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/* Copyright (c) 2010 Steven Leigh Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribu...
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#include "AranIkPCH.h" #include "Jacobian.h" void Arrow(const VectorR3& tail, const VectorR3& head); ///////////////////extern int RestPositionOn; int RestPositionOn; ///////////////////extern VectorR3 target[]; //VectorR3 target[10]; // Optimal damping values have to be determined in an ad hoc manner (...
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///\file ULClassFactory.h ///\brief Заголовочный фаил класса фабрики классов #pragma once #ifndef _ULCLASSFACTORY_H__ #define _ULCLASSFACTORY_H__ #include <objbase.h> #include "ULCOMDllApp.h" namespace ULCOMs { ///\namespace ULAgregation ///\brief Пространство имён классов агрегации namespace ULAgregation...
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/*========================================================================= Program: Visualization Toolkit Module: vtkMesaPainterDeviceAdapter.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. ...
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/* --------------------------------------------------------------------------- This source file is part of nGENE Tech. Copyright (c) 2006- Wojciech Toman This program is free software. File: GUIControlContainer.cpp Version: 0.02 --------------------------------------------------------------------------- ...
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// GetNDlg.cpp : implementation file // #include "stdafx.h" #include "GTL Draw.h" #include "GetNDlg.h" // GetNDlg dialog IMPLEMENT_DYNAMIC(GetNDlg, CDialog) GetNDlg::GetNDlg(CWnd* pParent /*=NULL*/) : CDialog(GetNDlg::IDD, pParent) , m_Nval(3) { } GetNDlg::~GetNDlg() { } void GetNDlg::DoDat...
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/* * Copyright (c) 2003-2006, Bram Stein * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice,...
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// OpenGUI (http://opengui.sourceforge.net) // This source code is released under the BSD License // See LICENSE.TXT for details #include "OpenGUI_CONFIG.h" #include "OpenGUI_Screen.h" #include "OpenGUI_Exception.h" #include "OpenGUI_System.h" #include "OpenGUI_Renderer.h" #include "OpenGUI_Brush.h" #include...
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#include "shMolecularDynamicsConstraintSolver.h" #include "LinearMath/btQuickprof.h" #include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" #include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h" #include "BulletDynamics/ConstraintSolver/btTypedConstraint.h" #include "BulletDynamics/Dyna...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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#ifndef DOMELEMENT_H #define DOMELEMENT_H #include <QtXml> #include <string> #include <list> #include "domnode.h" using namespace std; class DomElement: public DomNode { public: DomElement(); private: DomElement(const QDomNode &qDomNode); public: string tagName() const; string a...
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#include <iostream> #include <cstdlib> using namespace std; /***************************************/ enum Banks {PKO, BGZ, BRE, BPH}; /***************************************/ struct Account { Banks bank; int balance; }; struct Person { char name[20]; Account account; }; struct Couple...
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/* -*-c++-*- */ /** * OsgAL - OpenSceneGraph Audio Library * Copyright (C) 2004 VRlab, Umeň University * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2....
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/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of ...
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// stdafx.cpp : source file that includes just the standard includes // grun.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use ...
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//wx_pch.dummy int main() {}
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#include "PPEResourceException.h" #include <stdio.h> namespace OpenEngine { namespace Resources { PPEResourceException::PPEResourceException(const char* message) : Exception(message) { this->message = message; // the following is temp! printf("PPEResourceException: %s\n", message); PPERe...
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#ifndef FRAGMENT_SHADER_H #define FRAGMENT_SHADER_H #include "shader.h" class FragmentShader : public Shader { public: FragmentShader(const STRING& filename); virtual ~FragmentShader(); virtual void load(); virtual UINT getHandle(); virtual void bindOutputs(UINT programHandle) = 0;...
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// stdafx.cpp : source file that includes just the standard includes // Confwiz32.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/* * AudioFrame.h * * Created on: 09-oct-2008 * Author: arturo castro */ #ifndef RAISEDCOSINEBELLENVELOPE_H_INCLUDED #define RAISEDCOSINEBELLENVELOPE_H_INCLUDED #include "BaseEnvelope.h" class RaisedCosineBellEnvelope:public BaseEnvelope{ public: RaisedCosineBellEnvelope(){ attackPct...
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/libs/stdlith/l_allocator.cpp
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#include "l_allocator.h" LAlloc g_DefAlloc; // -------------------------------------------------------------------------------- // // LAllocCount implementation. // -------------------------------------------------------------------------------- // LAllocCount::LAllocCount(LAlloc *pDelegate) { m_p...
