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using System; using System.Collections.Generic; using System.Threading.Tasks; using Delivery.WebApi.Services; using Inventory.Data; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; namespace Delivery.WebApi.Controllers { //[Authorize] [Route("api/[c...
 namespace com.Sconit.Web.Controllers.WMS { using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Security; using com.Sconit.Entity.MD; using com.Sconit.Entity.SYS; using com.Sconit.Service; using Telerik.Web...
using System.Collections.Generic; using UnityEngine; using UnityEngine.Rendering.LWRP; using UnityEngine.Serialization; namespace UnityEngine.Rendering.LWRP { public class pLab_Blit : ScriptableRendererFeature { [System.Serializable] public class pLab_BlitSettings { public R...
using System.Collections.Generic; using Chess.Data.Entities; namespace ChessSharp.Web.Models { public class GameModel { public long Id { get; set; } public BoardViewModel Board { get; set; } public PlayerViewModel PlayerLight { get; set; } public PlayerViewModel PlayerDark { ge...
using Pe.Stracon.SGC.Aplicacion.TransferObject.Response.Contractual; using Pe.Stracon.SGC.Presentacion.Core.ViewModel.Base; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Pe.Stracon.SGC.Presentacion.Core.ViewModel.Contractual.VariablePlant...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace AHAO.TPLMS.Entitys { public class Module { public Module() { this.CascadeId = string.Empty; this.Name = string.Empty; this.Url = string.Empty; ...
using System; using System.IO; using System.Linq; using System.Text; using ICSharpCode.Core; namespace MyLoadTest.LoadRunnerSvnAddin.Commands { public class UnignoreCommand : SubversionCommand { protected override void Run(string fileName) { using (var client = new SvnCl...
using Podemski.Musicorum.Dao.Entities; using Podemski.Musicorum.Interfaces.Entities; using Podemski.Musicorum.Interfaces.Factories; namespace Podemski.Musicorum.Dao.Factories { internal sealed class ArtistFactory : IArtistFactory { public IArtist Create(string name) { return new Ar...
using System; namespace Task_1 { class Matrix2 { public double A11 { get; set; } public double A12 { get; set; } public double A21 { get; set; } public double A22 { get; set; } public Matrix2(double a11, double a12, double a21, double a22) { A11...
using IRAP.Global; namespace IRAP.Entities.FVS { /// <summary> /// 生产工单监控信息 /// </summary> public class PWOSurveillance { Quantity pwOrderQuantity = new Quantity(); Quantity wipQuantity = new Quantity(); Quantity scrapedQuantity = new Quantity(); /// <...
using System.Collections.Generic; using Discord; using Discord.WebSocket; using JhinBot.DiscordObjects; using JhinBot.Utils; namespace JhinBot.Services { public class UserAuditLogService : IUserAuditLogService { private readonly DiscordSocketClient _client; private readonly IEmbedService _embe...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using ppedv.Planner.Logic; using ppedv.Planner.Model; using ppedv.Planner.UI.Web.Models; namespace ppedv.Planner.UI.Web.Controllers { [Route("api/[contr...
namespace iPhoneController.Deployment { using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; using iPhoneController.Diagnostics; using iPhoneController.Extensions; using...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ubicacion.Domain.ModelS { public class Punto { public int ID { get; set; } public string Latitud { get; set; } public string Longitud { get; set; } publ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windo...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.SceneManagement; public class Menu : MonoBehaviour { public static bool isTutorial = false; // Use this for initialization void Start () { } // Update is called once per frame void...
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using CronScheduler.Extensions.Scheduler; using Microsoft.Extensions.Hosting; namespace CronScheduler.Extensions.Internal; /// <summary> /// The implementation for <see cref="BackgroundService"/> service. /// </summary> internal...
using Cs_Notas.Dominio.Entities; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Cs_Notas.Infra.Data.EntityConfig { public class Procuracao...
using System; using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using VoxelSpace.Resources; namespace VoxelSpace.UI { public class TileFont : IDisposable { public Texture2D Texture { get; private set; } public TileFontMaterial Material { get...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using DojoSurvey.Models; namespace DojoSurvey.Controllers { public class HomeController : Controller { [Route("/")] [HttpGet] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RoutingControllerBeta { class Link { Router sourceRouter; byte sourceInterface; Router destinationRouter; byte destinationInterface; double capa...
using System; using System.Collections.Generic; using System.Linq; namespace _04_Academy_Graduation { public class _04_Academy_Graduation { public static void Main() { var n = int.Parse(Console.ReadLine()); var result = new SortedDictionary<string, double>(); ...
