text stringlengths 13 6.01M |
|---|
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
namespace Game1
{
[XmlInclude(typeof(List<BackgroundObject>))]
[XmlInclude(typeof(Backgroun... |
using System;
using System.Collections.Generic;
using System.Text;
using System.Data;
using Zhouli.DAL.Interface;
using Zhouli.DbEntity.Models;
namespace Zhouli.DAL.Implements
{
public class BlogArticleLikeDAL : BaseDAL<BlogArticleLike>, IBlogArticleLikeDAL
{
public BlogArticleLikeDAL(ZhouLiContext db, ... |
using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;
public class DropZone : MonoBehaviour, IDropHandler {
public int max_size;
private int size=0;
public Control getControlInstance() {
return GameObject.Find("Control").GetComponent<Control>();
}
public void SetS... |
namespace FactoryMethodExample
{
public class SUVFactory : CarFactory
{
public override Car MakeCar()
{
return new SUVCar();
}
}
}
|
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Linq;
using System.Threading.Tasks;
namespace WebApplication2.Models
{
public class PostInfo
{
[Key]
public int id{get; set;}
[Required]
public string title{get; set;}
... |
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace CloudinaryDotNet.Actions
{
[DataContract]
public class SearchResult : BaseResult
{
[DataMember(Name = "total_count")]
public int TotalCount { get; protected set; }
[DataMember(Name = "tim... |
using System;
using System.Runtime.Serialization;
namespace Fornax.Net.Util.IO
{
[Serializable]
internal class FornaxAssemblyException : Exception
{
public FornaxAssemblyException() {
}
public FornaxAssemblyException(string message) : base(message) {
}
public Forn... |
using ServerKinect.Shape;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ServerKinect.Clustering
{
public class DefaultMergeStrategy : IClusterMergeStrategy
{
private ClusterDataSourceSettings settings;
public DefaultMergeStrategy(C... |
using System;
using System.Data;
using System.Windows.Forms;
using TruongDuongKhang_1811546141.BussinessLayer.Workflow;
namespace TruongDuongKhang_1811546141.PresentationLayer
{
public partial class ListAddress : Form
{
private DataSet ds;
private DataViewManager dsView;
public ListAd... |
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using VehiclesController;
namespace VehiclesServiceView
{
/// <summary>
/// Interaction logic for HistoryWindow.xaml
/// </summary>
public ... |
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEditorInternal;
using UnityEngine;
namespace HT.Framework
{
internal sealed class TaskEditorWindow : HTFEditorWindow
{
public static void ShowWindow(TaskContentAsset contentAsset)
{
... |
using System.Collections.Generic;
namespace PropOhGate.Send
{
public interface ISender
{
string RepositoryHash { get; }
void Update(byte[] data);
void Update(IList<byte[]> data);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Basicas
{
class Program
{
static void Main(string[] args)
{
Punto p = new Punto(2, 7);
Console.WriteLine(p);
Punto q = new Punto(2, ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BIRDSFLYINGAROUNDAPP
{
class Program
{
static void Main(string[] args)
{
Bird penguin = new Penguin(15, 15);
Duck duck = new Duck(30, 30, 1);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ALM.Reclutamiento.Entidades
{
[Serializable]
public class ETipoControl
{
public int IdTipoControl { get; set; }
public string Nombre { get; set; }
public sh... |
using System;
namespace OrderSimulator.Models
{
public abstract class Voucher
{
public string Code { get; protected set; }
public decimal Value { get; protected set; }
public abstract decimal Calculate(decimal amount);
}
public class PercentVoucher : Voucher
{
publi... |
$WebTQ::Error::Jade::LevelFloodError = "You may only have 99 levels of indentation in Jade scripts";
$WebTQ::TabCharacter = " ";
function WebTQ_Jade::displayFile(%fileObject, %calledBy)
{
%tab = $WebTQ::TabCharacter;
%dataContainer = new scriptObject();
%level = 0;
while(!%fileObject.isEOF())
{
//%lastLevel =... |
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using System.Collections.Generic;
using System.Linq;
namespace ReturnOfThePioneers.Infrastructure {
public class DbService : IDataService<RawData> {
private readonly ApplicationDbContext dbContext;
private readonly DbSet<RawData> dbSet;... |
using System.Collections.Generic;
using System.Diagnostics;
namespace SnippetBoy
{
public static partial class Permutations
{
/// <summary>
/// Generates (non-recursive) an lexicographic unordered sequence of permutations
/// on a set of integers 0 to n-1 using Heap's algorithm (1963).
