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using Agenda.Domain; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Agenda { public partial class MainForm : Form { private r...
namespace Ach.Fulfillment.Web.Areas.Manage.Controllers { using System.Configuration; using Ach.Fulfillment.Business; using Ach.Fulfillment.Data; using Ach.Fulfillment.Web.Areas.Manage.Models; using Microsoft.Practices.Unity; public class AchManager { [Dependency] public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using AxisPosCore.Common; using KartObjects; namespace AxisPosCore { public class GetCashSumActionExecutor:POSActionExecutor { public GetCashSumActionExecutor(POSActionMnemonic action) : base(action) ...
using Project371.Core; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Project371.Core { /// <summary> /// Manages the scene transition /// </summary> class SceneManager { private static SceneManager instance; ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Fruit2 { public int fruit_number; public int fruit_level; public int fruit_size; public int fruit_type; public int fruit_element; public float weighted; public float probability; pub...
// //----------------------------------------------------------------------------- // // <copyright file="MemoryLeakStrategy.cs" company="DCOM Engineering, LLC"> // // Copyright (c) DCOM Engineering, LLC. All rights reserved. // // </copyright> // //----------------------------------------------------------------...
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using TestShop.Application.Models.User; using TestShop.CrossCutting.Enums; namespace TestShop.Application.ServiceInterfaces { public interface IUserService { Task<IList...
using System.Collections.Generic; namespace pokemonapp.Models { public class Pueblo { public int Id { get; set; } public string Nombre { get; set; } public Region Region { get; set; } // EF Shadow property public int RegionId { get; set; } public ICollection<Ent...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AbstractsInterfaces { abstract class BaseExc01 { protected int[] Arr1; public BaseExc01(int n) { Arr1 = new int[n]; } public int Arr...
namespace SimpleConfigSections { internal interface IBaseValueProvider { object this[string propertyName] { get; } } }
using System; using System.Collections.Generic; using System.Text; namespace ClassMetotDemo { class CustomerManager { public void ToList(Customer customer) { Console.WriteLine(customer.CustomerName+ " " + customer.CustomerSurname); Console.Read...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class AIJawa : MonoBehaviour { public JawaManager jm; public float speed; public float speedRun; public float timeRun; public float maxTimeWalk; public int frequenceWalk; // Start is called before the f...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Threading; using System.Threading.Tasks; namespace Reactive.Flowable.Test { [TestClass] public class SubscribeTests { [TestMethod] public async Task testSingleSource() { var num = 1_000_000; ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using ConsoleApplication1; using System.Linq; using System.Collections.Generic; namespace UnitTestProject1 { [TestClass] public class VehicleUnitTest { [TestMethod] public void VehicleCanDrive() { var v ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; abstract public class ControlBase : MonoBehaviour { protected const string hAxis = "Horizontal", vAxis = "Vertical", mAxisX = "Mouse X", mAxisY = "Mouse Y", sprintBtn = "Sprint"; pr...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DSqueue { class Program { static void Main(string[] args) { //1. Queue is a linear datastructure which follows the order of first ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using AxisPosCore; using KartObjects; using KartObjects.Entities; namespace AxiPos { public partial class FormGoodSelect : Form, ...
using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; using UnityEngine.Advertisements; using UnityEngine.Analytics; using System.Collections.Generic; using System; public class GameplayUI : MonoBehaviour { public Text hintText; public GameObject fadeScr; public GameObject hint; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Alquiler_Video_Juegos.DAL.Model { public class DALJuego { public int AgregarJuego(object Juego) { using (var DBContext = new BDAlquiler_Video_JuegosEntities(...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using static damdrempe_zadaca_1.Podaci.Enumeracije; namespace damdrempe_zadaca_1.Modeli { class SpremnikCitanje { public string Naziv { get; set; } public VrstaSpremnika Vrsta {...
using System; using System.Collections.ObjectModel; using System.Linq; using System.Threading.Tasks; using AGCompressedAir.Windows.Enums; using AGCompressedAir.Windows.Models; using AGCompressedAir.Windows.Services.PartService; using AGCompressedAir.Windows.Validation; using AGCompressedAir.Windows.ViewModels.Base; n...