using HHY.Models; using HHY.Models; using Microsoft.IdentityModel.Tokens; using System; using System.Collections; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Security.Claims; using System.Text; using System.Threading.Tasks; namespace HHY_NETCore.Extension {...
using System; using System.Windows.Forms; namespace _6PigLatin { public partial class Form1 : Form { PigLatin thisTranslation = new PigLatin(); public Form1() { InitializeComponent(); } private void btn_Translate_Click(object sender, EventArg...
namespace gView.Framework.Azure.Storage { public enum QueryComparer { Equal, GreaterThan, GreaterThanOrEqual, LessThan, LessThanOrEqual, NotEqual } }
using UnityEngine; public class CardScript : MonoBehaviour { public Card Card { get; set; } private bool shiftOn; private bool enlargedCard; private Quaternion newRotation; void Start () { shiftOn = false; enlargedCard = false; } void Update () { i...
using Microsoft.Azure.WebJobs; using Microsoft.Azure.WebJobs.Extensions.Http; using Microsoft.Azure.WebJobs.Host; using System.Collections.Generic; using System.Net; using System.Net.Http; using System.Net.Http.Formatting; using System.Security.Claims; namespace UserDetails { public static class CurrentUser { ...
using System; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Web; using System.Security.Cryptography; namespace RobotWizard.Models { public class ArrangeGame { public string[] correctOrder; public string[] currentOrder; public ArrangeObject[] object...
using System; using Microsoft.EntityFrameworkCore; using CRMApp.Data; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.Extensions.DependencyInjection; namespace CRMApp.Models { public static class SeedData { public static void Initialize(IServiceProvid...
namespace ControleEstacionamento.Persistence.Entity.Migrations { using System; using System.Data.Entity.Migrations; public partial class AlterandoFinal : DbMigration { public override void Up() { AddColumn("dbo.tbl_movimentacao_veiculo", "mov_horas_permanencia", c => c.I...
#region OneFilePicker // OneFilePicker // Abstract (extensible) file picker // https://github.com/picrap/OneFilePicker // Released under MIT license http://opensource.org/licenses/mit-license.php #endregion namespace OneFilePicker.File.Default { using System; using System.Diagnostics; using System.IO; ...
using NUnit.Framework; using SFA.DAS.ProviderCommitments.Web.Models.Apprentice.Edit; using SFA.DAS.ProviderCommitments.Web.Validators; using SFA.DAS.Testing.AutoFixture; namespace SFA.DAS.ProviderCommitments.Web.UnitTests.Validators.Apprentice { [TestFixture] public class ChangeOptionViewModelValidatorTests ...
using UnityEngine; using System.Collections; public class TipConfig { public string tipID; public string tipTextIdentifier; public string explicitText; public string previousTipID; public TipConfig(string explicitText) { this.tipID = null; this.tipTextIdentifier = null; this.previousTipID = null; this.e...
using Godot; using System; using System.Collections.Generic; public class PnlControls : Panel { public new bool Visible { get{ return base.Visible; } set{ base.Visible = value; GetNode<Label>("LblInfo").Text = ""; } } public void RefreshBtnMapText() { foreach (Node n in GetChildren()) { for...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProxyExample { class Program { static void Main(string[] args) { /* There's a couple use cases for the proxy. Here I'm going ...
using _7DRL_2021.Behaviors; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _7DRL_2021.Results { class ActionTurn : IActionHasOrigin, ITickable, ISlider { public bool Done => Frame.Done; public ICurio Origin { get; s...
using System.Collections; using System.Collections.Generic; using UnityEngine; [System.Serializable] public struct MirrorPath { public bool loops; public Transform[] nodes; } public class MirrorObject : MonoBehaviour { public bool moving; public float moveSpeed; public float turnSpeed; publi...
using System.Collections; using UnityEngine; using UnityEngine.Tilemaps; public class CageBreaker : MonoBehaviour { [SerializeField] protected Tilemap _groundTileMap; [SerializeField] protected Tilemap _foregroundTileMap; [SerializeField] protected Vector3Int _breakTilePosition; [SerializeField] protected T...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Collections.Specialized; using System.IO; using System.Xml; using System.Xml.Serialization; using System.Data.SqlClient; using System.Data; namespace AxisPosUtil { /// <summary> /// Загрузка настроек из xml ...
using System; using System.Collections.Generic; using System.Linq; using UnityEngine; public class SupersonicEvents : MonoBehaviour { private const string ERROR_CODE = "error_code"; private const string ERROR_DESCRIPTION = "error_description"; public static string uniqueUserId = "ZB_PF_DEV"; public st...
