text stringlengths 13 6.01M |
|---|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace TacticalMaddiAdminTool.Models
{
public class CollectionInfo : IXmlItem
{
public string Title { get { return ColectionKey; } }
public string ColectionKey { get; set; }
public string GetXml()
... |
using Microsoft.AspNetCore.Mvc;
namespace Senai.Sistema.Carfel.ProjetoFinalDezoito.Controllers {
public class MainController : Controller {
[HttpGet]
public IActionResult About () {
// ViewBag.UsuarioNome = HttpContext.Session.GetString ("UsuarioNome");
// ViewBag.T... |
using ArcGIS.Core.CIM;
using ArcGIS.Desktop.Framework;
using ArcGIS.Desktop.Mapping;
using System.ComponentModel;
using System.Windows;
namespace LiquidsHCAAddIn
{
/// <summary>
/// Interaction logic for IdentityConfigWindow.xaml
/// </summary>
public partial class IdentityConfigWindow : ArcGIS.Deskto... |
using UnityEngine;
using System.Collections.Generic;
public class GameOfLifeBehaviour : MonoBehaviour
{
[SerializeField]
[Range(20, 70)]
private int MapWidth = 30;
[SerializeField]
[Range(20, 70)]
private int MapHeight = 30;
[SerializeField]
private GameObject TilePrefab;
[Seria... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MISA_Cukcuk_WebAPI.Extensions
{
public class ValidateExceptions:Exception
{
public ValidateExceptions(string msg) : base(msg)
{
}
public ValidateExceptions(string msg, s... |
namespace Hearthbuddy.Controls
{
using System;
using System.IO;
using System.Text;
using System.Windows.Forms;
public class FileFolderDialog : CommonDialog
{
private OpenFileDialog openFileDialog_0 = new OpenFileDialog();
public override void Reset()
{
this... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Windows.Forms;
using System.Threading;
using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using Newtonsoft.Jso... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Task2
{
public class BinarySearchTree<T> : IEnumerable<T>
{
protected class Node<TValue>
{
public TValue Value
{
... |
using System;
namespace Ts.Core.Enums
{
public enum KeyboardType
{
Number,
Phone,
Default,
Email,
}
}
|
using System;
namespace NetFabric.Hyperlinq
{
public readonly struct FunctionWrapper<T, TResult>
: IFunction<T, TResult>
{
readonly Func<T, TResult> function;
public FunctionWrapper(Func<T, TResult> function)
=> this.function = function;
public TResult Invoke(T ar... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Data.SqlClient;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SchoolManagementSystem
{
public partial class SubjectAssign :... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameOverWindow
{
private GameOverWindowBehaviour _gameOverWindowBehaviour;
private PauseManager _pauseManager;
private AsyncProcessor _asyncProcessor;
private Score _score;
... |
using System;
using System.IO;
using System.Linq;
namespace BlazorUtils.Interfaces.EventArgs
{
public class LMTDropEventArgs : LMTEventArgs
{
private Stream _fileStream;
private byte[] _dataByte;
private string _base64String;
public JsPrototypes.File File { get; }
... |
using System;
using System.ComponentModel.DataAnnotations;
namespace Vaccination.Data
{
public class Vaccine
{
public int Id { get; set; }
public enum Type
{
Unknown,
mRNA,
Vector
}
public Supplier Supplier { get; set; }
[MaxL... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data ;
using System.Globalization;
public partial class Invoice : System.Web.UI.Page
{
InvoiceClass obj_Class = new InvoiceClass();
int res1, res2,res3,res4,... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
//////////////////////
// Gavin Macleod //
//////////////////////
// S1715408 //
// Honours P... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace AudioToolNew.Models.Musicline
{
public class MusicContent
{
public string voiceFile { get; set; }
public double voiceMilliSecond { get; set; }
public string baidu_text { get; set; }
}
} |
namespace Triton.Game.Mapping
{
using ns25;
using ns26;
using System;
using System.Collections.Generic;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("StringUtils")]
public class StringUtils : MonoClass
{
public StringUtils(IntPtr address) : this(address, "StringU... |
namespace Inheritence
{
public class Text : Presentation
{
public string FontColor { get; set; }
public int FontSize { get; set; }
}
}
|
namespace Logic.Resource {
public interface IBasicResources {
double CommonMetals { get; }
double Hydrogen { get; }
double RareEarthElements { get; }
}
} |
namespace Enrollment.Forms.Configuration.SearchForm
{
public class SearchFilterDescriptor : SearchFilterDescriptorBase
{
public string Field { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;... |
namespace Zillow.Core.Constant
{
public static class ExceptionMessage
{
public const string EntityNotFound = "Not Found or it's Deleted";
public const string EmptyFile = "Can't Save an Empty File";
public const string InvalidEmail = "Email not Valid";
public const string UpdateE... |
using System.Collections.Generic;
namespace JPAssets.Binary.Tests
{
/// <summary>
/// This class contains predefined binary/value pairs for each primitive data type
/// for use in unit tests.
