text stringlengths 13 6.01M |
|---|
using System;
using System.ComponentModel.DataAnnotations;
namespace Vaccination.Models.DTO
{
public class AddressDTO
{
[Required(ErrorMessage = "{0} required")]
public int Id { get; set; }
[Required(ErrorMessage = "{0} required")]
[StringLength(8, ErrorMessage = "CEP can't con... |
using System;
using System.Collections.Generic;
using System.ServiceModel;
using KT.DTOs.Objects;
namespace KT.ServiceInterfaces
{
[ServiceContract]
public interface IKtUserTestsService
{
[OperationContract]
bool IsTestGenerated(Guid id, string username, out GeneratedTestDto test);
[OperationContract]
Gene... |
namespace AddisonWesley.Michaelis.EssentialCSharp.Chapter08.Listing08_07
{
using System;
public class Program
{
public static void Main()
{
// ...
Angle angle = new Angle(25, 58, 23);
object objectAngle = angle; // Box
Console.Write(((Angle)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Staattiset1
{
class Program
{
static void Main(string[] args)
{
ApuToiminnat apu = new ApuToiminnat();
apu.nimi = "apu1";
ApuToimin... |
using AquaServiceSPA.Models;
namespace AquaServiceSPA.Services
{
public interface IEmailMessageLayoutService
{
string ConfirmEmailMessage(string serviceName, string confirmLink);
string ContactModMessage(Email email);
string ContactUserFeedback(string userName, string serviceName);
... |
using AutoMapper;
using Contoso.Forms.Configuration.Navigation;
using Contoso.Forms.Parameters.Navigation;
using Contoso.XPlatform.Flow.Cache;
namespace Contoso.XPlatform.Flow
{
public class Actions : IActions
{
#region Fields
private readonly FlowDataCache flowDataCache;
private reado... |
////////////////////////////////////////////////////////////////////////////
// Copyright 2016 : Vladimir Novick https://www.linkedin.com/in/vladimirnovick/
//
// NO WARRANTIES ARE EXTENDED. USE AT YOUR OWN RISK.
//
// To contact the author with suggestions or comments, use :vlad.novick@gmail.com
//
/... |
using System;
class AddTwoNumbers
{
static int[] AddNumbers(int number1, int number2)
{
int[] arrNumber1 = new int[100000];
int[] arrNumber2 = new int[100000];
int[] result = new int[100000];
int dividedNumber = number1;
int remainder = 0;
for (i... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Test.List
{
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
[TestClass]
public class AllTests
{
[TestMethod]
public void WhenA... |
using System;
namespace GdNet.Common
{
public static class GuidExtensions
{
/// <summary>
/// Remove all '-' characters from a GUID
/// </summary>
public static string ToShortId(this Guid guid)
{
return guid.ToString().Replace("-", string.Empty).ToLower();
... |
using LogicBuilder.EntityFrameworkCore.SqlServer.Crud.DataStores;
namespace Enrollment.Stores
{
public interface IEnrollmentStore : IStore
{
}
}
|
using UnityEngine;
public class Life : MonoBehaviour {
public int life;
// public GameObject explosionEffect;
public GameObject[] hearts;
public GameObject scoreboard;
private void Start()
{
scoreboard = FindObjectOfType<ScoreBoard> ().gameObject;
if (MePlayer())
... |
namespace Draw.Utility
{
using System.Collections;
using System.Collections.Generic;
using OpenTK.Graphics;
public class ColoredString : IEnumerable<ColoredChar>
{
private List<ColoredChar> _colChars = new List<ColoredChar>();
public ColoredString(string line, Color4? textColor = ... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace vega.API.Migrations
{
public partial class SeedDatabase : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.Sql("INSERT INTO Makes (Name) VALUES ('BMW')");
migrationBuil... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Nmli.Extended
{
/// <summary>
/// Evaluates the PDFs of a vector of symmetric 2D Normal distributions with a single common variance.