using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Reflection; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using CODE.Framework.Wpf.Layout; namespace CODE.Framework.Wpf.TestBench { /// <summary> /// Interaction logic for Property...
using Microsoft.Azure.Documents.Client; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace PromoServiceCosmos.DataAccess.Utility { public interface ICosmosConnection { Task<DocumentClient> InitializeAsync(string collectionId); } }
using System; using System.Threading; using System.Threading.Tasks; using Lego.Ev3.Core; using Lego.Ev3.Desktop; namespace Hein.MindCuber.ConsoleProgram { class Program { private static Brick _brick; private static readonly uint _oneFourthTurn = 900; private static ColorSensor _colorSe...
using Alabo.Cloud.Cms.TeamIntro.Domain.Services; using Alabo.Extensions; using Alabo.Framework.Core.WebApis.Controller; using Alabo.Framework.Core.WebApis.Filter; using Alabo.Framework.Core.WebApis.Service; using Microsoft.AspNetCore.Mvc; using MongoDB.Bson; using System; using System.Collections.Generic; using System....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace calculator { public static class StringExtension { public static string GetUserString(this OperationTypes oper) { switch (oper) { ...
using Rotativa.Options; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Http; using System.Text.RegularExpressions; using System.Web; using System.Web.Hosting; using System.Web.Mvc; namespace CEMAPI.Controllers { public class PDFController : Controller { ...
using System; using System.Collections.ObjectModel; using System.Linq; using System.Threading.Tasks; using System.Windows.Input; using Microsoft.AppCenter; using Welic.App.Models.Course; using Welic.App.Models.Search; using Welic.App.Services; using Welic.App.ViewModels.Base; using Xamarin.Forms; namespace Welic.App....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Dapper; using Newtonsoft.Json; using PluginDevelopment.Helper; using PluginDevelopment.Helper.Dapper.NET; using PluginDevelopment.Model; namespace PluginDevelopment.DAL { public class TreeDocum...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Aula02_ExMultiplicacao { class Program { static void Main(string[] args) { Console.WriteLine("Digite o primeiro Numero: "); Double N1 = Convert....
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using EventSystem; public class UnitDisplay : MB { public Unit unit; public Text rentAmount; public GameObject repairGroup; public GameObject rentEditGroup; public InputField rentInput;...
using System; using System.Drawing; using System.Drawing.Imaging; using System.IO; using System.Text; using System.Threading.Tasks; using Windows.Graphics.Imaging; using Windows.Media.Ocr; using Windows.Storage; using Windows.Storage.Streams; namespace RegularIntervalOCR { public class OCR { private ...
using System.ComponentModel.DataAnnotations; namespace Eevee.Models { public class Playlist { public int PlaylistID { get; set; } [Required] public string Name { get; set; } = "Playlist"; [Required] public User User { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Nata_lab5 { class Program { static void Main(string[] args) { int a=0; int[] masiv = new int[10];//Обявлення масиву данних на 10 чисел ...
using System; using System.Collections.Generic; using System.Text; using OccBooking.Common.Types; namespace OccBooking.Domain.Events { public class EmptyHallReservationMade : IEvent { public EmptyHallReservationMade(Guid hallId) { HallId = hallId; } public Guid Hal...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EnvDTE; using EnvDTE80; namespace Microsoft.master2 { public class VSCommandInterceptor : IDisposable { private IServiceProvider serviceProvider; private Guid ...
using Prism.Mvvm; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using UPractice.Dbcontext; namespace UPractice.Model { class AddChairModel : BindableBase { public ReadOnlyObservableCollection<Te...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using MySql.Data.MySqlClient; public partial class pages_pass : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } [System.Web.Service...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using com.Sconit.Entity.INV; using com.Sconit.Entity.SYS; namespace com.Sconit.Entity.ORD { [Serializable] public partial class OrderDetail : EntityBase, IAuditable { #region O/R Mapping Properties ...
using Backend.Model.Users; using GraphicalEditorServer.DTO; namespace GraphicalEditorServer.Mappers { public class PatientMapper { public static PatientBasicDTO PatientAndPatientCardToPatientBasicDTO(Patient patient, PatientCard patientCard) { return new PatientBasicDTO(patient.Nam...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Configuration; using System.Data; using System.Diagnostics; using System.Linq; using System.Text; namespace upSight.CartaoCorp.Identificacao.ACSOIDTS { public class Portador { public ...
