text stringlengths 13 6.01M |
|---|
using DotLiquid;
using System;
using System.Collections.Generic;
using System.Data.SqlClient;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Xml.Linq;
using Dapper;
using System.Dynamic;
using System.Collections.Specialized;
namespace ReportesCLIN2.Controllers
{
using Microsoft.Reporting.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class LoadingUI : UnitySingleton<LoadingUI>
{
[Header("GameObjects")]
public Text LoadingText;
public CanvasGroup LoadingProgressBar;
public CanvasGroup LoadingAnimation;
public CanvasGroup ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SEGU_ENTI.Entidades
{
public class clsEN_USUARIO
{
public int ID_USUA { get; set; }
public string CO_USUA { get; set; }
public string PS_USUA { get; set; }
... |
using FatCat.Nes.OpCodes.SettingFlags;
namespace FatCat.Nes.Tests.OpCodes.SettingFlags
{
public class SettingCarryFlagTests : SettingFlagTests
{
protected override string ExpectedName => "SEC";
protected override CpuFlag Flag => CpuFlag.CarryBit;
public SettingCarryFlagTests() => opCode = new SettingCarryFla... |
using UnityEngine;
using System.Collections;
public class ScrollTexture : MonoBehaviour
{
public static float GlobalSpeed { get; set; }
public static float GlobalAngle { get; set; }
public bool _doAngle = true;
public float _speed = 0.1f;
public float _angle = 0.0f;
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace MPD.Entities.Domain
{
public partial class MachineShop
{
public MachineShop()
{
JobQuote = new HashSet<JobQuote>();
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using Football.API.Dto;
using Football.API.Dto.QueryParams;
using Football.API.Services;
using Football.API.ViewModels;
using Football.DAL;
using Football.DAL.Entities;
using Football.DAL.Repository;
usin... |
namespace GitVersionCore.Tests.IntegrationTests
{
using System;
using System.Collections.Generic;
using GitTools.Testing;
using GitVersion;
using GitVersion.Configuration;
using LibGit2Sharp;
using NUnit.Framework;
using GitVersion.Extensions;
[TestFixture]
public class EasyScen... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BattleUtil;
public class AttackArea : BattleAttack
{
[Header("攻擊選項(範圍)")]
[Space(5)]
public GameObject particleInArea;
public GameObject particleOnHit;
public override void Attack(GameObject attacker, Vector2 ta... |
using LibGit2Sharp;
using System;
using System.IO;
using UnityEditor;
namespace HT.ModuleManager
{
/// <summary>
/// 模块
/// </summary>
[Serializable]
internal sealed class Module : IDisposable
{
/// <summary>
/// 模块名称
/// </summary>
public string Name;
/... |
using System;
using System.Collections.Generic;
using System.Data;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using SFP.SIT.SERV.Model;
using SFP.Persistencia.Model;
using SFP.Persistencia.Servicio;
using TableroControl.Dao;
using TableroControl.Inject... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace ReadingWritingData
{
class Program
{
static void Main(string[] args)
{
string filePath = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) +
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Assets.Scripts.Interfaces;
using Assets.Scripts.Models;
namespace Assets.Scripts.Managers
{
public class ControlManager : IControlManager, IUpdatable
{
IUpdateManager _updateManager;
IObjectStorage _objectStor... |
namespace Microsoft.DataStudio.UxMonitoring.WebRole.Contracts
{
public class LogEvent : EventBase
{
public LogLevel Level { get; set; }
public string Message { get; set; }
public string CorrelationId { get; set; }
public string ClientRequestId { get; set; }
}
}
|
using Amazon.DynamoDBv2.DataModel;
namespace NotesApp.Complete.Model
{
[DynamoDBTable("notes")]
public class Note
{
[DynamoDBHashKey("id")]
public int Id { get; set; }
[DynamoDBPropertyAttribute("username")]
public string Username { get; set; }
[DynamoDBPropertyAt... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace ImageFilter.ErrorDiffusionFilters
{
public class SierraFilter : ErrorDiffusionAlgorithm
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Mover : MonoBehaviour {
public GameObject player;
float moveX = 0;
float moveY = -1;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
... |
using System;
using System.Data.SqlClient;
namespace WindowsCuotasApp.Clases
{
class Conectar
{
static string cadena = "Data Source=.;Initial Catalog=cuotasDB;Integrated Security=True";
public static string pCadena
{
get { return cadena; }
}
public stat... |
using System.Linq;
using System.Threading.Tasks;
using W3ChampionsStatisticService.Ports;
using W3ChampionsStatisticService.ReadModelBase;
namespace W3ChampionsStatisticService.Matches
{
public class OngoingMatchesHandler : IAsyncUpdatable
{
private readonly IMatchEventRepository _eventRepository;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class panelOpened : MonoBehaviour
