text stringlengths 13 6.01M |
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Castle.Services.Transaction;
using com.Sconit.Entity.TMS;
using com.Sconit.Entity.Exception;
using com.Sconit.Entity.MD;
using com.Sconit.CodeMaster;
using com.Sconit.Entity.ORD;
using com.Sconit.Entity;
namespace com.Sconit.S... |
using System;
using Yaringa.Services;
namespace Yaringa.UnitTests.Services {
public class FakeContextService : IContextService {
public Int64 UserId { get; set; } = 1;
public String AccessToken { get; set; } = "";
public String RefreshToken { get; set; } = "";
public DateTime Toke... |
using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Windows.Input;
using Prism.Navigation;
using Xamarin.Forms;
using XF.Material.Forms.Models;
namespace ChipsDemo.ViewModels
{
public class HomePageViewModel : ViewModelBase
{
public HomePageViewModel(INavigationS... |
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
using OpenQA.Selenium.Support.UI;
using System;
namespace TUT.by.PageObject
{
public class BasePage
{
private readonly IClock clock = new SystemClock();
private readonly IWebDriver driver;
public BasePage(IWebDriver dri... |
using gView.Framework.Data;
using gView.Framework.Geometry;
using gView.Framework.OGC.WFS;
using gView.Framework.Web;
using gView.Interoperability.OGC.Dataset.WMS;
using System;
using System.Collections.Generic;
using System.Xml;
namespace gView.Interoperability.OGC.Dataset.WFS
{
class WFSDataset
{
pri... |
namespace Tutorial.LambdaCalculus
{
using System.Diagnostics.CodeAnalysis;
#if DEMO
public delegate TResult Func<TResult>(?);
public delegate TResult Func<TResult>(Func<TResult> self);
#endif
public delegate TResult SelfApplicableFunc<TResult>(SelfApplicableFunc<TResult> self);
[SuppressMessage... |
namespace Orc.FileSystem;
using System;
using System.Threading.Tasks;
public interface IIOSynchronizationService
{
TimeSpan DelayBetweenChecks { get; set; }
TimeSpan DelayAfterWriteOperations { get; set; }
event EventHandler<PathEventArgs>? RefreshRequired;
IDisposable AcquireReadLock(string path);... |
namespace MyCollection.Models
{
public class Vinculo
{
#region properties
public int Id { get; set; }
public Itens Itens { get; set; }
public User User { get; set; }
#endregion
}
} |
using Alabo.Runtime;
using Alabo.UI;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Filters;
using System.Net;
using ZKCloud.Open.ApiBase.Models;
namespace Alabo.Framework.Core.WebApis.Filter {
/// <summary>
/// Api 接口,用户登录授权
/// </summary>
public class ApiAuthAttribute : Exceptio... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cards
{
public class InsufficientFundsException : Exception
{
public InsufficientFundsException() : base() { }
public InsufficientFundsException(string msg) : base(msg)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DemoApp.Persistence.Common
{
public interface IDiagramItem
{
List<DiagramItemData> DesignerItems { get; set; }
List<int> ConnectionIds { get; set; }
}
}
|
using AbstractFactory.factory;
using System;
using System.Collections.Generic;
using System.Text;
namespace AbstractFactory.TableFactory
{
public class TableFactory : Factory
{
public override Link CreateLink(string caption, string url)
{
return new TableLink(caption, ur... |
using System;
using System.Collections;
using DelftTools.TestUtils;
using log4net;
using NUnit.Framework;
namespace DelftTools.Functions.Tests
{
[TestFixture]
public class ArrayTest
{
private static readonly ILog log = LogManager.GetLogger(typeof(ArrayTest));
[TestFixtureSetUp]
pu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Mvc;
using Pe.Stracon.Politicas.Aplicacion.Core.ServiceContract;
using Pe.Stracon.Politicas.Aplicacion.TransferObject.Request.General;
using Pe.Stracon.SGC.Aplicacion.Core.Base;
using Pe.Stracon.SGC.Aplicacion.Core.ServiceContract;
usi... |
using CA2_Azure.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CA2_AzureTests
{
public class MockDB
{
private List<Tea> list;
public MockDB()
{
list = new List<Tea>
{
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Web;
using System.Xml;
/// <summary>
/// Summary description for Comments
/// </summary>
public class M_Comments
{
public M_Comments()
{
//
// TODO: Add constructor logic here
//
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using LiveCharts;
