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// // Author: Philip Rideout // Copyright: 2002-2006 3Dlabs Inc. Ltd. All rights reserved. // License: see 3Dlabs-license.txt // #include "App.h" #include <wx/wx.h> #include <wx/colordlg.h> #include "Frame.h" #include "Adjuster.h" #include "Tables.h" const int MaxSliderValue = 1000; IMPLEMENT...
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/* --------------------------------------------------------------------------- Open Asset Import Library (ASSIMP) --------------------------------------------------------------------------- Copyright (c) 2006-2010, ASSIMP Development Team All rights reserved. Redistribution and use of this software in sourc...
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#include "ProxyHandlerArbitrator.h" #include "NormalProxyHandler.h" #include "FahUploadProxyHandler.h" #include "UploadManager.h" #include "Utils.h" using namespace FahProxy; using namespace System::Net::Sockets; using namespace System::Net; using namespace System::IO; using namespace System; ProxyHandl...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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/* * GraphTest.h * * Created on: Oct 27, 2011 * Author: Work */ #ifndef GRAPHTEST_H_ #define GRAPHTEST_H_ class GraphTest { public: GraphTest(); void runGraphTestSuite(); }; #endif /* GRAPHTEST_H_ */
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/* * Copyright (c) 2007 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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// $Id$ // Copyright (c) 2010 by Brian Blonski #include "Resource.h" #include "GestureEvent.h" #ifdef _WINDOWS_ #include <windows.h> #else #include <sys/time.h> #endif /// Name to display in the Main Window const char* const CamCapture::MAIN_WINDOW = "Main"; const char* const CamCapture::VIDEO_FILE_NAME = ...
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// Swing Engine Version 1 Source Code // Most of techniques in the engine are mainly based on David Eberly's // Wild Magic 4 open-source code.The author of Swing Engine learned a lot // from Eberly's experience of architecture and algorithm. // Several sub-systems are totally new,and others are re-implimented or ...
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// This file was automatically generated on Sun Jul 25 11:47:49 GMTDT 2004, // by libs/config/tools/generate // Copyright John Maddock 2002-4. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.b...
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// Anim.cpp: implementation of the CS34Anim class. // ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "s34Anim.h" #include "stdlib.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ///////////////////////...
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/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2008 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later...
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// Displays.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Displays.h" #include "DisplaysDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////...
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// FibHeapEntry.cpp // 1.0 // This file is part of OpenRedAlert. // // OpenRedAlert is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2 of the License. // // OpenRedAlert is di...
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"직업" "상대의 직업에 대해서 질문합니다." "이름" "상대의 이름을 묻습니다." "근황" "근황을 묻습니다. 기쁜일 또는 고민거리를 얘기할 때도 있습니다.\n대화 중 간혹 돌발적인 퀘스트가 진행되기도 합니다." "사건" "이런저런 사건들에 대한 얘기를 들을 수 있습니다.\n대화 중 간혹 돌발적인 퀘스트가 진행되기도 합니다." "작별" "작별 인사를 하고 대화를 끝냅니다." "아름답다" "상대에게 아름답다는 칭찬의 말을 건넵니다." "보보쿠" "대장장이 보보쿠에 대한 정보를 얻을 수 있습니다." "쥬리아" "시티홀 관리자 쥬리아에 대한 정보를 얻을 수...
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// MainFrm.cpp : implmentation of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "resource.h" #include <skates\skates.h> #include "LuaDebugClient.h" #include "AboutDlg.h" #include "DropFileHandler.h" #include "FileManager...
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//****************************************************************************** // RCF - Remote Call Framework // Copyright (c) 2005 - 2009, Jarl Lindrud. All rights reserved. // Consult your license for conditions of use. // Version: 1.1 // Contact: jarl.lindrud <at> gmail.com //*****************************...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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/* -*- Mode: C++; -*- */ /*========================================================================= Program: Visualization Toolkit Module: vtkPostgreSQLDatabase.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright....
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// TXTSMAIN.CPP // // Copyright (c) 1999 Symbian Ltd. All rights reserved. // #include <e32std.h> #include "txtspan.h" GLDEF_C void gPanic(TTxtsPanic aPanic) { _LIT(KTXTSPanic,"TXTS"); User::Panic(KTXTSPanic,aPanic); }
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/* TwoWire.cpp - TWI/I2C library for Wiring & Arduino Copyright (c) 2006 Nicholas Zambetti. All right reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either versi...
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// Geometric Tools, LLC // Copyright (c) 1998-2010 // Distributed under the Boost Software License, Version 1.0. // http://www.boost.org/LICENSE_1_0.txt // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt // // File Version: 5.0.0 (2010/01/01) //------------------------------------------------------...
