text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
namespace CryptoLab.Domain.Domain
{
public class User
{
public Guid Id { get; protected set; }
public string Email { get; protected set; }
public string Username { get; protected set; }
public string Password { get; protected set; ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using PowerInject;
[Insert]
public class BattleField : IManager
{
public void Init() { }
public void update() { }
}
|
using System;
using System.Collections.Generic;
using SMARTplanner.Entities.Domain;
using SMARTplanner.Entities.Helpers;
namespace SMARTplanner.Logic.Contracts
{
public interface IReportService
{
ServiceCollectionResult<Report> GetIssueReports(long issueId, string userId);
ServiceSingleResult<... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DChild
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = false)]
public class RequiredVectors2Attribute : Attribute
{
public RequiredVectors2Attribute(uint siz... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Ludotek.Api.Business;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace Ludotek.Api.Controllers
{
[Produces("application/json")]
[Route("api/[controller]")]
public class ImportCo... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Newtonsoft.Json;
namespace FantasyServer.Models
{
[Table("devedores", Schema = "develop")]
public class Devedores
{
[Key]
public int id { get; set; }
[ForeignKey("fk_participante_... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SingletonBehaviour<T> : MonoBehaviour where T : MonoBehaviour
{
private static T _inst = null;
public static T Inst { get { return _inst; } private set { _inst = value; } }
protected virtual void Awake()
{
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace VesApp.Models
{
public class Donation
{
public int IdDonation { get; set; }
public string Text { get; set; }
public string UrlDireccion { get; set; }
public string UrlImagen { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using Newtonsoft.Json;
namespace ParPorApp.Models
{
public class Group
{
[JsonProperty("Description")]
public string Description { get; set; }
[JsonProperty("DistrictId")]
public string DistrictId { get; set; }... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using System.IO;
public class PictureGallery : MonoBehaviour
{
[SerializeField] private List<Image> PictureList = new List<Image>();
[Header("Photo Objects")]
[SerializeField] private GameObject PhotoHold... |
using System;
using System.Data;
using System.Windows.Forms;
using Phenix.Core;
namespace Phenix.Windows.Helper
{
/// <summary>
/// Excel助手
/// </summary>
public static class ExcelHelper
{
/// <summary>
/// 读取Excel文件
/// 取第一个表单数据
/// </summary>
public static DataTable Import()
{
... |
using System;
namespace DevExpress.Web.Demos {
public static class EmailDataGenerator {
static readonly string[] subjects = new string[] {
"Integrating Developer Express MasterView control into an Accounting System.",
"Web Edition: Data Entry Page. There is an issue with date val... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.Entity
{
public class DamageLevel
{
public string DamageLevelCode { get; set; }
public string Damage... |
namespace Tutorial.Tests.LinqToSql
{
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Tutorial.LinqToSql;
using Tutorial.Tests.LinqToObjects;
[TestClass]
public class PerformanceTests
{
[TestMethod]
public void CompiedQueryTest()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Data.SqlTypes;
using System.Data.SqlClient;
using System.Configuration;
using System.Web.SessionState;
using System.IO;
namespace mr.bBall_Lib
{
public class Napake
{
public static voi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Battle_city
{
public class Random_middle_tank_action
{
public static Random Rand = new Random(DateTime.Now.Millisecond);
public Random_middle_tank_action(Tank tank)
{
double r = ... |
using System;
using System.Collections.Generic;
using Android.Runtime;
namespace RU.Tinkoff.Acquiring.Sdk.Requests {
// Metadata.xml XPath class reference: path="/api/package[@name='ru.tinkoff.acquiring.sdk.requests']/class[@name='FinishAuthorizeRequest']"
[global::Android.Runtime.Register ("ru/tinkoff/acquiring/sd... |
using System;
using NLog;
namespace DataValidateFix
{
internal static class LogExtensions
{
internal static void TryPatching(this Logger log, Action action)
{
try
{
action();
log.Info("Patching Successful!");
}
cat... |
using System;
using Profiling2.Domain.Prf;
namespace Profiling2.Domain.Scr
{
// Useful object for combining various *History objects and sorting based on their common date field.
public class HistoryViewModel
{
public string Status { get; set; }
public DateTime Date { get; set; }
p... |
using Content.Server.MachineLinking.Events;
using Content.Server.MachineLinking.System;
using Content.Server.Power.Components;
using Content.Server.Recycling;
using Content.Server.Recycling.Components;
using Content.Shared.Conveyor;
using Content.Shared.Item;
namespace Content.Server.Conveyor
{
public sealed class... |
/*
* Created by SharpDevelop.
