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and don't hinder the player's ability to kick some bad guy (or in some cases good guy) butt. Dragon Ball Z Budokai is a solid fighter and a must have for any fighting game fan or Dragonball Z. The Controls are tight and responsive, and don't hinder the player's ability to kick some bad guy (or in some cases good guy) butt. There are five game modes. Story, Duel, World Tournament, Practice, and The Legend of Hercule. Story mode allows you to play through the story of Dragon Ball Z, from the Sayian Saga to the Android Saga. When the player finishes the last battle with Cell, they can go back to story mode and replay their favorite battles again, only this time there will be new chapters unlocked. Some of these include alternate endings. Two of them are nightmare scenarios, where we see what would have happened if Goku failed to stop Vegeta and Freiza. The last one is a hilarious what if story, where we see what could have happened if Cell's plan to absorb 17 and 18 hadn't gone quite as planned. Some of the battles can get pretty hard, but give sweet rewards upon completion, more on that later. Duel: The ever popular Vs. Mode. I mean, what's a fighting game without a versus mode? Players can take on friends, computers, or even watch the computer slug it out. World Tournament: The World Tournament puts the player into a winner takes all tournament (hence the name) There are three difficulty settings: Novice, Adept, and Advanced. Novice is the easiest and has three matches. Adept is the normal difficulty and has five matches. Advanced is the hardest and has a whopping seven matches. This is the only way to make money in the game. While the higher difficulties may make you want to throw your controller down, they are worth completing. At the start, only novice is available. To Unlock adept, the player must finish Novice AND the story mode, then purchase it at the store (more on that later) Then for advanced, complete adept and then buy Advanced at the store. Practice: Here, the player can brush up on their skills and practice Super moves, all while deciding if the enemy should fight back or not. Legend of Hercule: A hilarious mode where the player gets to relive what the public in DBZ thinks happened during the Cell games. If you've watched the anime, this will make more sense. Unlike the PS2 version, the graphics on the Gamecube were cel shaded, and my gosh does it look great. The colors are bright and vibrant, and everyone looks like they should. Of course, what is Dragon Ball Anythting without capsules? The Player can purchase and equip capsules to the characters to give them advantages in battle. To use your costume created character, you just have to use the Custom option after selecting your character. The capsules are color coded, and can even be traded with friends, but some can't be traded. Green Capsules are not actual moves, but give the player benefits in battle. Blue Capsules are your typical key blasts, while red capsules are your devastating super moves. The cut scenes, while awesome, can be really goofy, even when they're not trying to be, and the music in the game works well, always fitting the scene dead on. But the game does have a few flaws and goofs, such as a few typos in the subtitles, as well as the fact that the AI can get super cheap. There are times they can knock you down, and your character will lay there for a while. Your enemies will then whale on you and you can't do anything to stop them. This has caused me more than my fair share of cheap losses. They can also block entire combos, thus cancelling a super move and wasting precious Ki (the energy needed to use your super moves). This does not stop the game from being fun. If you're a fan of Dragon Ball Z or fighting games, I recommend this game. This game is fun on its own, but it's even better with friends.
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SAVE YOUR MONEY (BUT NOT FOR THIS GAME. This is actually worth zero stars, because this game from Nintendo is just UNACCEPTABLE! I was extremely disappointed with the limited graphics for NFL Blitz 2002 for Game Boy Advanced, and surprised as well. I wish I had bought something else. First of all, there is no cool graphics, unlike the arcade version. The sound is more like 8-bit graphics, rather than 32-bit graphics. (See the game pack yourself before buying it, to see how cheap this game really is!) Where's the superstars? I see names, BUT NO PROFILES OR PICTURES OF THE NFL SUPERSTARS? The animation and the players are just plain awful; they are more like one-dimensional (like the old NES). There is no real live action that gets you into the game, that gets you into the feeling of being that coach or player on the field. What is this, the 1970s? I found myself trying to have fun with this game, but it's never going to happen. Don't make the same mistake I did. Spend your [money] on Sonic Adventure or Super Mario Advance, or something descent for Game Boy Advance. If you want REAL animation and fascinating graphics and cool sound that will grab you into the game, NFL Blitz 2002 for Game Boy Advance is not the game for you.
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More fun than a human being should be allowed to have. Our speedy blue hedgehog hero's Nintendo debut has gotten some pretty lackluster reviews on the `net, and one game critic on TV only gave it a 4.5 out of 10! I (along with a million or so other Sonic fans) couldn't disagree more. I contend that "Sonic Adventure 2: Battle" is one of the greatest video games ever created. I just CANNOT stop playing this game! It is true that the camera angles are troublesome -- occasionally blocking your view completely -- but that is the only flaw in an otherwise perfect presentation. SA2:B features splendid graphics, a rockin' soundtrack (buy the official soundtrack CD here at Amazon.com), entertaining animated sequences, an engaging story, and a TON of variety. You can play through both the HERO side's story and the DARK side's story -- so you're essentially getting TWO games for the price of one. You play as six different characters: explore exotic environments with Knuckles the echidna and Rouge the bat...blast your way through military bases aboard the powerful mechs of Tails the two-tailed fox and the diabolical Dr. Eggman/Robotnik...and zip through busy streets, over ramps, and through dizzying hoops at insane speeds with the legendary Sonic and his look-alike nemesis, Shadow. When you complete a level, you get a letter grade based on how many golden rings you collected and how many enemies you destroyed. If you get a bad grade the first time, you can always go back and try the level again. You can also collect small animals along the way to help you raise your Chao. What's a Chao? I'm still not exactly sure; but Chao raising, Chao racing, and Chao battling are all included on this amazing little GameCube disc. And if you own a Game Boy Advance, you can even download your Chao and take them on the road with you! Sonic Adventure 2 is all this and a whole lot MORE! You just have to love it! I give it a 9.5 out of 10.
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No digital sound. I have all three systems and Xbox is with out doubt the best. First of all, it is the only system with digital sound. How Sony and Nintendo could release there systems without dolby digital is beyond me. Especially Sony since there system is also a dvd player. It may be the only dvd player on the market with just dolby pro logic. Second, the Xbox graphics are far superior to both Sony and Nintendo. Compared to Xbox the PS2 looks like an outdated system. The graphics seem all edgy and ridged. The gamecube is much better but still not as good as the Xbox. Finally, the Xbox has much more fluid gameplay than the other systems. Characters and objects seem to move in continuous motions rather than making "quantum" jumps from one position to another. Again the Gamecube is better than the PS2 but not as good as Xbox. The Xbox hard drive is also a huge plus over the other systems (at least for me). Sony does have a larger library than the Xbox but, if the games are aesthetically inferior, what is the advantage? If you're going to buy a system based on the number of games it has you might as well get an atari 2600 or a PS1. It's not like there is a shortage of games for the Xbox. What ever type of game you like, you'll find on the system. I love playing all three systems. Each have great games that you can't find on the other two. But if I could only keep one it would be the Xbox. From a pure hardware standpoint, it cant be beat.
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What Happened to the Graphics. Now maybe it's me, but I thought the graphics in the last of the series, Tony Hawk's Pro Skater 4, were much better than the graphics for Tony Hawk Underground. There were a lot of glitches with the screen and many of the things you can do are made bad by the low-pixel graphics. The people are pretty badly-made compared to THPS4 and so are the automobiles. The plot for this game is alright. It is pretty basic but they did a lot with it. There was one thing that annoyed me about the plot the whole time --Why are you helping everyone??? You play a punk skater!!! Why are you running or riding around looking to help people. Most of the goals didn't mae that much sense. Most of the goals were fun, though. The game will be more or less fun if you're a skateboarder. There's two ways to look at it from that point of view. The first is, "Wow, this game is completely unrealistic! You can do 360s and sometimes 540s right on the sidewalk without a ramp." Or the second way would be, "Sweet! I could never do this stuff in real life! And look at all the cool obstacles!" I kind of had both of those in mind just so I could review it correctly. The game isn't very challenging. It took me three days to beat and I probably played it two hours per day. I was playing it on Average or Medium the entire time, though. So if you want a real challenge, put it one Very Hard or Sick Mode. (I think that's what it's called.) A really good gamer would be done with this one in hours because there are really no dilemas other than trying to prove yourself as a skater. The levels you play on are fantastic. The graphics are alright and the objects to grind and jump on are sweet. Some of the levels include Moscow (same Moscow used in Twisted Metal), New Jersey and the Secret level (my personal favorite), Hotter than Hell. It is a KISS stage where you can collect the letters K-I-S-S and the band will apear for you. So altogether, the game is good. It is enjoyable enough to beat a couple of times. Everyone will have different complaints but in the end you will probably like it a little or a lot.
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What the. As a huge fan of the original arcade game I was astounded at how awful (and weird) this threequel. The gameplay is non-existant. For a side-scrolling beat-'em-up this fails to be engaging on every level (pun intended). There is NO skill involved in any of it. Most punches and kicks fail to connect, none of the enemies differentiate from each other and it's too slow and sluggish. In fact it's a lot like the terrible Double Dragon game on the Commodore 64. A game so bad it's been the butt of many thousands of jokes since I first got it FOURTEEN YEARS AGO! I just don't understand what's going on in this game. Who is the creepy little E.T. guy? Why do big hands and cubes of non-moving/threatening concrete (!) come out the ground to kill you? What's the deal with the headless ninja corpses that turn into tree trunks when you kill them? I kid you not, this game is one of the most baffling artifacts in the whole universe. Forget the Turin Shroud. If you like the genre play the Streets of Rage games and forget this travesty. It's amazing games this bad are made.
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Princess Peach. This game is awsome one of the best games ever made. You got a choice of 25 charaters 11 which are secert. There are several other things in this game like adventure mode and colleting over 290 trophies evet mode multi man melee and other cool stuff. I have an amazeing score in cruel melee which is the hardest mode in this game a score of 77ko's wow talk about tough. The only charecter you should pick for this is Princess Peach because of her...flying abilities. In this game the best to use over all is Princess Peach a couple of reason's why she can fly and do cool moves in the air. She can also hit you with a frying pan, tennis racket or golf club thats got to hurt. She's a mix of speed and strenth. So if your a Nintendo fan or just someone who wants a fun filled fighting game then for sure get this game your going to love it peace.
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Thrilling. 1 Player Mode: The storyline is awesome and the gameplay runs smoothly. James Bond 007: Nightfire doesn't dissapoint. The game is really cool. Some levels are easy, some are hard. Some levels are mixed with hard and easy parts. If you liked the other James Bond games, you will love this. Multiplayer Mode: This is the best multiplayer game I own. There are so many different game types to play and the weapon sets are cool. There is so many different things to do. You can make the bots protect each other and walk around in packs. That's fun, but hard to kill them. You can make them greedy and pick up collectables whenever they can. Or they can be vengeful. Watch out for these guys if you've killed them once. If a friend comes over and we want to play a multiplayer game-we both immediately say "Nightfire!" This game rocks hard!
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A Great Leap Forward in Hi-Fidelity Simulation. Words simply can not do justice to this game. These are the most life-like graphics I have seen in any video game EVER. The camera control is perfect and unlike many other games is a very useful tool. Michael Ironside's voicework and incredible artwork make Sam Fisher the coolest special ops character I have seen. Amazing control and super-cool maneuvers which I will not spoil for you here. The cut scenes are absolutely first class and the extra features are entertaining. Simply put-this game raises the bar for the videogame industry. You can read the other reviews for some more details and minor critiques but I would not hesitate for a second to reccommend this game. This is the best of the best. Enjoy!
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Portable Action. These days, there are just so many different companies that are just competeing into the handheld console video game wars. Nevertheless, with companies that've fizzled like Sega, and Sony's recent debut with the PSP, there is just so much to look out for, especially from Nintendo. Since the late 80's, their Game Boy has been the main trademark as one of the most successful, and the highest-selling video game system of all time. Yet, it also has gotten better with so many different improvements. Yet, while Nintendo is equally conjuring status with their DS handheld, the Game Boy still is a favorite. The Game Boy Advance SP with the Peral Blue color, is a unique and compact device, that can play all different Game Boy Advance greats like Super Mario Advance 4: Super Mario World 3, the mini-game madness of Wario Ware: Twisted, and newer favorite like DK: King Of Swing. It is easy to carry, and cost so much less for anybody who wants a game system. Not only that, but you can also play earlier versions of Game Boy classic games like Kirby's Dream Land, Tetris, and Super Mario Land, as well as Game Boy Color games like Pokemon', and others as well. Yet, so many others are considering ther DS and the Game Boy Advance Micro as other considerations as hanhelds because, of their quality and games instead. While those are great, for anybody who owns those earlier Game Boy Games, you won't be able to play them on those handheld games systems, just here. Anybody who loves games will defnitely want the Game Boy Advance SP. This is a great game system, and I love it because it is so affordable, and everybody loves it. I honestly recommend this handheld over the many others. I guarentee it. Handheld: A Price: A+ Control: A 1/2- Sound: B+ Fun & Enjoyment: A Overall: A
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this game is exellent. this game is great when i first got this game i knew it would be fun from the moument i started played fire red is a remake of the old pokemon red exept you can catch a whole lot more pokemon and tyhere is alot beter graphics andf there are extra places to go to like for instance there are seven islands that you can travcel to on this game were there are extra chalenges on island one you go to the mountain make it to the top and you can have a chance to chatch the legendary bird moltres buy this game it is worth your money P.S. i also have leaf green thats a great game to
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Real Gamers beware. This game was not worth the wait. It earned 1 star due to good graphics. Game play is horrible, no control of the players playing the field, no homerun derby, no franchise, no batting practice, game play is very sluggish, poor stats and to top it off instant replay cuts off very quick. This game was not designed in the states and it shows. When batter is at the plate it is very difficult to aim where you would like to hit the ball, when the pitcher throws the ball it is very difficult to determine if the ball is a fast or a curve. I have been playing video game for 18 yrs and this is so far one of the worst I have ever played Triple play 2001 is way better aside of graphics.