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///////////////////////////////////////////////////////////////////////////// // Name: urg_2d_frame.h // Purpose: // Author: // Modified by: // Created: 10/03/2007 12:59:19 // RCS-ID: // Copyright: // Licence: ////////////////////////////////////////////////////////////////...
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#pragma once #ifndef __HALAK_MOUSE_H__ #define __HALAK_MOUSE_H__ # include <Halak/FWD.h> # include <Halak/GameComponent.h> # include <Halak/Point.h> namespace Halak { class Mouse : public GameComponent { HKClassFOURCC('M', 'O', 'U', 'S'); public: ...
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#ifndef ENGINE_HARDWARE_PIXEL_BUFFER_HPP #define ENGINE_HARDWARE_PIXEL_BUFFER_HPP #include "../common.hpp" #include "../hardwarebuffer.hpp" namespace engine { class CRenderer; class DLLEXPORTIMPORT CHardwarePixelBuffer { friend class CRenderer; }; } #endif /* ENGINE_HARDWARE_PIXEL_BUFFER_HPP */...
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/* * ___ ___ __ * \ \ / / / \ * \ \ / / / \ * \ \ /\ / /___ / /\ \ * \ \/ \/ /| | / ____ \ * \___/\___/ |___|/__/ \__\ * World Of Anguis * */ //#pragma once #ifndef __PlayerView__ #define __PlayerV...
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#include "StdAfx.h" #include "Mesh.h" #include "basicutils.h" using namespace zerO; const D3DVERTEXELEMENT9 g_MESH_VERTEX_DESCRIPTION[]= { {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, {0, 12, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0}, {0, 20, D3...
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#include "StdAfx.h" #include ".\clientcontext.h" CClientContext::CClientContext(void) { } CClientContext::~CClientContext(void) { }
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/* Author: Daniel Knutsen Course: Comp 361, Computer Graphics Date: 4/28/09 Desc: Ray class */ #ifndef Ray_h #define Ray_h #include "Vector.h" #include "Point.h" class Ray { private: Point o; Vector dir; public: Ray(){ o = Point(0,0,0); dir = Vector(0,0,0); } Ray(const Point& ...
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// For conditions of distribution and use, see copyright notice in license.txt #ifndef incl_RexLogic_EC_Controllable_h #define incl_RexLogic_EC_Controllable_h #include "ComponentInterface.h" #include "RexTypes.h" #include "InputEvents.h" #include "RexLogicModuleApi.h" #include "Declare_EC.h" #include "Modul...
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/* ZIDRAV, file corruption repairer Copyright (C) 1999 Ben Wilhelm This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. T...
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//================== SysCAD - Copyright Kenwalt (Pty) Ltd =================== // $Nokeywords: $ //=========================================================================== // SysCAD Copyright Kenwalt (Pty) Ltd 1992 #include "stdafx.h" #include <string.h> #include <math.h> #include <stdlib.h> #include <stdio...
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#include <FileWriter.hpp> FileWriter::FileWriter() {} FileWriter::~FileWriter() {} status_t FileWriter::flush() { return file_.flush(); } status_t FileWriter::writeRaw(const void* begin, uint_t length) { assert(isOpen()); return file_.write(begin, length); } status_t FileWriter::open...
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#include "RLC_GameStateManager.h" #include "RLC_Game.h" namespace rlc { void GameStateManager::add( GameStatePtr game_state ) { GC_ASSERT_NOT_NULL( game_state ); GC_ASSERT( ! game_state->name().empty() , "Tried to register a game state with an empty name!" ); if( m_state_index.find( game_state-...
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#ifndef CHUZZLE_BOARD_H #define CHUZZLE_BOARD_H #include "board.h" class CHUZZLE_BOARD : public BOARD { public: CHUZZLE_BOARD(int w, int h); private: // this is run after all the clicking and decision to move are made virtual void logic(CP_OBJECT_MANAGER<TILE> &removed); }; #endif
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#include "foolbear.h" #ifdef WIN32 #include <windows.h> #include <process.h> #else #include <pthread.h> #endif int fool_ulaw2linear(unsigned char ulawbyte) { static int exp_lut[8] = {0,132,396,924,1980,4092,8316,16764}; int sign, exponent, mantissa, sample; ulawbyte = ~ulawbyte; sign ...
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/* * $Id: kstyle.h,v 1.18 2004/09/13 13:28:29 staniek Exp $ * * KStyle * Copyright (C) 2001-2002 Karol Szwed <gallium@kde.org> * * QWindowsStyle CC_ListView and style images were kindly donated by TrollTech, * Copyright (C) 1998-2000 TrollTech AS. * * Many thanks to Bradley T. Hughes for the 3 button ...
