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using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void Button1_Click(object sender, EventAr...
using DotnetSpider.MessageQueue; using DotnetSpider.Network; using Microsoft.Extensions.Logging; namespace DotnetSpider.Downloader.Internal { internal class LocalDownloaderAgent : DownloaderAgentBase { public LocalDownloaderAgent(IDownloaderAgentOptions options, IMessageQueue mq, IDownloaderAllocator downloader...
using System; using System.Text; using System.IO; using System.Drawing; using System.Drawing.Text; using System.Drawing.Imaging; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; using System.Data.OleDb; using System.Runtime.InteropServices; using System.C...
#region MIT License /* * Copyright (c) 2018 University of Jyväskylä, Department of Mathematical * Information Technology. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without res...
using System; using System.Collections.Generic; using System.Text; namespace Apache.Shiro.Authc { public interface IRememberMeAuthenticationToken : IAuthenticationToken { bool RememberMe { get; } } }
using FluentMigrator; namespace Profiling2.Migrations.Migrations { [Migration(201411261700)] public class PopulateSourceHash : Migration { public override void Down() { } public override void Up() { Execute.EmbeddedScript("201411261700_TR_P...
using System; using System.Collections.Generic; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; namespace GK.Api.Core { /// <summary> /// Contains general information about an API. /// </summary> public class ApiInfo : IApiInfo { /// <summary> /// A...
using System; using System.ComponentModel.DataAnnotations; using com.Sconit.CodeMaster; namespace com.Sconit.Entity.WMS { [Serializable] public partial class PackingList : EntityBase, IAuditable { #region O/R Mapping Properties [Display(Name = "PackingList_PackingListCode", ResourceType =...
using System; using System.Collections.Generic; using System.Text; using CsvHelper; using OrderLibrary.Models; namespace OrderLibrary { public interface IOrdersFromCsvProvider { IEnumerable<Order> GetOrdersFromCsv(IReader reader); IAsyncEnumerable<Order> GetOrdersFromCsvAsync(IReader reader); ...
using System; using System.IO; using StardewModdingAPI; using StardewModdingAPI.Events; using StardewValley; using CommunityCenterBundleOverhaul_SDV_13.Framework; using System.Linq; namespace CommunityCenterBundleOverhaul_SDV_13 { /// <summary>The mod entry point.</summary> public class CommunityCenterBundleO...
using SciVacancies.Domain.DataModels; using System; using MediatR; namespace SciVacancies.WebApp.Commands { public class CreateResearcherCommand : CommandBase, IRequest<Guid> { public ResearcherDataModel Data { get; set; } } public class UpdateResearcherCommand : CommandBase, IRequest { ...
using System; using System.ComponentModel.DataAnnotations; //TODO: Add other using statements here namespace com.Sconit.Entity.ORD { public partial class OrderTracer { #region Non O/R Mapping Properties //TODO: Add Non O/R Mapping Properties here. [Display(Name = "ItemDescription", R...
using ESRI.ArcGIS.Geodatabase; using LoowooTech.Stock.ArcGISTool; using LoowooTech.Stock.Common; using LoowooTech.Stock.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace LoowooTech.Stock.Rules { public class YJJBNTRule:ArcGISBaseTool,Models.IRule { ...
#if UNITY_ANDROID || UNITY_IPHONE || UNITY_STANDALONE_OSX || UNITY_TVOS // WARNING: Do not modify! Generated file. namespace UnityEngine.Purchasing.Security { public class AppleTangle { private static byte[] data = System.Convert.FromBase64String("Mt2UKmy+MkxyUtmpEDM+mnWVSrmiM5102P+OSpx/Isbp6Orr6khp6q6...
using HarmonyLib; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using RimWorld; using Verse; using UnityEngine; using AlienRace; namespace SyrThrumkin { public class GameComponent_MenardySpawnable : GameComponent { public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace InventoryApp.Models { public class InventoryModel { public int InventoryItem { get; set; } public string InventoryDescription { get; set; } public decimal Inven...
using System; using System.Collections.Generic; using System.IO; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; namespace Photobooth { public partial class KioskWind...
namespace CSharpFeatures { internal class Coffe { public Coffe() { } public Coffe(string type) { CoffeType = type; } public string CoffeType { get; set; } public override string ToString() { return CoffeType; ...
using System; namespace Cake { class Program { static void Main(string[] args) { int cakeLength = int.Parse(Console.ReadLine()); int cakeWidth = int.Parse(Console.ReadLine()); int initialCakeArea = cakeLength * cakeWidth; int cakeArea = initialCa...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Threading.Tasks; using AutoMapper; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using BookLibrary.Data; using BookLibrary.Services; using BookLibrary.ViewModels; namespace BookLibrary.Controllers { public cl...
