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using System; namespace CIS016_2.Common.Attributes { public class StringValueAttribute : Attribute { /// <summary> /// Holds the value for the property /// </summary> public string StringValue { get; protected set; } /// <summary> /// Default c-tor...
using System; using System.Collections.Generic; using CapaDeDatos; using System.Web.Mvc; using System.Data; using System.ServiceModel; namespace SES_WebServices { [System.ServiceModel.ServiceBehavior( IncludeExceptionDetailInFaults = true)] public class PedidosController : Controller { pub...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BinarySearch { class Program { static void Main(string[] args) { int[] list = { 2,3,4,7,8,14, 21,44,45,54,87}; print(list); int lookfor = 87; ...
using Alabo.Cache; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using System; using System.Threading; using System.Threading.Tasks; namespace Alabo.Runtime { /// <...
using System; using System.Globalization; using Framework.Core.Common; using Tests.Data.Van.Input; using Tests.Pages.Van.Main.Common; using NUnit.Framework; using OpenQA.Selenium; namespace Tests.Pages.Van.Main.Events.EventWizardNewPageTabs { public class RepeatTab : EventWizardNewPageTab { ...
using System.Collections.Generic; using cyrka.api.common.events; using cyrka.api.common.projections; using cyrka.api.common.projections.results; using cyrka.api.domain.customers.commands.change; using cyrka.api.domain.customers.commands.register; using cyrka.api.domain.customers.projections.viewModels; namespace cyrka...
using ApiSGCOlimpiada.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace ApiSGCOlimpiada.Data.AcompanhamentoDAO { public interface IAcompanhamentoDAO { IEnumerable<Acompanhamento> GetAll(); IEnumerable<Acompanhamento> GetSolicitac...
using System.Collections.Generic; using PL.Integritas.Domain.Entities; namespace PL.Integritas.Application.ViewModels { public class ShoppingCartViewModel : EntityBaseViewModel { public ShoppingCartViewModel() { Active = true; } public ShoppingCartViewModel(Shoppin...
using DAL; using System.Collections.Generic; using VO; namespace BLL { public class ProdutoBLL : IProdutoBLL { IProdutoDAL _produtosRepositorio; public ProdutoBLL(IProdutoDAL produtosRepositorio) { this._produtosRepositorio = produtosRepositorio; } public ...
using DalesTruckMaintenance.Domain.DTOs; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DalesTruckMaintenance.Domain.Interfaces { public interface ICustomerRepository { CustomerDto GetCustomerById(string customerId); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SocialWorld.Business.DTOs.JobTypeDtos { public class AddJobTypeDto { public string Name { get; set; } } }
using System; using System.IO; using System.Net.Sockets; using System.Text; namespace net_tech_cource { class SocketHelper { public static String ReadMessage (Socket socket) { var stringBuilder = new StringBuilder (); var buffer = new byte[1024]; var count = 0; while ((count = socket.Rece...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Ploeh.AutoFixture.Xunit2; using Xunit; namespace St.Eg.Day3.M4.Ex5.AutoDataTests { #region reference public class AutoDataTestExamples { public class Foo { ...
using System; using System.Collections.Generic; using System.Text; namespace AbstractFactory2.Framework { public enum DisplayResolution { Low = 0, High = 1 } public abstract class DisplayDevice { public abstract DisplayResolution GetResolution(); } }
//#define FRAMEWORK_V2 #define FRAMEWORK_V4 using System; using System.Data; namespace ComLib.database { /// <summary> /// DataRowデータ取得 クラス /// </summary> public class RowAdaptor { #region メンバー変数 /// <summary> /// データ /// </summary> private DataRow row = null; #endregion #region プロパティ #endregio...
using System; using System.Collections.Generic; using Ninject; namespace ApartmentApps.Api.Modules { public interface IModuleHelper { IKernel Kernel { get; set; } IEnumerable<IModule> EnabledModules { get; } IEnumerable<IModule> AllModules { get; } void Signal<TInterface>(IEnume...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CarManageSystem.Model { public class HolidayData { public string name { get; set; } public string festival { get; set; } public string desc { get; set; } public List<day> list { get; ...
using System.Xml; using AIMLbot.AIMLTagHandlers; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace AIMLbot.UnitTest.TagTests { [TestClass] public class BotTagTests { private Bot _botTagHandler; [TestInitialize] public void Setup() { } [TestMetho...
