text stringlengths 13 6.01M |
|---|
using BusinessLaag;
using BusinessLaag.irepositories;
using BusinessLaag.repositories;
using DataLaag.repositories;
using System;
using System.Collections.Generic;
using System.Text;
namespace DataLaag
{
public class UnitOfWork : IUnitOfWork
{
private DataContext DataContext;
public IContinen... |
using System.Drawing;
namespace Carapace
{
class WTraceLine
{
public WVector Start, End;
public WTraceLine()
{
Start = End = new WVector(0, 0);
}
public void Draw( Graphics _G )
{
WWorld W = WWorld.GetWorld();
WVector Dir = new WVector(End.X - Start.X, End.Y - Start.Y).Normal... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Threading.Tasks;
using Books.Api.Contexts;
using Books.Api.Entities;
using Books.Api.ExternalModels;
using Microsoft.EntityFrameworkCore;
using Newtonsoft.Json;
namespace Books.Api.Services
{
public... |
//
// - ReflectedIndexerPropertyDefinition.cs -
//
// Copyright 2012 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://ww... |
using System;
using PropOhGate.Data;
namespace HousingData.Core
{
public class HousingRepository : Repository
{
public HousingRepository()
{
CreateColumns();
}
public RepositoryColumn<string> PostCode { get; private set; }
public RepositoryColumn<int> Count... |
using MongoDB.Bson;
using MongoDB.Driver;
using System;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace MailerQ.MessageStore
{
internal class MongoDBMessageStorage : IMessageStorage
{
private const int MessageMaxSuppportedSize = 15728640; // 15 MB
private con... |
// Copyright 2021 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using Shop.BusinnesLogic.Models;
using Shop.Data.DTOs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Shop.BusinnesLogic.Convesions
{
public static class CategoryClientConversion
{
public static CategoryClientViewModel ToVi... |
namespace NDDDSample.Domain.Model.Voyages
{
#region Usings
using System;
using System.Collections.Generic;
using System.Reflection;
using Locations;
#endregion
/// <summary>
/// Sample carrier movements, for test purposes.
/// </summary>
public class SampleVoyages
{
... |
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace AppactsPlugin.Data.Model
{
public clas... |
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using MonoGame.Extended.Sprites;
using MonoGame.Extended.TextureAtlases;
namespace MonoGame.Extended.Animations
{
public class SpriteSheetAnimator : IUpdate
{
//public SpriteSheetAnimator(Sprite sprite, Te... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FlooringProgram.BLL
{
public class Calculations
{
public static decimal CalcMaterialCost(decimal costPerSquareFoot, decimal area)
{
return Math.Round((area ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.Serialization;
using CTCT.Util;
namespace CTCT.Components.EventSpot
{
/// <summary>
/// PromoCodeInfo class
/// </summary>
[DataContract]
[Serializable]
public class PromoCodeInfo : Compo... |
using System.Text;
using System;
using System.Collections.Generic;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json;
using System.Net.Http;
using System.Drawing;
using System.Collections.ObjectModel;
using System.Xml;
using System.ComponentModel;
using System.Reflection;
namespace LinnworksAPI
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Interface_Segregation_Principle
{
//small interface following for equilaterals
public interface IIsEquilateral
{
double SideLength { get; set; }
}
}
|
using UnityEngine;
using System.Collections;
namespace Minigame11
{
public class BlankError : MonoBehaviour
{
#region variables
public bool wasFind { get { return _wasFind; } }
private bool _wasFind = false;
private UISprite _sprite;
private UIButton _button;
... |
using System;
public class Programa2
{
public static void Main()
{
//https://youtu.be/4AjDMfblLRs
//Entradas
Console.WriteLine("Ingrese la hipotenusa");
double t = double.Parse(Console.ReadLine());
Console.WriteLine("Ingrese su angulo conocido en grados");
double a = double.Parse(Conso... |
using System;
using Microsoft.Extensions.DependencyInjection;
namespace OmniSharp.Extensions.JsonRpc
{
public static class JsonRpcHandlerRegistrationExtensions
