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using Microsoft.IdentityModel.Tokens; using System; using System.Collections.Generic; using System.IdentityModel.Tokens.Jwt; using System.Linq; using System.Security.Claims; using System.Text; using System.Threading.Tasks; using WebAPI.MoneyXChange.Helpers; using WebAPI.MoneyXChange.Models; using WebAPI.MoneyXChange.S...
using System; using System.Collections.Generic; using System.Data.Entity.ModelConfiguration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.DataAccess.Entity { public class WoundedType { public int WoundedTypeId { get; set; } public string WoundedType...
using System; namespace OrgMan.DomainObjects.Common { public class MeetingDomainModel { public Guid UID { get; set; } public MandatorDomainModel Mandator { get; set; } public string Title { get; set; } public DateTime StartDate { get; set; } public DateTime EndDate ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Framework.Core.Common; using OpenQA.Selenium; using OpenQA.Selenium.Support.PageObjects; namespace Tests.Pages.Oberon.CustomForm.CustomFormBuild { public class BuildPageTicketInformationDialog : CustomFormBuildPa...
namespace LogFile.Analyzer.Core.LogModel { public class ToStringArrayConverter : ILogConverter<string[]> { public string[] Convert(LogString myLogStr) { var myStr = new string[9]; myStr[0] = myLogStr.Ip.ToString(); myStr[1] = myLogStr.Date.ToString(); ...
using UnityEngine; using UnityEditor; using System.Collections; using System; using MileCode; using System.Collections.Generic; namespace MileCode { public class LBP_Generator : EditorWindow { static string LBPFolder = "Assets/LBP_Suite/Prefabs/LBP/"; static string LBPMaterialsFolder = "Assets/LBP...
using UnityEngine; using UnityEngine.UI; using SimpleJSON; using System.Collections; public class PilihCharacterItem : MonoBehaviour { public Image icon; public string PlayerHantuId; public string Grade; public string LevelString,targetnextlevel,monstercurrentexp; public Text Level; public GameObject bintan...
using System; using System.Collections.Generic; using System.Linq; namespace TriFunction { class Program { static void Main(string[] args) { Func<string, int, bool> checkName = (n, v) => { var sum = 0; foreach (var symbol in n) ...
using Microsoft.Win32; using Sentry.Extensibility; using OperatingSystem = Sentry.Protocol.OperatingSystem; namespace Sentry.Maui.Internal; internal static class MauiOsData { public static void ApplyMauiOsData(this OperatingSystem os, IDiagnosticLogger? logger) { try { // https://d...
using System; using System.IO; namespace Merge_Files { class Program { static void Main(string[] args) { var firstInput = File.ReadAllLines("../../../Input1.txt"); var secondInput = File.ReadAllLines("../../../Input2.txt"); var output = File.CreateText("../....
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text.RegularExpressions; using DaDo.Command.Common; namespace DaDo.Command { public class CleanCommand : BaseCommand { private readonly List<string> _exclusions; private readonly bool _force; ...
using System; using System.ServiceModel; using DataAccess.Exceptions; using DataAccess.Repository; using Domain; using Moq; using NUnit.Framework; namespace Services.Tests { [TestFixture] public class EntryServiceTests { private Mock<IEntryRepository> _entryRepository; private IEntryServi...
using System.Collections.Generic; namespace MGV.Entities { [System.ComponentModel.DataAnnotations.Schema.Table("Stages")] public class Stage : BaseEntity { #region Public Properties public IEnumerable<Ending> Endings { get; set; } public IEnumerable<Question> Questions { get; set;...
namespace DFC.ServiceTaxonomy.GraphSync.GraphSyncers.Interfaces.EmbeddedContentItemsGraphSyncer { public interface IFlowPartEmbeddedContentItemsGraphSyncer : IEmbeddedContentItemsGraphSyncer { } }
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; using ServiceQuotes.Domain.Entities; namespace ServiceQuotes.Infrastructure.Context.EntityConfigurations { public class JobValuationEntityConfiguration : IEntityTypeConfiguration<JobValuation> { public void Conf...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Northwind { public partial class TestItemType { [Key] public int Id { get; set; } public byte[] blob { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Bit_Algorithms { /// <summary> /// Get the parity of the num. Parity is 1 if the number of bits are odd /// Parity is 0 if the number of bits are even /// </s...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Dog_Barber_Shop.Models { public class QueueViewModel { public int customerID { get; set; } public string customerName { get; set;} public DateTime queueTime { get; set; } ...
using System; using System.Linq; using Core.Concrete; using DAL; using NUnit.Framework; using WebUI.Controllers; namespace WebUI.Tests.Controllers { [TestFixture] public class TransportControllerTests { private EventRepository _eventRepository; private UserProfileRepository _userProfileRep...