// Copyright (c) Microsoft and contributors. All rights reserved. // // This source code is licensed under the MIT license found in the // LICENSE file in the root directory of this source tree. namespace Microsoft.Azure.Management.ANF.Samples.Model { /// <summary> /// Creates an instance of AzureAut...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ObjectFader : MonoBehaviour { private CanvasGroup group; void Awake() { group = GetComponent<CanvasGroup>(); } IEnumerator FadeFromTo(float from, float to) { var curve = new Animati...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArkSavegameToolkitNet.Arrays { public class ArkArrayInteger : List<int?>, IArkArray<int?> { public ArkArrayInteger() { } public ArkArrayInteger(ArkArch...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace DatabaseCreator.Interfaces { public interface ICreateTable { string DataTypeMapping(PropertyInfo dataType); bool CheckIfTableExists(Type tableT...
using AutoFixture; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Http.Features; using Microsoft.AspNetCore.Routing; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Primitives; using Moq; using NUnit.Framework; using SFA.DAS.Encoding; using SFA.DAS.ProviderCommitments.Infrastructure.OuterAp...
using System; using System.Collections.Generic; class CrossingSequences { static void Main() { const int MAX = 1000000; int tri1 = int.Parse(Console.ReadLine()); int tri2 = int.Parse(Console.ReadLine()); int tri3 = int.Parse(Console.ReadLine()); bool[] aIsTrib ...
using AutoMapper; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Newtonsoft.Json; using System.Collections.Generic; using System.Threading.Tasks; using WebApiProdutos.DTOs; using WebApiProdutos.Models; using WebApiProdutos.Pagination; using Web...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Devil_Cookies_3D.Interfaces { public interface IPoint3D : IPoint { double Z { get; set; } } }
using System; using DamianTourBackend.Core.Entities; namespace DamianTourBackend.Application.StopWalk { public class CertificateMapper { public static CertificateDTO DTOFrom(User user, Walk walk, Route route) { return new CertificateDTO() { Id = walk.Id.ToString(), ...
using AkvelonTaskMilosBelic.Interfaces; using AkvelonTaskMilosBelic.Models; using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.Linq; using System.Web; namespace AkvelonTaskMilosBelic.Repository { public class ProjectTaskRepository : IDis...
using System.Collections; using System.Collections.Generic; using UnityEditor; using UnityEngine; //Determines how the Combatant Agent uses sensors public class sensorController : MonoBehaviour { [SerializeField] public Transform[] sensors; [SerializeField] public float[] Distances; public...
using System; using System.Runtime.Caching; using System.Threading; using System.Threading.Tasks; using AutoFixture; using Moq; using NUnit.Framework; using SFA.DAS.CommitmentsV2.Api.Client; using SFA.DAS.CommitmentsV2.Api.Types.Responses; using SFA.DAS.CommitmentsV2.Types; using SFA.DAS.ProviderCommitments.Applicatio...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Text; using System.Threading.Tasks; using ZY.OA.IDAL; namespace ZY.OA.IBLL { public interface IBaseService<T> where T : class, new() { /// <summary> /// 查询 /// </summary> ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using System.Xml; namespace DotNetNuke.MSBuild.Tasks { using System.Xml.XPath; using System.IO; using System.Xml.Linq; public class CheckForOptimize ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityEngine.XR.ARFoundation; using UnityEngine.XR.ARSubsystems; [RequireComponent(typeof(ARRaycastManager))] public class TapToPlace : MonoBehaviour { [SerializeField] private ARRaycastManager arRaycastManag...
