text stringlengths 13 6.01M |
|---|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using CT.Data;
using CT.Data.Instance;
using CT.Instance;
using UnityEngine.UI;
namespace CT.UI.Upgrade
{
public class TurretUpgradeUI : UpgradeUI<TurretInstanceData>
{
public Text oldRangeText, newRangeText;
public... |
using Microsoft.Data.Sqlite;
namespace TNBase.Repository.Migrations
{
/// <summary>
/// Remove deleted listener's personal data for GDPR purposes
/// </summary>
public class _4_MaskDeletedListeners : SqlMigration
{
public _4_MaskDeletedListeners(SqliteConnection connection) : base(connect... |
using BoatRegistration.Data.Model;
using Microsoft.EntityFrameworkCore;
namespace BoatRegistration.Data
{
public class BaseContext : DbContext
{
public DbSet<Boat> Boats { get; set; }
public BaseContext(DbContextOptions<BaseContext> options) : base(options)
{
th... |
using Enrollment.Common.Configuration.Json;
using System.Text.Json.Serialization;
namespace Enrollment.Common.Configuration.ExpressionDescriptors
{
[JsonConverter(typeof(DescriptorConverter))]
public abstract class OperatorDescriptorBase : IExpressionOperatorDescriptor
{
public string TypeString =... |
using ShCore.DataBase.ADOProvider.Attributes;
using ShCore.Extensions;
using ShCore.Utility;
using ShCore.Web.Inputs;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Document.Entities
{
/// </summary>
[TableInfo(TableName = "[Distri... |
using System.Collections;
using UnityEngine;
class moveCamera : MonoBehaviour
{
public float lerpTime = 0.3f;
public float currentLerpTime = 0;
public bool keyHitLeft = false;
public bool keyHitRight = false;
private Vector3 start, end, left, middle, right;
public int counter = 0;
private ... |
namespace PluginStudy.EntityFramework
{
using System.Data.Entity;
using PluginStudy.Domain.Entity;
public partial class PluginStudyDbContext : DbContext
{
public DbSet<Department> Department { get; set; }
public DbSet<StudentInfo> StudentInfo { get; set; }
public PluginStudyDb... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Coin : MonoBehaviour
{
public bool isBig;
public int score;
private Animator animator;
bool isGet;
// Start is called before the first frame update
void Start()
{
isGet = false;
ani... |
using OnlineExaminationSystem.Entities.Concrete;
using System;
using System.Collections.Generic;
using System.Text;
namespace OnlineExaminationSystem.Business.Abstract
{
public interface IUserService
{
User GetById(int userId);
User GetByMail(string email);
User GetByName(string firstN... |
using System;
namespace Viking.AssemblyVersioning
{
public class GenericSignature : IEquatable<GenericSignature>
{
public GenericSignature(Type[] signature) { Signature = signature; }
private Type[] Signature { get; }
public int SingatureLength => Signature.Length;
public boo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace GetSetGo.Models
{
public class Summary
{
ApplicationDbContext _context;
public Summary()
{
_context = new ApplicationDbContext();
}
public int TotalRentals
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "DialogueObject", menuName = "CAS_JAM/DialogueObject", order = 0)]
public class DialogueObject : ScriptableObject
{
[Header("Dialogue")]
public List<DialogueSegment> dialogueSegments = new List<Dialogue... |
using System;
using System.Collections.Generic;
using System.Text;
namespace TaxCalculatorExample.Core
{
public class TaxCalculator
{
public decimal Calculat(ICountryTaxCalculator obj)
{
decimal taxAmount = obj.CalculateTaxAmount();
return taxAmount;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
using FIUChat.DatabaseAccessObject.CommandObjects;
using FIUChat.Enums;
using MongoDB.Bson;
using MongoDB.Driver;
namespace FIUChat.DatabaseAccessObject
{
public class MongoDB
