text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CheckSystem
{
public partial class Form1 : Form
{
public double total;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LanCode_STEP_E... |
namespace Breeze.Services.InputService
{
public partial class InputService
{
public enum ShiftKeys
{
DontCare,
NoShift,
LeftShift1,
LeftShift2,
LeftShift3,
RightShift1,
RightShift2,
RightShift3,
... |
using System;
using UnityEngine;
[System.Serializable]
public class Hand
{
[SerializeField]
public Card[] cards;
[SerializeField]
public Transform[] positions;
[SerializeField]
public string[] animNames;
public bool isPlayer;
public void RemoveCard(Card card)
{
for (int i ... |
namespace PizzaBox.Domain.DataAccess.Repository
{
class CustomerMapper
{
public static PizzaLib.Customer Map(Client.Models.Customers customers)
{
return new PizzaLib.Customer()
{
Customerid = customers.Customerid,
Fname = customers.Fname,... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.SqlClient;
namespace schoolapp
{
public partial class Search : UserControl
{
... |
using ArkSavegameToolkitNet.Arrays;
using ArkSavegameToolkitNet.Structs;
using ArkSavegameToolkitNet.Types;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArkSavegameToolkitNet.Domai... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Management : MonoBehaviour
{
private Transform centerTarget;
private Vector2 swipPosStart, swipPosEnd, currentSwipe;
private float touchDistance;
private Vector3 initialScale;
private Touch touchLeft, touchR... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace St.Eg.M1.Ex1.OOP.Model7
{
public class InMemoryRepository : IRepository
{
protected Dictionary<string, Customer> _customers = new Dictionary<string, Customer>();
... |
using Domain.FixingDomain;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace Kursator.Interfaces
{
public interface IFixingService
{
Task<IEnumerable<Fixing>> GetWorldwideFixings();
Task<decimal> ConvertCurrencies(string firstCurrency, string secondCurrency, decimal val... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WoodWorking : UpgradeItemBase
{
public Items requestedItem;
public override void PutItemIn(ItemBase iItemType, CharacterItemController iPlayerInfo)
{
base.PutItemIn(iItemType, iPlayerInfo);
if (i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Google.Apis.Auth.OAuth2;
using Google.Apis.Calendar.v3;
using Google.Apis.Calendar.v3.Data;
using Google.Apis.Services;
using Google.Apis.Util.Store;
using XYZ_... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace FormularioWeb.Classes
{
class Arquivo
{
string caminhoAbsoluto;
string texto;
StreamReader sr;
public Arquivo(strin... |
using System;
//using System.Drawing;
//using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.MetaData.Profiles.Exif;
namespace ObjectDetect
{
/// <summary>
/// Helper class for rotating images according the exif data.
/// </summary>
p... |
namespace Swan.Ldap
{
using System.IO;
/// <summary>
/// This class provides LBER encoding routines for ASN.1 Types. LBER is a
/// subset of BER as described in the following taken from 5.1 of RFC 2251:
/// 5.1. Mapping Onto BER-based Transport Services
/// The protocol elements of Ldap are en... |
using AFPABNB.Dao;
using AFPABNB.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace AFPABNB.EspaceClient
{
public partial class Favoris : System.Web.UI.Page
{
private List<Hebergement> favoris;
... |
using Administration.Editors;
using DataAccess.Model;
using DataAccess.Repository;
namespace Administration.ViewModel
{
public class UserEditorWindowViewModel
{
private readonly UserRepository repository;
private readonly UserEditorWindow view;
public UserEditorWindowViewModel(UserEdit... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Kingdee.CAPP.BLL;
using Kingdee.CAPP.Model;
namespace Kingdee.CAPP.UI.ProcessDesign
{
public partial class SelectProcessCard... |
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class ShipFsdEvent : Event
{
public const string NAME = "Ship fsd";
public const string DESCRIPTION = "Triggered when there is a change to the status of your ship's fsd";
public static ShipFsdEvent SAMPLE = ne... |
using ExceptionControl;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using Excel = Microsoft.Office.Interop.Excel;
namespace ExcelCreator
{
public cla... |
using UnityEngine;
using System.IO;
using System.Collections.Generic;
using Newtonsoft.Json;
namespace game
{
public static class Extensions
{
public static bool IsObjectVisible(this UnityEngine.Camera camera, Renderer renderer)
{
