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using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PanelTest { public partial class Form1 : Form { Boolean bShow = false; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Lab3_2 { public static class StringExtensions { public static float StringToFloat(this string stringToParse) { float floated; if (!float.TryPars...
using Topshelf; namespace CCCP.Telegram { class Program { static void Main(string[] args) { HostFactory.Run(hostConfig => { hostConfig.StartAutomaticallyDelayed(); hostConfig.UseLog4Net("log4net.config"); hostConfig.Enab...
using UnityEditor; using UnityEngine; namespace HT.Framework { [InternalSettingItem(HTFrameworkModule.AspectTrack)] internal sealed class SettingItemAspectTrack : SettingItemBase { private AspectTracker _aspectTracker; public override string Name { get { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using BussinessAccessLayer; using DataAccessLayer.Entities; using MySql.Data.MySqlClient; namespace PMS ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace MeetingRoomBot.Services { public class ApiCredential { private string _token = null; public ApiCredential(string token) { _token = token; } public override string ...
using System; using System.Windows.Forms; namespace PDV.UTIL.Components.Custom { public class ToolStripMenuItem : System.Windows.Forms.ToolStripMenuItem { public decimal IDItemMenu { get; set; } public ToolStripMenuItem() { } public static explicit operator ToolStripMenuItem(Control ...
using System; namespace LOD.After { public class JoB { public int Salary { get; set; } public String Title { get; set; } public JoB(int salary,string designation) { Title = designation; Salary = salary; } internal void ChangeJobPositionT...
using Moq; using Runpath.Common.HttpProcessor; using Runpath.Common.HttpProcessor.Interfaces; using Runpath.Dto.V1; using Runpath.Services.Tests.TestData; using Runpath.Services.V1; using Runpath.Services.V1.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using Syst...
using System; using System.Collections.Generic; using System.Text; namespace Nm.Reservation { public static class ReservationDbProperties { public const string ConnectionStringName = "NmReservation"; public static string DbTalbePrefix = "Nm";//暂时未使用 } }
using UnityEngine; using UnityEngine.UI; using System.Collections; public class SingleState : MonoBehaviour { int m_Index; public Image m_ImageCoin; public Text m_PrizeText; public Image m_CircleImage; public Image m_LineImage; public Sprite[] m_SpriteList; public GameOb...
/* *************************************************************** * 프로그램 명 : Round1Prac.cs * 작성자 : 최은정 (이송이, 류서현, 신은지, 최세화, 홍예지) * 최조 작성일 : 2019년 12월 02일 * 최종 작성일 : 2019년 12월 07일 * 프로그램 설명 : Round1의 연습 단계에 알맞게 창을 구성한다. * 프로그램 흐름 : 도형1 출력(한번에)-> 맞을 때까지 검사 -> 맞으면 o 출력 * -> 도형2 출력(한번에)-> 맞을 때까지 검사 -> ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Collections; using System.Configuration; using System.Data.SqlClient; using System.Data; using System.Data.Sql; using System.Web.UI; using System.Web.UI.WebControls; using System.IO; /// <summary> /// Summary description...
namespace Triton.Game.Mapping { using ns26; using System; [Attribute38("CardBackPagingArrowBase")] public class CardBackPagingArrowBase : MonoBehaviour { public CardBackPagingArrowBase(IntPtr address) : this(address, "CardBackPagingArrowBase") { } public CardBackPa...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace OOPPrinciplesPart1 { class Student : Person, IComment { public string Comment { get; set; } public int ClassNumber { get; set; } public Student() { } } }
namespace UmbracoMapperified.Web.Handlers { using System.Collections.Generic; using System.Linq; using UmbracoMapperified.Web.Helpers; using UmbracoMapperified.Web.Infrastructure.Handlers; using UmbracoMapperified.Web.ViewModels; using UmbracoMapperified.Web.ViewModels.Partials; using Umbra...
using System; using System.Net; using System.Net.Sockets; using System.Threading; namespace Game.Network { public class GameClient: BaseClient { public IPEndPoint iPEndPoint { get; set; } ///// <summary> ///// 连接完成时引发事件。 ///// </summary> public event EventHandler<Socket...
using LuaInterface; using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Text; using System.Threading; using UnityEngine; namespace SLua { public class LuaState : IDisposable { private struct UnrefPair { public LuaState.UnRefAction act; public int r; } pu...