/// </s... |
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Voronov.Nsudotnet.BuildingCompanyIS.EF
{
public class BuildingCompanyModelConfiguration : DbConfiguration
{
public BuildingCompanyModelConfiguration()
{
this... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CoursIngesup._5___Event
{
class EventVoiture
{
public static void KmParcourus(object sender, EventArgs e)
{
Voiture tuture = (Voiture)sender;
Co... |
namespace MySOD.Core.Tests
{
using System.Transactions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
[TestClass]
public abstract class TransactionalUnitTest
{
private TransactionScope transactionScope;
[TestInitialize]
public void Initialize()
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Final_ConnectFour
{
public partial class StatsForm : Form
{
private WelcomeFor... |
using System;
using System.Collections.Generic;
using System.Linq;
using Diff.Generic.Algorithm;
using Diff.Generic.Model;
namespace Diff.Generic
{
/// <summary>
/// Generic implementation of the diffing algorithm. Operates on any type T for which equality
/// can be defined.
/// </summary>... |
using System;
using System.Collections.Generic;
using System.Text;
namespace BlackJack
{
interface IBlackjackPlayer
{
string GetName();
List<Card> GetCards();
int CountPoints();
bool IsGameCompleted();
bool WantCard();
void GiveCard(Card card);
}
} |
using Serilog.Core;
using Serilog.Events;
namespace PaymentService.Infrastructure.Logging
{
class SerilogPropertiesEnricher : ILogEventEnricher
{
public void Enrich(LogEvent logEvent, ILogEventPropertyFactory logEventPropertyFactory)
{
logEvent.RemovePropertyIfPresent("SourceContext... |
using System;
public class Program
{
public static void Main()
{
Console.WriteLine("{0:F2}", 1.60934 * double.Parse(Console.ReadLine()));
}
} |
using EmployeeStorage.Api.Models;
using EmployeeStorage.DataAccess.Entities;
using EmployeeStorage.Service.Infrastructure;
using Microsoft.AspNetCore.JsonPatch;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
namespace EmployeeStorage.Api.Controllers
{
[Route("api/[controller]")]
... |
using System.Collections.Generic;
using ws_seta.Models;
namespace ws_seta.Controllers
{
public class FornecedorResponse
{
public List<Fornecedor> fornecedores { get; set; }
}
} |
using APImongoDb.Data.Configuration;
using APImongoDb.Entites;
using MongoDB.Driver;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace APImongoDb.Data
{
public class ClientesDb
{
private readonly IMongoCollection<Cliente> _ClientesCollection;
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace RefEOut {
class Triplicador {
public static void TriplicaPorReferencia(ref int origem) {
origem = origem * 3;
}
public static void TriplicaPorSaida(int origem, out int resultado) {
result... |
using System;
using System.ComponentModel;
using System.Globalization;
using System.Threading;
using System.Windows;
using System.Windows.Data;
using System.Windows.Input;
using BPiaoBao.Client.DomesticTicket.ViewModel;
using GalaSoft.MvvmLight.Messaging;
using JoveZhao.Framework;
namespace BPiaoBao.Client.DomesticTi... |
using System;
using System.Collections.Generic;
using SharpML.Recurrent.Activations;
using SharpML.Recurrent.Models;
namespace SharpML.Recurrent.Networks
{
[Serializable]
public class LstmLayer : DropoutLayer, ILayer
{
int _inputDimension;
readonly int _outputDimension;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StageSelectManager : MonoBehaviour {
public static StageSelectManager Instance
{
get; private set;
}
public int stageNum;
public string stage;
public List<int> enemyNum = new Li... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
[RequireComponent(typeof(Collider))]
public class GoalController : MonoBehaviour
{
[SerializeField]
private int playerNumber;
private Collider GoalTriggerCollider;
private GoalsManager goalsManager;
priv... |
using PlatformRacing3.Server.Game.Client;
using PlatformRacing3.Server.Game.Communication.Messages.Incoming.Json;
namespace PlatformRacing3.Server.Game.Communication.Messages.Incoming;
internal class DashIncomingMessage : MessageIncomingJson<JsonDashIncomingMessage>
{
internal override void Handle(ClientSession sess... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace YzkSoftWare
{
/// <summary>
/// 数据模型错误
/// </summary>
public sealed class DataModelException : Exception
{
public DataModelException(string err) : ba... |
using AutoMapper;
using Football.API.ViewModels;
using Football.DAL.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Football.API.Profiles
{
public class ContractProfile:Profile
{
public ContractProfile()
{
