Dataset card: pip install atech for firmware and drivers, atech.dev for the platform
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README.md
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# Atech SimReady modules and boards
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3-D simulation assets for every module in the [Atech SDK](https://pypi.org/project/atech/)
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catalog and for the 8-, 10- and 14-port boards.
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```
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atech_<asset>/
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```
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Asset names are `atech_<module id>` (e.g. `atech_distance_sensor`) and
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`atech_board_<board id>` (e.g. `atech_board_14port`)
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Generated with `atech sim-assets --all --board 8port,10port,14port
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(`pip install "atech[sim]"`)
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are MuJoCo renders of the MJCF, so they show the CAD's flat material colours, not
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the USD's PBR shading or the display's screen texture.
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# Atech SimReady modules and boards
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3-D simulation assets for every module in the [Atech SDK](https://pypi.org/project/atech/)
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catalog and for the 8-, 10- and 14-port boards.
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## Build with the real hardware
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- **Firmware and drivers: the `atech` Python library.** `pip install atech` gives you
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the module catalog, Atech's module drivers, and the commands that turn a small
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`project.yaml` into firmware, build it, flash the board and talk to it from your
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laptop (`atech new`, `atech build`, `atech upload`, `atech monitor`). It can also
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run that firmware on an emulated board (`atech emulate`) and export these assets
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(`atech sim-assets`). Source: [github.com/atechdotdev/python-sdk](https://github.com/atechdotdev/python-sdk).
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- **Building on the Atech platform: [atech.dev](https://atech.dev).** The boards and
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modules these assets model, and the platform to build projects with them.
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## Layout
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Each top-level folder is one SimReady asset package, in three formats:
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atech_<asset>/
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```
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Asset names are `atech_<module id>` (e.g. `atech_distance_sensor`) and
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`atech_board_<board id>` (e.g. `atech_board_14port`); the robot-arm module is
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`atech_robot_arm_integrator`, its product name.
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Generated with `atech sim-assets --all --board 8port,10port,14port`
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(`pip install "atech[sim]"`) on the SDK's development version, then repackaged one
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folder per asset. The thumbnails
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are MuJoCo renders of the MJCF, so they show the CAD's flat material colours, not
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the USD's PBR shading or the display's screen texture.
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