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// // conimpl.cc for in // // Made by texane // Login <texane@gmail.com> // // Started on Sat Apr 01 11:14:10 2006 texane // Last update Mon Apr 03 19:05:43 2006 texane // #include "include/modimpl.hh" using namespace std; static void reset_ssl_data(mod_ssl::_ssl_data_t* p_ssl_data) { ...
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// Geometry Library // // Copyright Barend Gehrels, Geodan Holding B.V. Amsterdam, the Netherlands. // Copyright Bruno Lalande 2008 // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0....
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littlewingsoft/lunaproject
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#include "stdafx.h" #include "gui_ani.h" //////////////////////////////////////////////// // // GUI_ANI 관련 클래스 // //////////////////////////////////////////////// CGUI_Ani::CGUI_Ani() { m_Gui_ClsID= GUI_ANI; m_LastTime = 0; m_CurrentFrame = 0; m_bAni = false; } CGUI_Ani::CGUI_Ani(int x, int y, TCHAR...
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#include "LineStripNode.h" GLuint LineStripNode::m_vertexBufferObject = 0; GLuint LineStripNode::m_program = 0; GLint LineStripNode::m_PVMmatrixLoc = -1; GLint LineStripNode::m_posLoc = -1; GLint LineStripNode::m_colLoc = -1; static const float vertexData[] = { -0.5, 0, 0.5, 2.75, 0, -0.25, 0...
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skyformat99/lbtt
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#include "tracker.h" #include "acceptor.h" #include "thread.h" #include "worker.h" #include <v8.h> #include <iostream> #include <ev.c> #include <signal.h> #include <vector> #include <getopt.h> using namespace std; using namespace v8; vector<Worker *> workers; vector<thread<Worker> *> tworkers; vector<Wo...
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///////////////////////////////////////////////////////////////////////////// // Name: wx/event.h // Purpose: Event classes // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id: event.h 49563 2007-10-31 20:46:21Z VZ $ // Copyright: (c) wxWidgets team // Licence:...
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// Level.cpp #include "Constants.h" #include "Structs.h" #include "Level.h" #include <vector> #include <fstream> #include <iostream> #include <ostream> #include <string> using namespace std; //static variables Level::Level( ) { mNumLndrLvl = kDefaultLandersPerLevel; mNumLndrScr = kDefa...
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#include "dxTransformer.h" /*******************************************************************/ dxTransformer::dxTransformer(IDirect3DDevice9* device) { Device = device; } void dxTransformer::setMatrix(const enMatrix& mat) { D3DXMATRIX world ( mat.X.X, mat.X.Y, mat.X.Z, 0, mat.Y.X, mat.Y.Y, mat...
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ohtaman/reinvention_of_the_wheel
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namespace YUI { template<typename T, typename L, typename R, typename OP> class VectorExpr; template<typename T, int DIM> class Vector{ private: T value[DIM]; public: Vector() { } Vector(const Vector<T, DIM> &rhs) { for (int i = 0; i < DIM; ++i) { this->value[i] = rhs[i]; } } ...
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zsjoska/subtitle-grabber
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#pragma once LPCSTR ConvertFromWide(UINT nCodePage, LPCWSTR strText, int & nCount); CString ConvertToCString(UINT nCodePage, LPCSTR strText, int nCount); CString GetStringError(HRESULT hr); class CStringConversion { public: CStringConversion(void); public: ~CStringConversion(void); };
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/Velo/Source/Embedded Controller/arduino/cSensor.cpp
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jhays200/EV-Tracking
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/////////////////////////////////////////////////////////// // cSensor.cpp // Implementation of the Class cSensor // Created on: 05-May-2010 3:28:51 AM // Original author: shawn.mcginnis /////////////////////////////////////////////////////////// #include "cSensor.h" #include "cKernel.h" cSensor::cS...
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/trunk/OpenXP/模板组件/src/HHtmlCtrl.cpp
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svn2github/openxp
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#include "stdAfx.h" #include "../include/HHtmlCtrl.h" #include <urlmon.h> WCHAR* ToWChar(char *str) { static WCHAR buffer[1024]; wcsset(buffer,0); MultiByteToWideChar(CP_ACP,0,str,(int)strlen(str),buffer,1024); return buffer; } void DefaultOpenURL(CStr...
