text stringlengths 13 6.01M |
|---|
using System;
using HaloSharp.Model.Stats.CarnageReport;
namespace HaloHistory.Business.Entities.Stats
{
public class MatchEventsData : BaseDataEntity<string, MatchEvents>
{
public MatchEventsData()
{
}
public MatchEventsData(Guid id, MatchEvents data) : base(id.ToString(), da... |
using System;
using System.Collections.Generic;
//Write a program to convert hexadecimal numbers to their decimal representation.
class HexadecimalToDecimal
{
static void Main()
{
Console.WriteLine(ConvertHexadecimalToDecimal("E8287A8"));
}
static int ConvertHexadecimalToDecimal(string numbe... |
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using OmniSharp.Extensions.JsonRpc.Generators.Contexts;
using static Microsoft.C... |
namespace _1.Logger.Interfaces
{
using _1.Logger.Enums;
public interface ILayout
{
string Formatting(ReportLevel reportLevel, string date, string msg);
}
} |
using PDV.RETAGUARDA.WEB.AppContext;
using System;
using System.Web;
using System.Web.SessionState;
namespace PDV
{
public class Global : HttpApplication, IRequiresSessionState
{
public override void Init()
{
this.PostAuthenticateRequest += MvcApplication_PostAuthenticateRequest;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MGL_API.Model.Saida.Game
{
public class RetornoAvaliarGame : Retorno
{
public string Classificacao { get; set;}
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace SecondProject.Controllers.Services.Model.Domain
{
public class LogLevel
{
public string Default { get; set; }
public string System { get; set; }
public string Microsoft { get; set... |
using System;
using Workout.ViewModels.Workout;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace Workout.Views.Workout
{
/// <summary>
/// Workout main view.
/// </summary>
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class MainView : ContentPage
{
#region f... |
using Microsoft.WindowsAzure.Storage.Table;
using System;
namespace XcExport.Cortex.AzureStorage.Model
{
public class InteractionEntity : TableEntity
{
public static string PartitionKey = "Cortex.InteractionEntity";
public InteractionEntity(string userAgent, TimeSpan duration, Guid? interactio... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DeacvtivateSnapAreas : MonoBehaviour
{
//makes sure only one object can be in a spot at a time
private void OnTriggerStay(Collider other)
{
transform.tag = "Untagged";
}
private void OnTriggerExit(... |
using System;
using System.Collections.Generic;
using SMSEntities.SMSDBEntities;
using System.Data;
using MySql.Data.MySqlClient;
namespace SMSDAL.SMSDB
{
public class UserInfoDBAccess
{
public int InsertUserInfo(UserInfo p_UserInfo)
{
//if (!IsUserExists(p_UserInfo))
//{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Salesforce.Force;
namespace ConsoleApplication1
{
class Program
{
private static string _securityToken = Encoding.UTF8.GetString(Convert.FromBase64String("V1dnVGFiSEdETE... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Navigation;
namespace ArcheryTool
{
class Ring<T> : IEnumerable<T>, IEnumerator<T>
{
protected int nElements;
protect... |
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using Microsoft.Extensions.Configuration;
using StudentExercises.Models;
namespace StudentExercises.Data
{
public class Repository
{
private readonly IConfiguration _config;
public Repository(IConf... |
namespace TicketShopProject.Data.Repositories
{
public class IorderRepository
{
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RPSLab12
{
class Randy : Player
{
Random r = new Random();
public Randy()
{
SetName("Randy");
}
public override string GenerateRPS... |
using System;
namespace Nmli.Experimental
{
public class TruncatedNormalSampler
{
[ThreadStatic]
static Random rng;
static Random Rng
{
get
{
if (rng == null)
rng = new Random();
retu... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
namespace Microsoft.EntityFrameworkCore
{
/// <summary>
/// Event arguments for the <see cref="DbContext.SavingChanges" /> event.