#region License /* * Copyright 2002-2010 the original author or authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unl...
using System.Collections.Generic; using UBaseline.Shared.PanelContainer; using Uintra.Core.Search.Entities; namespace Uintra.Features.Search.Web { public interface ISearchContentPanelConverterProvider { IEnumerable<SearchablePanel> Convert(IPanelsComposition model); } }
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Data; using System.IO; using System.Linq; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Threading; usi...
namespace CheckIt.Syntax { using System.Collections.Generic; public interface IMethods : IEnumerable<IMethod>, IPatternContains<IMethodMatcher, ICheckMethodContains> { IPatternContains<IMethodMatcher, ICheckMethodContains> FromAssembly(string pattern); IPatternContains<IMethodMatcher, IChe...
using System; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; using System.Threading.Tasks; using System.IO; namespace _18673753_Benjamin_Fung_CMP1127M_Alt { class Program { public static string choice; public static void Main() ...
using AutoMapper; using GardenControlApi.Models; using GardenControlCore.Models; using GardenControlServices.Interfaces; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GardenControlA...
using Application.Common; using Domain.Extensions; using System.Linq; using System.Threading.Tasks; namespace Infrastructure.Persistent { public static class ApplicationDbContextSeed { public static async void SeedSampleDataAsync(IDbContext context) { // If no users exist in the DB...
using Domain.FixingDomain.Interfaces; using FluentAssertions; using Kursator.Interfaces; using Kursator.Services; using Library.Exceptions; using Repositories.Repository; using System; using System.Linq; using System.Threading.Tasks; using Xunit; namespace KursatorTestProject { public class FixingServiceTests ...
using System; using Tools; namespace _053 { class Program { private static void Main(string[] args) { Decorators.Benchmark(Solve, 100000000); } private const int nLim = 1000000; private static int Solve(int upperLimit) { int res = 0; ...
using UnityEngine; using System.Collections; public class Entity : MonoBehaviour { public World world; public Robot robot; public Falling falling; public Pickable pickable; public Destroyable destroyable; public Growing growing; private Team team; public Team Team { get { return team; } set { tea...
using System.Collections.Generic; using System.Linq; using Properties.Core.Objects; namespace Properties.Infrastructure.Rightmove.Factories { public static class WarningFactory { public static List<Warning> Build(List<string> warnings) { return warnings.Select(Build).ToList(); ...
using System; using System.Collections.Generic; using System.Configuration; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Nac.Field.Citect { public class CitectServersConfigurationSection : ConfigurationSection { private static CitectServersConfigurationSection config = Co...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Time_Table_Generator.model; namespace Time_Table_Generator { public class TimetableGenerator { public static void Main(String[] args) { // Get a Timetable obje...
using System; using System.Collections.Generic; using EPI.Arrays; using FluentAssertions; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace EPI.UnitTests.Arrays { [TestClass] public class NonUniformRandomNumberGeneratorUnitTest { [TestMethod] public void GenerateNonUniformRandomNumber() { // s...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Data; using System.Reflection; namespace PlanMGMT { public class DTUtilis { public static bool IsDTMap(PropertyInfo field) { object[] attrs = field.GetCustomAttributes(fa...
/* Copyright 2019 Sannel Software, L.L.C. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
using System; using System.IO; using System.Web; using System.Web.Mvc; using VandelayIndustries.DAL; using VandelayIndustries.DAL.Models; using VandelayIndustries.ViewModels; using System.Linq; using System.Data.Entity; using System.Collections.Generic; namespace VandelayIndustries.Controllers { [Authorize] p...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; namespace RPC.JsonRPC { public sealed class Executor : IExecutor { public RPCAttribute RPCAttr { get; private set; } public Typ...
using System; using System.Text.RegularExpressions; namespace DelftTools.Utils.RegularExpressions { public static class RegularExpression { public const string CharactersAndQuote = @"['A-Za-z0-9\s\(\)-\\/\.\+\<\>,\|_&;:\[\]]*"; public const string Integer = @"[0-9-]*"; public const str...
using System; using System.Linq; using System.Threading.Tasks; using AutoMapper; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using WebApp.Infrastructure.Authorization; using WebApp.Data; using WebApp.Data.Models; namespace WebApp.Controllers { public cl...
using System; using System.IO; using System.Text; //Encoding을 위해 필요함. namespace DBY3 { class Program { static void Main(string[] args) { StreamReader gate = new StreamReader(@"C:\Users\Samsung\Desktop\Numb...