using System.Collections.Generic; using System.Linq; using System.Web.Mvc; using com.Sconit.Entity.Exception; using com.Sconit.Entity.INV; using com.Sconit.Entity.MD; using com.Sconit.Entity.ORD; using com.Sconit.Entity.SCM; using com.Sconit.Service; using com.Sconit.Web.Models; using com.Sconit.Web.Models.SearchModel...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class MouseCountDisplay : MonoBehaviour { bool registeredForEvents; public Slider slider; private int miceThisLevel; // Use this for initialization void Start () { RegisterForEvents (); UpdateLevelConfig (); UpdateSlider (); } vo...
namespace PrettyLink.Domain.DataAccess { using System.Collections.Generic; using System.Threading.Tasks; using JetBrains.Annotations; using PrettyLink.Domain.DataAccess.Model; public interface ILinkDataProvider { [NotNull] [ItemNotNull] Task<IEnumerable<Link>> GetLinksA...
using NStandard.Collections; using System; using Xunit; namespace NStandard.Test { public class ArrayVisitorTests { [Fact] public void TypeNotSameTest() { var src = new string[4, 4].Let((i0, i1) => $"{i0}, {i1}"); var visitor = new ArrayVisitor<int>(src); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CTF { class Ex6 : ExX { public Ex6(string str) : base(str) { } public override string solve(string question) { try ...
namespace ForumSystem.Web.Tests.Routes { using ForumSystem.Web.Controllers; using MyTested.AspNetCore.Mvc; using Xunit; public class ChatControllerTests { [Fact] public void GetLiveChatShouldBeRoutedCorrectly() => MyRouting .Configuration() ...
// See https://aka.ms/new-console-template for more information //definir as configurações public class Cromossomo { public int[] Genes { get; set; } public double Fitness { get; set; } public Cromossomo(int tamanho) { Genes = new int[tamanho]; Random random...
using System; using Microsoft.Phone.Controls; namespace Watch { public partial class Settings : PhoneApplicationPage { public Settings() { InitializeComponent(); Loaded += SettingsLoaded; } void SettingsLoaded(object sender, System.Windows.RoutedEventAr...
// ReSharper disable InconsistentNaming using FluentMigrator; namespace App.Data.Migrations { [Migration(1566687997)] public class CreateUsersTables_1566687997 : Migration { public override void Up() { Execute.Sql(@" create table public.user ( ...
using System; using System.Web; using Compent.Extensions; using UBaseline.Core.RequestContext; using Uintra.Core.UbaselineModels.RestrictedNode; using Uintra.Features.Groups.Helpers; using Uintra.Features.Groups.Models; using Uintra.Features.Groups.Services; using Uintra.Features.Links; using Uintra.Features.Media.Enu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TinhLuongINFO { public class Log_Login { private string userName; private string loginTimeConvert; private string ipUser; private string action; ...
using System; using System.ComponentModel.DataAnnotations; namespace BankDepositLibrary { public class BankDeposit { private const double MINIMUM_DEPOSIT_PERCENTAGE = 0; private const double MAXIMUM_DEPOSIT_PERCENTAGE = 25; private const double DEPOSIT_ZERO = 0; public static ...
using Microsoft.Data.SqlClient; using System.Collections.Generic; using Microsoft.Extensions.Configuration; using Sunnie.Models; using Sunnie.Utils; namespace Sunnie.Repositories { public class SkinTypeRepository : BaseRepository, ISkinTypeRepository { public SkinTypeRepository(IConfiguration configur...
 using ISE.Framework.Server.Core.DataAccessBase; using ISE.SM.Common.DTO; using ISE.SM.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ISE.SM.DataAccess { public class RoleToRoleConstraintTDataAccess : TDataAccess<RoleToRoleCo...
namespace BettingSystem.Application.Betting.Bets.Commands.Close { using System.Threading; using System.Threading.Tasks; using Common; using Common.Contracts; using Common.Exceptions; using Domain.Betting.Models.Matches; using Domain.Betting.Repositories; using MediatR; public class...
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Options; using PatientWebApp.Auth; using PatientWebApp.Controllers.Adapter; using PatientWebApp.DTOs; using PatientWebApp.Settings; using RestSharp; namespace PatientWebApp.Controllers ...
using GitTFS_Migration.Domain.DataModels; using GitTFS_Migration.Domain.Enums; using GitTFS_Migration.Domain.Interfaces; using System.Collections.Generic; namespace GitTFS_Migration.Domain.Classes { public class CommandLibraryFactory : ICommandLibraryFactory { private const string TFS_SERVER = @"http:...
using GalaSoft.MvvmLight.CommandWpf; using MahApps.Metro.Controls; using MahApps.Metro.Controls.Dialogs; using Sales.Helpers; using Sales.Models; using Sales.Reports; using Sales.Services; using Sales.Views.SupplyViews; using System; using System.Collections.ObjectModel; using System.Linq; using System.Windows; using ...