/// </summary>
/// <typeparam name="N"></typeparam>
public class Vectorized2DNo... |
using UnityEngine;
namespace Engine
{
/// <summary>
/// unity的layer定义
/// </summary>
public class LayerDefine
{
public const int MapSurface = 8;
public const int MapSurfaceMask = 1 << MapSurface;
public const int Sky = 9;
public const int StaticItem = 10;
... |
using System;
namespace CheckStringsService
{
public class CheckStrings : ICheckStrings
{
public int GetContainingCount(string substring, string fulltext)
{
if (string.IsNullOrWhiteSpace(substring) || string.IsNullOrWhiteSpace(fulltext))
{
throw new Argu... |
using Microsoft.AspNetCore.Mvc;
using SqlServerDocumentator;
using SqlServerDocumentator.DocumentedDatabaseObjects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace WebSqlServerDocumentator.Controllers.api
{
public class StoredProcedureController: Controll... |
using System.Text.Json.Serialization;
namespace PlatformRacing3.Server.Game.Communication.Messages.Incoming.Json;
internal sealed class JsonThingExistsIncomingMessage : JsonPacket
{
[JsonPropertyName("thing_type")]
public string ThingType { get; set; }
[JsonPropertyName("thing_title")]
public string ThingTitle ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Powerup : MonoBehaviour
{
public Vector3 xyz;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
... |
using PatientInformationSystem.Server.Application.Models.Employee;
namespace PatientInformationSystem.Server.Application.IServices
{
public interface IEmployeeService
{
public EmployeeResponse? GetById(int id);
public IEnumerable<EmployeeResponse> GetAll();
public EmployeeResponse Cr... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ornithology.Entity
{
[Table("TONT_AVES_PAIS")]
public class AvePais
{
[Key,... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DriveMgr.BLL
{
public class EnterStoreHouseDetailsBLL
{
private static readonly DriveMgr.IDAL.IEnterStoreHouseDetailDAL enterStoreHouseDetailsDal = DriveMgr.DALFactory.Factory.GetEnterStoreHouseDetailDAL();... |
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Framework.Common
{
public class CommonMethods
{
public string GetAppConfigKeyValue(string keyName)
{
if (!string.IsNullOrEmpty(k... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace HackerrankSolutionConsole
{
class beautiful_days_at_the_movies : Challenge
{
public override void Main(string[] args)
{
/* Enter your code here. Read input ... |
namespace ReactionDiffusionSaver
{
class Simulation
{
const int A = 1;
const int B = 2;
private double m_diffusionA = 1.0;
private double m_diffusionB = 0.5;
private double m_feedRate = 0.055;
private double m_killRate = 0.062;
private int m... |
// Copyright 2020 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using System;
namespace DDDSouthWest.Domain.Features.Account.Admin.ManageEvents.ViewEventDetail
{
public class EventModel
{
public int Id { get; set; }
public string EventName { get; set; }
public string EventFilename { get; set; }
public DateTime EventDate { get; set; }
}
... |
#if UNITY_EDITOR_WIN
using System.Collections.Generic;
using System.Linq;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Windows.Speech;
public class DestroyThisObject : MonoBehaviour
{
// Voice command vars
private Dictionary<string, Action> keyActs = new Dictionary<string, Acti... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using SimpleTCP;
namespace Client
{
public partial class Form1 : Form
{
p... |
using System;
using NopSolutions.NopCommerce.DataAccess;
using NopSolutions.NopCommerce.DataAccess.Orders;
using NopSolutions.NopCommerce.BusinessLogic.CustomerManagement;
using NopSolutions.NopCommerce.BusinessLogic.Profile;
using NopSolutions.NopCommerce.BusinessLogic.Utils;
using System.Web;
namespace NopSolutions... |
namespace Washing_Machine
{
class WashPrograms
{
private string[] programs =
{
//Variables for the Time, the Amount of water its using and the Warmness of the water, in order as follows Name, Time, Water, warmness
"Basic wash, 60, 50L, 40", // Basic Wash