* User: admin
* Date: 13.07.2012
* Time: 1:19
*
* To change this template use Tools | Options | Coding | Edit Standard Headers.
*/
using System;
using System.Drawing;
using System.Windows.Forms;
namespace sudoku
{
/// <summary>
/// Description of settings.
/// </summary>
publ... |
/*
* Created : Sony NS
* Descript : CodePair class for storing the code/value read from the DXF file
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DxfFileProvider
{
public class CodePair
{
public int Code { get; set; }
public string Val... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using System.Collections.Generic;
using System.Text;
using Repository.Repositorio;
namespace Interfaces.Interfaces
{
public interface ISector
{
int insert(string pDsSector);
bool update(SectorDTO oSector);
bool delete(int pIdSector);
List<SectorDTO> li... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.IO;
using Sys... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DropDown : MonoBehaviour {
private Animator buttonAnim;
private Menu menu;
private bool b_showMenu;
private bool e_showMenu;
// Use this for initialization
void Start () {
buttonAnim = GetComponent<Anima... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
//Schermata principale
namespace Progetto_Finale
{
public partial class For... |
using System.Collections;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityStandardAssets.Characters.FirstPerson;
using Random = UnityEngine.Random;
namespace Player
{
[RequireComponent(typeof (CharacterController), typeof (AudioSource), typeof(Animator))]
public class FirstPersonController : M... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
public class MouseSpawnFromData : MonoBehaviour {
public static MouseSpawnFromData instance;
public delegate void MouseSpawnEventHandler();
public event MouseSpawnEventHandler MouseSpawn;
public float minRandomDe... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(ShowAndHideUI))]
[RequireComponent(typeof(Image))]
public class Skill : MonoBehaviour
{
[Tooltip("技能冷却时间")] public float cdTime;
[Tooltip("未冷却时技能图标")] public Sprite normalSprite;
... |
//#define AUTO_EXECUTE_DEBUG
using UnityEngine;
#if UNITY_SWITCH && !(UNITY_EDITOR)
using nn.hid;
#endif
/// <summary>
/// スイッチの入力情報
/// </summary>
static public class SwitchInput
{
const float DeadZone = 0.4f;
//1フレーム前のボタンの状態
static long[] prevButtons;
//現在のボタンの状態
static long[] currentButtons;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace IRAP.Entities.MDM
{
public class BWI_SKUIDInfo
{
public int Ordinal { get; set; }
/// <summary>
/// 物料标识
/// </summary>
public string SKUID { get; set; }
... |
using System;
using FluentMigrator;
namespace Profiling2.Migrations.Migrations
{
[Migration(201307041756)]
public class AuditUnitHierarchyAndLocation : Migration
{
public override void Down()
{
Delete.Table("PRF_UnitHierarchy_AUD");
Delete.Table("PRF_UnitLocation_AU... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace FreeWork001
{
// Learn more about making custom code visible in the Xamarin.Forms previewer
// by visiting https://aka.ms/xamarinforms-previewer
... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ServerApp
{
class Program
{
/// <summary>
/// creates a server and opens the client side program too. Starts listening on the server.
... |
using System;
namespace libthumbnailer
{
/// <summary>
/// Contains various methods for performing conversions.
/// </summary>
public class Converter
{
/// <summary>
/// Converts a byte value to KiB, MiB, or GiB.
/// </summary>
/// <param name="value">Byte value as ... |
using Ardalis.GuardClauses;
using System;
using System.Collections.Generic;
using WritingPlatformCore.Entities;
using WritingPlatformCore.Interfaces;
using WritingPlatformCore.ValueObjects;
namespace WritingPlatformCore.Entities.CompositionAggregate
{
public class Composition:BaseEntity, IAggregateRoot
{
... |
using System;
using System.Collections.Generic;
using System.Text;
using Entities.Models;
using Entities.ViewModels;
namespace Services.IService
{
/// <summary>
/// 文章表服务接口
/// </summary>
public interface IArticleService:IBaseService<Article>
{
/// <summary>
/// 根据类别id获取对应的文章并且分页
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel.DataAnnotations;
using DataAnnotationsExtensions;
using Docller.Core.Common;
using Docller.Core.Repository;
namespace Docller.Core.Models
{
public class Project:BaseFederatedModel,ISecureable
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Time_Table_Generator.model;
using Time_Table_Generator.RandomizerNamespace;
namespace Time_Table_Generator
{
public class GeneticAlgorithm
{
private int populationSize;
pri... |
using System.Web.Mvc;
namespace Profiling2.Web.Mvc.Controllers.ModelBinders
{
/*
* Added via Global.asax via
* ModelBinders.Binders.Add(typeof(string),new TrimModelBinder());
*
* Trims all strings.
