text
stringlengths
13
6.01M
public class Solution { public int Reverse(int x) { int res = 0; while (x != 0) { if (Math.Abs(res) > int.MaxValue / 10) return 0; res = res*10 + x%10; x /= 10; } return res; } }
using System.Collections.Generic; using UnityEngine; using SoulHunter; public static class AudioManager // Mort - Followed Tutorial by Code Monkey, modified/adjusted to suit project { public enum Sound { PlayerWalkGrass, // Done PlayerWalkWood, // Done PlayerJump, // Do...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Data.Entity.Infrastructure; using System.Linq; using System.Net; using System.Net.Http; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.Http.Description; using System.Web.Se...
// Copyright (c) 2020, mParticle, Inc // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ag...
using System; using System.Collections.Generic; using System.Data; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using MMDB.Extensions; using MMDB.Utils; namespace MMDB.Windows { /// <summary> /// Interaction logic for TableFo...
using System; namespace Infrostructure.Exeption { public class InvalidInstallmentPaymentExeption : Exception { public InvalidInstallmentPaymentExeption(string message = "پرداهت اقساطی به درستی پر نشده است(لیست اقساط خالی است یا مبلغ نهایی ثبت نشده است)") : base(message) { } } }
using UnityEngine; namespace ComLib.Unity.Components { public abstract class SingletonComponent<T> : SingletonComponent where T : MonoBehaviour { public static T Instance { get { return instance; } } private static T instance = default(T); public override ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.matrix_problems { /// <summary> /// A matrix is given with 0's and 1's and is sorted in ascending order in the rows and columns. /// Calculate the number of 0's i...
namespace AddVat { using System; using System.Globalization; using System.Linq; using System.Threading; public class Startup { public static void Main(string[] args) { Execute(); } private static void Execute() { Thread.CurrentTh...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CSVHandler { class AutomaticPayment : Transaction { protected String autoPayName, autoPayNumber; public AutomaticPayment(String transDate, String transType, String autoPayNu...
using System; namespace Piovra.Ds; public class RBTree<K, V> where K : IComparable<K> { readonly Node _nil; Node _root; public RBTree() { _nil = new Node { Color = BLACK }; _root = _nil; } public Result<V> GetValue(K key) { var x = _root; while (x != _nil) { ...
using System.IO; using Microsoft.DeepZoomTools; namespace Docller.Core.Images { public class DeepZoomImageProvider : IZoomableImageProvider { public string GenerateZoomableImage(string inputImage, string destFolder) { ImageCreator ic = new ImageCreator { ...
using System; using CRUD_Razor_2_1.Models; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; namespace CRUD_Razor_2_1.Data { public class DbInitializer: IDbInitialize { private readonly ApplicationDbContext _db; private readonly UserManager<IdentityUser> _userManager; ...
using Domain; using Repository; using RepositoryInterface; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; namespace WebAPI.Controllers { public class MenuController : ApiController { public IList<VMEN> GetMenuByUser(TU...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using ApartmentApps.Data; namespace ApartmentApps.Api.Modules { [Persistant] public class Message : PropertyEntity { public string FromId { get; set; } [ForeignKey("FromId"),Searchable] ...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Microsoft.VisualStudio.TestTools.UnitTesting; using MoodleObjects; namespace HonsService { [TestClass] public class TestsMoodleDB { [TestMethod] public void GetCourseByID() { int...
 using PhotonInMaze.Common.Model; using System.Collections.Generic; namespace PhotonInMaze.Common.Controller { public interface IMazeCellManager { IMazeCell GetMazeCell(int row, int column); bool IsPathToGoalVisited(HashSet<IMazeCell> visitedCells); bool IsATrap(HashSet<IMazeCell> visited...
using System.Collections.Generic; using Uintra.Core.Activity; using Uintra.Core.Activity.Entities; using Uintra.Core.Jobs.Models; namespace Uintra.Features.Jobs { public class UpdateActivityCacheJob : UintraBaseIntranetJob { private readonly IEnumerable<IIntranetActivityService<IIntranetActivity>> _ac...
using System; using System.IO; #if WINRT using Windows.Storage.Streams; #endif namespace Jypeli { public partial class FileManager { /* public LoadState BeginLoadContent( string assetName ) { if ( Game.Instance == null ) throw new InvalidOperationException( ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Serialization; namespace DSSAHP { public class NodeProject { public string Name { get; set; } public int Level { get; set; } public string Description { ...
using A4CoreBlog.Data.Infrastructure; using A4CoreBlog.Data.ViewModels; using Microsoft.AspNetCore.Mvc; using System.Threading.Tasks; namespace A4CoreBlog.Web.Areas.Admin.ViewComponents { public class PaginatedListControllsComponent : ViewComponent { public PaginatedListControllsComponent() { ...
