text stringlengths 13 6.01M |
|---|
using Pe.Stracon.SGC.Infraestructura.Core.Base;
using Pe.Stracon.SGC.Infraestructura.QueryModel.Contractual;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Pe.Stracon.SGC.Infraestructura.Core.QueryContract.Contractual
{
public interfac... |
using Fbtc.Domain.Entities;
using System.Collections.Generic;
namespace Fbtc.Domain.Interfaces.Services
{
public interface IIsencaoService
{
IEnumerable<Isencao> GetAll(string tipoIsencao);
Isencao GetIsencaoById(int id);
string Insert(Isencao isencao);
string Update(int id,... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class shootAgain : MonoBehaviour
{
private Vector3 siz;
void Start()
{
}
void Update()
{
//if space key is pressed
bool sp = Input.GetKeyDown(KeyCode.Space);
if (sp)
... |
using UnityEngine;
public class Charecter : MonoBehaviour
{
new Rigidbody2D rigidbody;
SpriteRenderer spriteRenderer;
Animator animator;
private float jumpForce = 8.0F;
private void Awake()
{
rigidbody = GetComponent<Rigidbody2D>();
spriteRenderer = GetComponent<SpriteRenderer... |
using System;
using System.Collections;
using System.Collections.Generic;
using Substrate.Core;
namespace Substrate
{
/// <summary>
/// Represents a Beta-compatible interface for globally managing chunks.
/// </summary>
public class RegionChunkManager : IChunkManager, IEnumerable<ChunkRef>
{
... |
using System;
using System.Collections.Generic;
using Microsoft.Azure;
using Microsoft.Reporting.WebForms;
namespace ReportService.Helpers
{
public class ReportHelper
{
/// <summary>
/// Calls the sql report server and gets the byte array
/// </summary>
/// <param name="reportNa... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.AspNetCore.Builder;
using Microsoft.AspNetCore.Hosting;
using Microsoft.AspNetCore.HttpsPolicy;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CircularBuffer<T>{
List<T> data;
int size;
int pointer;
public CircularBuffer(List<T> nData)
{
data = new List<T>(nData);
size = data.Count;
pointer = 0;
}
... |
#if UNITY_EDITOR || UNITY_STANDALONE
using SimplePatchToolCore;
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
namespace SimplePatchToolUnity
{
public class CookieAwareWebClient : IDownloadHandler
{
#region Helper Classes... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Lab4_tp
{
public partial class Form1 : Form
{
public Form2 f;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Task2
{
class Words
{
static void Main()
{
//int n = int.Parse(Console.ReadLine());
int n = 5;
List<string> words = new List<string>... |
using System;
using NetEscapades.AspNetCore.SecurityHeaders.Headers;
// ReSharper disable once CheckNamespace
namespace Microsoft.AspNetCore.Builder
{
/// <summary>
/// Extension methods for adding a <see cref="ContentSecurityPolicyHeader" /> to a <see cref="HeaderPolicyCollection" />
/// </summary>
pu... |
using System;
using System.Data;
namespace Hospital
{
class PatientDAO
{
private Database db = Database.getInstance();
public bool updatePatient(Patient patient)
{
String queryCmd = "select * from patient where id = '" + patient.id + "'";
bool exist =... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Negocio;
namespace AerolineaFrba.Abm_Rol
{
public partial class frmAMRol : Form
{
... |
using Model.Users;
using System.Collections.Generic;
namespace Backend.Repository
{
public interface IDoctorRepository
{
Doctor GetDoctorByJmbg(string jmbg);
void SetDoctor(Doctor doctor);
List<Doctor> GetAllDoctors();
void AddDoctor(Doctor doctor);
Doctor CheckUsername... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Banco
{
public class ContaPoupanca : Conta
{
public ContaPoupanca(int numero, int saldo, Pessoa nome)
: base(numero, saldo, nome)
... |
using System;
using Grasshopper.Kernel;
using Pterodactyl;
using Xunit;
namespace UnitTestsGH
{
public class TestPointDataGhHelper
{
public static PointDataGH TestObject
{
get
{
PointDataGH testObject = new PointDataGH();
return testObjec... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Optymalizacja_wykorzystania_pamieci.Tasks.Array_of_Numbers
