text stringlengths 13 6.01M |
|---|
namespace Olive.Desktop.WPF.ViewModels
{
using System.ComponentModel;
using System.Windows;
using Olive.Data.Uow;
using System.Collections.Generic;
using System.Windows.Data;
using System.Reflection;
using System.Diagnostics;
using System.IO;
using System;
public abstract class... |
using gView.Framework.Data;
using gView.Framework.Data.Cursors;
using gView.Framework.Data.Filters;
using gView.Framework.Geometry;
using gView.Framework.SpatialAlgorithms;
using gView.Framework.system;
using LuceneServerNET.Client;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace API.Entities
{
public class Product
{
//properties
//to get from database
//these entities should relate to the database
public int Id { get; set; }
public string ... |
using System;
namespace IRO.ImageOrganizer.Logic
{
public class OrganizeImageArgs
{
/// <summary>
/// The source directory
/// </summary>
public String SourceDirectory { get; set; }
/// <summary>
/// The destination directory
/// </summary>
public String DestinationDirectory { get; set; }
/// <s... |
using System;
using Phenix.Business;
using Phenix.Core;
namespace Phenix.Test.使用指南._12._6._2._1
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("本程序为{0}位,请确认所连数据库客户端引擎是否与之匹配?(如不匹配可调整本程序的'平台目标'生成类型)", Environment.Is64BitProcess ? "64" : "32");
Console.WriteLine("请通过检索“//*”... |
using System;
using System.IO;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Navigation;
using System.Windows.Media.Imaging;
namespace SlideShow
{
public partial class PhotoInfo
... |
using Alabo.Datas.Stores;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Entities;
using Alabo.Domains.Enums;
using Alabo.Domains.Services.Update;
using Alabo.Linq;
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
namespace Alabo.Domains.Services.Time {
public class TimeBase<TEn... |
using ServiceStack;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using TomKlonowski.Api.Model.Request;
using TomKlonowski.Api.Model.Response;
namespace TomKlonowski.Api.Service
{
public class HelloService : IService
{
public object Any(HelloRequest request)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using Profiling2.Domain.Contracts.Queries;
using Profiling2.Domain.Contracts.Tasks;
using Profiling2.Domain.Contracts.Tasks.Screenings;
using Profiling2.Domain.Prf;
using Profiling2.Domain.Prf.Careers;
using Profiling2.Domain.Prf.Persons;
using Profili... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Media;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Wi... |
using UnityEngine;
using System.Collections;
public class Intake : MonoBehaviour
{
public float speed;
public Rigidbody holding;
public HoldObject payload;
public Transform holdPosition;
public IntakeArm intakeArm;
Quaternion holdRotation = Quaternion.identity;
public void Drop()
{
... |
namespace _1.RefactorVariableNaming
{
using System;
using System.Linq;
class Size
{
//fields
private double width;
private double height;
//I use another width and height because I need them in the override ToString() method
private double widthAfterRotation;
... |
using System;
namespace Admin.ViewModels
{
public class JoinChatModel
{
public int ChatId {get;set;}
}
} |
using UnityEngine;
using System.Collections;
public class DragAndDrop
{
public float time;
public Vector3 oldPos;
public bool Dragged(GameObject target)
{
if (Camera.main.ScreenToWorldPoint(Input.mousePosition).x < target.transform.position.x + 0.5 &&
Camera.main.ScreenToWorldPoint... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data;
using TinhLuongDAL;
using TinhLuongINFO;
namespace TinhLuongBLL
{
public class BaoCaoChungBLL
{
BaoCaoChungDAL dal = new BaoCaoChungDAL();
public List<DM_DonVi>... |
using System.Linq;
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
namespace Inventory.Data.Services
{
partial class DataServiceBase
{
public async Task<OrderStatusHistory> GetOrderStatusHistoryAsync(int orderId, int orderLine)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace CommonQ
{
class RandomString
{
public static Random Rgen = new Random(System.Environment.TickCount);
static Dictionary<s... |
namespace carto.Models
{
public class CmdbItemCategory
{
public long Id { get; set; }
public string Name { get; set; }
public string Description { get; set; }
public CmdbItemCategory(long id, string name)
{
Id = id;
Name = name;
}
}
} |
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Logging;
using momo.Infrastructure.Watcher;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace momo.Middleware
{
public class PerformanceLogMiddleware
{
private readonly ILogger _logger... |
using Pe.Stracon.Politicas.Infraestructura.CommandModel.General;
using Pe.Stracon.Politicas.Infraestructura.Core.CommandContract.General;
using Pe.Stracon.Politicas.Infraestructura.Repository.Base;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
name... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Xml.Linq;
namespace PersonalNotes
{
public partial class Form2 : Form
{
p... |
using AutoMapper;
using XH.Commands.Projects;
using XH.Domain.Projects;
using XH.Infrastructure.Mapper;
namespace XH.Command.Handlers.Configs
{
public class ProjectsMapperRegistrar: IAutoMapperRegistrar
{
public void Register(IMapperConfigurationExpression cfg)
{
cfg.CreateMap<Crea... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace WindowsFormsApplication2
{
public partial class Form1 : Form
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IoTSharp.Cicada.Models
{
public class EnumKeyValue
{
public string EnumName { get; set; }
public object EnumValue { get; set; }
}
public static class EnumExts
... |
using JustOffer.MenuDatabase;
using JustOffer.OrderManagement;
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Linq;
namespace JustOffer.Offer
{
public class EligibilityRuleProcessor
{
protected List<BasketItem> Items { get; set; }
public EligibilityRule Rule { get; set; ... |
using System;
using System.ComponentModel.DataAnnotations;
//TODO: Add other using statements here
namespace com.Sconit.Entity.ISS
{
public partial class IssueAddress
{
#region Non O/R Mapping Properties
//TODO: Add Non O/R Mapping Properties here.
