text
stringlengths
13
6.01M
using System; namespace Ghost.Utils { public static class XmlUtils { } }
using PDV.DAO.Custom; using PDV.DAO.DB.Controller; using PDV.DAO.DB.Utils; using PDV.DAO.Entidades; using PDV.DAO.Enum; using System; using System.Collections.Generic; using System.Data; namespace PDV.CONTROLER.Funcoes { public class FuncoesPerfilAcesso { public static bool RemoverPerfilAcessoItemMenu...
namespace AgeBaseTemplate.Core.Services { public interface ISitemapService { string CreateSitemapAsString(); } }
using System; using System.Security.Claims; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Filters; namespace CarWash.PWA.Attributes { /// <summary> /// Attribute to indicate that the action is intended to be called by users and not by services. /// A 'upn' or 'emailaddress' claim should b...
using System; namespace Hamming { public class Hamming { public static int Distance(string original, string current) { int hammingDistance = 0; if (original == null) throw new ArgumentNullException("original"); if (curre...
using BotServer.Dal.Models.ViewModels; using BotServer.Dal.Models.ViewModels.MessageContent; using Swashbuckle.AspNetCore.Filters; using System; using System.Collections.Generic; namespace BotServer.Dal.ExampleProviders { public class TextMessageExampleProvider : IExamplesProvider<NewMessage> { public...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using System.Xml.Xsl; using CsManager.Models; namespace CsManager.Controllers { public class LoginsController : Controller { private...
using Music_Game.Models; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Diagnostics; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; namespace Music_Game { public static class ConnectServiceH...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.IO; using System.Linq; using System.Windows.Forms; using Microsoft.DirectX; using Microsoft.DirectX.Direct3D; using SonicRetro.SAModel.Direct3D; using SonicRetro.SAModel.Direct3D.TextureSystem; us...
using System.Collections.Generic; namespace JPProject.Sso.AspNetIdentity.Models { public abstract class AggregateRoot { private readonly List<Bk.Common.EventBus.Events.IDomainEvent> _domainEvents = new List<Bk.Common.EventBus.Events.IDomainEvent>(); public IReadOnlyList<Bk.Common.EventBus.Eve...
using System.Runtime.Serialization; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace OmniSharp.Extensions.LanguageServer.Protocol.Models { /// <summary> /// Describes the content type that a client supports in various /// result literals like `Hover`, `ParameterInfo` or `CompletionItem`. ...
using System; namespace yocto { public class Application { public static IContainer Current { get; } = new Container(); } }
using System; using System.Collections.Generic; namespace Project1 { class Program { static int[] BucketSort(int[] array) { int cnt = 0; int minNumArray = array[0]; int maxNumArray = array[0]; for (int i = 0; i < array.Length; i++) { ...
using AutoMapper; using CarsAPI.Entities; using CarsAPI.Models; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CarsAPI { public class CarMappingProfile : Profile { public CarMappingProfile() { CreateMap<Car, CarDto>(); ...
using Logic_Circuit.Models.Circuits; using System.Windows.Media; namespace Logic_Circuit.Models.BaseNodes { /// <summary> /// Defines properties/functions of every node. /// </summary> public interface INode : IClonable<INode> { string Name { get; set; } string Type { get; set; } ...
using System; using System.Collections.Generic; using System.Text; using Football.DAL.Entities; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace Football.DAL.Configurations { public class MatchConfiguration:IEntityTypeConfiguration<Match> { public v...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // using System; // ReSharper disable InconsistentNaming namespace Dnn.ExportImport.Dto.Taxonomy { public class TaxonomyTerm : BasicExportImportDto ...
using System; using System.Collections.Generic; using System.Text; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace MMSdb.dbo.Tables { [Table("tbl_Membersof")] public class tbl_Membersof { [Key] [Column(Order = 1)] public lo...
using System; using System.Text; using System.Xml; using System.Data; using TariffCreator.Config; namespace TariffCreator.NewTariff.CreateInfFile { partial class CreateInf { private void SaveXML(string path) { DataTable table = new DataTable(); table.Columns.Add(new Da...
using System; using System.Text; using System.Threading; using System.Net.Sockets; using System.Windows.Forms; using irc_client.connection.requests; namespace irc_client.connection { /// <summary> /// Class is used to get and send data. /// Also, it is necessary to work with a socket. /// </summary> public cl...
using System; using System.Collections.Generic; using System.Data.Linq; using System.Data.Linq.Provider; using System.Diagnostics.CodeAnalysis; namespace System.Data.Linq.SqlClient { /// <summary> /// SQL with CASE statements is harder to read. This visitor attempts to reduce CASE /// statements to equiva...
