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using mec.Model.Apps; using mec.Model.Entities; using mec.Model.Packs; using mec.Model.Plans; using mec.Model.Processes; using mec.Model.Systems; using mec.Model.WareHouse; using System; using System.Collections.Generic; using System.Data.Entity; using System.Linq; using System.Text; using System.Threading.Tasks; nam...
using Aranda.Users.BackEnd.Repositories.Definition; using Aranda.Users.BackEnd.Repositories.Implementation; using Aranda.Users.BackEnd.Services.Definition; using Aranda.Users.BackEnd.Services.Implementation; using Microsoft.Extensions.DependencyInjection; namespace Aranda.Users.BackEnd { public static class Servi...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Linq; // ReSharper disable once CheckNamespace namespace Aquarium.Util.Extension.StringExtension { public static class StringExtension ...
using System; using System.Collections.Generic; using System.Diagnostics.Tracing; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using UnityEngine; /// <summary> /// The center of all stimuli in the game. Whenever a stimulus occurs, it should go th...
using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; using UnityEngine.EventSystems; public class CarPartsSelect : MonoBehaviour { [SerializeField] private GameObject body, cluster, frame, frontBumper, frontLeftFender, frontRightFender, glass, hood, inter...
namespace Groundwork.Domain { using System.ComponentModel; using System.Runtime.Serialization; [DataContract] public abstract class BaseEntity<TopLevelDomain> : IEntity<TopLevelDomain> { private TopLevelDomain _id; private string _name; protected BaseEntity(TopLevelDomain ...
using GHCIQuizSolution.DBContext; using GHCIQuizSolution.Models.FromDBContext; using Newtonsoft.Json; using NLog; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web; using System.Web.Http; namespace...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xam...
using System; using System.Collections.Generic; namespace Warehouse.Infrastructure.Entities { public partial class LogOrder { public int Id { get; set; } public int OrderId { get; set; } public string Sku { get; set; } public int Quantity { get; set; } public DateTime M...
using System; using System.Collections.Generic; using System.Xml.Linq; using System.Xml.XPath; using System.Windows.Browser; namespace Lite { /// <summary> /// The service agent that talks to the OSM Service Provider to use its /// GeoLocator service. /// </summary> public class LiteOsmGeoLocatorServiceAge...
using System.Collections; using System.Collections.Generic; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace Tests { public class TestMove { MoveController moveController; [OneTimeSetUp] public void TestSetUp() { moveCont...
using DigitalFormsSteamLeak.Entity.IModels; using DigitalFormsSteamLeak.Entity.Models; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DigitalF...
using POSServices.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace POSServices.Data { public interface IAuthRepository { Task<UserLogin> Register(UserLogin login, string password); Task<UserLogin> Login(string username, string p...
// // InstrumentationProvider.cs // // Author: // nofanto ibrahim <nofanto.ibrahim@gmail.com> // // Copyright (c) 2011 sejalan // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free ...
using Microsoft.AspNet.SignalR.Messaging; using Microsoft.VisualStudio.TestTools.UnitTesting; using Orleans.Host; using OrleansR.GrainInterfaces; using OrleansR.MessageBus; using System; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; namespace OrleansR.UnitTests { [TestClass] ...
using AutoMapper; using GigHub.Core.Dto; using GigHub.Core.Models; namespace GigHub { public class MappingProfile:Profile { public MappingProfile() { var config = new MapperConfiguration(cfg => { cfg.CreateMap<ApplicationUser, UserDto>(); cfg.Create...
using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Drawing; using System.Drawing.Drawing2D; using System.Data; using System.Windows.Forms; using System.Drawing.Design; using System.Security.Permissions; using System.Runtime.InteropServices; u...
using System; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Http; using LoginRegister.Models; namespace LoginRegister.Controllers { public class LoginRegisterController : Controller { [HttpGet("")] public ViewResult Index() { return View(); } [H...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Docller.Core.Common; namespace Docller.UI.Models { public class ShareFolderEmailViewModel:InviteUserEmailViewModel { public string Folder { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Data; namespace PROG1_PROYECTO_FINAL { class C_Clientes : Cliente { private S_Cliente obj = new S_Cliente(); public DataTable MostrarClientes() { ...
