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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Engines; using System.Configuration; using UserControls; namespace Test { public partial class...
namespace MundoMascotaRosario.Migrations { using System; using System.Data.Entity.Migrations; public partial class menu_submenu : DbMigration { public override void Up() { DropForeignKey("dbo.Accion", "PaginaId", "dbo.Pagina"); DropForeignKey("dbo.Permiso", "...
using System; using System.Threading; using Cysharp.Threading.Tasks; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; namespace UniTaskSample { public class AsyncOperationSample : MonoBehaviour { private void Start() { DoAsync(this.GetCancellationT...
using System; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace OnlineStore.Model.Migrations { public partial class InitialCreate : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.Cre...
using System.Collections.Generic; namespace Polaris.Core { /// <summary> /// テキスト抽出 /// </summary> public interface ITextExtractor { /// <summary> /// 抽出 /// </summary> IEnumerable<TextData> Extract( string filePath ); } }
using System; using System.Linq; using System.Collections.Generic; using TraceWizard.Entities; using TraceWizard.Analyzers; using TraceWizard.Adoption.Adopters.Naive; using TraceWizard.Adoption.Adopters.Null; namespace TraceWizard.Adoption { public sealed class TwAdopters { static readonly TwAdopters in...
using System; namespace EasyConsoleNG { /// <summary> /// Static interface for (compatible with EasyConsole) /// </summary> public static class Output { private static EasyConsole Console => EasyConsole.Instance; public static void WriteLine(ConsoleColor color, string format, para...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace TenmoServer.Models { public class Transfer { public int TransferID { get; set; } public int TransferTypeID { get; set; } public int TransferStatusID { get; set; } public A...
using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using VeterinariaT1.BD; using VeterinariaT1.Modelo; namespace VeterinariaT1.Controller { class ControladorAnimal { public List<Modelo.A...
using System; using System.Text; class SymbolTriangle { static void Main() { char symbol = '©'; //Console.OutputEncoding = Encoding.UTF8; is not working properly Console.WriteLine("Your triangle of 9 symbols \"{0}\" is: ", symbol); Console.Write...
using System; class HalfSumElement { static void Main() { int n = int.Parse(Console.ReadLine()); int a = int.Parse(Console.ReadLine()); int sum = a; int max = a; for (int i = 2; i <= n; i++) { int b = int.Parse(Console.ReadLine()); if...
using System; using System.Collections.Generic; using System.Linq; using ContentPatcher.Framework.Conditions; using Pathoschild.Stardew.Common.Utilities; namespace ContentPatcher.Framework.Tokens.ValueProviders { /// <summary>The base class for a value provider.</summary> internal abstract class BaseValueProvi...
namespace Backend.Model.Exceptions { public class BadRequestException : HealthClinicException { public BadRequestException() : base() { } public BadRequestException(string message) : base(message) { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace fantasy { class Vilag { private int terulet; public Vilag(int kezdoTerulet = 100) { if (kezdoTerulet <= 0) kezdoTerulet = 1; this.terul...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Negocio; namespace AerolineaFrba.Abm_Ruta { public partial class formServicioPorRuta : Form ...
using System.Collections.Generic; using System.Web.Http; using ILogging; using ServiceDeskSVC.Domain.Entities.ViewModels; using ServiceDeskSVC.Domain.Entities.ViewModels.HelpDesk.Tickets; using ServiceDeskSVC.Managers; namespace ServiceDeskSVC.Controllers.API { public class NSLocationController:ApiController ...
using Nac.Common.Control; using System.ServiceModel; using static NacUtils; namespace Nac.Wcf.Common { public class NacWcfFieldClient : NacWcfClient<INacWcfField>, INacWcfField { public NacWcfFieldClient(string url) : base(url) { } public NacWcfFieldCallback CallbackObject { get; private set; } ...
using Swashbuckle.AspNetCore.Swagger; namespace DragDotNet.Api { using Microsoft.AspNetCore.Authentication.Cookies; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Depe...
using LightingBook.Test.Api.Client.v13.Models; using System.Collections.Generic; using LightingBook.Test.Api.Common; using LightingBook.Tests.Api.Proxy.Common; using ItineraryBooking = LightingBook.Test.Api.Client.v13.Models.TravelCTMOBTApiModelsv13Itinerary; namespace LightingBook.Tests.Api.Proxy.v13 { public ...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class Selector : MonoBehaviour { private bool isSelect, onPaper; public static bool quit; [SerializeField] private bool aprove; [SerializeField] private string myType; [SerializeField] private BarController[] b...
using Uintra.Features.CentralFeed.Models; using Uintra.Features.Links.Models; namespace Uintra.Features.CentralFeed.Links { public interface ICentralFeedLinkProvider { IActivityLinks GetLinks(ActivityTransferModel activity); IActivityCreateLinks GetCreateLinks(ActivityTransferCreateModel model...
