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using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace GodaddyWrapper.Requests { public class CloudImagePublicationCreate { public List<string> dataCenterIds { get; set; } public string applicationId { get; set; } } }
namespace DropDowny.Models { public class Wyksztalcenie { public int Id { get; set; } public string PoziomWyksztalcenia { get; set; } } }
using Pe.Stracon.Politicas.Infraestructura.CommandModel.Base; using System; namespace Pe.Stracon.Politicas.Infraestructura.CommandModel.General { /// <summary> /// Clase que representa la entidad parámetro /// </summary> /// <remarks> /// Creación: GMD 20150107 <br /> /// Modificación: ...
namespace ComputersApplication { public abstract class ComputersBuildStrategy { public abstract Computer[] BuildComputers(); } }
using System.Collections.Generic; using System.ComponentModel; using JetBrains.Annotations; using SpeedSlidingTrainer.Core.Model; namespace SpeedSlidingTrainer.Application.Services.SessionStatistics { public interface ISessionStatisticsService : INotifyPropertyChanged { [NotNull] IReadOnlyList...
using System; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; using System.Linq; using Aquamonix.Mobile.Lib.Domain; using Aquamonix.Mobile.Lib.Extensions; using Aquamonix.Mobile.Lib.Utilities; using Aquamonix.Mobile.Lib.Domain.Requests; namespace Aquamonix.Mobile.Lib.D...
using UnityEngine; using UnityEngine.UI; using UnityEngine.Events; using UnityEngine.EventSystems; using UnityEngine.Analytics; using System.Collections; using System.Collections.Generic; using System; using System.Linq; using Hakaima; using GoogleMobileAds.Api; //using NendUnityPlugin.AD; public class...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; public partial class Validator : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { } protected void cusCustom_ServerValidate(object send...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace _56_Lesson { class Program { static void Main(string[] args) { var stack = new Stack<int>(); stack.Push(1); stack.Push(2); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace yGet.EDFParser { public class EDFConstants { public const int HeaderLength = 64; } public static class EDFBlockName { public const String FCDRW = "46434452"; pu...
using System; using System.Collections.Generic; using Bussines.Models; using System.Web.Script.Serialization; using System.IO; using System.Text; namespace Bussines.Process { public class ProcessBiz { public string Process(string strServerPath) { //Se obtienen los archivos de la ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Demo1 { class Program { static void Main(string[] args) { double factor = Math.Pow(0.5, 5); double truncated = Math.Floor(5 * factor) / factor;...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MovimientoJugador : MonoBehaviour { public float multiplicadorGravedad; public float velocidad; public float velocidadCorrer; public float velocidadSalto; public float divisorVelSalto; private Characte...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using IWorkFlow.DataBase; namespace IWorkFlow.ORM { //B_OA_Meeting(会议表) [Serializable] [DataTableInfo("B_OA_Meeting", "")] public class B_OA_Meeting : QueryInfo { [DataField(...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Linq; using System.Runtime.Serialization; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.DataAccess.Object { [DataContract] public class APITasksIntergrationRequest { [...
using UnityEngine; using System.Collections; public class PipeGenerator : MonoBehaviour { public GameObject bottomPipe; public GameObject topPipe; Vector3 topPipeOrigin = Vector3.up + new Vector3(0, 2, 0); Vector3 bottomPipeOrigin = Vector3.zero; Vector3 nextTopPipePosition = Vector3.up; Vector3 nextBottomPi...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using WebsiteQuanLyPhatHanhSach.Areas.Agency.Models; using WebsiteQuanLyPhatHanhSach.Models; using WebsiteQuanLyPhatHanhSach.ViewModels; namespace WebsiteQuanLyPhatHanhSach.Areas.Agency.Controllers { public ...
using System.Threading.Tasks; using ContactsDirectory.Domain.Models; using ContactsDirectory.Ui.Helpers; namespace ContactsDirectory.Ui.ViewModels { public class CreateContactViewModel : ContactViewModelBase { public CreateContactViewModel() { Contact = new Contact(); T...
using System; using System.Collections.Generic; namespace _02._A_Miner_Task { class Program { static void Main(string[] args) { string key = Console.ReadLine(); ; Dictionary<string, int> quantities = new Dictionary<string, int>(); while (key != "stop") ...
using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; namespace SDI_LCS { public class Connect_TestLGV { Form1 Main; public Socket[] LGV_Sock; public byte[][] BufferData = new byte...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Newtonsoft.Json; namespace LorikeetMApp.ModelsLinq { [Table("Member")] public class MemberSQLite { [Key] public int MemberId { get; set; } publ...
using System; using System.Collections.Generic; using System.IO; using DotGet.Core.Configuration; using DotGet.Core.Logging; using DotGet.Core.Resolvers; namespace DotGet.Core.Commands { public class InstallCommand : ICommand { private string _source; private ILogger _logger; private R...