using Microsoft.EntityFrameworkCore; namespace Thuisbegymmen { class TmpData { public static void AddDataDb() { // using(Context _context = new Context()) // { // _context.Database.EnsureCreated(); // _context.Account.Add(new Account ...
using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.Windows.Forms; using System.Text; namespace AC.ExtendedRenderer.Toolkit { public class TreeGridNodeParentBuilder { } }
using UnityEngine; namespace UnityAtoms.BaseAtoms { /// <summary> /// Variable of type `int`. Inherits from `EquatableAtomVariable&lt;int, IntPair, IntEvent, IntPairEvent, IntIntFunction&gt;`. /// </summary> [EditorIcon("atom-icon-lush")] [CreateAssetMenu(menuName = "Unity Atoms/Variables/Int", fil...
using System; namespace Oefening3 { class Program { static void Main(string[] args) { double far, cel; Console.Write("Hoeveel grade Fahrenheit is het momenteel: "); far = Convert.ToDouble(Console.ReadLine()); cel = Math.Round((far - 32) / (5/9)...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DesignPattern_AbstractFactory { class Car { Motor motor; Wheel wheel; public Wheel getWheel() { return wheel; } public void...
using UnityEngine; using DG.Tweening; public class Door : MonoBehaviour { private Sound _sound; private bool _open; private void Start() { _sound = GetComponent<Sound>(); } public void Open() { if (_open == false) { transform.DORotate(new Vector3(0, 84...
using Microsoft.Data.SqlClient; using System; using System.Collections.Generic; using System.Text; namespace SalesDbToSqlLib { public class OrdersController { private static Connection connection { get; set; } public OrdersController(Connection connection) { OrdersControl...
// ----------------------------------------------------------------------- // <copyright file="LocalizationDefinitionAttribute.cs"> // Copyright (c) Michal Pokorný. All Rights Reserved. // </copyright> // ----------------------------------------------------------------------- namespace Pentagon.Extensions.Localiz...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace CentricTeam2.Models { public class EmployeeRecognition { [Key] public int...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Web; using System.Web.Mvc; using System.Data; using System.Security.Principal; using DrasCommon.Datalayer; using DrasCommon.Utilities; using System.Text; namespa...
using EBS.Domain.ValueObject; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EBS.Domain.Entity { /// <summary> /// 盘点单 /// </summary> public class Stocktaking:BaseEntity { public Stocktaking() { ...
using MyForum.Domain; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MyForum.Web.Models.Threads { public class ThreadsListCategoriesViewModel { public string Title { get; set; } public string Content { get; set; } public Lis...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace POSServices.WebAPIInforModel { public class InforArticle { /* public string STAT { get; set; } public string ITNO { get; set; } public string ITDS { get; set; } pu...
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using GradConnect.Models; using Microsoft.AspNetCore.Identity.EntityFrameworkCore; namespace GradConnect.Data { public class DatabaseSeed { public async static void See...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using Upgrader.Infrastructure; namespace Upgrader.Schema { /// <inheritdoc /> /// <summary> /// Collection of all columns in the specified table. /// </summary> public class ColumnCollection : IEnumerable<...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using AtendimentoProntoSocorro.Data; using AtendimentoProntoSocorro.Models; using AtendimentoProntoSocorro.Repo...
/* Xiufeng Xie did the function implementation of 3D mouse */ /* Yuye Wamg did the layout and integration */ using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; us...
using Microsoft.Extensions.Logging; using RabbitMQ.Client.Core.DependencyInjection.MessageHandlers; using RabbitMQ.Client.Events; using VetClinicPublic.Web.Interfaces; namespace VetClinicPublic.Web.Services { public class CustomMessageHandler : IMessageHandler { readonly ILogger<CustomMessageHandler> _logger;...
using ExitGames.Client.Photon; using Photon.Pun; using Photon.Realtime; using System.Collections; using System.Collections.Generic; using UnityEngine; public class EndGameLeaderboard : MonoBehaviour { private void OnEnable() { GameObject localPlayer = (GameObject)PhotonNetwork.LocalPlayer.Tag...
namespace Project { interface IManager { void DisableComponent(); void EnableComponent(); } }
using System.Collections.Generic; using InRule.Authoring.Commanding; using InRule.Authoring.Services; using InRule.Repository; using InRuleLabs.AuthoringExtensions.GenerateSDKCode.Features.GenerateSDKCode; namespace InRuleLabs.AuthoringExtensions.GenerateSDKCode.Extension { public class GenerateSDKCodeCommandProv...