using PhanMemQuanLyKhachSan.Model; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Data.SqlClient; namespace QuanLyNhaHang { public par...
using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using TruckPad.Services.ViewModel; namespace TruckPad.Services.Models { public partial class TruckPadContext : DbContext { public TruckPadContext() { } public TruckPadContext(DbContextOptions<TruckP...
using System.Collections.Generic; namespace Reactive.Flowable { internal class FlowableFromEnumerable<T> : FlowableEnumerationBase<T> { private IEnumerable<T> items; public FlowableFromEnumerable(IEnumerable<T> items) { this.items = items; } protected over...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class AudioManager : MonoBehaviour { #region Instance private static AudioManager _instance; public static AudioManager Instance { get { if (_instance == null) { ...
// // PreferenceItemCollection.cs // // Author: // nofanto ibrahim <nofanto.ibrahim@gmail.com> // // Copyright (c) 2011 sejalan // // This library is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as // published by the Free...
namespace Alabo.Domains.Query.Dto { /// <summary> /// 搜索范围 /// </summary> public class RangDto { /// <summary> /// 字段名称 /// </summary> public string Name { get; set; } /// <summary> /// 开始值 /// 对应高级搜索中_Start中的值 /// </sum...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; #region Additional Namespace using Chinook.Data.Entities; using Chinook.Data.DTOs; using ChinookSystem.DAL; using System.ComponentModel; using Chinook.Data.POCOs; #endregion namespace ChinookSystem.BLL...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp { class Program { static void Main(string[] args) { var xlsx = @"C:\inputs\CFC CENSUS 3-18-19.xlsx"; var csv = @"C:\inputs\CFC CENSUS...
namespace Aria.Core.Interfaces { public interface IServiceContainer { /// <summary> /// Add the passed service to the container. /// </summary> /// <typeparam name="T"></typeparam> /// <param name="provider"></param> void AddService<T>(T provider) where T : I...
namespace Quote.Framework { public class LenderRate { public string Lender { get; set; } public decimal Rate { get; set; } public decimal Available { get; set; } public override string ToString() { return $"{Lender} | {Available}({Rate})"; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Numerics; namespace _04_Convert_from_base_10_to_base_N { public class _04_Convert_from_base_10_to_base_N { public static void Main() { var arg = Console.ReadLine().Split(new[] { ' ' }, StringSplitOption...
using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Resources; using System.Threading; using Atc.Data; using Atc.Data.Models; namespace Atc.Helpers { /// <summary> /// CultureHelper. /// </summary> public sta...
namespace Sentry.Android.Extensions; internal static class UserExtensions { private static readonly IDictionary<string, string> EmptyDictionary = new ReadOnlyDictionary<string, string>(new Dictionary<string, string>()); public static User ToUser(this JavaSdk.Protocol.User user) => new() ...
namespace SuperRpgGame { public class Fairy : Character { private const int FairyDamage = 100; private const int FairyHealt = 60; private const char FSymbol = 'F'; public Fairy(Position position, string name) : base(position, FSymbol, FairyDamage, FairyHealt, name) ...
using System; using System.Collections.Generic; using System.Data; using System.Linq; namespace test_automation_useful_features { public static class DataTableHelper { /// <summary> /// Read value from dataTable by providing a row number and a column name /// </summary> /// <pa...
using System; namespace ReadFromCommandLine { class MainClass { public static void Main(string[] args) { // Welcome message: Console.WriteLine("Hello! This program aggregates 5 with a number, inserted from Input"); Console.WriteLine("Now, enter value of variable b: "); // var declarations...
using ND.FluentTaskScheduling.Model.enums; using ND.FluentTaskScheduling.TaskInterface; using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //********************************************************************** // // 文...
using ProgFrog.Interface.TaskRunning.Runners; using System.IO; namespace ProgFrog.Core.TaskRunning.Runners { public class FileWriter : IFileWriter { public void Write(string str, string fileName) { using (var streamWriter = new StreamWriter(File.OpenWrite(fileName))) {...
