text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using AutoMapper;
using CarDealer.Models.BindingModels.Supplier;
using CarDealer.Models.EntityModels;
using CarDealer.Models.ViewModels.Supplier;
namespace CarDealer.Services
{
public class SuppliersService : Service
{
public IEnumerab... |
using BusinessEntities;
using BusinessServices;
using DataModel.Models;
using DataModel.Repository;
using DataModel.UnitOfWork;
using Moq;
using Newtonsoft.Json;
using NUnit.Framework;
using ProductService.Controllers;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Ne... |
/***********************************************************************
* Copyright(c) 2017 SUNCREER Co.,ltd. All rights reserved. / Confidential
* システム名称 :FaceRecognitionClass
* プログラム名称:ユーティリティ
* 作成日・作成者:2017/05/26 張鵬
***********************************************************************/
using System;
using ... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Microsoft.Build.Utilities;
using Microsoft.Build.Framework;
using System.Security.Cryptography.X509Certificates;
using System.Text.RegularExpressions;
using DotNetNuke.Integrity.DatabaseBuilder;
using ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Data;
using System.Reflection;
namespace CRL.Article
{
/// <summary>
/// 文章内容维护
/// </summary>
public class ArticleAction<TType> : BaseAction<TType, IArticle> where TType : class
{
}
}
|
/*
Copyright (c) 2011-2012, HL7, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this
list of conditi... |
using Tomelt.ContentManagement;
using Tomelt.ContentManagement.FieldStorage.InfosetStorage;
namespace Tomelt.Layouts.Helpers {
public static class PlaceableContentExtensions {
public static bool IsPlaceableContent(this IContent content) {
return content.As<InfosetPart>().Retrieve<bool>("Placed... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DistCWebSite.Infrastructure
{
public class SystemConfigRepository
{
public string Get(string configKey)
{
var ctx = new DistCSiteContext();
retu... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using TestClientsProject.Models;
namespace TestClientsProject.CSV
{
public class ImportCSV
{
public static List<Client> GetDataFromCSV(Stream stream)
{
var result = new List<Client... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using TestES.Map;
namespace MapPosition.Map
{
public class MapCore
{
private static string ChinaMapDataPath = System.AppDomain.CurrentDomain.BaseDirectory + "\\MapData\\chinaBoudler.xml";
private static Count... |
using System;
namespace GeoSearch
{
public class BoundingBox
{
public string BBox_CRS { get; set; }
public string BBox_North { get; set; }
public string BBox_South { get; set; }
public string BBox_East { get; set; }
public string BBox_West { get; set; }
}... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using HospitalSystem.Models;
using HospitalSystem.Business;
namespace HospitalSystem.Controllers
{
public class RegisterController : Controller
{... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using USBInterface;
using System.Runtime.InteropServices;
namespace Microsoft.Xna.Framework.Input
{
public static class Joycon
{
[DllImport("hidapi")]
private static extern int joyconC... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Threading;
namespace BankCommunicationFront
{
/// <summary>
/// App.xaml 的交互逻辑
//... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Infrastructure;
using Microsoft.Extensions.DependencyInjection;
using Newtonsoft.Json;
using System;
using System.Threading.Tasks;
namespace WebCore.CustomerActionResult
{
public class MyJsonResult : ActionResult
{
public object Value { ge... |
using System;
using System.Collections.Generic;
namespace bellyful_proj.Models
{
public partial class VolunteerPoliceInfo
{
public int VolunteerId { get; set; }
public DateTime PoliceVetDate { get; set; }
public byte PoliceVetVerified { get; set; }
public Volunteer Volunteer {... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class cRotation : MonoBehaviour {
float mouseX;
float mouseY;
public GameObject camera;
void Update () {
//Rotation
mouseX = Input.GetAxis ("mouseX");
mouseY = Input.GetAxis ("mouseY");
if (mouseX>0 || mouseX<0) {
... |
using System;
namespace Core
{
public class EmployeeAccessRight
{
private AccessRightsOrder accessRightOrder;
