text stringlengths 13 6.01M |
|---|
using UnityEngine;
using System.Collections;
using System.IO;
public static class TextureHelper
{
public static void SetPixel(Texture2D tex, int x, int y, float r, float g, float b)
{
tex.SetPixel(x, y, new Color(r, g, b));
}
public static void SetPixel(Texture2D tex, int row, int col, Colo... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace Terminal.Gui.ViewTests {
public class DateFieldTests {
[Fact]
public void Constructors_Defaults ()
{
var df = new DateField ();
Assert.False (df.IsShortFormat);
As... |
namespace BartlettGenesisLogFileParser
{
internal class BartlettProgram
{
public string Name { get; set; }
public int Segments { get; set; }
public string Cone { get; set; }
}
} |
using System.ComponentModel.DataAnnotations;
namespace Eevee.Models
{
public class PlaylistSongAssignment
{
public int PlaylistSongAssignmentID { get; set; }
[Required]
public Playlist Playlist { get; set; }
[Required]
public Song Song { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Compent.CommandBus;
using Uintra.Core.Member.Commands;
using Uintra.Features.Notification.Models;
using Uintra.Features.Notification.Services;
namespace Uintra.Core.Member.CommandBus
{
public class MentionHandle : IHandle<M... |
using ArticlesProject.DatabaseEntities;
using Repository.Models;
using System;
using System.Collections.Generic;
using System.Text;
namespace ArticlesProject.Repository.Interfaces
{
public interface IReplyRepository : IRepository<Reply>
{
IEnumerable<Reply> GetReplyList();
}
}
|
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FileReaderWriter
{
class Program
{
static void Main(string[] args)
{
String line;
int x = 2;
string path ="D:\\Nime... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using FallstudieSem5.Models.Repository;
using Microsoft.EntityFrameworkCore;
namespace FallstudieSem5.Models.Manager
{
public class StreetManager : IDataRepository<Street>
{
readonly Context _streetContext;
... |
using System;
using Android.App;
using Android.Content;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Android.OS;
using Android.Graphics;
namespace Colorfy
{
//set some info
[Activity(Label = "Colorfy", MainLauncher = true, Icon = "@drawable/icon")]
public class MainActivity : A... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeMovement : MonoBehaviour
{
public float movementSpeed = 1;
private void Update()
{
transform.Translate(Vector3.down * movementSpeed * Time.deltaTime);
}
private void OnTriggerStay(Collider othe... |
using System.Collections.Generic;
using System.Linq;
using System.Net;
namespace Cidr
{
public static class IPAddressHelper
{
public static IEnumerable<IPAddress> ParseIpAddresses(this IEnumerable<string> ipAddresses)
{
return ipAddresses.Select(IPAddress.Parse);
}
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace com.Sconit.Entity.INP
{
[Serializable]
public partial class InspectMaster : EntityBase,IAuditable
{
#region O/R Mapping Properties
[Display(Name = "InspectMaster_InspectNo", ResourceType =... |
using OrgMan.Data.Repository.Repositorybase;
using OrgMan.DataContracts.Repository.RepositoryBase;
using OrgMan.DataModel;
namespace OrgMan.Data.Repository
{
public class CountryRepository : GenericRepository<Country>, IGenericRepository<Country>
{
public CountryRepository(OrgManEntities context) : ba... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
//**********************************************************************
//
// 文件名称(File Name):AddPerformanceRequest.CS
// 功能描述(Description):
// 作者(Author)... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace LuceneLib
{
/// <summary>
/// 表示LN通用分页信息
/// </summary>
internal class LnPage
{
/// <summary>
/// 所有记得条数
/// </summary>
public int TotalCount { get; set; }... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Serialization;
/*******************************
* Created By franco
* Description:
* Row Entity
*******************************/
namespace Kingdee.CAPP.Model
{
[Serializable]
public class Row
{
... |
using System.Windows.Input;
using O2.ToolKit.Core.Commands;
namespace PFRCenterGlobal.ViewModels
{
internal interface IRegisterStep2Commands
{
IAsyncCommand GoRegisterStep3Command { get; }
IAsyncCommand GoBackRegisterStep1Command { get; }
}
internal interface IRegisterStep1Commands
... |
using System;
using System.Collections.Generic;
using FluentAssertions;
using Moq;
using NUnit.Framework;
using Properties.Controllers;