using System; using System.Collections.Generic; using System.Linq; class ABC128B{ public static void Main(){ var N = int.Parse(Console.ReadLine()); var SP = new Dictionary<int,Com>(); for(int i = 0;i < N;i++){ var tmp = Console.ReadLine().Split(' '); SP.Add(tmp[0],in...
using Fbtc.Domain.Entities; using Fbtc.Domain.Interfaces.Repositories; using Fbtc.Domain.Interfaces.Services; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Fbtc.Domain.Services { public class UserProfileService : IUserProfileService ...
using System; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Uintra.Persistence; using Uintra.Persistence.Sql; namespace Uintra.Features.LinkPreview.Sql { [UintraTable("ActivityToLinkPreview")] public class ActivityToLinkPreviewEntity : SqlEntity<int> ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ProjectileLaunch : MonoBehaviour { public Rigidbody2D bulletPrefab; public float bulletSpeed = 100; public float attackSpeed = 5f; private float coolDown = 0; public float numBursts = 3; priv...
//#define _Develop //#define _Release //#define _IgnoreVerify /* * 旧版为32寸版 * #define _SubVersion_32 * 新加分支版本 42寸大屏幕版本 * #define _SubVersion_42 * */ using System; using UnityEngine; using System.Collections.Generic; using FTLibrary.EliteDevice; //#if _IgnoreVerify //partial class GameRoot //{ ////弹出报错提示框 // pu...
namespace Sentry.Internal.Extensions; internal static class CollectionsExtensions { public static TValue GetOrCreate<TValue>( this ConcurrentDictionary<string, object> dictionary, string key) where TValue : class, new() { var value = dictionary.GetOrAdd(key, _ => new TValue()); ...
using Database.DatabaseDataSetTableAdapters; namespace Database { public class DatabaseUsers { private static readonly DatabaseUsers Instance = new DatabaseUsers(); public DatabaseUsers() { Adapter = new UsersTableAdapter(); } public UsersTableAdapter Adap...
namespace ostranauts_modding { public class Slot { public bool bAllowStacks { get; set; } public bool bCarried { get; set; } public bool bHoldSlot { get; set; } public int nItems { get; set; } public string strName { get; set; } } }
namespace DChild.Gameplay.Objects { public interface IPhysicsBody { void UpdateFixedDeltaTime(float deltaTime); } }
/** Copyright (c) 2020, Institut Curie, Institut Pasteur and CNRS Thomas BLanc, Mohamed El Beheiry, Jean Baptiste Masson, Bassam Hajj and Clement Caporal All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are m...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using DistCWebSite.Core.Entities; namespace DistCWebSite.Models { public class KANewCustomer { public int NewCustomerPlanSaleID { get; set; } public int MainID { get; set; } public string Province { ...
using System; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Http; namespace NetEscapades.AspNetCore.SecurityHeaders.Headers { /// <summary> /// The header value to use for Content-Security-Policy /// </summary> public abstract class ContentSecurityPolicyHeader : DocumentHeaderPolicyBa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.IO; namespace INF154Ass914011639 { public partial class INF154Ass9 : Form { ...
using System; using SFML; using SFML.Graphics; using SFML.System; using SFML.Window; namespace Piskvorky.Shapes { class Circle : Shape { private CircleShape circleShape; public Circle(float x, float y) : base(ShapeType.Circle, x, y) { circleShape = new CircleShape(35); ...
using AutoMapper; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Exemplo.Application.ViewModel; using Exemplo.Domain.Entities; using Exemplo.Repository.Data.Repositories; namespace Exemplo.Application.Servic...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; #nullable disable namespace HROADS_WebApi.Domains { public partial class Class { public Class() { Personagens = new HashSet<Personagen>(); } public int IdClasse { get; set...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using com.Sconit.PrintModel.INV; using com.Sconit.Entity.INV; namespace com.Sconit.Utility.Report.Operator { public class RepStockTakingNewOperator : RepTemplate1 { public RepStockTakingNewOperator() { ...
