text stringlengths 13 6.01M |
|---|
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
namespace DotNetNuke.Entities.Tabs.TabVersions
{
/// <summary>
/// This enum represents the possible list of action that can be done in a Tab Vers... |
using BPiaoBao.SystemSetting.Domain.Models.Businessmen;
using JoveZhao.Framework.DDD.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace BPiaoBao.SystemSetting.Domain.Services.Auth
{
public class UserLoginEvent : IDomainEvent
{
public CurrentUserInfo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace UdemyMurat.Models.Sınıflar
{
public class GrupSinif3
{
public int Eded { get; set; }
public string Marka { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AlgorithmsChapter1
{
public class _1_3_10_InfixToPostfix
{
/*
* Write a filter InfixToPostfix that converts an arithmetic expression from infix to postfix.
*/... |
/*
Fil där en textfil med alla vinklar skapas.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using Sys... |
/*
* Copyright © 2019 GGG KILLER <gggkiller2@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the “Software”), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modif... |
using Binding;
using UnityEngine;
using UnityEngine.UI;
namespace Ratings
{
public class RateStar : MonoBehaviour
{
public int Index { get; set; }
public Image Fill;
public Button Button => GetComponent<Button>();
}
} |
using System;
using System.IO;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading.Tasks;
using System.Runtime.CompilerServices;
using Microsoft.WindowsAzure;
using Microsoft.WindowsAzure.Storage;
using Microsoft.WindowsAzure.Storage.Auth;
using Microsoft.WindowsAzure.Storage.Blob;
name... |
using System;
using CMSEmergencySystem.Controllers;
using System.Threading;
using System.Web;
namespace CMSEmergencySystem
{
public partial class Default : System.Web.UI.Page
{
IncidentController incidentController;
AccountController accountController;
NEAController neaContr... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web;
using System.Web.Mvc;
using AttendanceProject.Models;
namespace AttendanceProject.Controllers
{
public class AttendanceLogsController : Controller
{
priva... |
namespace WebCamWrapper
{
internal class ExportInterfaceNames
{
internal const string DefaultCamera = "WebCamWrapper.Camera.CameraService.DefaultCamera";
}
}
|
using CMS_Database.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CMS_Database.Interfaces
{
public interface INguyenLieu:IGenericRepository<NguyenLieu>
{
int? GetSLbyId(int id);
NguyenLieu GetbyName(string... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using NewParser.Models;
using PagedList;
using FluentSharp.CoreLib;
using ContentDownloader =NewParser.classes.ContentDownloader;
namespace NewParser.Controllers
{
public class ... |
//-----------------------------------------------------------------------
// <copyright file="ModulesCollection.cs" company="Aranea IT Ltd">
// Copyright (c) Aranea IT Ltd. All rights reserved.
// </copyright>
// <author>Szymon M Sasin</author>
//--------------------------------------------------------------------... |
using System;
namespace PrismSampleApplication
{
public interface ISampleService
{
void DoSomething();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
//Azure stuff
using Microsoft.Azure;
using Microsoft.IdentityModel.Clients.ActiveDirectory;
using Microsoft.Azure.Management.ResourceManager;
using Microsoft.Azure.Management.ResourceManager.Mod... |
using Microsoft.EntityFrameworkCore;
using TM.API.Models;
namespace TM.API.Data
{
public class DataAccessContext : DbContext{
public DataAccessContext(DbContextOptions<DataAccessContext> options) : base(options) {
}
public DbSet<Customer> Customers {get;set;}
public DbSet<Project... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Diagnostics.CodeAnalysis;
//NEEDED FOR MAIL
using System.IO;
namespace RiversideHealthCare.Models
{
[MetadataType(typeof... |
using System.Globalization;
namespace EkwExplorer.ConsoleApp;
internal class ProgramInputArgsReader
{
private readonly ProgramInput _input;
public ProgramInputArgsReader(ProgramInput input)
{
_input = input;
}
public void Read(IReadOnlyList<string> args)
{
ReadArgs(args, (ke... |
public class Dreadnaught : Ship
{
public Dreadnaught()
{
Console.WriteLine("Child Constructor.");
}
public static void Main()
{
Dreadnaught child = new Dreadnaught();
child.print();
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CarMovement : MonoBehaviour
{
// public bool active = true;
public AudioSource idleSound;
public AudioSource flasherSound;
public bool turn = true;
public bool soundActive = false;
public bool collided... |
// Copyright 2019 Intel Corporation.