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/*! @file @author Albert Semenov @date 08/2008 */ #include "precompiled.h" #include "ColourPanel.h" namespace tools { ColourPanel::ColourPanel() : Dialog() { initialiseByAttributes(this); mTextureName = MyGUI::utility::toString((int)this, "_ColourGradient"); mCurrentColour = MyGUI::Co...
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//////////////////////////////////////////////////////////////////////////////////////// // // Nestopia - NES/Famicom emulator written in C++ // // Copyright (C) 2003-2008 Martin Freij // // This file is part of Nestopia. // // Nestopia is free software; you can redistribute it and/or modify // it under the te...
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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for a...
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#ifndef _H_JTABWIDGET_H_ #define _H_JTABWIDGET_H_ class QListWidget; class QStackedWidget; class QWidget; class QListWidgetItem; class QIcon; class JTabWidget : public QObject { Q_OBJECT private: QListWidget * m_lw; QStackedWidget * m_sw; public: explicit JTabWidget(QListWidget * lw, QStackedWid...
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/depends/ClanLib/src/Core/CSS/css_tokenizer.cpp
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this softwa...
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/word/CppUTest/src/CppUTest/TestPlugin.cpp
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/* * Copyright (c) 2007, Michael Feathers, James Grenning and Bas Vodde * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above cop...
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suaannihilant/wikenotes
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#include "notelist.h" #include "noteitem.h" #include "mainwindow.h" const int UNIT_PADDING = 240; NoteList::NoteList( QWidget* parent ) : QWidget(parent) { setStyleSheet(".NoteList { background-color : white;}"); } QSize NoteList::sizeHint() const { int h = m_notes.size()*UNIT_PADDING+m_heightDelta; ...
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/ms22vv/Castle Defence Ogre3d/Castle Defence Ogre3d/Model/Weapon/WeaponFactory.h
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Argos86/dt2370
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#ifndef Weapon_Factory_H_ #define Weapon_Factory_H_ #include <OgreSceneNode.h> #include <OgreSceneManager.h> #include <OgreVector3.h> #include <OgreString.h> #include "WeaponBase.h" #include "..\..\Controller\IEvent.h" class WeaponFactory { private: IEvent *m_eventToView; IModel *m_eventToModel; ...
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/MotionPlan/NavigationRectangle.h
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#pragma once #ifndef MOTIONPLAN_ASTAR_NAVIGATIONRECTANGLE_H #define MOTIONPLAN_ASTAR_NAVIGATIONRECTANGLE_H #include <vector> #include "FastVector.h" #include "EdgeInfo.h" #include "Point.h" #include "Rectangle.h" namespace AStar { template< typename CoordType, typename CellType, typename Cos...
[ "suilevap@localhost", "suilevap@gmail.com" ]
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amanuelg3/screenviewer
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#ifndef CLIENT_H #define CLIENT_H #include <QThread> #include <QMutex> #include <QObject> #include <QTcpSocket> class Viewer; class Client : public QObject { Q_OBJECT private: QMutex* scrMutex; QMutex* mouseMutex; QTcpSocket *socket; QString host; QByteArray *screen; bool...
[ "JuliusR@localhost", "j.salkevicius@localhost" ]
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asankaf/scalable-data-mining-framework
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/* * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS...
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#include "PoseEstimatedPattern.h" namespace baluchon { namespace core { namespace services { namespace poseestimation { PoseEstimatedPattern::PoseEstimatedPattern(IDetectedPattern *pattern) { mPattern = pattern; mRotationMatrices = new vector<CvMat*>(); mTranslationMatrices = new vector<CvMat*>...
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// //======================================================================= // Copyright 1997, 1998, 1999, 2000 University of Notre Dame. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy a...
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/bullet/project/jni/bullet.cpp
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/* Bullet Continuous Collision Detection and Physics Library for Android NDK Copyright (c) 2006-2009 Noritsuna Imamura http://www.siprop.org/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this softwa...
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[]
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fmeyer/openioc
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#include <iexceptionlocation.hpp> /* * Copyright 2005 Fernando Meyer fmcamargo@gmail.com * http://www.fmeyer.org * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ht...
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CauanCabral/Computacao_Grafica
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#ifndef __FileInputStream_h #define __FileInputStream_h //[]------------------------------------------------------------------------[] //| | //| GVSG Foundation Classes | //| ...