{
public static IServiceCollection AddJsonRpcHandler(this IServiceCollection services, string method, IJsonRpcHandler handler, JsonRpcHandlerO... |
//
// - SetPropertyCommand.cs -
//
// Copyright 2014 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/lic... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using TestCase.Services.Contracts;
namespace TestCase.Services.Implementations
{
public class CommandLineValidatorService : IStringValidatorService
{
... |
using ArtesanappInterfaces.BLLInterfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Web.Http.Cors;
namespace Artesanapp.Controllers
{
//[EnableCors(origins: "*", headers: "*", methods: "*")]
public class Brew... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.IO;
using System.Reflection;
using System.Globalization;
namespace GENIVisuals
{
public class SampleDataItem
{
public string Category { get; set; }
... |
using UnityEngine;
namespace Assets.Scripts.Handler
{
public class GameLogic
{
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using BootstrapMVC.Models;
using System.Web.Configuration;
using System.IO;
using System.Text;
namespace BootstrapMVC.Controllers
{
public class HomeController : Controller
{
private Bugs... |
namespace vn3xt.Plagiarism.PlagScan
{
using System;
public enum AnalysisSensitivityMode
{
/// <summary>
/// only report longer matches
/// </summary>
low = 0,
/// <summary>
/// balanced approach, recommended
/// </summary>
Medi... |
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Logging;
using System.Threading.Tasks;
using EuropAssistance.Portugal.DRSA.Missioning.Models;
using EuropAssistance.Portugal.DRSA.Missioning.Models.Base;
using EuropAssistance.Portugal.DRSA.Missioning.Service.Abstractions;
using System;
using Microsoft.... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using System.Drawing;
namespace VACE_Controlling.Outlookbar
{
public class PanelIcon : PictureBox
{
public int index;
public IconPanel iconPanel;
public Image tmp;
publi... |
// GIMP# - A C# wrapper around the GIMP Library
// Copyright (C) 2004-2011 Maurits Rijk
//
// IntCoordinate.cs
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of... |
using System.Drawing;
namespace MH_Database.Classes.Elements
{
class Rarity
{
internal enum tag
{
Gen_One_Two_Great_Sword = 001,
Gen_One_Two_Sword_and_Shield = 002,
Gen_One_Two_Dual_Blades = 003,
Gen_One_Two_Hammer = 004,
Gen_One_Two_... |
using System.Xml.Serialization;
namespace MonoGame.Extended.Tiled.Serialization
{
public class TiledMapTilesetGridContent
{
[XmlAttribute(AttributeName = "orientation")]
public TiledMapOrientationContent Orientation { get; set; }
[XmlAttribute(AttributeName = "width")]
public int Width { get; set; }
[Xm... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ConsoleApplication1
{
public class ListAllFiles
{
private string _directoryName;
public ListAllFiles(string directory)
{
_director... |
using System;
using System.Data;
using System.Collections.Generic;
using Maticsoft.Common;
using PDTech.OA.Model;
namespace PDTech.OA.BLL
{
/// <summary>
/// 工作流步骤定义模板
/// </summary>
public partial class WORKFLOW_STEP
{
private readonly PDTech.OA.DAL.WORKFLOW_STEP dal = new PDTech.OA.DAL.WO... |
using System.Net;
using System.Web.Mvc;
using HtmlApp.Classes;
namespace HtmlApp.Filters
{
public class AuthorizeConsoleAppUser: AuthorizeAttribute
{
public override void OnAuthorization(AuthorizationContext filterContext)
{
var incomingSessionToken = filterContext.HttpContext.Requ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Labra5
{
class Jääkaappi
{
public bool Power { get; set; }
public int Lämpötila { get; set; }
public Jääkaappi()
{
}
public Jääkaappi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BerlinClock.Classes.TimeDisplay
{
class MinutesRedLight : RedLight
{
public override bool LightValidation(int light)
{
return light % 3 == 0 && light != 0;
... |
using Sqlite.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Easyliter;
namespace test
{
class Program
{
static void Main(string[] args)
{
var connstr = "DataSource=" + System.AppDomain.CurrentDomain.B... |
#region Copyright Syncfusion Inc. 2001-2015.