using LiveCharts.Configurations;
using LiveCharts.Uwp;
using Microsoft.HealthVault.ItemTypes;
using Windows.ApplicationModel.Resources;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.... |
using System;
using System.Collections.Generic;
using System.Drawing;
using OxyPlot.WindowsForms;
using OxyPlot;
using OxyPlot.Axes;
using OxyPlot.Series;
namespace PterodactylCharts
{
public class PointGraphEngine
{
public PointGraphEngine(bool showGraph, string title,
List<double> xValu... |
using AlgorithmProblems.Graphs.GraphHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Graphs
{
/// <summary>
/// Reverse a directed graph, in other words reverse the directions of all the edges in a directed ... |
using System.Linq;
using ServiceDesk.Ticketing.Domain.CategoryAggregate;
using ServiceDesk.Ticketing.Domain.TaskAggregate;
using ServiceDesk.Ticketing.Domain.TicketAggregate;
using ServiceDesk.Ticketing.Domain.TicketComment;
using ServiceDesk.Ticketing.Domain.UserAggregate;
namespace ServiceDesk.Ticketing.QueryStack
... |
using Application.Core;
using Application.Core.Models;
using Application.Infrastructure.DAL;
using System.Collections.Generic;
using System.Linq;
namespace Application.Business
{
public class PriceCalculator:IPriceCalculator
{
private readonly IRepository<EquipmentTypes> _equipmentTypesRepository;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour
{
public GameObject marketMenu;
public void PlayGame()
{
//Invoke("oyun", 1);
SceneManager.LoadScene(SceneManager.GetActiveScene().buildI... |
using gView.Framework.Carto.Rendering.UI;
using gView.Framework.Data;
using gView.Framework.Data.Filters;
using gView.Framework.Geometry;
using gView.Framework.Symbology;
using gView.Framework.system;
using gView.Framework.UI;
using gView.GraphicsEngine.Abstraction;
using System;
using System.Collections.Generic;
using... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animatio... |
using PayPal.Api;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LuckyMasale.Shared.DTO
{
public static class Configuration
{
public static readonly string ClientId;
public static readonly string ClientS... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Core.Nfc.Model {
// Metadata.xml XPath class reference: path="/api/package[@name='ru.tinkoff.core.nfc.model']/class[@name='StatusWord']"
[global::Android.Runtime.Register ("ru/tinkoff/core/nfc/model/StatusWord", DoNotGenerat... |
using RemoteConnectionCore.LipSync.Application;
using RemoteConnectionCore.LipSync.Presentation.Model;
using Zenject;
public class MorphSendInstaller : MonoInstaller
{
public override void InstallBindings()
{
Container.Bind<LipDataSendModel>().AsCached();
Container.Bind<DataSenderService>().AsC... |
using System.ComponentModel.DataAnnotations;
using static CameraBazaar.Models.Constants.ValidationMessages;
namespace CameraBazaar.Models.Attributes
{
public class MaxIsoAttribute : ValidationAttribute
{
protected override ValidationResult IsValid(object value, ValidationContext validationContext)
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum PlayerType {
HUMAN,
AI
}
public abstract class Player : MonoBehaviour {
public Color Color { get; protected set; }
public PlayerType PlayerType { get; protected set; }
protected Board[] _boards;
protected GameManager _ga... |
using Funding.Common.Constants;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
namespace Funding.Web.Areas.ProjectAdmin.Controllers
{
[Area(Area.ProjectAdmin)]
[Authorize(Roles = Roles.Admin + "," + Roles.ProjectAdmin )]
public class BaseController:Controller
{
... |
namespace Calculator.Services
{
public class SimpleCalculatorService
{
private readonly HistoryService _history;
public SimpleCalculatorService(HistoryService history)
{
_history = history;
}
public float Add(float a, float b)
{
... |
using System;
namespace NetMQApi
{
class Program
{
static void Main(string[] args)
{
var server = new NetMQServer();
server.Start();
Console.WriteLine("NetMQ MeteoriteLandingServer Running on localhost:5555");
Console.ReadKey();
se... |
using System.Collections.Generic;
namespace ppedv.Planner.Model
{
public class Mitarbeiter : Entity
{
public string PersonalNummer { get; set; }
public string Name { get; set; }