CreateM... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using MongoDB.Driver;
using BookStore.Data;
using BookStore.Model;
namespace BookStore.SearchByXml
{
public class SearchByXml
{
private const strin... |
using FluentNHibernate.Mapping;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Modelos.Formulas
{
public class EstruturaProdutoMapping:ClassMap<EstruturaProduto>
{
public EstruturaProdutoMapping()
{
Id(e... |
using DungeonCrawler.AutoLoad;
using DungeonCrawler.Characters.NonPlayable;
using DungeonCrawler.Components.States.Character.Enemy;
using DungeonCrawler.Extensions;
using Godot;
namespace DungeonCrawler.Components.Behaviour
{
public class WanderComponent : Timer
{
[Export] public int WanderDistance = 1... |
namespace JimBobBennett.JimLib.Collections
{
public enum CacheState
{
Found,
NotFound,
Failed
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace YzkSoftWare.DataService
{
/// <summary>
/// 锁定服务
/// </summary>
public interface ICSLocks : IAppService
{
/// <summary>
... |
using System;
using System.Collections.Generic;
namespace Micro.Net.Transport.KestrelHttp
{
public class KestrelReceiverConfiguration
{
public ICollection<string> BaseUris { get; set; }
public Dictionary<string, (Type, Type)> PathMaps { get; set; }
}
} |
using UnityEngine;
using System.Collections;
public class CameraFollow : MonoBehaviour
{
private Transform player; // transform of player to get its position
void Start ()
{
// gets players transform
player = GameObject.FindGameObjectWithTag("Player").transform;
}
void FixedUpdate ()
{
if(player)
... |
using Dynamia.BillingSystem.Controller;
using System;
using System.Configuration;
using System.Data.SqlClient;
using System.Windows.Forms;
namespace Dynamia.BillingSystem.TestProject
{
public partial class FormTest : Form
{
#region Consts
public const string _SQL_FILL_TABLE_BILLING_CONFIGURATI... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace SGA.Models
{
public class Professor
{
[Key]
public int ProfessorId { get; set; }
public string Grau { get; set; }
public int? AulaId { get; set; }
public string Nome... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SNOWANDBALLS : MonoBehaviour
{
public GameObject SnowballTemplate;
public Sprite OongaBoonga;
public float CoolDown;
private float Timer;
private AudioSource ASource;
private SpriteRend... |
using System;
using System.Collections.Generic;
namespace DataAccess.POCO
{
public partial class Addresses
{
public string AddressId { get; set; }
public string CustomerId { get; set; }
public string AddressType { get; set; }
public string Name { get; set; }
public stri... |
using NUnit.Framework;
namespace TypicalInterviewQuestions.Tests
{
[TestFixture]
public class FibonacciPrintTests
{
private FibonacciPrint _fibonacciPrint;
[SetUp]
public void Setup()
{
_fibonacciPrint = new FibonacciPrint();
}
[TestCase(0, 1)]... |
using filter.data.entity;
using filter.data.manager;
using filter.data.model;
using filter.data.model.Dto;
using filter.framework.utility;
using filter.framework.utility.Xport;
using filter.framework.web;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using Syste... |
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace CONSULS_SYSTEM.Models
{
public partial class TB_Member
{
[Key]
[DatabaseGeneratedAttribute(DatabaseGenerate... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(GhostBehaviour))]
public class Hurtable : MonoBehaviour {
private GhostBehaviour ghostBehaviour;
// Use this for initialization
void Start () {
ghostBehaviour = GetComponent<GhostBehaviour>();
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using kitkat;
namespace kitkat
{
public class EggScript : HueristicScript
{
float ManHattanHeuristic(Vector3 a, Vector3 b)
{
return (Mathf.Abs(a.x - b.x) + Mathf.Abs(a.y - b.y));
}
publi... |
using System;
public class Program
{
public static void Main()
{
var materialsArr = Console.ReadLine().Split();
var materialQuantityArr = Console.ReadLine().Split();
var materialPriceArr = Console.ReadLine().Split();
while (true)
{
var currProductToPrint = ... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Random = UnityEngine.Random;
public class WispManager : MonoBehaviour
{
private int wispCount;
public GameObject wisp;
private void Start()
{
wispCount = Random.Range(3, 6);
print("Amoun... |
// Copyright 2020 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applica... |
using System.Threading.Tasks;
using Business.Abstract;
using Entities.Concrete;
using Microsoft.AspNetCore.Mvc;
namespace WebAPI.Controllers
{
[Route("api/[controller]")]
[ApiController]
public class BasketsController : ControllerBase
{