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[ [ [ 1, 157 ] ] ]
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/src/SDLGUIlib/Widget.h
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Luke-Vulpa/Shoko-Rocket
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#pragma once #include "vmath.h" #include <vector> #include <boost/signal.hpp> #include <boost/bind.hpp> #include "Event.h" #include "TextAlignment.h" #include "BlittableRect.h" #include "Tiling.h" #include <sdl.h> //Widgets should not be used on the stack - they are tracked automatically! using std::vector...
[ "danishcake@hotmail.com" ]
[ [ [ 1, 212 ] ] ]
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/2DTransView.cpp
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psgsgpsg/windr2-project
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// 2DTransView.cpp : CMy2DTransView 클래스의 구현 #include "stdafx.h" #include "2DTrans.h" #include "MainFrm.h" #include "2DTransDoc.h" #include "2DTransView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif using namespace std; // 좌표축을 그리기 위한 펜의 속성 및 색상 설정 (전역) CPen Circle( PS_SOLID, 3, RGB( 255, 0, 0 ) ); ...
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/dhnetsdk/Demo/NetSDKDemoDlg.cpp
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// NetSDKDemoDlg.cpp : implementation file #include "stdafx.h" #include "NetSDKDemo.h" #include "NetSDKDemoDlg.h" #include "splitinfodlg.h" #include "adddevicedlg.h" #include "searchrecord.h" #include "systemconfig.h" #include "extptzctrl.h" #include "ptzmenu.h" #include "transcom.h" #include "recordctr...
[ "guoqiao@a83c37f4-16cc-5f24-7598-dca3a346d5dd" ]
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/Engine/Project/Core/GnMesh/Source/GActionMove.h
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mujige77/WebGame
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#ifndef __HiroCat__GActionMove__ #define __HiroCat__GActionMove__ #include "GAction.h" class GActionMove : public GAction { GnDeclareFlags( guint32 ); enum { MASK_MOVELEFT = 0x00000001, MASK_MOVERIGHT = 0x00000002, MASK_MOVEUP = 0x00000004, MASK_MOVEDOWN = 0x00000008, }; public: enum eMov...
[ "mujige77@naver.com" ]
[ [ [ 1, 111 ] ] ]
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/CGWorkOpenGL/MainFrm.cpp
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[]
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LinusTIAN/cg1-winter10
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// MainFrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "OpenGL.h" #include "MainFrm.h" #ifdef _DEBUG //#define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CM...
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[ [ [ 1, 117 ] ] ]
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/minimangalore/Nebula2/code/nebula2/src/scene/nvectoranimator_cmds.cc
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moltenguy1/minimangalore
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//------------------------------------------------------------------------------ // nvectoranimator_cmds.cc // (C) 2003 RadonLabs GmbH //------------------------------------------------------------------------------ #include "scene/nvectoranimator.h" #include "kernel/npersistserver.h" static void n_addkey(voi...
[ "BawooiT@d1c0eb94-fc07-11dd-a7be-4b3ef3b0700c" ]
[ [ [ 1, 134 ] ] ]
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/Poker/Servidor/EstadoRondaRiver.h
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[]
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natlehmann/taller-2010-2c-poker
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#ifndef _ESTADO_RONDARIVER_H_ #define _ESTADO_RONDARIVER_H_ #include "EstadoJuego.h" #include "EstadoEvaluandoGanador.h" class EstadoRondaRiver : public EstadoJuego { private: EstadoEvaluandoGanador* evaluandoGanador; public: EstadoRondaRiver(EstadoEvaluandoGanador* evaluandoGanador); virtual ~Estado...
[ "natlehmann@gmail.com@a9434d28-8610-e991-b0d0-89a272e3a296" ]
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/Action Bros Now/BaseGameEntity.h
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nrolando/d-m-seniorprojectgsp
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#ifndef BASEGAMEENTITY_H #define BASEGAMEENTITY_H #include "Status.h" #include "common.h" #include "spriteContainer.h" #include <string> #include <ctime> #define ANIMATIONGAP 90 //all sprite sheets will have same frame width/height? if so, take out of eSprInfo and just use this //right now, the player is i...
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/src/Axe/DispatcherException.cpp
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# include "pch.hpp" # include <Axe/DispatcherException.hpp> # include <Axe/ArchiveInvocation.hpp> # include <Axe/ArchiveDispatcher.hpp> namespace Axe { ////////////////////////////////////////////////////////////////////////// void DispatcherServantRelocateException::rethrow() const { throw *this; ...
[ "yuriy_levchenko@b35ac3e7-fb55-4080-a4c2-184bb04a16e0" ]
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/include/AoTK/window/window.h
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[]
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r-englund/AoTK
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#ifndef WINDOW_H #define WINDOW_H #include <functional> #include <map> #include <AoTK/aotk.h> #include "../math.h" namespace AoTK{ class Window{ std::vector<Listeners::KeyboardListener*> keyboardListeners; std::map<int,std::function<void(KEY key)> > keyUpListenerFunctions; unsigned ...