// Copyright Syncfusion Inc. 2001-2015. All rights reserved.
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Any infringement will be prosecuted under
// a... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.Runtime.CompilerServices;
namespace BeerOrWine
{
class ImageRecognition
{
#region ATTRIBUTES
/// <summary>
/// Image bitmap
/// </summary>
private Bitmap _im... |
using System;
using System.Web.Mvc;
namespace SimpleTimeConverter.Controllers
{
/// <summary>
/// This controller is used to format and display the results from HomeController.
/// </summary>
public class ResultController : Controller
{
public ActionResult Display()
{
i... |
using System.Xml.Serialization;
namespace PlatformRacing3.Web.Responses.Procedures;
public class DataAccessCountMyLevels2Response : DataAccessDataResponse<DataAccessCountMyLevels2Response.CountMyLevelsResponse>
{
private DataAccessCountMyLevels2Response()
{
}
public DataAccessCountMyLevels2Response(uint count)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Net.Mobilink
{
class OutlookItem
{
public String EntryID { get; set; }
private String fromSender;
public String FromSender
{
get { return fromSender; }
set... |
namespace CandidateTesting.RicardoCastroMartin.Infra.Interfaces
{
public interface ILogFile
{
void Save(string _content);
}
} |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game.Mono;
[Attribute38("LogInfo")]
public class LogInfo : MonoClass
{
public LogInfo(IntPtr address) : this(address, "LogInfo")
{
}
public LogInfo(IntPtr address, string className) : base(a... |
using DAL.Interfacies.Repository;
using System;
using System.Collections.Generic;
using System.Linq;
using DAL.Interface.DTO;
using System.Data.Entity;
using ORM;
using DAL.Mappers;
using System.Linq.Expressions;
namespace DAL.Concrete
{
public class QuestionRepository : IQuestionRepository
{
private ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DAL.Interface.Repository;
using DAL.Interface.DTO;
using System.Data.Entity;
using ORM;
using DAL.Mappers;
namespace DAL
{
public class TestRepository : ITestRepository
{
private r... |
/*
DotNetMQ - A Complete Message Broker For .NET
Copyright (C) 2011 Halil ibrahim KALKAN
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option)... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class Effects : MonoBehaviour
{
public static Effects effectPar;
public float centerX;
public float centerY;
public float speed;
public static float duration;
public Image par;
pri... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ScriptCore : MonoBehaviour {
public Airborne Airborne;
public Grounded Grounded;
public Boost Boost;
public SmashSlide SmashSlide;
public Homing Homing;
public Wisps Wisps;
public ExtremeGear Extrem... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Amazon.DynamoDBv2;
using Amazon.DynamoDBv2.DataModel;
namespace DynamoDbDemo.Persistence
{
public class ProductReviewRepository : IProductReviewRepository
{
private readonly DynamoDBContext _context;
public Pr... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Data.SqlClient;
using System.Linq;
namespace Aroma_Violet.Models
{
public class AccountMovementViewModel
{
private const string dtfmt = "dd MMM yyyy HH:mm:ss";
public int? ClientI... |
using System;
using System.AddIn.Contract;
using System.AddIn.Pipeline;
namespace Tivo.Has.Contracts
{
public interface IHmeApplicationIdentityContract : IContract
{
string Name { get; }
byte[] Icon { get; }
Uri EndPoint { get; }
bool UsesHostHttpServices { get; }
}
}
|
using System.Collections.Generic;
using System.Threading.Tasks;
namespace TestingEFCodeFirst.EF
{
public interface IRepository<TEntity> where TEntity : class
{
Task<IEnumerable<TEntity>> GetList();
Task<TEntity> Find(int id);
void Insert(TEntity entity);
void Delete(int id);
... |
using BAKKAL_BOL.Entities;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BAKKAL_DAL.Contexts
{
public class SQLDbContext : DbContext
{
public DbSet<Musteri> musteris { get; set; }
public D... |
namespace E02_GetLargestNumber
{
using System;
public class GetLargestNumber
{
public static void Main(string[] args)
{
// Write a method GetMax() with two parameters that
// returns the larger of two integers.