private IBasketService _basketService;
public Bas... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Web;
namespace MVCApplication.Models
{
public class InvoiceViewModel
{
[DisplayName("Date")]
public string InvoiceDate { get; set; }
[DisplayName("Due date")]
public s... |
using System;
using System.Collections.Generic;
using System.Xml.Linq;
using System.IO;
namespace XMLtoCSV2
{
class Program
{
static void Main(string[] args)
{
XDocument xdoc = XDocument.Load("C:\\Moje Projekty\\Zadania z XML\\test.xml");
File.WriteAllLines("C:\... |
using System;
using System.Data;
using System.Data.SqlClient;
using System.Collections.Generic;
using System.Xml;
using EPATEC.Models;
namespace DatabaseConnection
{
/// <summary>
/// The class responsible to the connection with the database
/// </summary>
public class Connection
{
private... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using AccountApi.Controllers;
using AccountApi.Core;
using AccountApi.Core.Models;
using AccountApi.DataAccess;
using Microsoft.AspNetCore.Mvc;
using Moq;
using NUnit.Framework;
namespace AccountApi.Tests
{
public clas... |
using System;
using System.Net.Http.Headers;
using System.Text;
using System.Net.Http;
using System.Web;
namespace Projeto.Controller
{
static class ControllerReconhecedor
{
static void Main()
{
realizaReconhecimentoImagemAsync();
}
private static async System.Thre... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Ivi.Visa.Interop;
using System.Windows.Forms;
namespace LibEqmtDriver
{
public class LibEqmtCommon
{
internal FormattedIO488 MyIo;
internal Utility.HiPerfTimer waitTimer = ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using IOo;
namespace Ejercicio_42
{
class Program
{
static void Main(string[] args)
{
try
{
ClaseException exception = new ClaseException(... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Grupo5_Hotel.Entidades.Excepciones
{
public class CantHuespedesException : Exception
{
public CantHuespedesException () : base ("La cantidad de huespedes no puede ser mayor a l... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Prj.Respositories.Interfaces
{
public interface ITestRespository
{
string AlertMessage();
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Senai.HRoads.WebApi.Domains;
namespace Senai.HRoads.WebApi.Interfaces
{
interface IHabilidadeRepository
{
/// <summary>
/// Lista todas as Habilidades
/// </summary>
/// <retu... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class randomPosition : MonoBehaviour {
public float minX = -9f, maxX = 9f;
public float minY = -4.5f, maxY = 4.5f;
private Vector3 Position;
void Awake () {
Position = transform.position;
Position.x = Random.Range (minX, ... |
using System;
using System.Drawing;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Text;
namespace Zombie_Sim
{
abstract class Sentient
{
public const int DrawWidth = 5;
public const int SpotDistance = 25;
protected static UInt64 IDC= 0;
pr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LudoManiac
{
//Ludo colors
public enum GameColor { Gul, Blå, Rød, Grøn };
public enum GameState { InPlay, Finished };
public class Game
{
//Global stuff
pu... |
using CoachPosition.Data.Entities;
using Microsoft.AspNet.Identity.EntityFramework;
using System;
using System.Collections.Generic;
using System.Data.Entity;
using System.Linq;
using System.Web;
namespace CoachPosition.Data.Concrete
{
public class EFContext : IdentityDbContext
{
public EFContext() : b... |
using MemberManagement.Web.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace MemberManagement.Web.Controllers
{
public class HomeController : Controller
{
public ActionResult Index()
{
var db = new Applicati... |
using System.Collections.Generic;
using System.Threading.Tasks;
using VideoServiceBL.DTOs.MoviesDtos;
using VideoServiceDAL.Models;
namespace VideoServiceBL.Services.Interfaces
{
public interface IMovieService : IBaseService<MovieDto>
{
Task UpdateMovieAsync(int id, MovieDataDto movieData);
Ta... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace EmailAppExample
{
public partial class Form1 : Form
{
List<Co... |
using System;
using Castle.DynamicProxy;
namespace Simpler.Core.Tasks
{
public class ExecuteTask : InTask<ExecuteTask.Input>
{
public class Input
{
public Task Task { get; set; }
public IInvocation Invocation { get; set; }
}
public override void Execute... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Wei_Tang__Chen_501_Exam_Week11
{
class Program
{
static void Main(string[] args)
{
//Create a new object of Parallelogram class
Par... |
namespace NetworkToolkit.Http.Headers
{
/// <summary>
/// The :status pseudo-header.