public AccessRightsOrder AccessRightOrder { get { return accessRightOrder; } }
private AccessRightsStorage accessRightStorage;
public AccessRightsStorage AccessRightSto... |
using System;
namespace DistributedCollections
{
public interface IDistLock : IDisposable
{
bool Acquire();
}
} |
using LuckyMasale.DAL.DataProviders;
using LuckyMasale.Shared.DTO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LuckyMasale.BAL.Managers
{
public interface IOrderManager
{
Task<List<Order>> GetAllOrders();
... |
using fNbt;
using UnityEngine;
using System.Collections.Generic;
public class CellBehaviorBuildSite : CellBehaviorOccupiable, IHasData {
[SerializeField]
private ParticleSystem dustPs = null;
public bool isPrimary { get; set; }
public float constructionTime { get; private set; }
private List<En... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PADIbookCommonLib;
using System.Runtime.Remoting.Messaging;
using System.Windows.Forms;
namespace Server
{
class ClientToServerServicesObject : MarshalByRefObject, ClientToServerServices
{
public void shareObj... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FuelRadar.Model
{
/// <summary>
/// Represents a gas station and its current fuel price
/// </summary>
public class PriceInfo
{
public Station GasStation { get; pri... |
using System;
namespace DesignPatterns.Composite.GiftExample
{
/// <summary>
/// Leaf - Para o Leaf basta fazer essa implementação, já que não terá filhos
/// </summary>
public class SingleGift : GiftBase
{
public SingleGift(string name, int price)
: base(name, price)
{... |
using System.Diagnostics.CodeAnalysis;
// ReSharper disable LocalizableElement
// ReSharper disable once CheckNamespace
namespace System.ComponentModel.DataAnnotations
{
[ExcludeFromCodeCoverage]
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter)]
public sealed... |
using System;
namespace Apv.AV.Test.Debugger
{
public class DBTest
{
public DBTest()
{
}
}
}
|
using SupplianceStore.Domain.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SupplianceStore.Domain.Abstract
{
public interface IReviewRepository
{
IEnumerable<Review> Reviews { get; }
void SaveReview(Revie... |
using System.Data.Entity;
namespace ClassLibraryAandelen.classes
{
public class AandelenContext : DbContext
{
public AandelenContext()
{
Database.SetInitializer(new DropCreateDatabaseAlwaysAandelenContext());
}
public DbSet<Eigenaar> Eigenaars { get; set; }
... |
using EddiDataDefinitions;
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class MaterialThresholdEvent : Event
{
public const string NAME = "Material threshold";
public const string DESCRIPTION = "Triggered when a material reaches a threshold";
public stat... |
using Profiling2.Domain.Contracts.Tasks;
using Profiling2.Domain.Prf;
using SharpArch.Web.Mvc.JsonNet;
namespace Profiling2.Web.Mvc.Areas.System.Controllers
{
public class PermissionsController : SystemBaseController
{
protected readonly IUserTasks userTasks;
public PermissionsController(IUse... |
/// <summary>
/// 2015
/// Ben Redahan, redahanb@gmail.com
/// Project: Spectral - The Silicon Domain (Unity)
/// Vision Cone: procedural mesh 2D cone of vision
/// </summary>
using UnityEngine;
using System.Collections;
public class VisionCone : MonoBehaviour {
public int raysToCast;
public int sightRang... |
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using Dg.KMS.People;
namespace Dg.KMS.EntityMapper.Persons
{
public class PersonCfg : IEntityTypeConfiguration<Person>
{
public void Configure(EntityTypeBuilder<Person> builder)
{
builder.... |
using UnityEngine;
using System.Collections;
public class CameraController : MonoBehaviour {
public GameObject ball;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.position = new Vector3(ball.transform.position.x, ball.transform.position.... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Framework.Core.Common;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
namespace Tests.Pages.Van.SocialOrg
{
public class EditCampaign : SocialOrgNav
{
public EditCampaign(Driver d... |
using DotNetOpenAuth.Messaging;
using DotNetOpenAuth.OAuth;
using DotNetOpenAuth.OAuth2;
using System.Collections.Generic;
namespace MvcApplication1.Login
{
public class OauthClient : WebServerClient
{