using Properties.Core.Interfaces;
using Properties.Core.Objects;
using Properties.Tests.Helper;
namespace Properties.Tests.UnitTests.Controllers
{
[TestFixture]
// ReSharper ... |
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MySql.Data.MySqlClient;
namespace VéloMax.bdd
{
public class Fidelio
{
/* Attributs */
public readonly int numFid;
public int... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio6
{
class OperadorTernario
{
static void Main(string[] args)
{
{
Console.Write("Nota do exame ");
int Nota = Convert... |
namespace SFA.DAS.ProviderCommitments.Web.Authentication
{
public static class PolicyNames
{
public static string ProviderPolicyName => "ProviderPolicy";
public static string HasViewerOrAbovePermission => "HasViewerOrAbovePermission";
public static string HasContributorOrAbovePermissi... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Upgrader.SqlServer;
namespace Upgrader.Test.SqlServer
{
[TestClass]
public class PrimaryKeyInfoSqlServerTest : PrimaryKeyInfoTest
{
public PrimaryKeyInfoSqlServerTest() : base(new SqlServerDatabase(AssemblyInitialize.SqlServerConnectionStri... |
using System;
namespace MeeToo.DataAccess.DocumentDb
{
public interface IStorage : IDisposable
{
IStorageDb Db(string id = null);
}
}
|
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Effects;
namespace BearSubPlayer
{
public partial class MainWindow : Window
{
private void ElementContReq(Element elem, string str)
{
switch (elem)
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace ObservableTune.Models
{
public class Order
{
public Guid Id { get; set; }
public DateTime Date { get; set; }
public Decimal OrderValue { get; set; }
public bool Shipped { get; set; }
}
}
|
namespace HnC.Web.Api.Models
{
public class AddOrderRequest
{
public int UserId { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using ApartmentApps.Forms;
namespace ApartmentApps.Portal.Controllers
{
public class PageViewModel
{
public string Title { get; set; }
public string Description { get; set; }
public List<ActionLinkModel> ActionLinks { get; set; } = new L... |
using NUnit.Framework;
using Rebus.Tests.Contracts.Errors;
namespace Rebus.AzureBlobs.Tests.Retries;
[TestFixture]
public class TestAzureBlobsErrorTracker : ErrorTrackerTests<AzureBlobsErrorTrackerFactory>
{
} |
using System;
using System.Collections.Generic;
using System.Linq;
namespace _1.MessagesInABottle
{
class MainProgram
{
static void Main()
{
string secretCode = Console.ReadLine();
string cipher = Console.ReadLine();
CipherDecoder decoder = new CipherDecode... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public enum SwipeDirection {
None = 0,
Left = 1,
Right = 2,
}
public class SwipeManager : MonoBehaviour {
private static SwipeManager instance;
private static SwipeManager Instance{get{return instance;}}
private float opener = 0;
... |
using System;
namespace Company.Interface
{
interface ISale
{
string ProdName { get; set; }
DateTime DateSale { get; set; }
decimal Price { get; set; }
}
}
|
namespace JhinBot.DiscordObjects
{
public class SelfAssignedRole : DiscordObject
{
public ulong GuildId { get; set; } = 0;
public ulong RoleId { get; set; } = 0;
}
}
|
using System;
namespace ThirdCode
{
public interface IEmployeeService
{
void Create(Employee employee);
Employee Read(int id);
void Update(Employee employee);
void Delete(int id);
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Globalization;
using System.Data;
using System.Text;
using generalClassLibrary;
public partial class Staff_Module_Doctors_Form : System.Web.UI.Page
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
//By JuliaDuda
//NextSceneTimer używany bedzie głównie dla cutscenek, po zakonczeniu scenki chemy aby gra przeszła do nastepnej sceny
public class NextSceneTimer : MonoBehaviour
{
public int secondLeft... |
using System;
using System.IO;
using System.Linq;
namespace Task_2
{
class Program
{
static void Main(string[] args)
{
// Часть 1.
using (var writer = new BinaryWriter(new FileStream("../../../Numbers", FileMode.Create)))
{
Random random = ne... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel.DataAnnotations;
namespace ILS.Domain
{
public class Role : EntityBase
{
public string Name { get; set; }
}
}
|
namespace Sentry.Internal;
internal interface IClientReportRecorder
{
/// <summary>
/// Records one count of a discarded event, with the given <paramref name="reason"/> and <paramref name="category"/>.