namespace Models.Towers { public interface IWeapon { int Radius { get; } int Damage { get; } float RechargeTime { get; } float BulletSpeed { get; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Net; using System.IO; using System.Configuration; using IRAP.WebAPI.Exchange.MES; using IRAP.WebAPI.Entities...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class moveOffset : MonoBehaviour { private Material materialAtual; public float velocidade; private float offset; // Start is called before the first frame update void Start() { materialAtual...
using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Description; using RTBid.Core.Domain; using RTBid.Data.Infrastructure; using RTBid.Infrastructure; using RTBid.Core.Models; using RTBid.Core.Reposi...
using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace Microsoft.Bot.Connector { public partial class APIResponseEx { public partial class Entity { [JsonExtensionData(ReadData = true, WriteData = true)] public JObject Properties { get; set; } } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Vehicles { public class Car : Vehicle { public void Accelerate() { Console.WriteLine("Accelerate"); } public void Break() { ...
namespace Publicaciones.Models { public class Indizacion { public DateTime fecha { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Reflection; using IRAP.Global; using IRAP.Entity.MDM; using IRAP.WCF.Client.Method; namespace IRAP.MDC.Service { internal class TRegisterInstruments { private static TRegisterInstruments _...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace Senai.Ekips.WebApi.ViewModels { public class FuncionarioViewModel { [Required] public string Nome { get; set; } public int Cpf { get; ...
using Alabo.Domains.Entities; using Alabo.Framework.Core.Reflections.Services; using Alabo.Framework.Core.WebApis.Controller; using Alabo.RestfulApi; using Microsoft.AspNetCore.Mvc; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using ZKCloud.Open.ApiBase.Models; nam...
namespace _01._ReverseNumbers { using System; using System.Collections.Generic; using System.Linq; public class Startup { public static void Main() { int[] numbers = Console.ReadLine().Split(new []{' '}, StringSplitOptions.RemoveEmptyEntries).Select(int.Parse).ToArray()...
using Library.API.Filters; using Library.API.Services; using Microsoft.Extensions.DependencyInjection; using System; namespace Library.API.Configurations { public static class DependencyInjectionConfig { public static void AddDependencyInjectionConfiguration(this IServiceCollection services) {...
using EmberKernel.Services.EventBus; using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using System.Threading.Tasks; namespace EmberMemory.Listener { public interface IProcessPredicator<T> where T : Event<T> { /// <summary> /// Set a process name for ...
using System.Collections; using System.Collections.Generic; using UnityEngine; using static Stats; public class Quests : MonoBehaviour { public static Collider col; public static void SubQuests02(int n) { GameObject player = GameObject.Find("Player"); GameObject[] flags = new GameObject[n + 1]; for (int i =...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Lottery.Entities; using Lottery.Interfaces.Analyzer; namespace Lottery.Service.Analyzer { public class FrequencyAnalyzer : IAnalyzer { public async Task<List<AnalyzeResult>> Analyz...
using NUnit.Framework; using StackExchange.Redis; using System; using System.Collections.Generic; using System.Text; using System.Threading; namespace CC.Web.Test.Core { public class StackExchangeTest { private IDatabase RedisDb { get; set; } [SetUp] public void Setup() { ...
using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Diagnostics; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; namespace IntegrationAdapters.Controllers { [Route("Error")] [AllowAnonymous] public class ErrorController : Microsoft.AspNetCore.Mvc.Controller { ...
using System.Collections.Generic; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using RazorSample1.Models; using RazorSample1.Services; using RazorSample1.Models.Enums; namespace RazorSample1.Pages.Catalog { public class indexModel : PageModel { private readonly IItemRepos...
using UnityEngine; using System.Collections; public class ThirdPersonCamera : MonoBehaviour { public GameObject target; public GameObject lookAt; public float rotateSpeed = 5; Vector3 offsetTarget; Vector3 offsetLookAt; void Start() { offsetTarget = target.transform.position - transform.posit...
using System; using System.Data.SqlClient; using System.Windows.Forms; using System.Data; using FXB.DataManager; using FXB.Data; namespace FXB.Common { class SqlMgr { private static SqlMgr ins; private string connectStr; private SqlConnection sqlConnect; private SqlMgr() ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace WA_Server.Models { public class Document { public Document(string _name, string _body) { name = _name; bodyText = _body; } public string name { get; set; } ...
using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using MySql.Data.MySqlClient; namespace MessageConsommer.Implement { class ConnexionSingletonBD { private static MySqlConnection _connection; /// <summary> /// cree une connexion singleton...