return GeometryUtility.TestPlanesAABB(GeometryUtility.CalculateFrust... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using UnityEngine.Networking;
using System.ComponentModel;
public class SkillManager {
private bool isRegistred;
public static SkillManager singleton=new SkillManager()... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class FakeProgressbar : MonoBehaviour
{
[SerializeField]
Image foreground;
[SerializeField]
float fakeTime = 5f;
[SerializeField]
int indexSceneToLoad... |
using BradescoPGP.Repositorio;
using Microsoft.AspNet.SignalR;
using System.Linq;
namespace BradescoPGP.Web.Services
{
public class Notificacao : Hub
{
public void Notificar(string matriula)
{
using (var db = new PGPEntities())
{
var nome = db.Usuario.Fi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FMODUnity;
using FMOD.Studio;
public class AudioManager : MonoBehaviour {
[EventRef]
public string IntroSoundtrackRef;
[EventRef]
public string StealthSoundtrackRef;
private EventInstance IntroSou... |
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
namespace LOCCounter
{
class Program
{
private static void Main()
{
Console.WriteLine
(
"Format: <paths>; <extensions>; <recursive>; <exclude-extension>\n" +
... |
using System;
using System.Xml;
namespace IRAP.Client.Actions
{
public class CustomAction
{
protected ExtendEventHandler ExtendAction;
protected int ordinal = 0;
public CustomAction(XmlNode actionParams, ExtendEventHandler extendAction)
{
if (actionPara... |
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Permissions.Global.Response;
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Permissions.Project.Parameters;
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Permissions.Project.Response;
using Cdiscount.Alm.Sonar.Api.Wrapper.Core.Permissions.Template.Parameters;
using Cdiscount.Alm.Son... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LevelBtn : MonoBehaviour
{
public string levelName;
// Start is called before the first frame update
void Start()
{
//GetComponent<Button>().onClick.AddLis... |
using LivrariaWEB.Infra;
using LivrariaWEB.Models;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
namespace LivrariaWEB.Controllers
{
public class BaseController : Controlle... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Sfa.Poc.ResultsAndCertification.CsvHelper.Models.Authentication
{
public class Organisation
{
public Guid Id { get; set; }
public string Name { get; set; }
public int? URN { get; set; }
public int? UID... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Treorisoft.InputReader.Native
{
internal enum VirtualKeyMapType : int
{
ToChar = 2,
ToScanCode = 0,
ToVirtualKey = 1,
ToVirtualKeyEx = 3
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Me... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
namespace GoogleJameRealContest1
{
class Program
{
static void Main(string[] args)
{
StreamReader sr = new StreamReader("A-large.in");
st... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Security;
using System.Web.SessionState;
using System.Web.Routing;
namespace Gallery.Web
{
public class Global : System.Web.HttpApplication
{
public static void RegisterRoutes(RouteCollection routes)
{
rout... |
namespace _02.SetsOfElements
{
using System;
using System.Collections.Generic;
using System.Linq;
public class SetsOfElements
{
public static void Main()
{
int[] intputArgs = Console.ReadLine().Split().Select(int.Parse).ToArray();
HashSet<int> intSet = new H... |
using System.Collections.Generic;
namespace NewFeatures._7_0
{
public class ConcretePerson
{
private int id;
private static readonly Dictionary<int, string> names = new Dictionary<int, string>();
// expression body in constructor and destructor
public ConcretePerson(int id, strin... |
using EQS.AccessControl.Domain.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace EQS.AccessControl.Repository.Configurations
{
class CredentialConfiguration : IEntityTypeConfiguration<Credential>
{
public void Configure(EntityTypeBuilder<Cr... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
public class CharacterMove : MonoBehaviour
{
private Rigidbody2D rb;
[SerializeField]
private float moveSpeed = 1f;
private CharacterAnimator animationController;
private void... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace _4.InterfaceSegregationPrinciple.Interface
{
public interface IGreyScale
{
void PrintGreyScaleCopy();
}
}
|
using System.Collections;
using System.Drawing;
using System.Windows.Forms;
namespace Com.Colin.Win.Customized
{
/// <summary>
/// Provides drawing capabilities that mimic the Visual
/// Studio tabs.
