text stringlengths 13 6.01M |
|---|
using System.ComponentModel.DataAnnotations;
using SolarSystemWeb.Models.Identity;
namespace SolarSystemWeb.Models.ViewModels
{
public class RoleModel
{
public string Id { get; set; }
[Required(ErrorMessage = "Нужно указать название")]
public string Name { get; set; ... |
// Copyright (c) 2017 Gwaredd Mountain, https://opensource.org/licenses/MIT
#if !UNIUM_DISABLE && ( DEVELOPMENT_BUILD || UNITY_EDITOR || UNIUM_ENABLE )
using System;
using System.Collections.Generic;
using System.Text;
using System.Text.RegularExpressions;
namespace gw.gql
{
public class Path
{
... |
using ImagoCore.Enums;
using ImagoCore.Models.Events;
using ImagoCore.Models.Strategies;
using System;
using System.Collections.Generic;
using System.Linq;
using static ImagoCore.Models.ImagoEntitaetFactory;
namespace ImagoCore.Models
{
public class Spieler
{
private readonly IFertigkeitVeraendernServ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ROTATION
{
class Program
{
static void Main(string[] args)
{
int n = lire();
// double[] A = remplir(n);
Console.WriteLine("---------... |
namespace P10InfernoInfinity.Interfaces.Factories
{
public interface IGemTypeFactory
{
IGemTypeable CreateGemType(string type);
}
} |
using System.Collections.Generic;
using System.Linq;
namespace A4CoreBlog.Data.Services.Contracts
{
public interface IPostService
{
IQueryable<T> GetAll<T>();
T Get<T>(int id);
bool AddOrUpdate<T>(T model);
}
}
|
using ProcessViewer;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace NetStatusSharp
{
public partial class Form1 : Form
... |
using HouseRent.Data;
using HouseRent.Models;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace HouseRent.Areas.Admin.Controllers
{
[Area("Admin")]
public class PropertyTypeController : Controller
{
private re... |
// The MIT License (MIT)
// Copyright (c) 2015 Intis Telecom
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http.Headers;
using System.Runtime.InteropServices;
using System.Security.Cryptography.X509Certificates;
using System.Threading;
using System.Threading.Tasks;
using FailureSimulator.Core.AbstractPathAlgorithms;
using FailureSimulator.C... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PickUpAmmo : PickUpItemController
{
public int earnedAmmo;
public Weapon weapon;
public AudioClip SFX;
public override void PickUp()
{
if(weapon.gameObject.activeSelf)
{
base.P... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Infrostructure.Exeption
{
public class InvalidPenaltyExeption : Exception
{
public InvalidPenaltyExeption(string message = "مقدار خالی وارد شده است") : base(message) { }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using CYJ.DingDing.Dto.Dto.Base;
using CYJ.DingDing.Dto.Enum;
namespace CYJ.DingDing.Dto.Dto
{
/// <summary>
/// 创建部门对象
/// </summary>
public class DepartmentCreateRequest : BaseRequest
{
/// <summary>
/// 部门名称
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.IO;
public partial class xmkxiugai : System.Web.UI.Page
{
SqlServerDataBase sdb = new... |
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Nez;
using SpaceCamp.Entities;
namespace SpaceCamp.Scenes
{
public class Grid : Scene
{
private List<List<GridSquare>> squares;
private int width, height;
privat... |
using UnityEngine;
using System.Collections;
public class mainCamera : MonoBehaviour {
public float speed = 0.1f;
private Vector3 vec;
// bomb
private bool check = false, check2 = false;
private int i;
private GameObject layer, layerSet;
public GameObject[] BombPatarns;
// timer
public const float INTER... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace ProctorCreekGreenwayApp
{
public partial class SettingsView : ContentPage
{
private TapGestureRecognizer lblTap; /* Tracks if someone taps the location services label */
User currentUs... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Net;
using System.Runtime.CompilerServices;
using System.Xml.Linq;
namespace LearnLifeApp
{
public class SearchInfo : BindableBase
{
public SearchInfo()
{
... |
namespace TpNoteDesignPatternsCSharp.BLL.Model
{
public class Autre : IEquipement
{
public Autre(string name)
{
_name = name;
}
public string _name { get; set; }
public string Name()
{
return this._name;
}
public EnumEqu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Qwack.Random.Sobol
{
public class SobolDirectionInfo
{
public int Dimension { get; set; }
public uint S { get; set; }
public uint A { get; set; }
public uint[] DirectionNu... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using Lucene.Net.Documents;
using ClosedXML.Excel;
namespace Polaris.Models {
/// <summary>
/// .xls の Document を生成する
/// </summary>
public class DocConverterXLSX : IDocConverter {
/// <summary>
/// Doc 取得
/// </s... |
using UnityEngine;