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True or False. You start off in a life of hard crime taking revenge. Your name is Marcus Reed, turned to law enforcement and become an undercover cop in the Mean streets of New York City. You have witness mentor die in front of your eyes. Now you must shake down New Yorks most powerful crime syndicates to track down the killer. Its starts off nicely with a decent opening scene of violence and chaos. Basically you shoot everyone in your path. Leading to the open streets of New York as a free roaming game taking out crime of murder, rape, hostage situations and grand theft auto, chasing them throughout New York. The city crimes are your choice. They will get you promoted. You have choices to work as a bad cop or good cop. The confidential informants sometimes require working as a bad cop, which works out nicely, giving you chances to work as both. Some may think that this is at the same level with Grand Theft Auto. This is no where near it. Sure it maybe the same style game, but its not the same quality. The graphics, even with New York City done brilliantly, it flaws with glitchy cameras throughout. The fighting can be fun but irritating with frustrating controls. The gameplay is ok but can lead to a bit of repetitivness. The car controls is a bit stiff that takes a bit of getting used to. The biggest problem that you really must know is that it has some technical flaws with glitches and crashes. This can really annoy and you will soon realise that this shouldnt be. But even though its not as good as Grand Theft Auto, it still has its resemblence. If your a Grand Theft Auto fan then this won't have anything new for you. But gamecube owners should at least check it out, because this is as close to Grand Theft Auto your gonna get.
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Probably the best accessory kit for the micro, especially the case. I bought this accessory kit right after I got my micro. Not a day goes by that I don't use it! The kit comes with a neoprene micro case which is very durable and has a pocket for a game (you can even squeeze two in) and another main pocket for the micro itself. The top is a velcro flap. On the back it has both a belt clip, and a the kind of two-strap deal that you can use to thread onto your belt itself! The case is great because it protects your micro and holds games and you can even wear it when you go out of the house. This kit also comes with two cases for games, each of the cases hold two gameboy advance games and they lock to protect the games. I have both cases, and they are quite durable and strong. It also comes with a combination wriststrap/screencleaner, which while the strap isn't big enough for even the smallest wrists, if you loop it over your fingers while playing, it gives you a much more secure grip on the unit. Plus, it just makes it so much easier to pull your micro put of the case or a pocket! The only thing I didn't like about the kit was the scree protector. it's one of those peel-and-stick kinds that you're supposed to place on your screen underneath the faceplate. I didn't like it, and the faceplates for the micros more then do the job of protecting your micro, as long as you keep it in a case to protect the screen. With all that said, I think this is the best accessory kit for the gameboy micro(and I've been through lots of different ones when buying micros for family this holiday season!), and definately worth the money (Last I saw, this kit was only about $10-15, much better deal then the $20 kits with out good micro cases!).
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Disappointing. The Oddworld games for the PS1 and the Oddworld game by the same name as this GBA title for the XBox proved to be fun and challenging games. And while this GBA conversion of Munch's Oddysee is challenging indeed, fun it is not (God, I sounded like Yoda right there...). In Munch's Oddysee, you can control either Munch, an amphibean type alien, or Abe; and switch between the two. This feature comes in handy due to the fact that each character has different characteristics that can get you farther in the game. For example, Munch can swim (where as Abe can't) while Abe can run fast and carry large objects (where as Munch can't), while both can enlist help from other creatures in certain situations. One of the things that the console Oddworld games were famous for was the bizarre humor and one liners that were always so apparent in the various games. Here however, virtually none of that is to be found. The graphics are fuzzy and definitely not the best ever seen on the GBA, and the controls are pretty touchy and awkward. While hardcore Oddworld fans will want to give this a try, other gamers should leave this one on the shelf.
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This is still worth buying. This is a little bit of a "eulogy," since after three or four years of the Dreamcast being my only gaming outlet, I recieved a Nintendo Gamecube for my birthday last week. I'm glad to be able to play games that have been made more recently, but I highly reccommend the Dreamcast for anyone interested. First off, despite its being "out of date," in reality I feel that the graphics on this machine are better than PS2, and nearly on par with the cube. As for XBOX, if you want quality games other than Halo, the graphical quality can't be your only consideration. And, speaking of games, the Dreamcast has a huge selection of amazing games that you can hunt for on Ebay and at used game stores. They're almost invariably between five and twenty dollars, and worth every penny. Chu Chu Rocket is one of my favorite all-time multiplayer games, Virtua Tennis is a great sports title, Sonic Advenutre 1 & 2 are fun, absorbing Mario 64-type adventure games... the list really does go on... let me plug Soul Calibur, NHL 2k2, WSB 2k2, and Cray Taxi 1 & 2 while I still have time... but the point is, if you don't have a Dreamcast now, you still have hours and hours of affordable gaming fun ahead of you. Not only that, but in the past 1-1.5 years, I discovered the Dreamcast "homebrew" scene. This is a unique development that has come about because the Dreamcast, unlike the other next-gen systems, will read CD-Rs. This means that many programmers, after the "death" of the DC, have been making their own interesting games and programs, which have been very entertaining for me. If you have old NES games, you can even put them on CD and play them in your DC with the right program. Essentially, the only drawback of the Dreamcast is that it's discontinued... the last official releases were made in February of '02, so eventually you may play all of the games you're interested in. Also, the system is now offline, so one of the coolest features, the multiplayer gaming with a modem that Sega introduced, is no longer availible. That said, you definitely benefit from the system's demise with low prices and the "homebrew" activity that probably wouldn't have grown in the same way if Sega were still supporting the DC with commercial games. So, I have "moved on" and gotten a new gaming machine, but only because I have played the heck out of a huge library of Dreamcast games. I will certainly still be playing the old beige box from time to time, and I wholeheartedly reccomend it, especially if you're strapped for cash.
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Micron Controller. I have small hands, so I found the Micron Controller great. It was easy to find all the buttons on it (when I wasn't used to them when I first began playing). I did not find the controller fragile, however. My sisters and I play Super Smash Brothers, and there is a lot of button mashing going on in that game. This controller has stood up to this punishment very well, as we play it all the time, and it's always getting handed around to different people. We got it for Christmas over a year ago, and it still works today as well as it did the first day we got it. This is definitely a good buy if you have small hands, but you really should stick to the regular controller if you have large hands.
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2nd Sonic Game I've ever played.. Still good. Well, first of all, I'd like to let you all know, this is my mother's account and she gave me permission to use it. Also, this is my first review ^^" Anyway.... This game, is awesome. The graphics are decent, even though I think they could have done a bit of a better job, comparing this remake to Sonic Heroes, that is. I loved the Sonic and Tails levels, and I basically liked the rest of the levels to death (I was raised a Sonic fan from the depths of Sonic Adventure 2 Battle... Which is still my favorite because it still challenges me sometimes :) ). Sonic, is obviously the blue spiked speed demon of the whole thing, main star and most fun levels. His story is the usual good guy beats bad guy, even though those storylines are usually fun anyway, since you get more views and inputs from the villians (Eggman/Robotnik rules!!). Tails, has been with Sonic since the second game. In SA, he is learning that he can indeed do things himself, and that he should start being more independent. I personally think his story is good for the younger people. Amy's story, is that she finds a cute little bird (in the earlier games it would be considered a "Flicky") and learns that it had been seperated from its family. There's also a big robot thrown in that chases you throughout the levels wanting you and/or the bird (I think the bird's name is Lily). Her stages are somewhat like Sonic and Tails', except she can't do homing attack, and you're avoiding a robot called ZERO. Big the cat... He must have one of the most out of place storylines of them all. Throughout the whole thing, his pet frog (named Froggie) had swallowed his "lucky charm" (a chaos emerald) along with Chaos's (one of the "bad guys" even though in the end-- *slaps mouth shut* nope, not giving anything away! Hee hee) tail. All of his levels are fishing for Froggie to try to get him back.. Big's levels I'd have to say are for those who can adapt and figure out the stinkin' fishing controls and/or be patient enough to wait for something to bite. Finally, there's E-102 Gamma, who is the 2nd robot created out of Dr. Eggman's E-series robots. Gamma meets Amy at a cerain point, along with Lily, and realises that Eggman is not a good person and he should be good as well. Thinking of his fellow robots, he sets off to free the innocent animals that were incapsulated into the robots. His levels have time limits, but with every target you shoot, you get more time. Ah yes, now to move on to the music. AWESOME. I myself am a fan of progressive rock (it's what got me officially addicted to Sonic so that I could be obssessed between game releases having beaten everything else ;D) and the songs on here match the characters, as well as my favorite songs. I'm not going to go into detail, since I guess that's for the Soundtrack if they have one. If not, well... you'll just have to buy the game and listen to them that way! Since you don't have to unlock ANYTHING to listen to them. ('Dun listen to any songs about last bosses or anything you'll regret listening to before beating it though!!) Infact, the worst part of this game would have to be graphics, camera angles, and occasionally glitchy controls. The graphics in some of the cutscenes, I admit, are awesome. But I think they could have done a better job in the actual game as well as the other cut scenes. (For instance, one of them have a strange thing where Knuckles looks bigger than Eggman when he walks up to him lying on the ground... How could anybody be bigger than Eggman's belly!? 0_0') The camera angles... I got mad at them when it comes to the levels where you're going in all directions (Big, Knuckles, Amy, KNUCKLES...) But otherwise, they're fine if you're good with the L and R triggers. Finally, the glitchy controls.. Normally, it doesn't bug me.. But on the last boss (Not going into detail since you have to figure it out for yourself ;D) I kept losing because I would keep getting stuck behind pieces of road or sides of buildings.. However, when it comes to the things that matter the most (Gameplay, Story, and Music) it's a sweet game. That, and for those of you who are new Sonic fans... it will explain, A LOT. Ok then! That's the end of my review! THANKS FOR READING AND I HOPE YOU GET IT!!
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Awesome Game Boy. When I first saw this I thought it was kind of dumb I didn't really care about the rechargeable battery or how you could fold it in half or even the back-lighting. I had a worm light so that didn't bother me too much. Well then my friend got one and I noticed how increasingly jealous I was getting. The back lighting feature is light years better than the wormlight, it's much easier to see the game and you don't have to worry about the glare that worm light would always give you. It also gives the games a brighter and more vibrant color. The folding is nice because I can put it in my pocket during school, and whenever a teacher walks by I can fold it back together and put it back into my pocket without worrying about the moniter betting scratched or chipped. A big improvement over the original GBA and I like this much more over the Nintendo DS. Buy this for sure!