//
// The source code, information and material ("Material") contained herein is owned by
// Intel Corporation or its suppliers or licensors, and title to such Material remains
// with Intel Corporation or its suppliers or licensors. The Material contains
// proprietary information... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Aula16_ParametrosOpcionais
{
public class CaixaDialogo
{
public void Show(string Mensagem, bool ok, bool No, bool Cancel = false, int Delay = 10)
{
Console... |
using FileNamer.Service.DataTypes;
namespace FileNamer.WinFormsApp
{
public interface IFileNamerUi
{
void UpdateFileList(List<FileInformation> fileInfoList);
}
}
|
using Android.OS;
using Android.Graphics.Drawables;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using MCCForms.Droid;
[assembly: ExportRenderer(typeof(Switch), typeof(SwitchCustomRenderer))]
namespace MCCForms.Droid
{
public class SwitchCustomRenderer : SwitchRenderer
{
protected override void On... |
using Beacon.Server.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using static Beacon.Server.Controllers.EventsController;
namespace Beacon.Server.Controllers
{
public static class Policy
{
public const double SURROUNDING_GEOBOX_SIDE_LENGTH = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using UdemyMurat.Models.Sınıflar;
namespace UdemyMurat.Controllers
{
public class GaleriController : Controller
{
Context c = new Context();
// GET: Galeri
public ActionResult Ind... |
namespace ModelAndroidApp.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class Inicial2 : DbMigration
{
public override void Up()
{
CreateTable(
"dbo.BaseAPP",
c => new
{
... |
using System;
using System.Windows.Forms;
namespace SiscomSoft_Desktop.Views
{
public partial class FrmDescuentoProducto : Form
{
#region MAIN
public FrmDescuentoProducto()
{
InitializeComponent();
FrmDetalleVentasOneToOne.DESCPROD = 0;
}
... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Dapper;
using EasyOR.MIgration.DTOOld;
namespace EasyOR.MIgration
{
public class DataAccess
{
private ID... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace printrandomnumber
{
public partial class Form1 : Form
{
List<int> list = new L... |
using System.Collections;
using System.Collections.Generic;
using System.Dynamic;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Video;
using UnityEngine.SceneManagement;
using Valve.VR;
using Valve.VR.InteractionSystem;
public class StartToSavePrincess : MonoBehaviour
{
public GameObject player;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace RevisoHomework.model
{
public class Payment : IDentifier
{
public string ID { get; set; }
public string CustomerID { get; set; }
public string ProjectID { get; set; }
public double Pr... |
using UnityEngine;
using System.Linq;
public class GreedManager : MonoBehaviour {
const int GREED_LOSS_PER_FOOD_TAKEN = 10;
const int GREED_OF_MURDER = 1000;
static int greed;
static int stockPileGreed; // running tally from
public static void TakeFood() {
greed -= GREED_LOSS_PER_FOOD_TAKEN;
}
public s... |
using System;
using Sample.Domain.Shared;
namespace Sample.Domain.V3
{
public class Appointment
{
public Guid Id { get; set; }
public TimeSlot TimeSlot { get; private set; }
public StaffMember StaffMember { get; private set; }
public Status Status { get; private set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
using CONSULS_SYSTEM.DATA;
using CONSULS_SYSTEM.Models;
using System.Net.Http.Headers;
using System.IO;
using M... |
namespace ATMSimulator.App.Services
{
using System;
using System.Threading;
using ATMSimulator.App.Services.Interfaces;
public class AtmDisplay : IAtmDisplay
{
public void ScreenSaver()
{
Console.Clear();
Console.WriteLine("Press any key to use the ATM.");
... |
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
namespace WebApi.Domain
{
public interface IMigrationService
{
Task EnsureMigrationAsync();
}
public class MigrationService : IMigrationService
{
private readonly DomainContext _context;
public MigrationService(DomainContext con... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Darek_kancelaria.Repository