 using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; using System.Data.SqlClient; //using System.Windows.Forms; namespace Almacen { public class Consultas { Conexion conexcion = new Co...
using System; namespace RemotingHelloWorld { public interface IHello { string Hello(); } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace pacman { public partial class PuppetMasterWindow : Form { public PuppetMasterW...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Mvc.Html; using System.IO; using System.Text.RegularExpressions; using System.Web.Routing; namespace Inspinia_MVC5_SeedProject { public static class UrlHelperExtensions { public s...
using System.Collections.Generic; namespace HseClass.Data.Entities { public class UserClass { public int UserId { get; set; } public int ClassRoomId { get; set; } } }
using System; namespace DataLayer { public static class Constantes { #region atributos #endregion #region // Utilerias public const string spCATConsultarParametro = "spCATConsultarParametro"; public const string spCATConsultarParametros = "spCATConsultarParametros"; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UrTLibrary.Server.Logging.Annotations; namespace UrTLibrary.Server.Logging.Events { public class AccountValidatedEvent : LogEvent { public int Slot { get; set; } public str...
namespace PRGTrainer.Core.AdminHandler { using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Linq; using System.Threading.Tasks; using JetBrains.Annotations; using log4net; using Model.Result; using ResultFileGenerator; using Shared.EncryptS...
using System; using System.Linq; using System.Collections.Generic; namespace GENN { /// <summary> /// A place where organisms are born, live and die. /// </summary> public class GenePool { // Private data stores private int _Generation; private Input[] InputLayer; private NeuralNet[] Pool; public Gene...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // #region Usings using System.Collections; using System.ComponentModel; using System.Web.UI; #endregion namespace DotNetNuke.Services.Syndication { /...
namespace XMLApiProject.Services.Models.PaymentService.XML.RequestService.Responses { public class Ping { } }
using System; using System.Collections.Generic; using System.Text; namespace OCP.Files.Mount { /** * Interface IMountManager * * Manages all mounted storages in the system * @since 8.2.0 */ public interface IMountManager { /** * Add a new mount * ...
using PlatformRacing3.Server.API.Game.Commands; using PlatformRacing3.Server.Game.Client; namespace PlatformRacing3.Server.Game.Commands.User; internal sealed class MuteCommand : ICommand { private readonly CommandManager commandManager; public MuteCommand(CommandManager commandManager) { this.commandManager =...
using GlobalDevelopment.SocialNetworks; using Umbraco.Web.Mvc; using System.Web.Mvc; namespace GlobalDevelopment.Controllers { public class RazorSurfaceController : SurfaceController { public RedirectResult FacebookLoginRegister(string url, string memberType, string memberGroups, string proper...
namespace BUKEP.TESTS.DRIVER.Enums { /// <summary> /// Перечисление стендов /// </summary> public enum StandType { /// <summary> /// http://iis-2:803/ /// </summary> AsuBukepTests = 0, /// <summary> /// https://asu.bukep.ru:444/ /// </summary>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Entidades { public class PasajeAvion : Pasaje { public int cantidadEscalas; public PasajeAvion() { } public PasajeAvion(string origen, string destino, Pasajero pasajero, float...
using Microsoft.EntityFrameworkCore; using ProManager.Entities.Common; namespace ProManager.Entities { public partial class ProManagerContext : DbContext { public virtual DbSet<MenuItem> MenuItems { get; set; } public virtual DbSet<SystemRoles> SystemRoles { get; set; } public virtual ...
using Android.Views; using Android.Widget; using Xamarin.Forms; using App1.Droid.Renderers; using Xamarin.Forms.Platform.Android; [assembly: ExportRenderer(typeof(EditText), typeof(EditTextRenderer))] namespace App1.Droid.Renderers { public class EditTextRenderer : EntryRenderer { protected override v...
/* * Copyright (c) 2017 Samsung Electronics Co., Ltd All Rights Reserved * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unles...
using Ambassador.Models.EventModels.Interfaces; using System; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq.Expressions; namespace Ambassador.Entities { [DisplayName("Event")] public class Event : IAmbassadorEven...
using Amazon.Suporte.Database; using Amazon.Suporte.Enum; using Amazon.Suporte.Model; using System; namespace Amazon.Suporte.Services { public class ProblemService : IProblemService { private SupportDBContext _context; public ProblemService(SupportDBContext context) { _cont...