using Assets.Scripts.Ui; using System.Collections; using UnityEngine; namespace Assets.Scripts.UI { public class GettingResourceItemView : View { public UISprite Icon; public UILabel AmountLabel; public UILabel NameLabel; public override void Show() { base....
using System; namespace Problem_Training_Lab { class Program { static void Main(string[] args) { Console.Write("Enter length : "); double length = double.Parse(Console.ReadLine()); Console.Write("Enter width : "); double width = double.Parse(Cons...
using System; namespace ChainOfResponsibility { public class UserRequest { public string UserName { get; set; } public decimal Balance { get; set; } public decimal CreditScore { get; set; } public DateTime AccountActivatedAt { get; set; } } }
using System.Collections.Generic; using com.Sconit.Entity.ORD; using com.Sconit.Entity.MD; //TODO: Add other using statements here. namespace com.Sconit.Service { public interface IPartyMgr { #region Customized Methods IList<Party> GetOrderFromParty(com.Sconit.CodeMaster.OrderType type); ...
using System.Collections; using System.Collections.Generic; using UnityEngine; //Bu Sınıf Her Bir Yeni Karakter skininin içinde ne olabileceğini belirler [CreateAssetMenu(fileName = "Player Data Editor", menuName = "Player Data")] public class PlayerData : ScriptableObject { public GameObject PlayerSkin; //E...
using Restaurants.Data.Factory; using Restaurants.Domain; namespace Restaurants.Data.Repositories { public class OrderItemRepository : RepositoryBase<OrderItem>, IOrderItemRepository { public OrderItemRepository(IContextFactory factory) : base(factory) { } } }
using Core.Entities; using System; using System.Collections.Generic; using System.Text; namespace Entities.DTOs { public class FactoryDetailDto:IDto { public string Name { get; set; } public string Address { get; set; } public char Phone { get; set; } public string Mail { get; ...
using Appnotics.PCBackupLib; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.ServiceModel; using System.ServiceProcess; using System.Text; using System.Threading.Tasks; namespace Appnotics.PCBackupService { public class WCFServiceHost : ServiceBase { #reg...
using System; using System.IO; using System.Reflection; namespace Samples.Core.Streaming { class Program { static void Main() { var currentDirectory = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location); // Default installation path of VideoLAN.LibVLC.Windows ...
using System; using System.Collections.Generic; using System.Text; using DBDiff.Schema.Model; namespace DBDiff.Schema.SQLServer2000.Model { public class ColumnProperty { public enum ColumnPropertyType { TextInRowType = 1, DescriptionType = 2, FullTextType = 3...
using DDMedi.Test.Dummies; using DDMedi.Test.Helper; using DDMedi.Test.Mocks; using DDMedi.UnitTest.Helper; using Moq; using NUnit.Framework; using System; using System.Linq; using System.Threading.Tasks; namespace DDMedi.Test.Tests { public class DecoratorTest { DDMediCollection ddCollection { get; s...
using System; using System.Runtime.ExceptionServices; using System.Text; using System.Text.RegularExpressions; class TheNumbers { static void Main() { string pattern = @"\d+"; string inputStr = Console.ReadLine(); Regex rxRegex = new Regex(pattern); MatchCollection matches = rx...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ManageDomain.BLL { public class PermissionBll { DAL.ManagerDal managerdal = new DAL.ManagerDal(); public bool ManagerExistKey(int managerid, string key) { ...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Linq; using System.Text; using com.Sconit.PrintModel.INV; using NPOI.HSSF.UserModel; //using NPOI.Util.IO; using ThoughtWorks.QRCode.Codec; namespace com.Sconit.Utility.Report.Operator { public class RepBarCodeExSc...
namespace BugTracker.Models { public class ProjectType { public int Id { get; set; } public string Type { get; set; } public string HexColor { get; set; } } }
using System; namespace DesignPatterns.Strategy.Example1 { public interface ISort { int[] Sort(int[] input); } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Web.Http; using UBaseline.Core.Controllers; using UBaseline.Core.Media; using UBaseline.Shared.Media; using Uintra.Attributes; using Uintra.Core.Member.Entities; using Uintra.Core.Member.Services; using Uintra...
using System.Collections.Generic; using MinistryPlatform.Translation.Models.DTO; using MinistryPlatform.Translation.Repositories.Interfaces; using Moq; using NUnit.Framework; using SignInCheckIn.Services; namespace SignInCheckIn.Tests.Services { public class LookupServiceTest { private Mock<ILookupRepo...
namespace Bolster.Base.Theory { /// <summary> /// IMonad does not truly follow the monadic laws. Due to restriction's of C#'s type system regarding Kinds, /// the theoretical basis of Monads are unimplementable in idiomatic C# /// </summary> /// <typeparam name="T">The type that this monad is wrapp...
using System; using System.Collections.Generic; using System.Linq; using BLL.Contracts; using DAL.Contracts; using DAL.Models; namespace BLL.Services { public class RatingService : IRatingService { private IRatingRepository _repo; public RatingService(IRatingRepository repository) { ...