namespace Sentry.Tests; public class SessionTests { private readonly IDiagnosticLogger _testOutputLogger; public SessionTests(ITestOutputHelper output) { _testOutputLogger = new TestOutputDiagnosticLogger(output); } [Fact] public void Serialization_Session_Success() { // A...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using com.Sconit.PrintModel.ORD; using com.Sconit.Entity; using com.Sconit.Entity.MRP.TRANS; using com.Sconit.Entity.MRP.VIEW; using NPOI.SS.UserModel; namespace com.Sconit.Utility.Report.Operator { public class RepShiftPlanExOp...
using Xunit; namespace dgPower.KMS.Tests { public sealed class MultiTenantFactAttribute : FactAttribute { public MultiTenantFactAttribute() { if (!KMSConsts.MultiTenancyEnabled) { Skip = "MultiTenancy is disabled."; } } } }
using System.ComponentModel.DataAnnotations; namespace SciVacancies.WebApp.ViewModels { public class InterestDetailsViewModel : InterestEditViewModel { } public class InterestEditViewModel { [MaxLength(1500, ErrorMessage = "Длина строки не более 1500 символов")] public string IntN...
using DirectFerries.Business; using DirectFerries.Business.Interfaces; using DirectFerries.Models; using System; using System.Configuration; using System.Linq; using System.Web.Mvc; namespace DirectFerries.Controllers { public class HomeController : Controller { private IDateService _dateOfBirthAndFul...
//---------------------------------------------------------------------- // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentat...
public class Solution { public int MaxPoints(int[][] points) { int n = points.Length; int res = 0; for (int i = 0; i < n; i ++) { int x1 = points[i][0]; int y1 = points[i][1]; int duplicate = 1; for (int j = 1; j < n; j ++...
using PatientService.Model; namespace PatientService.Repository { public interface IPatientRepository { Patient Get(string jmbg); Patient GetLazy(string jmbg); void Update(Patient patient); void Add(Patient patient); } }
using System; namespace ShoppingListApi.Models.SharedModels { public class BasePagination { public int? PageSize { get; set; } public int? PageNumber { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using System.Data.SqlClient; using System.IO; using System.Configuration; public partial class Admin_brandlist : System.Web.UI.Page { SqlConnection con = new SqlConn...
using System; using Juicy.WindowsService; namespace SampleService.Tasks { class DailyReportTask : ScheduledTask { readonly static log4net.ILog Log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); protected override void Execute(DateTime scheduled...
using System; using System.Collections.Generic; using Android.Runtime; namespace RU.Tinkoff.Core.Log.Internal { // Metadata.xml XPath class reference: path="/api/package[@name='ru.tinkoff.core.log.internal']/class[@name='AndroidLogger']" [global::Android.Runtime.Register ("ru/tinkoff/core/log/internal/AndroidLogger...
using UnityEngine; using System.Collections; public class addComponent : MonoBehaviour { public int maxSpeedF; public int maxSpeedB; public int maxRotation; public float rechargeMissileTime; public float rechargeBulletTime; public GameObject ship; public ParticleSystem engineParticles; private float lastM...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AutomationFramework.KendoWrapper { /// <summary> /// Grid filter /// </summary> public class GridFilter { public GridFilter(string columnName, FilterOperator filter...
using Breeze.AssetTypes; using Microsoft.Xna.Framework; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Breeze.Screens { public class XuiDialog { public static async Task<int> ShowDialog(SmartSpriteBatch spriteBatch, string title, string body,...
namespace Ejercicio { public abstract class Villano { public abstract int poder(); public abstract void realizarMaldad(); } }
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MapUI : MonoBehaviour { // Singleton // public static MapUI instance { get; protected set;} void Awake () { if (instance == null) { instance = this; } else if (instance != this) { Dest...
using System; using System.Collections.Generic; using System.Linq; namespace Euler_Logic.Problems.AdventOfCode.Y2019 { public class Problem02 : AdventOfCodeBase { public override string ProblemName { get { return "Advent of Code 2019: 2"; } } public override string GetAnswer()...
using ScriptableObjectFramework.Events; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace ScriptableObjectFramework.Conditions { [Flags] public enum ComparableComparison { GreaterThan = 1, LessThan = 2, EqualTo = 4, NotEq...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading; using KartObjects; using DrvFRLib; using KartObjects.Entities.Documents; namespace AxisEq { public class ShtrihFR:AbstractPrinter { DrvFR ptr; int CashPass, DocumentType; ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using k8s; using k8s.Models; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using nemo_api_service.Models; namespace nemo_api_service.Controllers { [Route("api/[controller]")] [ApiController] ...