{
... |
using UnityEngine;
using System.Collections;
namespace Com.PDev.PCG {
public class Launcher : Photon.PunBehaviour {
#region Public Var
public bool loadDebugRoom = false;
[Tooltip("The UI Panel to let the user enter name, connect and play")]
public GameObject controlPanel;
[Tooltip("The UI Label to in... |
using System;
using System.Collections.Generic;
using System.Text;
using OCP.AppFramework.Utility;
namespace OCP.BackgroundJob
{
/**
* Simple base class for a one time background job
*
* @since 15.0.0
*/
abstract class QueuedJob : Job
{
public QueuedJob(ITimeFactory time) : bas... |
using LazyCache;
using LazyCache.Providers;
using Microsoft.Extensions.Caching.Memory;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Net;
using System.Net.Http;
using System.Threading.Tasks;
using Visualbean.Pokemon.Pokemon;
namespace Visualbean.Pokemon.UnitTest
{
[TestClass]
p... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class scrHeavenlyLightningButton : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler
{
public bool mouseOn;
public Text text;
// Use... |
using System;
using System.Windows;
using OverCR.StatX.Statistics;
using OverCR.StatX.Extensions;
using System.Windows.Input;
namespace OverCR.StatX
{
public partial class MainWindow
{
private MouseTracker MouseTracker { get; set; }
private KeyboardTracker KeyboardTracker { get; set; }
... |
using System;
using System.IO;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Senai.Sistema.Carfel.ProjetoFinalDezoito.Models;
using Senai.Sistema.Carfel.ProjetoFinalDezoito.Repositorio;
namespace Senai.Sistema.Carfel.ProjetoFinalDezoito.Controllers {
public class ComentarioController : Con... |
using System;
namespace Model.Entities
{
public class TimesheetEntry
{
public int Id { get; set; }
public DateTime? StartTime { get; set; }
public DateTime? EndTime { get; set; }
public string Note { get; set; }
}
}
|
using UnityEngine;
using System.Collections;
public class CloudController : MonoBehaviour {
public float scrollSpeed = 10f;
public float tileSize = 600f;
public float initialOffset = 0f;
private Vector3 starPosition;
// Use this for initialization
void Start () {
starPosition = transform.position;
}
//... |
using com.sun.tools.@internal.xjc;
using OpenQA.Selenium;
using OpenQA.Selenium.Support.UI;
using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using MarsQA_1.Helper;
using Driver = MarsQA_1.Helper.Driver;
using NUnit.Framework;
namespace MarsQA_1.Pages
{
class AddCertificat... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/**
* Copyright (c) blueback
* Released under the MIT License
* https://github.com/bluebackblue/fee/blob/master/LICENSE.txt
* http://bbbproject.sakura.ne.jp/wordpress/mitlicense
* @brief 暗号化。
*/
/** NCrypt
*/
namesp... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Kers.Models.Entities.KERScore;
using Kers.Models.Entities.UKCAReporting;
using Kers.Models.Abstract;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Bezlebub
{
public interface Locatable
{
int x { get; set; }
int y { get; set; }
}
public class StaticLocation : Locatable
{
public int x
{... |
namespace TicTacToe
{
public interface IPlayerReceiver
{
TicTacState[,] Grid { get; }
void MakeTurn(TicTacState state, int coordinateX, int coordinateY);
}
} |
namespace otus_architecture_lab_8
{
public class FileParserTxt : FileParcerBase
{
#region Methods
protected override bool CanParce(string path)
{
return path.EndsWith(".txt");
}
protected override void Parce(string path)
{
SimpleServic... |
using System;
namespace ten_guesses
{
class Program
{
static void Main(string[] args)
{
// Set a secret number to 653.
// Then program will then loop,
// where each loop will ask the user to enter what they think a secret integer is.