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GoldenEye: Rogue Agent leaves me both shaken and stirred. As many other reviewers will be quick to point out, yes, this game is more or less just another mindless FPS against a white-noise background of a few dozen similar titles. However, despite a significant number of flaws, it certainly has its charms. Against: Bad news first. The vast majority of the drawbacks to this title originate in the single player campaign, so you might want to just skim this section if you're predominantly concerned with multiplayer. First of all, the much flauneted "E.V.I.L. A.I." is not quite what it's cracked up to be. Sure, it's fun to see an enemy character grab a fellow baddie to use as a human shield (despite the gross tactical error it entails), but beyond this, there are fairly few noticable differences between this new A.I. and any other. Second, as long as I'm on the subject of the A.I., there is no multiplayer A.I. Even many older, less sophisticated games such as Perfect Dark and The World Is Not Enough allowed multiplayer "bots" to fill in gaps in the human roster or simply spice things up a bit, yet this is not an option here. On a related matter, the multiplayer arenas are far too small for the full multiplayer potential to be realized. Third, the weapon usage system, while innovative, has a significant flaw: you cannot carry weapons or items other than the two in your hands at any given moment. If you wish to change weapons, you must first defeat an enemy carrying the desired weapon or find one lying about and swap it with one you're carrying. Fourth, the campaign mode leaves a bit to be desired in terms of playability. It is rather short (8 missions), despite many of the missions being quite long (1-2 hours or so of playing in some cases). It also gets quite difficult and even frustrating at times, primarily because most enemies are capable of absorbing impossibly unrealistic amounts of damage without dying. As way of example, "elite" enemy units are given an electromagnetic polarity shield and are capable of absorbing anywhere up to 4 shots from a weapon allegedly capable of "1-Hit Kills." One last gripe about the campaign play mode: fans of previous Bond games' objective-based gameplay will be disappointed by the linear way in which the majority of objectives are satisfied merely by progressing through a mission. Finally, the story will completely confound people who, like me, are avid Bond fans: how on Earth can Xenia Onatopp, villainness from 1995's GoldenEye, work for Dr. Julius No, who perished at Bond's hand in 1962? Not to mention the story conflicts that arise from the fact that your character has to defeat Dr. No as one of the mission objectives in the Crab Key level. What's more, why does SPECTRE's octopus emblem appear on everything, despite the fact that your character works for Goldfinger? Last time I checked, Dr. No was the SPECTRE agent, not Goldfinger... Although they attempt to somewhat resolve this rather awkward storyline through very fuzzy plot development, on the whole, the story feels week, contrived, and at least partially undeveloped. For: Having said all this, there is still a bit to be said about the story. The ending and most of the cutscenes are rather satisfying, and the idea of playing as a Bond villain, although slightly underdeveloped, is quite appealing. The real strength of the story is the sheer escapism of the whole episode. One of the more interesting aspects of the game design is the designers' faithfulness to the "look" and even the voice talents of characters such as Goldfinger, Scaramanga, and "Number One." (The voice talent used for Number One sounds eerily like Donald Pleasance from You Only Live Twice.) Despite the weaknesses of the A.I., one thing that really took me by surprise is the enemies' capability of using in-stage machine deathtraps against you. That is certainly one unforseen strength of the new A.I. program. The dual-wield weapon system (which allows you to hold and operate any 2 given weapons independently via the L & R shoulder buttons) is a great feature. Unfortunately, on paper, the negative aspects seem to greatly outweigh the positive. However, this only tells half the story. Check once more the score I gave this game. To boil the enjoyment of a game down to purely objective things such as these is to take the humanity out of it all. If you have ever found yourself at all interested in the Bond villains, this game is a must-play (that is, if you can tolerate FPS's). If you're a die-hard Bond fan, this game is a must-play. If you're a hard-core FPS fan, this game is a must-play. Due to its flaws, I would definitely recommend renting it or trying it out somehow before buying if you don't fit into any of these groups, but I still recommend that anyone give this game a chance.
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The best 2D Sonic game since S3&K. This is by far the best Sonic GBA outing ever. Whereas SA1 felt too linear and cautious with the stage design, and SA2 concentrated almost entirely on an uneven mix of speed and exploration, SA3 feels a lot more like the old-school Sonic games on the Sega Genesis. Clearly responding to negative feedback to the previous SA games, Sega have taken the insane 'superspeed', tricks and character animations from SA2 and the intricate level design from Sonic & Knuckles. The game is much longer than SA1 and 2, featuring 7 zones and 3 acts to each zone, as well as 'hub' levels, where you can select to play the acts in any order you wish (and also play/unlock minigames). Glitches like grinding in SA2 have been fixed, and special stages are much easier to reach. A new element introduced is the 'partnership' system, where you play with a partner, either a friend or AI, enabling you to perform new 'combos': for example, with a Sonic/Cream combo Sonic can breathe underwater and use Cream's homing attack, while with a Knuckles/Amy combo Knuckles attacks with Amy's hammer. 20 combinations are available, each with their own advantages, although it is possible to complete the game by just leaving your partner behind (albeit harder). The acts themselves feel much like the Genesis Sonics (taking out the massive ebdless pits from SA2), and feature many classic Sonic signatures, like popping bubbles for air, slippery waterways and bouncy flagpoles (and cheap deaths:P). Badnik design has improved, with some enemies who 'do the unexpected', like a piggybank that drains you of your rings. Thankfully, Sega have abandoned the 'running' boss battles of SA2 and returned to the 'static' bosses, each of whom need some getting used to. An improved version of the Phi robot from Sonic Battle also features, and as you fight him throughout the game he gains more attacks and becomes harder to beat. The game is far from easy, and the final acts (and the final boss) are really quite difficult, hard to get past without losing a life or two. Sound is excellent, featuring the usual cheery tones of the Sonic games with a few twists (ie Sunset hill, with the remix of the original 'Green Hill' theme from Sonic 1). A new addition is the voice acting from Sonic battle, so deaths are no longer signalled by the "bong!" but with a "whoa!". Which is sometimes annoying, especially on the harder stages, but Eggman/Robotnik's "You're going to pay for this!" makes up for this. Overall Summary: Graphics 5/5: colourful stages, great character animations Sound 4/5: cheerful music, voice acting can get on nerves Gameplay 5/5: most of the level and boss designs are perfectly executed and timed Lastability 4/5: many charcters and combos to try, gotta find all the Chao! Overall 5/5: a return to roots for Sonic Team, with all the problems that plagued SA2 smoothed out. Welcome back Sonic!
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The main man of videogames is back. Didgu know, this is the reason why I got my name. Other than that, Mario has been around 4 over 22 years, and he has never dissapointed me in a series realese, and this is his latest. After 6 long years after the revolotionary Mario 64, Mario is back, and this game in my opionion lives up to the hype. And why is gamespot calling this the most dissapointin game of the year? As far as I'm conserned, this is one of the best game of the year. It may not be Mario 64, but this has evrey right to be call one of the best mario games ever. I rented it, and ended up buyin it the next day. If u have a cube, it be a shame if u didn't have this in ur collection.
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An Incredible Adventure on the GBA. Donkey Kong Country became one of the best selling games on the SNES. When DKC2 first arrived, it was a pretty hard game to come by! It was popular. Of all the DKC games, Diddy's Kong Quest has remained my favorite. I'm happy to see it finally released as a portable, but there are some moments where I can't help but express my disappointment in some ares. Donkey Kong as been kidnapped by that bloodthirsty pirate, Kaptain K. Rool. It's up to Diddy Kong, with his newfound friend, Dixie Kong to save him, and stop Kaptain K. Rool from stealing all the bananas! As Diddy and Dixie, you'll travel through the land of DKC2 thwarting your enemies. Each level plays like your basic Mario adventure. The difference is that instead of just jumping on enemies, you can grab barrels, crates, and other things to throw at your enemies. Some enemies, such as bees, you'll have to throw something at them in order to get them out of your way. Each level also has many bonuses. Every level has anywhere from one to three bonus barrels. Whenever you jump into a bonus barrel you'll be taken to a bonus round where you'll either defeat all the enemies, find the token or collect the stars. Each one presents its own unique challenge. For every fifteen of these bonus coins you find you can play a subsequent level in "The Lost World". There are five lost levels in all, including a boss that will ultimately lead to an alternate ending to the game. In addition to the games bonus coins, you'll also find "hero" coins. These coins are often referred to as "DK" coins because of the giant "DK" inside. Every level (save for bosses) has a DK coin to unearth. See if you can find all 40, that is a true challenge to the game. There are eight worlds (if you include the lost world) in DKC2. The game should keep you busy for about four or five hours. The levels aren't very long, and at the end of each level you'll have to hit a target that will give you a bonus. The bonus is random, but you can usually time it right to get the one you want as it cycles through. Graphically, DKC2 looks very good on the GBA. Not only that but the game sounds really good coming from the one speaker. Although it gets annoying hearing Diddy and Dixie, it's a real treat to hear this kind of sound coming from a handheld. There are a few problems with the game however. Big ones that really do stick out. As with the first Donkey Kong Country ported to the GBA, if you have a GBA SP (or DS) then you'll find that some parts the backlight makes some things look terrible. Mix that with the GBA's pixel problem and you'll soon find that some levels are near impossible because you can't see clearly. Also, there are moments where you need to land on a platform. The screen is not to scale so you sometimes CAN'T see the platform you're supposed to land on. This is also VERY annoying in one level (Parrot Chute Panic) where you're descending but you can't see what's below you until you actually hit it. The graphics, with the GBA's pixel problem, also don't look all that great. It looks better on the Super Nintendo. The sound. As I said, it's good, but when compared to its Super Nintendo Counterpart, it's a drag to listen to. It just isn't as good as it used to be. Some tunes just sound a step above "Donkey Kong Land 2" on your old paperweight gameboy. Also, there in lies the biggest problem. If you already have this on the Super Nintendo, do you really want to buy what is virtually the same game? If your SNES no longer works, that's one thing, but if you already own the SNES version and you still play your SNES, it may not be worth forking over the cash for a game that you could easily find for ten bucks at your used game store. The choice is yours. The Good: +Good Graphics +Good Sound... for the most part +Classic game +A good challenge +Lots of secrets +Interesting and complex level, not so repetative +Some of the most fun gameplay you can imagine The Bad -The graphics are a little blurry -Screen isn't to scale -The sound just isn't as good as it used to be on the SNES -If your Super Nintendo is still working, is it really worth paying the money for this game? You could easily play it over and over on your Super Nintendo.
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Our most played game ever---Addictive in the extreme. I am not sure just what it is that this game has, but it's got it! It didn't get great reviews, but it looked fun to me, and I bought it for my kids---well, it's been played far more than any of the other (too many) video games we have! There are 3 basic modes---a standard racing mode, a overhead view racing mode and City Mode, which takes more explaining! The standard mode uses Kirbys riding on different vehicles, going VERY fast on different kinds of courses. Kirby can eat enemies and take their powers for a while. You can race each other, or the computer. All you really do is steer and slow down in order to power up for a boost. It's very simple to control Kirby, and you get a great feeling of being half out of control while still in control! The overhead mode is kind of retro looking. You race a little Kirby around and around a small track (there are several different ones). The track looks like those little car tracks from the 70s. There are bonus items you can eat up as you race, some boost you, some hurt others. The City Mode is what we play the most. It's WEIRD but fun! It's a city full of odd things---a section of trees, a section of run down buildings, a waterwheel, a castle, a subway, lots of underground areas---all sort of minimalistically portrayed! The real goal is to break open all kinds of boxes and get power up items, like better turning or better speed. In the standard mode, you have 5 minutes to do this. You can find different vehicles lying around, and ride them instead of your starting one. Then, after the 5 minutes, you compete in a random pick of one of 20 or so stadium events---a long jump, a race, a melee match, etc. It's fun as you might have collected items for a race, which do you no good in what you are actually doing, so all have a chance! The most fun of this game is trying to finish the grids with records! There are a huge 128 boxes to fill in for EACH mode! Some are things like getting a certain score, but others are out there, like finishing with your time all a certain number on the seconds! We haven't filled all the boxes in any of the modes yet! But we have had fun trying---it's so neat to see after you finish a section if any of the little boxes get filled in! We are simple people, I guess---we enjoy that a lot! If I had any complaint about the game, I guess I wish there were more unlockable tracks or modes---I love that, although I don't know why---I guess it gives you something to aim for! All in all, a super game!
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Excellent. I highly recommend. I remember when Galaga came out in the arcades. There were lines of people waiting to play it including me. This Namco collection is arcade perfect. I also LOVE the revamped versions of Pacman and Galaga. They are incredibly good in my opinion and highly addictive. This was the best $20 for the Cube that I have spent. Some people complain that the screen is small, but hey! The original Galaga was on a small horizontal screen as well, and the 25" monitors of today were unheard of. To me it just makes the game that much more perfect. I had a 10 yr old recommend this game to me! I couldn't believe it, he was not even alive when it originally came out and he said next to Smash Bro's, this was his second favorite game. 20 yrs and still kicking. GO AND BYE IT. Can't beat it for $20.
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The best for its time and platform. I really thoroughly enjoyed this game. If you're looking for Final Fantasy, let me warn you before I even get started, this game was never associated with Final Fantasy and never will be. It was called Saga in Japan. But that doesn't mean it isn't good. First of all, I happened to find the storyline very captivating! There were many plot twists I never saw coming and laughs as well (for example, at one point the "hero" walks in and his theme song begins to play. The "bad guy" in this part asks, "What's that music!?" OK, it's one of those 'yeh had to be there' funnies, I guess...). The characters were interesting as well. Of course, nothing was near as complex as any of the later Final Fantasy stories. The graphics are...old-fashioned. They are nothing compared to today's graphics and probably weren't even that great for their time. It's the same with the music. There are a couple catchy tunes, but apart from that... So, if you can look past the parts of this game that are outdated and can appreciate it for what it is, I heartilly recommend this game for you. But if you are looking for Final Fantasy...you might be somewhat disappointed.