{
class Array_Parameters
{
public int start_index { get; set; }
public int number_of_numbers { get; set; }
... |
using System;
using Microsoft.Xna.Framework;
using StardewModdingAPI;
using StardewModdingAPI.Events;
using StardewModdingAPI.Utilities;
using StardewValley;
using StardewValley.Menus;
using Microsoft.Xna.Framework.Input;
using System.Collections.Generic;
namespace RecipeOrganizer
{
/// <summary>The mod entry poi... |
using System;
using System.Collections.Generic;
using GymWorkout.Entity.Foods;
using GymWorkout.Entity.General;
namespace GymWorkout.Data
{
public class Seeds
{
public static List<Gender> Genders = new List<Gender>()
{
new Gender(){Title = "آقای", Display = "مرد",CreateDate = DateT... |
using System.Collections.Generic;
using EPI.Recursion;
using FluentAssertions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace EPI.UnitTests.Recursion
{
[TestClass]
public class EnumeratePermutationsUnitTest
{
[TestMethod]
public void ListAllArrayPermutations()
{
EnumeratePermutations.ListAl... |
using System;
namespace BradescoPGP.Web.Areas.Portabilidade.Models
{
public class FiltrosPortabilidade
{
public string CPF { get; set; }
public string Especialista { get; set; }
public int? Status { get; set; }
public DateTime? De { get; set; }
public DateTime? Ate ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace LightingBook.Tests.Api.Product.Dto.GetItinerary.Request
{
public class Search
{
public List<Passenger> Passengers { get; set; }
public string OrderNumber { get; set; }
... |
using NUnit.Framework;
using ProgFrog.Core.TaskRunning.Compilers;
using System.IO;
namespace ProgFrog.Tests
{
[TestFixture]
public class CSharpCompilerTests : CompilerTestBase
{
private string _execFileName;
[Test]
public void Test()
{;
var compiler = new CShar... |
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using Microsoft.Xna.Framework;
namespace DuckingAround.Items.Weapons.Yoyos
{
public class SimpleYoYo : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Simple yoyo");
Tooltip.SetDef... |
using System;
using System.Linq;
using System.Text;
using DotNetty.Buffers;
using DotNetty.Codecs;
using DotNetty.Common.Internal.Logging;
using DotNetty.Transport.Channels;
namespace SocketProxy
{
public class ClientPolicyWriter : SimpleChannelInboundHandler<PolicyChecked>
{
private readonly IInterna... |
using System;
using Apache.Shiro;
namespace Apache.Shiro.Configuration
{
public class ConfigurationException : ShiroException
{
public ConfigurationException()
{
}
public ConfigurationException(string message)
: base(message)
{
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class UpdateAtomText : MonoBehaviour {
public TextMeshProUGUI text;
// Use this for initialization
void Start () {
gameObject.GetComponent<TextMeshProUGUI>().SetText("1UUN");
/... |
using DadJokeGenerator.DTO;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
namespace DadJokeGenerator.APPI
{
public class JokeProcessor
{
public static async Task<JokeModel> LoadJoke()
{
str... |
using Autofac;
using NUnit.Framework;
using System.Collections.Generic;
using OpenQA.Selenium;
using Tests.Data.Oberon;
using Tests.Helpers;
using Tests.Pages.Oberon.Import;
namespace Tests.Projects.Oberon.Imports
{
public class ImportMultipleContacts : BaseImportTest
{
private List<Indivi... |
using OpenQA.Selenium;
using OpenQA.Selenium.Chrome;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Timers;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using Sy... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Mvc5Calculator.Models;
using System.Data.Entity;
using System.Data.SqlClient;
using System.Configuration;
using Mvc5Calculator.Context;
namespace Mvc5Calculator.Controllers
{
public class CalculatorCon... |
using System;
using System.IO;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Caliburn.Micro;
using Microsoft.Win32;
using OpenCvSharp;
using OpenCvSharp.Extensions;
using YoloDetector.Models;
namespace YoloDetecto... |