using System; using System.Globalization; using System.Net.Http; using System.Threading.Tasks; using Microsoft.AspNetCore.SignalR.Client; namespace SocketTraining.Client { internal static class ChatHandlers { private static string _userName; public static async Task Chat() { ...
using Assets.Code.Actors; using Assets.Code.Items; using System.Collections; using System.Collections.Generic; using UnityEngine; public class KeyItem : MonoBehaviour { void OnTriggerEnter(Collider collider) { if (collider.gameObject.name == "Player") { UIPopupTextController.CreatePo...
namespace ProgFrog.Interface.TaskRunning.Runners { public class ExecRunResults { public bool IsError { get; set; } public string Results { get; set; } } }
using EPiServer.Shell.ObjectEditing; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace EpiserverSiteFromScratch.Business { public class LanguageSelectionFactory: ISelectionFactory { public IEnumerable<ISelectItem> GetSelections(ExtendedMetadata metadata) ...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; using ApartmentApps.Client; using ApartmentApps.Client.Models; using MvvmCross.Core.ViewModels; using MvvmCross...
using System; using iSukces.Code.Interfaces; using iSukces.Code.Serenity; using Xunit; namespace iSukces.Code.Tests.Serenity { public class SerenityEntityBuilderTests { [Fact] public void T01() { var a = new SerenityEntityBuilder("Sample", "Cloud", "Common"); a.W...
using OpenQA.Selenium; using OpenQA.Selenium.Firefox; using OpenQA.Selenium.Support.PageObjects; using OpenQA.Selenium.Support.UI; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HotlineAutoTest.pages { public class GooglePage:PageObjec...
using System; using System.Collections.Generic; using System.Reflection; namespace iSukces.Code; public static class CodeReflectionUtils { public static IReadOnlyList<PropertyInfo> GetInstanceProperties(this Type type) { const BindingFlags allInstanceProperties = BindingFlags.Instance ...
using System; using System.Collections.Generic; using System.Reflection.Metadata.Ecma335; using System.Runtime.CompilerServices; namespace EmployeeWages { class Program { static void Main(string[] args) { Console.WriteLine("Welcome to Employee Wage Computation Program"); ...
using Game.Entity.NativeWeb; using Game.Facade; using Game.Utils; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Game.Web { public partial class QrDownload : System.Web.UI.Page { protected string down...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ValidationExtensions.Exception { public class CommunicationException : System.Exception { private System.Exception exc; public CommunicationException(System.Exception exc) { thi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; namespace KartSystem { [Serializable] public class ParameterDocumentPrintForm : Entity { public override string FriendlyName { get { return "Настроки просмотра документов"; ...
namespace Sind.Model { public enum TipoCalculoEnum { Manual = 1, Banco, Formula } }
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; using Welic.Dominio.Models.City.Map; namespace Infra.Mapeamentos { public class MappingCity : EntityT...
using System; using System.Drawing; using Newtonsoft; using Microsoft.AspNet.Identity; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using System.Web.Http.Cors; u...
using NUnit.Framework; using OpenQA.Selenium; using Selenio.Core.SUT; using Selenio.HtmlReporter; using Selenio.NUnit.PageObjects; using Selenio.NUnit.Reporting; namespace Selenio.NUnit { public class Driver : SUTDriver { public static void Initialize<T>(DriverOptions options = null) where T : IWebDri...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using SbdProjekto.Models; namespace SbdProjekto.Controllers { public class ZamowienieController : Controll...
namespace BSMU_Schedule.Interfaces.DataAccess.StorageAdapters { public interface IHasConnectionConfiguration { string ConnectionConfiguration { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Machine.Specifications; namespace Foundry.Security.AuthorizationInformationSpecs { public abstract class InContextOfTestingAuthorizationInformation : BaseSpecification<AuthorizationInformation> { pr...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Newtonsoft.Json; using POSServices.Models; using POSServices.WebAPIModel; namespace POSServices.WebAPIBackendCont...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DrugMgmtSys.codes { class Order { private List<Drug> order = new List<Drug>(); private ArrayList num = new ArrayList(); ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace lr_detect.Models { public class Validation { [Key] public int validation_id { get; set; } public string detection_object { get; set;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Reporting.WinForms; using System.IO; namespace UseFul.Uteis { public class ReportViewerMensagens : IReportViewerMessages { #region IReportViewerMessages Members public string BackButtonToo...