private string _parentIssueAddress... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace wsb_agent_win
{
public enum SnackType { Chips, Peanuts, Breadsticks };
public enum DrinkType { Soda, Still, StillWater, SodaWater };
public enum VendingMachineType { Type1, Type2, ... |
using System.Collections.Generic;
using TechEval.DataContext;
namespace TechEval.Commands.Results
{
public class FileUploadCommandResult
{
public bool IsOk { get; set; }
public List<ImportLog> FailedRecords;
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace bdd
{
public class BoringCalculator
{
public double Add(double a, double b)
{
return a + b;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace Proyecto_AppMoviles_
{
[XamlCompil... |
namespace SignalRandUnityDI.Models
{
public class IndexViewModel : IIndexViewModel
{
private int _clickTotal;
public int ClickTotal => _clickTotal;
public void AddToTotal()
{
// Just so it's thread safe
lock(this)
{
_clickTotal++;
}
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProgrammingContest.Library
{
class Graph
{
public const long InfCost = (long)1e18;
public struct Edge : IComparable<Edge>
{
public int To { get; }
... |
using System;
using System.Security;
using Microsoft.AspNetCore.Http;
using Zesty.Core.Entities.Settings;
namespace Zesty.Core.Business
{
public static class Authorization
{
private static NLog.Logger logger = NLog.Web.NLogBuilder.ConfigureNLog("nlog.config").GetCurrentClassLogger();
priva... |
using EPI.Arrays;
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace EPI.UnitTests.Arrays
{
[TestClass]
public class Rotate2DArrayUnitTest
{
[TestMethod]
public void Rotate2DMatrixTest()
{
int[,] matrix1 = new int[1, 1] { { 1 } };
Rotate2DArray.Rotate(matrix1);
mat... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Patient : MonoBehaviour
{
public string p_name;
public int age;
public string gender;
public string diagnosis;
private bool isCured = false;
private int treatedSymptoms;
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ClassicCraft
{
class MightyRageBuff : Effect
{
public static int LENGTH = 20;
public MightyRageBuff(Player p, double baseLength = 20)
: base(p, p, true, ba... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BELCORP.GestorDocumental.BE.DDP
{
public class TareaDDPBE
{
public int ID { get; set; }
public string Titulo { get; set; }
public string TipoContenido { get; se... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.UI;
using UnityEditor;
[Serializable]
[CreateAssetMenu(fileName = "StageTable", menuName = "CreateStageTable")]
public class StageTable : ResettableScriptableObject {
const int deadTimesMax = 99;
[S... |
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using StardewModdingAPI;
namespace MultiplayerEmotes.Framework.Constants {
internal static class Sprites {
public static class Emotes {
public static string AssetName => "TileSheets/emotes";
public static Texture2D Texture => ModEntr... |
// <author>Edson L. dela Torre</author>
// <email>edsondt@yahoo.com</email>
using System.Net;
namespace IpswichWeather.Web
{
/// <summary>
/// This class is a builder class for WebRequest. Right now, this is only implemented with
/// GET, but can easily be modified to support POST (by implementing the me... |
using Business.Abstract;
using Business.ValidationRules.FluentValidation;
using Core.Aspects.Autofac.Validation;
using Core.Business;
using Core.Entities.Concrete;
using Core.Utilities.Results;
using DataAccess.Abstract;
using Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Text;
names... |
using Application.Base;
using Domain.Entities;
using System;
using System.Collections.Generic;
using System.Text;
namespace Application.Requests
{
public class CreditoRequest : IRequest<Credito>
{
public string CedulaEmpleado { get; set; }
public int Plazo { get; set; }