/// Note: Byte arrays declared within this class are defined in big-endian order
/// (most significant byt... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SinavSistemi.Entity
{
public class DersEntity
{
public int dersID { get; set; }
public string dersAd { get; set; }
public int dersOgretmenID { get; ... |
// Copyright (c) Micro Support Center, Inc. All rights reserved.
using System;
using System.Collections.Generic;
using System.Text;
namespace CodeGenHero.Core.Metadata
{
/// <summary>
/// Represents an index on a set of properties.
/// </summary>
public interface IIndex : IAnnotatable
{
/// <summary>
//... |
using BAKKAL_BLL.SqlRepostories;
using BAKKAL_BOL.Entities;
using BAKKAL_DAL.Contexts;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace WFBakka... |
using bot_backEnd.Models.DbModels;
using bot_backEnd.Models.ViewModels;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace bot_backEnd.DAL.Interfaces
{
public interface IRankDAL
{
Task<ActionResult<List<Rank>>> Get... |
using System;
using System.Net;
using System.Windows.Data;
namespace DataSetInDataGrid.Silverlight
{
public class DateTimeConverter : IValueConverter
{
public object Convert(object value,
Type targetType,
object parameter,
System.Globalization.CultureInfo culture)
{
tr... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using CppNet;
using Nitra;
using NUnit.Framework;
namespace HlslParser.Tests
{
[TestFixture]
public class HlslParserTests
{
[TestCaseSource("GetTestShaders")]
public void CanParseShader(s... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BuildInfoRetriever
{
/// <summary>
/// Code generated via JSON by http://json2csharp.com/
/// </summary>
public class BuildLogDetail
{
public int count { get; set; ... |
using ChatApp.Lib.Azure.Storage;
using ChatApp.Lib.Messaging.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace ChatApp.Lib.Messaging.Persistence
{
/// <summary>
/// Azure Table Storage based implementation of <see cref="IChatMessageRepository"/> ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
/// <summary>
/// Mgallery의 요약 설명입니다.
/// </summary>
public class Mgallery
{
public string cjmgry_type { get; set; }
public int cjmgry_id { get; set; }
} |
namespace Triton.Game.Mapping
{
using ns26;
using System;
using Triton.Game;
using Triton.Game.Mono;
[Attribute38("FbDebugOverride")]
public class FbDebugOverride : MonoClass
{
public FbDebugOverride(IntPtr address) : this(address, "FbDebugOverride")
{
}
pu... |
using System;
using System.Collections.Generic;
using System.Text;
namespace Chess.Pieces
{
public class Knight : Piece
{
public Knight(Color color, int x, int y) : base(color, x, y)
{
}
protected override IEnumerable<(int X, int Y)> GetPossibleMovements(Board boar... |
using System.Threading.Tasks;
namespace HseClass.Core.Services
{
public interface IAuthService
{
Task<object> Login(string email, string password);
Task<object> Register(string email, string password, string name, RoleEnums role);
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Text;
using System.IO;
using CMS.Entities;
namespace CMS
{
public partial class index : System.Web.UI.Page
{
protected void Page_Load(object sender, Ev... |
using System;
using System.Collections.Generic;
using System.Text;
namespace ConsoleApp1
{
class Map
{
public int Height { get; set; }
public int Width { get; set; }
Tile[,] Board;
public void InitMap()
{
Random r = new Random();
int randomX = r... |
using System;
using System.IO;
using Newtonsoft.Json.Linq;
namespace Weather
{
public static class Safety
{
internal static T CheckNotNull<T>(T instance)
{
if (instance.Equals(null)) {
throw new NullReferenceException();
}
return instance;
}
internal static string ReadTo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PESWeb.Friends.Interface
{
public interface IConfirmFriendshipRequest
{
void LoadDisplay(string FriendInvitationKey, Int32 AccountID, string AccountFirstName, string AccountLastName, string SiteNam... |
namespace BaseProdutos
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using System.Data.Entity.Spatial;
public partial class Produtos
{
public string GuidProduto { get; set; }
... |
using UnityEngine;
using System.Collections;
//Класс для хранения и обработки основных параметров игры
public class MainGameScr : MonoBehaviour
{
public GameObject Obj_Ball, Obj_Star, Obj_Line; //Переменная хранения ссылки на префаб - шарик, префаб-звезду, префаб-платформу
public GameObject Obj_ctimer, Obj_timer,... |
using System;
using System.Collections.Generic;
using System.Text;
using ENTITY;
//<summary>
//Summary description for ProductBatchInfo
//</summary>
namespace ENTITY
{
public class ProductBatchInfo
{
private decimal _productBatchId;
private decimal _productId;
... |
using System;
using Microsoft.SPOT;
using Microsoft.SPOT.Presentation;
namespace SimpleFace
{
public class Device
{
public Device()
{
Border = new Border();
}
public Border Border { get; set; }
public static int ScreenHeight
{
get { retu... |
using QuickProj.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace QuickProj.Controllers
{
public class BookController : Controller
{
public ApplicationDbContext _context;
// GET: Book
public BookController()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Common.Console
{
/// <summary>
/// Defines the options used for drawing simple ASCII boxes.