using CarsIsland.Core.Entities;
using System.Threading.Tasks;
namespace CarsIsland.Infrastructure.Services.Integration.Interfaces
{
public interface ICarReservationMessagingService
{
Task PublishNewCarReservationMessageAsync(CarReservation carReservation);
}
}
|
using Common.Data;
using Common.Exceptions;
using Common.Extensions;
using System;
using System.Collections.Generic;
namespace Entity
{
public partial class ScheduleHeaderIDs
{
public string GetHeaderIds(string connectionString, int id, string channel, DateTime scheduleDate)
{
string result = Str... |
using AzureAI.CallCenterTalksAnalysis.Core.Enums;
using AzureAI.CallCenterTalksAnalysis.Core.Services.Interfaces;
using System;
using System.IO;
namespace AzureAI.CallCenterTalksAnalysis.Core.Services
{
public class FileFormatValidationService : IFileFormatValidationService
{
public FileContentType Ve... |
using Newtonsoft.Json;
namespace ZendeskSell.Orders
{
public class OrderRequest
{
[JsonProperty("owner_id")]
public int OwnerID { get; set; }
[JsonProperty("deal_id")]
public int DealID { get; set; }
[JsonProperty("discount")]
public int Discount { get; set; }
... |
using System;
namespace HelloWorld
{
class MainClass
{
public static void Main(string[] args)
{
Console.WriteLine("How much sleep did you get last night?");
int hoursOfSleep = int.Parse(Console.ReadLine());
if (hoursOfSleep > 8)
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CAPACITE
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("Capacité en bits:");
Console.Write("Capacité =");
do... |
using Alabo.Datas.UnitOfWorks;
using Alabo.Domains.Repositories;
using Alabo.Domains.Services;
using MongoDB.Bson;
namespace Alabo.Logging.Logs.Services {
public class LogsService : ServiceBase<Entities.Logs, ObjectId>, ILogsService {
public LogsService(IUnitOfWork unitOfWork, IRepository<Entities.Logs,... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace sabado1
{
public partial class Form1 : Form
{
public Form1()
{
... |
using Android.App;
using Android.Content;
using Android.Graphics;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using ObservableTune.Controls;
using ObservableTune.Droid.Renderers;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
usin... |
using System;
using System.Linq;
using System.Threading.Tasks;
using Azure;
using Azure.Search.Documents;
using Azure.Search.Documents.Indexes;
using Azure.Search.Documents.Indexes.Models;
using DFC.ServiceTaxonomy.JobProfiles.DataTransfer.AzureSearch.Interfaces;
using DFC.ServiceTaxonomy.JobProfiles.DataTransfer.Mo... |
using DistCWebSite.Core.Entities;
using DistCWebSite.Core.Interfaces;
using DistCWebSite.Core.ViewModel;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web.Script.Serialization;
namespace DistCWebSite.Infrastructure
{
public class UserMappingRepository : IUserMappingRepository
... |
//**********************************************************************************
//* Copyright (C) 2007,2016 Hitachi Solutions,Ltd.
//**********************************************************************************
#region Apache License
//
// Licensed under the Apache License, Version 2.0 (the "License");
// y... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using SupplementCRUDAPI.Models;
using SupplementCRUDAPI.Services;
namespace SupplementCRUDAPI.Controllers
{
[Route("api/[controller]")]
[ApiControll... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ObstacleSpawner : MonoBehaviour
{
[SerializeField] GameObject[] obstacles;
Vector3 spawnpos;
[SerializeField] float spawnTimeRate;
void Start()
{
StartCoroutine(nameof(SpawnObstacles));
spawnpos... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
/*
* GameObject(s)
*/
class ChatEntry{
public string name {get; private set;}
public string message {get; private set;}
public Color nameColor {get; private set;}
public Color messageColor {get; private set;}
public ... |
using System;
namespace RPC
{
/// <summary>
/// An attribute derived from this applies to interfaces which define RPC methods.