/// </summary>
/// <param name="reason">The reason for the event being discarded.</param>
/// <pa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Data.SqlClient;
namespace Entidades
{
public static class PaqueteDAO
{
private static SqlCommand comando;
private static SqlConnection conexion;
/// <summar... |
using System.Collections.Generic;
namespace Mega_Desk
{
/// <summary>
/// Define all global constants in one place
/// to ease use across program and simplify
/// the process of making changes
///
/// Ideally many of these should probably be in a config file
/// but that is outside the s... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Crawler.Config;
using Crawler.Parsers;
using NLog;
namespace Crawler
{
public sealed class WebCrawler : ISimpleWebCrawler
{
private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
private c... |
using Microsoft.AspNetCore.Mvc.Rendering;
using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WebsiteManagerPanel.Data.Entities;
using WebsiteManagerPanel.Data.Entities.Enums;
using WebsiteManagerPanel.Models;
namespace WebsiteMan... |
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using pjank.BossaAPI.DemoConsole.Modules;
using pjank.BossaAPI.DemoConsole.Utils;
namespace pjank.BossaAPI.DemoConsole
{
class DemoConsole
{
/// <summary>
/// Główna funkcja programu.
/// </summary>
public static void ... |
using PaySharp.Core.Response;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace EBS.Admin.PayServices
{
public class DefaultPayRoute : IPayRoute
{
private readonly static Dictionary<string, PayRouteMapper> _routes = new Dictionary<string, PayRouteMapper>();... |
// Copyright (c) 2018 FiiiLab Technology Ltd
// Distributed under the MIT software license, see the accompanying
// file LICENSE or or http://www.opensource.org/licenses/mit-license.php.
using FiiiCoin.Wallet.Win.Common;
using FiiiCoin.Wallet.Win.Models;
using System;
using System.Globalization;
using System.Text;
usi... |
using UnityEngine;
using System.Collections;
public class FireAnimator : MonoBehaviour {
int spriteIndex;
public Sprite[] sprites;
SpriteRenderer spriteRenderer;
public Vector2 targetSpawnPos;
public Vector2 randomPos;
// Use this for initialization
void Start () {
spriteIndex = Random.Range(0, sprites.L... |
using System;
using System.Linq;
namespace EntityFM
{
class Program
{
static void Main()
{
//var context = new SoftuniContext();
//GetEmployeesMaximumSalaries(context);
var context = new Gringotts();
//DepositsSumForOllivanderFamily(context);
... |
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using PopulationWars.Components;
using PopulationWars.Map;
using static PopulationWars.Utilities.Constants;
namespace PopulationWars.Mechanics
{
public class Player
{
public string Name { get; set; }
public bool IsAgen... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Sitemaker.Models
{
public class TestClass
{
public string Name { get; set;}
public string Description { get; set; }
public int IdTemplate { get; set; }
public int IdMenu { get; set; }... |
namespace Ofl.Atlassian.Jira.V3
{
public class RemoteObject
{
public string? Url { get; set; }
public string? Title { get; set; }
public string? Summary { get; set; }
public Icon? Icon { get; set; }
public Status? Status { get; set; }
}
}
|
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
namespace FIMMonitoring.Domain
{
public class PostprocessingStep : EntityBase
{
[Required]
public string Name { get; set; }
[StringLength(500)]
