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license: cc-by-4.0
pretty_name: Atech module SimReady assets
tags:
- simulation
- robotics
- usd
- simready
- isaac-sim
- mujoco
- urdf
- 3d
---
# Atech SimReady modules and boards
3-D simulation assets for the Atech boards and modules on [atech.dev](https://atech.dev):
every module in the [Atech SDK](https://pypi.org/project/atech/) catalog, the products
the SDK has no firmware for yet (USB-C, Power Jack, Micro-SD Card, Big Screen, Camera,
Soil Sensor, Load Cell), and the 8-, 10- and 14-port boards.
## Build with the real hardware
- **Firmware and drivers: the `atech` Python library.** `pip install atech` gives you
the module catalog, Atech's module drivers, and the commands that turn a small
`project.yaml` into firmware, build it, flash the board and talk to it from your
laptop (`atech new`, `atech build`, `atech upload`, `atech monitor`). It can also
run that firmware on an emulated board (`atech emulate`) and export these assets
(`atech sim-assets`). Source: [github.com/atechdotdev/python-sdk](https://github.com/atechdotdev/python-sdk).
- **Building on the Atech platform: [atech.dev](https://atech.dev).** The boards and
modules these assets model, and the platform to build projects with them.
## Layout
Each top-level folder is one SimReady asset package, in three formats:
```
atech_<asset>/
├── com.nvidia.simready.packaging.json package marker (license, BOM hash)
├── .metadata/ root USD list, bill of materials (sha256 per file)
├── simready_usd/<asset>.usd USD (crate), following NVIDIA SimReady: Isaac Sim / Omniverse
│ └── .thumbs/256x256/<asset>.usd{,_light,_transparent}.png
├── mjcf/<asset>.xml + mjcf/meshes/<asset>/*.stl MuJoCo
└── urdf/<asset>.urdf + urdf/meshes/<asset>/*.stl ROS / Gazebo
```
Asset names are `atech_<module id>` (e.g. `atech_distance_sensor`) and
`atech_board_<board id>` (e.g. `atech_board_14port`); the robot-arm module is
`atech_robot_arm_integrator`, its product name.
Generated with `atech sim-assets --all --board 8port,10port,14port`
(`pip install "atech[sim]"`) on the SDK's development version, then repackaged one
folder per asset. The thumbnails
are MuJoCo renders of the MJCF, so they show the CAD's flat material colours, not
the USD's PBR shading or the display's screen texture.
## What is real and what is not
- **Visuals** are Atech's production CAD (module-renders release v1.7), with the
GLB's own PBR materials. **Colliders are boxes**: the bounds of that CAD.
- **The 8-port board** is Atech's CAD of it ("Node 8 Position Motherboard", from
Atech's website models), not yet in the module-renders release; its source says so.
- **Derived models.** The PIR, CO₂ (SCD40), robot-arm, stepper, power-jack, soil-sensor
and load-cell modules have no model in the CAD release. Theirs are built from the CAD that
exists plus placeholder parts, and say `derived:` in every format
(`atech:visual:source` in USD, the MJCF text, the URDF comment). They are not Atech CAD.
The CO₂, robot-arm, power-jack, soil-sensor and load-cell modules follow Atech's
product renders; the PIR is drawn as its
AM312 sensor. The Robot Arm Integrator (`atech_robot_arm_integrator`, catalog id `robot_arm`) plugs into one port, but its housing is two cells
long: its `connector` frame is the centre of the -x cell.
- **Masses and inertias are placeholders.** Atech has not published them.
- With real CAD, NVIDIA's SimReady validator reports VG.007 warnings: the CAD
tessellation has non-manifold vertices.
`atech guide sim` (in the SDK) documents every attribute and the full layout.
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