using System; using System.Collections.Generic; using Lab6.BLL; namespace Lab6.Entities.Report { public class Report { public Guid Id { get; } public Guid Owner { get; } public ModeReport Mode; public string Description { get; } public List<Task.Task> SolvedTasks; p...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RNNSharp { public class SequencePair : ISequence { // public Sequence srcSequence; public Sequence tgtSequence; public Sentence srcSentence; public RNNS...
using System.Collections; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; public class DialogueCaveCutscene : MonoBehaviour { public GameObject helicopter; public GameObject Player; public GameObject dBox; public GameObject treasure; public GameObject bg; public Text...
using System; using System.Collections.Generic; using DataStructures.SinglyLinkedList; namespace DataStructures.DoublyLinkedList { public class myDoublyLinkedList<T> { public DNode<T> Head { get; private set; } public DNode<T> Tail { get; private set; } public int Count { get; private ...
using OpenHardwareMonitor.Hardware; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO.Ports; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Arduino_PC_HW_Monitor { public ...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Motion.Tools { public class SceneLoader : MonoBehaviour { [SerializeField] PostProcess.FXAA fxaa = default; public PostProcess.FXAA FXAA => fxaa; void Start() { Scen...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace Assignment_MVC_3.Models { public class Employee { public Employee() { SalesMade = new HashSet<Sale>(); SalesApproved = new...
using FlooringMastery.BLL; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using FlooringMastery.Data; using FlooringMastery.Models; using FlooringMastery.Models.Responses; namespace FlooringMastery.UI.Workflows { public class EditOrderWorkflow ...
/** *┌──────────────────────────────────────────────────────────────┐ *│ 描 述:接口实现 *│ 作 者:zhujun *│ 版 本:1.0 模板代码自动生成 *│ 创建时间:2019-05-23 16:43:42 ...
using System.Collections.Generic; using TrafficControl.DAL.RestSharp.Types; namespace TrafficControl.DAL.RestSharp { // ReSharper disable once InconsistentNaming /// <summary> /// klassen samler og kalder funktioner der er implementeret i de andre TCData klasser /// </summary> /// <remarks> alle fu...
using System; namespace OperadorTernario { class Program { static void Main(string[] args) { int mayoriaEdad = 18; int edadActual = 22; string resultado; if (mayoriaEdad <= edadActual) { resultado = "El usuario es may...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game; using Triton.Game.Mono; [Attribute38("ShownUIMgr")] public class ShownUIMgr : MonoBehaviour { public ShownUIMgr(IntPtr address) : this(address, "ShownUIMgr") { } public ShownUIMgr(...
using System; using System.Collections.Generic; using System.Data; using System.Data.Common; using System.Linq; using System.Text; using System.Threading.Tasks; using SFP.Persistencia.Dao; using SFP.Persistencia.Model; using SFP.SIT.SERV.Model.SNT; namespace SFP.SIT.SERV.Dao.SNT { public class SIT_SNT_OCUPACIONDao ...
using BPiaoBao.Common.Enums; using JoveZhao.Framework.DDD; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BPiaoBao.SystemSetting.Domain.Models.SMS { public class SMSTemplate : EntityBase, IAggregationRoot { public int ID { get; set; } /// <summa...
namespace Triton.Game.Mapping { using System; public enum AttackType { INVALID, REGULAR, PROPOSED, CANCELED, ONLY_ATTACKER, ONLY_DEFENDER, ONLY_PROPOSED_ATTACKER, ONLY_PROPOSED_DEFENDER, WAITING_ON_PROPOSED_ATTACKER, WAITING_O...
using System.Collections.Generic; namespace Discovery.Core.Interfaces { /// <summary> /// 可以与 Web 文件服务进行交互 /// </summary> public interface IWebFileService { /// <summary> /// 从远程服务器下载文件 /// </summary> /// <param name="localFilePath">本地路径</param> /// <param n...
using System; using System.Collections.Generic; using Newtonsoft.Json; using Xamarin.Forms; namespace Dictionary { public partial class Translate : ContentPage { Label LabelOne = new Label(); Label LabelThree = new Label(); StackLayout TranslatedText = new StackLayout(); Entry EntryOne = new Entry { Te...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CarInsurance { class Program { static void Main(string[] args) { // Get age Console.WriteLine("What is your age?"); int age = Int32....