public double T... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Windows.UI.Xaml.Media.Imaging;
namespace CTUMobile
{
class Campus
{
public int Id { get; set; }
public string CampusName { get; set; }
public Uri Campu... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data.SqlClient;
namespace My_News.DAL
{
class SourceDAL
{
public bool InsertSource(Source sou)
{
try
{
SqlCommand cmd = new SqlCommand("INSERT INTO Source VALUES( @sou_name, ... |
using System;
using System.IO;
using System.Web.Configuration;
using Boxofon.Web.Helpers;
using Boxofon.Web.Mailgun;
using Boxofon.Web.Services;
using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.Table;
namespace Boxofon.Web.Infrastructure
{
public class EmaillVerificationService : IEmailV... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Step_117
{
public class Half
{
public int Change(int numOne)
{
int x = numOne;
x = numOne / 2;
return x;
}
public i... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using System.Text;
using Microsoft.AppCenter;
namespace Welic.App.Services.ServiceViews
{
class HttpRequestExceptionEx : HttpRequestException
{
public System.Net.HttpStatusCode HttpCode { get; }
public HttpRequestExceptionE... |
/// <summary>
/// The <c>gView.Framework</c> provides all interfaces to develope
/// with and for gView
/// </summary>
namespace gView.Framework.system
{
/// <summary>
/// In the <c>gView.Framework</c> namespace all interfaces are defined. If you want to develope your own extensions use this interfaces.
//... |
using System;
using System.Threading.Tasks;
using DFC.ServiceTaxonomy.GraphVisualiser.Controllers;
using Microsoft.Extensions.Localization;
using OrchardCore.Navigation;
namespace DFC.ServiceTaxonomy.GraphVisualiser.Services
{
public class AdminMenuService : INavigationProvider
{
private readonly IStr... |
using Microsoft.AspNetCore.Razor.TagHelpers;
using System.Threading.Tasks;
namespace Wee.UI.Core.TagHelpers
{
[HtmlTargetElement("bootstrap-nav")]
public class NavTagHelper : TagHelper
{
[HtmlAttributeName("class")]
public string NavClass { get; set; }
public NavTagHelper()
{
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using KartObjects;
using System.Threading;
using KartLib;
namespace KartSystem
{
/// <summary>
/// Форма генератора дисконтных... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
namespace aoc2016.day08
{
public class Solution
{
public static void Run()
{
s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using KartObjects;
using System.Xml.Serialization;
namespace AxiReports
{
public class RestReportSettings : Entity
{
[XmlIgnore]
public override string FriendlyName
{
get { return "Настрой... |
using SMG.Common.Algebra;
using SMG.Common.Code;
using SMG.Common.Gates;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SMG.Common
{
public static class GateOperations
{
internal stat... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using FreezyFood_Profit_Calculator.Models;
namespace FreezyFood_Profit_Calculator.Controllers
{
public class UnitsController : Controller
{
... |
using PowerDemandDataFeed.Model;
using System.Collections.Generic;
namespace PowerDemandDataFeed.Processor.Interfaces
{
public interface IPowerDemandProcessor
{
IEnumerable<Item> GetXMLPowerDemand();
}
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using FileUpload.Models;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
namespace FileUpload.Controllers
{
public class HomeController : Controller
{
private readonly ... |
using libairvidproto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
namespace WinAirvid
{
public class WebClientAdp : IWebClient
{
private WebClient _client = new WebClient();
public void AddHeader(string key, string value)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MS539FinalProject.Deliverables
{
/// <summary>
/// Generates a StringBuilder with random numbers.