/// </summary>
public class VsTabDrawer : YaTabDrawer
{
/// <summary>
/// Creates an instance ... |
using System;
using System.Runtime.InteropServices;
namespace Conversion
{
class Win32API
{
#region DLL导入
/// <summary>
/// 用于设置窗口
/// </summary>
/// <param name="hWnd"></param>
/// <param name="hWndInsertAfter"></param>
/// <param name="X"></param>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Data.OracleClient;
//using Oracle.DataAccess.Client;
using Oracle.DataAccess.Types;
namespace Utilities
{
public class ClsUtilities
{
// Read file into Byte Array from Filesystem
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AIRider : RailRider {
public float Lifetime;
protected float timeOnRail;
protected int checksOnRail;
private Rail lastRail;
public override void Start() {
base.Start();
targetSpeed = Speed * 1.5f;
RailSpeed = t... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace OlvinerBrodcast.Models
{
public class BrodcastFileUploadModel
{
public string TextContent { get; set; }
public List<HttpPostedFileBase> files { get; set; }
public List<SelectUserModel> UserLi... |
using KPSPublicYabanciDogrula;
using System;
using System.Threading.Tasks;
namespace NiwiLib
{
public static class Niwi
{
public static bool TcKimlikNoDogrula(long tcKimlik, string ad, string soyad, int dogumYili)
{
KPSPublic.KPSPublicSoapClient client = new KPSPublic.KPSPublicSoap... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Security.Claims;
using Microsoft.AspNet.Identity;
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.SqlServer;
using Microsoft.Framework.ConfigurationModel;
using Microsoft.Framework.DependencyInjection... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BossFightHandler : MonoBehaviour
{
[Header("Boss/Fake Boss")]
[SerializeField] private GameObject _BossObj;
[SerializeField] private GameObject _FakeBossObj;
[SerializeField] private Transform _FakeBoss_Pos;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Unidade_9
{
class Tabuada
{
static void Main4121(string[] args)
{
int[,] Array = new int[10, 10];
for (int i = 0; i < 10; i++)
... |
using UnityEngine;
using UnityEditor;
using UnityEditor.SceneManagement;
namespace MileCode {
public class GetLightMapInfo {
static LightmapData[] currentLightmaps = new LightmapData[] { };
[MenuItem("Lightmap/Info")]
private static void LightmapInfo() {
currentLightmaps = Lig... |
using Euler_Logic.Helpers;
using System;
namespace Euler_Logic.Problems {
public class Problem686 : ProblemBase {
/*
Just multiply by two until we get the answer. If we go beyond 64 digits, then just divide by 10.
When checking if a power of 2 has the matching digits, I figure the ... |
using MvvmCross.Core.ViewModels;
namespace Barebone.Common.ViewModels.Base.Interfaces
{
public interface IBaseViewModel : IMvxViewModel
{
string Title { get; }
IMvxAsyncCommand GoBackAsyncCommand { get; }
IMvxAsyncCommand CloseAsyncCommand { get; }
}
}
|
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc;
using Embraer_Backend.Models;
using Microsoft.Extensions.Configuration;
using System;
using Microsoft.AspNetCore.Cors;
using System.Linq;
namespace Embraer_Backend.Controllers
{
[Route("api/[controller]/[action]")]
[EnableCors("CorsPolicy")]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UserStore.DAL.Entities;
using UserStore.DAL.Interfaces;
namespace UserStore.DAL.Repositories
{
public interface IUnitOfWork
{
IRepository<Article> Articles { get; }
void Sa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgoritmusGyak
{
class Program
{
static void Main(string[] args)
{
double a, b, c, x1, x2;
Console.WriteLine("Kérem az 'a', a 'b' és a 'c' érték... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BigBrotherFacade
{
public class BBInfo
{
public Status Status { get; set; }
public string Message { get; set; }
public BBInfo(Status status, string message)
{
this.Statu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using BO;
using DAL;
namespace WebSportVersionEF.Models
{
public class RaceOrganizerVM
{
public Race Race { get; set; }
public List<Organizer> Organizers { get; set; }
public int? IdSelectedOrganizer {... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PointInterface
{
//property properties
interface Ipoint
{
//properties
int x { get; set; }
int y { get; set; }
//operations
int Addition(in... |
#region LICENSE
// Funkshun.Core 1.0.0.0
//
// Copyright 2011, see AUTHORS.txt
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/lice... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
// USE KEYS 1,2,3,4,5 to highlight buttons[0,1,2,3,4] push E to activate
// Activate using code[] integers to solve puzzle.