using Microsoft.VisualStudio.TestTools.UnitTesting; using ModelTransformationComponent; namespace TransformationComponentUnitTest { public partial class TransformUnitTest { public partial class TransformToRules { public partial class OnlyBase { [TestC...
using UnityEngine; using UnityAtoms.MonoHooks; namespace UnityAtoms.MonoHooks { /// <summary> /// Value List of type `Collider2DGameObject`. Inherits from `AtomValueList&lt;Collider2DGameObject, Collider2DGameObjectEvent&gt;`. /// </summary> [EditorIcon("atom-icon-piglet")] [CreateAssetMenu(menuNam...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; using System.Reflection; using System.Windows.Forms; using System.IO; using DevExpress.XtraEditors; using System.Diagnostics; using System.Threading; using IRAP.Global; ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using CourseRegistrationApplication.Business; namespace CourseRegistrationApplication { public parti...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgoReines { class Solution { const char CHAR_REINE = '☺'; const char CHAR_CASE = '■'; List<int> colonnes; public Solution() { col...
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Services; namespace Alabo.Industry.Shop.Activitys.Modules.MemberDiscount.Service { /// <summary> /// 预售设置服务 /// </summary> public class MemberDiscountService : ServiceBase, IMemberDiscountService { public MemberDiscountService(IUnitOfW...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CDMailer.BLL { public class MSG { public const string UnknownError = @"An unknown error occured, please check the logs"; public const string GenerationSuccessful = "Su...
using System; using System.Collections.Generic; using System.Linq; using Morales.CompulsoryPetShop.Core.IServices; using Morales.CompulsoryPetShop.Core.Models; using Morales.CompulsoryPetShop.Domain.IRepositories; namespace Morales.CompulsoryPetShop.UI { public class Menu { private IPetService _petServ...
// Copyright (c) Dolittle. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using Dolittle.Runtime.Events.Store; using Machine.Specifications; namespace Dolittle.Runtime.Events.Processing.InMemory.Specs.when_fetching_the_offset_fo...
using System; using Android.Support.V7.App; using Android.App; using Android.Widget; using Android.Support.Design.Widget; using CC.Mobile.Routing; using Groceries.Services; using CC.Mobile.Services; using CC.Utilities; using CC.Infrastructure; using Android.Views; using System.Threading.Tasks; using CC.Utilities.Web; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TestCSharp.models { class MenuItem { private int id; private int parent_id; private string alias; private string tab; private List<MenuItem> chi...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BOB2 { static class Game...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; [CustomEditor(typeof(Tower))] public class ApartmentCustomInspector : Editor { public override void OnInspectorGUI() { Tower tower = (Tower)target; tower.TowerSprite = (Sprite) EditorGUILayout....
 using System; using System.Windows.Forms; using Gma.System.MouseKeyHook; using LedCSharp; using System.Threading; namespace BabyPress2 { public partial class Form1 : Form { private IKeyboardMouseEvents globalKeyboardHook; private Keys ActiveKey { get; set; } private bool IsActive { ge...
using Citycykler.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace CityCykler.AdminPanel { public partial class ret : System.Web.UI.Page { DataLinqDB db = n...
using FileHelpers; namespace NSTOX.BODataProcessor.Model { [FixedLengthRecord(FixedMode.AllowVariableLength)] public class DepartmentFixed { [FieldFixedLength(4)] public string DepartmentId; [FieldFixedLength(19)] public string Description; } }
using System; using System.Collections.Generic; using Android.Runtime; namespace Com.Google.Gson { // Metadata.xml XPath class reference: path="/api/package[@name='com.google.gson']/class[@name='Gson']" [global::Android.Runtime.Register ("com/google/gson/Gson", DoNotGenerateAcw=true)] public sealed partial class G...
using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace VendingMachineKata.Models { public class Coin : IEqualityComparer<Coin> { public double Size { get; set; } //Size of the coin (Likely, Diameter) public double Weight { get...
using System; namespace Homework { class Program { static void Main(string[] args) { Console.WriteLine("Упражнение 2.1"); Console.WriteLine("Как Вас зовут?"); string name = Console.ReadLine(); Console.WriteLine("Здравствуйте, " + name); ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Chapter08_01 { public partial class Form1 : Form { public Form1() { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace TO { public class ClienteTO { private string cnpj; private string razaoSocial; private string nome; private string inscricaoMunicipal; private string inscricaoEstadual; ...