using System; using Alabo.Domains.Entities; using Alabo.Framework.Core.WebApis; using Alabo.Framework.Core.WebUis; using Alabo.UI; using Alabo.UI.Design.AutoForms; using Alabo.Web.Mvc.Attributes; namespace Alabo.Industry.Cms.Articles.UI { [ClassProperty(Name = "文章", Description = "文章")] public class ArticleAu...
using AlgorithmProblems.Arrays.ArraysHelper; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace AlgorithmProblems.Sorting { /// <summary> /// Given a sorted integer array, return a sorted array of the squares. /// The input sorted ...
namespace KingNetwork.Shared.Encryptation { public class AdlerChecksum { public static uint Checksum(byte[] data, int index, int length) { const ushort adler = 65521; uint a = 1, b = 0; while (length > 0) { var tmp = length > 555...
using AutoMapper; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using SFA.DAS.Tools.Support.Core.Models; using SFA.DAS.Tools.Support.Infrastructure.Services; using SFA.DAS.Tools.Support.Web.Configuration; using SFA.DAS.Tools.Support.Web.Extensions; using SFA.DAS...
// Copyright (c) 2018 FiiiLab Technology Ltd // Distributed under the MIT software license, see the accompanying // file LICENSE or or http://www.opensource.org/licenses/mit-license.php. using FiiiCoin.DTO; using FiiiCoin.ServiceAgent; using Microsoft.VisualStudio.TestTools.UnitTesting; using System.Threading.Tasks; ...
using PhotonInMaze.Common; using System.Collections.Generic; namespace PhotonInMaze.Maze.Generator { internal class NextCellToVisitFinder { private int rows, columns; public NextCellToVisitFinder(int rows, int columns) { this.rows = rows; this.columns = columns; }...
namespace sc80wffmex.WindsorIoC { using System.Linq; using System.Reflection; using System.Web.Mvc; using Castle.MicroKernel.Registration; using Castle.MicroKernel.SubSystems.Configuration; using Castle.Windsor; using sc80wffmex.GlassStructure; public class ApplicationCastleI...
using System.Threading; using System.Threading.Tasks; using System.Web.Http.ExceptionHandling; using OpenMagic.ErrorTracker.WebApi.Logging; namespace OpenMagic.ErrorTracker.WebApi.Infrastructure { public class LibLogExceptionLogger : IExceptionLogger { private static readonly ILog DefaultLogger = LogPr...
using System.Reflection; [assembly: AssemblyTitle("NewGamePlus")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("Quicksilver Fox")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")]
using System; public partial class DataBound : System.Web.UI.Page { protected void Search_Click(object sender, EventArgs e) { //for run server side empty event(refrash) } }
using RunNerdApp.Models; using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Web.Http; namespace RunNerdApp.Controllers { public class UsersController : ApiController { // GET: api/Users public IEnumerable<AthleteModel> Get()...
using AutoMapper; using Mbp.Ddd.Application.Mbp.UI; using Mbp.EntityFrameworkCore.PermissionModel; using EMS.Application.Contracts.AccountService.Dto; using EMS.Application.Contracts.Demo.Dto; using EMS.Application.Contracts.LogService.Dto; using EMS.Domain.DomainEntities.Demo; using System; using System.Collections.G...
using System; using System.Collections.Generic; using UnityEngine; public class CardParent : MonoBehaviour { public IEnumerable<SendCard> FullSearch(Func<bool, int, bool> func) { var cardManager = GameObject.FindWithTag(nameof(CardManager)).GetComponent<CardManager>(); for (int i = 0; i < car...
using UnityEngine; using System.Collections; using System.Collections.Generic; public class WorldState : IState { public void Enter() { GUIManager.Open<CityUIPanel>("City", "CityUIPanel"); } public void Exit() { GUIManager.CloseAll(); } public void Update() { } }
using System; using System.Diagnostics; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace CarFinanceCalculator.Domain.Tests { [TestClass] public class AmortizationCalculatorTests { [TestMethod] public void Test1() { var car = new Car(2009, "Infiniti", "G37",...
using UBaseline.Shared.Node; using UBaseline.Shared.Property; namespace Uintra.Features.UserList.Models { public class UserListPanelModel : NodeModel { } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Memento { class Factura { FacturaMemento ultimoEstadoCopiado; public DateTime FechaEmision { get; set; } public string Cliente { get; set; } p...