namespace Sentry.Internal; /// <summary> /// Provides a keyed set of counters that can be incremented, read, and reset atomically. /// </summary> /// <typeparam name="TKey">The type of the key.</typeparam> internal class ThreadsafeCounterDictionary<TKey> : IReadOnlyDictionary<TKey, int> where TKey : notnull { ...
using System.Windows.Media; namespace Crystal.Plot2D { public static class BrushHelper { /// <summary> /// Creates a SolidColorBrush with random hue of its color. /// </summary> /// <returns> /// A SolicColorBrush with random hue of its color. /// </returns> public static SolidColo...
using System; using System.Collections.Generic; using System.Linq; namespace _10_Population_Counter { public class _10_Population_Counter { public static void Main() { var result = new Dictionary<string, Dictionary<string, int>>(); var countryPopulation = new Dictionary...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace WpfApp1 { public class MainWindowViewModel : INotifyPropertyChanged { ...
using System; using System.Collections.Generic; using Unity.Collections; using UnityEngine; namespace Assets.Scripts.AISystem { public class AIBrain : MonoBehaviour { public AIAction currentAction; public AIAction initialAction; public float? currenActionStarted = null; priv...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EBS.Query.DTO { public class AdjustStorePriceItemDto { public int ProductId { get; set; } /// <summary> /// 品名 /// </summary> public string Produ...
using OrgMan.Common.DynamicSearchService.DynamicSearchModel.Enums; using System.Collections.Generic; namespace OrgMan.Common.DynamicSearchService.DynamicSearchModel { public class SearchCriteriaDomainModel { public string Title { get; set; } public string FieldName { get; set; } publ...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; namespace DAL.Contracts { public interface IBaseRepository<T> where T : class { IEnumerable<T> Get(Expression<Func<T, bool>> filter = null, Func< IQueryable<T>, IOrderedQueryabl...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Airelax.Application.Messages.Response; using Airelax.Application.Messages; using Airelax.Application.Messages.Request; namespace Airelax.Controllers { [ApiController] [Route("...
using System; using System.Collections.Generic; using System.Text; namespace ChessDotNetBackend { public class TranspositionTable { Dictionary<long, double> m_leafScores = new Dictionary<long, double>(); internal bool ContainsLeafScore(ZobristHash hash) => m_leafScores.ContainsKey(h...
using System; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using CODE.Framework.Wpf.Utilities; namespace CODE.Framework.Wpf.Layout { /// <summary> /// This panel can lay out primary/secondary element views in a horizontal fashi...
#region LICENSE // Funkshun.Core 1.0.0.0 // // Copyright 2011, see AUTHORS.txt // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/lice...
namespace Domain.Entities { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; public partial class BeerEntity { [System.Diagnostics.CodeAnalysis.SuppressM...
using Terraria; using Terraria.ID; using Terraria.ModLoader; using DuckingAround.Items.Potions; using DuckingAround.Items.Placeable; using DuckingAround.Items.Materials; using DuckingAround.Items.SpawnItems; using DuckingAround.Items.Accessories; using DuckingAround.Items.Weapons.Guns; using DuckingAround.Items.Weapons...
namespace MySurveys.Web.Areas.Surveys.Controllers.Base { using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using Models; using MvcTemplate.Web.Infrastructure.Mapping; using Services.Contracts; using ViewModels.Filling; using Web.Controllers.Base; public abs...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JDWinService.Model { public class ICItemCustom { /// </summary> public int FItemID { get; set; } /// <summary> /// /// </summary> publi...
namespace Tennis { public class Score { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _7DRL_2021.Behaviors { class BehaviorHeartless : Behavior { public ICurio Curio; public BehaviorHeartless() { } public BehaviorHeartless(ICuri...
using System; using System.Windows.Forms; namespace Skyrim_Background_Injector { public partial class DarkProgressBar : UserControl { public DarkProgressBar() { InitializeComponent(); } private void DarkProgressBar_Load(object sender, EventArgs e) ...
using System; using System.Collections.Generic; namespace BlazorShared.Models.Schedule { public class UpdateScheduleRequest : BaseRequest { public Guid Id { get; set; } public int ClinicId { get; set; } public DateTime Start { get; set; } public DateTime End { get; set; } private List<Guid> A...
using kata_payslip_v2.DataObjects; namespace kata_payslip_v2.Interfaces { public interface IInputHandler { UserInputInformation GetNextUserInputInformation(); } }
using System.Collections.Generic; namespace EddiDataDefinitions { public class StationModel : ResourceBasedLocalizedEDName<StationModel> { static StationModel() { // Note: The same station may use the model "Ocellus" for one event and "Bernal" for another. resourceMan...