{
interface IRepository<T>
{
void Add(T element);
void Dalete(T element);
void SaveChanges();
}
}
|
using System.Collections.Generic;
using Framework.Utils;
namespace Framework.Metadata
{
public class CxWinSectionCustomizerLocalization
{
//-------------------------------------------------------------------------
private CxWinSectionCustomizer m_Customizer;
private Dictionary<string, string> m_Languag... |
using MicroRabbit.Banking.Domain.Models;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Text;
namespace MicroRabbit.Banking.Data.Context
{
public class BankingDbContext : DbContext
{
public BankingDbContext(DbContextOptions<BankingDbContext> options)
... |
using System;
using System.Data;
using System.Collections.Generic;
using Maticsoft.Common;
using PDTech.OA.Model;
using System.Collections.Generic;
namespace PDTech.OA.BLL
{
/// <summary>
/// VIEW_ARCHIVE_FILE_TASK
/// </summary>
public partial class VIEW_ARCHIVE_FILE_TASK
{
private readonly PDTech.OA.DAL.VIEW_... |
namespace WikiMusic.Models
{
using System;
using System.Collections.Generic;
using Services.Models;
public class ArtistRequestModel
{
public int Id { get; set; }
public string Name { get; set; }
public string Country { get; set; }
public string ImgLink { get; set... |
using Enrollment.Spa.Flow.ScreenSettings;
using LogicBuilder.RulesDirector;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Enrollment.Spa.Flow
{
public class Director : AppDirectorBase
{
public Director(IFlowManager flowManager, IRulesCache rulesCache)
{
... |
namespace Rectangle_Position
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class RectanglePosition
{
public static void Main(string[] args)
{
//var for first line;
var fir... |
using PatientInformationSystem.Server.Application.Models.Employee;
namespace PatientInformationSystem.Server.Application.Models.Authentication
{
public record AuthenticationResponse
{
public EmployeeResponse Employee { get; set; }
public string Token { get; init; }
public Authenticatio... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class catraca : MonoBehaviour
{
//Máximo Michael Colodetti Dias
//Angulo Original:X:0, Y:220, Z:275;
Transform girarCatraca;
public float velZ = 240;
//Trava e destrava
bool ladoFora;
bool ladoDentro;
... |
#region Related components
using System;
using System.Linq;
using System.Text;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Threading;
using System.Threading.Tasks;
using System.Configuration;
using System.Xml.Serialization;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
us... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Security.Cryptography;
using System.Text;
using DataStructure;
namespace TestApp
{
internal class Program
{
private static void Main(string[] args)
{
BinaryTree bt = new ... |
using System.Data.Entity;
using System.Linq;
using System.Net;
using System.Web.Mvc;
using PagedList;
using Emiasto.DAL;
using Emiasto.Models;
namespace Emiasto.Controllers
{
public class FacilitiesController : Controller
{
private CityContext db = new CityContext();
// GET: Facilities
... |
using EducationManual.Models;
using Microsoft.AspNet.Identity;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace EducationManual.Interfaces
{
public interface IUserRepository
{
Task<ApplicationUser> GetUserAsync(string id);
Task<ApplicationUser> GetUserWithoutTrackingA... |
using ServiceDesk.Api.Systems.Common.Interfaces.Handler;
namespace ServiceDesk.Api.Systems.DirectorySystem.Handlers.License
{
public interface ILicenseHandler : IGenericHandler<Core.Entities.DirectorySystem.License>
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace filter.framework.utility.XPort
{
public class ExcelColumnIndexAttribute : Attribute
{
public int ColumnIndex { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
namespace billetera
{
class MusicPlayer
{
//Es para definir todas las propiedades
#region Propiedades
public int Numero { get; set; }
public string Nombre { get; set; }
#endregion
public void In... |
//
// commercio.sdk - Sdk for Commercio Network
//
// Riccardo Costacurta
// Sep. 11, 2020
// BlockIt s.r.l.