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObjectManipulation : MonoBehaviour
{
public Camera playerCam;
public GameObject selected;
public float rotationSpeed;
public bool leftClick;
public bool rightClick;
public float yaw;
public float p... |
using FluentAssertions;
using System;
using System.Collections.Generic;
using Xunit;
namespace TDD_GarbageParser
{
public class GarbagePaserTest
{
[Fact]
public void ShouldParseSingleWord()
{
Parse("VIENNA").Should().Contain("VIENNA");
Parse("BOTTLE").Should().C... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Data;
using System.Data.OleDb;
using System.Collections;
using System.Net.Mail;
using HSoft.SQL;
using Obout.ComboBox;
using Obout... |
using GlobalDevelopment.SocialNetworks.Facebook.Interfaces;
using GlobalDevelopment.SocialNetworks.Facebook.Models;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using System.Web;
namesp... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using LeetCodeCSharp;
using System.Collections.Generic;
namespace LeetCodeCsharpTest
{
[TestClass]
public class Test_002FloodSurrondArea
{
[TestMethod]
public void TestFloodArea()
{
_002_FloodSurroundArea... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace truckeventsXamPL.Models
{
public class Evento_Usuario : BaseEntity
{
public string Id_Usuario { get; set; } = null;
public Guid? Id_Evento { get; set; }
publi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class BagScript : MonoBehaviour
{
public Sounds sound;
public Slider SliderWheat;
public Slider SliderApple;
public Slider SliderTomato;
public Slider SliderEggplant;
publ... |
using UnityEngine;
using System.Collections;
public class examplescene : MonoBehaviour {
// Use this for initialization
void Start () {
RenderSettings.skybox = (Material)Resources.Load("Skybox3");
}
// Update is called once per frame
void Update () {
}
void OnGUI() {
int x = 50;
int y = 50;
i... |
using D_API.DataContexts;
using D_API.Models.Auth;
using D_API.Types.Auth;
using DiegoG.TelegramBot;
using DiegoG.Utilities.Settings;
using Serilog;
using System.Linq;
using System.Threading.Tasks;
using System;
using System.Collections.Generic;
using DiegoG.Utilities.IO;
using D_API.Types.Users;
namespace D_API.Depe... |
using System;
namespace NLuaTest.Mock
{
public class master
{
public static string read()
{
return "test-master";
}
public static string read(parameter test)
{
return test.field1;
}
}
}
|
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Text;
using System.Windows.Data;
using TableTopCrucible.Core.Helper;
namespace TableTopCrucible.Core.WPF.Converters
{
public class EnumTextConverter : IValueConverter
{
public object Convert(object value, Type ta... |
using PointOfSalesV2.Entities;
using System;
using System.Collections.Generic;
using System.Text;
namespace PointOfSalesV2.Repository
{
public class UnitProductEquivalenceRepository : Repository<UnitProductEquivalence>, IUnitProductEquivalenceRepository
{
public UnitProductEquivalenceRepository(MainDa... |
using AutoMapper;
using Contoso.Forms.Configuration;
using Contoso.Forms.Configuration.Bindings;
using Contoso.Forms.Configuration.Directives;
using Contoso.Forms.Configuration.DataForm;
using Contoso.Forms.Configuration.ListForm;
using Contoso.Forms.Configuration.Navigation;
using Contoso.Forms.Configuration.SearchFo... |
using System;
namespace HomeWork6._4
{
class Program
{
static void Main(string[] args)
{
}
}
}
|
// Copyright (C) 2018 Kazuhiro Fujieda <fujieda@users.osdn.me>
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless re... |
using Microsoft.EntityFrameworkCore;
namespace LogReg.Models
{
public class HomeContext : DbContext
{
public HomeContext(DbContextOptions options) : base(options) { }
public DbSet<User> Users { get; set; }
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Chess.Pieces
{
public class King : Piece
{
public King(Color color, int x, int y) : base(color, x, y)
{
}
protected override IEnumerable<(int X, int Y)> GetPossibleMove... |
using UnityEngine;
using System.Collections.Generic;
public class Unpause : MonoBehaviour {
public BattleController controller;
public List<HeroController> unitList;
public GameObject obj;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
void OnM... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FodyExample6
{
class Program
{
static void Main(string[] args)
{
Person person = new Person() {FirstName = "Hubert", LastName = "T... |
using System;
using SixLabors.ImageSharp;
using SixLabors.ImageSharp.Processing;
namespace ImageResizer
{
class Program
{
static void Main(string[] args)
{
if (args.Length != 2)