using SFA.DAS.CommitmentsV2.Shared.Interfaces; using SFA.DAS.ProviderCommitments.Web.Models.Cohort; using System.Threading.Tasks; namespace SFA.DAS.ProviderCommitments.Web.Mappers.Cohort { public class FileUploadAmendedFileRequestToViewModel : IMapper<FileUploadAmendedFileRequest, FileUploadAmendedFileViewModel> ...
using Grpc.Net.Client; using Microsoft.AspNetCore.Hosting; using Sentry.AspNetCore.TestUtils; namespace Sentry.AspNetCore.Grpc.Tests; // Allows integration tests the include the background worker and mock only the gRPC bits public class SentryGrpcSdkTestFixture : SentrySdkTestFixture { protected Action<SentryAspN...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace JMusic.Models { class ResultStringTwo { public string Error { get; set; } public string Result { get; set; } } }
namespace LINQ101MVC.Models { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; [Table("Production.ProductCategory")] public partial class ProductCategory : IProd...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProjekatZdravoKorporacija.ModelDTO { class TimeDTO { public string Time { get; set; } public TimeDTO(string time) { this.Time = time; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Lab2.Services.Statistic { public class StatisticService { // кількість ітерацій під час симуляції public int Iterations { get; private set; } // максимальний в...
using System; namespace OnlineClinic.Core.DTOs { public class SpecializationGetDto { public int Id { get; set; } public string Name { get; set; } public string Description { get; set; } public DateTime DateCreated { get; set; } public DateTime? DateModified { get; s...
using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using StringReplicator.Core.Helpers; using StringReplicator.Core.Infrastructure; using StringReplicator.Core.Infrastructure.Providers; using StringReplicat...
using NetheusLibrary.Helper; using NetheusLibrary.Model; using NetheusLibrary.Service; using NetheusLibrary.Views; using Newtonsoft.Json; using Plugin.Media; using Rg.Plugins.Popup.Contracts; using Rg.Plugins.Popup.Services; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using Sy...
using System; using System.Collections.Generic; namespace Euler_Logic.Problems { public class Problem151 : ProblemBase { private Dictionary<int, Dictionary<int, int>> _papers = new Dictionary<int, Dictionary<int, int>>(); private decimal _totalProbability = 0; /* If you brute ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace MyOnlineShop.Models { public class Inventory { public int Id { get; set; } public int ProductId { get; set; } public int StocksRemaining { get; set; } public int StocksQua...
using System.Collections.Generic; using System.Net.Http; namespace BusinessSuitMVC.ModelClasses { internal class asyncService { private static readonly HttpClient client = new HttpClient(); public static string responseString = ""; public static string responseStringFull = "";...
using System.Collections.Generic; using Union.Gateway.Abstractions; namespace IotGatewayServer.Services { /// <summary> /// 设备服务 /// </summary> public class DefaultDeviceService: IDeviceService { /// <summary> /// 设备授权校验 /// </summary> /// <param name="terminalPhone...
using System.Collections; using UnityEngine; public class Boulder : MonoBehaviour { public float rumbleTime; public float rumbleDelta; private float initRumbleTime; private Rigidbody rb; private bool activated = false; private IEnumerator Rumble() { Vector3 initPosition = transfo...
using RabbitMQ.Client.Service.Options; using System; using System.Collections.Generic; namespace RabbitMQ.Client.Service.Interfaces { public interface IPublisher { void PublishMessage(ExchangeOptions exchangeOptions, string message, Dictionary<st...
using System; using Pe.Stracon.Politicas.Infraestructura.QueryModel.Base; namespace Pe.Stracon.Politicas.Infraestructura.QueryModel.General { /// <summary> /// Representa los datos generales de la unidad operativa /// </summary> /// <remarks> /// Creación: GMD 22150326 <br /> /// Modificació...
using System; using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using System.Web.Routing; using Castle.Services.Transaction; using com.Sconit.Web.Models.MRP; using com.Sconit.Service; using com.Sconit.Web.Models; using com.Sconit.Web.Models.SearchModels.CUST; using com.Sconit.Utility; using Te...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; using Sitecore; using Sitecore.Diagnostics; using Sitecore.ExperienceForms.Models; using Sitecore.ExperienceForms.Mvc.Models.Fields; using Sitecore.ExperienceForms.Processing; using Sitecore.ExperienceForms.Processing.Actions; using Sitecore.Globalization; using Sitec...