/*********************************************************************** * Module: ScheduledExaminationRepository.cs * Author: Sladjana Savkovic * Purpose: Definition of the Class Repository.ScheduledExaminationRepository ***********************************************************************/ using Model.Doctor...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigati...
using WpfGridControlTest01.Classes; namespace WpfGridControlTest01.Models { public class Device { public DbCrud DBCrud { get; set; } public bool Chk1 { get; set; } public string DevName { get; set; } public bool Chk...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace St.Eg.Day2.M2.Ex1.Smells.After { public class FileStore { } }
// sets the recipt to go to another address public partial class RecipentAnotherAddress : System.Web.UI.UserControl { private bool boolIsFlowers = true;//holds if this is a Flower or a card #region Properties public bool IsFlowers { get { return boolIsFlowers; } set { boolIsFl...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Slot : MonoBehaviour { [HideInInspector]public int slotIndex = 1; private Player player; private void Start() { player = GameObject.FindGameObjectWithTag("Player").GetComponent<Player>(); } //...
using System; using System.Collections.Generic; using NeuroLinker.Interfaces.Models; using Newtonsoft.Json; namespace NeuroLinker.Models { /// <summary> /// Anime information /// </summary> public class Anime : IResponseData { #region Constructor /// <summary> /// Default ...
using Xamarin.Forms; namespace XamJam.Pic { public class PicImpl : IPic { internal PicImpl(Size size, ImageSource imageSource) { Size = size; Source = imageSource; } public Size Size { get; } public ImageSource Source { get; } } }
using Apbd_example_tutorial_10.DTOs.Requests; using Apbd_example_tutorial_10.DTOs.Responses; using Apbd_example_tutorial_10.Entities; using Apbd_example_tutorial_10.Models; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using Syst...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Cards; using Blackjack; namespace TestBlackjack { public class TestShoe : Shoe { public TestShoe(IEnumerable<Card> cards) { base.cards.Clear(); base...
using System; using UnityEngine.Events; namespace UnityAtoms.BaseAtoms { /// <summary> /// None generic Unity Event of type `bool`. Inherits from `UnityEvent&lt;bool&gt;`. /// </summary> [Serializable] public sealed class BoolUnityEvent : UnityEvent<bool> { } }
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Data.SqlClient; using System.Diagnostics; using System.Linq; using System.Net; using System.Net.Http; using System.Text; using System.Web.Http; using WebAPI_Connection_ReExam.Custom; namespace WebAPI_Connection_ReExam.Controllers { ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data; namespace STMSM { public partial class CurrentPlayersGame : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { ...
using System; using System.Collections.Generic; using System.Linq; namespace P03 { public class Plant { public Plant(int rarity) { this.Rarity = rarity; this.Ratings = new List<double>(); } public int Rarity { get; set; } public List<double> ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using AdminWebsite.Extensions; using AdminWebsite.Mappers; using AdminWebsite.Models; using AdminWebsite.Services.Models; using BookingsApi.Client; using BookingsApi.Contract.Requests; using BookingsApi.Contract.Responses;...
using System; namespace PatternsCore.State { public class NoQuarterState:IGumballState { private readonly IGumballMachine2 _gumballMachine; public NoQuarterState(IGumballMachine2 gumballMachine) {_gumballMachine = gumballMachine;} public void InsertQuarter() { ...
using System.Linq; using System; using System.Data.Services; using System.Data.Services.Common; using System.Data.Services.Providers; using System.Text.RegularExpressions; using System.Web; using Sparda.Contracts; namespace Telerik.OpenAccess.DataServices { /// <summary> /// The main entry point for develo...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace SMN.Data.Migrations { public partial class db_init : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "Ligjerata", ...