{
ErrorExit("Please follow the run command with an image path and a desired ... |
using PNPUCore.Process;
using System;
using System.Net.Http.Headers;
namespace PNPUCore.Controle
{
interface IControle
{
string MakeControl();
IProcess GetProcessControle();
void SetProcessControle(IProcess value);
string GetLibControle();
string GetTooltipControle();... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
#region Usings
using System;
using DotNetNuke.Services.Localization;
#endregion
namespace DotNetNuke.UI.WebControls
{
[AttributeUsage(AttributeTar... |
using CodeOwls.PowerShell.Paths;
using CodeOwls.PowerShell.Provider.PathNodeProcessors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation;
using TreeStore.Model;
namespace TreeStore.PsModule.PathNodes
{
/// <summary>
/// Represents an assigned facet property... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AudioTrigger : MonoBehaviour
{
public string SFXName;
private void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "Player")
{
if (AudioManager.instance.sounds[0].source !=... |
using System.Collections.Generic;
using System.Text;
using TableTopCrucible.Domain.Models.ValueTypes;
namespace TableTopCrucible.Data.SaveFile.DataTransferObjects
{
public class VersionDTO
{
public int Major { get; set; }
public int Minor { get; set; }
public int Patch { get; set; }
... |
using CodeOwls.PowerShell.Paths;
using CodeOwls.PowerShell.Provider.PathNodeProcessors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Management.Automation;
using TreeStore.Model;
namespace TreeStore.PsModule.PathNodes
{
public class FacetPropertyNode : LeafNode,
IRemoveI... |
using MVCApplication.Models;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity;
using System.Linq;
using System.Web;
namespace MVCApplication.Data
{
public class AppContext: DbContext
{
public DbSet<Entry> Entries { get; set; }... |
namespace E02_MinimumEditDistance
{
using System;
using System.Text;
public class Startup
{
private const double ReplaceCost = 1;
private const double DeleteCost = 0.9;
private const double InsertCost = 0.8;
public static void Main(string[] args)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Exercise8
{
/* 8. Write a method that adds two positive integer numbers represented
* as arrays of digits (each array element arr[i] contains a digit;
* the last digit is kept in arr[0]). Each... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TimedOnOff : MonoBehaviour {
// Generalize to if we want a timer for how long something is on or how long it's off.
public bool timeOn;
public float timer;
// Run a timer, which resets if the button gets turned off befor... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using CoreDemoModels.DomainModels;
using CoreDemoService.SDI;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
namespace CoreDemoWebAPI.Controllers
{
[Produces("application/json")]
public class Hom... |
using System;
using System.Threading.Tasks;
using Executor.Console.Util;
namespace Executor.Console.Job
{
public class RandomDelayJob : VoidJob
{
private readonly string _name;
public RandomDelayJob(string name)
{
_name = name;
}
protected override async T... |
using AutoMapper;
using Football.API.Dto;
using Football.API.Dto.QueryParams;
using Football.API.Services;
using Football.DAL;
using Football.DAL.Entities;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.... |
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using SharpDX;
using SharpDX.Direct3D;
using SharpDX.Direct3D11;
using SharpDX.DXGI;
using SharpDX.DirectInput;
using SharpDX.Windows;
using Device = SharpDX.Direct3D11.Device;
using Keyboard = VoxelEngine.Input.Keyboard;
using Mouse = VoxelEn... |
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using Microsoft.AspNet.Identity;
using Microsoft.Owin.Security;
using System.Web.Mvc;
namespace Heckathon.Models
{
public class CityViewModel
{
public List<Models.CityDataModel> CityList =
new List<Models.CityDa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace InternetShop.Models
{
public class Comment
{
public string MessageText { get; set; }
public string Advantages { set; get; }
public string Disadvantages { get; set; }
public int Estima... |
namespace XShare.WebForms.Controls.YoutubeIfreme
{
using System;
using System.Web.UI;
public partial class YouTubeIframe : UserControl
{
public enum VideoQuality
{
Small,
Medium,
Large,
Hd720,
Hd1080,
Highres,
... |
using BPiaoBao.AppServices.Contracts.Cashbag;
using BPiaoBao.AppServices.DataContracts.Cashbag;
using BPiaoBao.Client.UIExt;
using GalaSoft.MvvmLight.Command;