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THANK YOU MIDWAY . THANK YOU MIDWAY ! Some years ago I wrote an email to midway to suggest a new 3D Rampage for 128 BIT consoles after the last 2D "Through Time" (2000) for PSX. On August 2005 Midway announces a new Rampage game for Nintendo Gamecube. The dream coming true. From that moment on I started to believe in miracles!! I started to play my all times favourite game "RAMPAGE" (The unique legendary first arcade 1986) on Commodore 64 version (1987), then "World Tour" and "Universal Tour" for N64; til "Through Time" for PSX. This brand new "RAMPAGE: TOTAL DESTRUCTION" is all that a Rampage fan can desire! You can do everything you want!!! Thanks to 3D environment this new Rampage chapter has a gameplay that leaves me with no words... now the buildings are hard with an incredible realism!! To destroy them you must smash them with classic punches, kicks and (TA-DAHH!!) low punches and back punches from the 1st RAMPAGE!!!!!! In the buildings you can found points, good food, bad food (that will you puke, burp and fart :-) ) and a fantastic NEW... The INSTANT RAMPAGE (!!!) : it's like the health bar, you have some seconds to destroy all with ROAR (press R) and super punch (hold B). You can eat people, kick people, smash people, grab cars, grab buses - eat the people in it - launch the buses in front of buildings !!!!!!!!!!!!!!!!!!!!! There are 4 game modes: Campaign, King of the World, King of the City and Timed Run ; 1-4 players (I love to play myself and at Midway/Pipeworks studios there are genies `cause there is the possibility to play in coop mode with CPU!!! Great!!!). There are the classics George, Lizzie and Ralph; more plus 27 brand new monsters !!!!!! Each monster with his personality!!! IMPRESSIVE !!!!! The GC pad rumbles when buildings start to collapse! If you destroy and pick up the points, will be there combo! 7 worldwide locations: Las Vegas, San Francisco, London, Los Angels, Chicago, Hong Kong, New York. You can choose to play in day or night background! There are some bonus missions in each level (for example, eat 10 business men) to obtain the special powers! Between the levels you can choose another monster to continue the destruction!!! The longevity is infinite, like all Rampage games! YEAH!!! The quality of graphic is absolutely fantastic!!! It seems to be a stop motion movie! The hard rock soundtrack is perfect !! The CG presentation is spectacular!! Rampage Total Destruction is totally compatible with Freeloader 1.06b (I'm Italian) and is multilanguage!!! Oh Yes!! There are many many other things I do not unveil you ;-) In 2006 is rare to see a game like this! I always thinked that the most important thing in a videogames is the FUN and Rampage is the prove that the REAL videogames is still alive! If you love the real videogames you gonna play Rampage. I adore the Rampage filosophy !!! Destroy ALL on the screen! AMAZING!!! The true Rampage fans will love this Total Destruction and the mass people will discover a Game that made the history of videogames!! The fun and simplicity give to Rampage: TD the power of the free destruction!! Hope with all my hearth to see a sequel (and some toys stuff) on Gamecube, Wii and DS. THANK YOU VERY MUCH MIDWAY !!!
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A decent racing game. I bought F-Zero because I enjoyed the game when I had it for the Super Nintendo. The game is basically the same as the snes version. It however, has new tracks and cars. The graphics on this game are average at best, with decent graphics showing the car and track, but the backround graphics aren't very good. This game will be fun for awhile, but I quickly lost interest in the game, and hardly play it anymore. After you have beaten all the tracks and skill levels (which didn't take me long), it isn't as much fun. It does have a multiplayer mode that you can play with just one cartridge, but if you only use one cartridge you don't get to choose your car, or track, you have to use the "multiplayer cars and track". However, if you play with a cartridge for every linked Game Boy Advance you can race with any car or track you wish. I have found though, that the winner of this race is usually the person who saves up more turbos for the final lap of the race. This took some of the fun away from the game. If you are a fan of F-Zero racing games I would suggest getting this game, but if you just want a good racing game, I would suggest either Mario Kart Advance, or GT Advance Racing.
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Guaranteed Fun. I've played this game more than once. But I have to admit I never finished it because it became too hard late in the game. Not to say that I won't sometime. The thing is it's really fun. Game Play is smooth. And you can explore many great areas and worlds. It's true to the cartoon. Don Knotts is even a character in the game. The story is good, the monsters are great, the scenery is great. Let me caution you against playing the game with cheats. As the game can not be finished that way. That's according to Nintendo themselves. And there is no ActionReplay code for it. This is one great game set in a myriad of haunted worlds.
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Know you roots. If the previous Sonic games for the newer "Next-Gen" systems have not met your expectations, prepare to be surprised! Unlike the tedious, and outright boring treasure-hunting fun fun that has been seen in other games (R.I.P. SA2) Heroes will get you right up out of your seat and have you addicted to the fast action of the 2D console days. The game features a team playing mode which expands the amount of things you can do in levels, as well as expands your logic and firepower. There are three main teams (Sonic, Dark, and Rose) which contribute to the story. Aside form them there is also a team by the name of Chaotix form the not-so-popular game for the 32x. This team is completely different from the others to add more replay value to the game. The controls are very good, and the music fits as well. I cannot say that everyone will like the main songs, but if you were a fan of the previous game music then you'll like this all the same. The gameplay has also changed (rather reverted) to the fast pace action we see in the classic games that made Sonic a household name. I hope that this review has better explained the game for you and I ask that you complete the game before talking bad about it. If there's even anything bad about it! -Stealth Shadow
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Best Pokemon spin-off. The Nintendo Game Cube has good games like Metorid Prime,and Super Smash Bros Melee,but Pokemon Collaseum is amazing. It's the best RPG pokemon game I've ever played. I highly recommend this to a pokemon fan. Unlike the cute,simple gameplay pokemon is known for,this game is dark. The storyline is very deep,and full of dark themes. The player is a young boy,he is part of team Snag,a evil team that takes pokemon and use the darkness they have. The young boy teams up with a girl,and the two go around snagging pokemon. You can steal trainers pokemon,if their a shadow pokemon. Shadow pokemon have shadow moves,and are evil. Every battle is a double battle,but it's fun. There are tons of towns and cities. There are pokemon Centers and shops. Tons of trainers you can fight too. This game is well made,and is a great RPG. The graphics are amazing for a pokwmon game. Pokemon Stadium was great,but not as good as Pokemon Colosseum. Since you can play Nintendo GameBoy games on the Nintendo GameCube,trade your Ruby and Sapphire pokemon onto your game. There are tons of awesome pokemon like Bayleaf in Colosseum,so trade it into Ruby and Sapphire. There is a Colosseum,battle area,and you can battle pokemon on different modes. Like easy,medium,and hard. There are different teams too. You can even trade your Ruby and Sapphire pokemon into it to fight. GET THIS GAME!!!! IT ROCKS!!!! STORYLINE AND POKEMON ROCK!!!! HIGHLY RECOMMEND!!!!
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Kirby's sequel pleased many gamers. With the success of Kirby's Dream Land, Nintendo went to crank out a sequel to the million selling title. In 1995, Kirby's Dream Land 2 was released and it too was a smash success. Essentially a bigger and better game, Kirby's sequel pleased all Game Boy owners who bought the game. It's still just as cute and fun and was a must own back then. You once again take control of Kirby and this time, a form of dark matter has taken over Dream Land. Kirby and his new animal friends take off to stop the dark matter in its track by exploring new levels filled with old and new enemies. Just like the first Kirby game, his main power is to inhale everything and then spit it back out at enemies. This time, he can now absorb the powers of certain enemies to make it his own and he can team up with his animal friends Rick, Kine & Coo. And just like the first game, Kirby can pick up health items to restore his energy and 1-ups to earn extra lives. But to make it to the villain of the entire game, you'll have to collect rainbow drops from all 7 levels. After you complete each level, the game will automatically save your progress and you have unlimited continues should you use up all your lives before you complete the game. As an added treat, when you pop in the game on the Super Game Boy peripheral, it has its own colors and border screen to use during your play time. The PROS: Nintendo took the first game and expanded it into a brand new game while keeping the same concept and controls. It paid off big time as Kirby's Dream Land 2 is even more fun to play. The graphics looked great and the new music is as cheerful as ever while the controls work just as good as before. Adding abilities to Kirby like absorbing enemy powers and teaming up with animals adds new twists to the gameplay. There are more levels and they are longer now so it's not as short as the first game. The battery backed save and exclusive colors when you play the game on the Super Game Boy round out an overall excellent game. The CONS: It's a little bit more challenging than the first game but not by much. It's still a fun game that you wanted to play again and again. So if you got a working Game Boy/Game Boy Advance, track down a copy of this game. You'll have fun playing this game and if you got kids, they will enjoy it too. It is well worth your time.
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Sonic Adventures greatest sequel. Sonic adventure 2 is a great sequel to Sonic Adventure but lets get down to it and review this game Story: Following from where Sonic Adventure left off, Sonic defeats Perfect Chaos and saves Earth. After discovering the existence of a secret weapon mentioned in the diary of his grandfather, Gerald Robotnik, Dr. Eggman infiltrates a high-security G.U.N. facility in search of it. This "weapon," a black hedgehog named Shadow who claims that he is the "Ultimate Life Form," offers to help Eggman take over the world, telling the scientist to rendezvous with him at the abandoned Space Colony ARK with more Chaos Emeralds. Shadow proceeds in stealing one of the Emeralds. During the event, Shadow has a flashback to the final moments of a young girl named "Maria," begging him to complete an unspecified task--which he interprets as a request for revenge. Because Shadow makes a hasty retreat and no one is able to get a good look at him, G.U.N. officials mistake Shadow for Sonic. After escaping from the military, Sonic is arrested again shortly after a confrontation with Shadow, who demonstrates to Sonic the Chaos Control technique. Meanwhile, Knuckles confronts both Rouge the Bat and Eggman, who each attempt to steal the Master Emerald. Knuckles shatters the Master Emerald to prevent this, and proceeds to search for the scattered shards and restore the Emerald. While Rouge intends to collect the shards for personal benefit, she must also accomplish a mission for the government to spy on Eggman. This mission causes her to infiltrate Dr. Eggman's base, which also leads her to the ARK, where Shadow relays to Eggman his plan to use the Chaos Emeralds to charge a "super weapon" on the ARK called the Eclipse Cannon to take over the world. To accomplish this, Shadow and Eggman recruit Rouge to assist in the search of the Chaos Emeralds. Tails and Amy infiltrate Prison Island and rescue Sonic from G.U.N., while Eggman, Shadow, and Rouge collect three Emeralds on the island, which they then destroy. Eggman then broadcasts his threats across the planet and demonstrates the cannon's level of power by destroying half of the moon. Sonic and company use the final Emerald within their possession to track down the other six, with Knuckles coming along as well. Together, the group infiltrates Eggman's base, narrowly boarding Eggman's shuttle as it launches into space. Along the ride into space, Knuckles' Master Emerald shards are spilled, and he leaves the group to collect them, encountering Rouge again. During the fight, Knuckles saves Rouge from certain death, and Rouge surrenders her collected shards, finally allowing Knuckles to restore the Master Emerald. On board the ARK, Tails reveals that he has created a counterfeit Chaos Emerald designed to reverse the effects of the real Emeralds and destroy the Eclipse Cannon. Sonic goes to place the fake Emerald into the Cannon when Eggman announces he has captured Tails and Amy. Sonic tries to give Eggman the fake Emerald, but at the last second Eggman traps and jettisons Sonic in an escape pod rigged with explosives. Using the fake Emerald, Sonic manages to perform Chaos Control and escape before it explodes, but Tails, thinking Sonic is dead, fights Eggman again. Shadow is sent to intercept Sonic before he destroys the Eclipse Cannon, but Sonic succeeds. Once Eggman collects all seven Chaos Emeralds and attempts to fire the Eclipse Cannon at full power, a failsafe activates, and a recorded message is broadcast by the late Gerald Robotnik. It explains that the ARK will collide with and destroy Earth, as revenge against humanity for condemning him and his research, as well as killing his granddaughter Maria and numerous colleagues on board the ARK. Everyone agrees to work together to neutralize the Chaos Emeralds with the Master Emerald and stop the collision. Shadow initially does not participate, due to his apathy for humankind; however, Amy's pleading reminds him of Maria's true request to serve as a benefit for society. He catches up with Sonic and Knuckles after they make their way to the core. After disabling the various security features guarding the Cannon's core, Sonic and Knuckles encounter the Biolizard, a prototype of the Ultimate Life Form, and Shadow's "biological" brother, who had been awoken from stasis to ensure that the Emeralds would not be tampered with. Shadow defeats the Biolizard, allowing Knuckles to deactivate the Chaos Emeralds using his repaired Master Emerald. However, the injured Biolizard uses Chaos Control to fuse with the Eclipse Cannon, becoming the Finalhazard and continuing the ARK's collision course by physically dragging it along. Using the power of the Chaos Emeralds, Sonic and Shadow transform into Super Sonic and Super Shadow and defeat the Biolizard while he is fused to the ARK. They then use Chaos Control to teleport the ARK back into a stable orbit around Earth. The process, however, depletes Shadow's energy, and is rendered unable to remain in orbit. He plummets to Earth, and to his apparent death, content that he has fulfilled his promise to Maria. Humanity celebrates openly as the two teams solemnly express gratitude towards Shadow for his sacrifice and return to Earth, expressing their plans from there. when you complete a level your given a rank a letter between E to A A ranks are highest. Characters: Sonic,Tails,and Knuckles are playable Amy is not unless your playing multiplayer. Shadow,Rouge,and Dr. Robotnik are playable. Controls: The Controls for sonic and shadow play the same. tails and dr eggman ride in mechs so the play as E102 Gamma from Sonic Adventure. Knuckles and Rouge play similary. items: you have the same items from the previous game Speed shoes, Shields, ring boxes and Invincibility. Music: The music is awesome and similar themes from Sonic Adventure. Extras: besides chao world form Sonic Adventure after collecting 180 emblems you unlock green hill zone in a 3d perspectives. story 5/5 Music 5/5 Controls 5/5 overal 10/10 this game is a must get for sonic gaming for the sega dreamcast and if your getting it for nintendo wii get Sonic Adventure 2 Battle.