using Efa.Application.Interfaces; using Efa.Application.ViewModels; using Efa.Services.WebApi.Filters; using System; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web.Http; namespace Efa.Services.WebApi.Controllers { [RoutePrefix("api")] //[AutoInvalidateCacheOutput] ...
using System.Collections.Generic; using UnityEngine; using UnityEngine.Tilemaps; namespace Motherload.Core.Helpers { public static class Extensions { /// <summary> /// Retorna todos os pisos <see cref="T"/> /// </summary> /// <typeparam name="T">Piso buscado</typeparam> ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; namespace Windows_Project { public partial class Customers...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.WebAPI.Entities { /// <summary> /// IRAP 标准请求报文类 /// </summary> public class TIRAPCustomRequestContent { /// <summary> /// 社区标识 /// </summary> public ...
using CC.Web.Dao.Core; using CC.Web.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace CC.Web.Dao.Articles { public class ArticleDao : BaseDao<Article>, IArticleDao { public List<Article> FindByUser(Guid userId) { return Repositor...
 namespace Web.Interfaces { public interface IModel { string Resource(); } }
namespace Sitecore.AntiPackageWizard.Util { using Sitecore.Data.Items; using Sitecore.Diagnostics; using System.Collections.Generic; public abstract class PackageBuilderBase { private readonly List<string> files = new List<string>(); private readonly List<Item> items = new List<It...
using System.Collections.Generic; using System.Web; using System.Web.Optimization; namespace XH.Labs.AngularJs { public class BundleConfig { // For more information on bundling, visit https://go.microsoft.com/fwlink/?LinkId=301862 public static void RegisterBundles(BundleCollection bundles) ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class ViewState : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { ViewState["Demo...
using CurriculumManagement.ViewModels; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Configuration; using System.Web.Mvc; namespace CurriculumManagement.Models.POCO { public static class AcademicYear { private static List<SelectListItem> academic...
using Cafe.API.Data; using Cafe.API.Models.Entities; using Cafe.API.Models.Repository; using System.Collections.Generic; using System.Linq; namespace Cafe.API.Models.DataManager { public class CategoryDataManager: IDataRepository<Category> { readonly CafeDbContext _context; public CategoryDat...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.Serialization; namespace CapaEntidades { [DataContract] public class PaisEntidad { [DataMember] public string CodPais { get; set; } [DataMember] public string Nombre { get;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DAL.Exceptions { public class OverrideMeException : Exception { public OverrideMeException() { string defaultMessage = "You have to override this method to ...
using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace 查号管理 { static class Program { /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { try { ...
using SnowDAL.DBModels; using SnowDAL.Paging; using SnowDAL.Searching; using System.Threading.Tasks; namespace SnowDAL.Repositories.Interfaces { public interface IUserRepository : IEntityBaseRepository<UserEntity> { Task<UserEntity> GetSingleWithDependencies(int id); Task<PagingResult<UserEnti...
using System; namespace MarcusW.SharpUtils.Core.Extensions { public static class StringExtensions { public static byte[] ParseAsHex(this string value) => HexConvert.FromHexString(value); public static byte[] ParseAsBase64(this string value) => Convert.FromBase64String(value); } }
using System.Web.Mvc; namespace MvcAreasApp.Areas.Dashboard.Controllers { public class DashboardController : Controller { // // GET: /Dashboard/Dashboard/ public ActionResult AddPost() { return View(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Security.Principal; using System.Web; using System.Collections; using System.Threading; using System.Web.SessionState; using System.Web.Security; namespace EasyDev.Security { /// <summary> /// 用户安全...
using System; using System.Collections.Generic; using System.Reflection; using Dapper; using System.Data; using System.Data.SqlClient; using Microsoft.Extensions.Configuration; namespace Embraer_Backend.Models { public class Usuario { public long IdUsuario { get; set; } public long? IdNivelAces...
using System; using System.Runtime.InteropServices; namespace Vlc.DotNet.Core.Interops.Signatures { /// <summary> /// Get current video subtitle. /// </summary> [LibVlcFunction("libvlc_video_get_spu")] [UnmanagedFunctionPointer(CallingConvention.Cdecl)] internal delegate int GetVideoSpu(IntPtr...