public static readonly ServiceProviderDescription description = new ServiceProviderDescription
... |
using System;
using System.Threading;
using Framework.Core.Common;
using Tests.Pages.Oberon;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.PageObjects;
namespace Tests.Pages.Oberon.Debt
{
public class DebtBasePage : DoublePane
{
public DebtBasePage(Driver driver) : base(driv... |
using MyConferenceCalls.Resources;
namespace MyConferenceCalls
{
public class Localization
{
private static AppResources localizedResources = new AppResources();
public AppResources LocalizedResources { get { return localizedResources; } }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.OleDb;
namespace CountDownGame
{
class DB
{
private OleDbConnection con;
private OleDbCommand cmd;
private OleDbDataReader rd;
public List<stri... |
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
namespace EmberKernel.Services.EventBus
{
public abstract class Event
{
public string EventName { get; protected set; }
public Event(string eventName)
{
EventName = eventName;
... |
using System;
using System.Text;
using System.Collections.Generic;
using AIMLbot.Utils;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace AIMLbot.UnitTest.Utils
{
/// <summary>
/// http://individed.com/code/to-title-case/tests.html
/// </summary>
[TestClass]
public class TitleCaseTests... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using NUnit.Framework;
namespace Laan.Sql.Parser.Test
{
[TestFixture]
public class TestTokenizer
{
private static ITokenizer GetTokenizer( string input )
{
ret... |
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Identity.UI.Services;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.Extensions.Logging;
using MyPro... |
using System;
using System.Collections.Generic;
using System.Reflection;
namespace JakePerry.Reflection
{
public static class ReflectionUtility
{
/// <inheritdoc cref="AppDomain.CurrentDomain"/>
/// <remarks>
/// Shortcut for the <see cref="AppDomain.CurrentDomain"/> property.
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MVP.Base.BaseRepository;
namespace MVP.Sample.Web.IRepositories
{
public interface IDependencyUC2Repository : IRepository<object>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using AutoMapper;
using Models;
namespace WebAppMVC.App_Start
{
public class MappingProfile : Profile
{
public MappingProfile()
{
/* var config = new MapperConfiguration(cfg =>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ProgrammingContest.Library
{
/// <summary>
/// 法modでの計算を行う
/// </summary>
class ModCalc
{
private readonly int maxVal;
private readonly int mod;
pri... |
using OpenUi;
namespace OpenUi
{
public class CloseParentModal : FormButton
{
protected override void Pressed()
{
base.Pressed();
transform.parent.GetComponent<Modal<SampleModalType>>().Hide();
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _08.NumbersMatrix
{
class Matrix<T>
where T : struct, IComparable, IFormattable, IConvertible, IComparable<T>, IEquatable<T> //generic constraints
{
private int cols;
... |
using System;
namespace Animals.Exeptions
{
public class InvalidInputExeptions : ArgumentException
{
private const string DefaulMessage = "Invalid input!";
public InvalidInputExeptions() : base(DefaulMessage)
{
}
}
} |
using System.Collections.Generic;
using TMPro;
using UnityEngine;
//made by Daniel Otaigbe
public class DialogueManager : MonoBehaviour
{
public TextMeshProUGUI nameText;
public TextMeshProUGUI dialogueText;
public TextMeshProUGUI helperText;
public Canvas canvas;
public GameObject dialogueBox;
private Transform... |
namespace HCore.Identity
{
public class IdentityCoreConstants
{
public const string OidcScheme = "oidc";
public const string JwtScheme = "jwt";
public const string ExternalOidcScheme = "oidc.external";
public const string ExternalSamlScheme = "saml.external";
public co... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using FunctionalProgramming.Basics;
using FunctionalProgramming.Monad.Transformer;
namespace FunctionalProgramming.Monad.Parsing
{
public sealed class ParserState<T>
{
public stati... |
using System;
using System.Collections.Generic;
using System.Linq;
/*
* tags: heap, greedy
* Time(nlogn), Space(n)
* sort workers based on their ratio; maintain a heap of quality of the smallest k workers.