/* * Bungie.Net API * * These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality. * * OpenAPI spec version: 2.0.1 * Contact: support@bungie.com * Generated by: https://github.com...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace CatAndDogServer.Migrations { public partial class updateData : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.UpdateData( table: "Cats", ...
using System.Collections.Generic; using System.Threading.Tasks; using lauthai_api.Models; using lauthai_api.DataAccessLayer.Repository.Interfaces; using Microsoft.EntityFrameworkCore; using lauthai_api.DataAccessLayer.Data; namespace lauthai_api.DataAccessLayer.Repository.Implements { public class UniversityReposi...
namespace VavilichevGD.GameServices.Purchasing { public partial interface IProductInfo { string id { get; } PaymentType paymentType { get; } string titleCode { get; } string descriptionCode { get; } object GetPrice(); } }
using UnityEngine; using System.Collections; public class TransparentOcclusionHandler : MonoBehaviour { private float duration = 0.5f; private float t = 0f; private bool occludingPlayerThisFrame = false; private int currentSortingOrder = 0; private Renderer localRenderer; private Color original...
namespace Enrollment.Common.Configuration.ExpressionDescriptors { public class CountOperatorDescriptor : FilterMethodOperatorDescriptorBase { } }
using System; using System.Collections.Generic; using ToDoApp.Api.Dtos.Element; namespace ToDoApp.Api.Dtos.List { public class ListGetDto { /// <summary> /// ID of list /// </summary> public Guid Id { get; private set; } /// <summary> /// Title of list /...
using System; using System.Drawing; using System.Windows.Forms; using System.Windows.Media; namespace Casino { public partial class MainForm : Form { bool isRunning; public Prize prize = new Prize(); public RandomSlots randomSlots; public string location = AppDomain.CurrentDomain.BaseDirectory + @"Resource...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace Webcorp.rx_mvvm { public interface IStandardCommand { ICommand AddCommand { get; } ICommand EditCommand { get; } ICommand SaveComman...
using Android.App; using Android.Content; using Android.OS; using Android.Views; using Android.Widget; using StudyEspanol.Droid; using StudyEspanol.Data.Models; using StudyEspanol.Res; using StudyEspanol.UI.Screens; namespace StudyEspanol.UI.Views { public partial class VerbAspect { #region Fields private Spinn...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace Persistence.Migrations { public partial class UserActivityRenamed : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( name: "UserActivity");...
using System; using System.Collections.Generic; using System.Text; namespace Library.Helper { /// <summary> /// Global scope, reachable from everywhere. Is limited to strings for now /// </summary> public static class Globals { private static Dictionary<string, string> items = new Dictiona...
using CMDB.Managers; using System; namespace CMDB { class Program { static void Main(string[] args) { ConsoleManager manager = new ConsoleManager(); manager.Start(); } } }
using ChatApp.Lib.Azure.Storage; using ChatApp.Lib.Messaging.Model; using ChatApp.Lib.Messaging.Persistence; using Moq; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Xunit; namespace ChatApp.Lib.Tests.Messaging { public class AzureStorageChatMessageReposito...
/* 11. Write a program that deletes from a text file all words that start with the prefix "test". * Words contain only the symbols 0...9, a...z, A…Z, _. */ using System; using System.Collections.Generic; using System.IO; using System.Text.RegularExpressions; class DeleteWordsWithPrefix { static void Main() ...
 namespace Yeasca.Metier { public class Secretaire : Profile { public override string obtenirLaDescription() { if(nAPasLesInformationsNécessaires()) return string.Empty; return _chaineParAbréviation[Abréviation] + " " + Prénom + " " + Nom; } ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading; using System.Threading.Tasks; using Micro.Net.Abstractions; using Micro.Net...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AcademyPopcorn { public class EngineWithShoot : Engine { // Task 4 - I don't understand why do I had to create this class?!?!? public EngineWithShoot(IRender...
using Webcorp.Model.Quotation; using ReactiveUI; using Webcorp.reactive; using Webcorp.Model; using Ninject; using Webcorp.unite; namespace Webcorp.erp.quotation.ViewModel.impl { public class QuotationReactiveViewModel : ReactiveViewModel<Quotation> { public QuotationReactiveViewModel() {...
using System; using System.Collections.Generic; using System.Net.Security; using System.Security.Authentication; using System.Text; using System.Threading; using ConnorsNetworkingSuite; using System.Linq; using SslStream = ConnorsNetworkingSuite.SslStream; namespace BasicClient { public static class Program { ...