public virtual MitarbeiterArt Art { get; set; }
public virtual ICollection<Urlaub> Urlaube { get; se... |
using Allyn.Infrastructure.Api.WeChat.Config;
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
using System.Xml;
namespace Allyn.Infrastructure.Api.WeChat.Tools
{
public static class Util
{
/// <summary>
/// 生成时间戳,标准北京时间,时区为东八区,自1970年1月1日 0... |
using System.Collections.Generic;
using Unity.Collections;
using Unity.Entities;
using Unity.Mathematics;
using UnityEngine;
[RequiresEntityConversion]
public class PickupSpawnerAuthoring : MonoBehaviour, IConvertGameObjectToEntity, IDeclareReferencedPrefabs
{
[SerializeField] private GameObject[] pickupPrefabs;
[S... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TC_Github_test
{
public class Person
{
public virtual bool KodisionEmployee { get; set; }
public virtual bool IsItAKodisionMember()
{
return (this.KodisionEmployee);
... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Entities;
namespace DataAccessLayer.Mapping
{
public class WorkMap:EntityTypeConfiguration<Work>
{
public WorkMap()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace KBEngine
{
public class Chess : ChessBase
{
public override void __init__()
{
base.__init__();
KBEngine.Event.fireOut("ChessCreate", this);
}
public override void onChess_index_xChanged(ulong oldValue)
{
ba... |
using System.Collections;
using System.Collections.Generic;
using System.Security.Cryptography;
using UnityEngine;
public class ExplosiveBossAI : MonoBehaviour
{
public CyberChipDrop ccd;
public float spinSpeed;
public float timeBetweenVollyShots;
private GameObject player;
public GameObject myAtt... |
using Astral.Extensions.Cqrs.Abstractions.Requests;
namespace SocketTraining.Server.FileService.Queries
{
/// <summary>
/// Команда на получение списка файлов на сервере
/// </summary>
public class ShowAllFilesQuery : IQuery<string>
{
}
}
|
using System.ComponentModel.DataAnnotations;
using Profiling2.Domain.Prf.Units;
using Profiling2.Web.Mvc.Helpers;
using AutoMapper;
namespace Profiling2.Web.Mvc.Areas.Profiling.Controllers.ViewModels
{
public class UnitLocationViewModel : PeriodBaseViewModel
{
public int Id { get; set; }
[Req... |
using System.Collections;
using AIMLbot.AIMLTagHandlers;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace AIMLbot.UnitTest.TagTests
{
[TestClass]
public class RandomTagTests
{
private Random _tagHandler;
private ArrayList _possibleResults;
[TestInitialize]
publ... |
using System.IO;
using System.Text;
namespace DbfDataReader
{
public class DbfMemoFoxPro : DbfMemo
{
public DbfMemoFoxPro(string path) : this(path, Encoding.UTF8)
{
}
public DbfMemoFoxPro(string path, Encoding encoding) : base(path, encoding)
{
BlockSize = ... |
using GraphQL.Domain.Entities;
using System.Collections.Generic;
namespace GraphQL.Application.Interface
{
public interface IAuthorService
{
IEnumerable<Author> GetAll();
Author GetById(int id);
IEnumerable<BlogPost> GetPostsByAuthor(int id);
}
}
|
using UnityEngine;
using System.Collections;
public class TurretScript : MonoBehaviour {
//controls turret rotation ala A and D keys
private float rotationSpeed = 10;
void Start () {print("turret is on");}//diagnostic
void Update () {
Rotate();
}
void Rotate () { //rotate the turret
if (Input.GetKey(KeyC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using WebApplication1.Dal;
using WebApplication1.Models;
namespace WebApplication1.Controllers
{
public class StudentController : Controller
{
public ActionResult Index()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Jypeli.Rendering
{
/// <summary>
/// Renderöintitekstuuri, johon kuva piirretään
/// </summary>
public interface IRenderTarget : IDisposable
{
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text.Encodings.Web;
using System.Threading.Tasks;
using FinalExamNew.Areas.Identity.Data;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.UI.Services;
using Microsoft.As... |
using AllianceReservations.Data.Handlers.Interfaces;
using AllianceReservations.Util;
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
namespace AllianceReservations.Data.Handlers
{
public class XmlHandler<T> : IFileHandler<T> where T : class
{... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace AeroSuite.Controls
{
/// <summary>
/// An aero-styled TreeView.