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace AsyncInn.Models { public class Amenities { public int Id { get; set; } [Required] [Display(Name = "Amenity Name")] public string Name { get; set; } //nav prop public IColl...
using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Web; using System.Web.Script.Serialization; using System.Windows.Forms; using HtmlAgilityPack; using Test; using HtmlDocument = HtmlAgilityPack.HtmlDocument; using System.IO; using ArchosAPI.Models; usin...
using System.Windows.Controls; using System.Windows.Media; using Waterskibaan; namespace UI.Renderer { class DataRenderer : IRenderer { private Logger _logger; private MainWindow _mainWindow; public DataRenderer(Logger logger, MainWindow mainWindow) { _logger = log...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Server_TCP { public class user { public string id { get; set; } public string name { get; set; } public string surname { get; set; } public string userna...
namespace Books.Web.DataContexts.BooksMigrations { using System; using System.Data.Entity.Migrations; public partial class DefaultSchema : DbMigration { public override void Up() { MoveTable(name: "dbo.Books", newSchema: "library"); } public over...
using UnityEngine; using System.Collections; using UnityEngine.UI; public class ViewModel : MonoBehaviour { public Text IPText; void Start(){ string Ip = Network.player.ipAddress; IPText.text = Ip; } public void Slider_TresholdAxiX(float newValue) { PlayerPrefs.SetFloat ("AxisX", newValue); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Data; using NPOI.SS.UserModel; using NPOI.XSSF.UserModel; using NPOI.HSSF.UserModel; namespace IRAP.Client.GUI.BatchSystem { public class ExcelHelper : IDisposable { priv...
using System; using System.ComponentModel.DataAnnotations; using Airelax.Domain.Members.Defines; namespace Airelax.Application.Account.Dtos.Request { public class RegisterInput { [Required] [Display(Name = "姓氏")] public string LastName { get; set; } [Required] [Display(Name = "名字")] public st...
using Quasar.Common.Messages; namespace Quasar.Client.Messages { public abstract class NotificationMessageProcessor : MessageProcessorBase<string> { protected NotificationMessageProcessor() : base(true) { } } }
using CasaDoCodigo.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CasaDoCodigo.Repositories { public interface ICategoriaRepository { Task SaveCategorias(Categoria categoria); } public class CategoriaRepository : BaseReposito...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace _1043337_13_2 { public partial class Form3 : Form { double R=0, G=0, B=0, A=0;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PROG1_PROYECTO_FINAL { class Cliente_Premium : Cliente { public override string Categoria { get { return Categoria; ...
using UnityEngine; namespace Thesis { public class FaceComponent : DrawableObject { /*************** FIELDS ***************/ public readonly Face parentFace; public readonly ComponentCoordinate position; public float height; public float depth; public float width; public ComponentFrame frame; p...
using System; using System.Data; using System.Configuration; using System.Linq; using System.Collections; using System.Collections.Generic; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using CIPMSBC; public partial class Enrollment_Judaea_Summary : Page { protected void Page_Init(object ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using UseFul.Forms.Welic; namespace UseFul.Forms.Welic { public partial class frmAguarde : FormWelic { //private stati...
using BDTest.Test; namespace BDTest.NetCore.Razor.ReportMiddleware.Models.ViewModels; public class GroupedScenarioViewModel { public List<Scenario> Scenarios { get; set; } public ReferenceInt ScenarioIndex { get; set; } public ReferenceInt GroupedScenarioIndex { get; set; } }
using Autofac; using cyrka.api.common.commands; using cyrka.api.common.generators; using cyrka.api.common.queries; namespace cyrka.api.common._modules { public class CommonModule : Module { protected override void Load(ContainerBuilder builder) { builder .RegisterGeneric(typeof(CommandProcessor<,>)); ...
using System; using System.Data; using System.Drawing; using System.Windows.Forms; using System.Data.SqlClient; using System.Net; using Newtonsoft.Json.Linq; using System.Linq; using NLog; using DataAccessLayer; using BusinessLogicLayer; namespace WindowsFormsApp1 { public partial class Form1 : Form { ...
using AutoMapper; using IntegrationAdapters.Apis.Http; using IntegrationAdapters.Dtos; using IntegrationAdapters.MapperProfiles; using System; using System.Collections.Generic; using System.Net.Http; using System.Threading.Tasks; namespace IntegrationAdapters.Adapters.Production { public class PharmacySystemAdapt...