/// </summary>
public class AsciiBoxOptions : AsciiLineOptions
{
/// <summary>
/// Text justification of l... |
using MarsRoverAPI.Model;
namespace MarsRoverAPI.Requests
{
public class LandTheRoverOnMarsRequest
{
public string RoverName { get; set; }
public LocationInfo Location { get; set; }
public string Heading { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using AgentStoryComponents.core;
using AgentStoryComponents;
namespace AgentStoryComponents.commands
{
public class cmdCreateInvitation : ICommand
{
public MacroEnvelope execute(Macro macro)
{
utils ute =... |
using System;
using System.Collections.Generic;
using System.Text;
public class PickleJar : Jar<Pickle>
{} |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Vuforia;
public class ObjectLoaderTesti : MonoBehaviour
{
// string assetName = "model.cube";
// // Start is called before the first frame update
// void Start()
// {
// string url = "https://hololensfiles.fi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CloseWallManager : MonoBehaviour
{
[SerializeField]
private float wallXMovementOnTrigger;
[SerializeField]
private float wallYMovementOnTrigger;
private GameObject sprite;
private float wallMovementSp... |
using Sirenix.OdinInspector;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[Serializable]
public class EarthNoise
{
public float noiseFrequency = 1;
public float noiseStrength = 0.1f;
public Vector3 noiseOffset;
public float noiseThreshould = 0;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LitJson;
using System.IO;
public class DataBase : MonoBehaviour {
//单例
private static DataBase mInstance;
public static DataBase GetInstance()
{
return mInstance;
}
//物品
private JsonData ItemData... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace DBManager
{
public partial class frmGeneratePHP_CRUDexpandable : BlueForm
{
public frmGeneratePHP_CRUDexpand... |
namespace HackedBrain.BotBuilder.Samples.IdiomaticNetCore.BotWebApp
{
public class SampleBotState
{
public bool HasIssuedGreeting { get; set; }
public int EchoCount { get; set; }
}
} |
using Ast.Models;
using Ast.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace Ast.HcNetWork
{
public class UserBaseController : BaseController
{
private readonly Hc_WebSetting _cacheWeb = CacheHelper.GetCache("WebSetting") as H... |
using MXDbHelper;
using System.Configuration;
namespace MailHelper
{
/// <summary>
/// 文件设置
/// </summary>
public class MailFile
{
/// <summary>
/// 结构化
/// </summary>
public MailFile()
{ }
/// <summary>
/// 结构化--文件编号自动转换
/// </summ... |
using CompleteThisSentence.Data;
using CompleteThisSentence.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
namespace CompleteThisSentence.Controllers
{
public class KishnakController : Controller
{
private KishnakAnswers Answers { get... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
using WebAPIRoutingExample.Filters;
using WebAPIRoutingExample.Models;
namespace WebAPIRoutingExample.Controllers
{
[MyModelValidation]
public class UserController : ApiController... |
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AorFramework.NodeGraph
{
[NodeToolItem("#<3>",
"AorFramework.NodeGraph.AssetNodeGraphToolItemDefinder",
"CreatePrefabProcessor")]
public class PrefabProcessorGUIController : NodeGUIController
... |
/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless r... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Http;
using System.Net.Http;
namespace ASPNetDependencyInjectionHttpClient
{
class Program
{
static void Main(s... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Medi... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Bullet : Obj
{
private static LinkedList<Bullet> Bullets = new LinkedList<Bullet>();
private float Speed;
private Vector3 Direction;
private LinkedListNode<Bullet> bulletNode;
private float dest... |
using ScribblersSharp;
using UnityEngine;
/// <summary>
/// Scribble.rs Pad namespace
/// </summary>
namespace ScribblersPad
{
/// <summary>
/// An interface that represents a player list controller
/// </summary>