/// </summary>
[AttributeUsage(AttributeTargets.Interface)]
public abstract class RPCAttribute : Attribute
{
public readonly string Category;
public re... |
using System;
using System.Text.Json.Serialization;
namespace ServiceQuotes.Application.DTOs.Account
{
public class AuthenticatedAccountResponse
{
public Guid Id { get; set; }
public string Email { get; set; }
public string Role { get; set; }
public DateTime Created { get; set; ... |
using Microsoft.AspNetCore.Builder;
using Sfa.Poc.ResultsAndCertification.Dfe.Api.Middleware;
namespace Sfa.Poc.ResultsAndCertification.Dfe.Api.Extensions
{
public static class ExceptionHandlerMiddlewareExtensions
{
public static void ConfigureExceptionHandlerMiddleware(this IApplicationBuilder app)
... |
// <copyright file="SnapShotData.cs" company="Firoozeh Technology LTD">
// Copyright (C) 2020 Firoozeh Technology LTD. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ZorChip8
{
static class Font
{
//Fonts are 4x5. Each line must be a byte wide so is padded with 0x00.
//example:
// 0:
// #### = 1111 = F0
... |
using gView.Framework.Carto.Rendering.UI;
using gView.Framework.Data;
using gView.Framework.Data.Filters;
using gView.Framework.IO;
using gView.Framework.Symbology;
using gView.Framework.system;
using gView.Framework.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namesp... |
namespace Parliament.ProcedureEditor.Web.Models
{
public class StepHouse
{
public int Id { get; set; }
public int ProcedureStepId { get; set; }
public int HouseId { get; set; }
public string HouseName { get; set; }
}
} |
using Communicator.Infrastructure.Commands;
using Communicator.Infrastructure.Commands.Users;
using Microsoft.AspNetCore.Mvc;
using System.Threading.Tasks;
namespace Communicator_Api.Controllers
{
[Route("api/[controller]")]
public class AccountsController : Controller
{
private readonly ICommand... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class SubscriberOrObserver : MonoBehaviour {
public SubjectEventBroadcasting subjectToListenTo;
public Text scoreUpdateTextbox;
public int score;
//we're listening for button pressed to update... |
using System;
using System.IO;
using System.Reflection;
using System.Collections.Generic;
using System.Text;
using System.Net.Http;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Xamarin;
using Xamarin.Forms;
namespace ACNADailyPrayer
{
class ServiceDate
{
public int date;
public str... |
using Microsoft.EntityFrameworkCore;
namespace AspNetAngular.Model
{
public partial class AtlanticContext : DbContext
{
public AtlanticContext()
{
}
public AtlanticContext(DbContextOptions<AtlanticContext> options)
:base(options)
{
... |
using Fleck;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Diagnostics;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
usin... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Data.Entity;
namespace Timeplan.BL
{
public partial class UkeType
{
public void Update(string navn, IList<int> elevTilstedeIds, IList<int> ansattTilstedeIds)
{
// TODO:
//if (Navn != navn)
... |
using System;
using StardewModdingAPI;
using StardewModdingAPI.Events;
using StardewValley;
using PyTK.Extensions;
using PyTK.Types;
using StardewValley.Tools;
namespace BetterIridiumFarmTools
{
public class IridiumToolsMod : Mod
{
internal static IModHelper _helper;
internal static EventHan... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TipiDidati
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("**********************************************************");
... |
using System;
using System.Runtime.InteropServices;
namespace Vanara.PInvoke
{
public static partial class Kernel32
{
/// <summary>
/// Converts the specified auxiliary counter value to the corresponding performance counter value; optionally provides the estimated conversion error in
/// nanoseconds due to la... |
using System.Web;
using System.Web.Optimization;
namespace AccountManager
{
public class BundleConfig
{
// For more information on bundling, visit http://go.microsoft.com/fwlink/?LinkId=301862
public static void RegisterBundles(BundleCollection bundles)
{
bundles.Add(new S... |
using ApartmentApps.Data;
namespace ApartmentApps.Api
{
public interface IMaintenanceSubmissionEvent
{
void MaintenanceRequestSubmited( MaitenanceRequest maitenanceRequest);
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/// <summary>
/// Specifies the state of a promise.