using NekoUchi.DAL.Helpers; using System; using System.Collections.Generic; using System.Text; using MongoDB.Bson; using MongoDB.Driver; namespace NekoUchi.DAL { public class Course : Model.Course, ISerializationHelper { #region Properties public ObjectId _id { get; set; } ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace HelloGit { class Program { static void Main(string[] args) { // Attempt at github with VS2015 Console.WriteLine("Hey there Git!"); ...
using Godot; using System; public class Fireplace : Node2D { [Export] public float HeatInnerRadius = 50.0f; [Export] public float HeatOuterRadius = 100.0f; [Export] public bool HealEnabled = false; [Export] public float HealInnerRadius = 10.0f; [Export] public float HealOute...
using System; class Program { public static void Main() { int WorkingDays = int.Parse(Console.ReadLine()); double Pay = double.Parse(Console.ReadLine()); double USDc = double.Parse(Console.ReadLine()); double MonthlyPay = Pay * (double)WorkingDays; double AnnualPay = ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Drawing; using System.Data; using System.Text; using System.Windows.Forms; using VS.GUI.InheritedControl.Interface; using VS.Logic; namespace VS.GUI.InheritedControl { public partial class VSLaunchLabel : System.Wind...
using System.Configuration; using NUnit.Framework; using OpenQA.Selenium; using log4net; namespace UITestProject.FrameData { [TestFixture] public class TestFrame <TWebDriver> where TWebDriver : IWebDriver, new() { private static readonly string baseUrl = ConfigurationManager.AppSettings["url"]; ...
using System.Threading.Tasks; namespace Amesc.Dominio._Consultas { public interface IDadosAnaliticosPorCursoConsulta { Task<DadosAnaliticosPorCurso> Consultar(int cursoId, int ano); } }
using Entities.Models; using DAL.Models; using System; using System.Collections.Generic; using System.Data.Entity; using System.Data.Entity.Migrations; using System.Linq; using DAL.Repo; using System.Diagnostics; namespace ConsoleTest { public class Seedmethodtest { public Theme GetSingle(string info...
using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Runtime.Serialization.Formatters.Binary; using System.IO; namespace Dawnfall.Helper { public static class HelperSaveLoad { public static bool SaveJsonToPrefs<T>(T o, string key) { try ...
// // Copyright (c), 2017. Object Training Pty Ltd. All rights reserved. // Written by Tim Hastings. // using System; using Xamarin.Forms; namespace MyListApp { /// <summary> /// The Item. /// Copyright (c), 2017. Object Training Pty Ltd. All rights reserved. /// Written by Tim Hastings. /// </summary> public ...
using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Text; namespace MADSPack.Compression { public class MadsPackFont { public int maxHeight; public int maxWidth; public byte[] charWidths; public uint[] charOffsets; public ...
using Psub.DataService.HandlerPerQuery.PublicationCommentProcess.Entities; namespace Psub.DataService.Abstract { public interface IPublicationCommentService { PublicationCommentListItem Save(int objectId, string text, int commentId); ListPublicationComment GetPublicationCommentsByPublicationId...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Web; namespace ArteVida.GestorWeb.ViewModels { public class AtletaViewModel { public int PessoaId { get; set; } [Display(Name = "Ficha nº")] public string Nume...
namespace DbIntegrationTestsWithContainers { using System.Data.SqlClient; using System.Threading.Tasks; using Dapper; using Xunit; public class MovieTests : IClassFixture<MovieFixture> { private readonly MovieFixture fixture; public MovieTests(MovieFixture fixture) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Drawing; using System.Diagnostics; namespace Circuits { class InputSource : Gate { public InputSource(int x, int y) : base(x, y) { pins.A...
using EcobitStage.DataTransfer; namespace EcobitStage.ViewModel.DataViewModel { public interface ITransfer { DTO ConvertToDTO(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Model.Locale; using Utility; namespace Model.Models.ViewModel { public class InvoiceViewModel : QueryViewModel { public InvoiceViewModel() { InvoiceType = 7; InvoiceDate = DateTim...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using JoveZhao.Framework.DDD; namespace BPiaoBao.SystemSetting.Domain.Models.Behavior { public interface IBehaviorStatRepository : IRepository<BehaviorStat> { } }
using System.ComponentModel; using DiabloStats.Database.Model; using DiabloStats.Diablo; namespace DiabloStats.Meter { public interface IMeterHandler { MeterOptions Meter { get; set; } bool Visible { get; set; } event PropertyChangedEventHandler PropertyChanged; void...