/// </summary>
/// <remarks>
/// A TreeView with the "Explo... |
using _7DRL_2021.Results;
using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _7DRL_2021.Behaviors
{
class Momentum
{
public Vector2 Direction;
public int Amount;
public Momentum(V... |
using ServiceQuotes.Domain.Entities.Abstractions;
using ServiceQuotes.Domain.Entities.Enums;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace ServiceQuotes.Domain.Entities
{
public class Account : Entity
{
public Account()
{
Refr... |
using System.Collections.Generic;
using Profiling2.Domain.Prf.Careers;
namespace Profiling2.Domain.Contracts.Tasks
{
public interface ICareerTasks
{
Career GetCareer(int id);
Career SaveCareer(Career career);
void DeleteCareer(Career career);
IList<Career> GetCareersWithJob(... |
using Sentry.Extensibility;
using Sentry.Internal.ScopeStack;
namespace Sentry.Internal;
internal sealed class SentryScopeManager : IInternalScopeManager
{
public IScopeStackContainer ScopeStackContainer { get; }
private readonly SentryOptions _options;
private KeyValuePair<Scope, ISentryClient>[] Scope... |
using OperatingSystem = Sentry.Protocol.OperatingSystem;
namespace Sentry.Tests.Protocol.Context;
public class ContextsTests
{
private readonly IDiagnosticLogger _testOutputLogger;
public ContextsTests(ITestOutputHelper output)
{
_testOutputLogger = new TestOutputDiagnosticLogger(output);
}
... |
using System;
using UnityEngine;
public class Order
{
public OrderType type;
public Destructible targetObj;
public Unit targetUnit;
public Vector3 targetPoint;
public Order (OrderType otype, Destructible otarget)
{
type = otype;
targetObj = otarget;
}
public Order (OrderType otype, Unit ounit,Vector3... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.ServiceModel;
using System.Text;
using System.Xml.Linq;
namespace CinemaServiceDLL
{
// NOTE: You can use the "Rename" command on... |
using System;
namespace Uintra.Features.Comments.CommandBus.Commands
{
public class RemoveCommentCommand : CommentCommand
{
public Guid CommentId { get; }
public RemoveCommentCommand(Guid targetId, Enum targetType, Guid commentId) : base(targetId, targetType)
{
CommentId =... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using POSServices.Models;
using POSServices.WebAPIModel;
namespace POSServices.Controllers
{
[Route("api/LastSequen... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
namespace ToDoList
{
public partial class frmAddTask : Form
{
public frmAddTask()
{
InitializeComponent... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class Checklist : MonoBehaviour
{
public List<Image> items = new List<Image>();
public GameObject list;
public KeyCode button;
public int animationFrames;
... |
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace Grupp_16
{
class CategoryValidation : Exceptions
{
// Kontrollerar att kategorin inte redan existerar
public override bool CheckIfItemInListAlreadyExists(List<string> klist, string name)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace Euler_Logic.Problems.AdventOfCode.Y2020 {
public class Problem20 : AdventOfCodeBase {
private Dictionary<ulong, Tile> _tiles;
private Dictionary<Tuple<int, int>, Tile> _grid;
private HashSet<ulong> _completed;
... |
using System.Collections;
using Boo.Lang;
using UnityEngine;
public class AnimateTransparency : MonoBehaviour
{
private List<Renderer> r;
public bool reverse;
public float distance = 10;
public float speed = 3;
// Use this for initialization
void Start ()
{
r = new List<Renderer>();
foreach (Renderer re... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SecondTask
{
class PersonExample
{
static void Main()
{
Person human = new Person();
human.CreatePerson(23);
Console.WriteLine(human... |
//
// Copyright (c) Autodesk, Inc. All rights reserved.