public string Description { get; set; }
[Requ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem17 : ProblemBase {
private Dictionary<int, int> _numToTextCount = new Dictionary<int, int>();
public override string ProblemName... |
using Alabo.Web.Mvc.Attributes;
namespace Alabo.Industry.Shop.Orders.Domain.Enums
{
/// <summary>
/// 评价方式 好评、中评、差评
/// </summary>
[ClassProperty(Name = "评价方式")]
public enum ReviewType
{
/// <summary>
/// 好评
/// </summary>
HightReview = 1,
/// <... |
using ServiceQuotes.Domain.Entities.Abstractions;
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace ServiceQuotes.Domain.Entities
{
public class Customer : Entity
{
public Customer()
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SoftwareAuthKeyLoader.Kmm
{
public class InventoryResponseListSuIdItems : KmmBody
{
public InventoryType InventoryType { get; private set; }
public int Inv... |
using System;
using System.IO;
using System.Net;
namespace w
{
// Token: 0x02000002 RID: 2
internal class GT
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
public static string get(string url)
{
string result;
try
{
WebResponse response = WebRequest.Create(url).GetResponse... |
using System;
namespace ConverterValores
{
class Program
{
static void Main(string[] args)
{
int num1 = 5;
double num2 = 1.5;
int num3 = 7;
UInt16 num4 = 3;
UInt32 num5 = 9;
UInt64 num... |
namespace Programas
{
public class Gatito
{
string nombre;
bool vacunas;
int energia;
public Gatito (string nombre, bool vacunas, int energia){
this.nombre=nombre;
this.vacunas=vacunas;
this.energia=energia;
}
public string No... |
#define DRAW_HIT_LINE
#define SHOW_GUI_INFO
//#define TEST_GUN_ROT
using UnityEngine;
using System.Collections;
using System;
public class XKShuiQiangCrossCtrl : MonoBehaviour
{
static XKShuiQiangCrossCtrl _Instance;
public static XKShuiQiangCrossCtrl GetInstance()
{
return _Instance;
}
void Awake()
{
_Ins... |
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace AttendanceWebApp.Models
{
public class Stations
{
[Key, Column(Order = 0)]
[StringLength(2)]
public string CompCode { get; set; }
public virtual Company Compan... |
namespace GeoAPI.Extensions.Feature.Generic
{
public interface IFeatureData<TData, TFeature> : IFeatureData where TFeature : IFeature
{
new TFeature Feature { get; set; }
new TData Data { get; set; }
}
} |
using System.Collections.Generic;
using Vintagestory.API.Common;
using Vintagestory.API.Common.Entities;
using Vintagestory.API.Datastructures;
using Vintagestory.API.MathTools;
using Vintagestory.API.Server;
using Vintagestory.GameContent;
namespace OreCrystals
{
enum CrystalDirection
{
UP = 0,
... |
using System;
using System.Threading;
using Xunit;
namespace Terminal.Gui.TextTests {
public class CollectionNavigatorTests {
static string [] simpleStrings = new string []{
"appricot", // 0
"arm", // 1
"bat", // 2
"batman", // 3
"candle" // 4
};
[Fact]
public ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigati... |
using System;
using System.Collections.Generic;
using System.Text;
namespace taskbook
{
class classbook
{
//Fieldsit
public string Title;
public string Author;
public int Id;
public double Price;
//Constructor ------->
public classbook()
{
Title = "unknown";
... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BitClassroom.DAL.Models
{
public class SurveyQuestion
{
public int Id {get; set; }
[ForeignKey("Question")]
... |
// <copyright file="BookGenre.cs" company="Caspian Pacific Tech">
// Copyright (c) Caspian Pacific Tech. All rights reserved.