*/
public class TrimModelBinder : IModelBinder
{
public object BindModel(C... |
using System;
class GrapeRakia
{
static void Main()
{
double grapeArea = double.Parse(Console.ReadLine());
double grapePerSqM = double.Parse(Console.ReadLine());
double badGrape = double.Parse(Console.ReadLine());
double totalGrape = grapeArea * grapePerSqM - badGrape;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UFO.Server.Data;
namespace UFO.Server {
public class RepresentativeData {
public RepresentativeData() {
}
public static List<User> GetDefaultUsers() {
r... |
using System;
using System.ComponentModel;
using System.Windows.Forms;
using TY.SPIMS.Client.Helper;
using TY.SPIMS.POCOs;
using ComponentFactory.Krypton.Toolkit;
namespace TY.SPIMS.Client.Payment
{
public partial class AddCheckForm : KryptonForm
{
#region Events
public event CheckAddedEventHa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EntVenta
{
public class Licencia
{
public int Id { get; set; }
public string Serial { get; set; }
public string FechaVencimiento { get; set; }
public str... |
using System;
using System.Runtime.InteropServices;
namespace Vlc.DotNet.Core.Interops.Signatures
{
/// <summary>
/// Get a string marquee option value.
/// </summary>
[LibVlcFunction("libvlc_video_get_marquee_string")]
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
internal delegate IntP... |
using Microsoft.AspNetCore.Components;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Blazor_AppForTest.Pages
{
/// <summary>
/// Code Behind class for the Login.razor
/// </summary>
public partial class Login
{
// inject the ILog... |
using Elmah;
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace CreamBell_DMS_WebApps
{
public partial class frmCustomerOutStandingWriteOff : System.Web.UI.Page
{
... |
using OpenQA.Selenium;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AutomationFramework.Extensions;
using System.Globalization;
using AutomationFramework.Base;
namespace AutomationFramework.KendoWrapper
{
public class KendoComboBox :Kend... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Media;
namespace Adventure
{
class Sound
{
string start = Console.ReadLine();
SoundPlayer player = new SoundPlayer(@"D:\GitHub\SomeStuff\Adventure\Adventure\sound\01... |
using UnityEngine;
using UnityEditor;
using Ardunity;
[CustomEditor(typeof(MappingInput))]
public class MappingInputEditor : ArdunityObjectEditor
{
SerializedProperty script;
SerializedProperty sourceName;
SerializedProperty resultName;
SerializedProperty mapCurve;
void OnEnable()
{
script = ... |
namespace Chess.v4.Models.Enums
{
public enum DiagonalDirection
{
Invalid,
UpLeft,
UpRight,
DownLeft,
DownRight
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using Pixelplacement;
using System;
[RequireComponent(typeof(TMP_Text))]
public class TextCountdownTween : MonoBehaviour {
[SerializeField] float start;
[SerializeField] float end;
[SerializeField] float speed;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using QTouristik.PlugIn.OVH_V3.Search.LM;
namespace QTouristik.PlugIn.OVH_V10.Search.DP
{
public class GeneralDataProvider<T> where T : class
{
private OHV_V3_SearchEntities GetModelCon... |
namespace gView.Interoperability.OGC.Dataset.WMS
{
//[gView.Framework.system.RegisterPlugIn("386D6A7E-FA7E-4b99-A5F7-DFAB16E4516D")]
//class ServiceDataset : IServiceableDataset
//{
// WMSDataset _dataset = null;
// #region IServiceableDataset Member
// public string Name
// {
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace LogFile.Generator.Core.Generator
{
public class HttpProtocolGenerator : IGenerator<string>
{
private readonly StringBuilder _myStrTemp = new StringBuilder();
private readonly ParameterMaker _parameters = new Parameter... |
using System;
using Tomelt.ContentManagement;
using Tomelt.Localization;
namespace Tomelt.Projections.Descriptors.Property {
public class PropertyDescriptor {
public string Category { get; set; }
public string Type { get; set; }
public LocalizedString Name { get; set; }
public Loca... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace M_Server
{
public part... |
using BHLD.Model.Abstract;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BHLD.Model.Models
{
[Table("se_user_permission")]
public cla... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Assistenza.BufDalsi.Web.Models.GenericoViewModels
{
public class DeleteGenericoViewModel
{
public int Id { get; set; }
public int ipt_Id { get; set; }
public int clt_Id { get; set... |
namespace Xunmei.Docs.Permissions
{
public static class DocsPermissions
{
public const string GroupName = "Docs";
//Add your own permission names. Example:
//public const string MyPermission1 = GroupName + ".MyPermission1";
}
} |
using ModernFlyouts.UI;
using ModernWpf;
using System;
using System.Runtime.CompilerServices;
using System.Windows;
using System.Windows.Controls;
using Windows.Storage;
namespace ModernFlyouts.Helpers
{
public class AppDataHelper
{
#region Methods
internal static bool GetBool(bool defaultVal... |