//
// This computer source code and related instructions and comments are the
// unpublished confidential and proprietary information of Autodesk, Inc.
// and are protected under Federal copyright and state trade secret law.
// They may not be disclosed to, copi... |
using Microsoft.AspNetCore.Identity;
namespace RegistroUsuarios.Models
{
public class Usuarios : IdentityUser<int>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProductForm
{
public interface INotifyUpdate
{
void UpdateContent();
}
}
|
using Basic.Message;
namespace Arm
{
public class Arm
{
private readonly ArmActionFactory _arm;
public Arm(ArmActionFactory arm)
{
_arm = arm;
}
public void Connect()
{
_arm.Connect();
}
public void Disconnect()
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Common;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using Upgrader.Infrastructure;
using Upgrader.Schema;
namespace Upgrader
{
/// <inheritdoc />
/// <summary>
/// Encapsulates high... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using OpenTK;
namespace Flux.src.Flux.Renderer
{
public abstract class RendererAPI
{
public abstract void Init();
public abstract void SetViewport(int x, int y, int width, int height);
public ab... |
using SSISTeam9.DAO;
using SSISTeam9.Filters;
using SSISTeam9.Models;
using SSISTeam9.Services;
using SSISTeam9.Utility;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace SSISTeam9.Controllers
{
[BasicAuthenticationAtt... |
using gView.DataSources.Fdb.Sqlite;
using gView.Framework.Data;
using gView.Framework.Data.Cursors;
using gView.Framework.Data.Filters;
using gView.Framework.Geometry;
using gView.Framework.Offline;
using gView.Framework.system;
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Commo... |
namespace JhinBot.DiscordObjects
{
public class Reaction : DiscordObject
{
public string Name { get; set; } = "";
public ulong GuildID { get; set; } = 0;
public string Body { get; set; } = "";
}
}
|
using SharpArch.Domain.DomainModel;
namespace Profiling2.Domain.Scr.Attach
{
public class RequestAttachmentStatus : Entity
{
public const int ADDED = 1;
public const int REMOVED = 2;
public virtual string RequestAttachmentStatusName { get; set; }
public virtual bool Archive { ... |
using System;
public class Book
{
public String Title;
public String Author;
public int Year;
public void Display()
{
Console.WriteLine($"Title: {Title}");
Console.WriteLine($"Author: {Author}");
}
public Book()
{
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using Qwack.Core.Models;
namespace Qwack.Paths.Features.Rates
{
public interface IRatesFeature: IRequiresFinish
{
IRateFeature GetRate(string name);
void AddRate(IRateFeature feature);
}
}
|
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace NetOffice
{
/// <summary>
/// dependent assembly description
/// </summary>
internal struct DependentAssembly
{
internal DependentAssembly(string name, Assembly parentAssembly)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Thingy.WebServerLite.Api
{
public class MarkUpBuilder
{
private readonly StringBuilder stringBuilder;
public MarkUpBuilder()
{
this.s... |
using System.Collections.Generic;
using Properties.Core.Objects;
namespace Properties.Core.Interfaces
{
public interface ISearchService
{
List<SearchResult> Search(List<SearchParameter> searchParameters, Ordering order, Filtering filter);
List<Property> FullSearch(List<SearchParameter> searchP... |
public interface ITransition {
void StartingTransition();
void RestartTransition();
void OnTransitionEnd();
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.IO;
using ValidationExtensions.Exception;
namespace ValidationExtensions.Service.TransferDataService.Impl
{
public class TransferHttpDataServiceImpl : TransferDataService
{
pr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DFrame;
namespace DPYM
{
/// <summary>
/// AI
/// </summary>
public class AI //: IController
{
/* 接口 */
}
}
|
/*
Copyright(c) 2013 Andrew Fray
Licensed under the MIT license. See the license.txt file for full details.
