text
stringlengths
13
6.01M
using System; using System.Web.Mvc; using DevExpress.Web.Mvc; namespace DevExpress.Web.Demos { public partial class TreeListController : DemoController { public ActionResult InlineEditing() { return DemoView("InlineEditing", NewsGroupsProvider.GetEditablePosts()); } [ValidateIn...
using System; using System.Windows.Forms; namespace gView.Plugins.Editor.Dialogs { public partial class FormDirection : Form { public FormDirection() { InitializeComponent(); } public double Direction { get { return (d...
using System.Linq; using Tools; namespace _095 { class Program { const int LIMIT = 1000000; private static int[] _divisorSums; class AmicableCycle : Cycle<int> { public AmicableCycle(int initialState) : base(initialState) { } ...
using gView.Framework.LinAlg; using System; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace gView.Framework.Symbology.UI.Controls { public partial class ShadeAngleSetter : UserControl { private Color _light = Color.White; private Color _shaddow = Colo...
using System; using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class uisoMainMenu : MonoBehaviour { public UIGrid _gridMain; public UICenterOnChild centerOnChildMain; public int maxCnt; public int prevCursor; public int nowCursor; public bool...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace ImprovementOpportunityApp.Models.Data { [Table("UserVote")] public class UserVote { [Key] [Databas...
using MonoDevelop.Projects; using System; using System.IO; namespace MonoDevelop.NUnit { public class WorkspaceTestGroup : UnitTestGroup { private Workspace workspace; public WorkspaceTestGroup(Workspace ws) : base(ws.get_Name(), ws) { string storeId = ws.get_Name(); string resultsPath = System.IO.Path.Co...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using TravelApp.Model; using Xamarin.Forms; namespace TravelApp { public partial class MainPage : ContentPage { public MainPage() { InitializeComponent(); ...
using Presenter.Core.ConfigurationManager; using Presenter.Core.DataManager; using Presenter.Core.Interfaces; using Presenter.Core.ScreeenManager; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Linq; using System.ServiceP...
/* * @lc app=leetcode.cn id=3 lang=csharp * * [3] 无重复字符的最长子串 */ using System.Collections.Generic; // @lc code=start public class Solution { public int LengthOfLongestSubstring(string s) { if(string.IsNullOrEmpty(s)) return 0; var m = s.ToCharArray(); var dic = new Dictionary<c...
using System; //using System.Numerics; class MyClass { static void Main(string[] args) { /* * Read input from stdin and provide input before running var line1 = System.Console.ReadLine().Trim(); var N = Int32.Parse(line1); for (var i = 0; i < N; i++) { ...
using NUnit.Framework; using SpecflowTests.Context; using System; using System.Linq; using TechTalk.SpecFlow; namespace SpecflowTests.Steps.AuctionControllerSteps { [Binding] public class AuctionControllerThenSteps { private readonly AuctionControllerContext _context; public AuctionContro...
using System; namespace CurrencyLibs.US { public abstract class USCoin : Coin { public USCoinMintMark MintMark { get; set; } public USCoin() { this.MintMark = USCoinMintMark.D; this.Year = DateTime.Now.Year; } public USCoin(string _name, USCoin...
using System; using System.Runtime.InteropServices; namespace Vanara.PInvoke { public static partial class AdvApi32 { /// <summary>The OpenProcessToken function opens the access token associated with a process.</summary> /// <param name="ProcessHandle"> /// A handle to the process whose access token is opened...
using System; using System.Collections.Generic; using System.Reflection; using System.Reflection.Emit; using System.Linq; using HarmonyLib; using UnityEngine; using RimWorld; using RimWorld.Planet; using Verse; using OpCodes = System.Reflection.Emit.OpCodes; namespace D9Framework { internal static class CMFHarmon...
using System.Collections.Generic; using System.Collections.Specialized; using System.ComponentModel; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media.Effects; using System; namespace JinHu.Visualization.Plotter2D { /// <summary> /// Legend - shows list of annotation...
using Sentry.Extensibility; using Sentry.Infrastructure; using Sentry.Internal; namespace Sentry; /// <summary> /// Sentry SDK entrypoint. /// </summary> /// <remarks> /// This is a facade to the SDK instance. /// It allows safe static access to a client and scope management. /// When the SDK is uninitialized, calls ...
using System; using Membership.Contract; using Membership.Data; namespace Membership.Service { public class SupplierEmployeeAssembler { public SupplierEmployeeDto Assemble(SupplierEmployee entity) { if (entity == null) { return null; } var userAssembler = new UserAssembl...