using UnityEngine; using System.Collections; [AddComponentMenu("Danvil/Input Move")] public class InputMove : MonoBehaviour { public float speed = 1.0f; public bool relativeMove = false; // Use this for initialization void Start () { } // Update is called once per frame void Update () { float dz = Inp...
using System; using System.Text; namespace Algorithms.HackerRank.Encryption { class Encryption { static string Encrypt(string plaintext) { string condensed = plaintext.Replace(" ", ""); StringBuilder sb = new StringBuilder(); int pos; int len = ...
using System; using System.Collections.ObjectModel; using System.Collections.Specialized; using System.Linq; using System.Windows; using Administration.Editors; using Administration.Properties; using Administration.View; using DataAccess.Model; using DataAccess.Repository; namespace Administration.ViewModel { publ...
using StardewValley; namespace AudioDevices { public class AudioOptionsCheckBox : StardewValley.Menus.OptionsCheckbox { public AudioDeviceSettings.AudioSwitchToDefaultDeviceMode which; public AudioOptionsCheckBox(string label, AudioDeviceSettings.AudioSwitchToDefaultDeviceMode which) : base(l...
using SimpleWifi; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace IIPU_lab6 { public partial class Form1 : Form { Controller Cntrl; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Docller.Core.Services; using StructureMap; namespace Docller.Core.Common { public static class DocllerContext { /// <summary> /// Gets the current. /// </summary> public static IDocllerC...
using System.Linq; namespace Linq { public interface IDataContext { IQueryable<T> Repository<T>() where T : class; void Insert<T>(T item) where T : class; void Delete<T>(T item) where T : class; void SubmitChanges(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GameManager : MonoBehaviour { public int TimeScale = 1; public GameObject FishToSpawn; public GameObject PredatorsToSpawn; public GameObject FoodToSpawn; public int NumberOf...
using System; namespace Puzzles { class Program { static void Main(string[] args) { // Examples.RandomArray(); // Console.WriteLine(Examples.TossCoin()); // Console.WriteLine(Examples.TossMultipleCoins(5)); Console.WriteLine(Examples.Names()); ...
using System; using System.Collections.Generic; using System.IO; namespace _4._1_DriverInfo { class Program { static void Main(string[] args) { { DriveInfo[] drivesInfo = DriveInfo.GetDrives(); foreach (DriveInfo driveInfo in drivesInfo) ...
using UnityEngine; using UnityEditor; using Ardunity; [CustomEditor(typeof(DialSlider))] public class DialSliderEditor : Editor { [MenuItem("ARDUnity/Add Utility/UI/DialSlider", true)] static bool ValidateMenu() { if(Selection.activeGameObject == null) return false; if(Selection.activeGameObject.GetComp...
using ND.FluentTaskScheduling.Command.asyncrequest; using ND.FluentTaskScheduling.Core.CommandSet; using ND.FluentTaskScheduling.Core.TaskHandler; using ND.FluentTaskScheduling.Helper; using ND.FluentTaskScheduling.Model; using ND.FluentTaskScheduling.Model.enums; using ND.FluentTaskScheduling.Model.request; us...
/* * Company: * Motto: Talk more to loved ones! * Assignment: A book shelf application * Deadline: 2012-01-02 * Programmer: Baran Topal * Solution name: .BookShelfWeb * Folder name: .Entity * Project name: .BookShelfWeb.BookShelfModel * File name: BookShelfApplicationSettings.cs * Status: Ongoing - Future...
using PFM.Bot.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Web; using PFM.Bot.Models; using System.Threading.Tasks; using System.Configuration; using System.Net.Http; using Newtonsoft.Json; namespace PFM.Bot.Services { public class CoreService : ICoreService { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AI.Neurons { public class ConstInitializer : INeuronInitilizer { private double value; public double Value { get { return value; } se...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ItemController : MonoBehaviour { public enum ItemType { Default, Sword, Bow, Axe }; public bool itemHeld, attack; public GameObject meshChild; public ItemType type; float waitTime; bool playSound; ...