// Write a program that reads 3 integers f... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using ApplicationVersionTracking.Models;
// For more information on enabling Web API for empty projects, visit https://go.microsoft.com/fwlink/?LinkID=397860
namespace ApplicationVersionTr... |
using UnityEngine;
using System.Collections;
public class SendMessage : MonoBehaviour {
public bool flag = false;
public float decayTime = .75f;
float timer;
void OnTriggerStay2D(Collider2D other){
transform.parent.GetComponent<ShootFromPipe>().InTrigger(other.gameObject);
}
void Update(){
if(GetComponent<... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using InfoPole.Core.Entities;
namespace InfoPole.Core.Services
{
public interface IMarkupTagsFileParser
{
IEnumerable<MarkupTag> GetAndSaveMarkupTagsFromHeader(
string header... |
using System;
using System.Linq;
using System.Collections.Generic;
using Core.Common;
namespace Calculator
{
public class Calculator
{
public Operand Eval (string exprString)
{
try {
Parser parser = new Parser () {
UnaryOperators = unaryOperators,
BinaryOperators = binaryOperators,
Charact... |
using System.Threading;
using NetCom;
using NetCom.Helpers;
using NetComModels;
using NetComModels.Messages;
namespace LogsSearchServer.Handlers
{
public class PingMsgHandler : IMsgHandler
{
public MsgType MsgType { get; }
public PingMsgHandler()
{
MsgType = MsgType.Ping;
... |
using Application.Common.Interfaces;
using Application.Common.Models;
using Domain.Entities;
using MediatR;
using System.Threading;
using System.Threading.Tasks;
namespace Application.V1.Posts.Commands
{
public static class CreatePost
{
public record Command : IRequest<Response>
{
... |
using System.Threading;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using Server.Core;
namespace Server
{
public interface IMyCommunityContext
{
DbSet<Community> Communities { get; }
DbSet<User> Users { get; }
DbSet<Post> Posts { get; }
DbSet<Event> Events... |
// High level script for connecting AR Receiptionist to IBM Services
// UCL COMP0016 Team 12 Jan 2020; Written by Lilly Sinek
// Adapted from https://github.com/IBM/Watson-Unity-ARKit
// Sections that were added and not taken from above code are marked "NEW"
#define ENABLE_DEBUGGING
using System.Collections;
using S... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Parser
{
class StatementsExpression : IExpression
{
public IEnumerable<StatementExpression> Statements { get; }
public StatementsExpression(IEnumerable<StatementExpression> statements)
... |
namespace Labs.WPF.TvShowOrganizer.Data.Migrations
{
using Labs.WPF.TvShowOrganizer.Data.Model;
using System;
using System.Linq;
using System.Data.Entity.Migrations;
internal sealed class Configuration : DbMigrationsConfiguration<Labs.WPF.TvShowOrganizer.Data.TvShowOrganizerContext>
{
p... |
/* 5. Write a boolean expression for finding if the bit 3 (counting from 0) of a given integer is 1 or 0. */
using System;
class GetThirdBit
{
static void Main()
{
Console.WriteLine("Please enter the int: ");
int number;
int.TryParse(Console.ReadLine(), out number);
int posit... |
namespace VehiclesController
{
public class Auto : Vehicle
{
public Auto(VehiclesData vehicleDataInput)
: base(vehicleDataInput)
{ }
protected override void CheckTiresPressure()
{
this.ServicesLogs.Add("We have more axles here.");
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PhotoLock
{
static class Program
{
/// <summary>
/// Главная точка входа для приложения.