// <copyright file="ReportDataBL.cs" company="Caspian Pacific Tech"> // Copyright (c) Caspian Pacific Tech. All rights reserved. // </copyright> namespace SmartLibrary.Services { using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using Syst...
using System; using System.Text; using System.Threading.Tasks; using System.Web; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.WebUtilities; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Logging; using Try...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Profiling2.Domain.Contracts.Search { public interface ISourceSearcher { IList<LuceneSearchResult> GetSourcesLikeThis(int sourceId, int numResults); int GetMaxSourceID(); IList<LuceneSearch...
using JT808.Protocol.Attributes; using JT808.Protocol.Formatters; using JT808.Protocol.MessagePack; namespace JT808.Protocol.MessageBody { public class JT808_0x0200_0x04 : JT808_0x0200_BodyBase, IJT808MessagePackFormatter<JT808_0x0200_0x04> { /// <summary> /// 需要人工确认报警事件的 ID,从 1 开始计数 /...
namespace ClassLibrary1 { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; [Table("pidevds.evaluation360")] public partial class evaluation360 { ...
using UnityEditor; using UnityEngine; public class AssetBundleBuild { [MenuItem("Assets/Build All Bundles WebGL")] static public void BuildAllBundlesWebGL() { BuildAssetBundleOptions assetBundleOptions = BuildAssetBundleOptions.UncompressedAssetBundle; //BuildPipeline.BuildAssetBundles(DirectoryUtility.Exter...
using Mettes_Planteskole.Models.Linq; using Mettes_Planteskole.Models.UI; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace Mettes_Planteskole { public partial class Kontakt : C...
using Tomelt.ContentManagement.MetaData; using Tomelt.Core.Contents.Extensions; using Tomelt.Data.Migration; namespace Tomelt.Core.Title { public class Migrations : DataMigrationImpl { public int Create() { SchemaBuilder.CreateTable("TitlePartRecord", table => table ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BgTheme : MonoBehaviour { //获取Sprite属性 private SpriteRenderer m_SpriteRenderer; //定义素材管理器 private ManagerVas vars; private void Awake() { vars = ManagerVas.GetManagerVas(); ...
namespace VehiclesInfoModels.MorotVihicle { public class Locomotive : MotorVehicle { public int Power { get; set; } public virtual Train Train { get; set; } } }
using SFA.DAS.CommitmentsV2.Shared.Interfaces; using SFA.DAS.ProviderCommitments.Interfaces; using SFA.DAS.ProviderCommitments.Web.Models.Cohort; using System.Threading.Tasks; namespace SFA.DAS.ProviderCommitments.Web.Mappers.Cohort { public class FileUploadValidateViewModelToReviewRequestMapper : IMapper<FileUpl...
using System; using ApplicationServices.Exception; using DomainModel.Entity.PaymentProducts; using DomainModel.Entity.PaymentType; namespace ApplicationServices.Command { public class LoginCammand:CommandBase { public string UserName{ get; set; } public string Password { get; set; } pub...
namespace API.Controllers { public partial class ValuesController { public class FaceSource{ public string FaceFile1; public string FaceFile2; } } }
using UnityEngine; using System.Collections; public class OnHoverMenu : MonoBehaviour { public Sprite unselected; public Sprite selected; public SpriteRenderer render; public string nextScene; void OnMouseEnter() { render.sprite = selected; } void OnMouseExit() { render.sprite = unselected; } void ...
using Newtonsoft.Json; using PFM.Core.Interfaces.Balance; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Threading.Tasks; namespace PFM.Core.Models.Balance { public class SummaryManager : ISummaryManager, IDisposable { public string BalanceEndpoi...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using AmericanFashion.Modelo; namespace AmericanFashion.Vistas { public partial class PrincipalAdmin : System.Web.UI.Page { AmericanFEntities1 contexto = new Ameri...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Runtime.CompilerServices; namespace NStandard.NET45.Test { [TestClass] public class FormattableStringTests { [TestMethod] public void FormattableStringTest() { var now = DateTime.Now; ...