using Microsoft.AspNetCore.Identity; using System.Collections.Generic; namespace ChatSupport.Models { public class ApplicationUser : IdentityUser { public bool isBusy { get; set; } public string DisplayName { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine.SceneManagement; using UnityEngine; public class LevelLoader : MonoBehaviour { public string levelToLoad; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } //Cuando...
using Common.Entities; using DAL.Interfaces; using System; using System.Collections.Generic; namespace BLL.Services { public class RecordService { private readonly IRecordRepository _repository; public RecordService(IRecordRepository repository) { _repository = repository;...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Text.RegularExpressions; using System.Threading.Tasks; using System.Windows.Forms; using System...
using System; using System.Collections.Generic; using System.Text; namespace RestDDD.Domain.Core.Interfaces.Services { public interface IServiceBase<TEntity> where TEntity : class { void Add(TEntity obj); void Upadate(TEntity obj); //void Remove(TEntity obj); void Remove(int ...
using Alabo.Data.People.UserTypes; using Alabo.Web.Mvc.Attributes; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace Alabo.Data.People.Stores.Domain.Entities { /// <summary> /// 线上商城店铺 /// </summary> [ClassProperty(Name = "供应商管理", Gr...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ResetScript : MonoBehaviour { private Vector2 initialPosition; void Start() { initialPosition = this.transform.position; } // Start is called before the first frame update public void ResetPosition() { thi...
using System; using System.Runtime.InteropServices; using System.Reflection; namespace Project.Hook { #region キーフッククラス public class LLKeyHook : HookAPI, IDisposable { /// <summary> /// コンストラクタ /// </summary> public LLKeyHook() { } /// <summary> /// デストラクタ ...
using ENode.Eventing; namespace ENode.Sample.Domain { public class NoteTitleChangedEvent : DomainEvent<string> { public string Title { get; private set; } public NoteTitleChangedEvent() { } public NoteTitleChangedEvent(string title) : base() { Title = title; ...
using Focuswin.SP.Base.Utility; using Microsoft.SharePoint; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using YFVIC.DMS.Model.Models.Common; using YFVIC.DMS.Model.Models.Settings; using YFVIC.DMS.Model.Models.HR; namespace YFVIC.DMS.Model.Models....
using System; using System.Collections.Generic; using System.Text; namespace EmberKernel.Services.Command.Sources { public interface IMultiDispatchSource : ICommandSource { void Register<T>() where T : ICommandSource; void Remove<T>() where T : ICommandSource; } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Net; namespace ScoreSquid.Web.Services { public class FootballDataRepository { public string ChampionshipResultsUri { get { return "http://www.football-data.co.uk/mmz4281/1...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BUS_QLBaiXe; using System.Data; namespace DAL_QLBaiXe { public class DAL_NhanVien { DBConnect con = new DBConnect(); public string kiemtra(string manv) { ...
using System; using System.Collections.Generic; using UnityEngine; public class SelectedAbilityDisplayManager : MonoBehaviour { private const int MAX_SELECTED_ABILITIES = 3; private readonly List<UnlockedAbilityDisplay> abilityDisplays = new List<UnlockedAbilityDisplay>(); private void Awake() { ...
using System; using System.Collections.Generic; using Microsoft.AspNetCore.Identity; namespace DataAccess.Users { public class CannotChangePasswordExeption : Exception { public IEnumerable<IdentityError> Errors { get; set; } public CannotChangePasswordExeption(IEnumerable<IdentityError> errors...
 using System.Collections.Generic; using System; namespace Mio.TileMaster { [Serializable] public class TileData { public List<NoteData> notes; public TileType type = TileType.Empty; public TileType subType = TileType.Normal; public float soundDelay; public float startTi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Controls.Primitives; namespace MinecraftToolsBoxSDK { public class CustomThumb : Thumb { public DragDirection DragDirection { get; set; } } }
 namespace Crystal.Plot2D { internal static class WindowsMessages { internal static int WM_MOUSEWHEEL = 0x20A; } }
using UnityEngine; public class bunnyController : MonoBehaviour { public int turnAngle = 25; private bool spinning = true; private float gameTimer; private int seconds; private Animator anim; private void Start() { anim = GetComponent<Animator>(); gameTimer = Time.time; } void Update() { if (Time.t...
using SGCFT.Dominio.Entidades; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.IO; using System.Linq; using System.Web; namespace SGCFT.Apresentacao.Models { public class VideoViewModel { public VideoViewModel() { } pu...