"Eco... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Cinemachine;
namespace Pitstop
{
public class ActivatableAltar : MonoBehaviour
{
InputManager inputManager;
[SerializeField] PlayerControllerIso playerControllerIso = default;
[SerializeField] GameObj... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Script
{
public class BaseEnemy : MonoBehaviour
{
[SerializeField] private GameObject GameOwerWon;
[SerializeField] private Transform gamerPoint;
[SerializeFiel... |
using ETModel;
namespace ETHotfix
{
[MessageHandler]
public class M2CMovementResultHandler : AMHandler<M2C_MovementResult>
{
protected override async ETTask Run(ETModel.Session session, M2C_MovementResult message)
{
Unit unit = ETModel.Game.Scene.GetComponent<UnitComponent>().G... |
using System;
namespace NetPayroll.Guides.Constants
{
public enum WorkSocialTerms : uint
{
SOCIAL_TERM_EMPLOYMENT = 0,
SOCIAL_TERM_SMALL_EMPL = 1,
SOCIAL_TERM_SHORT_MEET = 2,
SOCIAL_TERM_SHORT_DENY = 3
};
}
|
using System;
using System.Globalization;
using Xamarin.Forms;
namespace Kit.Forms.Converters
{
public class IsEqualConverter : IValueConverter
{
public bool IsReversed { get; set; }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
{... |
using System;
using Akka.Actor;
using akka_microservices_proj.Actors;
using akka_microservices_proj.Actors.Provider;
using akka_microservices_proj.Commands;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
u... |
using System;
namespace Reto_Semana_04_01
{
class Program
{
static void Main(string[] args)
{
string S = "s";
int total = 0;
int i = 1;
int edadMinima = 0;
string nombreEdadMinima = "";
int edadMaxima = 0;... |
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Text;
namespace RevisoHomework.model
{
class WorkRepository
{
public string ConnectionString { set; get; }
public MySqlConnection Dbconn { set; get; }
public WorkRepository(String connectionStri... |
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ICanHazDadJoke.NET;
namespace UWCDemo
{
public class HttpJokes : IHttpJokes
{
private readonly DadJokeClient client;
public HttpJokes()
{
client = new DadJokeClient("UWC Demo");
... |
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Threading.Tasks;
using Microsoft.OpenApi.Models;
namespace Swaggelot.OpenApiCollector
{
public interface IOpenApiCollector
{
Task<Dictionary<SwaggerDescriptor, OpenApiDocument>> CollectDownstreamSwaggersAsync();
}
... |
using MCC.Utility.Binding;
using System;
using System.Text.Json.Serialization;
namespace MCC.Utility
{
[Serializable]
public class UserData : BindableBase
{
/// <summary>
/// 配信サイト名
/// </summary>
[JsonPropertyName("LiveName")]
public string LiveName { get; set; }
... |
using CellSpace;
using DifficultSelector;
using GameManagement;
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
namespace WpfApp1
{
/// <summary>
/// Класс для для основного действа
/// </summary>
public partial class MainWindo... |
using System;
namespace BanqsoftApi.Domain.Loan.LoanCalculationAlgorithm
{
public abstract class FixedRateLoanCalculationAlgorithm : ILoanCalculationAlgorithm
{
protected abstract double InterestRate { get; }
public virtual Entity.Loan Calculate(in decimal loanAmount, in int numberOfYears)
... |
using System;
using System.Reactive.Linq;
using Microsoft.ComplexEventProcessing;
using Microsoft.ComplexEventProcessing.Linq;
using SiDualMode.Base;
using SiDualMode.Base.Input;
using SiDualMode.InputAdapter.TestDataAdapter;
namespace SiDualMode.Base {
public static class RxStream<TPayload> {
private s... |
using Newtonsoft.Json;
namespace Claytondus.Square.Models
{
public class SquarePaymentDiscount
{
[JsonProperty(PropertyName = "name")]
public string Name { get; set; }
[JsonProperty(PropertyName = "applied_money")]
public SquareMoney AppliedMoney { get; set; }
[JsonProperty(PropertyName = "discount_id")... |
/****************************** Module Header ******************************\
* Module Name: WindowsSession.cs
* Project: CSDetectWindowsSessionState
* Copyright (c) Microsoft Corporation.