using System;
using System.IO;
namespace gView.Framework.system
{
public class Logger
{
private static Object thisLocker = new Object();
public static void Log(string filename, string text)
{
lock (thisLocker)
{
try
{
... |
using UnityEngine;
using System.Collections;
public class lookAt : MonoBehaviour {
public Transform ball, player;
void Start () {
ball = GameObject.Find("Bola").transform;
}
// Update is called once per frame
void Update () {
transform.LookAt(ball);
if (ball.position.x > player.p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Parking_Lot_Project
{
class ChangeImage
{
public static volatile ChangeImage instance;
private static object key = new object();
pub... |
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Text;
namespace Infrastructure.Identity
{
public class AppIdentityDbContext:IdentityDbContext<ApplicationUser>
{
public AppIdentityDbContext(DbContext... |
using System;
using System.Collections.Generic;
using System.Text;
namespace BusinessLayer
{
public class ResponseBL
{
public string Status;
public dynamic obj;
public Exception Error;
}
}
|
namespace CarDealer.Data.Interfaces
{
using CarDealer.Models;
public interface ICustomerRepository : IRepository<Customer>
{
}
} |
// Copyright © 2020 Void-Intelligence All Rights Reserved.
using Nomad.Core;
namespace Vortex.Layer.Utility
{
public interface ILayer
{
public Matrix Forward(Matrix inputs);
public Matrix Backward(Matrix dA);
public ELayerType Type();
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Clean.Architecture.Core.Entities
{
class Item
{
public int Id { get; set; }
public string Name { get; set; }
public string Description { get; set; }
... |
namespace Fuzzing.Tests.TestTypes
{
public interface ITestInterface
{
string Property { get; set; }
}
}
|
using ProjectManagement.Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ProjectManagement.Data.Abstract
{
public interface IEmployeeRepository
{
Employee GetById(int emloyeeId);
IQueryable<Employee> GetAll();
void AddEmployee(Empl... |
using Com.Test.SamuelOkunusi.BaseFolder;
using Com.Test.SamuelOkunusi.Configurations;
using Com.Test.SamuelOkunusi.Settings;
using System;
namespace Com.Test.SamuelOkunusi.ComponentHelpers
{
public class BrowserHelper
{
public static void RunBrowser()
{
switch (ObjectRep... |
using System;
namespace Mediator
{
class Program
{
static void Main(string[] args)
{
var mediador = new MediadorConcreto();
IColega colega;
colega = new ColegaConcreto1(mediador);
var colega2 = new ColegaConcreto2(mediador);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ASD
{
class ResizingStackClient
{
public static void Main(string[] args)
{
ResizingStack<String> stack = new ResizingStack<String>(3);
stack.pus... |
using searchLinq.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace searchLinq
{
public partial class _default : System.Web.UI.Page
{
DBLinq db = new DBLinq();
protected void Page_Load(o... |
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using ConsoleApplication1.BoardSolverV1;
using ConsoleApplication1.BoardSolverV2;
using ConsoleApplication1.BoardSolverV3;
using ConsoleApplication1.BoardSolverV4;
using ConsoleApplication1.BoardSolverV5;
using ConsoleApplication1.Board... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Windows.Media;
namespace Asvargr
{
/// <summary>
/// Objekt zum definieren eines Gegners
/// </summary>
public class Opponent : INotifyPropertyC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ZC_IT_TimeTracking.BusinessEntities
{
public class GoalRule
{
public GoalRule()
{
this.GoalMaster = new GoalMaster();
}
public Int32 Goal_RuleID { get; set; }
publ... |
using System;
using System.Collections.ObjectModel;
using System.Linq;
namespace EventHubsReceiver.AzureActivityLog.Wpf
{
public static class ObservableCollectionExtension
{
public static void OrderByDescendingCustom<TSource, TKey>(this ObservableCollection<TSource> observableCollection, Func<TSource,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace OOPsReview
{
class Program
{
static void Main(string[] args)
{
//Console is a reference to a system static class
//static classes are used by ... |
using System;
using System.IO;
using System.Speech.Synthesis;
using System.Windows.Forms;
namespace ProjectVoice
{
public partial class Form1 : Form
{
SpeechSynthesizer speech;
public Form1()
{
InitializeComponent();
// кнопка закрытия формы
Close.Cl... |
/* Chun Wang did the function implementation of PPT Clicker */
/* Yuye Wamg did the layout and integration */
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
u... |
using StudentsRegister.Models.Home;
using System.Collections.Generic;
namespace StudentsRegister.Models.Student
{
public class ShowMarksStudentModel
{
public List<GroupedMarksModel> GroupedMarks { get; set; }
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using System;
using GameSparks.Core;
//In order to use a collection's Sort() method, this class needs to implement the IComparable interface.