[ "rickard@gmail.com" ]
[ [ [ 1, 174 ] ] ]
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/Game/ClientShellDLL/TO2/HUDDamageDir.h
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[]
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rickyharis39/nolf2
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// ----------------------------------------------------------------------- // // // MODULE : HUDDamageDir.h // // PURPOSE : HUDItem to display directional damage info // // (c) 2002 Monolith Productions, Inc. All Rights Reserved // // ----------------------------------------------------------------------- // ...
[ "vytautasrask@gmail.com" ]
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/src/util/utility.cpp
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feengg/MeshLib
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#include "utility.h" #include <cassert> void Util::ResolveFileName(const std::string& filename, std::string& file_path, std::string& file_title, std::string& file_ext) { //! TODO: add linux . .. tracing char separator; #ifdef __WIN32 separator = '\\'; #else separator = '/'; ...
[ "weihongyu1987@gmail.com" ]
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/IntegratedImpedanceSensingSystem/Global.cpp
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pmanandhar1452/ImpedanceSensingSystem
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/* * Global.cpp * * Created on: Mar 24, 2010 * Author: Chhitiz */ #include "Global.h" #include <QDebug> #include <math.h> #include <cbw.h> Global * Global::pI = NULL; Global::Global() { // load settings settings = new QSettings(QSettings::IniFormat, QSettings::UserScope, "p-manandhar...
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FiveFourFive/battle-cars
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#ifndef _CHUD_H #define _CHUD_H class CPlayer; class CPrintFont; class CSGD_TextureManager; class CHUD { private: CPlayer* m_pOwner; CPrintFont* m_pPF; CSGD_TextureManager* m_pTM; int m_nMiniMapID; int m_nScoreBoardID; int m_nHealthID; int m_nPistolID; int m_nMissileID; int m_nMiniBG; i...
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/core_billiard/CameraOrthographicImp.h
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newpolaris/mybilliard01
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#pragma once namespace my_render_imp { class CameraOrthographicImp : public CameraCommonImp, IMPLEMENTS_INTERFACE( CameraOrthographic ) { public: virtual float getXMag() OVERRIDE; virtual float getYMag() OVERRIDE; virtual void setXMag( float magx ) OVERRIDE; virtual void setYMag( float magy ) ...
[ "wrice127@af801a76-7f76-11de-8b9f-9be6f49bd635" ]
[ [ [ 1, 25 ] ] ]
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/SRC/OFFI SRC!/AccountServer/dpdbsrvr.h
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willrebuild/flyffsf
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#ifndef __DPDBSRVR_H__ #define __DPDBSRVR_H__ #include "dpmng.h" #include "msghdr.h" #undef theClass #define theClass CDPDBSrvr #undef theParameters #define theParameters CAr & ar, DPID dpid, LPBYTE lpBuf, u_long uBufSize class CAccount; class CDPDBSrvr : public CDPMng<CBuffer> { public: // Construc...
[ "66430417@qq.com@e2c90bd7-ee55-cca0-76d2-bbf4e3699278" ]
[ [ [ 1, 63 ] ] ]
17e9fb1a7e86901bcd137cb9d400f2fac366d5ce
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/inc/PodOClockTracer.h
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[]
no_license
hugovk/podoclock
453bedcd0b5462bd3e21c04e391723b864184b89
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2021-01-23T09:28:46.153771
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/* Pod O'Clock for S60 phones. Copyright (C) 2006 Marko Kivijärvi Copyright (C) 2010 Hugo van Kemenade Originally from: http://wiki.forum.nokia.com/index.php/Trace_Function_Enter,_Exit_and_Leave http://code.google.com/p/podoclock/ This file is part of Pod O'Clock. Pod O'Clock is free software; you can...
[ "hugovk@373d2494-ea07-43fc-4ece-a9e515d930fe" ]
[ [ [ 1, 189 ] ] ]
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/Examples/Tutorial/UserInterface/15TabPanel.cpp
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passthefist/OpenSGToolbox
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// OpenSG Tutorial Example: Creating a Border // // This tutorial explains how to implement the // TabPanel and its characteristics // // Includes: TabPanel creation and example TabPanel, as well as // utilizing ActionListeners to add/remove Tabs on mouseclicks // General OpenSG configuration, needed everyw...