public class Rotater : MonoBehaviour
{
//----------------------------------------------------------------------
#region Class members
public float m_Speed = 0.3f;
public bool m_OnlyY = false;
#endregion
//----------------------------------------------------------------------
#region P... |
using Plugin.Payment.Stripe.Data;
using Welic.Dominio.Patterns.Repository.Pattern.Repositories;
using Welic.Dominio.Patterns.Service.Pattern;
namespace Plugin.Payment.Services
{
public interface IStripeTransactionService : IService<StripeTransaction>
{
}
public class StripeTransactionService : Servic... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class FindBall : MonoBehaviour {
NavMeshAgent agent;
public Marcador marcadorRed;
public Marcador marcadorBlue;
public Marcador marcadorYellow;
public Marcador marcadorGreen;
// Use this for initializat... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Drawing;
namespace UI
{
internal class MyFormExc09 : Form
{
TextBox FontStyleTextBox = new TextBox();
MainMenu MenuFonts = new MainMenu()... |
using LeonClientApp.ApiModels;
using LeonClientApp.Database;
using LeonClientApp.Models;
using LeonClientApp.Utilities;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace LeonClientApp.Services
{
public class Clien... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace expressionMonad
{
// implements Expression Tree Monad (EDSL example taken from Bartosz Milewski's article, see http://bartoszmilewski.wordpress.com/2011/07/11/monads-in-c/)
class Program
{
static void Main()
{... |
namespace MySelf_Generic
{
public abstract class BaseInvestmentFund
{
protected BaseInvestmentFund(int id, string name, int holdings)
{
Id = id;
Name = name;
Holdings = holdings;
}
protected BaseInvestmentFund()
{
}
p... |
using System;
using Xamarin.Forms;
namespace PFRCenterGlobal.Helpers
{
public class DispatcherTimer
{
bool IsWork { get; set; }
public DispatcherTimer()
{
Device.StartTimer(TimeSpan.FromSeconds(Interval.TotalSeconds), () =>
{
//if (Tick != null)
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TextToHTML
{
public class RawDocumentToHTMLConverter
{
public static ConversionResult Convert(IEnumerable<string> doc)
{
IEnumerable<RawChu... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using ConexaoDataBase;
namespace FormularioPrincipal
{
public partial class FrmTelaAlteraCategoria :... |
using System;
using Xamarin.Forms;
using System.Reflection;
namespace PGATourLeaderboard
{
public class MainPage : ContentPage
{
public MainPage()
{
this.Title = "PGA Tour Leaderboard";
this.BackgroundColor = Color.White;
var logoImage = new Image {
Aspect = Aspect.AspectFill,
Source = ImageSo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EBS.Application;
using Dapper.DBContext;
using EBS.Domain.Service;
using EBS.Domain.Entity;
using EBS.Application.DTO;
using EBS.Application.Facade.Mapping;
namespace EBS.Application.Facade
{
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BeeFarm
{
class Queen : Bee
{
private bool gaveBirth = false;
public Queen() : base() { }
public Queen(Hive hv) : base(hv) { }
public void GiveBirth(i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RobotsVsDinosaurs
{
class Dinosaur : Combatant
{
string[] attackArray = new string[3];
public Dinosaur(string dinoType, int dinoHealth, int dinoEnergy... |
using System;
using System.Drawing;
using System.Numerics;
using Sledge.BspEditor.Rendering.Viewport;
using Sledge.Rendering.Cameras;
using Sledge.Rendering.Resources;
using Sledge.Rendering.Viewports;
namespace Sledge.BspEditor.Tools.Draggable
{
public abstract class BaseDraggable : IDraggable
{
publi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Tal_Pyramid
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Tal Pyramid");
Console.WriteLine("Enter a number and then pri... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace z88dk_compile_options_helper_beta
{
public partial class Preprocessor : Form
{
... |
namespace Funding.Test.Services
{
using FluentAssertions;
using Funding.Common.Constants;
using Funding.Data;
using Funding.Data.Models;
using Funding.Services.Models.ProjectViewModels;
using Funding.Services.Services;
using Microsoft.AspNetCore.Identity;
using Microsoft.Entity... |
using UnityEngine;
using Zenject;
using Pathfinding;
using MapGeneration;
using UI;
public class MapGeneratorInstaller : MonoInstaller<MapGeneratorInstaller>
{
[SerializeField]
private DijkstraNode dijkstraNodePrefab;
[SerializeField]
private AStarNode astarNodePrefab;
[SerializeField]
private... |
// header for the whole site
partial class header : System.Web.UI.UserControl
{
protected void Page_PreRender(object sender, System.EventArgs e)
{
//checks if the user is already logged in and
if (Session["MemberLogin"] != null)