//code = keyboard 5, 2, 1, 3
//controls are locked during animation.
public class HrGlassPuzzle : MonoBehaviour
{... |
namespace DiscomonProject
{
public class UserAccount
{
private DiscordUser _user;
public ulong id;
public string name;
public UserAccount(DiscordUser user)
{
_user = user;
id = _user.GetID();
name = _user.GetUser().Username;
}
... |
using System;
using System.Collections.Generic;
namespace AdminWebsite.Models
{
/// <summary>
/// Participant request
/// </summary>
public class EditParticipantRequest
{
public EditParticipantRequest()
{
LinkedParticipants = new List<LinkedParticipant>();
}
... |
using Alabo.Domains.Services;
using Alabo.Industry.Offline.Product.Domain.Entities;
using MongoDB.Bson;
namespace Alabo.Industry.Offline.Product.Domain.Services
{
public interface IMerchantProductService : IService<MerchantProduct, ObjectId>
{
}
} |
namespace TripDestination.Web.MVC.Controllers.AJAX
{
using Common.Infrastructure.Models;
using Microsoft.AspNet.Identity;
using Services.Data.Contracts;
using System;
using System.Web.Mvc;
public class UserAjaxController : Controller
{
private readonly IUserServices userServices;
... |
using System;
namespace gView.GraphicsEngine
{
public struct ArgbColor
{
public byte A { get; private set; }
public byte R { get; private set; }
public byte G { get; private set; }
public byte B { get; private set; }
public int ToArgb() => (this.A << 24) | (this.R << 1... |
using System;
using System.Threading;
using System.Threading.Tasks;
using FluentAssertions;
using GitHub.Unity;
using NSubstitute;
using NUnit.Framework;
namespace IntegrationTests
{
[TestFixture]
class GitInstallerTests : BaseTaskManagerTest
{
const int Timeout = 30000;
public override voi... |
using System;
using System.Linq;
using System.Threading.Tasks;
using DFC.ServiceTaxonomy.JobProfiles.DataTransfer.ServiceBus;
using Microsoft.Extensions.DependencyInjection;
using Newtonsoft.Json.Linq;
using OrchardCore.ContentManagement;
using OrchardCore.ContentManagement.Handlers;
using OrchardCore.ContentManag... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using UnityEngine.EventSystems;
/// <summary>
/// 动画效果
/// </summary>
public class CardToSeeListen : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IPointerExitHandler, IPointerEnterHandler
{
// 延迟时间
p... |
namespace Domain
{
public class Fund
{
public string ISIN { get; set; }
public string Currency { get; set; }
public string Name { get; set; }
public string Management { get; set; }
public string Focus { get; set; }
public string Type { get; set; }
public s... |
using System;
using WinFormsMvpExample.Infrastructure;
namespace WinFormsMvpExample.Features.Main
{
public interface IMainView : IView
{
event EventHandler ViewShown;
void CloseApplication();
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _7DRL_2021
{
class Result<T>
{
public bool HasResult;
public T Value;
public void Write(T value)
{
Value = value;
HasResult = t... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using BusinessLayer;
using Entities;
using Microsoft.AspNetCore.Mvc;
namespace KeepAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class NoteController : ControllerBase
{
priva... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Aloha.Save;
using Aloha.ItemSystem;
using UniRx;
using System;
using DG.Tweening;
using System.Linq;
public class SkinManager : MonoBehaviour, ISaveable
{
public string Key => "Skin";
[SerializeField] Equipment equipment;
[... |
using Newtonsoft.Json;
using System.Collections.Generic;
using System.Linq;
namespace MainTool.Models
{
public class WayRepresentation : ResultRepresentation
{
public WayRepresentation(IList<GraphConnection> way)
{
Way = way?.ToList() ?? new List<GraphConnection>();
}
... |
using System;
using System.Linq;
using System.Collections.Generic;
using System.Data.SqlClient;
using Fbtc.Infra.Helpers;
using Fbtc.Domain.Entities;
using Fbtc.Domain.Interfaces.Repositories;
using prmToolkit.AccessMultipleDatabaseWithAdoNet;
using prmToolkit.AccessMultipleDatabaseWithAdoNet.Enumerators;
using Syst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Principal;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using WpfAppParking.Model;
using WpfAppParking.View;
namespace WpfAppParking.Extensions
{
public class DialogService
{
Window RijD... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using Sys... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
... |
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Http;
using System;
using Fbtc.Application.Interfaces;
using Fbtc.Domain.Entities;
namespace Fbtc.Api.Controllers
{
[RoutePrefix("api/UnidadeFederacao")]
public class UnidadeFederacaoController : ApiController
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OverloadingOperators