using UnityEngine; using UnityEngine.UI; using UnityGPPhysics; using System.Collections; /// <summary>Script to apply to a slider to give slow motion</summary> /// <author>Robert McDonnell</author> public class TimeHandler : MonoBehaviour { private float slider; private bool buttonState; private float ini...
using System.Collections.Generic; using System.Threading.Tasks; using SpaceHosting.Index.Sparnn.Distances; namespace SpaceHosting.Index.Sparnn.Clusters { internal interface IClusterIndex<TRecord> where TRecord : notnull { bool IsOverflowed { get; } Task<IEnumerable<NearestSearchResult<T...
using System; class PrintDateTime { static void Main(string[] args) { Console.WriteLine("Current date and time at the moment: "); Console.WriteLine(DateTime.Now); } }
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ManageFiles { class Program { static void Main(string[] args) { string fileName = @"C:\myTemp\myFile.txt"; string path = @"C:\m...
using System; using System.Windows.Forms; using System.Drawing; using com.Sconit.SmartDevice.SmartDeviceRef; using System.Web.Services.Protocols; namespace com.Sconit.SmartDevice { public partial class UCHuAging : UserControl { public event MainForm.ModuleSelectHandler ModuleSelectionEvent; pr...
using System.Threading.Tasks; using Elrond.Dotnet.Sdk.Domain; using Elrond.Dotnet.Sdk.Domain.Values; using Elrond.Dotnet.Sdk.Provider; using Elrond.Dotnet.Sdk.Provider.Dtos; using Moq; using NUnit.Framework; namespace Elrond_sdk.dotnet.tests.Domain { public class GasLimitTests { private IElrondProvide...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Автошкола { public partial class CategoriesForm : Form { public CategoriesForm...
using System; using MusicLibrary; namespace BassPlayer.CS { class MusicFile { public string filePath { get; protected set; } public string fileName { get; protected set; } public string song { get; protected set; } public string artist { get; protected set; } public str...
using BHLD.Data.Infrastructure; using BHLD.Model.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BHLD.Data.Repositories { public interface Ihu_org_titleRepository : IRepository<hu_org_title> { IEnumerable<hu_org_titl...
namespace com.Sconit.Service.SI.Impl { using System.Collections.Generic; using AutoMapper; using Castle.Services.Transaction; using System; public class SD_MasterDataMgrImpl : BaseMgr, com.Sconit.Service.SI.ISD_MasterDataMgr { [Transaction(TransactionMode.Requires)] public Enti...
using Newtonsoft.Json.Serialization; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http.Formatting; using System.Web.Http; using Newtonsoft.Json; using JsonSerializer = Microsoft.ApplicationInsights.Extensibility.Implementation.JsonSerializer; namespace WebApi { public static...
using AlgorithmProblems.matrix_problems; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Recursion { class Sudoku { private int[,] grid; public int[,] Grid { get { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class temaInfo : MonoBehaviour{ public int idTema; public GameObject estrela1; public GameObject estrela2; public GameObject estrela3; private int notaFinal; // Start is called before the first frame upda...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace Abhs.Common { public static class EnumHelper { public static string GetDescription(this Enum value) {...
using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; // representation of a unit in battle public class BattleUnit { public static readonly float MaxStagger = 100.0f; public Unit unit { get; private set; } public Battle battle { get; private set; } public...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using RazorPagesMvc.Data; namespace RazorPagesMvc { public class Startup { public void ConfigureServices(IServiceCollection services) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using OpenQA.Selenium; using WebAutomationFramework.Pages; namespace WebAutomationFramework { class SearchPodPage: BasePage { private IWebDriver Driver { get; set...
using PatientWebApp.DTOs; namespace PatientWebAppTests.CreateObjectsForTests { public class CreateSurveyDTO { public SurveyDTO CreateInvalidTestObject() { return new SurveyDTO(); } public SurveyDTO CreateValidTestObject() { return new SurveyDTO(...
using Assets.Gamelogic.Utils; using Improbable.Unity.Visualizer; using Improbable; using Improbable.Core; using UnityEngine; namespace Assets.Gamelogic.Core { public class TransformSender : MonoBehaviour { [Require] private Position.Writer PositionWriter; [Require] private Rota...