/// </summary>
public enum PromiseState
{
Pending, // The promise is in-flight.
Rejected, // The promise has been rejected.
Resolved // The promise has been r... |
using Microsoft.EntityFrameworkCore.Migrations;
namespace Voluntariat.Data.Migrations
{
public partial class Remove_RegistrationRole_Column_And_Add_NGOAdmin_Role : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
migrationBuilder.DropColumn(
... |
using System.Collections.Generic;
using Entitas;
public sealed class GameOverSystem : ReactiveSystem<GameStateEntity>
{
private readonly Contexts _contexts;
public GameOverSystem(Contexts contexts) : base(contexts.gameState)
{
_contexts = contexts;
}
protected override ICollector<GameSta... |
using System;
namespace HotelReservation
{
class Program
{
static void Main(string[] args)
{
//50.25 5 Summer VIP
//PPD NumD Season Discount
string[] commands = Console.ReadLine().Split();
double pricePerDay = double.Parse(commands[0]);
... |
# region Includes
using System;
using Microsoft.Xna.Framework.Graphics;
# endregion
// ReSharper disable NotAccessedField.Global
namespace RobX.Simulator
{
/// <summary>
/// Class that contains all robot properties.
/// </summary>
public class Robot
{
# region Private Fields
pri... |
using System;
using System.Collections.Generic;
namespace ScheduleService.Model.DomainServices
{
public class AvailableExaminationGenerator : IAvailableExaminationGenerator
{
public IEnumerable<Examination> Generate(ExaminationGeneratorDTO examinationDTO)
{
ICollection<Examination>... |
using System.Collections.Generic;
namespace Rebalance.Services
{
public interface IStockService
{
string GetStockPrices();
IEnumerable<Stock> GetPortfolio();
}
} |
using Helpers;
using HomeServer.Client;
using LogManager;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace RemoteLibrary
{
public class Browser
{
#region Singleton pattern
private s... |
#region MIT License
/*
* Copyright (c) 2009 University of Jyväskylä, Department of Mathematical
* Information Technology.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without res... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Exercicio17
{
class Percentagens
{
static void Main(string[] args)
{
{
Console.WriteLine("{0, 4:P}", 0.456789);
Console.Wri... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace AreaCalc
{
public class AreaCalc
{
public double Calculate(Figure figure)
{
return figure.CalcArea();
}
}
}
|
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace snake3D {
public class HeadCollisionHandling : MonoBehaviour
{
public Control controlSnake;
public UI snakeUI;
public Text Points;
public GameObject Food;
publ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Abhs.Model.ViewModel
{
public class CommonKeyValueView
{
public string id { get; set; }
public string name { get; set; }
}
public class IntKeyValue... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ArkSavegameToolkitNet.Arrays
{
public class ArkArrayDouble : List<double?>, IArkArray<double?>
{
public ArkArrayDouble()
{
}
public ArkArrayDouble(ArkA... |
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Options;
using MongoDB.Driver;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using TweetApp.DAL.Interfaces;
using TweetApp.Entities;
namespace TweetApp
{
public class DataContext:IDataContext
{
... |
using MandelbrotSetGenerator;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
namespace Mandelbrot
{
public class MandelbrotSetGenerator
{
private const int DefaultImageWidth = 640;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BusinessEntities;
namespace DataAccess
{
public class ValorDA
{
private static ValorDA instanciaValorDA = null;
public static ValorDA getValorDA
{
get
... |
using System.Collections;
using System.IO;
using UnityEngine;
public class NativeShareScript : MonoBehaviour
{
public string[] extraStringArray;
public GameObject shareDisplay;
private bool isProcessing = false;
private bool isFocus = false;
public void ShareContent(){
if(... |
using System;