* for each worker i after first k, if worker[i] is selected then the total cost is ratio[i]*(quality[i] + su... |
namespace Sfa.Poc.ResultsAndCertification.CsvHelper.Models.BulkUpload
{
public class BulkUploadError
{
public string FieldName { get; set; }
public string FieldValue { get; set; }
public string ErrorMessage { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using ConsoleApp1.Entities;
using OpenQA.Selenium;
using OpenQA.Selenium.IE;
namespace ConsoleApp1.Entities
{
public class Keyboard_DOB
{
... |
using UnityEngine;
using System.Collections;
public class Enemy : MonoBehaviour {
[HideInInspector] public Transform Player;
[HideInInspector] public IEnemyState CurrentState;
[HideInInspector] public RunState RunState;
[HideInInspector] public JumpState JumpUpState;
[HideInInspector] public JumpState JumpForwar... |
using Invector.vCamera;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class WorldUIManager : MonoBehaviour {
public GameObject pickupCanvas;
private GameObject player;
private vThirdPersonCamera camera;
// Use this for initialization
void Start () {
GameO... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace NotSoSmartSaverAPI.DTO.ExpensesDTO
{
public class ModifyExpenseDTO
{
public string expenseId { get; set; }
public string expenseName { get; set; }
public float moneyUsed { get; se... |
using Newtonsoft.Json;
namespace gView.Interoperability.GeoServices.Rest.Json.Response
{
public class JsonExportResponse : JsonStopWatch
{
[JsonProperty("href", NullValueHandling = NullValueHandling.Ignore)]
public string Href { get; set; }
[JsonProperty("imageData", NullValueHandling... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ZipLine : MonoBehaviour
{
private GameObject hand;
public float speed = 3.0f;
public GameObject player;
public OVRInput.Controller controller = OVRInput.Controller.Active;
public Transform endPoint;
// ... |
namespace CoherentSolutions.Extensions.Configuration.AnyWhere
{
public interface IAnyWhereConfigurationFileSystem
{
bool FileExists(
string path);
string GetFileContentAsString(
string path);
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class GestionBD : MonoBehaviour {
public InputField txtUsuario;
public InputField txtContraseña;
public string nombreUsuario;
// public int idUsuario;
... |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
//
// This source code is licensed under Microsoft Shared Source License
// Version 1.0 for Windows CE.
// For a copy of the license visit http://go.microsoft.com/?linkid=2933443.
//
using System;
using System.Collections;
using System.Text;
using Mi... |
using Autofac;
using EmberKernel.Plugins.Components;
using EmberKernel.Services.Command;
using EmberKernel.Services.Command.Components;
namespace EmberKernel
{
public static class PluginExtensions
{
public static void UseCommandContainer<T>(this ILifetimeScope scope, bool enableCommandHelp = true) whe... |
using AutoMapper;
using GardenControlCore.Models;
using GardenControlRepositories.Entities;
using GardenControlRepositories.Interfaces;
using GardenControlServices.Interfaces;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Syste... |
using System;
namespace Refactoring_05_Calculator
{
public class Calculator
{
/// <summary>
/// que hicimos:
/// para el accountstatus = valuable customer, modificamos la regla constante: 0.7m * price por una regla que sea igual a todas las otras
/// price - 0.3m * price
... |
/**
* Definition for a binary tree node.