{
public GameObject Panel, Panel2;
public void OpenPanel()
{
if(Panel != null)
{
bool isActive = Panel.activeSelf;
Panel.... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
namespace OCP
{
/**
* Interface IGroup
*
* @package OCP
* @since 8.0.0
*/
public interface IGroup
{
/**
* @return string
* @since 8.0.0
*/
string... |
using System.Collections.Generic;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using ZeroFormatter.Formatters;
using ZeroFormatter.Segments;
namespace ZeroFormatter.Tests
{
[ZeroFormattable]
public class DictionaryValueTest
{
[Index(0)]
public virtual Dictionary<string, s... |
using Dahomey.Json.Attributes;
using Microsoft.OpenApi.Models;
using Swashbuckle.AspNetCore.SwaggerGen;
using System.Reflection;
namespace SkillsGardenApi.Filters {
public class SwaggerRequiredFilter : ISchemaFilter {
private string GetPropertyName(string Name) {
return $"{Name.Substring(0, 1).... |
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using EPiServer.Events.Providers;
namespace HansKindberg.EPiServer.Events
{
public class EventSubscriptionStore : IEventSubscriptionStore
{
#region Fields
private readonly IList<string> _missedMessages = new List<str... |
using System.Collections.Generic;
namespace NMoSql
{
public interface IHelper
{
Options<string, object> Options { get; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace JoveZhao.Framework.Auth
{
/// <summary>
/// 存放用户登陆后的相关信息
/// </summary>
public interface IUserInfo
{
string GetIdentity();
}
}
|
#region Copyright
/*---------------------------------------------------------------------------------
* Software Propietario de CARTIMEX *
* basado en el frmScanning combo del
* Honeywell SDK for Windows Embedded Handheld
* -------------------------------------------------------------------------------*/
#endreg... |
using System;
using System.Reflection;
using System.Text.RegularExpressions;
using MargieBot.MessageProcessors;
using MargieBot.Models;
namespace MargieBot.UI.Infrastructure.BotResponseProcessors
{
public class WhatsNewResponseProcessor : IResponseProcessor
{
public bool CanRespond(ResponseContext con... |
namespace BankAccounts
{
using System;
using System.Collections.Generic;
public class Program
{
static void Main(string[] args)
{
var mortgages = new List<Mortgage>();
mortgages.Add(new Mortgage(DateTime.Parse("16.12.2014"), Account.CustomerType.Individual, 1000... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//Task 7
namespace Calculate_Factorials_2
{
class Program
{
static void Main(string[] args)
{
Console.Write("Enter N: ");
int N = int.Parse(Console.ReadL... |
using NUnit.Framework;
using RockPaperScissors;
namespace RockPaperScissorsTest
{
[TestFixture]
public class HumanTest
{
[SetUp]
public void Setup()
{
}
[Test]
public void MatchMoveTest()
{
// Arrange
var human = new Human("t... |
namespace Simpler.Tests.Core.Mocks
{
[MockFirst, MockSecond]
public class MockTaskThatThrowsWithAttributes : MockTaskWithAttributes
{
public override void Execute()
{
base.Execute();
throw new MockException();
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Npgsql.CrateDb;
namespace Npgsql.CrateDbTests
{
class CrateIntegrationTest : TestBase
{
protected void RegisterCrateDbDatabaseInfoFactory()
{
NpgsqlDatabaseInfo... |
using System;
namespace Zoolandia.Animals
{
class Wolf: Animal
{
public string dominance { get; set; }
public string gender {get; set; }
public override void description ()
{
Console.WriteLine(" ");
}
}
} |
using UnityEngine;
using System.Collections;
using System.IO;
[SLua.CustomLuaClass]
public class PathUtil
{
#if UNITY_IOS
public const string Platform="iOS";
#elif UNITY_ANDROID
public const string Platform = "android";
#elif UNITY_WEBPLAYER
public const string Platform ="WebPlayer";
#elif UNITY_WP8
publi... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Diagnostics;
using Microsoft.EntityFrameworkCore.Infrastructure;
using Microsoft.EntityFrameworkCore.Metadata.Internal;
namespace Microsof... |
using durable_functions_sample.Shared;
using Microsoft.Azure.WebJobs;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace durable_functions_sample
{
public static class Activities
{
[FunctionName(nameof(CreateGithubRepoActivity))]
public static async Task CreateGithubRepo... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
public class catchbar : MonoBehaviour
{
public TextMeshPro jaildev;
public GameObject qcomplete;
void Start()
{
transform.GetChild(missionUI.questpoint).gameObject.SetActive(true);
jaildev = GetC... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xamarin.Forms;
namespace AuditAppPcl.CustomUI
{
public class AuditTabbedPage : TabbedPage
{
}
}
|
using DevExpress.XtraTreeList.Localization;
namespace TLF.Framework.ControlLocalization
{
/// <summary>
/// TreeList Control을 한국어로 설정합니다.