using System; using System.Collections.Generic; using System.Text; namespace PatronAbstract_Factory { public interface IFabricante { //Interfaz que permitira crear bebidas a todas las clases que la implementen public IBebida crearBebida(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Anywhere2Go.DataAccess { public class Constant { public class Format { public const string ApiDateFormat = "yyyy-MM-dd HH:mm:ss"; } public ...
using Alabo.Domains.Enums; using Alabo.Security.Enums; using System; using System.ComponentModel.DataAnnotations; namespace Alabo.Security { /// <summary> /// 基础用户 /// </summary> public class BasicUser { /// <summary> /// 用户ID /// </summary> public long Id { g...
using System; using UBaseline.Shared.Node; namespace Uintra.Features.UserList.Models { public class UserListPanelViewModel : NodeViewModel { public MembersRowsViewModel Details { get; set; } public Guid? GroupId { get; set; } } }
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace PIBP { public partial class Usluge : Form { public Usluge() { ...
using Contracts; using System.Collections.Generic; namespace AnalysisEngine.Analyzers { public class ForFilesAnalyzer : AnalyzerBase, IAnalyzer { public ForFilesAnalyzer() { Name = "ForFiles"; Threats = new List<Threat>(){ new Threat{FilePath = @"C:\Wind...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Diagnostics; using System.Linq; using System.Threading; using System.Threading.Tasks; using System.Windows; namespace DogFetchApp { /// <summary> /// Interaction logic for App.xaml /// </summary> ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Threading.Tasks; using Xamarin.Forms; using KSF_Surf.ViewModels; using KSF_Surf.Models; using System.Collections.ObjectModel; namespace KSF_Surf.Views { [DesignTimeVisible(false)] public partial class RecordsRecentPage...
using System.ComponentModel.DataAnnotations; namespace starteAlkemy.Models.ViewModels { public class HomeImagesViewModel { #region Ctor public HomeImagesViewModel(){ } public HomeImagesViewModel(HomeImages h) { IdImage = h.Id; LinkImage = h.Link; ...
using Microsoft.EntityFrameworkCore; using Repository.Models; using System; using System.Collections.Generic; using System.Text; using System.Linq; using ArticlesProject.Repository.Interfaces; using ArticlesProject.DatabaseEntities; namespace ArticlesProject.Repository.Implementations { public class ReplyReposito...
using DatVentas; using EntVenta; using System; using System.Collections.Generic; using System.Data; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BusVenta { public class BusKardex { public List<Kardex> ListarMovimiento_kardex(int buscar, string opcion) { ...
using System; using System.Collections.Generic; using System.Text; namespace Kulula.com.Models { class Aircraft { public int AircraftID { get; set; } public string AircraftName { get; set; } public string CarrierName { get; set; } } }
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraScript : MonoBehaviour { public static CameraScript instance; public float idleAmplitude = 0f; public float shakeAmplitude = 3f; Vector3 initialRotation; Cinemachine.CinemachineBasicMultiChannelPerlin m_perlin; C...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using DBDiff.Schema.Model; namespace DBDiff.Schema.SQLServer.Generates.Model { public class Constraints<T> : SchemaList<Constraint,T> where T:ISchemaBase { public Constraints(T parent) : base(parent...
using System; using System.Collections.Generic; namespace UnityAtoms { public abstract class BaseObservable<T> : IObservable<T> { protected List<IObserver<T>> _observers = new List<IObserver<T>>(); protected abstract bool IsCompleted { get; } public IDisposable Subscribe(IObserver<T> ...
using System; using System.Collections.Generic; using System.Linq; using MySql.Data.MySqlClient; using System.Text; using System.Data; using System.Collections; namespace PlanMGMT { public class LoginBLL { private static LoginBLL _instance; private static readonly object _lock =...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System; using System.Collections.Generic; using System.Text; namespace ProjectCore.Model.Parameter { public class BasePagingParam { public string SearchText { get; set; } = null; public int PageNumber { get; set; } = 1; public int PageSize { get; set; } = 10; public strin...
using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class TWeapon : MonoBehaviour { public GameObject bullet; public IWeaponBase weapon; public float start_ATK=100, start_range=10, start_speed=5f,start_bullet_speed=15f; private int atk_mouse_code = 0; ...
public class Solution { public IList<IList<int>> ThreeSum(int[] nums) { var res = new List<IList<int>>(); if (nums.Length < 3) return res; Array.Sort(nums); for (int i = 0; i < nums.Length - 2; i ++) { if (i != 0 && nums[i] == nums[i-1]) continue; ...
 using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using alg; /* * tags: dp * Time(n), Space(n), n is width of num */ namespace leetcode { public class Lc600_Nonnegative_Integers_without_Consecutive_Ones { public int FindIntegers(int num) { ...