using System.Collections; using System.Collections.Generic; using UnityEngine; /// <summary> /// Script encargado de darle la capacidad a un objeto de dashear a la direccion en la que se mueve. /// </summary> public class PlayerDash : MonoBehaviour { [SerializeField] [Tooltip("Distancia recorrida al hacer un ...
using System; using System.Collections.Generic; using System.Linq; namespace SimbaTvaerfagligt { public class Field { public List<Animal> animals; public bool grass { get; set; } public Field() { animals = new List<Animal>(); // Denne skal ændres da vi sk...
using System; namespace Core.EventBus.Abstraction { public interface IEventHandlerFactory { IIntegrationEventHandler GetHandler(Type handlerType); } }
using System.Windows; namespace CourseWork_CSaN { /// <summary> /// Логика взаимодействия для DialogWithTextBox.xaml /// </summary> public partial class DialogWithTextBox : Window { public string NewName { get => tbNewName.Text.Trim(); } public DialogWithTextBox() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Autodesk.AutoCAD.DatabaseServices; namespace fi.upm.es.dwgDecoder.dwgElementos { /** * @brief Clase que contiene los atributos de una entidad Arco de AutoCAD. * **/ public class dwgArco : dwgEntidad...
using System.Linq; using System.Threading.Tasks; using DFC.ServiceTaxonomy.JobProfiles.Module.EFDataModels; using DFC.ServiceTaxonomy.JobProfiles.Module.Interfaces; namespace DFC.ServiceTaxonomy.JobProfiles.Module.Repositories { public class SocMappingRepository : ISocMappingRepository { private reado...
 using System; namespace Phenix.Test.使用指南._12._6._2._7 { /// <summary> /// FinancialStatisticPeriod /// </summary> [Serializable] [Phenix.Core.Mapping.ReadOnly] public class FinancialStatisticPeriodReadOnly : FinancialStatisticPeriod<FinancialStatisticPeriodReadOnly> { private FinancialStatisticPeri...
using Microsoft.AspNetCore.SignalR; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; public class PlayerHub: Hub { public Player CreatePlayerBackend(string name) { Player player = new Player(name, Clients.Caller, Context.ConnectionId); if (Room.ac...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class EngineSoundManager : MonoBehaviour { public bool playProblem = false; public bool playSmoke = false; public bool stop = true; private AudioSource engineSound; public AudioClip engineProblem, engi...
using System; using System.Windows.Forms; using System.Collections.Generic; namespace TechnicalSupport { public partial class TarifForm : Form { SettingsJSON ConectionSettings; public TarifForm() { InitializeComponent(); } private void Tarif...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NSTOX.DAL.Model; using NSTOX.DAL.Helper; namespace NSTOX.DAL.DAL { public class JobAuditDAL : BaseDAL { public static void InsertJobAudit(JobAudit job) { try { Ex...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraSizeBomb : MonoBehaviour { public float bombTime; public bool tf; private float timer; void Update() { if (timer > 0) timer -= Time.deltaTime; else { ...
using Microsoft.Extensions.Options; using Sentry.Internal.Http; using MauiConstants = Sentry.Maui.Internal.Constants; namespace Sentry.Maui.Tests; public partial class SentryMauiAppBuilderExtensionsTests { private class Fixture { public MauiAppBuilder Builder { get; } public Fixture() ...
using System.Collections.Generic; using System.Linq; using NUnit.Framework; using SpaceHosting.Index.Sparnn.Distances; namespace SpaceHosting.Index.Tests.Sparnn.Distances { public class JaccardBinarySingleFeatureOrientedSpaceTests { [Test] public void SanityCheck() { var bas...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace server.Model { public class NewsList { [JsonProperty(PropertyName = "articles")] public List<News> ListOfNews { get; set; } } }
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Breeze; using Breeze.Screens; using Breeze.AssetTypes; using Breeze.Helpers; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; namespace Breeze.Helpe...
using System; using ResilienceClasses; using System.Collections.Generic; using AppKit; using Foundation; using Xceed.Words.NET; namespace ManageSales { public partial class ViewController : NSViewController { private clsLoan loan; private clsEntity borrower; private clsEntity lender; ...