/// </summary>
public class KoreanTreeLocalizer : DevExpress.XtraTreeList.Localization.TreeListLocalizer
{
#region :: 생성자 ::
/// <summary>
... |
using System;
using System.Collections.Generic;
namespace Currency.Client.Model.Entity
{
public class ExchangeRatesTable
{
public ExchangeRatesTable(string tableType, string tableNo, DateTime effectiveDateTime, List<Rate> rates)
{
TableType = tableType;
TableNo = tableN... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Threading.Tasks;
namespace JOBTIND21.Dominio
{
public class Categoria
{
[Key]
[DatabaseGenerated(DatabaseGeneratedOpt... |
using System.Web;
using System.Web.Optimization;
namespace Mvc5IdentityExample.Web
{
public class BundleConfig
{
// For more information on bundling, visit http://go.microsoft.com/fwlink/?LinkId=301862
public static void RegisterBundles(BundleCollection bundles)
{
Register... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Caterative.Brick.Balls;
public class DamageZone : Singleton<DamageZone>
{
public delegate void BallLossEvent(Ball whichBall);
public static event BallLossEvent OnBallLoss;
void OnTriggerEnter2D(Collider2D col)
{
... |
using Microsoft.Data.Entity;
using Microsoft.Data.Entity.Infrastructure;
using SoSmartTv.VideoService.Dto;
namespace SoSmartTv.VideoService
{
public class VideoDbContext : DbContext
{
public VideoDbContext(DbContextOptions options) : base(options)
{
}
public virtual DbSet<VideoItem> VideoItems { get; s... |
using System;
namespace Task_2._1._ClassFigureWithReadonlyProperties
{
public abstract class Figure
{
public abstract void Draw();
public readonly int X, Y;
public Figure()
{
X = 1;
Y = 0;
}
}
public class Square : Figure
{
pu... |
namespace Yeasca.Commande
{
public interface ICreerConstatMessage : IMessageCommande
{
string IdClient { get; set; }
}
}
|
namespace GameCloud.Core
{
public delegate void RawDataHandler(PeerConnection sender, byte[] data);
public delegate void ConnectionEventHandler(PeerConnection connection);
public interface IServerImplementation
{
event ConnectionEventHandler ConnectionReceived;
event ConnectionEventHa... |
using Godot;
using System;
public class Tile : Panel
{
public Label content_text;
public Label coord_text;
public override void _Ready()
{
content_text = GetNode<Label>("Content");
coord_text = GetNode<Label>("Coord");
//SetFontSize(20);
}
public void SetFontSize(int size)
{
((Font) content_text.Get("... |
using UnityEngine;
using System.Collections;
public class FollowMouse : MonoBehaviour {
public float speed = 10f;
public float stopRange = 1;
public GameObject ocean;
public float oceanXWidth;
public float oceanYWidth;
// Use this for initialization
void Start () {
gameObject.GetCo... |
namespace MovieBase.Migrations
{
using System;
using System.Data.Entity.Migrations;
public partial class codefirst1 : DbMigration
{
public override void Up()
{
AddColumn("dbo.MovieDbs", "Stars", c => c.Int(nullable: false));
}
public override voi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TestCase.Basics;
using Xunit;
namespace TestCaseTests
{
public class BasicsTest
{
[Fact]
public void MapX_Set_WithNegativeNumber_ThrowsArgumentOutOfRangeException()
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using DevExpress.XtraEditors;
using System.Configuration;
using System.Linq;
using System.Data.SqlClient;
namespace solution1.gestion_utilisateur
{
p... |
// Copyright 2020 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AutoMapper;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Server.Core;
using Server.Model;
using Server.Services;
namespace Server.Controllers
{
... |
namespace InteractivePreGeneratedViews
{
using InteractivePreGeneratedViews.Helpers;
using Moq;
using System;
using System.Data.Common;
using System.Data.Entity.Core.Metadata.Edm;
using System.Data.Entity.Infrastructure;
using System.Data.SqlClient;
using System.Linq;
usin... |
namespace iQuest.VendingMachine.UseCases.Reports.Interfaces
{
internal interface IFileService
{
void Save(string textToWrite, string format, string folderName, string name);
}
} |
namespace Code.LightController
{
public class LightsOffSignal
{
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FantasyStore.Domain
{
public class Order
{
public int Id { get; set; }