//
/// Allows to easily create a burnCCC and perform common related operations
//
using System;
using System.Collections.Generic;
using System.Text;
using System.Linq;
using System.Threading.Tasks;
using Org.... |
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Xml.Linq;
using System.Linq;
using Syste... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MyDir{
public class Director:System.Object {
private static Director instance;
public SceneController current{ get ; set; }
public static Director getInstace(){
if (instance == null) {
instance = new Director ();
... |
using System;
using System.Threading;
namespace GameOfLive
{
class Program
{
static void Main(string[] args)
{
Console.CursorVisible = false;
Game gc = new Game(1000,100,new RandomTable(),new Mostrar());
gc.LlenarMesa();
gc.StartGame();
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Web;
namespace WS_PosData_PMKT.Models.Object
{
[DataContract]
public class DataProductKPI
{
[DataMember]
public string IdProduct { get; set; }
[DataMember]
pu... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Utilities;
using System.Data;
using System.Data.SqlClient;
using FinalProjectLib;
namespace FinalProject
{
public partial class LoginPage : System.Web.UI.Page
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AutoScalingService
{
public class ComputeRequest
{
public int Id { get; set; }
public int AmountOfTasks { get; set; }
public bool IsDone { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using FastSQL.Core;
using FastSQL.Sync.Core;
using FastSQL.Sync.Core.Indexer;
using FastSQL.Sync.Core.Puller;
using FastSQL.Sync.Core.Repositories;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;... |
using UnityEngine;
using System.Collections;
public class Rocket : MonoBehaviour {
GameController gameController;
public GameObject thrusterButton;
public GameObject BaseButton;
public GameObject TopButton;
public GameObject thrusters;
public GameObject baseObject;
public GameObject to... |
using System.Drawing;
namespace TQVaultAE.Domain.Contracts.Services
{
/// <summary>
/// Abstract OS specific needs for loading a Font from resource file (hot load from memory)
/// </summary>
public interface IAddFontToOS
{
FontFamily AddFontToOS(string fontName, byte[] fontData);
}
}
|
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
namespace EvilC {
public enum Opcode : byte {
CALL = 0, BCALL = 1, RET = 2, RETI = 3, RETV = 4, JMP = 5, JZ = 6, MV_SP = 7, CONST = 8, DUP = 9,
L1 = 10, L3 = 11, S1 = 12, S3 = 13, AL1 = 14, AL3 = 15, AS1 = 16, AS3 = 17,
... |
using System.Web.Http;
using AttributeRouting.Helpers;
using AttributeRouting.Web.Http;
namespace AttributeRouting.Tests.Subjects.Http
{
[RoutePrefix("HttpDefaults")]
public class HttpDefaultsController : ApiController
{
[GET("Inline/{p=param}?{q=query}"), HttpGet]
public string ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Server.Ingame
{
enum IngameSessionState
{
/// <summary>
/// 연결된 직후의 상태
/// </summary>
Connected,
/// <summary>
/// 자기는 매치에 등록 완료하고,
... |
using PhotoShare.Models;
using System;
namespace PhotoShare.Client.Core
{
public static class AuthenticationManager
{
private static User currentUser;
public static bool IsAuthenticated()
{
return currentUser != null;
}
public static void Logout()
... |
using System;
using System.Linq;
using buildings;
using items;
using UnityEngine;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
const int MAX_TIME_SCALE = 5;
private static GameManager _instance;
public static GameManager Instance
{
get
{
if (_instance ... |
using System;
using Microsoft.Crm.Sdk.Messages;
using Microsoft.Xrm.Sdk;
using Microsoft.Xrm.Sdk.Query;
namespace XrmMoqTestPlugin2016
{
public class ExamplePlugin1 : IPlugin
{
public void Execute(IServiceProvider serviceProvider)
{
ITracingService tracer = (ITracingService)service... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.IO;
namespace _04042019
{
public partial class Form1 : Form
{
... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using Dnn.PersonaBar.Library.Model;
using DotNetNuke.Entities.Portals;
using DotNetNuke.Entities.Users;
namespace Dnn.PersonaBar.Library.Controllers
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MGL_API.Model.Saida.GameDetail
{
public class RetornoProcessador : Retorno
{
public string NomeProcessador { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CG
{
public partial class Form1 : Form
{
Bitmap image;
public Form1()
... |
using System.Collections;
namespace searchfight
{
class SearchEngineManager
{
private ArrayList engineList;
public SearchEngineManager()
{
GoogleSearchEngine google = new GoogleSearchEngine();
BingSearchEngine bing = new BingSearchEngine();
this.eng... |
using System;
using System.Diagnostics;
using System.Threading;
namespace Solver
{
public class CanSolver
{
public SolverInstance Instance { get; }
private Result CurrentBestResult { get; set; }
public CanSolver(SolverInstance instance)
{
Instance = instance;
... |
using System;
using GalaSoft.MvvmLight.Views;
namespace Ts.Core
{
public interface IDialogServiceEx : IDialogService
{
// TODO: add more overloads
void ShowDialog (Object contentView);
void ShowToast (string message, ToastLengthEx toastLength);
}
public enum ToastLengthEx {
Short,
Long,
}
}
|
using System;
using DevExpress.Xpo;
using DevExpress.Data.Filtering;
using System.Collections.Generic;