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Amazing. Shenmue is an incredible experience right from the start. I just got the game on Sunday, and today, friday, i am just completing the 1st out of 3 disks. My advice to you is, don't believe what many people are saying about this being a boring game. It is actually one of the most addicting gaming experiences I have ever had... I play this more than I played Zelda 64. Sound:9/10 The sound is fantastic. I love how the tone of the music reflects what is happening in the game... In a tense situation, the music adjusts accordingly. One point off, however, for the sometimes annoying music at Ryo's residence. Controls:9/10 A lot of people don't like the controls at first. They are awkward, but after about a half hour of playing it will be like second nature. At this point, I wouldn't change them even if I could. Graphics:10/10 The best graphics on any console. Playstation 2 has so far been unable to match it. No detail is left out. Gameplay: 10/10 This is where Shenmue goes from being a good game to a fantastic one. The storyline pulls you in and doesn't let you go. Replay Value: 9/10 I haven't finished the game yet, but I can tell you right now that I will play it again. The storyline is one you would like to see repeated, and it is virtually impossible to do everything the first time through. RPG's however, eventually get old... but that is what Shenmue II is for! Even if the series is never completed... even if Shenmue II is the final chapter, I will never regret having played this game and will play it again and again. Reviewer's Tilt: 10/10 Overall score: 9.5/10 Folks, Shenmue is the reason enough to warrant the on a Dreamcast. No true gamer should miss out on this experience. After completing the game, I will be sure to give you my final thoughts. By then, all of you should by this game!
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Regarding the Gamecube. I've had a Gamecube for about oh, 6 months now, and I have no reason to be upset with it at all. I have large hands, and I haven't had any problems with the controller; Actually, I think it's quite comfortable. It has never broken down, even though I have very unkindly left it running all day, and allowed it to be abused by my sister's friends, who jerk it around. Its graphics capabilities are very good, although it varies depending on the game. Let's see... I suppose many of the character designs can be "kiddy" but that does not mean that the storylines or gameplay are. The party games like Super Smash Brs. Melee and Mario Party are addictive, and Zelda is exclusively a Nintendo product -- There's a reason that it is one of the legendary game series. I've tried the Windwaker a little, and it is also a great deal of fun. No, there are not many games that involve running over people and stealing their cars, but from my point of view (and I'm neither a parent nor a small child) this is an advantage -- it means that instead of cheap thrills, genuine, quality gameplay has to be an objective. (Of course, I'm sure there are games that mix the two, but I can't say I want to play them.) Of course, not all games on any system are good, so you have to pick and choose for yourself the kind of thing you want. All in all, I really love my system, and I wouldn't trade it for anything else. I have played on other systems too, but the games that I really love are on Gamecube, so I couldn't even think of replacing it. For those people who have been scared off by the plethora of unkind remarks made in some of the reviews, I understand that you probably feel kind of queasy about buying a system now -- if I had read such things, instead of just looking at games and system stats, I would probably have stuck with the games on my phone. =) However, don't disqualify yourself from playing such entertaining games! There are many good games for you to try, and although I recommend the Gamecube, probably the best way to decide what you want is to think about the games -- please pick the console that has the ones you like, and enjoy playing them! Although I did not really give specific information (you can find that elsewhere) I hope that this review helped at least a little bit.
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No tutorial with timed levels? No Thanks. Pros: -Art style -Voice Acting Neutral: -N/A Cons: -As mentioned in the title, you start out with NO tutorial and the levels are timed! This isn't really a problem once you get a hold on the controls, but there's no reasons for no tutorial! You aren't told what hurts what character and the amount of times I died as Edd because of wet cement during the first level is embarrassing. -Characters, aside from Eddy, are so slow. This makes it a drag to want to finish levels. Ed is the slowest, even when you run. Edd is super slow, but slightly quicker when you run. Eddy, even when you don't run, is quick. The only way to really make Ed/Edd go quick is to "rabbit hop", which is to jump instead of run. -Boring backdrop. Not much else to say. They at least corrected this in Mis-Edventures For anyone getting upset about dying, use this cheat code: At the title screen Hold L+R and press Left, Down, Down, Right, Right, Left, Down Actual Rating: 1.5/5
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Answer to that kid's question. I just want to answer that kid's question, "Where are Roy and Marth?" I thought the same thing when I got Fire Emblem. The Fire Emblem series is not anything new in Japan. In the US, we are just getting used to it. This game was actually previously released in Japan under a different title, which I cannot type out since it is in Japanese. The orginal Fire Emblem game released in Japan some years ago stars Roy and Marth. Fire Emblem for GBA in the US is a prequel to that, which stars Eliwood, Hector, and Lyn. Eliwood is the father of Roy. The whole story of the Fire Emblem is actually quite intriging... If you really want to know more about it, look up "Fire Emblem" on Wikipedia.com There were actually several Fire Emblem games released in Japan, much more than the three in the US. Now that I answered that question, I feel Fire Emblem is a great game. I will leave it at that, since the other reviewers have mostly said what I wanted to say. It's worth buying for GBA,... though I wish I had more free time to play it!
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Super Circuit...Super Game. For nearly two years I have been anticipating this game from the first word of it when news of the GBA came out to now. And it's finaly mine. Start your engines and get ready for a wild ride. Gameplay-5.0- perfect, flawless, amazing...what more can i say?The gameplay is just great. It is so fun and entertaining that you will fing yourself adicted for hours. It's great. Graphics- 4.8- Okay so it's not N64! But considering that these graphics are coming from a handheld they will impress anyone! Sound- 4.8- The sound effects in this game are great, every character has distinct catch phrases and voices that won't annoy you because they are not played to much. The music isn't great but it is still good enough to make you happy and wistle the tune later on. Replay- 5.0- This game is so addicting and there are so many features in it that you'll no doubt want to play it over and over and over...ehem...anyway. Originalty- 5.0- Mario started it all. You'll see "kart" racing games every where but the idea really came from the original "Super Mario Kart" on the "Super Nintendo Entertainment System" (Snes). It has always been the best from the Snes to the Nintendo 64 and finaly to the Game boy advance. Get the game it will make you very happy I PROMISE! Mario Kart Super Circuit has got to be one of the best GBA games so far.
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Is it the best Resident Evil game or what. So, Resident Evil has been around for a long time huh? With the debut game, Resident Evil, this popular franchise is still around. Sure, Resident Evil has had some flaws, and they've had some good ones. They've even had some remakes. But, the best in the series has got to be RE4 for obvious reasons. I just beat the game for the 7th time and it is still incredible. I have most of the secret weapons (I have the Infinite Rocket Launcher, the Chicogo Typewriter, and Matilda). I have the PS2 version too, and haven't yet beat that one because I just got it. I think overall that this game is great and recommend it to you if you like blood and gore. The graphics are awesome, the story is awesome, and there are very little flaws. Some are the assignment ada, which is pretty darn hard, and the fact that if you run out of ammo, use your knive, which sux. It's a very good game, so buy it. Just watch your back and don't worry about the chainsaw manics. They're easy if you have a rifle or a shotgun or a magnum. Enjoy it!
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monsters inc- lots of fun. My step-son bought this game for my 7 year old daughter. She loves it! As a matter of fact so do I! The part I like best about it is that she and I can play it together as "buddies". She likes that part best too! That makes it a lot of fun and we both laugh the whole time while we are playing it because we have so much fun and some of the things that happen in the game are funny. It's fairly easy to unlock different players so she gets a sense of accomplishment. The only thing I don't like is that all the levels are the same thing, but just different backgrounds instead of changing it up a little bit. But I would definately recommend this game for a young child- especially one like mine who is just starting out with video games.
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Dont Do It. Heres why you're seeing 5 star reviews. Do NOT buy this product. Dont say we didn't tell you in the reviews... I ordered one of these a little over a year ago, and I will say it did work. Thats where these 5 star reviews are coming in. HOWEVER, I do recall having to force the connectors into the Gameboy Pocket ports and this may have done some damage to the GBP ports. So, my dog ended up chewing the wiring on the first one. Fast forward one year later and I decided to order a replacement. This replacement has allowed me to understand and agree with the 1-star reviews. The connectors are poorly designed and the majority opinion on here seems to be they are a little too big for the Gameboy ports. Ive also read reviews of poor wiring, which I believe is an issue with the replacement I ordered. All in all, the low reviews make sense now. Going to order a cheaper model I saw the other day and see if that one works. Youve been warned!
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Pokemon Ruby Preview. In 1000 words,here is some upcoming information about Pokemon Ruby: POkemon Ruby came out to Japan November 21,2002 along with Pokemon Sapphire. You have tons a of new cool uses for berries,and get to explore a new land called Hoen. The pokemon on the cover(Which I personally think is so cool) is called Groudon,which is the rarest and the strongest wild pokemon there is. Now,tell me who is bored of Team Rocket?Well,if you are,youll be happy to know that they have been replaced with Team Magma(Team Aqua in Sapphire).Team Magma is after all the Legendary Pokemon,while Aqua is after Water Legendaries. You can play,like in Crystal,as a girl or boy. There will be more than 100 new pokemon,and so far I have found 21 names of the new pokemon,like Skitty,Kecleon and Azurill. Now,here are some things I found interesting about this game: 1. You can have your own little place where you can hang,feed and play with your pokemon. 2. You can now battle with 2 pokemon at the same time. 3. You can save up to 3 games on a Some bad points are:1. You can no longer go to Johto,Orange Islands or Kanto. 2. It doesnt come out until March 19,2003 in America. 3. You have to cheat get some pokemon. The point of the game is to try and beat Gym Leaders,the Elite Four and the Champion. We also got 2 new trainers. Their names are Landon and Terra.(Sean and Marina in Sapphire Version).Here are some cool tips:1. Early in the game,catch lots of Zigzagon. Later in the game,their special power can get you lots of items. 2. Relpant berries so your Berry Pocket will never get empty. Hope this information is useful to you,otherwise Iv waisted my time!
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The gamecube is OLD now this doesnt mean it isn't GOOD OK? now yes things like the XBOX and . Ok lemme just start by saying: The gamecube is OLD now this doesnt mean it isn't GOOD OK? now yes things like the XBOX and the PS and all that are FASTER and include a DVD player but the gamecube is AMAZING its graphics are just as good as XBOX its allot CHEAPER and it has a TON of games. There are games from FPS, ACTION, MMORPG, ROLE PLAY. AND TONS MORE! If you want a solid GOOD gaming rig that will last you 10+ years! Get a gamecube! I currently own 4 2 I use and 2 for backup. PLEASE get one! its SO worth it!!!! I have over 200 games and none of them are BAD! :) ~Wes 10/10
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Best Zelda Game Yet. Before you stop reading this, hear me out. Some of you die-hard Zelda fans out there might say that this game is way too overrated, but you are wrong, dead wrong. Okay, I admit that this cel shaded new style makes Link look like a 5-year-old with a sword (watch out!), but when you start playing it, you won't be able to stop. This game is just as fun as any of the other ones, maybe even better. I personally think that this new style of graphics just adds to the fun. It just as challenging as the older classic Zelda games, yet still retaining the fun factor. I got this game two days ago, and have been playing for the two days that I've been sick. I've gotten half way through the game and it's not getting boring at all. This game distantly relates to The Ocarina of Time, but you don't realize that 'till later. I highly recommend this game to any Zelda fan and even first-timers. Over and out!