[System.Serializable]
public class CharacterVO// : IComparable<Characte... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _5tg_at_mediaPlayer_desktop.connection
{
public class ConnectionClass
{
public SqlConnection con;
... |
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Data;
namespace Appnotics.Library.UI.Converters
{
/// <summary>
/// Converter that returns a visibility type based on the bool value
/// Does nothing if the value isn't a bool
/// </summary>
public class BooleanToHiddenConverter... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace gMediaTools.Models.Muxer
{
public interface IMuxerSettings
{
string VideoSourceFileName { get; }
string AudioSourceFileName { get; }
string FileExtension { ge... |
using UnityEngine;
using System.Collections;
using TMPro;
public class ScoreScript : MonoBehaviour{
private TextMeshProUGUI score;
public static int scoreValue = 250;
void Start()
{
score = GetComponent<TextMeshProUGUI>();
}
void Update()
{... |
using System;
namespace Bidar.WebAPI.Domain
{
public class User
{
public Guid Guid { get; set; }
public int Id { get; set; }
public string FirstName { get; set; }
public string LastName { get; set; }
public DateTime BirthTime { get; set; }
public int Age { get; ... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class UIscript : MonoBehaviour {
private Text scoreText;
public static UIscript instance;
public int score;
// public UIscript(int scoreP)
// {
// score = scoreP;
// }
// Use this for initialization
void Start () {
if (instance == nu... |
using AlgorithmProblems.Graphs.GraphHelper;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmProblems.Graphs
{
class CycleInUnDirectedGraph
{
/// <summary>
/// We will store all the parent of the traversal in... |
using Common.Entities;
using Common.Enums;
using System.Collections.Generic;
namespace DAL.Interfaces
{
public interface ICategoryRepository : IRepository<Category>
{
bool CanDelete(Category category);
void Delete(Category category);
IEnumerable<Category> GetByGroup(CategoryGroups gr... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Nailhang
{
[AttributeUsage(AttributeTargets.All)]
public class ModuleDescription : Attribute
{
public string Description { get; set; }
public ModuleDescription(string description)
{
this.Descr... |
using System;
using Microsoft.AppCenter;
using Welic.App.Services;
using Welic.App.Services.Timing;
using Welic.App.ViewModels.Base;
using Xamarin.Forms;
namespace Welic.App.ViewModels
{
public class HomeViewModel : BaseViewModel
{
#region Propriedades
#region Icons
private string _sta... |
using CollaborativeFiltering;
using CollaborativeFilteringUI.Core;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
namespace CollaborativeFilteringUI.Views.LoadData
{
public interface ILoadDataViewModel : IViewModel
... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Library.Models;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Identity;
using System.Security.Claims;
namespace Library.Controllers
{
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Bloodhound.Core
{
public class EventTypeIdentifiers
{
public const int Entry = 1;
public const int Exit = 2;
public const int Tamper = 3;
}
public class GeoFenceTypeIdentifiers
{
public co... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SinusSkateboardsWebApp.Models
{
public class ColorRepository: IColorCategoryRepository
{
private readonly AppDbContext _context;
public ColorRepository(AppDbContext context)
{
... |
using System.Threading.Tasks;
namespace DataAccess.Users
{
public interface ILogOffUserCommand
{
Task ExecuteAsync();
}
}
|
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