/// </summary>
class RandomNumbers
{
private StringBuilder numberL... |
namespace Airelax.Application.Account
{
public enum AccountStatus
{
Success = 1,
WrongPassword,
Signup
}
} |
using EAN.GPD.Domain.Entities;
using EAN.GPD.Domain.Models;
using EAN.GPD.Domain.Repositories;
using EAN.GPD.Infrastructure.Utils;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Text;
namespace EAN.GPD.Server.Controllers.V1
{
[Route("v1/usuario")]
public class Usua... |
using iSukces.Code.AutoCode;
namespace iSukces.Code.FeatureImplementers
{
public interface IExpressionWithObjectInstance
{
CsExpression ExpressionTemplate { get; }
string Instance { get; }
}
public struct CompareToExpressionData : IExpressionWithObjectInstance
{
... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Unity.MLAgents;
[System.Serializable]
public class EnergyCore
{
public GameObject coreGO;
public Rigidbody coreRb;
public EnergyCoreController.CoreShape coreShape;
}
public class AIRobo... |
#region OneFilePicker
// OneFilePicker
// Abstract (extensible) file picker
// https://github.com/picrap/OneFilePicker
// Released under MIT license http://opensource.org/licenses/mit-license.php
#endregion
namespace OneFilePicker.File.Services
{
using System;
using System.Collections.Generic;
using Syste... |
namespace Cogito.IIS.Configuration
{
public enum AppHostApplicationPoolManagedPipelineMode
{
Integrated = 0,
Classic = 1,
}
} |
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
namespace _01.Furniture
{
class Program
{
static void Main()
{
double totalSpendMoney = 0;
var pattern = @">>(?<item>\w+)<<(?<price>\d+[.]?\d*)!(?<quantity>\d+)";
... |
using System.Reflection;
[assembly: AssemblyTitle("BetterRanching")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("Urbanyeti")]
[assembly: AssemblyVersion("1.7.1")]
[assembly: AssemblyFileVersion("1.7.1")]
|
using SFA.DAS.CommitmentsV2.Shared.Interfaces;
using SFA.DAS.ProviderCommitments.Web.Models.Cohort;
using System.Collections.Generic;
using System.Threading.Tasks;
using SFA.DAS.ProviderCommitments.Interfaces;
namespace SFA.DAS.ProviderCommitments.Web.Mappers.Cohort
{
public class BulkUploadValidateApiResponseTo... |
using System;
/*
Write a program that prompts the user to enter
the number of students and each student’s name and score, and finally displays the
student with the highest score and the student with the second-highest score.
*/
namespace StudentsTwoHighestScores
{
class Program
{
static void Main(str... |
namespace BattleEngine.Output
{
public class UnitRemoveEvent : OutputEvent
{
public int objectId;
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BikeDistributor.Data.Common;
namespace BikeDistributor.Data.Entities
{
public class Location: BaseEntity<int>
{
public virtual i... |
using System;
using System.Collections.Generic;
using System.Security.Claims;
namespace EIM.Core
{
/// <summary>
/// 用户
/// </summary>
public class IUser
{
/// <summary>
/// 用户Id
/// </summary>
string Id { get; }
/// <summary>
/// 用户名称
/// <... |
using Backend.Model.Manager;
using System;
using System.Collections.Generic;
namespace Backend.Repository.RenovationRepository
{
public interface IRenovationRepository
{
BaseRenovation GetRenovationById(int id);
List<BaseRenovation> GetAllRenovations();
List<BaseRenovation> GetAllRenov... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class InputManager : MonoBehaviour
{
static InputManager instance = null;
Scene activeScene;
string aSceneName;
public GameObject backPanel;
IInput input;
pu... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using OnlineShopping.Models;
namespace OnlineShopping.Controllers
{
public class MyOrderController : ApiController
{
DbonlineshoppingEntities db... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Kingdee.CAPP.Model;
using Kingdee.CAPP.DAL;
using System.Data;
using Kingdee.CAPP.Common.ModuleHelper;
using Kingdee.CAPP.Common.Serialize;
/*******************************
* Created By franco
* Description: process card busi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Kadastr.Data.Model
{
class OldNumber
{
public int Id { get; set; }
/// <summary>
/// Тип (кадастровый, условный, инвентарный, иной)
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace graphred
{
public class Polygon: GraphObject
{
public List<Point> Nodes = new List<Point>();
... |
using RSS_news_feed_bot.bot.KeyBoard;
using RSS_news_feed_bot.data;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Telegram.Bot.Types;
namespace RSS_news_feed_bot.bot.actionOnMessage
{
class FunnySticker : IAnswer
{
public stri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
namespace ActivityTracker.Models
{
public class Measurement
{
[Required]
public int Amount { get; set; }
public Activity Activity { get; set; }... |
using System.Collections.Generic;
namespace Core
{
public class ComponentGroup
{
public int ComponentGroupID { get; }
public string ComponentGroupName { get; }
public List<ComponentSubGroup> SubGroupList { get; }
//конструктор