using UnityEngine; using System; using Random = UnityEngine.Random; [CreateAssetMenu(fileName = "StartingRoom", menuName = "MS49/Structure/Starting Room", order = 1)] public class StructureStartingRoom : StructureBase { [SerializeField] private Prebuilt[] _areas = null; public override void generate(Wor...
using jaytwo.Common.Extensions; using jaytwo.Common.Http; using NUnit.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace jaytwo.Common.Test.Http.UrlHelperTests { public static class GetQueryFromUriTests { private static IEnum...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace colModel { //some type is defined by user //this modle is the mapping of user defined type and system defined type public class UDTModel { private List<string> _UDTType; private List<string>...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace Login { public partial class Addbahan : Form { p...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Data.Entity.Core.Objects; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using WebsiteQuanLyPhatHanhSach.Models; namespace WebsiteQuanLyPhatHanhSach.Controllers { public class In...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Enemy : MonoBehaviour { public int health; public GameObject player; public CanSeeScript cansee; private float posDif; private Rigidbody2D rb; public float enemySpeed; public bool inVisi...
using JT808.Protocol.Formatters; using JT808.Protocol.MessagePack; namespace JT808.Protocol.MessageBody { /// <summary> /// 人工确认报警消息 /// 0x8203 /// </summary> public class JT808_0x8203 : JT808Bodies, IJT808MessagePackFormatter<JT808_0x8203> { public override ushort MsgId { get; } = 0x8...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Shipwreck.TypeScriptModels.Decompiler.Transformations.Expressions { [TestClass] public class UnaryExpressionTest { private class TestClass { public int UnaryPlus(int a) => +a; private int...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Linq;...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class UFOController : MonoBehaviour { public float forcevalue; public ScoreManager scoreManager; private Rigidbody2D UFOrb; // Use this for initialization void Start () { UFOrb = this.GetComponent<Rigidbody2D> (); } //...
//============================================================================== // Copyright (c) 2012-2020 Fiats Inc. All rights reserved. // https://www.fiats.asia/ // namespace Financial.Extensions.Trading { public interface IOrderBook<TPrice, TSize> { TPrice BestBidPrice { get; } TSize Bes...
using Microsoft.VisualStudio.TestTools.UnitTesting; using AGL.DeveloperTest.Contracts.DataProviders; using AGL.DeveloperTest.Test.DataProviders; using AGL.DeveloperTest.Services; using AGL.DeveloperTest.Contracts.Services; namespace AGL.DeveloperTest.Test { [TestClass] public class PeopleServiceTest { ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace DomainModels { [Table("T_Products")] public class Products { [Key] [DatabaseGenerated(DatabaseGeneratedOption.Identi...
using MonoDevelop.Core; using MonoDevelop.Core.Execution; using System; namespace MonoDevelop.NUnit { public class TestContext { private ITestProgressMonitor monitor; private System.DateTime testDate; private object contextData; private IExecutionHandler executionContext; public ITestProgressMonitor Monitor...
namespace WinAppDriver.Handlers { using System.Collections.Generic; using WinAppDriver.UI; [Route("GET", "/session/:sessionId/window_handle")] internal class GetCurrentWindowHandler : IHandler { private IUIAutomation uiAutomation; public GetCurrentWindowHandler(IUIAutoma...
using Alabo.Data.People.Users.Domain.Repositories; using Alabo.Domains.Repositories.EFCore; using Alabo.Extensions; using Alabo.Helpers; using Alabo.UI; using Alabo.UI.Design.AutoReports; using Alabo.UI.Design.AutoReports.Enums; using System.Collections.Generic; namespace Alabo.Data.People.Users.UI { public class...
using UnityEditor; using UnityEngine; public static class ColliderManagerList { public static void Show (SerializedProperty list) { EditorGUILayout.PropertyField(list); if (list.isExpanded) { EditorGUILayout.PropertyField(list.FindPropertyRelative("Array.size")); for (int i = 0; i < list.arraySize; i++) ...
using System; using System.Collections; using System.Collections.Generic; using DG.Tweening; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; using UnityEngine.SceneManagement; using Random = UnityEngine.Random; public class GameManager : MonoBehaviour { public static GameManager instan...