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ptrefall/ste6274gamedesign
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#pragma once #include "Particle.h" namespace Graphics { class EngineFlameParticleEngine : public QdParticleEngine { public: EngineFlameParticleEngine(float fRed, float fGreen, float fBlue, float fAlpha); virtual int resetParticles(); virtual int particleDead(int nParticle); int m_nParticlesDead; ...
[ "PTrefall@gmail.com@2c5777c1-dd38-1616-73a3-7306c0addc79" ]
[ [ [ 1, 21 ] ] ]
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halak/halak-plusplus
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namespace Halak { UIDomain* UIMouseEventDispatcher::GetDomain() const { return domain; } Mouse* UIMouseEventDispatcher::GetDevice() const { return device; } UIRenderer* UIMouseEventDispatcher::GetRenderer() const { return renderer; } vo...
[ "halakshin@gmail.com" ]
[ [ [ 1, 22 ] ] ]
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/TcpServerSocket.h
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[]
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liuxw7/ippyproxy
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//////////////////////////////////////////////////////////////////////////////////////////////////// // IpPyProxy // // Copyright ©2008 Liam Kirton <liam@int3.ws> //////////////////////////////////////////////////////////////////////////////////////////////////// // TcpServerSocket.h // // Created: 27/02/2008 /...
[ "liam@int3.ws" ]
[ [ [ 1, 38 ] ] ]
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/ArcFrameBuilder.cpp
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vpatrinica/pernute
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#include "ArcFrameBuilder.h" ArcFrameBuilder::ArcFrameBuilder() { acutPrintf(_T("Constructor of ArcFrameBuilder called ...\n")); } ArcFrameBuilder::~ArcFrameBuilder() { acutPrintf(_T("Destructor of ArcFrameBuilder called ...\n")); } void ArcFrameBuilder::buildFramePoints(AcArray<AcGePoint3d>& a...
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/*----------------------------------------------------------------------------*/ /* COPYRIGHT: TriTime (c) 2005/2010 / www.tritime.org */ /*----------------------------------------------------------------------------*/ /* PROJEKT : TTCUT 2008 ...
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#pragma once #include "Object.h" #include "Resources/Shader.h" class Skybox : public Object { public: Skybox(const std::string& Name); Skybox(); ~Skybox(); HRESULT Init(float _size=10); HRESULT ResetDevice(); void SetTransform(const D3DXMATRIX* view, const D3DXMATRIX* proj, const D3DXVECTOR3 CamP...
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#pragma once #include "BaseObject.h" #include "WiimoteListener.h" #include <ode/ode.h> class CParticleEmitter; class CHook; struct CollisionEffect { CAnimatedTexture *m_pEffect; Vector m_vPosition; CBaseObject *m_pOther; }; class CPlayerObject : public CBaseObject, public IWiimoteListener { ...
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#pragma once #include "TileObject.h" using tlib::Vector3f; class Barrier : public TileObject { public: /** * Constructor */ Barrier(); Barrier( const Vector3f& vBBox ); /** * Destructor */ virtual ~Barrier() {} };
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// Copyright Aleksey Gurtovoy 2000-2004 // Copyright David Abrahams 2003-2004 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/mpl for documentation. // $Source...
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// Author : Jean-Rene Bedard (jrbedard@gmail.com) #pragma once #include "CObjectRT.h" #define PI 3.1415926535897932384626433833f #define TWOPI 6.283185307179586476925286766559f #define PID2 1.5707963267948966192313216916398f class CSphere : public CObjectRT { public: CSphere(); C...
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#ifndef SCOREVIEW_H #define SCOREVIEW_H #include <QWidget> #include "global.h" class QSqlTableModel; class QSqlRelationalTableModel; class QTableView; class QHBoxLayout; class ScoreView : public QWidget { Q_OBJECT public: explicit ScoreView(QSqlTableModel* student_list, QSqlTableModel* exam_...
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#include <stdlib.h> #include <stdio.h> #include "Matrix2Dlc.h" Matrix2Dlc::Matrix2Dlc() { } Matrix2Dlc::Matrix2Dlc(int line, int col): Matrix2D(line,col) { } inline ValueType Matrix2Dlc::get(int line, int col) { return value[line*nbCol+col]; } inline void Matrix2Dlc::set(int line, int col, ValueT...
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/************************************************************************ filename: ListboxWrappedTextItem.cpp created: 01/8/2006 author: Paul D Turner, Philipp Walser purpose: Implementation of List box text items with WordWrapping *************************************************************************...