/// <... |
namespace Plus.Communication.Packets.Outgoing.Rooms.Settings
{
internal class RoomMuteSettingsComposer : MessageComposer
{
public bool Status { get; }
public RoomMuteSettingsComposer(bool status)
: base(ServerPacketHeader.RoomMuteSettingsMessageComposer)
{
... |
using Logs.Authentication.Contracts;
using Logs.Models;
using Logs.Providers.Contracts;
using Logs.Services.Contracts;
using Logs.Web.Controllers;
using Logs.Web.Infrastructure.Factories;
using Logs.Web.Models.Nutrition;
using Moq;
using NUnit.Framework;
using System;
using TestStack.FluentMVCTesting;
namespace Logs.... |
using BancoABC.API.Domain;
using System.Collections.Generic;
using System.Linq;
namespace BancoABC.API.Services
{
public class UsuarioServices
{
private ABCDbContext _context;
public UsuarioServices(ABCDbContext context)
{
_context = context;
}
public Usua... |
/************************************
** Created by Wizcas (wizcas.me)
************************************/
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class SpeechManager : UIBehaviour
{
[SerializeField]
private TextBubble _bubblePr... |
using Abp.Domain.Entities;
using Abp.Domain.Entities.Auditing;
using MyCompanyName.AbpZeroTemplate.Authorization.Users;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MyCompanyName.AbpZer... |
namespace E04_MultiplicationSign
{
using System;
public class MultiplicationSign
{
public static void Main(string[] args)
{
// Write a program that shows the sign (+, - or 0) of the
// product of three real numbers, without calculating it.
// Use a sequ... |
using System;
using System.Collections.Generic;
using System.Data.Entity.ModelConfiguration;
using System.Linq;
using System.Web;
namespace SIPCA.MVC.ViewModels
{
public class ApplicationUserConfiguration : EntityTypeConfiguration<ApplicationUser>
{
public ApplicationUserConfiguration()
{
... |
using System;
using UIKit;
using System.Collections.Generic;
using GalaSoft.MvvmLight.Helpers;
using Microsoft.Practices.ServiceLocation;
namespace Ts.Core.iOS
{
public abstract class BaseTableViewCell<TModel> : UITableViewCell, ICanNavigate
{
protected BaseTableViewCell () : base()
{
}
protected BaseTable... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Rinsen.IdentityProvider.Contracts
{
public class RinsenClaimTypes
{
public const string Administrator = "http://rinsen.se/Administrator";
}
}
|
using Domen;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SystemOperations.LekSO
{
public class FindObliciLekaSO : SystemOperationBase
{
protected override object ExecuteSO(IEntity entity)
{
JacinaLeka... |
namespace RealEstate.ViewModels.Identity
{
using System.ComponentModel;
using System.ComponentModel.DataAnnotations;
public class AccountViewModels
{
[Required(ErrorMessage = "The username is required")]
public string Username { get; set; }
[Required(ErrorMessage = "The passwo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using GSF;
using GSF.Concurrency;
namespace Server.Ingame
{
interface IMatchResolver
{
/// <summary>
/// 이 메소드를 구현하여, 매치 정보를 어딘가에 기록한다.
/// * 메모리 어딘가
/// * DB 어딘... |
using Acr.UserDialogs;
using Android.App;
using Android.Content;
using Firebase.Storage;
using StaffBusser.Droid.HelperClass;
using StaffBusser.SharedCode;
using Xamarin.Forms;
[assembly: Xamarin.Forms.Dependency(typeof(DroidHelperClass))]
namespace StaffBusser.Droid.HelperClass
{
public class DroidHelperClass :... |
// -----------------------------------------------------------------------
// <copyright file="AssemblyInfo.cs" company="Microsoft Corporation">
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root
// for license information.