#if UNITY_2019_1_OR_NEWER using UnityEditor; using UnityEngine.UIElements; using UnityAtoms.Editor; using UnityEngine; namespace UnityAtoms.BaseAtoms.Editor { /// <summary> /// Event property drawer of type `Collision2DPair`. Inherits from `AtomEventEditor&lt;Collision2DPair, Collision2DPairEvent&gt;`. Only av...
using UnityEditor; using UnityEngine; using System.IO; using System; using System.Text; using System.Collections; using System.Collections.Generic; using UnityEditor.SceneManagement; namespace VolumetricFogAndMist { [CustomEditor(typeof(VolumetricFog))] public class VolumetricFogInspector : Editor { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace pjank.BossaAPI.DTO { /// <summary> /// Obiekt transportowy do przekazywania (między modułami biblioteki) aktualizacji stanu notowań rynkowych. /// Używany jako "podobiekt" w MarketData - informuje o realizacji ...
using System; namespace Admin.Helpers { public class Criterion { public int Id {get;set;} public string Name {get;set;} public bool IsMax {get;set;} } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TopTrumpsHCML.Mappings { public interface IEnityViewModelMappers<E, V> where E : class where V : class { V MapEntityToViewMode...
namespace SnowDAL.Repositories.Concrete { internal interface IUserEtity { } }
using System.Configuration; using Microsoft.WindowsAzure; using Microsoft.WindowsAzure.ServiceRuntime; namespace Docller.Core.Common { public static class Config { public static T GetValue<T>(string key) { string value = GetValue(key); if (!string.IsNullOrE...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using Alabo.Framework.Core.WebApis.Controller; using Alabo.Framework.Core.WebApis.Filter; using Alabo.Industry.Shop.Products.Domain.Entities; using Alabo.Industry.Shop.Products.Domain.Services; using Microsoft.AspNetCore.Mvc; using ZKCloud.O...
namespace SGCFT.Dados.Migrations { using System; using System.Data.Entity.Migrations; public partial class _04_Alternativa_Video_Acesso : DbMigration { public override void Up() { CreateTable( "dbo.Acesso", c => new { ...
using Newtonsoft.Json.Linq; using RoleManagement.Model; using RoleManagement.Service; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web; using System.Web.Mvc; using RouteAttribute = System.Web.Http.RouteAttribute; using H...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; public class BendingBehaviour : MonoBehaviour { protected Create _create; protected PlayerController _player; protected AimAssist _aimAssist; protected Health _health; protect...
using System; namespace Elrond.Dotnet.Sdk.Domain.Exceptions { public class WrongBinaryValueCodecException : Exception { public WrongBinaryValueCodecException() : base("Wrong binary argument") { } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Cyber_FerCesar_Sistema { public partial class Frm_GestaoUsuarios : Form { stri...
using System.Collections.Generic; using UnityEngine; [System.Serializable] public class Deck { [SerializeField] private List<CardData> cardDatas = new List<CardData>(); public void Create() { List<CardData> cardDatasInOrder = new List<CardData>(); foreach (var cardData in GameControl...
using System; using System.Collections.Generic; using GTA; namespace CodenameMaffia { public class Dialogue { private Dictionary<string, string> maffiaDialogue; private Dictionary<string, string> gangDialogue; private Dictionary<string, string> cartelDialogue; private Dictionar...