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#pragma once #include "debug.h" #include "BasicString.h" #include "Sprite.h" #include "RenderMethod.h" #include "Mesh.h" #include "ShadowVolume.h" namespace zerO { class CStaticMesh : public CSprite { public: CStaticMesh(void); ~CStaticMesh(void); public: CMesh& GetMesh(); void SetSh...
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//---------------------------------------------------------------------------------- // CQuakeGameProcess class // Author: Enric Vergara // // Description: // Test para probar el funcionamiento del reproductor de videos AVI. //---------------------------------------------------------------------------------- #pr...
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#include "stdio.h" #include "iostream" #include "string.h" #include "math.h" #include "string" #include "vector" #include "set" #include "map" #include "queue" #include "list" using namespace std; bool isprime(int n) { if(n==1) return false; if(n==2 || n==3) return true; int i; if(n%2==0) return...
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////////////////////////////////////////////////////////// // File: "CLoadGameState.cpp" // // Author: Sean Hamstra (SH) // // Purpose: To contain functionality of the unit creation state ////////////////////////////////////////////////////////// #include "CLoadGameState.h" #include "CWorldMapState.h" #inclu...
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// Ex. 8.29: ex08_29.cpp // What does this program do? #include <iostream> using std::cout; using std::cin; using std::endl; bool mystery3( const char *, const char * ); // prototype int main() { char string1[ 80 ], string2[ 80 ]; cout << "Enter two strings: "; cin >> string1 >> string2; c...
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/* * Copyright 1999-2002,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unle...
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/*******************************************************************************/ /** * @file Plane.h. * * @brief 平面構造体ヘッダファイル. * * @date 2008/07/16. * * @version 1.00. * * @author Kentarou Nishimura. */ /******************************************************************************/ #ifndef _...
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/////////////////////////////////////////////////////////////////////////////// // Name: swWxGuiTesting/CppGuiTest/swModalDialogTimer.cpp // Author: Reinhold Füreder // Created: 2006 // Copyright: (c) 2006 Reinhold Füreder // Licence: wxWindows licence ///////////////////////////////////////...
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// MainFrm.cpp : CMainFrame 类的实现 // #include "stdafx.h" #include "Smart Album.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMainFrame IMPLEMENT_DYNCREATE(CMainFrame, CFrameWnd) BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd) ON_WM_CREATE() END_MESSAGE_MAP() static UINT in...
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#include "Field.hpp" #include "TypeOf.hpp" #include "TypeRegistry.hpp" using namespace reflect; #include <string> #include <iostream> using namespace std; #include "macro.hpp" class MyClass { REFLECT_ALLOW(MyClass) public: MyClass(double myDouble, int myInt, char myChar) : _myDouble(myDouble), _m...
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#ifndef ARCTEMPLE_H #define ARCTEMPLE_H #include <vector> using namespace std; #include "TAllocTmpl.h" #include "TRect2D.h" #include "TPoint2D.h" #include "TImageTmpl.h" #include "TBmpBoard.h" #include "TImgPainter.h" typedef TAlloc<IPoint> CoorArray; class ArcTemple { public: typedef enum {eUp...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#ifndef MODULE_MANAGER_H_ #define MODULE_MANAGER_H_ #include "ModuleList.h" #include "Module.h" #include "FileDownloader.h" #include <string> #include <vector> #include <windows.h> class ModuleManager { private: std::string modulesDir; std::string nlmIni; std::vector<std::string> downloadSites; Mo...
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/*! * \file ConverterMgr.h * \date 1-3-2010 21:18:28 * * * \author zjhlogo (zjhlogo@163.com) */ #ifndef __CONVERTERMGR_H__ #define __CONVERTERMGR_H__ #include "IConverter.h" #include <vector> class CConverterMgr { public: typedef std::vector<IConverter*> TV_CONVERTER; public: CConverterM...
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#ifndef INCH43_HEADER #define INCH43_HEADER class inch43:public sony { }; #endif
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/* * Copyright (c) 2011, Intel Corporation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
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#include <stdio.h> #include <SDL.h> #include "gameengine.h" #include "gamestate.h" #include "introstate.h" #include "playstate.h" CIntroState CIntroState::m_IntroState; void CIntroState::Init() { SDL_Surface* temp = SDL_LoadBMP("intro.bmp"); bg = SDL_DisplayFormat(temp); SDL_FreeSurface(temp); ...