public User Owner { get; set; }
public Cart Cart { get; set; }
public DateTime... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace ws_seta.Models
{
public class TaxaCartao
{
public string codigo { get; set; }
public double taxaDebito { get; set; }
public int parcela { get; set; }
public double taxaCredito { get;... |
using bot_backEnd.DAL.Interfaces;
using bot_backEnd.Data;
using bot_backEnd.Models.DbModels;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namesp... |
using Microsoft.EntityFrameworkCore.Metadata.Internal;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;
namespace Proyecto_Final.Entidades
{
public class VentasDetalle
{
[Key]
pub... |
namespace iCopy.Model.Request
{
public class ApplicationUserSearch
{
public string Email { get; set; }
public string Username { get; set; }
public bool? Active { get; set; }
}
}
|
using System;
using System.Collections.Generic;
namespace SheMediaConverterClean.Infra.Data.Models
{
public partial class ArcVerarbeitungsStatus
{
public ArcVerarbeitungsStatus()
{
ArcAkte = new HashSet<ArcAkte>();
ArcAktenTransaktion = new HashSet<ArcAktenTransaktion>(... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Game : MonoBehaviour
{
public static Game Instance
{
get
{
return _instance;
}
}
private static Game _instance;
[SerializeField]
private GameObject _pau... |
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using CustomCollection;
namespace TestUtility
{
/// <summary>
/// Integration Tests
/// </summary>
class Program
{
static void Main(string[] args)
{
#region [TEST #1: SEARCH BY REFERENCE]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Profile;
using System.Web.Security;
namespace MB.Models.Helpers
{
public class AccountProfile : ProfileBase
{
public string StaffName
{
get { return (string)GetPrope... |
using System;
using System.Collections.Generic;
using System.Text;
using Zhouli.DbEntity.Models;
namespace Zhouli.BLL.Interface
{
public interface IBlogArticleBrowsingBLL : IBaseBLL<BlogArticleBrowsing>
{}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Configuration;
using System.Data.SqlClient;
using System.ComponentModel;
using System.IO;
public partial class Admin_TabelJenisBudaya : System.Web.... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "SpritesData", menuName = "ScriptableObjects/EnemySpritesData", order = 1)]
public class EnemySprite : ScriptableObject
{
public Sprite[] sprites;
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace JCDLibrary
{
[DataContract]
public class Station
{
private string name;
[DataMember]
public string Address { ... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace Asset.Models.Library.EntityModels.AssetsModels.AssetSetups
{
public class AssetManufacurer
{
[Required]
[Key, DatabaseGenerated(DatabaseGeneratedOption.Identity)]
public int Id {... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace RandNumbers
{
public class RandomFive
{
/// <summary>
/// Classic method for random generation
/// </summary>
/// <param name="minInput"></param>
/// <param name="maxInput"><... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace OnSale.Web.Data.Entity
{
public class Supplier_classification
{
public int Supplier_classificationID { get; set; }
... |
using CoreFrameWork.EventBus.Storage;
using CoreFrameWork.EventBus.Transaction;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.DependencyInjection.Extensions;
using System;
using System.Collections.Generic;
using System.Text;
namespace CoreFrameWork.EventBus.Mysql
{
public static clas... |
using AutoMapper;
namespace Athena.Data.PublishingHouses {
public class PublishingHouseProfile : Profile {
public PublishingHouseProfile() {
CreateMap<PublishingHouse, PublishingHouseView>().ReverseMap();
}
}
} |
using System;
using System.Collections.Generic;
using System.Data;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using Obout.ComboBox;
using Obout.Grid;
using OboutInc.Window;
using Obout.SuperForm;
using OboutInc.Calendar2;
using Obout.Interface;
using HSo... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Web;
namespace personal_site.Models
{
public class BlogPostComment
{
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc.Rendering;
namespace BigViews
{
public class User
{
public static ILi... |