public interface IPlayerListController : IScribblersClientController
{
/// <... |
using System;
using Microsoft.EntityFrameworkCore.Migrations;
namespace PointOfSalesV2.EntityFramework.Migrations
{
public partial class LanguageKeys : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.CreateTable(
name: "L... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AI;
public class PlayerController : MonoBehaviour
{
public float MovementSpeed;
public float AccelerationSpeed;
private NavMeshAgent _agent;
void Awake() {
_agent = GetComponent<NavMeshAgent>();
... |
/*
DotNetMQ - A Complete Message Broker For .NET
Copyright (C) 2011 Halil ibrahim KALKAN
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option)... |
namespace OlisProgrammingTasks.Stacks
{
public interface IStack
{
void Push(char t, int stackNumber);
char Pop(int stackNumber);
}
} |
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using MediatR;
namespace OmniSharp.Extensions.JsonRpc
{
public interface IHandlerTypeDescriptorProvider<out T> where T : IHandlerTypeDescriptor?
{
T GetHandlerTypeDescriptor<... |
using CapstoneTravelApp.DatabaseTables;
using SQLite;
using System;
using System.Collections.ObjectModel;
using Xamarin.Essentials;
using Xamarin.Forms;
using Xamarin.Forms.Xaml;
namespace CapstoneTravelApp.FlightsFolder
{
[XamlCompilation(XamlCompilationOptions.Compile)]
public partial class FlightInfoPage :... |
// Accord Statistics Library
// The Accord.NET Framework
// http://accord-framework.net
//
// Copyright © César Souza, 2009-2015
// cesarsouza at gmail.com
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published ... |
using System.Collections.Generic;
namespace Azure.CosmosDB.Net.AzureDataFactory.Implementation
{
public class RootObject
{
public List<FactoryType> FactoryType { get; set; }
}
} |
using System.Runtime.Serialization;
namespace Acme.IONTestApp.Security.Authentication
{
[DataContract(Name = "LoginResponseResultType")]
public enum LoginResponseResultTypeEnum
{
[EnumMember]
Success,
[EnumMember]
AuthFailed,
[EnumMember]
NetworkError,
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace NumbersInInterval
{
class InvalidNumberException : Exception
{
public InvalidNumberException()
: base(String.Format("Invalid number!"))
{
}
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.OleDb;
namespace Proje
{
class IstekListesineEkle:Client
{
private string almakisteyen;
private string urunad;
private int miktar;
... |
using System;
using System.Collections.Generic;
public class Gerenciamento_de_Quartos
{
private static Gerenciamento_de_Quartos _instancia;
private List<IQuarto> _quartos_disponiveis;
private List<IQuarto> _quartos_ocupados;
private Gerenciamento_de_Quartos(){
_quartos_disponiveis = new List... |
using DBStore.DataAccess.Data.Repository.IRepository;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace DBStore.Components
{
public class SearchComponentViewComponent : ViewComponent
{
private readonly IUnitOfWork... |
//
// Copyright 2014, 2016 Carbonfrost Systems, Inc. (http://carbonfrost.com)
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Un... |
using System;
using System.Drawing;
using System.Windows.Forms;
using WindowsCuotasApp.Clases;
using WindowsCuotasApp.Clases.DTO;
namespace WindowsCuotasApp
{
public partial class FormParametroPago : MetroFramework.Forms.MetroForm
{
private GestorAfiliados gestorAfiliados;
private Afi... |
using System;
using System.Collections.Generic;
using Xamarin.Forms;
namespace Weather
{
public class App : Application
{
WeatherService service;
Label cityName;
Label dayName;
Label temperature;
Label pressure;
Label precipitation;
RelativeLayout footerLayout;
public App ()
{
this.service... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace DecimalToBinary
{
class Program
{
static int Main(string[] args)
{
Console.WriteLine("Введите двоичное число");
string st = Console.ReadLine();
... |
namespace Key
{
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
public class Hook
{
private int hHookKey = 0;
private HookKeyProc hookKeyDeleg;
private const int WH_KEYBOARD_LL = 20;