/* * Author: Generated Code * Date Created: 07.03.2011 * Description: Represents a row in the tblTarifeRaten table */ using System.Data.SqlClient; using System.Data; using System; namespace HTB.Database { public class tblTarifeRaten : Record { #region Property Declaration private int _tarifeRatenID; priva...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Alquileres_Video_Juego.ENT; using Alquiler_Video_Juegos.DAL; using Alquiler_Video_Juegos.DAL.Model; using System.Data; namespace Alquiler_Video_Juegos.BL { public class ClienteBL { ...
using Chess.v4.Engine.Interfaces; using Chess.v4.Models; using Chess.v4.Models.Enums; using System; using System.IO; using System.Linq; using System.Text; using System.Text.RegularExpressions; namespace Chess.v4.Engine.Service { public class PGNFileService : IPGNFileService { public string CurrentDire...
using System; using System.Collections.Generic; using System.Linq; using System.Web; /// <summary> /// Description résumée de Finition /// </summary> public class Finition { private int id; private String nom; private String description; private TypeFinition typeFinition; private Fichier image; ...
namespace ForumSystem.Web.Areas.Administration.Controllers { using System; using System.Threading.Tasks; using ForumSystem.Services.Data; using ForumSystem.Web.ViewModels.Administration.Posts; using ForumSystem.Web.ViewModels.PartialViews; using Microsoft.AspNetCore.Authorization; using Mi...
namespace Ach.Fulfillment.Business.Impl { using System; using System.Net.Http; using System.Net.Http.Headers; using System.Text; public static class ClientNotifier { public static void NotificationRequest(string callbackUrl, string data) { var uri = new Uri(callback...
using Bb.Helpers; namespace Bb.Wordings { /// <summary> /// readed word /// </summary> [System.Diagnostics.DebuggerDisplay("'{Text}'")] public class EvaluatedWord { /// <summary> /// The word item /// </summary> public readonly WordItem Item; /// <sum...
using Alabo.Datas.UnitOfWorks; using Alabo.Domains.Repositories; using Alabo.Domains.Services; using Alabo.Industry.Shop.Activitys.Domain.Entities; namespace Alabo.Industry.Shop.Activitys.Domain.Services { /// <summary> /// </summary> public class ActivityRecordService : ServiceBase<ActivityRecord, long>,...
using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Text; using System.Threading; using System.Threading.Tasks; using MySql.Data.Protocol.Serialization; namespace MySql.Data.MySqlClient { public class MySqlBulkLoader { private const string defaultFieldTermi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class GradientHealth : MonoBehaviour { private StatePointAI statePointAI = null; private PlayerController player = null; [SerializeField] private bool onEnemy = false; [SerializeField] private ...
using System; using System.Collections.Generic; using System.Linq; namespace _01.Concert { class Program { static void Main(string[] args) { Dictionary<string, List<string>> bands = new Dictionary<string, List<string>>(); Dictionary<string, int> playTime = new Dictiona...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace learn_180307 //计算器程序,暂不能进行混合运算(优先级) { public partial class Form1 : Form {...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RPC.SQLAPI { public sealed class CommandResult { public int RecordsAffected; } }
using System.Collections.Generic; using BoDi; using Coypu; using Coypu.Drivers; using TechTalk.SpecFlow; namespace WebSpecs.Support { [Binding] public class Hooks { private readonly IObjectContainer objectContainer; private BrowserSession browser; private readonly List<...
using System; using System.Linq; using System.Collections.Generic; using UnityEngine; using System.Collections; using UnityEditor; using System.IO; using System.Text; namespace ScriptGenerator { public class SimpleInspectorGenerator : IScriptGenerator { readonly string className; readonly stri...
namespace VnStyle.Services.Data.Domain { public class Language { public string Id { get; set; } public string Name { get; set; } public string Code { get; set; } public bool IsDefault { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Alps.Domain.StockMgr { public class StockOutVoucher:EntityBase { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using KartObjects; using System.Data; using System.Globalization; using System.Threading; namespace KartExchangeEngine { public class FileExchangeJob : AbstractExchangeJob { protected string decima...
using Fragenkatalog.Model; using MySql.Data.MySqlClient; using System; using System.Data.Common; namespace Fragenkatalog.Datenhaltung.DB.MySql { class DbBenutzer : Benutzer { // Rollen-Login für Benutzer static private readonly string rollenLoginName = "fragenkatalog_benutzer"; static ...
namespace WAPWrapper { using System.Runtime.Serialization.Json; using Newtonsoft.Json; using System.Collections.Generic; public static class Parser { public static List<T> FromJSONString<T>(string json) where T : class { List<T> result = new Li...
using System.Collections.Generic; using System.Linq; using NetTopologySuite.Extensions.Networks; using NetTopologySuite.Extensions.Tests.Features; using NUnit.Framework; using SharpMap.Converters.WellKnownText; namespace NetTopologySuite.Extensions.Tests.Networks { [TestFixture] public class BranchTest { ...
using Microsoft.AspNetCore.Mvc; using Tndm_ArtShop.Models; using Tndm_ArtShop.Services; namespace Tndm_ArtShop.Controllers { public class KorpaController : Controller { private readonly ProdavnicaContext db; private KorpaServis kServis; private Korpa korpa = null; public Ko...