{
//change the header for members mode
hlAccount.Text = "My Accou... |
using AllianceReservations.Data.Handlers;
using AllianceReservations.Data.Handlers.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
namespace AllianceReservations.Data
{
public class Crud<T> where T : class
{
private static readonly IFileHandler<T> _fileHandler = new XmlH... |
using System.ComponentModel.DataAnnotations.Schema;
using BillsPaymentModels;
namespace BillsPaymentData
{
using System.Data.Entity;
public class BillsPaymentContextTpc : DbContext
{
public BillsPaymentContextTpc()
: base("name=BillsPaymentContext")
{
}
public I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ICE_API.models
{
public class AgeCategory
{
public int AgeCategoryID { get; set; }
public string name { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Cyber_FerCesar_Sistema
{
public partial class Frm_Menu : Form
{
Form1 form1;
... |
using System;
using System.IO;
using HTB.Database;
using HTB.v2.intranetx.util;
using HTBUtilities;
using System.Security.AccessControl;
namespace HTB.v2.intranetx.aktenink
{
public partial class DeleteMahnung : System.Web.UI.Page
{
private int _aktId;
private int _mahnung;
private int... |
using System.Collections.Generic;
using Microsoft.AspNetCore.Http;
using Zesty.Core.Common;
namespace Zesty.Core
{
class HandlerProcessor
{
//TODO add cache support
internal static void Process(List<string> executionHandlers, HttpContext context)
{
if (executionHandlers ==... |
using System.Threading;
using System.Threading.Tasks;
using CQRS.MediatR.Event;
using Microsoft.Extensions.Logging;
namespace Scheduler.FileService.Events
{
public class FileHasBeenReadHandler: IEventHandler<FileHasBeenRead>
{
private readonly ILogger _logger;
public FileHasBeenReadHandler(IL... |
using System;
namespace Properties.Models
{
public class Property
{
public string PropertyReference { get; set; }
public Guid PropertyGuid { get; set; }
public string PropertyUrl { get; set; }
public string PropertyType { get; set; }
public string PropertyStatus { get; ... |
/***********************************************************************
* Module: PlacementInRoomRepository.cs
* Author: Dragana Carapic
* Purpose: Definition of the Class Repository.PlacementInRoomRepository
***********************************************************************/
using Model.Doctor;
using Newt... |
using HowLeaky.CustomAttributes;
using HowLeaky.Tools;
using HowLeaky.Models;
using HowLeaky.DataModels;
using System;
namespace HowLeaky.ModelControllers
{
public class SolutesController : HLObject
{
public SolutesDataModel dataModel;
/// <summary>
///
/// </su... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
#if WINDOWS_UWP
using Windows.Storage;
#endif
using Breeze.Helpers;
using Breeze.Helpers;
using Breeze.Storage.Helpers;
using Mi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Calder1
{
/// <summary>
/// Record of Calder1 repository
/// </summary>
class Calder1Record
{
internal string Kind { get; set; }
internal string URL { get; set; }
internal string Title { get; set; }
internal s... |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data;
using System.Data.SqlClient;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using Newtonsoft.Json.Converter... |
using EBS.Domain.ValueObject;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using EBS.Infrastructure.Extension;
namespace EBS.Query.DTO
{
public class AdjustStorePriceListDto
{
public int Id { get; set; }
public string Code { g... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace _12306.Domain.Entities
{
public class LoginCheckResult
{
[JsonProperty(PropertyName = "flag")]
public bool Flag { get; set; }
}
}
|
using KRPC.Client;
using System;
using System.Threading;
using kRPCUtilities;
using KRPC.Client.Services.SpaceCenter;
using KRPC.Schema.KRPC;
using Service = KRPC.Client.Services.SpaceCenter.Service;
namespace kRPC.Programs
{
public class Program
{
#region Base Variables
private... |
using Autofac.Extras.AttributeMetadata.Test.ScenarioTypes.WeakTypedMetadataAttributeScenario;
using Autofac.Integration.Mef;
namespace Autofac.Extras.AttributeMetadata.Test.ScenarioTypes.CombinationalWeakTypedAttributeScenario
{
public class WeakTypeAttributedMetadataModule : AttributedMetadataModule
{
... |
using System;
using System.Timers;
namespace Lambdas {
public class MathService {
public delegate void MathPerformedHandler(double result);
public delegate double CalculationHandler(double value1, double value2);
public event EventHandler<MathPerformedEventArgs> MathPerformed;
p... |
using System.Collections.Generic;
using System.Globalization;
namespace Eda.Integrations.Delivery
{
/// <summary>
/// The contract for the delivery service factory.