[ "unknown@unknown.com", "djkabala@gmail.com" ]
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/SslPyFilter/PyInstance.h
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killvxk/sslpyfilter
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2020-12-07T19:27:48.627612
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// ======================================================================================================================== // SslPyFilter // // Copyright ©2007-2008 Liam Kirton <liam@int3.ws> // ========================================================================================================================...
[ "liam@int3.ws" ]
[ [ [ 1, 55 ] ] ]
9124760e53b908c9cd493d6e6305aea429f7bb44
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/records/Uint16Key.h
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no_license
ferromera/sancus
652d05fc2a28987ac37309b9293cbd7f92448186
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2021-01-01T16:56:39.380388
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h
#ifndef UINT16KEY_H_INCLUDED #define UINT16KEY_H_INCLUDED #include "Record.h" #include "stdint.h" class Uint16Key: public Record::Key{ uint16_t buffer; public: static const bool isVariable=false; static const bool isString=false; Uint16Key(char ** input); //Load the key ...
[ "FernandoRomeraFerrio@gmail.com@b06ae71c-7d8b-23a7-3f8b-8cb8ce3c93c2", "pinus06@b06ae71c-7d8b-23a7-3f8b-8cb8ce3c93c2" ]
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/sqlite/CppSQLite3.h
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daniel-white/mountain-cms
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refs/heads/master
2021-01-10T12:47:37.315587
2008-05-09T03:26:26
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55,194,179
1
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UTF-8
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7,421
h
//////////////////////////////////////////////////////////////////////////////// // CppSQLite3 - A C++ wrapper around the SQLite3 embedded database library. // // Copyright (c) 2004 Rob Groves. All Rights Reserved. rob.groves@btinternet.com // // Permission to use, copy, modify, and distribute this software and i...
[ "thetrueaplus@a6c76449-3c4b-0410-9e40-efb2f4630036" ]
[ [ [ 1, 313 ] ] ]
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/apps/dev/neuralNetworkDemo/src/testApp.h
cac4242bef44359ce23e021be9afb68f6fcb4312
[]
no_license
peterkrenn/ofx-dev
6091def69a1148c05354e55636887d11e29d6073
e08e08a06be6ea080ecd252bc89c1662cf3e37f0
refs/heads/master
2021-01-21T00:32:49.065810
2009-06-26T19:13:29
2009-06-26T19:13:29
146,543
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h
#ifndef _TEST_APP #define _TEST_APP #define width 256 #define height 256 #include "ofMain.h" #include "ofxProcessing.h" #include "ofxNeuralNetwork.h" class testApp : public ofBaseApp{ public: NeuralNetwork* nn; ofTexture screen; void setup() { ofSetFrameRate(30); nn = NULL; Connection::...
[ "meta.rb@gmail.com" ]
[ [ [ 1, 66 ] ] ]
60762f910a1e7e346b2fcd838229e2d70461eb01
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/Ogre/NameGenerator.cpp
4b2889526693d7ca14052beb5281679a078e3856
[]
no_license
TimToxopeus/mazeofdespair
79a28698b619a5552bc10eef64beb9041157c1a6
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refs/heads/master
2021-01-01T19:34:12.268847
2008-04-09T22:03:40
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/************************************************************************************ * Assignment 5 - The maze of despair * * Tim Toxopeus - 3206947 * * Cetin Demir - 3236943 * ************************************************************************************/ #include "Na...
[ "tim.toxopeus@caf72609-6e49-0410-a68d-6564f63caef6" ]
[ [ [ 1, 86 ] ] ]
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/lib/agr/tests/include/TestMovement.h
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[]
no_license
baloo/wiidrums
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refs/heads/master
2016-09-09T18:19:06.403352
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179,309
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UTF-8
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h
/** * \file TestMovement.h * \brief Declaraction for testing cMovement * \date 28/02/08 */ #ifndef _TESTMOVEMENT_H_ #define _TESTMOVEMENT_H_ #include <cppunit/extensions/HelperMacros.h> namespace AGR { class cVector3int; // forward declaration class cMovement; } /** * \classe cTestMovement...
[ "superbaloo@superbaloo.net" ]
[ [ [ 1, 45 ] ] ]
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/BCGInclude/BCGPSDPlaceMarkerWnd.h
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[]
no_license
myme5261314/plugin-system
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refs/heads/master
2020-03-29T20:00:01.155206
2011-06-27T15:23:30
2011-06-27T15:23:30
39,724,191
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h
#if !defined(AFX_BCGPSDPLACEMARKERWND_H__FA84F558_73E5_40AA_9C70_4D69E9FF496C__INCLUDED_) #define AFX_BCGPSDPLACEMARKERWND_H__FA84F558_73E5_40AA_9C70_4D69E9FF496C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 //****************************************************************************...