using System.ComponentModel;
namespace prjQLNK.QLNK
{
public partial class HOKHAU
{
public HOKHAU(Session session) : base(session) { }
public override void AfterConstruction()
{
... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
namespace Contracts
{
public interface IShell
{
IList<ShellMenuItem> MenuItems { get; }
IModule LoadModule(Assembl... |
using ALTechTest.ParsingObjects.LyricsOvh;
namespace ALTechTest.DataTransferObjects
{
public class LyricsDto
{
public LyricsDto(LyricsQueryResult result)
{
Error = result.error;
Lyrics = result.lyrics;
}
public string Error { get; set; }
public ... |
using Planning.AdvandcedProjectionActionSelection.OptimalPlanner;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Planning.AdvandcedProjectionActionSelection.RevealDepOnTheFly.DependenciesSelectionVoting
{
class VotingManager
{
... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Player.cs" company="n/a">
// Player class
// </copyright>
// <summary>
// Player class
// </summary>
// -----------------------------------------------------------------------... |
using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Threading;
using Ninject;
namespace battleships
{
public class Program
{
private static void Main(string[] args)
{
Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture;
if (args.Length == 0)
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoFixture;
using MongoDB.Bson;
using NUnit.Framework;
using W3ChampionsStatisticService.CommonValueObjects;
using W3ChampionsStatisticService.Matches;
using W3ChampionsStatisticService.PadEvents;
namespace WC3Champ... |
namespace TeamBuilder.Models
{
using System;
using System.Collections;
using System.Collections.Generic;
public class Team
{
public Team()
{
this.Members = new HashSet<User>();
this.ParticipatingEvents = new HashSet<Event>();
this.Invitations = n... |
using System.Collections.Generic;
using Webpay.Integration.CSharp.Order;
using Webpay.Integration.CSharp.Order.Row;
using Webpay.Integration.CSharp.Util.Calculation;
using Webpay.Integration.CSharp.WebpayWS;
namespace Webpay.Integration.CSharp.Webservice.Helper
{
public class WebServiceRowFormatter<T>
{
... |
using PDV.DAO.Custom;
using PDV.DAO.DB.Controller;
using PDV.DAO.Entidades.Financeiro;
using PDV.DAO.Enum;
using System.Collections.Generic;
using System.Data;
namespace PDV.CONTROLER.Funcoes
{
public class FuncoesTalonario
{
public static bool Existe(decimal IDTALONARIO)
{
using (... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace farkliTurlerdeUrunEkleme
{
class Program
{
static void Main(string[] args)
{
islemler i = new islemler();
string exit = "e";
while ... |
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using System.Web.Http;
using Microsoft.Bot.Builder.Dialogs;
using Microsoft.Bot.Connector;
using System;
using System.Diagnostics;
using AuthBot.Dialogs;
using AuthBot.Models;
using MeetingRoomBot.Helpers;
using System.Threading;
using Microsoft.Bo... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Generic;
namespace NuGet.ContentModel
{
public class SelectionCriteriaBuilder
{
public IReadOnl... |
using System;
namespace RMAT3.Models
{
public class Timelog
{
public Guid TimelogId { get; set; }
public string AddedByUserId { get; set; }
public DateTime AddTs { get; set; }
public string UpdatedByUserId { get; set; }
public DateTime UpdatedTs { get; set; }
... |
using UnityEngine;
using System.Collections;
[RequireComponent(typeof(Camera))]
public class CameraShake : MonoBehaviour {
public static void ShakeAllCameras(float percent, float shakeMultiplier = 1) {
foreach(Camera camera in Camera.allCameras) {
CameraShake shake = camera.GetComponent<Camer... |
using System.Collections.Generic;
using Bindable.Linq.Helpers;
using Bindable.Linq.Interfaces;
namespace Bindable.Linq
{
public static partial class BindableEnumerable
{
/// <summary>Determines whether a sequence contains a specified element by using the default equality comparer.</summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model {
public class NaturalClient : Person {
private string name;
private string surname;
private string dni;
private int points;
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using MeraAdda.Queries;
using MeraAdda.Models;
using System.Threading;
namespace MeraAdda.Controllers
{
public class HomeController : Controller
{
MeraAddaDB _db = new MeraAddaDB();
publ... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Net;
using System.Net.Http.Formatting;
using System.Net.Http.Headers;
using ... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SampleDatabaseApp.Model.Objects
{
public class Customer
{
[Key]
[Required]
public int Id { get; set; }
[Ma... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections;
using System.Security;
using System.Dynamic;
namespace ConSorDicLiApp
{
class SortedList
{
static void Main(string[] args)
{
var sorted = n... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Threading;
using System.Threading.Tasks;
using NuGet.Protocol.Core.Types;
using NuGet.Protocol.Core.v2;
namespace NuGet.Pro... |
using App.Data;
using App.Entity;
using System;
using System.Collections.Generic;
namespace App.Logic
{
public class RolLC : IBasicMethods<RolBE>
{
private RolDAC DataAccessCLass = new RolDAC();
public void CreateTable()
{
DataAccessCLass.CreateTable();
}
p... |
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