using Stock_Exchange_Analyzer.Data_Storage; using System.Collections.Generic; using System.ComponentModel; using System.Windows.Forms; namespace Stock_Exchange_Analyzer { public partial class PortfolioUI : Form { Portfolio thisPortfolio; BackgroundWorker bgw; public Portfolio ThisPor...
namespace NETTRASH.BOT.Telegram.Core { public class Core { #region Public properties public bool ok { get; set; } #endregion } }
using Xunit; using Rhino.Mocks.Exceptions; namespace Rhino.Mocks.Tests { public class PropertySetterFixture { [Fact] public void Setter_Expectation_With_Custom_Ignore_Arguments() { IBar bar = MockRepository.GenerateStrictMock<IBar>(); bar.Expect(x => x.Foo).SetPropertyAndIgnoreArgument(); bar.Foo =...
using System; using System.Collections; using System.Data; using System.Linq; using System.Text; using System.Web.UI; using System.Web.UI.WebControls; using HTB.Database; using HTB.Database.HTB.Views; using HTB.Database.LookupRecords; using HTB.v2.intranetx.util; using HTBExtras.XML; using HTBUtilities; namespace HTB...
using AlgorithmProblems.Trees.TreeHelper; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Trees { class LinkedListFromLeavesOfBT { public LinkedList<BinaryTreeNode<int>> LinkedListOfLeaves { get; set; } ...
namespace Battleships.Ships { public interface IAttack { string Attack(Ship targetShip); } }
using System; using Amazon.EC2.Model; using Microsoft.Build.Framework; using Microsoft.Build.Utilities; namespace Emkay.S3 { public abstract class S3Base : Task { private readonly Lazy<ITaskLogger> _logger; private readonly Lazy<IS3Client> _client; public const int Default...
using UnityEngine; using System.Collections; [RequireComponent(typeof(BoxCollider))] public class ItemSoul : ItemBase { void Awake() { m_eItemType = eItemType.Soul; } /// <summary> /// 부딫혔을때 /// </summary> /// <param name="other"></param> protected void OnTri...
using LightBoxRectSubForm.comm; using LightBoxRectSubForm.data; using LightBoxRectSubForm.dll; using NLog; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; namespace LightBoxRectSubFor...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; using MvcApplication1.Models; namespace MvcApplication1.Controllers { public class PatientController : Controller { glinttEntities gE; glinttlocalEntities glE; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Task01 { class Program { static void Main(string[] args) { Console.WriteLine("Type byte: default value " + default(Byte) + ", min " + Byte.MinValue + ", max...
using System; using System.Collections.Generic; using System.Diagnostics; using Microsoft.AspNetCore.Mvc; using service.Models; using Microsoft.AspNetCore.Hosting; using Newtonsoft.Json; using Microsoft.AspNetCore.Http; using Newtonsoft.Json.Linq; using System.IO; using System.Web; using System.Threading.Ta...
using System; using System.Diagnostics; using System.ServiceProcess; using System.Threading.Tasks; using System.Windows.Forms; namespace SleepyowlRemote { sealed class VNC { string distPath = Application.StartupPath + "\\dist\\"; object padlock = new object(); // Use a process object ...
using System; using System.Collections.Generic; using System.Text; namespace AnyTest.ClientAuthentication { /// <summary> /// \~english A class for a result of a user registration /// \~ukrainian Клас для реєстрації результатов реєстрації нового користувача /// </summary> public class Re...
using Gdk; using Gtk; using Pango; using System; namespace MonoDevelop.NUnit { internal class HeaderLabel : Widget { private string text; private Layout layout; private int padding; public string Markup { get { return this.text; } set { this.text = value; this.layout.SetMarkup(thi...