/// </summary>
internal sealed class StatusHeader : PreparedHeaderName
{
public StatusHeader()
: base(":status", http2StaticIndex: 8)
{
OK = new PreparedHeader(this, "200", h... |
using VirtualSwitch;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
namespace Test
{
/// <summary>
///这是 SwitchDemoTest 的测试类,旨在
///包含所有 SwitchDemoTest 单元测试
///</summary>
[TestClass()]
public class SwitchDemoTest
{
private TestContext testContextInstan... |
using TridevLoader.Debug;
using TridevLoader.Mod.API.Event;
using TridevLoader.Mod.API.Item;
namespace TridevLoader.Core {
public class ModLoader {
private static ModList ModList;
private static readonly EventBus.EventBus EventBus = new EventBus.EventBus();
private static readonly ModDiscov... |
using System.Resources;
namespace JKMServices.DAL
{
/// <summary>
/// Class Name : ResourceManagerFactory
/// Author : Vivek Bhavsar
/// Creation Date : 20 Dec 2017
/// Purpose : to create isntance of resource manager and get key values from resource file using instance.
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using ComputerShop_withAuth.DTO;
using ComputerShop_withAuth.Models;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.AspNetCore.Mvc.RazorPages;
using Newtonsoft.Json;
namespace ComputerSho... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SSL
{
public class Player
{
public static List<Player> listPlayer = new List<Player>();
// Variables internes
private string _nom;
private int _score;... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="AppHeaderAttribute.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// -----------------------------------------------------------------------------... |
using System;
namespace Fohjin.AppDomainLoader
{
[Serializable]
public class CreateNewAssembliesAndUseThem
{
private readonly Compiler _compiler;
public const string cShaprCode = @"
using System;
using Fohjin.AppDomainLoader;
namespace Fohjin.AppDomainT... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace UzayYolu
{
public partial class Form1 : Form
{
public Form1()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace WindowsFormsApp8.Interfaces
{
interface IModel
{
void UpdateProjectList();
event Action<object> UpdatedProjectList;
void GetCurrentUserProjects();
even... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using SQLite;
using SQLite.Net.Attributes;
using SQLiteNetExtensions.Attributes;
using Xamarin.Forms;
namespace MKGo
{
public class Item : IModel
{
public Item(){}
[PrimaryKey, ... |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game.Mono;
[Attribute38("CardEffectDef")]
public class CardEffectDef : MonoClass
{
public CardEffectDef(IntPtr address) : this(address, "CardEffectDef")
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class InverseGeometrical : MonoBehaviour
{
[Range(-3.7f, 3.7f)]
public float inverseTargetX;
[Range(0f, 2f)]
public float inverseTargetY;
[Range(-1.2f, 1.2f)]
public float inverseTargetZ;
// Start is ca... |
using System;
using System.Collections.Generic;
using System.Text;
using IRunes.Data.Models;
namespace IRunes.Data.Models
{
public class User
{
public User()
{
this.Albums = new HashSet<Album>();
}
public string Id { get; set; }
public string Username { get... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace apiInovaPP.Models.Repository.Interface
{
public interface IPessoaRepository
{
IEnumerable<Pessoa> GetAll();
Pessoa GetById(int _Id);
IEnumerable<Pessoa> GetByNo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NADD
{
class Disciplina
{
private int idDisciplina;
private string nomeDisciplina;
private Curso curso;
public Disciplina(int idDisciplina, string nome... |
using Microsoft.EntityFrameworkCore;
using Students.Api.Models;
namespace Students.Api.Brokers
{
public class StorageBroker : DbContext
{
public StorageBroker(DbContextOptions<StorageBroker> options)
: base(options) => this.Database.Migrate();
public DbSet<Student> Students { get;... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using MP3ManagerBase.manager;
using System.Windows;
using MP3ManagerBase.helpers;
using MP3ManagerBase.userinterface;
using System.Windows.Controls;
using System.IO;
using System.Windows.Input;
namespace MP3ManagerBase
{
public p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class StateMachine<T>
{
//当前状态
public State<T> CurrentState { get; private set; }
//上一个状态
//public State<T> PreviousState { get; private set; }
//全局状态
public State<T> GlobalState { get; private... |
using Microsoft.AspNetCore.Identity.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore;
using MyPage.Areas.Treinamento.Models;
using MyPage.Models;
using MyPage.Models.Infra;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MyPage
{
public class Cont... |
using System;
using System.Linq;
using System.Collections.Generic;
namespace Model
{
public class StrategyServerCounter : Strategy
{
protected static StrategyServerCounter Instance = new StrategyServerCounter();
public static StrategyServerCounter GetInstance() { return Instance; }
protected StrategyServer... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Kino
{
public partial class PregledTerminaFilmova : Form
{
publi... |
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Text;
namespace Aeropuerto
{
class Contexto : DbContext
{
public Contexto()
{
this.Database.Migrate();
}
public Contexto(DbContextOptions<Contexto> options) : base(opti... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.