using System.Collections.Generic;
namespace NMoSql
{
public class Options<TKey, TValue> : Dictionary<TKey, TValue>
{
public Options()
: base()
{ }
public Options(IDictionary<TKey, TValue> dictionary)
: base(dictionary)
{ }
public T Get<T>(TKey ... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace SecurityWebApp
{
public partial class downloadFile : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using UnityEngine.SceneManagement;
public class StoreManager : MonoBehaviour
{
public TextMeshProUGUI goldText;
public GameObject nukeLockObject;
public GameObject freezeLockObject;
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Microsoft.EntityFrameworkCore;
using Sasarman_Andra_Proiect1.Data;
using Sasarman_Andra_Proiect1.Models;
namespace Sasarman_Andra_Proiect1.P... |
using System;
using System.Collections.Generic;
using System.Text;
namespace ImpostoDeRenda.Domain
{
public class TipoAliquota
{
private readonly double minRenda;
private readonly double maxRenda;
private readonly double aliquota;
public static readonly List<TipoAliquota> ALIQ... |
using System;
using System.Text;
using Microsoft.Pex.Framework;
using Microsoft.Pex.Framework.Settings;
using Microsoft.Pex.Framework.Exceptions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Stack;
using Stack.Utility;
using PexAPIWrapper;
namespace Stack.Test
{
//[PexClass, TestClass]
public part... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.CodeAnalysis.Sarif.Driver
{
public enum ExitReason
{
None,
ExceptionCreatingLogFile,
ExceptionWritingToLogFile,
... |
using UnityEngine;
using System.Collections;
/// <summary>
/// A class for the lockers that are used in the lobby of the RCH.
/// </summary>
public class Lockers : MonoBehaviour {
/// <summary>
/// Used in Lockers component of the GameObject children of Locker prefab to distinguish door colliders.
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace CustomerAgenda.Api.ViewModels
{
public class CustomerViewModel
{
public Guid Id { get; set; }
public Guid HostelKey { get; set; }
public string Name { get; set; }
public s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
... |
using OmniGui.Default;
namespace OmniGui.Tests
{
public class TestingPlatform : Platform
{
public TestingPlatform() : base((IEventSource) new DefaultEventSource(), (IRenderSurface) new DefaultRenderSurface(), (ITextEngine) new DefaultTextEngine())
{
}
}
} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Buttons : MonoBehaviour
{
public Sprite happy;
public Sprite neutral;
public Sprite sad;
public Button resetBut;
public void SetHappy()
{
this.resetBut.image.sprite = thi... |
namespace RokasLog
{
public enum LogTarget
{
File, Database, EventLog, RabbitMq
}
}
|
using System;
using System.Windows.Forms;
using PADI_DSTM;
namespace Client
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void button3_Click(object sender, EventArgs e)
{
}
private ... |
namespace Eyefinity.PracticeManagement.Model.ViewModel
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
public class MergePatientsParameters
{
public int Patient1Id { get; set; }
public int Pa... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Controls.Primitives;
using Windows.UI.Xam... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data;
using System.Data.SqlClient;
public partial class paypal : System.Web.UI.Page
{
public static double total = 0;
protected void Page_Load(object sender, ... |
using FatCat.Nes.OpCodes.AddressingModes;
namespace FatCat.Nes.OpCodes
{
public class IllegalOpCode : OpCode
{
public override string Name => "XXX";
public IllegalOpCode(ICpu cpu, IAddressMode addressMode) : base(cpu, addressMode) { }
public override int Execute() => 0;
}
} |
using UnityEngine;
public class CameraController : MonoBehaviour
{
[SerializeField] private float panSpeed = 30f;
[SerializeField] private float scrollSpeed = 5f;
[SerializeField] private float minimumY = 10f;
[SerializeField] private float maximumY = 80f;
[SerializeField] private float panBorderTh... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Sweepstakes
{
class Program
{
static void Main(string[] args)
{
UserInterface.InitialDisplay();
string stackOrQueue = UserInterface.GetManagerCh... |
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