using UnityEngine; public class Frog : MonoBehaviour { public float MaxJumpPower = 0.85f; public float MinJumpPower = 0.1f; private const float JumpFactor = 7; private Rigidbody _rigidbody; private bool _canJump; private void Start() { _rigidbody = GetComponent<Rigidbody>(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Battle_city { public class Middle_tank : Tank { static private int Middle_tank_speed = 8; //скорость должна быть кратна размеру карты: private System.Drawing.Image Middle_tank_image = System.Drawing...
using System; using System.Collections.Generic; using System.Linq; namespace SyntaxTest.Exercises { public class Exercise11 { /* Parašykite viešą metodą pavadinimu WhoCanDriveATractor, kuris grąžina string tipo sąrašo rezultatą. Įsidėmėkite, kad sąrašas yra aprašomas kitaip nei masyvas. ...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class SettingsScript : MonoBehaviour { //====================================== // Variable Declarations // static variables // handles public HeadControls _headControls; // private variables // public va...
using AuctionApi.Models; using System.Collections.Generic; using TechTalk.SpecFlow; namespace SpecflowWorkshop { public class RetrieveAuctionContext { public DBContext Storage { get; set; } public IList<Auction> Results { get; set; } public Auction Result { get; set; } } }
using Xunit; using ZKCloud.Datas.Queries.Criterias; using ZKCloud.Test.Samples; namespace ZKCloud.Test.Datas.Queries.Criterias { /// <summary> /// 测试与查询条件 /// </summary> public class AndCriteriaTest { /// <summary> /// 测试获取查询条件 /// </summary> [Fact] ...
using System; using System.Collections.Generic; using System.Linq; using System.ComponentModel; using HTB.Database; using System.Collections; using System.Data; using HTB.v2.intranetx.util; using HTBUtilities; using HTB.Database.StoredProcs; using System.Text; namespace HTB.v2.intranetx.aktenintprovfix { public p...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CEMAPI.Models { public class CollectionDetails { public int CollectionsID { get; set; } public Nullable<int> ContextID { get; set; } public Nullable<int> ProjectID { get; set; } publi...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Resources; using System.Text; using System.Threading.Tasks; namespace TestCSharp.models { public class Language { private int id; private string name; p...
namespace AI2048.AI.SearchTree { using System.Collections.Generic; using AI2048.Game; public interface IComputerNode { IEnumerable<IPlayerNode> ChildrenWith2 { get; } IEnumerable<IPlayerNode> ChildrenWith4 { get; } IEnumerable<IPlayerNode> Children { get; } Logarithm...
using System; using System.Collections.Generic; using System.Numerics; using System.Text; namespace BassClefStudio.GameModel.Graphics { /// <summary> /// An <see cref="EventArgs"/> for <see cref="IGraphicsView.UpdateRequested"/>, containing information about the current state of the view control. /// </su...
namespace TryHardForum.ViewModels.Topic { public class EditTopicModel { // TODO заполнить! public int TopicId { get; set; } public string TopicTitle { get; set; } } }
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("StardewValley.DynamicApi2")] [assembly: AssemblyDescription("API for Stardew Valley")] [assembly: AssemblyCompany("Igorious")] [assembly: AssemblyCopyright("© Igorious 2017")] [assembly: Guid("14c2839d-6a60-4af5-8901-a80fb03890c7...
using Fingo.Auth.Domain.AuditLogs.Interfaces; using Fingo.Auth.Domain.Infrastructure.Interfaces; namespace Fingo.Auth.Domain.AuditLogs.Factories.Interfaces { public interface IGetAllAuditLogFactory : IActionFactory { IGetAllAuditLog Create(); } }
using BLL.DLib; using DLib.DAL; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.HtmlControls; using System.Web.UI.WebControls; using Telerik.Web.UI; public partial class Controls_LibCmsPage_PageInput : System.Web.UI.Pa...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace GoogleMaps { public partial class Form1 : Form { // initialize the overlays ...