/// </summary>
public interface IDeliveryServiceFactory
{
/// <summary>
/// Creates the <see cref="IAddress"/> imple... |
using Question.DAL;
using System.Linq;
using System.Windows.Forms;
namespace QuestionForm
{
public partial class RezaltTrain : Form
{
MyContext context = new MyContext();
public User UserRes { get; set; }
public RezaltTrain(TrainingForm train)
{
InitializeComponent... |
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Admin_Cheques_UpdateAccount : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
Helper.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Graphs.GraphHelper
{
public class DirectedGraph
{
public List<GraphVertex> AllVertices { get; set; }
public DirectedGraph()
{
All... |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace Aquamonix.Mobile.Lib.Domain.Requests
{
[DataContract]
public class SettingsRequest : ApiRequest<SettingsRequestBody>
{
public const string RequestKey = "Req.Settings";
public SettingsRequest(IEnumerable<DeviceRequest... |
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("PaperPlane.ApiTest")] |
using System;
namespace Task_02
{
class Program
{
static void Main(string[] args)
{
uint N = uint.Parse(Console.ReadLine());
uint iterator = 0;
while (iterator * iterator / 2 < N)
{
iterator++;
}
uint[]... |
using System;
using System.ComponentModel;
using System.Drawing.Design;
using System.Windows.Forms;
using Phenix.Core;
using Phenix.Core.Rule;
using Phenix.Core.Windows;
namespace Phenix.Windows
{
/// <summary>
/// 枚举数据源状况
/// </summary>
[Designer(typeof(Phenix.Services.Client.Design.ComponentPropertyDesigner... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SoundController : MonoBehaviour {
public List<LabelledSound> sounds = new List<LabelledSound> ();
private AudioSource source = new AudioSource ();
void Start () {
// Create an audio source on start
this.attachAudioSou... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Common.Events
{
public interface IEventDispatcher : IDispatcher, IEventListener
{
}
}
|
namespace gView.Framework.Data.Metadata
{
public class DatasetMetadata : Metadata
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PropertiesIndexators
{
class Exc6
{
private int[] Array;
private int Start;
public Exc6(int start, int end)
{
Array = new int[end-start+1];
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class LevelChange : MonoBehaviour
{
[SerializeField] private string scene;
// Start is called before the first frame update
private void OnTriggerEnter2D(Collider2D other) {
if... |
using Microsoft.AspNet.Identity.EntityFramework;
namespace SolarSystemWeb.Models.Identity
{
public class ApplicationRole : IdentityRole
{
public virtual string Description { get; set; }
}
} |
using System;
namespace gView.GraphicsEngine.Abstraction
{
public interface ICanvas : IDisposable
{
float DpiX { get; }
float DpiY { get; }
CompositingMode CompositingMode { set; }
InterpolationMode InterpolationMode { get; set; }
SmoothingMode SmoothingMode { get; se... |
using System;
using System.Threading;
namespace ReactMusicStore.Core.Utilities.Threading
{
public sealed class ReadLockDisposable : IDisposable
{
private readonly ReaderWriterLockSlim _rwLock;
public ReadLockDisposable(ReaderWriterLockSlim rwLock)
{
this._rwLock = rwLock;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GSVM.Compiler;
namespace GSVM.Compiler.GSIL
{
public class GSILCompiler : CompilerBase
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
namespace TheAnimalIndex.Models
{
public class AnimalContext : DbContext
{
public AnimalContext(DbContextOptions<AnimalContext> options)
: base(options)
... |
using System;
using System.Net;
using System.Text;
using FluentAssertions;
using HttpMock;
using NeuroLinker.Factories;
using NeuroLinker.Helpers;
using NUnit.Framework;
namespace NeuroLinker.Tests.Helpers
{
// TODO - Update to use proper fixtures!