// </copyright... |
using Amazon;
namespace csharp_intermediate
{
public class GoldCustomer: Customer
{
public void OfferVoucher()
{
// var rating = this.CalculateRating(excludeOrders: true);
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace HttpClientsExamples
{
class Program
{
static void Main(string[] args)
{
// 2 verschiede Klassen
// 1. WebCli... |
namespace GildedRose.Console
{
public class LegendaryItemUpdateStrategy : IItemUpdateStrategy
{
public void Update(Item item)
{
}
}
}
|
using System;
using UnityEngine;
using UnityEngine.Assertions;
namespace UnityUIPlayables
{
[Serializable]
public class Curve
{
[SerializeField] private CurveType _curveType;
[SerializeField] [EnabledIf(nameof(_curveType), (int) CurveType.Easing)]
private EaseType _easeType;
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Eventual.EventStore.Readers
{
public class EventStreamCheckpoint
{
#region Attributes
private string streamId;
private int revisionId;
private int eventId;
#endregion
#region Constru... |
// XAML Map Control - http://xamlmapcontrol.codeplex.com/
// © 2016 Clemens Fischer
// Licensed under the Microsoft Public License (Ms-PL)
using System;
using System.Windows;
using System.Windows.Media;
namespace MapControl
{
public partial class TileLayer
{
static TileLayer()
{
I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UnitTestProject1.General
{
class TablesMethods
{
private Base baseIns;
public TablesMethods(Base baseIns)//:base() //Open Google home page
{
thi... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Linq;
using System.Globalization;
namespace SchedulerTask
{
class Reader
{
XDocument sdata;
XDocument tdata;
DateTime begin;
DateTime end;
... |
using DFe.Utils;
using MetroFramework;
using MetroFramework.Forms;
using System;
using System.Windows.Forms;
namespace PDV.VIEW.Forms.Estoque.ImportacaoNFeEntrada
{
public partial class FEST_EscolhaFormatoImportacaoNFe : DevExpress.XtraEditors.XtraForm
{
public FEST_EscolhaFormatoImportacaoNFe()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace Task02_CompanyApp
{
public partial class Site : System.Web.UI.MasterPage
{
protected void Page_Load(object sender, EventArgs e)
{
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Newtonsoft.Json.Linq;
namespace protótipos
{
public partial class login : Form
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TestGrabbableObject : VRTK.VRTK_InteractableObject {
public enum EItemID
{
small,
normal,
big
}
public EItemID id;
private BoxCollider bc;
// Use this for initialization
void Star... |
using System.Collections.Generic;
using System;
using System.Text;
using BrainDuelsLib.view;
using BrainDuelsLib.view.forms;
using BrainDuelsLib.web;
using BrainDuelsLib.web.exceptions;
using BrainDuelsLib.model.entities;
namespace BrainDuelsLib.widgets
{
public class LobbyWidget : Widget, IStoppable
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Navigation.Models
{
public class CommentPhoto
{
public int Id { get; set; }
public int CommentId { get; set; }
public string Photo { get; set; }
public Comment Comment { get; set; ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Foemulario3.Shared
{
public static class DicionarioToObject
{
public static Usuario DictionaryToUsuario(Usuario usuario, IDictionary<string, object> value)
{
... |
namespace Baseline.Web
{
/// <summary>
/// Specifies Media Types (formerly known as MIME types) and Media Subtypes that are listed by the IANA.
/// <see href="http://www.iana.org/assignments/media-types/media-types.xhtml"/>
/// </summary>
public static class MediaTypes
{
public static c... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using System.Web.Routing;
using System.Web.Security;
using System.Web.SessionState;
using System.Web.Http;
using Newtonsoft.Json.Serialization;
using Newtonsoft.Json;
namespace PCGuardWebAPI
{
public class Gl... |
namespace ADXETools.Model
{
/// <summary>
///
/// </summary>
public class ImageData
{
}
} |
using System.Collections.Generic;
using System.Linq;
namespace NWERC.DigitalClock
{
public class Sample
{
public List<SevenSegment> Segments; // 4 segments
public int Hours { get { return Segments[0].Digit * 10 + Segments[1].Digit; } }
public int Minutes { get { return Segments[2].Dig... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Grupo5_Hotel.Entidades.Excepciones
{
public class ErrorServidorException : Exception
{
public ErrorServidorException (string error) : base ("Hubo un error en la petición al serv... |
using PDV.DAO.Atributos;
using System;
namespace PDV.DAO.GridViewModels
{
public class MovimentoDeEstoquePorProdutoGridViewModel
{
[CampoTabela(nameof(IDProduto))]
public decimal IDProduto { get; set; }
[CampoTabela(nameof(CDeBarras))]
public string CDeBarras { get; set; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using Dominio;
using Negocio;
namespace WebForm___VoucherPromo
{
public partial class FormularioClienteFilled : System.Web.UI.Page
{
public List<Cliente> listaClie... |
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
using Microsoft.CSharp;
namespace Demo.DynamicCSharp.CommandLine.Providers
{
public class AssemblyProvider : IAssemblyProvider
{
public Assembly GetAssemblyFor(string source)
... |
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Text;
namespace NetFabric.Hyperlinq.SourceGenerator
{
static class StringExtensions
{
public static string ToCommaSeparated(this string[] strings)
=> string.Join(", ", strings);
p... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
namespace TE18B_01_first
{
class Program
{
static void Main(string[] args)
{
//string efternamn = "Bergström";
string namn = Cons... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace CivilGis.Controllers
{
public class ArcgisController : Controller
{
// GET: Arcgis
public ActionResult Index()
{
return View();
}
//------... |
using System;
namespace Fairmas.PickupTracking.Shared.ViewModels
{
public class HotelViewModel : ViewModelBase
{
public int Id { get; set; }
public Guid Guid { get; internal set; }
public string Name { get; set; }
public string City { get; set; }
public bool AllowNa... |
/*
* Bungie.Net API
*
* These endpoints constitute the functionality exposed by Bungie.net, both for more traditional website functionality and for connectivity to Bungie video games and their related functionality.