namespace CTB.Entities { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; public partial class CTB_CONTR { [System.Diagnostics.CodeAnalysis.SuppressMessa...
namespace Micro.Net { public class MicroHostConfiguration { public string Assembly { get; set; } public string ConfigClass { get; set; } } }
using System; using System.Data.Entity; namespace Click.Data { public class ClickDbContext : DbContext { public DbSet<Counter> Counters { get; set; } } }
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Wind...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CTDLGT.Danh_sách_liên_kết { public class GenericList<T> : ICollection<T> { // Định nghĩa phần tử của danh sách là Node public class Node { T ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Mail; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading; using System.Web; using System.Web.Services; using System.Xml; using eIVOGo.Properties; using Model.DataEntity; u...
using System.Collections.Generic; using System.Threading.Tasks; using Radix.Domain.RadixContext.Entities; namespace Radix.Domain.RadixContext.Repositories { public interface IEventRepository : IBaseRepository<Event> { Task<IEnumerable<Event>> GetAllEventsByUser(int id); } }
using System; using System.Collections.Generic; namespace CIS4800 { public class Cylinder : Shape { private const int MAX_RESOLUTION = 20; Vertex origin;//"origin" in this shape is the top-centre of the double radius; double height; int resolution; public Cylinder (Vertex o, double r, double h, int ...
using System; class GetLargestNumber { //Write a method GetMax() with two parameters that returns the larger of two integers. //Write a program that reads 3 integers from the console and prints the largest of them using the method GetMax(). static void Main() { Console.Write("Enter your firs...
using BB.Common.WinForms; using Nancy; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; using Appy.Core; using Appy.Core.Nancy; using Appy.Core.Themes; using Splash.Services; using Splash.Models; namespace Splash.Modules { ...
 using System; using System.Data; using System.Collections.Generic; using Maticsoft.Common; using PDTech.OA.Model; namespace PDTech.OA.BLL { /// <summary> /// 风险类型定义表 /// </summary> public partial class RISK_TYPE_INFO { private readonly PDTech.OA.DAL.RISK_TYPE_INFO dal=new PDTech.OA.DAL.RISK_TYPE_INFO(); publ...
using System.Collections.Generic; using System; using System.Collections; namespace perceptron_net { public enum Operators { OR = 1, AND = 2, NAND = 3, XOR = 4 } public class TrainingData { public double[] Input { get; set; } public double CorrectVal ...
using System; using System.Collections.Generic; using System.Text; namespace ConsoleApp2 { public class Person { private String name; public void SetName(String aName) { name = aName; } public String GetName() { return name; } ...
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using PyTK.CustomElementHandler; using StardewValley; using StardewModdingAPI; using StardewValley.Objects; using MusicBlocks.Common; using System; namespace MusicBlocks.Instruments { internal clas...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace WindowsFormsApp1 { public partial class Exercicio4 : Form { publ...
using System; using System.Collections.Generic; using System.Text; using System.Diagnostics; namespace NppFormatPlugin.DpTools { public class DpTools { protected const string c_NewLine = "\r\n"; protected const string c_HorizontalSpace = "\t"; protected const char c_OpeningTag = '<'; ...
namespace PaderbornUniversity.SILab.Hip.EventSourcing { public interface IEntity<TKey> { TKey Id { get; } } }
using System.Linq; using System.Threading.Tasks; using CCCP.DAL.Repositories; using CCCP.Telegram.Core; using Telegram.Bot; using Telegram.Bot.Types; using User = CCCP.DAL.Entities.User; namespace CCCP.Telegram { public static class Statistics { public static async Task SendUserStats(this TelegramBotC...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class TitleButton : MonoBehaviour { public HoverButton hoverButton; public GreyscaleImage image; public bool IsLocked { get; protected set; } private void Start() { //Lock(); } public void Lock(...
using System; using System.Collections.Generic; using System.Linq; namespace Simpler.Core.Tasks { public class DisposeTasks : InTask<DisposeTasks.Input> { public class Input { public Task Owner { get; set; } public string[] InjectedTaskNames { get; set; } } ...
 namespace Stock { using System; using System.Collections.Generic; using System.Diagnostics.Contracts; /// <summary> /// Represents a single stock group. /// </summary> public class StockGroup { #region Constants and Fields private List<StockDataPoint> da...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using UnityEngine.SceneManagement; using Valve.VR; public class RoomManager : NetworkBehaviour { public SteamVR_Action_Boolean roomSwitch = SteamVR_Input.GetBooleanAction("RoomControl", "Roo...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SalemOptimizer { public static class InspirationalDatabase { private static readonly Lazy<List<Inspirational>> inspirationals = new...