*
* The enum WindowsSession is used to subscribe SystemEvents.SessionSwitch event.
*
* It imports the method OpenInputDeskto... |
using HedgeHog;
using HedgeHog.Shared;
using IBApi;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reactive.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
namespace IBApp {
p... |
using System;
using System.Reactive.Concurrency;
using System.Reactive.Linq;
using DynamicData;
using DynamicData.Aggregation;
using FundManagerDashboard.Core.Model;
using ReactiveUI;
namespace FundManagerDashboard.Core.DataServices
{
public class BaseSummaryService<T, TK> : ReactiveObject, ITotalSummaryService
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Box", menuName = "BloodRage/Box")]
public class Box : ScriptableObject
{
public List<GameObject> Cards;
public GameObject ClanSheet;
public List<Clan> Clans;
}
|
using System;
namespace Windore.Settings.Base
{
// This allows list containing different generic ConvertFunctions
internal interface IConvertFunction
{
Type Type { get; }
}
public class ConvertFunction<T> : IConvertFunction
{
private Func<T, string> toString;
private F... |
using BPiaoBao.AppServices.Contracts.DomesticTicket;
using BPiaoBao.AppServices.DataContracts.DomesticTicket;
using BPiaoBao.Client.DomesticTicket.Model;
using BPiaoBao.Client.UIExt;
using BPiaoBao.Client.UIExt.Helper;
using BPiaoBao.Common.Enums;
using GalaSoft.MvvmLight.Command;
using GalaSoft.MvvmLight.Threading;
u... |
using System;
using System.Collections.Generic;
using System.Text;
namespace CheckMySymptoms.Forms.Parameters.Common
{
public class DummyConstructor
{
public DummyConstructor
(
DetailFormSettingsParameters form,
DetailFieldSettingParameters field,
DetailGrou... |
using NodeGraph.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using Sy... |
using System;
namespace Params
{
class Program
{
static void Main(string[] args)
{
int result = Calculator.Sum(10, 20, 30, 30);
Console.WriteLine(result);
int result2 = Calculator.Sum(13, 20, 340, 40);
Console.WriteLine(result2);
}
}... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Configuration;
using System.Data.SqlClient;
namespace Faculty
{
public partial class Lo... |
using System;
using System.Collections.Generic;
using System.Text;
namespace WPFCore.Models
{
public class Token
{
public string access_token { get; set; }
public int expires_in { get; set; }
public string refresh_token { get; set; }
public string token_type{ get; set; }
}
... |
using JWT.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using JWT.Models;
using OnlineExaminationSystem.Entities.Dtos;
namespace JWT.Infrastructure
{
public class Mapping : Profile
{
public Mapping()
{
CreateMap<Exam, Exa... |
using System;
using System.Globalization;
using System.Linq;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using MMSCAN;
namespace ScannerWinMobile
{
public partial class TMCMaterialDetailsForm : ... |
namespace Calculator.One_Argument
{
public interface CalcForOneArgument
{
double Calculate(double firstArgument);
}
}
|
using System;
using System.Data;
using System.Windows.Forms;
using SanTintColorFormula.DB;
namespace SanTintColorFormula
{
public partial class Main : Form
{
public int LastBrandId = 0; //获取最后一次选中的品牌ID
Conn conn=new Conn();
public Main()
{
InitializeComponent();
... |
namespace Triton.Game.Mapping
{
using ns26;
using System;
[Attribute38("RightGamesWonSegment")]
public class RightGamesWonSegment : GamesWonSegment
{
public RightGamesWonSegment(IntPtr address) : this(address, "RightGamesWonSegment")
{
}
public RightGamesWonSegment... |
using UnityEngine;
namespace Viewer
{
public sealed class PointFilter : MonoBehaviour
{
}
}
|
using log4net;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace CMS_Tools.Lib
{
public class Logs
{
#region Log4net
public static readonly ILog LogCustomers = log4net.LogManager.GetLogger("CustomerData");