*
* OpenAPI spec version: 2.1.1
* Contact: support@bungie.com
* Generated by: https://github.com... |
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class GameControl : MonoBehaviour
{
public int _score = 0;
[SerializeField] public Text _scoreText;
public void addScore(int score)
{
_score += score;
}
}
|
using System;
using System.Collections.Generic;
using System.Data;
namespace BomTreeView.Database
{
public class BomDbEntries
{
public List<BomDbEntry> BomDbEntryList{ get; set; }
public BomDbEntries(List<BomDbEntry> bomDbEntryList)
{
BomDbEntryList = bomDbEntryList;
... |
using System.Drawing;
using Top_Down_shooter.Scripts.Source;
namespace Top_Down_shooter.Scripts.GameObjects
{
class Gun : GameObject
{
public int Cooldown { get; set; }
public int CountBullets { get; set; }
public float Angle { get; set; }
public readonly Point SpawnBullets =... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using UberFrba.Abm_Chofer;
namespace UberFrba.Registro_Viajes
{
public partial class GrillaChofer_Vi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BuildingPlacer : Placer
{
public float targetPlaceDist = 1.25f;
public float atDrillMaxAngle = 45;
public LayerMask targetUnitMask;
private Ground ground;
public void Init(Player owner, Ground ground, Bui... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class ShowStore : MonoBehaviour
{
[SerializeField] private GameObject its1;
[SerializeField] private GameObject its2;
[SerializeField] private GameObject its3;
//private int type;
// Use th... |
using System;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
namespace TheMinepack.Projectiles
{
public class StarScytheProjectile : ModProjectile
{
public override void SetDefaults()
{
proj... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.UI;
using UnityEngine.EventSystems;
[System.Serializable]
public class MouseController
{
//MOUSE EVENT
public Transform controller;
//public Texture textureRect; //textura de nuestro marco
private Vector2 firstPoint; /... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class GameUIManager : Singleton<GameUIManager>
{
[SerializeField]
private PlayerSettings settings;
[SerializeField]
private Image cursor;
[SerializeField]
private Slider treeLifeSlider;... |
using ProConstructionsManagment.Desktop.Commands;
using ProConstructionsManagment.Desktop.Enums;
using ProConstructionsManagment.Desktop.Managers;
using ProConstructionsManagment.Desktop.Messages;
using ProConstructionsManagment.Desktop.Services;
using ProConstructionsManagment.Desktop.Views.Base;
using Serilog;
using... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SalesApplication
{
class DataEntry
{
public DataEntry()
{
Console.WriteLine("Enter product name:");
string product_Name = Console.ReadLine();
... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Linq;
using System.Linq.Expressions;
using System.Reflection;
using Microsoft.EntityFrameworkCore.Query;
using Microsoft.Ent... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace YoctoScheduler.Core.Database.tsql
{
public class Extractor
{
public const string PREFIX = "YoctoScheduler.Core.Database.tsql.";
public const string SUFFIX = ".sql";
... |
/*
DotNetMQ - A Complete Message Broker For .NET
Copyright (C) 2011 Halil ibrahim KALKAN
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option)... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Web.Configuration;
using System.Windows.Forms;
using ResourceTranslator.Abs;
using ResourceTra... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Threading;
namespace ShootemUp
{
class JatekTerulet : FrameworkElement
{
List<Kor> kor... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace Sunny.HttpRequestClientConsole.Interface
{
public class BalanceStatusBatchUpdateRequest
{
[JsonProperty("balanceStatusBatchUpdateInputParamsList")]
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace SupercapController
{
class MultiDownloader
{
public static bool busy = false; // When downloading is in progress set this flag
private static i... |
using System;
using System.Collections;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Web;
using System.Web.SessionState;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.HtmlControls;
using System.Data.SqlClient;
using lianda.Component;
namesp... |
using System.Collections.Generic;
using System.Text;
using GameLoanManager.Data;
using GameLoanManager.Domain.Security;
using GameLoanManager.Helpers.DependencyInjection;
using GameLoanManager.Helpers.Extensions;
using GameLoanManager.Helpers.Mapping;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization.Formatters.Binary;
using System.Text;
using System.Threading.Tasks;