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Fun for Simpson's Fans, Slow Load Time. This game is great fun for Simpson's fans - for a little while. After a while it becomes pretty repetitive (but still fun). While the "real" voices are a great addition, there are a limited number of them and so hearing the same thing over and over again gets old after a while. Another downside is that it can take up to 20 seconds (and usually does) to load between games. That's a giant drag. On the upside, there are many different vehicles to unlock and drive, which makes the game more challenging. Some vehicles handle much differently than others. The "missions" are fun but are easy to beat after only a handful of tries. The game has 6 levels, however, so if they weren't easy you'd never finish the game. Despite it's drawbacks it's the game I play the most out of all of my games. Enjoy!
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The Little Lunch Box that Could. I got it in Christmas of '03 and I have to say that it is the best Christmas present I have ever obtained. The graphics are colorful and beautiful. They are not as beautiful as Xbox or anything but the characters are smooth and the Nintendo 64 chunkiness has almost completely vanished. So, Nintendo doesn't have a lot of games. Some Sony fanboys use that as an excuse to put down Nintendo but quality is better than quantity. These games I say don't wait, just buy them right now!!! Super Mario Sunshine, Super Smash Bros Melee, Paper Mario: The Thousand Year Door, Mario Kart: Double Dash, My personal favorite Legend of Zelda: Wind Waker, and DDr:Mario Mix. A few games I had to think about buying but found they were the right choice were Mario Power Tennis, Mario Superstar Baseball, Mario Party 5 and 6, Donkey Konga, and Pokemon Colleseum. These games I regret having in my Gamecube collection. Mario Party 7 and Shrek 2: The Game. The sound and sound effects sound crystal-clear and the whole design of the Gamecube is flawless. The controller is comfortable and fits right into your hand. I hope you enjoyed this little review. Peace out. 8)
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Three Games Going On Here. After playing through this game, I've concluded there are really three games going on here: 1) the 3D action stages, 2) a puzzle game mostly between those stages, and 3) sub-games consisting of riding vehicles like airplanes, go-carts, etc. The action stages are terrific, while the sub-games seem lazily designed and largely forgettable (except the Snowboard) and the puzzle sections are more infuriating than fun and break up the action. Thank God for online walkthroughs, since it can take some time figuring the pointless tasks. These puzzles required to solve were a new element to the sonic system and in my opinion unnecessary and bring down the game. I don't think anyone is playing this game for the puzzles; just have to wade through them to be rewarded with an action stage, which are genuinely awesome. Thankfully, the game became more action oriented the it progressed. The action stages are well designed and still have the speed and aggressiveness of the the original games, only now in 3D. Thankfully, you when running out of lives, you can simply continue at the beginning of the stage instead of being thrown back all the way to the start of the game. Action stages somewhat on the easy side, which is OK, gives a more pleasant time and since most games make things too hard. Some people complain about camera issues, but I was not bothered by the camera, plus you can control the camera with L R buttons and the D-pad. The graphics were impressive and beautiful. The music is lame and forgettable, consisting of cheesy glam-metal goop, and is largely overdone, which is strange since the previous sonic games had such great music, but this did not ruin the game. Sonic Adventure only got better toward toward the end and basically delivered.
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Simply terrible. Sonic the Hedgehog on the Playstation 3 and Xbox 360 has gotten arguably the worst rep. of any Sonic game out there, but there's one game I can easily recall that deserves as much negativity. That game is THIS monstrosity. I was at least able to find Sonic 06 to be a guilty pleasure of some sort, but THIS game is just BAD! There's a lot of questions raised that shouldn't even be here in the first place! Why does Shadow have to have weapons? Why do the characters curse all of a sudden? To make the game "edgy"? Give me a break! Arguably the worst offender in this is: Why do there have to be branching paths? Truth be told, I bought Shadow the Hedgehog (via FeaturePoints for Amazon gift cards....Didn't exactly use real money) just to play through its "neutral" pathway in the game, which only requires me to get to the end of each level, and nothing more. There was a bit of fun to be had (In fact, the gunplay isn't too shabby), but that fun was bombarded with tons of unnecessary things! The level design is bad. In the first level, Westopolis, don't be surprised if you run straight into several inexplicable explosions while just trying to get a move on. Other levels don't exactly have as much frustrations, but there are still general problems like not being able to get a good view of where to jump at certain points, and control that feels slipperier than in Sonic Heroes. Instances such as the Shadow clones to fight in one of the later levels, though, get very tedious. Playing through the game would really suck if you do not grab a gun to shoot with, because Shadow's Homing Attacks don't deal damage nearly as quick, and you can FORGET about his punch/kick attacks! If you thought the voice actors in Sonic Heroes were too cringing for you, then you're going to be absolutely ANNOYED with the new 4Kids/Sonic X voice cast's work done here! At nearly every turn in a level, a character Shadow meets earlier in the level feels the need to say something! And if you're not doing what he/she says you should do, the character will just complain or scold at you for not doing so. Leave me alone, NPCs! Either way, the voices here are AWFUL (With the lone exceptions being Sonic and Dr. Eggman)! Yes, I even disliked Shadow's new voice actor. He didn't even sound much like Shadow in the game! You'd think at least the music would be good right? Welll.......not really. Shadow the Hedgehog's soundtrack is mostly crappy, with few exceptions. If all of that wasn't bad enough, you apparently are not supposed to be happy with the ending you get after playing through the handful of levels you've chosen to play through. YEP! In one playthrough, you just have to play six levels, but for the sake of replayability, doing a Hero or Evil mission will lead you to different levels entirely, but each and every mission in this game (With exceptions being to just make it to the end of a level) is a boring, dull, painful chore. Most of them consist of nabbing excessive amounts of objects. I'll leave it at that. Oh, did I say "for the sake of replayability"? Oh I'm sorry. What I meant to say was "for the sake of UNLOCKING THE FINAL STORY SEGMENT". Yeah....Like Sonic Adventures and Heroes, there's a Final Story segment. They really shouldn't have done that for this kind of game! It completely throws the whole premise out the window! Ugh.....I believe I've gone long enough here. Just stay away from this title if you're looking for an even decent Sonic title. Whether it be the Adventure titles, Heroes, or even recent ones like Sonic Colors, Generations, or Unleashed, they're ALL better than this game. Steer clear.
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This is nice. I first played in one of my friends' house. I didn't know how to play this, so I thought this was going to be one boring game. I was wrong. This game has 25 characters from Classical Nintendo games, like Mario Bros., Game and Match, and etc. All the characters have its own unique attack, and combined with high-quality graphics, this is one perfect game. This game is also fun for its maps; the scene and battlefield where you play with your characters. Although it's only 2-dimensional, the maps will have nothing except some big island floating in midair. Also, in some maps the enviroment will change from time to time, like Pokemon Stadium. Sometimes mysterious crates or things that might attack the players might happen. Anything imaginable is possible. This is a great game- I really want to get this game because still I haven't got this game. This is the best Gamecube game ever. For anyone who likes funny fights or colorful action, you MUST buy this game. Signed- Super Smash Bros. Maniac
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Best puzzle game out today. Puzzle games just don't get more frantic, addictive, or competitve than the jewel-matching, chain-planning, anxiety-producing, friendship-weakining (beileve me I should know) bliss of SPF2T. If your not familiar with the PS1 cult classic, it works like this: Two players choose a character (big-head versions of SF and Darkstalkers characters) and proceed to "fight" by lining up colored gems and trying to set off elaborate chains that drop tons of unwanted gems in your opponents area. These "counter gems" have little digital timers that count down slowly before they can be cleared, which can be a pain or a pleasure... if you play your own gems right. The colorful graphics, Capcom-tight control,and just-fine sounds have been faithfully reproduced from the PS original, right down to the weird animated nonsense that goes on in the background as your fighters duke it out, though the GBA vesion struggles with slowdown near the end, which isn't a bad thing , really, since it gives you ample time to think. While it's definitely meant to be linked up and played as a 2-player game, the single player A.I. can be downright ingenous sometimes. SPF2T is a n addictive puzzler as it has ever been wrought, even if the marriage of Chun-Li and jewel-dropping doesn't make a lick of sense.
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An incredible game bogged down a bit by frustratation. Games as well made as Prince Of Persia: The Sand Of Time are hard to come by these days with games based off of Disney movies and cartoons rampant. Not so often do you see a developer put such care into the environments, puzzles and combat that it really causes the gamer to become addicted, making it near impossible to put the controller down. This game is beautiful, plain and simple, but some mid-ranged major issues prevent it from being absolutely flawless. On the positive side the game is, as I said, very well made. The environments are beautiful (as beautiful as multi-console games can be,) everything from the dark tombs to the lush gardens are well rendered and always seem to capture the essence of the moment. The games combat system is in many ways second to none, the special moves (i.e. jumping off walls) are indespensiable when dealing with multiple enemies, and the games most unique features allow you to rewind (this is limited however) and even slow time. The enemy AI is well done, because most of the game you are fighting zombies there isn't an incredible amount of intelligence to be expected, but, the enemies do have a "class" system, while the weaker zombies are easier to take and much stupider, the higher up and much better equipped enemies can be a real chore to dispatch. The storyline to the game, while not ground breaking, is gripping and keeps you fully involved in your character, the prince. Camera angles ocassionally lose focus, but can be easily repaired with the touch of a button, hats off to the development team for including that. However, as I said it isn't perfect, it has a few issues, some of whom keep the game from being 5 stars. Let's start with the games puzzles. I mentioned earlier that the developers put alot of care into the game, including the puzzles, but that's the problem, they put so much effort into them they're at times near impossible. I'm proud to say I never used a walkthrough to figure out any of the puzzles...that goes without saying that some of these puzzles, especially the infamous Hall Of Mirrors, can end up taking you an hour or two or three or four...While a very hard challenge makes a great game, some of these challenges will make even the greatest reasoner scream out in fury. Keep in mind not all the puzzles are like this, just a select few, most of them are very challenging yet very rewarding. The other problem? One word: Farrah. Your faithful companion for most of the game is Farrah, while I won't give any details so as to let you discover the story on your own, she is your "wingman" so to speak, through almost all of the game. The character isn't the problem, protecting her is. During combat sequences you may face 6 or 7 enemies at once, Farrah will usually assist with a bow and arrow, sounds great right? Wrong. Farrah is the most incompetent friendly AI I have ever come across, as soon as she's attacked she begs you for help, causing you to break away from any current engagement to save her useless ass. What's more is either she gets killed or you do while trying to save her, causing many rewinds and many retry's not to mention words uttered at her expense that Amazon will not let me repeat. But, all in all, this is a very solid game, one of my favorites in a long time. If you enjoy a solid action/adventure platformer then I highly recommend this title, you won't be dissapointed.
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Pay to Play. This title is basically the same as the GBA version of "Deadly Alliance" in terms of graphics, gameplay, and bonus content (I bought this one because it was harder to come by). But this "Tournament Edition" packs a slightly larger, albeit diffent character roster and more rewarding single/multiplayer options for earning red and gold 'koins' to spend in a virtual 'Krypt.' Unfortunately, there are mostly character color swaps in stock. And most gold koins are obtained by linking two GBA systems and an extra copy of the game. You can also link this game to "Deadly Alliance," wager your koins in matches, and even unlock hidden fighter Noob Saibot through the link instead of beating the game multiple times. MKTE is a great GBA fighter for those who don't alreadly own DA. But you need to hook up with friends with their copies of the game to get the most out of this version. This game is rated M for Mature: Graphic Violence.
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Very nice...for a one time thing. Well, there is a lot to say about this game, but I'd like to start with the fact that the whole thing was much better than I first expected. When I first heard of the new look I was dismayed; Myamoto (is that how you spell his name?) has always come through, but every master hits a serious road block once in a while. However, after playing for an hour or so, I realized that Nintendo really made the graphics work. The simple animation allowed the pogrammers to, ironically, polish the whole thing up and add more detail and interaction to the enviornments. There is some serious tone to the game and many of the monsters do look pretty sweet (example: Wizzrobe, Gahoma, Helmoroc King). And although the vast area that the overworld Great Sea covers gets annoying when trying to traverse between islands, it adds to the feeling of freedom that makes the "Zelda" series so distinct in greater scale than ever before. However, the game has some serious gripes as well. THe characters are okay...except for the ones from the previous games. Although the king looks fine and Ganondorf has grown over the years, hence the change in appearance, nobody can deny that all the other characters just do not look right with the cell-shading thing. Zelda looks stupid, Link looks like a dumb blonde always doin' this strange thing with his mouth (especially when he's running or doing his newly introduced victory dance after defeating a boss) and Tingle...well, he was always silly. And the storyline is interesting but ultimately a failure, especially the ending. I just cant stand the absence of the serious, even dark tone that the N64 titles had and the first Gamecube prototype promised. Many of the new aspects are enjoyable, even favorable as an excuse for a deadline, but not anything I want to see again. Although it is already fairly obvious, a few of my sources have strongly suggested (hint, hint) that a new "Zelda" title will be coming out for Gamecube in the near future. Therefore, I look forward to another title with the engrossing story and tone of "Ocarina of Time" and the new feaures and vast enviornments of "The Wind Waker". But don't get me wrong. I only praise this title as a one-time thing. If I see another cell shaded title, I'm going to quit putting it off and get a PS2.