public static readonly ILog log = l... |
using AppBase.Services;
namespace OrganizationOne.Services.Interface
{
public interface ILoginService: ILoginServiceBase
{
}
}
|
using System;
namespace InstagramMVC.Extensions
{
internal static class ByteExtensions
{
internal static string ByteArrayToString(this byte[] ba)
{
var hex = BitConverter.ToString(ba);
return hex.Replace("-", "");
}
}
}
|
using Microsoft.AspNetCore.Mvc;
using UniversityRegistrar.Models;
using System;
using System.Collections.Generic;
namespace UniversityRegistrar.Controllers
{
public class CourseController : Controller
{
[HttpGet("/courses")]
public ActionResult Index()
{
List<Course> allCour... |
using JuniorSlataTestTask.Data.Models;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Sys... |
using UnityEngine;
using System.Collections;
public class HeroController : MonoBehaviour {
public int PlayerNumber;
public float HorizontalMovementAxis {
get {
return Input.GetAxis (string.Format ("Horizontal[{0}]", this.PlayerNumber));
}
}
public bool Jump {
get {
return Input.GetButtonDown (string... |
using Fairmas.PickupTracking.Shared.Services;
using Fairmas.PickupTracking.Shared.ViewModels;
using System;
using System.Windows.Input;
namespace Fairmas.PickupTracking.Shared.Commands
{
internal class LoadHotelListCommand : ICommand
{
public event EventHandler CanExecuteChanged;
public bool ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web.Mvc;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using LibraryBookSystem;
using LibraryBookSystem.Controllers;
namespace LibraryBookSystem.Tests.Controllers
{
[TestClass]
public class HomeControllerT... |
using DataAccess.Entity;
using DataAccess.Repository;
using DataAccess.Service;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace TaskManager
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace fees_proj.data_classes
{
public class facility_options
{
public facility_options(String facility_option_EN, String facility_option_TR)
{
this.facility_optio... |
/**
*┌──────────────────────────────────────────────────────────────┐
*│ 描 述:
*│ 作 者:zhujun
*│ 版 本:1.0 模板代码自动生成
*│ 创建时间:2019-06-05 12:20:06 ... |
using System;
using System.Collections.Generic;
using System.Web.Http;
using apiInovaPP.Models;
using apiInovaPP.Models.Repository.Interface;
using apiInovaPP.Models.Repository;
namespace apiInovaPP.Controllers
{
public class CidadeController : ApiController
{
static readonly ICidadeRepository _reposi... |
using LINQ.HelpMaterial;
using System;
namespace LINQ.LinqExamples
{
public static class AnonymousTypes
{
public static void ShowAnonymousTypes()
{
var orc = new { Skin = "Green", Age = 46 };
Console.WriteLine($"Anonymous type properties: {orc.Skin} {orc.Age}");
... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using Client.UI.Base.Enums;
namespace Client.UI.Base.Imaging
{
public sealed class ColorConverterEx
{
private static readonly int[] BT907 = new int[] { 0x84d, 0x1bf2, 0x2d1, 0x2710 };
private static readon... |
//-----------------------------------------------------------------------
// <copyright file="CommandLineArgs.cs" company="None">
// Copyright (c) Brandon Wallace and Jesse Calhoun. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace TQVaultAE.GUI... |
namespace DropoutCoder.Core.Input {
namespace Cloudikka.Core.Input {
public class Keyboard {
private Keyboard() { }
public class Letters {
private Letters() { }
public class Uppercase {
private Uppercase() { }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using InfoPole.Core;
using InfoPole.Core.Entities;
using InfoPole.Services;
using InfoPole.Tests.Mocks;
using NUnit.Framework;
namespace InfoPole.Tests
{
[TestFixture]
public class FileProcessingServiceTests
{
[Test]
public... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Hotel.Data.Models;
using Hotel.Web.Areas.ModulRecepcija.ViewModels;