* public class TreeNode {
* public int val;
* public TreeNode left;
* public TreeNode right;
* public TreeNode(int x) { val = x; }
* }
*/
public class Solution {
private bool Helper(TreeNode root, long min, long max) {
if (root == null) return... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using RecipesFinal.Data.Context;
using RecipesFinal.Data.Model;
namespace RecipesFinal.Controllers
{
[Produces("app... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using _05.GenericListT;
namespace _06.AutoGrowArray
{
class MakeAList
{
static void Main()
{
int [] arr = new int[]{2, 4, 5};
UseGenericList<int[]>.Auto... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
namespace gView.SetupHelper
{
class Program
{
static int Main(string[] args)
{
try
{
if (args.Length == 0)
{
Console.WriteLine("Usage:... |
using System;
using Android;
using Xamarin.Forms;
using Xamarin;
using Kuromori;
using Kuromori.Droid;
using Android;
using Android.Content;
using Android.Views;
using Android.App;
using Android.Renderscripts;
using Xamarin.Forms.Platform.Android;
using System.ComponentModel;
[assembly: ExportRenderer(typeof(Passwor... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Repository.Repositorio
{
public class TradeDTO : SectorDTO
{
private int _idTrade;
private int _idCliente;
private decimal _tradeValue;
public int idTrade
{
get { return _idTrade; }
s... |
using System;
using System.IO;
using System.Reflection;
namespace Messaging.Resolvers
{
/// <summary>
/// This class resolves resource by matching filename and extension of the embedded resources in an assembly
/// </summary>
public sealed class EmbeddedResourceResolver : ResourceResolver
{
private readonly As... |
using System;
namespace Aquamonix.Mobile.Lib.Domain
{
/// <summary>
/// Base interface for domain objects which can be merged with a parent version.
/// </summary>
/// <typeparam name="T"></typeparam>
public interface IMergeable<T>
{
void MergeFromParent(T parent, bool removeIfMissingFromParent, bo... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Anywhere2Go.DataAccess.Entity
{
public class SurveyorQRCodeTaskLog
{
public Gui... |
using DChild.Gameplay;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace DChild.Gameplay.Objects.Characters.Enemies
{
public class GemCrawlerAnimation : CharacterAnimation
{
public bool isAttackAnimationPlaying;
public override void DoDeath()
{
... |
using Euler_Logic.Helpers;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Euler_Logic.Problems {
public class Problem302 : ProblemBase {
private PrimeSieve _primes;
private List<ulong[]> _factors;
private List<Tuple<ulong, ulong>> _primeFactors;
privat... |
using System.Collections.Generic;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Thesis {
public sealed class TextureManager
{
private static readonly TextureManager _instance = new TextureManager();
public static TextureManager Instance
{
get { return _instance; }
}
private static bo... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace OCR_project
{
public partial class Form4 : Form
{
public string name1;
public Form4(in... |
using System;
using System.Diagnostics;
using System.Threading.Tasks;
namespace NHShareBack
{
class Program
{
readonly Listener Server = new Listener();
static async Task Main(string[] args)
{
try
{
await new Program().MainAsync().ConfigureAwait... |
public class Solution {
public string GetPermutation(int n, int k) {
int fact = 1;
List<int> helperList = new List<int>();
for (int i=1; i<=n; i++) {
fact *= i;
helperList.Add(i);
}
StringBuilder sb = new StringBuilder();
for (int i=0, l=k-1; i... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ControllerPage
{
public partial class FormMode : Form
{
public FormMode()
... |
using ADP.Membership.Entity;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ADP.Membership
{
public class LoginManager
{
private static volatile LoginManager instance;
private static object locker = new object();
public static... |
using System;
using System.Net;
using System.Net.Mail;
using Infrastructure.Loggers;
namespace Infrastructure.Mailers
{
public class SmtpMailer : IMailer
{
private readonly string _smtpHost;
private readonly int _smtpPort;