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Good choice for black & white games. I am a casual gamer who bought this Game Boy because I wanted to go back into black & white Game Boy games, and this is the last US model to have a contrast dial. I also have a Game Boy Color and original Advance that I tried out for much shorter periods, but here I'm just comparing the Pocket to the Color because I enjoyed playing older cartridges on the Advance the least. I did not test out any power adapters (did not have them) or link up with someone else. BUILD The Game Boy Pocket is definitely one of the most attractive handhelds Nintendo has ever put out. Thanks to the AAA batteries they were able to go with a slim, sleek design that stows away in a pocket/purse easily, yet is still fairly comfortable to play for long periods. I don't have an original Game Boy (yet) to compare the crosspad and buttons to, but the buttons on the Pocket and Color are noticeably larger than those on the DS systems. The feel of the crosspad and buttons seems to be decent but I would be curious to compare them to an original Game Boy. The A and B buttons are labeled with printed letters on the Game Boy body rather than recessed letters on the buttons so they are easier to clean than those on the Color and may be a bit more comfortable. If you need to open the case for deeper cleaning be aware that Nintendo has their own "Y"-shaped screw head. If you thought see-through electronics were cool back when you were a kid, go right ahead and get this version of the Pocket. They didn't recolor the interior pieces like some 80s/90s see-through phones did, but it still gives you a good view of the innards. Plus, if you want to show someone which game you're playing, all you need to do is flash them the back! The plastic has a matte finish like my opaque Game Boy Color so they didn't sacrifice comfort for style. You're going to see crud building up around the buttons more easily, however. The crosspad on mine needs a bit of a cleaning but I'm not inclined to open up the case to get at it until it actually affects gameplay. SCREEN The screen has a fairly clear picture and is larger than that of the original Game Boy or the Game Boy Color. The Color has much higher contrast but can be a bit harder to see in dimmer lighting if a game's graphics are dark overall. The Pocket's contrast dial can be tweaked when you switch between games with lighter/darker graphics or your lighting changes. The screen of the Pocket uses older LCD technology so there is ghosting when the background is in motion. There are occasionally some vertical streaks (not dead pixels) at some contrast levels but it isn't consistent from game to game. I did remember similar quirks from when I had an original Game Boy so I wasn't too bothered by this. BATTERIES The battery life is quoted on various sites as being around 10 hours on 2 x AAA. After playing through several sets of batteries I would tend to agree with that. AAA are not as common as AA batteries but are compact and still easy enough to find in large packs. The Game Boy Color does beat the Pocket in rated battery life by a long shot. Neither system, however, completely isolates the battery compartment from the motherboard so if yours fell victim to leaky batteries you might need to open up the case to clean the contacts enough for it to boot again. SOUND The audio is a bit on the quiet side when you're playing through the built-in speaker. The headphone jack has a low hum when you use in-ear earbuds in a quiet room but it shouldn't be noticeable in a louder room or with less isolating earbuds/headphones. Old Game Boy games in general tend to be comparable to an original NES game. COMPATIBILITY This Game Boy, like the original Game Boy, is primarily meant to play black & white games (gray cartridge with a notch). If you own an NES, a decent number of games between 1989-1995 also had Game Boy ports or rough counterparts. In addition to these, however, black & white Game Boys (and the Super Game Boy for the SNES) can play select Game Boy Color cartridges that are black or colored plastic but are otherwise shaped like the notched gray cartridges. If the cartridge doesn't have the corner notch it isn't compatible with black & white Game Boys or the Super Game Boy. The latter type tend to be see-through with a round bulge at the top so they are easy to differentiate from black & white-compatible games when you're buying used. QUIRKS BE CAREFUL if you are buying a Game Boy Pocket sight-unseen. The first release of the model did not have a power indicator light on the front. As with other Game Boys, this light goes dim when your batteries are low. If this feature matters to you and the listing does not specifically state which version it is, contact the seller first. Likewise, inquire about the battery cover if the listing does not state whether it comes with one. The battery cover sometimes jiggles and apparently got lost on a good number of Pockets, but most sellers that regularly deal with older systems seem to explicitly state whether it is present. Aftermarket covers are still available on eBay as of 2012 if you lose yours. Finally, a point to consider if you are looking specifically at this or the transparent Play It Loud Game Boy: clear plastics tend to go visibly yellow over time. Mine was a bit yellow but I was expecting that because I've seen this happen with other see-through electronics before.
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Great Game. I bought this game about a year ago off amazon.com. I imediatly fell in love with it. It is a good game, though the jousting is a little tricky at first. It is easy to beat, but still really fun. It's one of those games that you can play over and over again, because there are multiple charecters for you to choose from. It has good graphics and okay music. The jousts add an excellent componet to the game; they give you the opportunity to win land and troops. This is a game where the mini-games are important; without fencing and jousting, you'll have a very hard time. This is a great first GBA game to buy; it will introduce the controls and provide hours of fun! No one should miss this game!
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A fun RPG that breaks the traditional mold. I'll keep it simple and short. Paper Mario is a lot of fun when it comes to being a video game. However, as a true RPG, it suffers a little because of the lack of a truly strong and engaging story line. Mario is once again looking for stars (a la Mario RPG for SNES) only this time, they're crystal ones, and yes, Peach has been stolen AGAIN.These repetitive storylines make the player not care about the story as much as they should, considering the game's RPG classification. All story complaints aside, the game itself is a lot of fun. The battle system is similar to that of the one found in Mario RPG, and the fun, quirky visual styles allow for interesting gameplay when not in a battle. The saving grace of this game is that the developers did a good job of creating engaging areas to explore and puzzles to solve, while building in that uniques humor found only in a Mario franchise title. If you like Mario and don't take yourself too seriously, Paper Mario - The Thousand Year Door is worth picking up, especially since it is a Player's Choice Title now.
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Great, Best. SSBM was the 2nd GC game that i bought. Half the time playin the game i spent looking at how detailed the chaachters are and watching them dodging a shot or falling off an edge, all still so you can see the detail that has been put in. There are so many trophies. This is the longest game i have ever played and with the most replay value. The first time you play you are overwhelmed by all the charachters and spots for secret charachters waiting to be unlocked. Then much later in the game you find out that there are even more secret charachters. the only bad thing is that the people don't have opening sequeces anymore like in the original. I loved the original but cherish this one.
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Wrong Item, But Still Better Than Composite. Well, I knew I was taking a risk of receiving the wrong item after reading these reviews. I tried to avoid any vendors listed by name here that were known to be shipping the wrong item, but ended up with the plug that also has a composite connector in addition to the s-video. This was manufactured by Tomee and not by Innovation as described in the item listing. The vendor that sent this incorrect item is Hitgaming. The s-video connector itself is a significant improvement over the regular composite cable that comes standard with the SNES. The issue is that the additional composite plug on this cable introduces some kind of distortion on the s-video connector that causes a checkerboard pattern that's been described here previously. So while better, it's not the way a quality s-video connection should behave. EDIT: The checkerboard pattern is actually introduced by the SNES itself. It's dependent on your motherboard revision and probably doesn't have much to do with the cable. Some SNES's will have the distortion and some won't.
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no product shipped - got refund from Amazon. My experience with iMac Wholesale is the second time I have been taken to the cleaners by a Marketplace vendor selling games. They get your money, they somehow fake a shipment, and no shipment comes. They claim the widest window for delivery and hold on to your money for two months and then Amazon has to track them down to be reimbursed. I have had many great Marketplace Vendor shopping experiences. I really wish Amazon could expedite vetting the vendors. I presume this vendor hit the road, but just in case - do not buy from this vendor. I did contact this vendor - no return contact. Run screaming.
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This is a real bad idea. Nintendo is going down the drain with Gamecube, and we all know it. The statistics show that both Xbox and PS2 are prefered over Gamecube, and they lose more money on it everyday. Nintendo's solution? Make a new gameboy advance! I mean, everyone who wanted a GBA already has one, and the people wanting to get one are probably not going to spend 30 dollars more for a smaller one. And I don't really trust this foldable design, because it is more fragile. And a rechargable battery? Those go down to 7 dollars each! And there are afterburner kits around for the light... The only reason I am looking forward to this is because the originals will go down in price.
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Poor Gameplay = Massive Frustration. This game is VERY hard. I was a multiple-cup-winner in 2003 on difficult, and I can barely win a game on easy this year. The new passing engine is the DUMBEST idea ever conceived. If you want to stand still and wait for your pass meter to charge so that you can attempt a pass (which probably won't go anywhere near where you want it to anyway) good luck. I get nailed 9 out of 10 times trying to pass. Your players are slow. Even with turbo, my guys get smoked everytime, making it almost impossible to bust up the ice for a shot or beat an opponent to the puck. These two aspects add up to being grossly outshot most of the time. Don't be surprised if your opponents consistantly get 40 SOG. The game also fails to inform you when players are injured/sick/tired, and how long they're out for. This bites when it means you have linemen with the flu and a goalie in net who is too tired to play effectively. I've played with great teams and mediocre teams and I get the same results. This game has resulted in more anger and frustration than I thought I was capable of. I've outlined some of the pros and cons below. If I were you, I'd stick with 2003 for now, the superior gameplay far outweighs the aspects of dynasty mode provided in 2004. Hold out for 2005, hopefully the gameplay will be improved. Pros - Dynasty mode allows more realistic control of a team - New fight engine is much better than previous years - New visuals such as helmets coming off and the ice showing wear are cool - Real-time PPs and PKs are fun - Sound effects are the most realistic yet Cons - Gameplay is near impossible, due mostly to new passing engine - Team AI seems dumber than in 2003 while the computer AI forecasts your every move - I miss the celebrations after scoring a goal - Game never informs you of when players are sick, injured, or tired.
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I am very sad. I was so very excited when I finally got this game! I tore the package open, shoved it into my GBA, and flipped the switch. Soon after, I flipped the switch. This game is not very fast paced. Even though the old games were slower than the new ones, this game was very slow. It was also boring. All of the levels were the same exept different backgrounds! So I tried the other characters! All of the levels are the same for different characters, unlike SA1. Just different attacks! Trust me! I LOVE sonic. It is really fun! Especially Knuckles' Chaotix (Get It) But this is a major disappointment. Even the mini choa garden is all messed up! I am very very sad! Why don't the companies develop the games for handhelds themselves instead of turning it over to any old company (in this case THQ and Crash for GBA, it was given to Vicarious Visions) who can mess up the game. The only reason why crash the huge adventure isn't terrible is because VVisions Base the game off of Crash 2 and 3! Hey! Sega! Develop your own handheld games like you used to! And whoever the heck is developing crash! Traveler's Tales (Yeah! I was surprised too!) or Konami or Whatever! Make your own handheld crash! Sorry sonic! This is the one game of yours that I hate! (Although I haven't tried the handheld for NGPC) By the way, if you like Sonic Team, try the game they tell you about all over SA2! (You'll see!)
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THIS PACK IS WORTH MORE THAN $9.99. Trust me on this one. Amazon.com is giving this gamepack away! Well anyways many classics return, and I suspect that the only people that would remember them are us old timer gamers. All of these classics I enjoyed playing in the arcades in the 80's and early 90's. It's been 11 years since I last played Yie Ar Kung Fu, and the game is still the same as I remember it! I remember going to Togo's in 1989 with my mother and brothers and playing the Yie Ar Kung Fu and Popeye arcades. We had a blast! The games are small, don't eat up allot of RAM memory or hard disk space, but heck they're fun and thats all that matters!!! Unfortunately, many gamers today think that what makes a game a good seller, is the graphics, music, sound effects, and other multimedia catches. Unfortunately, many gaming companies have hired game designers that did not grow up in the 1980's and early 90's gaming days! Man its not the graphics, its all about the fun of the game! I can tell you that Yie Ar Kung Fu may be limited, and seem like a game a 2 year old would play, but its as fun as Street Fighter Alpha, and I mean it too!!! (...)
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Super Smash Bros. Melee. This is my absolute favorite game. The cutting-edge graphics are amazing! These graphics are so good that if you look closely, the characters show expressions with most controls. Unlike the first title for Nintendo64, ever so seldom does a button delay. In fact, they react so quickly it is almost as if they react before you even touch the button(s) pressed. There are originally 14 selectable characters, but as you go trough, complete goals, and play the multiplayer options you will recieve a chance to earn 11 more. For each character there is about 1-3 optional battle arenas(earned seperatelly). When you get to about 3/4 of the game you start to earn secret unlockables, in which give a strong advantage to your gameplay. Out of what I've told you so far, you can bet this is the game for you.