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/////////////////////////////////////////////////////////////////////////////// /// @file OgreOpcodeRay.cpp /// @brief <TODO: insert file description here> /// /// @author The OgreOpcode Team @date 28-05-2005 /// /////////////////////////////////////////////////////////////////////////////// /// /// This fi...
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///////////////////////////////// // 00117 - The Postal Worker Rings Once ///////////////////////////////// #include<cstring> #include<cstdio> #define MM 200 #define INF (1<<28) const char *de = "deadend"; char road[50000]; int node_num[200]; int adj[200][200]; int deg[200]; int n; int dijkstra(int s, int ...
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// ====================================================================================== // File : LeaderBoardDefinition.h // Author : Li Chen // Last Change : 07/29/2010 | 15:47:37 PM | Thursday,July // Description : // ===========================================================================...
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/* Copyright 2007-2008 Christian Henning, Andreas Pokorny, Lubomir Bourdev Use, modification and distribution are subject to the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt). */ /*************************************...
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/***************************************************/ /* class_text_module.h : texts module description */ /***************************************************/ /* Description des Textes sur Modules : */ #define TEXT_is_REFERENCE 0 #define TEXT_is_VALUE 1 #define TEXT_is_DIVERS 2 class TEXTE_MODULE: pu...
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/**************************************************/ /* */ /* Main Sorucecode Aufgabe 1 */ /* */ /**************************************************/ /* Authors: Reto Bollinger ...
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#include "stdio.h" #include "iostream" #include "string" using namespace std; # define MaxSize 2005 # define MaxPath 10005 struct node { node * parent; }; struct path { int a,b; int len; }; int cmp(const void *a,const void *b) { path * pa, *pb; pa=(path*)a; pb=(path*)b; return pa->len - pb-...
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#include "MyWheelDirectorStableHeaders.h" #include "TableComponentKey.h" #include "F5TableInterface.h" #include "F5Table.h" #include "F6Table.h" using namespace Orz; TableComponentKey::~TableComponentKey(void) { Orz::IInputManager::getSingleton().removeKeyListener(this); } bool TableComponentKey::onKey...
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/*********************************************************************************************************************** /* /* cFinder_receive.cpp / mojo_engine /* /* Copyright 2009 Robert Sacks. See end of file for more info. /* /*************************************************************************...
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/*****************************************************/ /* Definitions for the Component classes for EESchema */ /*****************************************************/ #ifndef COMPONENT_CLASS_H #define COMPONENT_CLASS_H #ifndef eda_global #define eda_global extern #endif #include "macros.h" #include "base_struct...
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#ifdef CHANGED #include "simulation.h" #include "synch.h" #include "simulationtest.h" /* Untested */ void TestCustomer() { int numTestCustomers = 1; for (int i= 0; i < numTestCustomers; ++i) Fork((int)Customer); // Get the customers into the restaurant. for (int i= 0; i < numTestCustom...
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//Copyright (c) 2010, Information Security Institute of Wuhan Universtiy(ISIWhu) //All rights reserved. // //PLEASE READ THIS DOCUMENT CAREFULLY BEFORE UTILIZING THE PROGRAM //BY UTILIZING THIS PROGRAM, YOU AGREE TO BECOME BOUND BY THE TERMS OF //THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, DO ...
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#ifdef __GNUG__ // #pragma interface #endif #ifndef __FILE_CONTENT__ #define __FILE_CONTENT__ #include <wx/stream.h> #include <set> class FileContentObserver { public: FileContentObserver(); virtual ~FileContentObserver(); virtual void Update(wxObject* hint) = 0; }; class wxCommandPr...
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/*---------------------------------------------------------------------------*\ * OpenSG ToolBox Video * * * * * ...
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#include <wx/wxprec.h> #ifndef WX_PRECOMP #include "wx/wx.h" #endif #include "PBDoc.h" #include "PBView.h" IMPLEMENT_DYNAMIC_CLASS(PBSongDocument, wxDocument) PBSongDocument::~PBSongDocument(void) { } bool PBSongDocument::OnNewDocument() { SetTitle(wxT("New song")); return true; } ...
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#pragma once #include "TabCtrlSSL.h" #include "Tab_ProjectOpt_Main.h" #include "Tab_ProjectOpt_Spacing.h" #include "Tab_ProjectOpt_Thermal.h" // CDlgProjectOptionsTabbed dialog class CDlgProjectOptionsTabbed : public CDialog { DECLARE_DYNAMIC(CDlgProjectOptionsTabbed) public: CDlgProjectOptionsTab...