using GalaSoft.MvvmLight.Threading;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Input;... |
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
namespace CryptobotUi
{
partial class Startup
{
partial void OnConfiguring(IApplicationBuilder app, IWebHostEnvironment env)
{
}
}
} |
using Ganss.Excel.Exceptions;
using NPOI.SS.UserModel;
using System;
using System.Collections.Generic;
using System.Dynamic;
using System.Linq;
using System.Reflection;
using System.Text.RegularExpressions;
namespace Ganss.Excel
{
/// <summary>
/// Maps a <see cref="Type"/>'s properties to columns in an Exce... |
using Crt.Model.Dtos.CodeLookup;
using System;
using System.Text.Json.Serialization;
namespace Crt.Model.Dtos.QtyAccmp
{
public class QtyAccmpDto
{
[JsonPropertyName("id")]
public decimal QtyAccmpId { get; set; }
public decimal ProjectId { get; set; }
public decimal FiscalYearL... |
using System.ComponentModel.DataAnnotations;
using System.Text.Json.Serialization;
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc;
#nullable disable
namespace dk.via.ftc.businesslayer.Models
{
public class Dispensary
{
public Dispensary()
{
... |
namespace Aqueduct.SitecoreLib.Examples.SampleApplication.Business.Domain.Widgets.Social
{
public class FacebookWidget : BaseWidget
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Zelo.Common.CustomAttributes;
namespace Zelo.DBModel
{
[Table(Name = "ttopic")]
public class Ttopic
{
[Id(Name = "tpc_id", Strategy = GenerationType.INDENTITY)]
public int TpcId{ get; set; }
[Column(Name = "t... |
/*
* Copyright © 2019 GGG KILLER <gggkiller2@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
* and associated documentation files (the “Software”), to deal in the Software without
* restriction, including without limitation the rights to use, copy, modif... |
namespace Plus.Communication.Packets.Outgoing.Rooms.Session
{
internal class FlatAccessibleComposer : MessageComposer
{
public string Username { get; }
public FlatAccessibleComposer(string username)
: base(ServerPacketHeader.FlatAccessibleMessageComposer)
{
... |
/*
In App.xaml:
<Application.Resources>
<vm:ViewModelLocator xmlns:vm="clr-namespace:BPiaoBao.Client.Account"
x:Key="Locator" />
</Application.Resources>
In the View:
DataContext="{Binding Source={StaticResource Locator}, Path=ViewModelName}"
You can also use Blend to do... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ChartingObjects
{
public abstract class DataPointValue
{
/// <summary>
/// Determines the number of decimal places for rounding purposes.
/// </summary>
... |
using System;
using System.ComponentModel;
using System.Data;
using DevExpress.XtraEditors.Controls;
using TLF.Framework.BaseFrame;
using TLF.Framework.Config;
namespace TLF.Framework.ControlLibrary
{
/// <summary>
///
/// </summary>
/// <remarks>
/// 2008-12-17 최초생성 : 황준혁
/// 변경내역
///
... |
using System.Collections.Generic;
namespace Contoso.Forms.Configuration.Directives
{
public class DirectiveDefinitionDescriptor
{
public string ClassName { get; set; }
public string FunctionName { get; set; }
public Dictionary<string, DirectiveArgumentDescriptor> Arguments { get; set; ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Entities;
using ShareTradingModel;
using TestingFramework;
namespace Entities.Test
{
public class EntityTest<T>:TestBase
{
private ShareTradingEntities context;
//Write all... |
// <copyright>
// Copyright 2013 by the Spark Development Network
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required b... |
using BerlinClock.Classes.TimeDisplay;
using BerlinClock.Classes.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BerlinClock.Classes.Time
{
class Hours : IBerlinTime
{
List<ILightDisplay> lightDisplay = new List<ILi... |
using SQLite;
namespace CapstoneTravelApp.DatabaseTables
{
public class User_Table
{
[SQLite.PrimaryKey, SQLite.AutoIncrement]
public int UserId { get; set; }
[NotNull]
[Unique]
public string UserName { get; set; }
[NotNull]
public string Password { g... |
namespace AddisonWesley.Michaelis.EssentialCSharp.Chapter09.Listing09_22
{
using System;
using System.IO;
public class Program
{
public static void Search()
{
using (TemporaryFileStream fileStream1 =
new TemporaryFileStream(),
fileStream2 = n... |
using Alarmy.Common;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Alarmy.Core
{
internal class AlarmService : IAlarmService, IDisposable
{
private readonly IEqualityComparer<IAlarm> valueComparer;
private readonly ITimer timer;
private readonly IAlarmRep... |
//
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See LICENSE file in the project root for full license information.