using System; using System.ComponentModel.DataAnnotations; namespace ServiceQuotes.Application.DTOs.Employee { public class AssignSpecializationRequest { [Required(ErrorMessage = "Specialization id is required")] public Guid SpecializationId { get; set; } } }
using NUnit.Framework; using Model; namespace UnitTests { [TestFixture] [Description("Модульные тесты для класса ArcSegment")] class ArcSegmentTests { /// <summary> /// Параметры дуги /// </summary> private ArcSegment _arcSegment; [SetUp] public void Se...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data.SqlClient; using System.Configuration; using System.Data; using Elmah; namespace CreamBell_DMS_WebApps { public partial class frmPendingPurchaseReciept : Sys...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace Pickers { public partial class MainPage : ContentPage { public MainPage() { InitializeComponent(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Collections; namespace SoftwareAcademy { class Teacher : ITeacher { private string name; private IList<ICourse> courses; public string Name { ...
using MvcContrib.UI.Grid; using MvcContrib.UI.Grid.Syntax; namespace ADP.Mvc.Flan.UI { public static class HtmlExtensions { public static IGridWithOptions<T> RowAlternateColor<T>(this IGridWithOptions<T> grid) where T : class { grid.Model.Sections.RowStart(a => (a.IsAltern...
using Microsoft.VisualBasic.CompilerServices; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using ApiHelper.Models; using System.Net.Http; using System; namespace ApiHelper { public class DogApiProcessor { public static async Task<BreedsModel> LoadBreedLis...
//----------------------------------------------------------------------- // <copyright file="ServiceHelper.cs" company="<%= company %>"> // <%= copyrigthDate %>. All rights reserved. // </copyright> // <author>Adventiel</author> //----------------------------------------------------------------------- namespace <...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using transport.Data; using transport.Models; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Au...
// Utility.cs // using System; using System.Collections; using System.Html; using System.Runtime.CompilerServices; using jQueryApi; namespace SportsLinkScript.Shared.Facebook { [IgnoreNamespace] [Imported] [ScriptName("Object")] public class SessionResponse { public string Access_token; ...
using UnityEngine; using System.Collections; [RequireComponent(typeof(MeshFilter),typeof(MeshRenderer))] public class Snow : MonoBehaviour { const int SNOW_NUM = 16000; private Vector3[] vertices_; private int[] triangles_; private Vector2[] uvs_; private float range_; private float rangeR_; private Vector3 mo...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Diagnostics; using System.IO; using System.Drawing.Imaging; namespace GraphicalPixelChange ...
using UnityEngine; using System.Collections; public class EnemyEmitter : MonoBehaviour { //This controls the projectiles that emit from the enemy beaks public float lowerFireRange = 1f; //Ranges define random intervals for firerate public float higherFireRange = 5f; public GameObject birdSeedProjectile; private...
using System; using System.Collections.Generic; using System.Windows; using MathNet.Numerics.RootFinding; using WaveShaper.Core.Utilities; namespace WaveShaper.Core.Bezier { public class BezierCurve { public Guid Id { get; set; } = Guid.NewGuid(); public Point P0 { get; set; } public...
using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace WebCore.Middleware { public abstract class BaseMiddleware { public BaseMiddleware(RequestDelegate next) { ...
using ReactMusicStore.Core.Domain.Entities; using ReactMusicStore.Core.Domain.Interfaces.Repository; using ReactMusicStore.Core.Domain.Interfaces.Repository.ReadOnly; using ReactMusicStore.Core.Domain.Interfaces.Service; using ReactMusicStore.Core.Domain.Services.Common; namespace ReactMusicStore.Core.Domain.Services...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Runtime.InteropServices; namespace EasyDev.Office.Excel { /// <summary> /// Excel field value extractor /// </summary> public class ExcelExtractor : IDisposable { ...
using System.Data.Entity; using System.Web; using System.Web.Mvc; using System.Web.Routing; using Meshop.Core.Models.DeleteInFuture; using Meshop.Framework.ViewEngine; namespace Meshop.Core { public class MvcApplication : HttpApplication { public static void RegisterGlobalFilters(GlobalFi...
using BugTracker.Entities; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BugTracker.BusinessLayer { class ConsultarProductosController { private List<Producto> productos = new List<Producto>(); D...
using System; using System.Windows.Forms; namespace Movil_RIDA { public partial class Excepcion : Form { AbastoPkg abasto = new AbastoPkg(); private string SumaCantidadRecolectada;//Almacena el total de la suma de la cantidad recolectada, una vez registrada una recoleccion public Ex...
namespace gView.Framework.Data { public interface IGlobalRow : IGlobalOID, IRowData { } /* public interface IFeatureBuffer { IFeature CreateFeature(); bool Store(); } */ }
using ProjectManagement.Entity.Enums; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace ProjectManagement.Entity { public class Sample { public int SampleId { get; set; } ...