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//************************************************************************** // // Copyright (c) FactorySoft, INC. 1996-1998, All Rights Reserved // //************************************************************************** // // Filename : OPC ClientDoc.cpp // $Author : Jim Hansen // // Descripti...
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#include "Polygonlist.h" // ************************ Classe CPolygonContainer ************************* // Cette classe, qui représente un noeud de la liste, permet de contenir un // polygone, ou une adresse vers un polygone si la liste est une copie d'une // autre liste. // Constructeur de la classe E_Polygon...
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/* Input class for ATC */ # ifndef _INPUT_H # define _INPUT_H # include <conio.h> # include <stdio.h> # include <ctype.h> # include "stdatc.h" # include "table.h" # include "traffic.h" # include "landmars.h" # include "allcmnds.h" # include "atcscree.h" # define INPUT_LINE 1 # define PROMPT_L...
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/* ASHockeyPlayerScoutRqst.cpp */ /******************************************************************************/ /******************************************************************************/ #include "CBldVCL.h" #pragma hdrstop #include "ASHockeyType.h" #include "ASHockeyPlayerScoutRqst.h" namespace...
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#include <map> #include <string>//to support strings #include "pck_stats.h" using namespace std; void show_pck_stats(void){ struct pck_stats *ptr_stats; *ptr_stats = &cur_stats; map<string,int>::iterator iter; printf("\n*****Beginning packet statistics dump.*****\n"); for( iter = cur_stats->eth_uniq_src.b...
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//{{AFX_INCLUDES() #include "msflexgrid.h" //}}AFX_INCLUDES #if !defined(AFX_FORD_BELMANDLG_H__081AEEAF_6DF5_4011_9824_9E3EF1C28FEC__INCLUDED_) #define AFX_FORD_BELMANDLG_H__081AEEAF_6DF5_4011_9824_9E3EF1C28FEC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Ford_BelmanDlg.h : header ...
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/****************************************************************** * * CyberLink for C++ * * Copyright (C) Satoshi Konno 2002-2003 * * File: NT.cpp * * Revision: * * 07/07/03 * - first revision * ******************************************************************/ #include <cybergarage/upnp/device/NT.h...
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// Geometric Tools, LLC // Copyright (c) 1998-2010 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // // File Version: 5.0.0 (2010/01/01) #include "Wm5MathematicsPCH.h" #include "Wm5IVector2.h"...
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#ifndef HEADER_ComponentOutputFramesImages #define HEADER_ComponentOutputFramesImages #include <vector> #include <cv.h> #include <highgui.h> #include "Component.h" //! An input component that reads an AVI file using the CV library. class ComponentOutputFramesImages: public Component { public: enum eFile...
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#ifndef Z_ARR_CODE_HPP #define Z_ARR_CODE_HPP //----------------------------------------------------------------------------- #include <stdlib.h> #include "ZComplex.h" #include "ZArr.hpp" //----------------------------------------------------------------------------- #ifdef DEBUG_MEMORY #include "DebugMemor...
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#ifndef INC_CONNECTION #define INC_CONNECTION #include <windows.h> #include <winsock.h> #include <string> #include <list> #include "packet.h" #pragma comment(lib, "wsock32.lib") class CConnection { public: CConnection(); ~CConnection(); int Init(SOCKET s); int Shutdown(SOCKET s); int Co...
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#include "WinPcap Files/WinPcap.h" #include "../../CustomDevice Files/CustomDevice.h" unsigned threadA; unsigned __stdcall RunThreadA(void* params); unsigned threadB; unsigned __stdcall RunThreadB(void* params); Computron* g_Computron = NULL; //------------------------------------------------------- /...
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/** * @short This class provides facilities to obtain snapshots of the energy * available in the network * @author Isabel Dietrich */ #ifndef ANALYSIS_ENERGY_H #define ANALYSIS_ENERGY_H // SYSTEM INCLUDES #include <omnetpp.h> #include <vector> #include <string> #include <fstream> #include "Coord.h...
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/* * Copyright (c) 2008-2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of the License "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.ecli...
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#ifndef _WORLD_H_ #define _WORLD_H_ #include "vec4.h" #include "PropertyBag.h" #include "ActorSet.h" #include "Terrain.h" #include "SkyBox.h" #include "Camera.h" #include "Fog.h" #include "PhysicsEngine.h" #include "ParticleEngine.h" #include "SDLinput.h" #include "ActionChangeMap.h" #include "Action...
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