using Hotel.Web.Helper;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Server.Kestrel.Core.Internal.Http;
using Microsoft.VisualStudio.W... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Dominio;
using System.Data.SqlClient;
namespace Negocio
{
public class ProductoNegocio
{
public List<Producto> listar()
{
List<Producto> lista = new List<Produc... |
using UnityEngine;
using System.Collections;
public class RoteteMoveIcon : MonoBehaviour
{
public Camera UICamera;
public GameObject MoveIcon;
public GameObject RotateIcon;
public GameObject TargetObj;
public string Massage;
private bool RotateMode;
private int fingerid;
private bo... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : MonoBehaviour {
public float moveSpeed;
public float destruction;
private KillPlayer kill;
private CheatMode cheat;
void Start()
{
kill = FindObjectOfType<KillPlayer>();
cheat = FindObjectOfType<CheatMode... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SidescrollCamera : MonoBehaviour
{
public void FadeBGM()
{
StartCoroutine(BGMManager.instance.FadeOut());
}
}
|
public interface IProcessingResult
{
int Id { get; set; }
string Description { get; set; }
int Type { get; set; }
} |
// -----------------------------------------------------------------------
// <copyright file="ISharedConfigAccessor.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license information.
// </... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Microsoft.UI.Xaml;
using Microsoft.UI.Xaml.Controls;
using Microsoft.UI.Xaml.Controls.Primitives;
usin... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Data.OleDb;
namespace BDinterface
{
public partial class Form2 : Form
{
pu... |
using System;
using System.Collections.Generic;
using SMSEntities.SMSDBEntities;
using System.Data;
using MySql.Data.MySqlClient;
namespace SMSDAL.SMSDB
{
public class KeyDBA
{
public int InsertKey(KEYS p_Key)
{
int result = 0;
MySqlParameter[] parameters = new MySqlPar... |
using Alfheim.FuzzyLogic.Variables.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Alfheim.FuzzyLogic.Rules.Model
{
/// <summary>
/// Common usage
/// RuleBuilder builder = RuleBuilder.CreateBuilder();
/// Rule rule =... |
using System;
using System.IO;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace CSGOHoursChecker
{
class Program
{
static HttpClient Client = new();
static async Task Main(string[] args)
{
StringBuilder failedAccountsBuilder = new();
StringBuilder good... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.ComponentModel;
namespace BindingOriented.SyncLinq.Debugging.Model
{
/// <summary>
///
/// </summary>
internal sealed class Console : INotifyPropertyChanged
{
... |
using BLL.Interface.Services;
using MvcPL.Infrastructure.Mappers;
using MvcPL.Models;
using MvcPL.Models.ViewModels;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace MvcPL.Controllers
{
[Authorize]
public class TestController : Controller
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Text;
using Newtonsoft.Json;
namespace Grisaia.Asmodean {
/// <summary>
/// A loaded and cached KIFINT archive.
/// </summary>
public sealed partial cla... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Shared.Classes
{
public class TestReadyMessage
{
public string SubscriptionId { get; set; }
public int ListenerCount { get; set; } = 2;
public string MachineName
{
get
{
... |
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Web;
using System.Web.SessionState;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
using lianda.Component;
namesp... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="CardSuit.cs" company="">
//
// </copyright>
// <summary>
// The card suit.
// </summary>
// ----------------------------------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace JiangJihua.SlippageHunter
{
interface ISubscriber
{
void OnQuote(CTP.ThostFtdcDepthMarketDataField e);
}
}
|
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