/// </summary>
[STAThread]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.ExceptionServices;
using System.Runtime.InteropServices;
using ServerKinect.Clustering;
using ServerKinect.Shape;
namespace ServerKinect.OpenNI
{
public class PointerDepthPointFilter : IDepthPoint... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using NutritionalResearchBusiness.Dtos;
using NutritionalResearchBusiness.DAL;
using NutritionalResearchBusiness.Enums;
using NutritionalResearchBusiness.Common;
namespace NutritionalResearchBusiness.BLL
{
public class NRMainSer... |
using System;
using UIKit;
using Foundation;
using CoreGraphics;
using Ts.Core.iOS;
[assembly: Ts.Core.Dependency.Dependency (typeof(Ts.Core.UI.iOSToast))]
namespace Ts.Core.UI
{
public class iOSToast : UIView, IToast
{
private NSObject _owner = new NSObject ();
private UIView _parentView;
public UIView Pare... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using TwinkleStar.Demo.Core.Models;
namespace TwinkleStar.Demo.Core
{
public interface IAccountService
{
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//在Unity界面生成[create CardEntity]的menu
[CreateAssetMenu(fileName = "CardEntity", menuName = "Create CardEntity")]
// 卡牌数据本身
public class CardEntity : ScriptableObject {
public new string name;
public int hp;
public int at;
pu... |
using Newtonsoft.Json;
using System;
using System.Xml.Serialization;
using XMLApiProject.Services.Utilities.Constants;
namespace XMLApiProject.Services.Models.PaymentService.XML.RequestService.Responses
{
public class BaseResponse<T>
{
private const int _requestTypeLength = 3;
public BaseResp... |
/* 13. * Write a program that sorts an array of integers using the merge sort algorithm (find it in Wikipedia). */
using System;
class MergeSort
{
static int[] MergeSortRecursive(int[] array)
{
int length = array.Length;
if (length <= 1) // stop splitting array if it is smaller than 2 element... |
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public class FireExtinguisher : MonoBehaviour
{
public ParticleSystem water;
private List<Fire> firesToExtinguish;
public int firesNeededToActivate;
public float durationInSeconds;
public bool activat... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
public class pointOfSail{
public string sailTitle;
public float angle;
public pointOfSail(string sailTitleToSet, float angleToSet){
angle = angleToSet;
sailTitle = sailTitleToSet;
}
};
public class BoatControl... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
public class FireManager : MonoBehaviour
{
public float GrowFactor = 0.1f;
public float ReduceFactor = 0.01f; // percent lost
public float GameOverThreshold = 0.005f;
public float MaxSize = 1.5f;
... |
using System;
namespace BoardGame
{
class Program
{
static void Main(string[] args)
{
var jonny = new HumanPlayer("Jonny");
var papa = new HumanPlayer("Papa");
GameMain myGame = new GameMain(new Player[] {jonny, papa}, 100);
for (int i = 0; i < 7; i++)
myGame.PlayGame();
Console.ReadKey();... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MinionAI : MonoBehaviour{
private Transform player;
public float moveSpeed = 5f;
public float roamRange = 30f;
public float attackRate = 0.3f;
private Transform startingPosition;
private Vecto... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using TxHumor.Common;
using TxHumor.Config;
using TxHumor.Controller;
using TxHumor.Model;
using TxHumor.UI.Model;
public partial class Index : PageBase
{
private m_Q_Humor qu... |
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Chpoi.SuitUp.SSL;
using Chpoi.SuitUp.Source;
using Chpoi.SuitUp.Service;
using Chpoi.SuitUp.Entity;
using Chpoi.SuitUp.Util;
using System;
using System.Runtime.InteropServices;
using System.IO;
... |
namespace W3ChampionsStatisticService.CommonValueObjects
{
public class RaceWinLoss : WinLoss
{
public RaceWinLoss(Race race)
{
Race = race;
}
public Race Race { get; set; }
}
} |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WebApi.Models;
using WebApi.Repository.Service.Interface;
namespace WebApi.Repository.Service.Implementation
{