public ComponentGroup(int id, string name)... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NetManager : SingletonObject<NetManager>
{
void Awake()
{
CreateInstance(this);
#if UNITY_WEBGL && !UNITY_EDITOR
#else
FxNet.FxNetModule.CreateInstance();
FxNet.FxNetModule.Instance().Init();
FxNet.IoThread.CreateIns... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using LogFile.Analyzer.Core.LogModel;
namespace LogFile.Analyzer.Core
{
public class LogStringParser
{
private static LogString MakeLogString(string log)
{
var logs = log.Split(' ');
var ... |
using System;
using System.Collections.Generic;
using System.Linq;
using ConvenientChests.StackToNearbyChests;
using Harmony;
using StardewValley;
using StardewValley.Locations;
using StardewValley.Menus;
using StardewValley.Objects;
using Object = StardewValley.Object;
namespace ConvenientChests.CraftFromChests {
... |
using System;
using UnityEngine;
using UnityEditor;
using Unity.Mathematics;
using static Unity.Mathematics.math;
namespace IzBone.PhysSpring {
using Common;
[CustomEditor(typeof(RootAuthoring))]
[CanEditMultipleObjects]
sealed class RootAuthoringInspector : Editor
{
void OnSceneGUI() {
Gizmos8.drawMode = Gizmo... |
/*
* PlacementIndicator.cs - This updates the position of the reticle when the
* application is first opened. The user can then
* tap on their screen to place the polymer chain using
* the location of the reticle... after which it will
* ... |
using NUnit.Framework;
using SingLife.FacebookShareBonus.Model;
using System;
namespace SingLife.FacebookShareBonus.Test
{
[TestFixture]
internal class FacebookBonusCalculatorTests
{
[Test]
public void Calculate_GivenPremiumAndPercentage_IncentivePointsArePercentageOfPolicyPremium()
... |
using Alabo.Datas.Stores;
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Dtos;
using Alabo.Domains.Entities;
using Alabo.Domains.Services.Tree;
using Alabo.Extensions;
using Alabo.Validations.Aspects;
using System;
using System.Linq.Expressions;
namespace Alabo.Domains.Services.Update {
public abstract class... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using _08.SumTwoArrays;
namespace _11.SumPolinomials
{
class AddingTwoPolynomials
{
//not working properly if 0 is used
static void Main(string[] args)
{
Cons... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SmartHome.StatusWriters
{
public interface IStatusWriter
{
//this is an Observer Interface that observers status changes
// there may be many observers as a list
... |
using System;
namespace gView.Framework.IO
{
public class XmlStreamOption : XmlStreamObject
{
private object[] _values;
public XmlStreamOption()
: base()
{
}
public XmlStreamOption(object[] values, object selected)
: base(selected)
{
... |
using kolos1.DTOs.Responses;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace kolos1.Services
{
public interface IMedicamentsDbService
{
public List<PrescriptionResponse> GetLek(string id);
public String DeletePatient(string id);
}
... |
//-----------------------------------------------------------------------
// <copyright file="CustomContext.cs" company="Caspian Pacific Tech">
// Copyright (c) Caspian Pacific Tech. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace SmartLibrary.S... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DataAccess.Concrete.EntityFramework.Abstract;
using Entities.Concrete;
namespace DataAccess.Concrete.EntityFramework.Concrete
{
public class EfColorDal:EfEntityRepository<Color,ReCapContext>, ... |
/*
******************************************************************************
* @file : Program.cs
* @Copyright: ViewTool
* @Revision : ver 1.0
* @Date : 2015/02/09 17:31
* @brief : Program demo
******************************************************************************
* @attentio... |
namespace TruckPad.Services.ViewModel
{
public class MotoristaSemCargaDestinoOrigemViewModel
{
public int IdViagem { get; set; }
public string SentidoViagem { get; set; }
public string Carregado { get; set; }
public int IdMotorista { get; set; }
public string Nome { get;... |
namespace DChild.Gameplay.Player.Items
{
public interface IOnConsumeEffect
{
void EnableEffect(Player player);
void DisableEffect(Player player);
}
} |
namespace Sentry.Tests.Protocol;
public class BaseScopeTests
{
private readonly Scope _sut = new(new SentryOptions());
[Fact]
public void Fingerprint_ByDefault_ReturnsEmptyEnumerable()
{
Assert.Empty(_sut.Fingerprint);
}
[Fact]
public void Tags_ByDefault_ReturnsEmpty()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using com.Sconit.Entity.MD;
namespace com.Sconit.Service
{
public interface IFinanceCalendarMgr
{
FinanceCalendar GetNowEffectiveFinanceCalendar();
void CloseFinanceCalendar();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using CEMAPI.DAL;
using System.Net.Http;
using System.Web.Http;
using CEMAPI.Models;
using log4net;
using CEMAPI.DAL;
using Newtonsoft.Json.Linq;
namespace CEMAPI.BAL
{
public class CreditDebitBAL
{
#region Global Var... |
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