namespace Teste_CRUD_CiaTecnica.Domain.Entities
{
public class PessoaFisica
{
public int PessoaId { get; set; }
public string CPF { get; set; }
public DateTime DataNascimento { get; set; }
public string Sobrenome { get; set; }
public virtual Pessoa Pessoa ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Imp : Enemy {
public float speed;
public int damage;
public float attackDistance;
public float attackSpeedMultiplier;
private GameObject _playerGO;
private Player _player;
private SpriteRenderer _spriteRenderer... |
using System;
namespace HTB.Database.HTB.StoredProcs
{
public class spAGReceipt : Record
{
#region Property Declaration tblCustInkAkt
[MappingAttribute(FieldType = MappingAttribute.FIELD_TYPE_ID, FieldAutoNumber = true)]
public int CustInkAktID { get; set; }
public DateTime Cu... |
using EddiDataDefinitions;
using System;
using Utilities;
namespace EddiEvents
{
[PublicAPI]
public class ModuleSoldEvent : Event
{
public const string NAME = "Module sold";
public const string DESCRIPTION = "Triggered when selling a module to outfitting";
public const string SAMPL... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Euler_Logic.Problems {
public class Problem52 : ProblemBase {
public override string ProblemName {
get { return "52: Permuted multiples"; }
}
public ov... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace newConsoleApp1
{
abstract class Point
{
public abstract void Print();
public abstract bool MoveTo(double[] coord);
public abstract bool Scale(int rate);
}
class Triange : Point
{... |
using gView.Framework.Symbology.UI.Controls;
using gView.Framework.system;
using gView.Framework.UI;
using System.Windows.Forms;
namespace gView.Framework.Symbology.UI
{
/// <summary>
/// Zusammenfassung für FormSymbol.
/// </summary>
internal class FormSymbol_old : System.Windows.Forms.Form
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data.SqlClient;
using System.Data;
public partial class _Default : System.Web.UI.Page
{
private SqlConnection con;
private SqlDataReader reader;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Text;
using System.Threading.Tasks;
using ReactMusicStore.Core.Data.Context.Interfaces;
using ReactMusicStore.Core.Data.Context.Utilities.Extensions;
using ReactMusicStore.Core.Domain.Entities.Foundation;
na... |
using NUnit.Framework;
namespace SFA.DAS.ProviderCommitments.Web.UnitTests.Controllers.OverlappingTrainingDateRequestControllerTests
{
[TestFixture]
public class WhenIGetOverlappingTrainingDateAlert
{
private OverlappingTrainingDateRequestControllerTestFixture _fixture;
[SetUp]
pu... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class SoundGroup
{
public string name;
[SerializeField] private Sound[] sounds;
public void Init(GameObject parent)
{
foreach (Sound s in sounds)
{
s.I... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FrbaOfertas.Model
{
public class Entrega
{
public List<String> atributesModify = new List<string>();
Int32 _id_entrega;
DateTime _ent_fecha;
Int32 _i... |
namespace Composite
{
public class Photo : IComponent
{
private readonly string _photoName;
public Photo(string photoName)
{
_photoName = photoName;
}
public void AddTag(string tagName)
{
System.Console.WriteLine($"Tag {tagName} added to Ph... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace Abc.MvcWebUI.Entity
{
public class Profile
{
public string UserName { get; set; }
public string Account { get; set; }
public string Log{ get; set; }
}
} |
using System.Data.Entity;
using System.Data.Entity.Migrations;
using System.Data.Entity.ModelConfiguration.Conventions;
using BugunNeYesem.Data.Entity;
namespace BugunNeYesem.Data
{
public class BugunNeYesemDbContext : DbContext
{
public DbSet<Venue> Venue { get; set; }
public DbSet<Recommend... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine.UI;
public class PlayerSetup : MonoBehaviourPunCallbacks
{
[SerializeField]
GameObject playerCamera;
public Image MyBaseHealth;
public Image EnemyBaseHealth;
... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.