using System; public class Player { private Player() {} private static Player instance; public static Player Instance { get { if (instance == null) { instance = new Player(); } return instance; } } }
using AlgorithmProblems.Trees.TreeHelper; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Trees { class CheckIfTheTreeIsBalanced { /// <summary> /// Balanced tree can have all leaves nodes at a leve...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace SapApiDummy.Models { public class PaymentRQ { public int pro1 { get; set; } public String pro2 { get; set; } public int pro3 { get; set; } public String pro4 { get; set; } } }
namespace Chess.v4.Models { public class AttackedSquare : Square { public Square AttackingSquare { get; set; } /// <summary> /// indicates a move that cannot capture such as a pawn forward attack /// </summary> public bool IsPassiveAttack { get; set; } /// <sum...
using System; using PterodactylEngine; using Xunit; namespace UnitTestEngine { public class TestHyperlinkHelper : TheoryData<string, string, string> { public TestHyperlinkHelper() { Add("Hyperlink test", "google.com", "[Hyperlink test](google.com)"); } } public cla...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MarkAsCompleted : MonoBehaviour { [SerializeField] private LoadInfography loadInfographyComponent; public void OnSelect() { if (loadInfographyComponent != null) { loadInfographyComp...
using NUnit.Framework; using System; using ZeroZeroOne.Common.Extensions; namespace ZeroZeroOne.Common.Tests.Extensions { [TestFixture] public class StringExtensionsTests { [Test] public void HasValue_Returns_True_If_String_Is_Not_Empty() { var theValue = "This is a str...
using System.Collections.Generic; namespace EddiSpeechService { public partial class Translations { // Fixes to avoid issues with some of the more strangely-named factions private static readonly Dictionary<string, string> FACTION_FIXES = new Dictionary<string, string>() { ...
using Sirenix.OdinInspector.Editor; using Sirenix.Utilities.Editor; using UnityEngine; using XNode.Odin; namespace XNodeEditor.Odin { [NodePortAttributeDrawerPriority] public class FoldoutPortAttributeDrawer<T> : NodePortAttributeDrawer<FoldoutPortAttribute, T> { protected override void Initialize() { base....
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; using System.Web.Http.Description; using Microsoft.AspNet.Identity; using Microsoft.AspNet....
using System.Collections.Generic; using System.Linq; using AutoFixture; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Routing; using Moq; using NUnit.Framework; using SFA.DAS.CommitmentsV2.Types; using SFA.DAS.PAS.Account.Api.Types; using SFA.DAS.ProviderCommitments.Web.Extensions; using SFA.DAS.Provi...
using System.Net; using Uintra.Features.Links.Models; namespace Uintra.Core.UbaselineModels.RestrictedNode { public class ConverterResponseModel { public HttpStatusCode StatusCode { get; set; } public UintraLinkModel Link { get; set; } } }
using System.IO; namespace iSukces.Code.VsSolutions { public static class VsSolutionsExtensions { public static FileName GetAppConfigFile(this FileName projectFile) => projectFile.GetRelativeFile("app.config"); public static FileName GetPackagesConfigFile(this FileName projectFile) => ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace VigenereCipher { class CyptherData { static char[] movingArray = new char[26]; static char[] alphabet = new char[26]; static char[,] cypher = new char[26, 26]; ...
/******************************************************************************\ * Copyright (C) 2012-2016 Leap Motion, Inc. All rights reserved. * * Leap Motion proprietary and confidential. Not for distribution. * * Use subject to the terms of the Leap Motion SDK Agreement available at ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using alg; /* * tags: dp * Time(n^3), Space(n^2) * dp[i, j] = min(dp[i, k] + dp[k+1, j-1]), where k=[i..j-1] and s[k]==s[j], print s[k..j] then s[k+1..j-1]. */ namespace leetcode { public class Lc664_Strange_Printer { ...
using Microsoft.Xna.Framework; using Terraria; using Terraria.ModLoader; namespace StarlightRiver.Items.IceandFire { public class PHFireStaff : ModItem { public override void SetDefaults() { item.width = 38; item.height = 34; item.useStyle = 5; I...
using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Globalization; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Security; using SportsLink; namespace SportsLinkWeb.Models { public class ModuleModel ...