using System; using System.Collections.Generic; using System.Dynamic; using System.Linq; using System.Threading.Tasks; using MediaManager.API.Helpers; using MediaManager.API.Models; using MediaManager.API.Repository; using MediaManager.API.Services; using MediaManager.DAL.DBEntities; using Microsoft.AspNetCo...
using System.Web.Http; using Insurance.Model.Poco; using Insurance.Models.Principal; namespace Insurance.Controllers { public class BaseApiController : ApiController { public readonly IAuthentication Auth; public BaseApiController(IAuthentication auth) { Auth = auth; ...
using System.Collections.Generic; using Microsoft.EntityFrameworkCore.Internal; using Newtonsoft.Json; namespace TransactionApi.DataAccess.Data { public class Seeder { public static void SeedData(TransactionContext databaseContext) { if (databaseContext.Transactions.Any()) ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Console2.From_026_To_050 { /* Given two numbers represented as strings, return multiplication of the numbers as a string. Note: The numbers can be arbitrarily large and are non-negative. */ public class...
// // Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See LICENSE file in the project root for full license information. // namespace DotNetNuke.Web.InternalServices { public class NotificationDTO { public int NotificationId { get; set; } } }
using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace PIdentityJwt.Migrations { public partial class AddedModels : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.DropTable( ...
namespace OverTheHillsAndFarAway { public enum Activities { WakeUp, Dinner, WatchTV, ByeBye } public interface ISubject { void Attach(IObserver obs); void Detach(IObserver obs); void Notify(); } }
using Innouvous.Utils; using Innouvous.Utils.MVVM; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Data; using System.Windows.Input; namespa...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; using Xamarin.Forms.Xaml; using Xamarin.Essentials; using ExpenseTracker.ViewModels; namespace ExpenseTracker { [XamlCompilation(XamlCompi...
using System; using System.Collections; using System.Collections.Generic; using System.Drawing; using UnityEngine; public class Walking : MonoBehaviour { Animator animator; public float targetX, targetZ; public float speed; Vector3 currentPos; void Start() { animator = GetComponentI...
// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using System; namespace Microsoft.PowerShell.EditorServices.Services.PowerShellContext { /// <summary> /// Provides details about a change in state of a ...
using FatCat.Nes.OpCodes.AddressingModes; namespace FatCat.Nes.OpCodes.Branching { public class BranchIfOverFlowSet : BranchOpCode { public override string Name => "BVS"; protected override CpuFlag Flag => CpuFlag.Overflow; protected override bool FlagState => true; public BranchIfOverFlowSet(ICpu cpu, IA...
using System; using System.Collections.Generic; using System.Text; namespace BlumAPI.MyB.Versions { public enum VersionMyBusinessPos { V2011, V2012, V2017, V2019, V2020 } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public abstract class productos : ScriptableObject { /* * productos: * clase padre de todos los productos que se crearan * * parametros: * nombre (string): nombre del producto * des...
using UnityEngine; using System.Collections; namespace Com.PDev.PCG.Server { public class Logger { public static void Log(string source, string text) { Debug.Log(source + ": " + text); } } }
using System.Collections.Generic; using System.Web.Mvc; namespace Web.Areas.Admin.ViewModels { public class CreateCourseScoViewModel { public string Title { get; set; } public int CourseId { get; set; } public int ScoId { get; set; } public string CatalogueNumber { get; se...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using System; public class ChangeHorizontalAngle : MonoBehaviour, IPointerClickHandler, CannonStateObserver { public CannonStateHandler stateHandler; [SerializeField] private float de...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Diagnostics.Tracing; namespace Microsoft.DataStudio.Diagnostics { [EventSource(Name = "Microsoft-Atlas-ClientUXUsage", Guid = "93F442FC-C280-409B-B8B7-9D7792E0E7E2")] public class ClientUXUsageEventSource : AtlasBaseEventSo...
 using System; using System.Collections.Generic; using System.Linq; using System.Text; using UnityEngine; namespace Assets.Modules.Managers.ZoneGenerator { public enum TypeOfEvent { Town, Quest, Battle } public class EventPoint : MonoBehaviour { public EventPoint()...