using System; using System.Collections.Generic; using System.Drawing; using System.Globalization; using System.IO; using System.Linq; using System.Threading; using System.Windows.Forms; using System.Xml.Serialization; using AxiRepositories.Repositories; using KartLib; using KartLib.Common; using KartLib.Special; using...
using System.Collections.Generic; namespace Traffic_Light_Simulator { public class TrafficMonitor { public IList<BaseCrossing> Crossings { get; set; } public void Save() { } public void Load() { } public void SaveAs() { } public bool AddCrossing(BaseCrossing crossing) ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Lifetime : MonoBehaviour { public int lifeLeft = 1; private Animator animator; private void Start() { animator = GetComponent<Animator>(); } // Update is called once per frame void Update...
using BuilderCore; using ChampionsOfForest.Player; using TheForest.Items.World; using UnityEngine; namespace ChampionsOfForest { public class SomeFuckingBowControllerClass : BowController { protected override void Start() { try { if (_bowItemId == 79) ...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace HideAndSeekTests { using System; using HideAndSeek; using System.Collections.Generic; using System.Diagnostics; [TestClass] public class LocationTests { private Location center; /// <summary> /// Init...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using BanSupport; using System; public class Example : MonoBehaviour { public static int global_index = 0; public bool useOpenCloseRefreshEvent = false; public bool useBeginDragEvent = false; public bool useDrag...
using System; using System.Collections.Generic; using System.Globalization; namespace ExercicioFuncionario { class Program { static void Main(string[] args) { Console.Write("How many employees will be registered? "); int n = int.Parse(Console.ReadLine()); ...
using Unity.Collections; using UnityEngine; using UnityEngine.UI; using UnityEngine.XR.ARFoundation; using Klak.Ndi; namespace Rcam2 { sealed class Controller : MonoBehaviour { #region Editable attributes [Space] [SerializeField] Transform _cameraTransform = null; [SerializeField] ARCameraManager _ca...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ConsoleApp2 { class Program { static void Main(string[] args) { Console.WriteLine("Hello World!"); Console.WriteLine("Drugie info"); ...
namespace Properties.Core.Interfaces { public interface IPropertyDetailServiceAdvertisingFacade : IPropertyDetailService { } }
namespace com.Sconit.Entity.SI.SD_ORD { using System; using System.Collections.Generic; [Serializable] public partial class PickListMaster { #region O/R Mapping Properties public string PickListNo { get; set; } public string Flow { get; set; } public com.Sconit.Code...
using CollaborativeFiltering; using CollaborativeFilteringUI.Core; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace CollaborativeFilteringUI.Views.AddUser { public interface IAddUserViewModel : IViewModel ...
using System; using System.Reflection; using System.Reflection.Emit; using System.Runtime.InteropServices; namespace IronAHK.Scripting { partial class ILMirror { private delegate byte[] GetBytes<T>(T arg); public FieldInfo GrabField(FieldInfo Field) { return GrabField(Field, null); } protected FieldIn...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CSCI312_HashingExample { public class OurHashTable<T> { private KeyValuePair<int, T>[] _data; public OurHashTable() { _data = new KeyValuePair<int, ...
 using FluentScheduler; using System; using System.Collections.Generic; using System.Text; using aural_server_console_weather.Job; namespace aural_server_console_weather.Timer { public class RegistryInitializer : Registry { public RegistryInitializer() { Schedule<GetWeather>() ...
// ReSharper disable once CheckNamespace namespace Sentry; public static class HttpClientExtensions { public static IEnumerable<HttpMessageHandler> GetMessageHandlers(this HttpClient client) { var invoker = typeof(HttpMessageInvoker); var fieldInfo = invoker.GetField("handler", BindingFlags.N...
using System.Windows.Input; using TRPO_labe_1.Model; using TRPO_labe_1.Model.Command; using RichTextBox = Xceed.Wpf.Toolkit.RichTextBox; namespace TRPO_labe_1.ModelView { class MainWindowModelView : ModelViewBase { #region Fields private string _text; private string _findText; ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Web; using System.Web.Configuration; using System.Web.Mvc; namespace ShengUI.Filters { public class ErrorHandlerAttribute:System.Web.Mvc.HandleErrorAttribute { public override void OnException(System.Web...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.IO; using System; public static class CSingleton { //MonoBehavoir Singleton /// <summary> /// Gets the singleton instance. /// This function just work for type of classes that inherit form MonoBehavior. //...
using System; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Runtime.Serialization; namespace Inventory.BLL.DTO { [DataContract] public class CustomerDTO { [DataMember, Required] public DateTimeOffs...