using System; using Android.App; namespace Groceries { [Application()] public class MyApp : Application { public User User; public static MyApp Instance{ get; private set; } public override void OnCreate () { base.OnCreate (); Instance = this; } } }
using System; using System.Collections.Generic; using System.Globalization; using System.Threading; using Framework.Core.Common; using OpenQA.Selenium.Support.UI; using Tests.Pages.ActionID; using Tests.Pages.Oberon.Contact; using Tests.Pages.Oberon.FinancialBatchManager; using Tests.Pages.Oberon.GivingRecipi...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace StudentPortal { public partial class TeacherDesign : System.Web.UI.MasterPage { protected void Page_Load(object sender, EventArgs e) { }...
using Fingo.Auth.Domain.CustomData.Factories.Actions.Interfaces; using Fingo.Auth.Domain.Infrastructure.Interfaces; namespace Fingo.Auth.Domain.CustomData.Factories.Interfaces { public interface ISaveUserCustomDataFactory : IActionFactory { ISaveUserCustomData Create(); } }
using UnityEngine; using System.Collections; public class DetectVelocity : MonoBehaviour { //オブジェクトが衝突したとき void OnTriggerStay2D(Collider2D col) { if (col.gameObject.tag == "HitPosition"){ Debug.Log("速度:"+this.GetComponent<Rigidbody2D>().velocity + " 位置:" + this.transform.position); } } }
using System; using System.ComponentModel.DataAnnotations; using com.Sconit.Entity.SYS; namespace com.Sconit.Entity.SI.SAP { [Serializable] public partial class SAPMMMES0002 : EntityBase { #region O/R Mapping Properties public Int32 Id { get; set; } [Display(Name = "SAPMMMES_ZMESPO", R...
using System; using System.Collections.Generic; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Media; using System.Windows.Media.Imaging; namespace MinecraftToolsBoxSDK { /// <summary> /// JsonSelectorEditor.xaml 的交互逻辑 /// </summary> public pa...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class BanFPS : MonoBehaviour { /// <summary> /// 每次刷新计算的时间 帧/秒 /// </summary> public float updateInterval = 0.5f; /// <summary> /// 最后间隔结束时间 /// </summary> private double lastInterval; private int frames = 0; private float currFP...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DTO { public class ClassDTO { public int Class_Code { get; set; } public string Class1 { get; set; } } }
using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace Atc.CodeAnalysis.CSharp.SyntaxFactories { public static class SyntaxVariableDeclarationFactory { public static VariableDeclarationSyntax Create( string identifierTypeNam...
using System; using System.Windows.Forms; namespace Taggart { public partial class CuePointControl : UserControl { int? seconds; public CuePointControl() { InitializeComponent(); } public string Caption { get { ...
using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using TestWcfService.Models; namespace TestWcfService { public sealed class DataImpl { private static readonly DataImpl instance = new DataImpl(); public static readonly DataTable _usersDataTable = new DataTa...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using Shimakaze.Struct.Csf; using Shimakaze.Struct.Csf.Helper; using Shimakaze....
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace 面向对象 { public class person { public string _name; public int _age; public string _gender; public void Action() { Console.WriteLine("chi he wan le {0} ,{1} ,{2}",this._name...
using System; using Grasshopper.Kernel; using Pterodactyl; using Xunit; namespace UnitTestsGH { public class TestBarChartGhHelper { public static BarChartGH TestObject { get { BarChartGH testObject = new BarChartGH(); return testObject; ...
using System.Security.Claims; namespace HotelBooking.ControllerHelpers.RoomControllerHelpers.Abstract { public interface IBookingHandler { bool TryMakeBooking(ClaimsPrincipal claimsPrincipal, int roomId, string checkInDate, string checkOutDate); } }
using FactionCombinationAnalysis.FactionCombine.Combiner; using System; using System.Collections.Generic; using System.Text; namespace FactionCombinationAnalysis.FactionCombine { public class CombinationProviderSetting { public Dictionary<CombinerBase, double> Combiners = new Dictionary<CombinerBase, ...