using Microsoft.DataStudio.Solutions.Tables.Entities; namespace Microsoft.DataStudio.Solutions.Tables { public class ConfigurationsTableManager : TableManager<ConfigurationEntity> { public ConfigurationsTableManager(string partitionKey, string connectionString) : base(TableNames.Configurati...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Headers; using System.Text; using System.Threading.Tasks; using FIUChat.Enums; using FIUChat.Identity; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.IO; using NuGet.Packaging.Core; using NuGet.Protocol.Core.Types; namespace NuGet.Protocol.VisualStudio ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using StructureMap; namespace Pes.Core { public class GroupService : IGroupService { private IWebContext _webContext; public GroupService() { _webContext = ObjectFactory.GetIn...
namespace Newtonsoft.Json.Serialization { using System; using System.Runtime.CompilerServices; public class ErrorContext { [CompilerGenerated] private bool bool_0; [CompilerGenerated] private bool bool_1; [CompilerGenerated] private Exception exception_0...
using System; using System.Collections.Generic; using Sunrise.Generic; using Sunrise.Generic.Frames; namespace Sunrise.CelestialObjects { public enum Body { Dummy, Sun, Earth, Moon, } public class CelestialBody { public Body Name { get; s...
using System; namespace Utils.Input { public class ConsoleInputter : IInputter { public string Read() { return Console.ReadLine(); } } }
using LitJson; using System; using System.Collections.Generic; namespace RO { public class ClientVersionJsonData { public class AssetsUpdateInfo { private string _url; private long _size; private string _clientVersion; private string _md5; public string clientVersion { get { re...
using Selenite.Browsers; using Selenite.Enums; using Selenite.Models; using Xunit.Extensions; namespace Selenite.Tests.Browsers { public class Chrome : BrowserBase { public override DriverType DriverType { get { return DriverType.Chrome; } } #if CHROME [Theory, Brow...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PlayerController : MonoBehaviour { [Range(1.0f, 15.0f)] public float maxVel = 10.0f; private Rigidbody cuerpoRigido; private Vector3 velocidad; [SerializeField] private GameObject flauta; // Start i...
using System.Xml.Linq; using OltivaHotel.PCL.Model; namespace OltivaHotel.Store.Services { public class Downloader : IDownloader { public XDocument DownloadString(string source) { XDocument xml = XDocument.Load("Services/Menu.xml"); return xml; } } }
using System; using System.Linq; using System.Threading; using System.Threading.Tasks; using FluentAssertions; using Lsp.Integration.Tests.Fixtures; using Microsoft.Extensions.DependencyInjection; using Newtonsoft.Json.Linq; using NSubstitute; using OmniSharp.Extensions.JsonRpc.Testing; using OmniSharp.Extensions.Langu...
using System; using System.Collections.Generic; using System.Text; namespace BuildAZoo { public abstract class JungleAnimal : Animal { // JungleAnimal Properties public virtual string Temperament { get; } = "wild"; // Inherited Methods public override string Movement() ...
 #region Namespace Imports using System.ComponentModel; using System.Windows; using System.Windows.Controls; using System.Windows.Input; #endregion namespace Vasu.Wpf.Controls { /// <summary> /// Defines a <see cref="PropertyItemsControl"/>. /// </summary> [ToolboxItem(false)] public class Property...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using GlobalDevelopment.SocialNetworks.LinkedIn.Models; namespace GlobalDevelopment.SocialNetworks.LinkedIn { public class LinkedInM { public LinkedInApp App { get; set; } public LinkedInUser User { get; set; } public LinkedInM(string appID, string appSecret, string returnUrl) ...
namespace Voronov.Nsudotnet.BuildingCompanyIS.Logic.DbInterfaces.DataInterfaces { interface IAttribute { string Name { get; } string Value { get; } } }
using FastSQL.Sync.Core; using FastSQL.Sync.Core.Models; using FastSQL.Sync.Core.Puller; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Do...
public struct TerraVector3 { public float x { get; set; } public float y { get; set; } public float z { get; set; } public TerraVector3 (int x, int y, int z) { this.x = x; this.y = y; this.z = z; } public TerraVector3 (float x, float y, float z) { this.x = (int)...
using System; namespace Algorithms { public static class BinarySearch { public static int IndexOf<T>(T[] input, T key) where T : IComparable<T> { int low = 0, high = input.Length - 1; while (low <= high) { int middle = low + (high - low) / 2; if (key.CompareTo(input[middl...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; namespace SiscomSoft.Models { [Table("Productos")] public class Producto { [Key] ...
using FatCat.Nes.OpCodes.AddressingModes; namespace FatCat.Nes.OpCodes.Branching { public class BranchIfOverflowClear : BranchOpCode { public override string Name => "BVC"; protected override CpuFlag Flag => CpuFlag.Overflow; protected override bool FlagState => false; public BranchIfOverflowClear(ICpu cp...