using Client.Bussness; using Client.Bussness.Biz; using Client.Helpers.System; using Meeting.Client; using Meeting.Command; using Meeting.NewClient.UI; using Meeting.SocketServer; using Sardf.Logging; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Li...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using Tensorflow; using static Tensorflow.Binding; namespace TensorFlowNET.Examples.ImageProcessing.YOLO { /// <summary> /// Implementation of YOLO v3 object detector in Tensorflow ...
using System.Collections.Generic; using Entitas; public sealed class AddSelectionSystem : ReactiveSystem<InputEntity> { private readonly Contexts _contexts; public AddSelectionSystem(Contexts contexts) : base(contexts.input) { _contexts = contexts; } protected override ICollector<Inp...
using Ada.Framework.Expressions.Entities; namespace Ada.Framework.Expressions.Evaluators { public class EvaluadorIn : Evaluador { public EvaluadorIn() { codigo = "In"; Parametros.Add("Value"); delegado = ((objeto, condicion) => { ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace TRIERINT { class Program { public static int lire_n() { int n; do { Console.WriteLine("Donnez la taille du tableau T...
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using FiiiCoin.Wallet.Win.Common; using System.Collections.Generic; using System.Xml.Serialization; namespace FiiiCoin.Wallet.Win.M...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace IRAP.Entities.UTS { public class OperTypeInfo { /// <summary> /// 业务操作类型 /// </summary> public int OpType { get; set; } /// <summary> /// 业务操作类型代码 ...
using System.Diagnostics; namespace UseFul.Uteis { public class UtilCommand { public static void OpenFile(string fullPathFile) { Process.Start(fullPathFile); } } }
using ViewModelFramework; namespace Assets.src.views { public class MapView : BaseView { } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Data.SqlClient; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using TimeKeeping_System_v1._0._0._2.Model; namespace WindowsFormsApp1 { ...
using SharpDX; using SharpDX.Toolkit; using SharpDX.Toolkit.Content; using SharpDX.Toolkit.Graphics; using SharpDX.Toolkit.Input; using SharpDX.XInput; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ProtoCar { /// <summary> /// Gam...
using Microsoft.Extensions.DependencyInjection.Extensions; using Sentry.AspNetCore; using Sentry.Extensibility; using Sentry.Extensions.Logging.Extensions.DependencyInjection; // ReSharper disable once CheckNamespace -- Discoverability namespace Microsoft.Extensions.DependencyInjection; /// <summary> /// Extension me...
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Microsoft.AspNetCore.Http; namespace GradConnect.Models { public class Portfolio { public int Id { get; set; } [Display(Name = "Project Name")] public string ProjectName { get...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; using KartLib; using System.Xml.Serialization; namespace KartExchangeEngine { public class TimerFlagMonitor : AbstractFlagMonitor { public long Period { get; set; } //Период опроса public ...
using System.Collections.Generic; using UnityEngine; public class GameController : MonoBehaviour { private Contexts _contexts; private RootSystems _rootSystems; private Services _services; [SerializeField] private TextAsset ComboDefinitions; private void Awake() { _contexts = Con...
using System; using System.IO; using System.IO.MemoryMappedFiles; using DotnetSpider.Core; using DotnetSpider.Sample.samples; namespace DotnetSpider.Sample { class Program { static void Main(string[] args) { var spider = Spider.Create<GithubSpider>(); spider.RunAsync(); Console.Read(); } } }
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using WebAPITest.DTOs; using WebAPITest.Models; namespace WebAPITest.Services { public interface IStudentServices:IBasicServices { IQueryable<StudentDTO>GetStudents(int pc, string cc); StudentDataS...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Text.RegularExpressions; namespace PredictiveTextEngine { public class ReaderSentences { private List<string> _allSentences { get; set; } public List<string> AllSen...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace Graphic { public partial class Form1 : Form { Drawer dr = null; public Form1() { ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Data.OleDb; namespace Management_Plus { public partial class displayproduct : Form { public d...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using Model; namespace LoginFrame { public partial class FrmAdjust : Form { public FrmAdjust() ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Telefon { interface IHívásFigyelő { void BejövőhívásTörtént(Telefon küldő, String forrás_telefonszám); void KimenőhívásTörtént(Telefon küldő, String cél_telefonszám); ...
using System; using System.Collections; using System.Collections.Generic; namespace NeuralNetLibrary.components.learning { public class OutputConverter { private Dictionary<BitArray, int> dictionary; public OutputConverter() { dictionary = new Dictionary<BitArray, int>(new...