namespace Serialization
{
class Program
{
private static void Serialize(Person sp)
{
// Create ... |
using NUnit.Framework;
using RollingStones;
using System.Collections.Generic;
using System.Linq;
namespace TestsForGameOfStones
{
public class Tests
{
Tasks actual = new Tasks();
[TestCase(24, new int[] {1, 2, 2}, new string[] {"+", "+", "*"}, ExpectedResult = 11)]
[TestCase(44,... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
/// <summary>
/// This program is a GUI of the client spreadsheet for a multi-client Spreadsheet Server.... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using KT.DTOs.Objects;
using KT.ServiceInterfaces;
using KnowledgeTester.Helpers;
using KnowledgeTester.Models;
using KnowledgeTester.Ninject;
using KT.ExcelImporter;
namespace KnowledgeTester.C... |
using Com.Aote.Logs;
using System;
using Com.Aote.ObjectTools;
using System.ComponentModel;
using System.Net;
using System.Runtime.InteropServices.Automation;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using Syst... |
using System.Threading.Tasks;
using Entities.Identity;
using Microsoft.AspNetCore.Identity;
using Microsoft.AspNetCore.Mvc;
using Services.Services;
using WeddingRental.Models.Product.From;
namespace WeddingRental.Controllers
{
[Route("api/[controller]")]
public class OrderController: Controller
{
... |
namespace UmbracoMapperified.Web.ViewModels
{
using System.Collections.Generic;
public class PagedCollection
{
public int TotalItems { get; set; }
public int PageNumber { get; set; }
public int PageSize { get; set; }
public int TotalPages { get; set; }
public bo... |
using Core.Internal.Dependency;
using Core.Utils.Linq2Db;
using LightInject;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Core.MSTest.FakeContext
{
[TestClass]
public class Load... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Diagnostics;
using System.IO;
namespace GameOfLife_AlexKing
{
public partial class GO... |
// --------------------------------------------------------------------------------------------------------------------
// <copyright file="BaseQueryOverTest.cs" company="CGI">
// Copyright (c) CGI. All rights reserved.
// </copyright>
// ------------------------------------------------------------------------------... |
using System;
using CRUDelicious.Models;
using System.Collections.Generic;
using Microsoft.AspNetCore.Mvc;
using System.Linq;
namespace CRUDelicious.Controllers
{
public class CRUDController : Controller
{
private CRUDContext db;
// here we can "inject" our context service into the constr... |
using System;
using System.Threading.Tasks;
using akka_microservices_proj.Commands;
using akka_microservices_proj.Domain;
using akka_microservices_proj.Messages;
using akka_microservices_proj.Requests;
using Microsoft.AspNetCore.Mvc;
namespace akka_microservices_proj.Controllers
{
[ApiController]
[Route("api/... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Whale.Shared.Models.Contact;
using Whale.Shared.Services;
namespace Whale.API.Controllers
{
[Route("[contro... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DragonBones;
public class MecaAnimLoader : MonoBehaviour {
[HideInInspector]
public UnityArmatureComponent armatureComponent;
public float size = 6;
// Use this for initialization
void Start () {
// Load data.... |
namespace MKService.Updates
{
/// <summary>
/// Represents a type that is updatable via a model updater. Simply a marker interface at this point.
/// </summary>
public interface IUpdatable
{
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LogicHandler
{
class ReportHandler
{
}
}
|
using System;
using System.Net.Mime;
using LubyClocker.CrossCuting.Shared.Exceptions;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Diagnostics;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Hosting;
using Newtonsoft.Json;
namespace LubyClocker.Api.Middlewares
{
public static class E... |
using System;
using JobsityChatroom.WebAPI.Models.Command;
using JobsityChatroom.WebAPI.Services;
using Xunit;
namespace JobsityChatroom.UnitTest
{
public class ChatCommandTest
{
private readonly IChatCommandService commandService;
public ChatCommandTest()
{
commandService... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace LabsFerreiraCosta.Controllers{
/* File History
* --------------------------------------------------------------------
* Created by : Luciano Filho
* Date : 15/02/2021
* Purpose : Criação ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Text.RegularExpressions;
namespace EasyVideoEdition.Model
{
/// <summary>
/// Unique subtitle
/// </summary>
class Subtitle : ObjectBase
{
#region Attributes
... |
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