using System.ComponentModel.DataAnnotations; using Profiling2.Domain.Prf.Sources; namespace Profiling2.Web.Mvc.Areas.Sources.Controllers.ViewModels { public class SourceOwningEntityViewModel { public int Id { get; set; } [Required(ErrorMessage = "A name is required.")] public string N...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; namespace AnyTest.MobileClient { // Learn more about making custom code visible in the Xamarin.Forms previewer // by visiting https:/...
using System; using System.Net; using System.Text.RegularExpressions; using System.Diagnostics; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Management; using Syste...
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Terraria; using Terraria.ID; using Terraria.ModLoader; using Terraria.World.Generation; using static StarlightRiver.StarlightR...
using System; using System.Collections.Generic; using System.Net.Http; using Microsoft.Extensions.Configuration; using WebStore.DomainNew.ViewModels; using WebStore.Interfaces; namespace WebStore.Clients.Services { public class EmployeesClient : BaseClient, IEmployeeService { public EmployeesClient(IC...
/* * Author: Generated Code * Date Created: 08.05.2012 * Description: Represents a row in the tblPhoneType table */ namespace HTB.Database { public class tblPhoneType : Record { #region Property Declaration [MappingAttribute(FieldType = MappingAttribute.FIELD_TYPE_ID, FieldAutoNumber = true)] publi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Tilemaps; using UnityEngine.UI; public class TouchInputController : MonoBehaviour { public Material newMaterialRef; public Text textLabel; public GameObject gameManager; public Grid grid; public Tilema...
using Demo.Business.Base; using System; namespace Demo.Business.Entities { public class Product : BaseEntity { public string Name { get; set; } public Product(string name) { Id = Guid.NewGuid(); Name = name; } public Product(Guid id, string nam...
namespace Funding.Web.Controllers { using Funding.Common.Constants; using Funding.Services.Interfaces; using Funding.Services.Models.MailViewModels; using Funding.Web.Models.InboxViewModels; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using System.Threa...
using System.Collections.Generic; using System.Linq; using MyProject.EntityFramework; using MyProject.Schools; namespace MyProject.Migrations.SeedData { public class DefaultTestDataForCourse { private readonly MyProjectDbContext _context; private static readonly List<Course> _courseModels; ...
using Anywhere2Go.AccountingLogic; using Anywhere2Go.DataAccess.AccountEntity; using Anywhere2Go.DataAccess.Object; using Claimdi.Account.Filters; using Claimdi.Account.Helper; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Web; using System.Web.M...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MessageOne : MonoBehaviour { public GameObject window; // Start is called before the first frame update public void Start() { Invoke("Hide", 2f); } public void Hide() ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Media; using System.Threading; namespace Bricks_Breakout { public partial...
using System; namespace iPadPos { public class Analytics { static Analytics shared; public static Analytics Shared { get { return shared ?? (shared = new Analytics()); } } public Analytics () { Xamarin.Analytics.Initialize ("3f3f968330e18e5af52fa87a009982a193c5ef84"); } public void Init()...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TripNetCore.DAL.DbModels; using TripNetCore.Models; namespace TripCore.DAL { public class ReferenceDataDao { readonly DevCodeContext _db; public Reference...
using System; using System.Collections.Generic; using System.Text; using System.Net.Mail; using DWMS_OCR.App_Code.Helper; namespace CJ_Job_Scheduler.App_Code.Helper { class EmailUtil { protected MailAddress From { get; private set; } protected MailPriority Priority { get; private set; } ...
using System.Collections; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace FamousQuoteQuiz.Data.EntityModels { [Table("User", Schema = "dbo")] public class User { [Key] public int Id { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; //********************************************************************** // // 文件名称(File Name):AddCommandExecuteLogRequest.CS // 功能描述(Description): // 作者(Author):Aministrator ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using Model; namespace View { public partial class PyramidControl : UserControl { publi...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace Proyecto_Desarrollo_de_Sistemas.Models { public class usuario { public int id { get; set; } [Required(ErrorMessage = "Digite su nombre")] ...
using Discount.Core.Interfaces; using Microsoft.Extensions.Configuration; namespace Discount.Api.Helpers { public class NpgConnectionString : INpgConnectionString { public NpgConnectionString(IConfiguration configuration) { ConnectionString = configuration.GetValue<string>("Databas...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Dynamic_Programming { /// <summary> /// We need an effective way to calculate nCr /// </summary> public class BinomialCoefficient { /// <summary> ...