public class TodoRepositoryService : ITodoRepositoryService
... |
using System;
using Xamarin.Forms;
using Directions;
using STDBns;
using BTWKns;
using ANWKns;
using UNDBns;
using System.IO;
using SQLite;
using System.Collections.Generic;
namespace Directions
{
public partial class TocDetailPage : ContentPage
{
public TocDetailPage()
{
... |
using Proyecto_Web.Interface;
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Web;
using Proyecto_Web.Modelos;
using Proyecto_Web.Conection;
namespace Proyecto_Web.Modelos
{
public class SUPERVISOR
{
private IDatos dat = new Datos();
public st... |
using Assets.Scripts.RobinsonCrusoe_Game.GameAttributes;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveCamp_OnClick : MonoBehaviour
{
public GameObject myIsland;
private void OnMouseDown()
{
var phase = FindObjectOfType<PhaseView>().currentPhase;
... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using Excel = Microsoft.Office.Interop.Excel;
namespace FLS.Business
{
public interface IInterpolationTabDAL
{
/// <summary>
/// Retur... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using System.Data.Entity;
using AutoMapper;
using MVC_Library.Dto;
using MVC_Library.Models;
namespace MVC_Library.Controllers.Api
{
public class RentalsController : ApiController
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ItemEdit.Models
{
public class TransItem
{
public string Name { get; set; }
public string ShortName { get; set; }
public string Description { get; set; }
}... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Metani.Models;
namespace Metani.Controllers
{
public class JenisTaniController : Controller
{
// GET: JenisTani
public ActionResult Index()
{
if ((bool)Session["... |
using System;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace TK_Recorder.Model
{
public class Lecture
{
public int Id { get; set; }
[Required]
[Column(TypeName = "varchar(255)")]
public string Title { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RewardScript : MonoBehaviour
{
public Vector3 thrust; // direction of movement
public Quaternion heading;
public int rewardIdx;
public GameObject sparkle; // reward sparkle
public GameOb... |
using System;
using System.IO;
using System.Windows.Forms;
using Grimoire.Tools.Plugins;
namespace Grimoire.UI
{
public partial class PluginsForm : Form
{
public static PluginsForm Instance { get; } = new PluginsForm();
public PluginsForm()
{
InitializeComponent();
... |
using System;
namespace SharpDL.Graphics
{
public struct Matrix
{
public float Row1Col1 { get; private set; }
public float Row1Col2 { get; private set; }
public float Row2Col1 { get; private set; }
public float Row2Col2 { get; private set; }
public Matrix(float row1... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.IO;
using SteamScan;
using ManagerLogger;
namespace MGSV_SaveSwitcher
{
/// <summary>
/// Interaction logic for SettingsWindow.xaml
/// </summary>
public partial class S... |
using System;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 事件管理器
/// </summary>
public static class _E
{
public static Dictionary<EventID, Delegate> eventDic;
public static void Init()
{
eventDic = new Dictionary<EventID, Delegate>();
}
public static void ClearLis... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using K_Systems.Data.Core.Repositories;
namespace K_Systems.Data.Persistance.Repositories
{
public class Repository<TEntity> : IRepository<TEntity> where TEntity : class
... |
// Copyright (C) 2020 Kazuhiro Fujieda <fujieda@users.osdn.me>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless re... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Web;
namespace treatment.Models
{
public class Account
{
public int AccountID { get; set; }
[Required]
public string UserName { get; set; }
[Required]
... |
using Android.Content;
namespace Auth0.OidcClient
{
/// <summary>
/// Implements browser integration using the a regular web browser.
/// </summary>
public class SystemBrowser : AndroidBrowserBase
{
public SystemBrowser(Context context = null)
: base(context)
{
}... |
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