public event KeyEventHandler KeyEvent;
... |
namespace DemoApp.Common
{
public class Result
{
public string Message { get; set; }
public bool Success { get; set; }
public void SetSuccess()
{
this.Success = true;
}
}
public class Result<T>
{
public T Data { get; set; }
publi... |
namespace App03
{
using Microsoft.AspNet.Builder;
using Microsoft.AspNet.Hosting;
using Microsoft.AspNet.Http;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.OptionsModel;
using System.Linq;
public class Startup
... |
using System;
namespace CelsiusToFahrenheit
{
class CelsiusToFahrenheit
{
static void Main(string[] args)
{
double celsius, farenheit;
celsius = double.Parse(Console.ReadLine());
farenheit = 1.8 * celsius + 32;
Console.WriteLine(farenheit);
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EmplayeeRegistry
{
public class InvalidSsnExeption : Exception
{
}
}
|
// TestOf_SymbolsTable.cs
// Author:
// Stephen Shaw <sshaw@decriptor.com>
// Copyright (c) 2012 sshaw
using System;
using System.Collections.Generic;
using NUnit.Framework;
using Compiler.Symbols;
namespace CompilerTests
{
[TestFixture]
public class TestOf_SymbolsTable
{
SymbolsTable table = SymbolsTa... |
#region Copyright Syncfusion Inc. 2001-2015.
// Copyright Syncfusion Inc. 2001-2015. All rights reserved.
// Use of this code is subject to the terms of our license.
// A copy of the current license can be obtained at any time by e-mailing
// licensing@syncfusion.com. Any infringement will be prosecuted under
// a... |
using System;
using System.Collections.Generic;
using System.Text;
using Xunit;
using DinoDiner.Menu;
using System.Collections.ObjectModel;
namespace MenuTest
{
public class OrderClassTest
{
class NegativeMockEntree: Entree
{
public NegativeMockEntree()
{
... |
using System;
using UnityEngine.Video;
namespace Ads.Promo.Data
{
[Serializable]
public class Videos
{
public VideoClip video480;
public VideoClip GetForSize(VideoSize size)
{
switch (size)
{
case VideoSize.Video480:
default:
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GestDep.Entities
{
public partial class Activity
{
public Activity() {
Has = new List<Enrollment>();
Alocates = new List<Room>();
this.Manages = instru... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Linq.Expressions;
namespace Relocation.Com
{
public static partial class Expend
{
/// <summary>
/// 返回异常信息的描述文本(如果有内部异常,则返回内部异常的描述文本)
/// </summary>
/// <param name="s... |
using MISA.Core.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace MISA.Infrastructure.Repository
{
public class UnitOfWork : IUnitOfWork
{
public ICountryRepository Country
{
get;
... |
// <copyright file="ReadersQuery.cs" company="PlaceholderCompany">
// Copyright (c) PlaceholderCompany. All rights reserved.
// </copyright>
namespace Library.Models
{
/// <summary>
///
/// </summary>
public class ReadersQuery : Query
{
/// <summary>
///
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Linq;
using System.Net;
using System.Text;
namespace LD30
{
class Message
{
public int Id = -1;
public string[] Text = new string[3];
public string Regards = "R... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class lrHeuristicScript : HueristicScript {
public override float Hueristic(int x, int y, Vector3 start, Vector3 goal, GridScript gridScript){
// return 0;
float heur;
float currentHeur;
heur = (Mathf.Abs (goal.x - x) + M... |
// <copyright file="StatusViewModel.cs" company="Soloplan GmbH">
// Copyright (c) Soloplan GmbH. All rights reserved.
// Licensed under the MIT License. See License-file in the project root for license information.
// </copyright>
namespace Soloplan.WhatsON.GUI.Common.ConnectorTreeView
{
using System;
using N... |
namespace Triton.Bot
{
using System;
public enum PracticeDifficulty
{
Normal,
Expert
}
}
|
using System;
using static System.Console;
using static System.Convert;
namespace CastingConverting
{
class Program
{
static void Main(string[] args)
{
double g = 9.8;
int h = ToInt32(g);
WriteLine($"g is {g} and h is {h}");
byte[] binaryObject ... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.