using System; namespace GatewayEDI.Logging { /// <summary> Simple <see cref="ILog" /> implementation that decorates an existing log implementation and allows to transform and/or filter logged messages. </summary> public class DecoratorLog : LogBase { /// <summary> Creates a named logger with a dec...
namespace ex_1 { public class Exercise { public string Name {get; set;} public string GitHubURL {get; set;} public string Language {get; set;} public Exercise(string name, string url, string language) { Name = name; GitHubURL = url; Language = language; ...
using System; using System.Collections.Generic; using System.Text; namespace Bindings { // get send from servedr to client // client has to listen to serverpackets public enum ServerPackets { SConnectionOk =1, } // get send from client to server // server has to listen to clie...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace Voluntariat.Data.Migrations { public partial class Rename_ONG_References_To_NGO : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "O...
using System.ComponentModel.DataAnnotations; using Alabo.Extensions; using Alabo.Framework.Core.WebApis.Controller; using Alabo.Framework.Core.WebApis.Filter; using Alabo.Industry.Shop.Carts.Domain.Entities; using Alabo.Industry.Shop.Carts.Domain.Services; using Alabo.Industry.Shop.Orders.Dtos; using Microsoft.AspNetCo...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using MainWebApplication.Data; using MainWebApplication.Models; namespace MainWebApplication.Controllers { ...
using Sapi.Services; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IMS.Domain.Services.IService { interface IOuSupplierService:IBusinessService { //bool AddOuSupplier } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; using KartSystem.Common; namespace KartSystem { /// <summary> /// Класс главная касса /// </summary> public class CashDocument:SimpleDbEntity { [DBIgnoreAutoGenerateParam] [DBIg...
using System.Collections; using System.Collections.Generic; using UnityEngine; //! 마우스 버튼 public enum EMouseButton { LEFT, RIGHT, MIDDLE, NONE } //! 게임 단계 public enum EGamePhase { SELECT, MOVE, INFECT, TURNCHANGE, GAMEOVER, NONE } //! 세균 색깔 public enum EGermColor { BLUE, RED, NONE } //! 전역 상수 public s...
using System; using System.Collections.Generic; using System.Linq; using DFC.ServiceTaxonomy.GraphSync.Exceptions; using DFC.ServiceTaxonomy.GraphSync.Interfaces; using DFC.ServiceTaxonomy.GraphSync.Models; namespace DFC.ServiceTaxonomy.GraphSync.CosmosDb.Commands { public abstract class CosmosDbNodeWithOutgoingR...
namespace TripLog.Droid.Modules { using Ninject.Modules; using Services; using TripLog.Services; public class TripLogPlatformModule : NinjectModule { public override void Load() { Bind<GeoLocationService>(). To<AndroidLocationService>(). ...
namespace TDCPluginImportExport10 { #region using ACSG; using AutoDeskFBXSDK; using stdole; using System; using System.Linq; using System.Threading.Tasks; using TDCPlugin; using Windows.Storage; using System.IO; using System.Numerics; using System.Runtime.InteropServ...
using Azure.Cosmos; using Azure.Cosmos.Serialization; using AzureAI.CallCenterTalksAnalysis.Core.Model; using AzureAI.CallCenterTalksAnalysis.Core.Services.Interfaces; using AzureAI.CallCenterTalksAnalysis.Infrastructure.Configuration.Interfaces; using AzureAI.CallCenterTalksAnalysis.Infrastructure.Services.Data; usin...
using System; namespace useSOLIDin { class ConsoleLevelReader : ILevelReader { public String[] GetInputData() { Console.WriteLine("Enter level name:"); string name = Console.ReadLine(); Console.WriteLine("Enter level data:"); string data = Consol...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Services; using System.Collections; namespace BaseDeDatosClinicaPatologica.Web { /// <summary> /// Summary description for clinicaPatologiaWebService /// </summary> [WebService(Namespace = "http://tem...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Mime; // ReSharper disable once CheckNamespace namespace Microsoft.OpenApi.Models { public static class OpenApiMediaTypeExtensions { public static OpenApiSchema? GetSchema(this IDictionary<string, OpenApiMediaType> cont...