[ "myme5261314@ec588229-7da7-b333-41f6-0e1ebc3afda5" ]
[ [ [ 1, 82 ] ] ]
19ebea7896691dff937c22456e3dd66c7a0ebeab
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/sliq/attribute_list.hh
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[]
no_license
mohitkg/sliqimp
6834092760a8a078428876baaa7cdab91b37e355
54f05bc55ad9c6b7e73abc51fcc0bd8e995d6b69
refs/heads/master
2016-09-07T07:13:04.793483
2007-06-20T10:49:44
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namespace Sliq { namespace Attribute { // Liste d'attributs (seulement des entiers) // Créé avant le lancement de la construction de l'arbre class List { public: private: std::vector<int> value_; std::vector<int> index_; ...
[ "davidlandais@af1a0f03-5433-0410-83de-a7259e581374" ]
[ [ [ 1, 16 ] ] ]
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AnarNFT/books-code
879f75327c1dad47a13f9c5d71a96d69d3cc7d3c
66750c2446477ac55da49ade229c21dd46dffa99
refs/heads/master
2021-01-20T23:40:30.826848
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h
/* author: "Klaus Wittlich" <Klaus_Wittlich@sae.de> Based on source code published in the book "Standard C++ IOStreams and Locales" by Angelika Langer & Klaus Kreft, Copyright (c) 2000 by Addison Wesley Longman, Inc. Permission to use, copy, and modify this software for any non-profit purpose is hereby gr...
[ "stefan.naewe@atlas-elektronik.com" ]
[ [ [ 1, 43 ] ] ]
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/arcemu_svn/src/arcemu-logonserver/LogonOpcodes.cpp
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[]
no_license
miklasiak/projekt
df37fa82cf2d4a91c2073f41609bec8b2f23cf66
064402da950555bf88609e98b7256d4dc0af248a
refs/heads/master
2021-01-01T19:29:49.778109
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/* * ArcEmu MMORPG Server * Copyright (C) 2008 <http://www.ArcEmu.org/> * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later ver...
[ "Quastl96@gmail.com@3074cc92-8d2b-11dd-8ab4-67102e0efeef", "minipc@hotmail.de@3074cc92-8d2b-11dd-8ab4-67102e0efeef" ]
[ [ [ 1, 1 ], [ 4, 33 ] ], [ [ 2, 3 ] ] ]
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/SEP2_M6/FSM/Puck_FSM_1.cpp
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[]
no_license
StiggyB/javacodecollection
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refs/heads/master
2020-08-08T22:45:47.779049
2011-10-24T12:10:08
2011-10-24T12:10:08
32,143,796
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cpp
/** * Puck_FSM 1 * * SE2 (+ SY and PL) Project SoSe 2011 * * Milestone 4: Automatenimplementierung * * Authors: Rico Flaegel, * Tell Mueller-Pettenpohl, * Torsten Krane, * Jan Quenzel * * Class for machine 1 - sort out WP with correct/incorrect height * * */ //TODO // stop all ...
[ "on.east@gmail.com@72d44fe2-11f0-84eb-49d3-ba3949d4c1b1", "tell12345@web.de@72d44fe2-11f0-84eb-49d3-ba3949d4c1b1", "On.East@gmail.com@72d44fe2-11f0-84eb-49d3-ba3949d4c1b1", "Torsten.Krane@googlemail.com@72d44fe2-11f0-84eb-49d3-ba3949d4c1b1" ]
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/GlobeFactory/src/useful/user_input.hh
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no_license
wavs/pfe-2011-scia
74e0fc04e30764ffd34ee7cee3866a26d1beb7e2
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//////////////////////////////////////////////////////////////////////////////// // Filename : user_input.hh // Authors : Creteur Clement // Last edit : 01/11/09 - 19h14 // Comment : Event that can be interpreted by the input listener. Two kind of // event (deriving of BaseEvent) : MouseEvent and ...
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/*-------------------------------------------------------------------*\ | CadLib Version 2.1 | | Written by Omid Shahabi <omid_shahabi@hotmail.com> | | Copyright © 2002-2004 | | Pars Technology Developme...
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/*! @file @author Generate utility by Albert Semenov @date 01/2009 @module */ #pragma once #include "MyGUI.Managed_WidgetUserData.h" namespace MyGUI { namespace Managed { public ref class WidgetEvent abstract : public WidgetUserData { private: typedef MyGUI::Widget ThisType; ...
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/********************************************************************* Rhapsody : 7.1 Login : rosskw1 Component : DefaultComponent Configuration : DefaultConfig Model Element : Framework::IO::FederateIO_HandlerOutputThread //! Generated Date : Thu, 3, Apr 2008 File Path : DefaultComponent\DefaultConf...