/* * Created By: Evan Combs * Created On: 8/19/2015 * Modified On: 8/19/2015 * File Name: NavigationDrawer.cs * Full Namespace: DeadDodo.UI.Navigation.NavigationDrawer * Inherites: * Purpose: * Fields: * Delegates: * Methods: * ToDo: * Proposed Changes: */ using System; using System.Colle...
using System.Collections.Generic; using System.Linq; namespace NWERC.DigitalClock { public class SevenSegment { private static readonly List<IEnumerable<SevenSegment>> digitToDeratives = new List<IEnumerable<SevenSegment>> { CreateDeratives(new[] {0, 8}), Cr...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Tilemaps; namespace Pitstop { public class testScriptTM : MonoBehaviour { [SerializeField] private PrevizContact previzContact = default; [SerializeField] private Tilemap tilemap = default; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Problem01_03_Student { class MainProgram { static void Main(string[] args) { // Test problem 1 Student student1 = new Student { FirstName = "Atana...
using System.Collections.Generic; namespace BancoABC.API.Domain { public class Filiacao : BaseDomain { public string Parentesco { get; set; } public IList<FiliacaoUsuario> Usuarios { get; set; } } }
using System; using System.Threading; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using static System.Windows.Visibility; using Hearthstone_Deck_Tracker.Hearthstone; using Hearthstone_Deck_Tracker.API; using Hearthstone_Deck_Tracker.Enums; namespace HDT_QoL { public class Mai...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Net; using System.Threading.Tasks; using Emanate.Extensibility; using Serilog; namespace Emanate.Vso.Admin.Inputs { public class VsoInputSelectorViewModel : ViewModel { private readonl...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using SubSonic; using ZrSoft; using Core; namespace mvcProject.Controllers { public class AccountController : Controller { public string msg = ""; public int status = 1; public A...
using NUnit.Framework; using Moq; using Microsoft.EntityFrameworkCore; using GameShop.Controllers; using Microsoft.EntityFrameworkCore.Internal; using EntityFrameworkCore3Mock; using System.Linq; using System; using GameShop.Models; namespace GameShop.Tests { public class Tests { public DbContextOption...
namespace Triton.Game.Mapping { using ns26; using System; using Triton.Game; using Triton.Game.Mono; [Attribute38("EnemyEmoteHandler")] public class EnemyEmoteHandler : MonoBehaviour { public EnemyEmoteHandler(IntPtr address) : this(address, "EnemyEmoteHandler") { }...
using RollerStore.Core.Exeptions; using RollerStore.Core.Roller; using System.Collections.Generic; using System.Threading.Tasks; namespace RollerStore.Orschestrators.Roller { public class RollerService : IRollerService { private readonly IRollerRepository _rollerRepository; public RollerServi...
using PMA.Store_Framework.Queries; namespace PMA.Store_Domain.Categories.Queries { public class ParentCategoryQuery : IQuery { } }
using System; namespace Human { class Human { public string Name; public int Strength = 3; public int Intelligence = 3; public int Dexterity = 3; private int Health = 100; public int health { get { return Health; ...
namespace Microsoft.DataStudio.Solutions.Model { public class SolutionDeploymentProperties { public string SolutionDeploymentId { get; set; } public string ResourceGroupName { get; set; } public string TemplateId { get; set; } public string Topology { get; set; } pub...
using System.Web.Http; using Microsoft.Owin; using Microsoft.Owin.Cors; using Owin; [assembly: OwinStartup(typeof(Battleships.Api.Startup))] namespace Battleships.Api { public class Startup { public void Configuration(IAppBuilder app) { // For more information on how to configure y...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace WhoManageCourses.Model { public class Student { public Student() { StudentCourse = new HashSet<StudentCourse>(); } [Key] public int studentId { get; set; } ...
using LazyVocabulary.Common.Entities; using System.Data.Entity.ModelConfiguration; namespace LazyVocabulary.DataAccess.Mapping { internal class ApplicationUserMapping : EntityTypeConfiguration<ApplicationUser> { internal ApplicationUserMapping() { ToTable("ApplicationUsers"); ...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Threading.Tasks; namespace Lite_Berry_Pi.Models.Api { public class UserDto { [Required] public int Id { get; set; } [Required] public string Name { get; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CryptoCollection { public class TEACrypter { public static readonly int KeyLengthInBytes = 16; public uint[] Key { get; private set; } public static byte Pad { ...