using LoowooTech.Stock.Common; using System; using System.Collections.Generic; using System.Data.OleDb; using System.Linq; using System.Text; namespace LoowooTech.Stock.Tool { public class ValueMathTool2:ValueBaseTool2,IVTool { public string Name { get { ...
using Umbraco.Core; using Umbraco.Core.Composing; namespace Vendr.Contrib.EmailPreview.Startup { public class EmailPreviewComposer : IUserComposer { public void Compose(Composition composition) { composition.Components().Append<EmailPreviewMenuComponent>(); } } }
using System; using System.Collections.Generic; using System.Text; namespace FBS.Domain.Booking.Aggregates { public class Seat { public string Number { get; set; } public int Row { get; set; } public string Column { get; set; } public bool IsOccupied { get; set; } } }
namespace _02._SoftUniParty { using System; using System.Collections.Generic; public class Startup { public static void Main() { string input = Console.ReadLine(); SortedSet<string> allGuests = new SortedSet<string>(); while (input != "PARTY") ...
using UnityEngine; using System.Collections.Generic; using FLOAT32 = System.Single; namespace Ardunity { [AddComponentMenu("ARDUnity/Controller/Basic/AnalogOutput")] [HelpURL("https://sites.google.com/site/ardunitydoc/references/controller/analogoutput")] public class AnalogOutput : ArdunityController, IWir...
using System; class MoneyReward { static void Main() { int parts = int.Parse(Console.ReadLine()); double moneyPerPoint = double.Parse(Console.ReadLine()); double prize = 0; for (int i = 1; i <= parts; i++) { int points = int.Parse(Console.ReadLine()); ...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; using WpfSuduko.MVC.View; namespace WPFSudukoApp { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class ...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace BaseLib.Threading { public abstract class WorkerThread : IDisposable { public ManualResetEvent stopevent = new ManualResetEven...
using System; using System.Collections.Generic; using System.Threading; namespace SnakeNLadder { class Program { public static int Main(String[] args) { UC2_SnakeNLadder player = new UC2_SnakeNLadder(); UC3_SnakeNLadder board = new UC3_SnakeNLadder(); Consol...
using UnityEngine; namespace Navinha { internal class NaveControlledVanish : ControlledVanishObject { private OWRigidbody naveBody; private NaveFlightConsole naveConsole; public void Awake() { DestroyComponentsOnGrow = false; Patches.OnConditionsForPlaye...
using System; using System.Web.UI; namespace SignInCheckIn.Models.DTO { public class ContactDto { public int ContactId { get; set; } public int ParticipantId { get; set; } public int HouseholdId { get; set; } public int HouseholdPositionId { get; set; } public int Ge...
using System; using System.Net; namespace RRExpress.Common.Exceptions { /// <summary> /// 发送方法请求时发生的异常 /// </summary> public class MethodRequestException : Exception { /// <summary> /// 返回的状态码 /// </summary> public HttpStatusCode StateCode { get; set; ...
using System; using System.Collections.Generic; using System.Text; using System.Reflection; namespace Bumblebee.Plugins { public class PluginCenter { public PluginCenter(Gateway gateway) { Gateway = gateway; GetServerHandlers = new PluginGroup<IGetServerHandler>(gateway...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EBS.Domain.ValueObject { public enum AccountStatus { [Description("激活")] /// <summary> /// 激活 /// </summary> ...
 namespace OnlineShop.Models.Products.Computers { public class Laptop:Computer { public Laptop(int id, string manufacturer, string model, decimal price) : base(id, manufacturer, model, price,10) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace StateCorrelations { public static partial class Create { public static IO<TInput> IO<TInput>(TInput input) => new IO<TInput>(input); public static IO<TInput, TOutput> IO<TInpu...
using System.Reflection; using DaDo.Command.CommandConfiguration; using DaDo.Command.Common; using Microsoft.Extensions.CommandLineUtils; using Microsoft.Extensions.PlatformAbstractions; namespace DaDo.Command.Configuration { public static class RootCommandConfiguration { private static string GetVersi...