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// (C) Copyright John Maddock 2000. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include "test.hpp" #include "check_integral_constant.hpp" #ifdef TEST_STD # ...
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#include<iostream> #include<cstring> #include<cstdlib> // perfect match for biparty using namespace std; enum { SIZ = 108, }; struct Rect{ int lx, ly, hx, hy; bool in(int x, int y){ return x>min(lx,hx)&&x<max(lx,hx) && y>min(ly, hy) && y<max(ly, hy); } }; int num; Rect r[SIZ]; in...
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/* ================== Library Information ================== */ // [Name] // MeshLib Library // // [Developer] // Xu Dong // State Key Lab of CAD&CG, Zhejiang University // // [Date] // 2005-08-05 // // [Goal] // A general, flexible, versatile and easy-to-use mesh library for research purpose. // Support...
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/* This source file is part of Rastullahs Lockenpracht. * Copyright (C) 2003-2005 Team Pantheon. http://www.team-pantheon.de * * This program is free software; you can redistribute it and/or modify * it under the terms of the Clarified Artistic License. * * This program is distributed in the hope that i...
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#include "Grafo.h" Grafo::Grafo(int cantNodos) { // creo el arreglo dinamico con la cantidad de nodos que tendra el grafo listaAdy = new Nodo[cantNodos]; std::set<Region*>::const_iterator It; It = BWTA::getRegions().begin(); std::set<Chokepoint*>::const_iterator It2; Nodo *actual; int cont = 0;...
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//-------------------------------------------------------------------------------- // Copyright (c) 2001 MarkCare Medical Solutions, Inc. // Created...: 6/9/01 // Author....: Rich Schonthal //-------------------------------------------------------------------------------- //--------------------------------------...
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#pragma once #include "Var.h" #include "UnicodeDevice.h" #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include <windows.h> #ifdef _MSC_VER #define DLLMAIN_DECL #else #ifdef __MINGW32__ #define DLLMAIN_DECL extern "C" #else #error "unknown toolchain" #endif #endif #define DLLMAIN(x)\ DLLMAIN_DECL BOOL API...
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/* "CodeWorker": a scripting language for parsing and generating text. Copyright (C) 1996-1997, 1999-2010 CÚdric Lemaire This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version ...
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#ifndef QUEUE_H #define QUEUE_H #include <iostream> #include <cstdlib> #include <assert.h> #include <cmath> #include "Node.h" using namespace std; //NOTE: THE HIGHER THE PRIORITY NUMBER, THE HIGHER IT'S PRIORITY ALSO THE NEWEST IT IS. // THE LOWER THE PRIORITY NUMBER THE OLDER THE DISK IS ON THE P...
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#include <iostream> #include "poset homology\tabloid.h" #include "Partition.h" #include "poset homology\Perm.h" void main(void) { cout << "\nTesting blank constructor"; tabloid t; cout << "\nTesting constructor of a tabloid of shape 311"; Partition lambda; lambda.Add(3); lambda.Add(2); lambda.Add(1)...
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/*************************************************************** * * Copyright (C) 2008-2011 Tim Brugman * * Based on code of "DragonMinded" * * This file may be licensed under the terms of of the * GNU General Public License Version 2 (the ``GPL''). * * Software distributed under the License is distr...
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/* ============================================================================ Name : Tangram3DApplication.cpp Author : Copyright : Your copyright notice Description : Main application class ============================================================================ */ // INCLUDE FILES #includ...
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#ifndef AUDIOCOMPONENTH_H #define AUDIOCOMPONENTH_H #include "../../Component/Component.h" namespace OUAN{ /// The keys represent sound identifiers, whereas the values /// will be the channel indexes. typedef std::map<std::string, int> TAudioComponentMap; class AudioSubsystem; typedef boost::shared_p...
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/* * Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl...
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#include "config.hpp" #include "vehicles.hpp" #include <algorithm> #include <functional> #include <map> #include <boost/lexical_cast.hpp> #include <boost/foreach.hpp> #include <boost/algorithm/string.hpp> #include <boost/format.hpp> #include <boost/optional.hpp> #include "core/module_c.hpp" #include "checkpo...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "CheckLabel.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TCheckedLabel *CheckedLabel; //-----------...
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#include "Topology.h" #include <math.h> // For math routines (such as sqrt & trig). #include <stdio.h> #include <GL/glut.h> // OpenGL Graphics Utility Library #include "common.h" #include "assert.h" #include <ctype.h> #include "sensor.h" float xrange = 120; float yrange = 200; float zrange = 50; ve...
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