{
class TenthEx
{
private char symb;
public TenthEx(char symb)
{
this.symb = symb;
}
public static str... |
using SPA.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace SPA
{
public partial class Admin : Form
{
public static Personne utilis... |
using System;
using System.Collections.Generic;
using SplashKitSDK;
public enum Direction
{
Up,
Right,
Down,
Left
}
// I, O, S, Z, T, J, L
public abstract class Tetromino
{
protected Block[,] _MainGrid { get; set; }
protected Block[,] _Blocks;
protected Block[,] _Collision... |
using Lab2.Services.Drawing;
using Lab2.Services.Statistic;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Lab2
{
public partial class St... |
namespace QStore.Tests.SerializationTests
{
using System;
using System.IO;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using QStore.Strings;
using QStore.Tests.Comparers;
using QStore.Tests.Helpers;
[TestClass]
public class QStringMapSerializationTests
{
public st... |
using System;
using Pe.Stracon.Politicas.Aplicacion.TransferObject.Base;
namespace Pe.Stracon.Politicas.Aplicacion.TransferObject.Response.General
{
/// <summary>
/// Datos generales de la unidad operativa
/// </summary>
/// <remarks>
/// Creación: GMD 22122014 <br />
/// Modificación: ... |
using System.Web;
using Uintra.Infrastructure.Extensions;
using Uintra.Infrastructure.Providers;
namespace Uintra.Features.Notification
{
public static class MailConfiguration
{
static MailConfiguration()
{
var docTypeAliasProvider = HttpContext.Current.GetService<IDocumentTypeAlia... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace WebStore
{
public partial class index : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
ReferenceServiceC... |
using System;
namespace RateService.Api.Models
{
public class Rates
{
/// <summary>
/// Crypto Coin Full Name
/// </summary>
public string Coin { get; set; }
/// <summary>
/// Crypto Coin Logo
/// </summary>
public string CoinLogo { get;... |
namespace digitRecognizerAndroidTrain
{
class TrainingExample
{
int target;
float[] data;
public TrainingExample(float[] values, int desiderateOutput)
{
data = values;
target = desiderateOutput;
}
public int Target { get { return target;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using StardewValley;
namespace DialogueFramework
{
public class ModApi : IModApi
{
public event EventHandler<DialogueEventArgs> ChoiceDialogueOpened;
internal void FireChoiceDia... |
using System;
using System.ComponentModel.DataAnnotations;
namespace Models
{
public class DispensationsansoegningSpildevandTrappeskaktLyskasserGodkendte
{
public int Id { get; set; }
public string AddedBy { get; set; }
[Required]
public string ExternalId { get; set; }
public Guid? MinEjendomSagId { get... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HeadShot : MonoBehaviour {
public GameObject enemyBody;
public float health = 100f;
public void HeadShotDamage(float x){
health -= x * 10;
if (health <= 0)
{
Destroy(ene... |
using HastaOtomasyonLib;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Printing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace HastaneOtomasyonu
{
public partial... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
namespace GodaddyWrapper.Attributes
{
sealed internal class QueryStringToUpperAttribute : Attribute
{
}
}
|
using GraphQLParser.AST;
namespace GraphQL.MetadataIntrospection.DirectivesVisitor.DirectivesUsages
{
internal class InterfaceTypeDirectiveUsage
{
public GraphQLInterfaceTypeDefinition OnInterface { get; }
public GraphQLDirective Directive { get; }
public InterfaceTypeDirectiveUsage(G... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System.IO;
using System.Data;
public class LoadScene : MonoBehaviour {
// Use this for initialization
void Start () {
GameObject obj = GameObject.Find("InputField");
if(obj != null)
{
InputField location =... |
using Infrostructure.Exeption;
namespace DomainModel.Entity.ProductParts
{
/// <summary>
/// وزن
/// </summary>
public class Weight
{
private const decimal MinValue = 0m;
public decimal Value { get; private set; }
public Weight(decimal value)
{
Validate... |
namespace ServiceDesk.Ticketing.Domain.TicketAggregate
{
public enum TicketType
{
Incident = 0,
ServiceRequest = 1,
ChangeRequest = 2,
InternalTracking = 3
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
namespace WeatherApp1
{
public partial class CityItem : UserControl
{
... |
using AutoMapper;
using EasyHarmonica.BLL.DTO;
using EasyHarmonica.DAL.Entities;
namespace EasyHarmonica.BLL.Infrastructure.AutoMapper
{
public class DTOToEntityProfile: Profile
{
public DTOToEntityProfile()
{
CreateMap<UserDTO, User>();
CreateMap<AchievementDTO, Achiev... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.