using System; public class GClass16 { private class Class3 { public short[] short_0; public byte[] byte_0; public int int_0; public int int_1; private short[] short_1; private int[] int_2; private int int_3; private GClass16 gclass16_0; public Class3(GClass16 gclass16_...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using DataAccessLayer.EfStructures.Context; using DataAccessLayer.EfStructures.Entities; using DataAccessLayer.EfStructures.Extensions; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Query; using Xunit; nam...
using System; using System.Linq; using System.Collections; using System.Collections.Generic; using System.IO; using UnityEngine; using DBreeze; using DBreeze.DataTypes; using DBreeze.Utils; public static class HighscoreManager { // [Serializable] public class RemixEntry { public long EntryId { get; set; } = 0; ...
using System; namespace Phenix.Test.使用指南._11._2._5 { class Program { static void Main(string[] args) { Console.WriteLine("本程序为{0}位,请确认所连数据库客户端引擎是否与之匹配?(如不匹配可调整本程序的'平台目标'生成类型)", Environment.Is64BitProcess ? "64" : "32"); Console.WriteLine("请通过检索“//*”了解代码中的特殊处理"); Console.WriteLine("本案例中表结...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Sockets; using System.Text; using System.Threading; using System.Threading.Tasks; namespace TCPClient { class Client { static void check() { Console.WriteLine("hello"); } ...
using ISE.Framework.Server.Core.DataAccessBase; using ISE.SM.Common.DTO; using ISE.SM.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ISE.SM.DataAccess { public class UserToCompanyTDataAccess : TDataAccess<UserToCompany, UserToCo...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Entity { public class eTeam { [Key] public string maDoiBong { get; set; } public string tenDoiBong { get; set; } ...
using gView.Framework.Carto; using gView.Framework.Data; using System; using System.Collections.Generic; using System.Threading.Tasks; using System.Windows.Forms; namespace gView.Framework.UI.Dialogs { public partial class FormDatasetProperties : Form { private List<DatasetItemElement> _elements = new ...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; using TinhLuongDataAdapter; namespace TinhLuongDAL { public class TinhLuong3PsDAL { public bool UpdateLCN(string IdDonVi, decimal thang, d...
using AimaTeam.WebFormLightAPI.httpCore; using System; using System.Collections.Generic; using System.Text; namespace AimaTeam.WebFormLightAPI.httpUtility { /// <summary> /// 定义一个用于管理RunHandlerEvent对象的辅助类 /// </summary> internal sealed class RunEventUtility { /// <summary> /// 创建Ru...
using System; namespace variables { class MainClass { public static void Main (string[] args) { /* * * Write a C# Console application that has the following functionality: 1. Ask for and read the user's first name; 2. Ask for and read the user's surname; 3. Ask for and read the user's s...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Web.UI.HtmlControls; using System.Collections; using PeopleRich.DataControllor; using System.Reflection; using System.Data; namespace PeopleRich.PeopleRichWeb.StudyIn...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Integer.Domain.Agenda; using Integer.Domain.Paroquia; using Rhino.Mocks; using DbC; using Xunit; namespace Integer.UnitTests.Domain.Agenda { public class Evento_ReservarLocal { [Fact] public void AoRese...
namespace ForumSystem.Services.Data { using System.Collections.Generic; using System.Threading.Tasks; public interface IPostsService { Task<int> CreateAsync(string title, string content, int categoryId, string userId); Task EditAsync( bool isUserAdmin, string u...
using System; using System.Collections.Generic; using System.Data; using System.Data.SqlClient; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Newtonsoft.Json; using POSServices.Models; using POSServices.WebAP...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using SSISTeam9.Models; using System.Data.SqlClient; namespace SSISTeam9.DAO { public class CollectionPointDAO { internal static List<CollectionPoint> GetAllCollectionPoints() { List<CollectionPoin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using NUnit.Framework; using EventClasses; using EventPropsClasses; using EventDBClasses; using ToolsCSharp; using System.Xml; using System.Xml.Serialization; using System.IO; using System.Data; usin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace damdrempe_zadaca_1.Podaci { class Enumeracije { public enum TipVozila { Dizel, Elektricni } public enum VrstaOtpada { ...
using System; using System.Collections.Generic; using contracted.Models; using contracted.Repositories; namespace contracted.Services { public class ContractorsService { private readonly ContractorsRepository _repo; public ContractorsService(ContractorsRepository repo) { _repo = repo; } ...