public class PageRetrieverTests
{
#region Public ... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Facebook;
using System.Dynamic;
namespace Traktory
{
public partial class Form1 ... |
using DistCWebSite.Core.Interfaces;
using DistCWebSite.Core.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using DistCWebSite.Core.ViewModel;
namespace DistCWebSite.Infrastructure
{
public class EMNewTerminalCustomersRepository
{
public List<EMNewTerminalCustomers> GetEM... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Resizer
{
public partial class Form1 : Fo... |
using UnityEngine;
using System.Collections;
class GameContinueProcess : UniProcessModalEvent
{
public override ModalProcessType processType { get { return ModalProcessType.Process_Continue; } }
public GameContinueProcess()
: base()
{
}
//主预制
internal GameContinueControl m_GameContin... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Interlude_Controller : MonoBehaviour
{
private SceneController sceneController;
// Start is called before the first frame update
void Start()
{
sceneController = FindObjectOfType<SceneController>();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
public partial class Default2 : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
if(Request.Cookies["Lablefn"] !=null && Request.Cookies... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace Welic.App.Services.VideoPlayer
{
public interface IVideoPicker
{
Task<string> GetVideoFileAsync();
}
}
|
using UnityEngine;
namespace UnityAtoms.BaseAtoms
{
/// <summary>
/// Event Instancer of type `Collider2DPair`. Inherits from `AtomEventInstancer<Collider2DPair, Collider2DPairEvent>`.
/// </summary>
[EditorIcon("atom-icon-sign-blue")]
[AddComponentMenu("Unity Atoms/Event Instancers/Collider2... |
using System;
using System.Collections.Generic;
using System.Text;
namespace SocialWorld.Entities.Concrete
{
public class Applicant
{
public int Id { get; set; }
public DateTime ApplicationDate { get; set; } = DateTime.Now;
public int UserId { get; set; }
public AppUser AppUse... |
namespace PFM.Core.Interfaces.Products
{
public interface IProduct
{
string Id { get; }
decimal Price { get; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using com.Sconit.PrintModel.ORD;
using com.Sconit.Entity.ORD;
namespace com.Sconit.Utility.Report.Operator
{
public class RepShipmentMasterOperator : RepTemplate1
{
public RepShipmentMasterOperator()
... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using server.Models;
using server.Models.Domain;
using server.Repositories;
namespace server.Services
{
public class ProductsService : IProductsService
{
private readonly IProductsRepository _productsRepository;
priva... |
using System;
using Newtonsoft.Json;
using SQLite.Net.Attributes;
namespace Groceries.Domain
{
public interface IModel{
string Id{ get; set; }
}
public interface IEditableModel:IModel{
DateTime DateCreated { get; set; }
DateTime DateModified{ get; set; }
bool IsDirty{ get; set; }
}
public class BaseEdita... |
using ApiSGCOlimpiada.Models;
using Microsoft.Extensions.Configuration;
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
namespace ApiSGCOlimpiada.Data.StatusDAO
{
public class StatusDAO : IStatusDAO
{
pri... |
using UnityEngine;
using System.Collections;
public class GameEnd : MonoBehaviour {
public SpriteRenderer gameEndScreen;
public GameObject nextButton;
// Use this for initialization
void Start () {
gameEndScreen.enabled = false;
nextButton.SetActive (false);
}
// Update is called once per frame
void Up... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
namespace TheVLogger
{
public class Program
{
public static void Main(string[] args)
{
int inputNumber = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel.DataAnnotations;
namespace SportsStore.Domain.Entities
{
public class ShippingDetails
{
[Required(ErrorMessage = "请选择一个产品名称")]
public string Name { ge... |
using BenefitDeduction.Employees;
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
namespace BenefitDeduction.EmployeesSalary.Employees
{
public class SalaryEmployeeExemptRepository : ISalaryEmployeeExemptRepository
{
public SalaryEmployeeExemptRepository()
... |
using System;
using System.Collections.Generic;
using FluentAssertions;
using ILogging;
using Moq;
using NUnit.Framework;
using ServiceDeskSVC.Controllers.API;
using ServiceDeskSVC.DataAccess;
using ServiceDeskSVC.DataAccess.Models;
using ServiceDeskSVC.Domain.Entities.ViewModels.HelpDesk.Tasks;
using ServiceDeskSVC.M... |
namespace ArgumentRes.Attributes
{
public class ParameterAttribute : ArgumentAttribute
{
}
}
|
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class PopupWin : Popup {
public Text currentTime, bestTime, TextLevel;
public Text TextNew;
// Use this for initialization
void Start () {
// UM_AdManager.StartInterstitialAd ();
}
// Update is called once per fr... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Moq;
using System;
using System.Collections.Generic;
using System.Text;
using Timelogger.Api.BL;
using Timelogger.Api.DataAccess;
using Timelogger.Api.Entities;
using Timelogger.Entities;
namespace Timelogger.Api.Test
{
[TestClass]
public class WorkBCT... |
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