// </copyright>
namespace SmartLibrary.Models
{
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnn... |
using Microsoft.EntityFrameworkCore.Metadata;
using Microsoft.EntityFrameworkCore.Migrations;
using System;
using System.Collections.Generic;
namespace DotNetCorePostgres.Data.Migrations
{
public partial class InitialCreate : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
... |
using ISE.SM.Common.DTO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Threading.Tasks;
namespace ISE.SM.Common.Message
{
[DataContract]
public class IdentityToken
{
public IdentityToken()
{
... |
using InoDrive.Domain;
using InoDrive.Domain.Models;
using InoDrive.Domain.Models.InputModels;
using InoDrive.Domain.Repositories.Abstract;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Web.Http;
namespace InoDrive.Api.Controllers
{
[Route... |
namespace AkvelonTaskMilosBelic.Migrations
{
using AkvelonTaskMilosBelic.Models;
using System;
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Linq;
internal sealed class Configuration : DbMigrationsConfiguration<AkvelonTaskMilosBelic.Models.ModelsDbContext>
{
... |
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using Utilities;
namespace EddiDataDefinitions
{
using static MaterialCategory;
using static Rarity;
public class Material : ResourceBasedLocalizedEDName<Material>
{
s... |
using System;
namespace Nono.Engine
{
public enum Orientation : byte
{
Row = 0,
Column = 1,
}
public static class OrientationExtensions
{
public static Orientation Opposite(this Orientation orientation)
{
switch (orientation)
{
... |
/*
* Builded by Lars Ulrich Herrmann (c) 2013 with f.fN. Sense Applications in year August 2013
* The code can be used in other Applications if it makes sense
* If it makes sense the code can be used in this Application
* I hold the rights on all lines of code and if it makes sense you can contact me over the pub... |
using Microsoft.AspNet.Mvc;
using Microsoft.AspNet.Mvc.Filters;
namespace SciVacancies.WebApp
{
/// <summary>
/// This attribute will set ViewBag.Title property
/// </summary>
public class PageTitle: ActionFilterAttribute
{
public string Title;
/// <summary>
/// This attrib... |
using UnityEngine;
using System.Collections;
public static class PersistentData
{
public static string UserName
{
get
{
return PlayerPrefs.GetString("UserName");
}
set
{
PlayerPrefs.SetString("UserName", value);
}
}
public static... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Marker : MonoBehaviour {
public Color markerColor = Color.blue;
public float markerWidth = 0.005f;
private ushort hapticTime = 100;
private LineRenderer activeRenderer;
private GameObject activeObject;
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Mang1ChieuV2
{
class Program
{
enum ThucDon
{
NhapThuCong = 0,
NhapTuFile = 3,
Xuat,
TinhTong,
... |
using System;
namespace Phenix.Windows
{
/// <summary>
/// 菜单项ID
/// </summary>
[Serializable]
public enum BarItemId
{
/// <summary>
/// 无
/// </summary>
None = 0,
/// <summary>
/// 检索
/// </summary>
Fetch = 1000,
/// <summary>
/// 复位
/// </summary>
Reset ... |
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
namespace Labyrinth
{
public class AnimationFrame
{
public Rectangle sourceRectangle;
public double duration;
}
}
|
using AFPABNB.Dao;
using AFPABNB.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
namespace AFPABNB
{
public partial class _Default : Page
{
private List<Hebergement> hebergements;
private List<... |
/* 作者: sea
* 创建时间: 2012/7/19 18:16:08
*
*/
/* 作者: sea
* 创建时间: 2012/7/16 15:31:37
*
*/
using Common;
using Common.EfSearchModel.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Web;
namespace MODEL.DataTableModel
{
publi... |
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Uintra.Features.Tagging.UserTags.Sql;
namespace Uintra.Features.Tagging.UserTags.Services
{
public interface IUserTagRelationService
{
Task<IEnumerable<Guid>> GetForEntityAsync(Guid entityId);
Task<IEnumerable<... |
using Presenter.Core.Interfaces;
using System;
using System.Collections.Generic;
using Presenter.Core.Entities;
using System.IO;
using System.Data.OleDb;
namespace Presenter.Core.DataManager
{
public class DataManager : IDataManager, IObservable
{
private FileSystemWatcher _fileWatcher;
... |
/*
* + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
*
* == AUCTION MASTER ==
*
* Author: Henrique Fantini
* Contact: contact@henriquefantini.com
*
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
*
* Auction Master is a software with... |
using System.IO;
using System.Reflection;
using BepInEx;
using HarmonyLib;
using UnityEngine;
using CAMOWA.FileImporting;
using CAMOWA;
namespace Navinha
{
[BepInDependency("locochoco.plugins.CAMOWA",BepInDependency.DependencyFlags.HardDependency)]
[BepInPlugin("locochoco.plugin.nave","Navinha", "0.2.4")]
... |
using Newtonsoft.Json;
using StudyMateLibrary.FrameWork.CustomExceptions;
using System.Net;
using System.Net.Http;
using System.Web.Http.Filters;
namespace CoreService.Filters
{
public class ExceptionFilter : ExceptionFilterAttribute
{
public override void OnException(HttpActionExecutedContext actionE... |
using FluentValidation;
namespace WebsiteManagerPanel.Commands.FieldsInsertCommand
{
public class FieldInsertCommandValidator : AbstractValidator<FieldInsertCommand>
{
public FieldInsertCommandValidator()
{
RuleFor(p=>p.Name).NotNull().WithMessage("Alan adı boş bırakılamaz");
... |
namespace StarBastardCore.Website.Code.Game.Gameworld.Units
{
public interface IMovableUnit : IUnit
{
int Movement { get; }
}
} |
using FluentNHibernate.Automapping;
using FluentNHibernate.Automapping.Alterations;
using Profiling2.Domain.Prf.Events;
using Profiling2.Domain.Prf.Sources;
namespace Profiling2.Infrastructure.NHibernateMaps.Overrides
{
public class JhroCaseMappingOverride : IAutoMappingOverride<JhroCase>
{
public voi... |
namespace com.Sconit.Web.Controllers.ISS
{
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using com.Sconit.Utility;
using Telerik.Web.Mvc;
using com.Sconit.Web.Models;
using com.Sconit.Web.Models.SearchModels.ISS;
us... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace FunctionalProgramming.Tests.Util
{
public static class TestUtils
{
public static bool AreEqual<T>(IEnumerable<T> xs, IEnumerable<T> ys)
{
var xsList = xs.ToList();
var ysList = ys.ToList();
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class ChangeAllChildComponents : MonoBehaviour {
// Use this for initialization
public bool changeAllRigidBodies=true;
public bool changeAllGrabableObjects=false;
public bool grabableScriptsAreBodyParts=true... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
namespace TruckPad.Services.Models
{
public partial class Motorista
{
public Motorista()
{
Viagem = new HashSet<Viagem>();
}
... |
using UnityEngine;
[RequireComponent(typeof(Rigidbody2D))]
public class CharacterClimb : CharacterAbility {
[SerializeField] protected Rigidbody2D _rigidBody2D;
[SerializeField] protected SidePositionChecker _wallPositionChecker;
[Header("Audios")] [SerializeField] protected AudioClip _climbAudio;
[Seria... |
using System.ComponentModel.DataAnnotations;
using Alabo.Web.Mvc.Attributes;
namespace Alabo.Industry.Shop.Orders.Domain.Enums
{
/// <summary>
/// 换货状态
/// </summary>
[ClassProperty(Name = "换货状态")]
public enum ChangeStatus
{
/// <summary>
/// 买家已经申请退款,等待卖家同意
///... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BuyCube : MonoBehaviour
{
private GameManager gameManager;
//cost of the class
//[SerializeField] private float amount;
public Color hovercolor;
private Renderer rend;
private Color Defaaultcollor;
... |
using System.Threading.Tasks;
using Microsoft.UnifiedPlatform.Service.Common.AppExceptions;
namespace Microsoft.UnifiedPlatform.Service.Common.Configuration
{
public abstract class BaseConfigurationProvider
{
/// <summary>
/// Gets configuration from a configuration source
/// </summar... |
using System.Collections.Generic;
using System.Linq;
using NetEscapades.AspNetCore.SecurityHeaders.Headers.FeaturePolicy;
// ReSharper disable once CheckNamespace
namespace Microsoft.AspNetCore.Builder
{
/// <summary>
/// Used for building a Feature-Policy header
/// </summary>
public class FeaturePol... |
namespace Sentry.Tests.Protocol;
[UsesVerify]
public class ProfilerTests
{
private readonly IDiagnosticLogger _testOutputLogger;
public ProfilerTests(ITestOutputHelper output)
{
_testOutputLogger = new TestOutputDiagnosticLogger(output);
}
private static void AddStack(SampleProfile sut, L... |
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