using System.Collections.Generic; using UnityEngine; public class WoldManager : MonoBehaviour { public int resolution = 10; public float noiseScale; public float amplitude; [Range(0, 8)] public int octaves; [Range(0,1)] public float persistance; public float lacunarity; public int seed; public float ...
 using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Web; using System.Web.SessionState; namespace 工艺文件管理new.View.工艺文件管理 { /// <summary> /// accept 的摘要说明 /// </summary> public class accept : IHttpHandler, IRequiresSessionState { public void Pro...
using System; namespace BonusLab_16 { class Program { static void Main(string[] args) { CarApp ca = new CarApp(); Car c = new Car(); Console.WriteLine("Welcome to the Grand Circus admin console!"); ca.GetCarInfo(); ca.Pr...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 面向对象 { public class 静态和非静态 { public void F1() { Console.WriteLine(); } public static void F2() { Console.WriteLine(); } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Ingredient : MonoBehaviour, IPizzaIngredient { string _ingredientName; string _ingredientNameFormatted; FoodType _foodType; Rarity _rarity; public string IngredientName { get { ...
using System.Windows.Controls; namespace EmberWpfCore.UserControls { /// <summary> /// PluginOverallControl.xaml 的交互逻辑 /// </summary> public partial class PluginOverallControl : UserControl { public PluginOverallControl() { InitializeComponent(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using EBS.Infrastructure.Task; using Dapper.DBContext; using EBS.Infrastructure; using EBS.Infrastructure.Log; using System.Diagnostics; using EBS.Domain.Entity; namespace EBS.Domain.Service { public...
using System; using System.Collections.Generic; using System.Text; using Xunit; namespace DomainEventsTest.SharingContext.DataDrivenTests { public class TakeDamageAnotherTest { [Theory] [MemberData("TestData", MemberType = typeof(InternalHealthDamageTestData))] public void TakeDamage(i...
using GongSolutions.Wpf.DragDrop; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using ViewModelLib; namespace TestGUI.ViewModels { public class TilesViewModel : ViewModelCollection<TileViewModel>, IDropTarget { void IDropT...
using System; using System.Windows.Forms; namespace TorreHanoi { public partial class frm_Menu : Form { /// <summary> /// Contructor del formulario /// </summary> public frm_Menu() { InitializeComponent(); } /// <summary> /// Metodo ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class MonoSingleton : MonoBehaviour { public static MonoSingleton Instance => _instance; private static MonoSingleton _instance; private void Awake() { if (_instance == null) { _instance = this; DontDest...
#region Using directives using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; #endregion namespace Sideris { public partial class SearchTab : UserControl { private Dictiona...
using AFPABNB.Dao; using AFPABNB.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace AFPABNB.EspaceClient { public partial class EspaceClient : System.Web.UI.MasterPage { public Client client; ...
using System; using System.Collections.Generic; using System.Linq; namespace JigsawLibrary { /// <summary> /// This class contains a method that solves problem puzzles. /// </summary> public class Solve { /// <summary> /// If IDDFS finds a successful solution, this variable is used to store it. /// </summa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Configuration; using System.Data; using System.Data.SqlClient; public partial class zjdbxkycg : System.Web.UI.Page { public static object SqlNull(TextBox obj) ...
using Eddi; using EddiConfigService; using EddiCore; using EddiDataDefinitions; using EddiDataProviderService; using EddiNavigationService; using System; using System.Collections.Generic; using System.ComponentModel; using System.Globalization; using System.Linq; using System.Text.RegularExpressions; using System.Thre...
using Fingo.Auth.DbAccess.Repository.Interfaces; using Fingo.Auth.Domain.Users.Factories.Interfaces; using Fingo.Auth.Domain.Users.Implementation; using Fingo.Auth.Domain.Users.Interfaces; namespace Fingo.Auth.Domain.Users.Factories.Implementation { public class GetAllUserFactory : IGetAllUserFactory { ...
using UnityEngine.Events; namespace Project.Testing.ChestSM { public class Rope : Interactable { private const ItemAction CUT = ItemAction.ATTACK; public UnityEvent OnCut; public override void Use(Item item) { if (item != null && item.action_ == CUT) {...
using System; namespace Interfaces { public class LoggingService { public static void WriteToLog(ILoggable item) { Console.WriteLine(item.Log()); } } }
using System; using System.Collections.Generic; namespace thedailypostContext { public partial class UserArticle { public UserArticle() { UserArticleContent = new HashSet<UserArticleContent>(); } public int Id { get; set; } public int UserAccountId { get; s...