private readonly string _smtpUsername;
private readonly... |
using LiteDB;
using MonitorBoletos.Model;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
namespace MonitorBoletos.DAO
{
public class BancoDAO
{
#region Fields
/// <summary>
/// Obter a string de conexão que vai ser utilizada
/// ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using KartObjects;
using System.ComponentModel;
namespace KartExchangeEngine
{
class CurrWhRest:Entity
{
[DBIgnoreAutoGenerateParam]
[DBIgnoreReadParam]
public override string FriendlyName
{
... |
using Sales.Helpers;
using System;
using Sales.Services;
using System.Collections.ObjectModel;
using Sales.Models;
using GalaSoft.MvvmLight.CommandWpf;
using Sales.Views.SupplyViews;
using MahApps.Metro.Controls.Dialogs;
using MahApps.Metro.Controls;
using System.Windows;
using System.Linq;
using System.Collections.Ge... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
// http://marupeke296.com/UNI_SND_No3_SoundPlayer.html
public class SePlayer {
GameObject sePlayerObj;
AudioSource audioSource;
Dictionary<string, AudioClipInfo> audioClips = new Dictionary<string, AudioClipInfo>();
// AudioClip info... |
using System;
using System.Windows;
using System.Windows.Navigation;
using System.IO.IsolatedStorage;
using System.Globalization;
using System.Threading;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using Microsoft.Phone.Scheduler;
using MyConferenceCalls.Resources;
namespace MyConferenceCalls
{
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using PlatformStatusTracker.Core.Enum;
using PlatformStatusTracker.Core.Repository;
using PlatformStatusTracker.Core.Data;
using Newtonsoft.Json;
using Microsoft.Extensio... |
using System;
using UnityEngine;
namespace Egret3DExportTools
{
public class SkinnedMeshRendererSerializer : ComponentSerializer
{
protected override void Serialize(Component component, ComponentData compData)
{
SkinnedMeshRenderer comp = component as SkinnedMeshRenderer;
... |
// This program will take the scores of up to ten bowlers and their names and
// output the highest, lowest and average score
// Name: Brian Herbst
// CS 1400 Section X01
// Project: CS1400_Project06
// Date: 10/27/12
//
// I declare that the following code was written by me or provided
// by the instructor... |
using System;
using System.Collections.Generic;
namespace ServiceDeskSVC.DataAccess.Models
{
public partial class HelpDesk_TicketType
{
public HelpDesk_TicketType()
{
this.HelpDesk_Tickets = new List<HelpDesk_Tickets>();
}
public int Id { get; set; }
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DAL;
using MODELS;
using System.Collections;
namespace BLL
{
public class ClassCliente
{
public IEnumerable ListarClientes()
{
RepositorioGenerico<Clientes> RE... |
using System;
using System.Collections.Generic;
using System.Linq;
/*
* tags: segment tree
* Space(n); Build: Time(n), Query/Update: Time(logn)
* Depending on its purpose, tree node stores the sum/max/gcd/lcd of its data range. If a node is the sum of data range[i..j],
* then its left is sum of data range[i..m],... |
namespace Uintra.Core.Jobs.Enums
{
public enum JobTimeTypeEnum
{
Seconds,
Minutes,
Hours,
Days,
Date
}
}
|
using Alabo.Data.People.Users.Domain.Services;
using Alabo.Framework.Basic.Address.Domain.Services;
using Alabo.Test.Base.Attribute;
using Alabo.Test.Base.Core;
using Alabo.Test.Base.Core.Model;
using MongoDB.Bson;
using Xunit;
namespace Alabo.Test.Core.User.Domain.Services
{
public class IUserAddressServiceTests ... |
namespace _10._PredicateParty
{
using System;
using System.Collections.Generic;
using System.Linq;
public class Startup
{
public static void Main()
{
List<string> names = Console.ReadLine().Split(new[] {' '}, StringSplitOptions.RemoveEmptyEntries).ToList();
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
using BassPlayer.CS;
namespace MusicLibrary
{
public partial class MainForm : Form
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace EasyDev.EPS.Attributes
{
[AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = true, Inherited = true)]
public abstract class ValidatorAttribute : Attribute
{
pub... |
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