//
using System.Web;
using DotNetNuke.Web.Mvc.Framework.Modules;
using DotNetNuke.Web.Mvc.Routing;
using Moq;
using NUnit.Framework;
namespace DotNetNuke.Te... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
using Microsoft.Azure.WebJobs.Host.Executors;
using Microsoft.Azure.WebJobs.Host.FunctionalTests.TestDoubles;
using Microsoft.Azure.WebJobs.Host.Loggers;
using Microso... |
using System.ComponentModel.DataAnnotations;
namespace Requestrr.WebApi.Controllers.ChatClients
{
public class ChatClientsSettingsModel
{
[Required]
public string Client { get; set; }
[Required]
public string ClientId { get; set; }
[Required]
public string BotT... |
using Microsoft.AspNetCore.Mvc;
namespace WebApiSample.Controllers
{
[ApiExplorerSettings(IgnoreApi = true), Route("")]
public class DefaultController : Controller
{
[HttpGet]
public IActionResult Get() => Redirect("swagger");
}
} |
using FatCat.Nes.OpCodes.Comparing;
using JetBrains.Annotations;
namespace FatCat.Nes.Tests.OpCodes.Comparing
{
[UsedImplicitly]
public class CompareXRegisterTests : CompareRegisterTests
{
protected override string ExpectedName => "CPX";
public CompareXRegisterTests() => opCode = new CompareXRegister(cpu, addr... |
using Shop.BusinnesLogic.Convesions;
using Shop.BusinnesLogic.Models;
using Shop.BusinnesLogic.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
namespace Shop.Controllers
{
public class CategoryClientController : ApiContro... |
using System.IO;
public class LineReader
{
protected FileInfo theSourceFile = null;
protected StreamReader reader = null;
public string text = " "; // assigned to allow first line to be read below
public string[] bits;
public void AssignFile(string fileName)
{
theSourceFile = new File... |
namespace BlazorUtils.WebTest._0._5.Models
{
public class Course
{
public Course(string id, string prof)
{
Id = id;
Prof = prof;
}
public string Id { get; set; }
public string Prof { get; set; }
}
}
|
using MedManagerLibrary.Domain;
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MedManagerLibrary.Data
{
public class AdministradoresData
{
private String conexion;
pu... |
/*
* Copyright 2014 Technische Universität Darmstadt
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by appl... |
using System;
using System.Collections.Generic;
namespace LRUCacheV1
{
public class LRUCache<T> where T : class
{
public long Size
{
get
{
return _items.Length;
}
}
private LRUItem<T> Newest;
private LRUItem<T> Olde... |
// Umbraco Inception allows you to specify the 'Allowed child node types' using the classes that create those document types.
// We want to keep our document type specifications in separate projects, alongside their associated templates, but this creates
// a problem. You can't create a circular reference where Type... |
using Microsoft.EntityFrameworkCore;
using MisMarcadores.Data.DataAccess;
using MisMarcadores.Data.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MisMarcadores.Repository
{
public class EquiposRepository : GenericRepository<Equipo>, IEquiposRepository
... |
using ReturnOfThePioneers.Cards;
using ReturnOfThePioneers.Common.Models;
using ReturnOfThePioneers.Items;
using System.Collections.Generic;
namespace ReturnOfThePioneers.Families {
public class Family : Entity {
public string Server { get; set; }
public string AccountId { get; set; }
public string Save... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.