using System.Data.Entity.ModelConfiguration; using Properties.Core.Objects; namespace Properties.Infrastructure.Data.Mapping { public class AreaMap : EntityTypeConfiguration<Area> { public AreaMap() { Property(x => x.PostcodePrefix) .HasMaxLength(4); Pr...
using System; using System.Collections.Generic; using System.Linq; using Comics.Core.Persistence; namespace Comics.Core.Downloaders { public interface IComicDownloader { IEnumerable<Comic> GetNewComicsSince(Comic lastDownloaded); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Salle.Model.Salle { public class Carre { private List<rang> listeRang; public ChefRang ChefRangCarre; public Carre(int[][] TableauRangs, ChefRang chefRang) ...
using System; using System.Configuration; using System.Diagnostics; using System.IO; using System.Threading; namespace JDE_Integration_HDL { public class FusionDataLoader { private string LoaderType = string.Empty; private string fileName = string.Empty; private string FileRepository =...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; namespace Serialization.Mappers { public class ClassMapper { [XmlIgnore] public TextMapping TextMapping { get; set; } [XmlAttribute("name")] public string Name...
namespace gView.Framework.Data { /* public class BinaryTreeNode { private IEnvelope _bounds; private int _level; private uint _id; public BinaryTreeNode(IEnvelope bound) : this(null, 0) { _bounds = bound; } public BinaryTreeNo...
using System; namespace OptionalTypes.JsonConverters.Tests.TestDtos { public class TestDto { public Optional<string> AString { get; set; } public Optional<long?> ANullableLong { get; set; } public Optional<long?> ALong { get; set; } public Optional<int?> ANullableInt { get; se...
using Microsoft.AspNet.Identity; using RRExpress.Common.Extends; using System; using System.Threading.Tasks; namespace RRExpress.Moq.Auth { [Obsolete("只用于模拟, 请不要使用")] class UserStore : IUserStore<AppUser, int>, IUserPasswordStore<AppUser, int> { #region IUserStore public Task CreateAsync(App...
using Microsoft.EntityFrameworkCore.Migrations; namespace NewsProject.Server.Migrations { public partial class AddPositionInPersonModel : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.AddColumn<string>( name: "Position"...
using System; using System.Linq; using System.Collections.Generic; using System.Runtime.Serialization; using Aquamonix.Mobile.Lib.Extensions; namespace Aquamonix.Mobile.Lib.Domain { [DataContract] public class Summary : ICloneable<Summary>, IMergeable<Summary> { [DataMember(Name = PropertyNames.Texts)] public ...
using System; using System.Threading; using System.Threading.Tasks; namespace HalloTPL { class Program { static void Main(string[] args) { Console.WriteLine("Hello TPL!"); //Parallel.Invoke(Zähle, Zähle, Zähle, Zähle, Zähle, Zähle, Zähle, Zähle, Zähle, Zähle, Zähle); ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using IRAP.Entity.MDM; namespace IRAP.Client.GUI.MDM { /// <summary> /// 工序节点工厂类 /// </summary> public class OperationNodeFactory { public static OperationNode Create...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Plus1.Models { public class HomeViewModel { public ICollection<Product> Products { get; set; } public ICollection<Promotion> Promotions { get; set; } public ICollection<Category> Categories ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using UseFul.Forms.Welic; namespace UseFul.Forms.Welic { public partial class FormCadastroRapido : FormCadastro { publ...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraScript : MonoBehaviour { [SerializeField] private GameObject player; //Makes the camera stick to the player but keeps having a fixed y coordinate void LateUpdate() { transform....
using System; using System.Collections.Generic; using System.Text; using Xunit; namespace EventPublisher.Test { public class TopicStreamNameMapperTest { [Fact] public void can_get_right_stream() { } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp2 { class Program { static void Main(string[] args) { int nota1, nota2, nota3, soma; Console.Write("Nota...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Docller.Core.Models { public class UserInvitationError { //public int UserId { get; set; } public string UserName { get; set; } public string CompanyName { get;...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KartObjects; namespace KartExchangeEngine { public class Sales365Excel : SimpleDbEntity { [DBIgnoreAutoGenerateParam] [DBIgnoreReadParam] public override string FriendlyName { ...