*/
using System;
using System.Collections.Generic;
using System.Linq;
namespace UnTest {
public static class Assert {
public static void IsTrue(bool condition) {
if (condition == false) {... |
namespace P07SumBigNumbers
{
using System;
using System.Collections.Generic;
public class SumBigNumbers
{
public static void Main()
{
string firstNum = Console.ReadLine();
string secondNum = Console.ReadLine();
Console.WriteLine(SumOfBigIntegers(firs... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using Exam.Reference.Path;
using UnityEngine.SceneManagement;
public class PlayerSelection : MonoBehaviour
{
[SerializeField]
private Image[] _playerImages = new Image[4];
[SerializeField]
private Ga... |
using System;
using System.ComponentModel.DataAnnotations;
using NHibernate.Mapping;
namespace Gourmet.Models
{
public class Dish
{
[Key]
[Editable(false)]
public virtual int Id { get; set; }
[Required]
[StringLength(150, MinimumLength=6, ErrorMessage="* Введите назван... |
namespace ForumSystem.Web.ViewModels.Posts
{
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using ForumSystem.Data.Models;
using ForumSystem.Services.Mapping;
using ForumSystem.Web.ViewModels.Comments;
using Ganss.XSS;
public class PostViewMod... |
using System;
using System.Collections.Generic;
using System.Linq;
using Conditions;
using Properties.Core.Objects;
using Properties.Infrastructure.Data.Extensions;
using Properties.Infrastructure.Data.Interfaces;
namespace Properties.Infrastructure.Data.Search.Property
{
public class CreateDateQuery : ISearchQue... |
using MISA.Common.Models;
using MISA.DataAccess.Interface;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Text;
namespace MISA.DataAccess.DatabaseAccess
{
public class DatabaseContext<T>:IDisposable,IDatabaseContext<T>
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HomeAutomation.Model.DoorSwitchReading
{
public class DoorSwitchDTO
{
public int ID { get; set; }
public bool Open { get; set; }
public DateTime ReadingDateTime... |
namespace Core
{
/// <summary>
/// права доступа к заказам
/// </summary>
public enum AccessRightsOrder
{
only_master = 1,//отображаются только те заказы, где сотрудник как мастер, нельзя принимать\выдавать
only_branch = 2,//отображаются только все заказы филиала, где находится сотр... |
using Library.API.Entities;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc.Testing;
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.DependencyInjection;
namespace Library.API.Testing
{
public class CustomWebApplicationFactory<TStartUp> : WebApplicationFactory<Startup>
{
... |
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using XLua;
public class CC_Test1 : MonoBehaviour {
LuaEnv luaenv = null;
// Use this for initialization
void Start()
{
luaenv = new LuaEnv();
#if UNITY_EDITOR
luaenv.AddLoader((ref string ... |
using System;
using System.Linq;
using System.Windows.Forms;
using System.Collections.Generic;
using com.Sconit.SmartDevice.SmartDeviceRef;
using System.Web.Services.Protocols;
namespace com.Sconit.SmartDevice
{
public partial class UCQuickTransfer : UCBase
{
private FlowMaster flowMaster;
pri... |
using NotebookClient.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NotebookClient.ViewModel
{
public class PersonVeiwModel: BaseCl
{
Person person;
public Person Person
{
get { return per... |
using System;
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
namespace Pobs.Web.Migrations
{
public partial class InitialCreate : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Cr... |
using Demo.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.Storage;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using VerbiLib.ParserV1;
namespace VerbiLib.Phraser
{
public class Conjugator
{
private VerbiStructure wordforms;
public Conjugator(VerbiStructure wordforms)
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.DrawingCore;
namespace OOP_LAB_3.Model
{
public class Picture : IEnumerable<Figure>
{
List<Figure> _list = new List<Figure>();
Bitmap image;
public Graphics Context { get; private set; }
publ... |
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