using System; using System.ComponentModel.DataAnnotations.Schema; namespace HomeBuh.Models { public class Entry { public int ID { get; set; } /// <summary> /// Дата операции из чека /// </summary> public DateTime DateOperation { get; set; } public int BuhAccount...
using RestSharp; using ShopMVC.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Web; namespace ShopMVC.Servces { public interface ITovarApiService { IEnumerable<TovarModels> TovarApiServiceGetAll(); TovarModels TovarApiServiceGetById(in...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using M220N.Models; using MongoDB.Bson; using MongoDB.Bson.Serialization.Conventions; using MongoDB.Driver; using NUnit.Framework; namespace M220NLessons { /// <summary> /// /// In this lesson, we'll look at ...
using System.Net; using System.Threading.Tasks; using Atc.Rest.Middleware; using Microsoft.ApplicationInsights; using Microsoft.ApplicationInsights.Extensibility; using Microsoft.AspNetCore.Http; using Xunit; namespace Atc.Rest.Tests.Middleware { public class ExceptionTelemetryMiddlewareTests { [Fact] ...
public class CharacterNextTurnResultsVO { public int uid; public EffectVO effect; public int effectValue; public bool lastTurnOfRound; }
using System; using System.Collections.Generic; using System.Linq; namespace DelftTools.Utils.Collections { public static class CollectionExtensions { public static void RemoveAllWhere<T>(this ICollection<T> source, Func<T, bool> condition) { var list = source.Where(condition).ToLi...
using NBatch.Main.Readers.FileReader.Services; namespace NBatch.Main.Readers.FileReader { public sealed class FlatFileItemBuilder<TItem> { private readonly string _resourceUrl; private readonly IFieldSetMapper<TItem> _fieldMapper; private string[] _headers; private int _linesToS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace XRpgLibrary.TileEngine { public class MapLayer { #region Fields Tile[,] map; // The map of this layer #endregion #region Properties public int Width { ge...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace Inventory.Data.Migrations { public partial class migrate : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<Guid>( name: "RowGuid", ...
using AutoMapper; using FamilyAccounting.AutoMapper; using FamilyAccounting.BL.DTO; using FamilyAccounting.BL.Interfaces; using FamilyAccounting.BL.Services; using FamilyAccounting.DAL.Connection; using FamilyAccounting.DAL.Entities; using FamilyAccounting.DAL.Interfaces; using FamilyAccounting.DAL.Repositories; using...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class _Default : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { if (IsPostBack) { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; using LoLInfo.Models; using LoLInfo.Services; using Xamarin.Forms; namespace LoLInfo.ViewModels { public class ItemsViewModel : BaseViewModel...
namespace ClipModels { public class LocationTraf : TrafficList { //public int ID { get; set; } public int CountryId { get; set; } public int CityId { get; set; } //public virtual TrafficClip TrafficClip { get; set; } //public int TrafficClipId { get; set; } } }
using System; using MyMovies.DAL.Data; using MyMovies.Domain.Entities; namespace MyMovies.DAL.SeedData { internal static class ApplicationUserSeed { internal static void SeedApplicationUsers(DataBaseContext dbContext) { } } }
using Newtonsoft.Json; using System; namespace BinanceChain { [Serializable] public sealed class TransactionInformationMessageValue { [JsonProperty] private TransactionAddressAndCoins[] inputs; [JsonProperty] private TransactionAddressAndCoins[] outputs; public Tr...
using EPI.HashTables; using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace EPI.UnitTests.HashTables { [TestClass] public class FindAllSubstringsUnitTest { [TestMethod] public void FindAllSubstringsDecomposition() { FindAllSubstrings.FindAllSubstringsMatchingWords("amanapla...
using System; using System.Collections.Generic; using System.Text; namespace Substrate { /// <summary> /// Provides named id values for known enchantment types. /// </summary> /// <remarks>See <see cref="BlockType"/> for additional information.</remarks> public class EnchantmentType { ...