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Castlevania: Circle of the Moon: Back To The Basics. After a few terrible Castlevania games, IE the 3-D versions, Konami has decided to go back to the basics of the series, 2-D. They started this up again with Castlevania: Symphony of the Night, and now a similar game is here for your handheld pleasure. The story is the same as always, you're the hero, in this game that happens to be Nathan Graves. After Dracula is resurrected, he attempts to drain your master's power, to make himself become full strength again. You and the son of your master then drop down from the room with Dracula and your master. Thus begins the adventure. Many people believe this game resembles Metroid, and I would have to agree. This game differs from previous Castlevania games, except Castlevania: Symphony of the Night, in that you do not switch levels, you stay in one world, well, not a world, Dracula's Castle. You must whip, jump and slide your way through this tremendously gigantic and frightening castle. There is also a new element added to this game, with the introduction of the Dual Setup System. When you defeat certain enemies, you will pick up cards. You can mix and match them to gain new power ups such as monster summons. This adds even more depth to the game. The graphics are nothing spectacular. Konami could have used the Game Boy Advance to do so much more. But graphics don't make a game, gameplay does, and thats why Castlevania shines. The sound is high quality. When you turn on the game, you are greeted with a lovely intro with spine tingling music. The developer of the game urges players to use headphones when playing, because it makes the music that much more spectacular. Castlevania: Circle of the Moon is a top notch game full of thrills and chills. I highly reccomend this game to anyone who knows and loves the series, and also to those who love Platform games, and a fun time in general.
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Best Game ever for racing. This game is sooo realistic. Don't listen to the reviews that say that it is too complex (no offense) but it is probably because they don't know what a real racing game is supposed to be. In this game there are 3 cities that you race in: San Francisco, Tokyo, and London. But all 3 cities have a combined 200 courses from little 2 minute races to 10 minute ones and 10 laps or smething like that. You have to unlock each one except a few which you start out with. You have to beat the times set by yourself and if you it the wall tha is a 5 sec. penalty. You win a curency that I think is Japanese called "Kudos". You also have 3 cars to start out with. Then you have to earn "Kudos" to purchase the next car. In each race you average rated on skill, penalties, and speed, about 60.5 "Kudos". The 1st car you have to buy is like 139.5 "Kudos". The last car is 50,391.5 "Kudos". This game takes patience. It does not take very much space at all in the VMU, either. I think it takes 10 blocks of space. _________________________________________________________________ Take it from me, this is worth $... but I am going to wait ... But you need to get this game for YOUR collection. It is a must. I haven't figured out how to create a sound track but I also rented it and it didn't have an instructional manual with it. SOOOOO.... I'd get this if I were you. Thank you for your time.
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Great Game for a Gameboy. This is a really fun game! I play it all the time. It's about farming, raising animals, and getting married. You get to pick if you play as a boy or a girl. The only problem with being a girl is that after you get married, the gsme will end. If you play as a boy and you get married, the game will continue. You also can pick one pet from a choice of eight. Pets: Large Dog: Keeps wild dogs away Medium Dog: the original dog, keeps wild dogs away Tiny Dog- Smaller than medium dog, keeps wild dogs away Black Cat- a black cat that brings you seeds White Cat-It actually is pink and it brings you seefs Brown Cat-a brown cat that brings you seeds Pig-a pig that brings you money Falcon-a falcon that flies around. There is sooo much to do! You can even go to the movies!!! Livestock: Chickens Cows Sheep Horses (you can have more than one and you can ride them. 3 different colors)
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My first RPG--and I love it. A little about myself: I'm 28, female, and a "casual" gamer. RPG's have never interested me--I've watched friends play and find most of them bore me. However, after seeing all of the positive reviews on Mario & Luigi on different sites (like ign.com) I decided I'd give it a try. Am I glad I did!!! The game is funny, enjoyable, and not overly difficult. It's quite engaging and I find myself playing longer at any given time than any other game for the Game Boy. The game combines platform elements (like exploring and gathering objects) with puzzles, and turn-based battles. However, in the battles you still control both Mario and Luigi...you pick their moves and control the execution of the attacks. I highly recommend this game for individuals of all ages and game preferences...including people like myself who typically would not consider trying an RPG. However, for younger children please note: you really do need to be able to read to play this game, as many clues for solving the puzzles are written on tablets on the walls.
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Great game. For starters, this Harvest Moon is a great deal shorter than the first Wonderful Life. This game plays through in 6 game years compared to 30. Yes the days and years can seem like forever to get through but any quicker (with this change) and it would take some of the fun out of it. Your son ages with each year as well, which makes ending a year that much more gratifying. I do agree somewhat about giving you the option to speed up a day though, as in the Sims. But if you are doing everything you can get in, in a game day, then you shouldn't have that much spare time. You can still only have a baby boy in this version, if you want to have a girl, buy the Special Edition version (although keep in mind that you can only play as a male in that one). I have bought them all because they each have something unique. The first WL has the length (30yrs), the second has the girl character, and the third has the baby girl and boy. There are other differences as well but these are what attracted me to the games. I gave the game the 4 star rating because I think instead of only having a girl character it should have had the option of either a male or female and it should have had the male and female babies. I have spent a lot of money on these games where I wouldn't have had to if they would have just added the features to start with. I do highly recommend the game to anyone who would just prefer to play as a female character and cannot wait for Magical Melody coming out later this year. Or just buy it to own the entire collection of HM games. So give it go, you will appreciate it if you are a fan of the series.
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Another Mario Masterpiece. Before I bought Paper Mario: TTYD, I never really liked RPG's. As soon as I started playing this game, however, I really got into it. At first, the plotline looks the same as the old games: Princess Peach is kidnapped, Mario has to save her, blah, blah, blah. But then you learn that it's not Bowser and his minions that have captured the princess, but a new group of characters known as the X-Nauts. This makes the game have a sufficiently better plotline because it puts Bowser in a middle-man position in which he must try to take the princess as his own hostage. Every chapter, you will get to play a hilarious event as Bowser in which you must complete a simple task (i.e. walk across a room, talk to a person, etc.) On even numbered chapters, though, you will get to play a parody of a Super Mario Bros. level (it's different each chapter) in which you play as the koopa king and must simply smash everything in the level. The battle system is simple enough for beginners to have an easy time of it. Some helpful techniques are easy, like the Guard command, in which you press A right before an enemy attack hits you to lower the damage you take by 1. Some are slightly more advanced, like the Superguard, which is like a Guard command except that you press the B button right when an enemy hits you. If you perform it successfully, you will not take any damage AND you'll deal 1 point of damage to the enemy if they are attacking directly. You can make attacks more powerful by pressing A at a certain time during a move, and pressing A at other times can make Mario or his partner pull off a "Stylish" move that earns you more power for your special moves. It can be fun for any level of experience. I noticed that no 2 chapters of the game are the same. In one chapter, you're fighting a wrestling tournament in a flying city while in another, you're trying to defeat a pirate ghost and escape an island. The diverse gameplay and many fun sub-plotlines add greatly to the value of the game. The game is packed with humorous speech and events, but it also has some sad stuff. Sometimes you'll hear about someone losing a family member or mourning a friend. These parts of the game tend to be very emotional. They only make the game better, though. I must say that the music in this game is absolutely stunning. The music writers created each song with every detail in mind: location, environment, mood, everything. All the music is perfect. I hope that if there is a Paper Mario 3 they will make the sound as good or better than PMTTYD. While the plotline revolves around the same ideas as Super Mario RPG for SNES and Paper Mario for N64, Nintendo managed to expand the old ideas with new worlds and characters to make the game far better and more original than its predecessors. I recommend this game to anyone who enjoys Mario games, whether they like RPGs or not.
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Video Games Reviewer. Super Smash Brothers Melee for the Nintendo GameCube is truly an excellent game. The game features 25 playable characters and around 30 different areas to duke it out. All the best Nintendo characters are included in the game. The game has a very quick learning curve. Players that have no skill at all are able to pick up the controller and play the game. Having said that though, this game is very detailed, and on the hardest levels can be extremely difficult for even seasoned players. What really makes this game shine are the various game modes. There are actually so many different game modes I could not even list them all. For one player there are three different game modes from classic to adventure and a really fun All Star Mode. The multiplayer is also great. Super Smash Brothers is also a walking statistic tracking machine. It keeps track of everything from the amount of time the game is turned on to the amount of KO's each and every player has. Another unbelievable feather to this game is the trophy system. There are latterly around 300 different trophies in the game that are acquired by doing various tasks or getting to different milestones. This game is truly worth its price and is very easy to recommend to any Nintendo fan and is seriously a must have game to anyone's GameCube library.
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Best James Bond Title Yet. I recently purchased this game and was very impressed. The best part of this game is the fact that its not just another typical run-and-gun gameplay but instead allows you complete missions is various ways by using the included stealth elements. It reminds me a lot of Metal Gear Solid but with a lot more engaging action. The graphics are excellent, from the detailed backdrops to the real-life likenesses of the characters. The sound if very good and I was for one was glad to hear the real voice talents of the actors portrayed in the game. Overall the game makes you feel like you are actually in a James Bond film. 5 out 5.
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Better than RE 4. It's better than RE 4, RE 5 and RE 6. Why? Because it's not all out action like those games. Sure, there are zombies to kill but this is not Gears of Evil like those overrated pieces of junk. Gaiden was made at a time when hand held gaming was still thought of as mostly a kid thing. I can't figure out why this was on the GBC, though. It was released in 2002, the Game boy Advance came out in 2001. It should have been for the GBA. Capcom tried to port the original Resident Evil over to the GBC but had major problems and canceled the game. Look that up when you get a chance because it really seems like it would have been better than this. Overall this game has cool 8 bit music and let's you play as Barry Burton. That's awesome in itself!
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Ninja Magic. I didn't beat this yet but its fun! It also requires back tracking and exploration when playing. You start out with shinobi the red ninja an can earn a pink ninja (never played her yet), Blue ninja (My favorite), Green ninja (sencond favorite) an yellow ninja (third favorite). Now I think the pink ninja will be better than shinobi but don't think you are gonna get through with just one ninja. I mean, sure you can have a main ninja you mostly use in battles (for me its blue) but you will need to swap to certain ninjas with certain abilities which only takes a sencond or so. Here is where the back tracking comes in, in the four stages (with the four imprisoned ninjas) there are four crystals that require certain ninjas to get (well to get past the obstacles (hint: From what i saw, you mainly need the blue an green ninjas to help you get crystals so u mite wanna go for em first; the two ninjas) after yoyu clear a stage, u fite a boss. an i didn't fite the last boss OR the pink ninja/crystal stage boss but of all the bosses, the blue ninja/crystal stage boss is the toughest but u can use ninjitsus which i saw useless in this particular shinobi game but if anything, use the green ninja an pink ninjas(i hav booklet to game so i know pink ninjas ninjitsu) magic. This is pretty neat an worth checkin out for those who own game gears or luv shinobi games. I never played shinobi 1 on game gear but i played revenge of shinobim (sega genesis) an shinobi 3 Return of ninja master (genesis) an own em (includin this game). Get ready to defeat the evil black ninja, choose the ninja that suits you most (there are exceptions of coarse), find secret passage ways to uncover crystals, defeat menacing bosses, an use your ninja skill in this ninja game with NINJA MAGIC! UPDATE 1.0: Ok so ALL the ninjas (except red) will help u get crystals cuz i looked in the booklet an saw special techniques on some ninjas. Ill special powers from the other ninjas when i need to. Here are the abilities for those who don't know. Red Ninja aka Joe Musashi aka shinobi Weapon:Katana- close range but does alot of damage ninjutsu: teleport- u know wen before u enter a boss room, u find a box with an arrow pointing down? ya wen in a fite, use teleport to retreat there) Special technique: none (boohoo) Blue ninja Weapon: chain- attacks from far distance an comes back. When u see a circle rite below the roof, u can hit it an swing across! u need to do this to get crystals. Ninjutsu: Whirlwind- you can turn into a tornado an spin. Oh an it kills enemies too! Special technique: none (the swinging is sorta it) Yellow ninja Weapon: Star- Similar to blue ninjas weapon in the way it comes back to u but u can also throw it upwards! Ninjutsu: Lightning- summon a barrier of lightning to protect u. after u get hit for a while, it disapears...easy come easy go... Special Technique: water walk- Thats rite! water kills other ninjas but not this one! this will definitaly be useful on your journey. Pink Ninja Weapon: bombs- when u throw them, they go slantly down, then they go boom...ya... Ninjutsu: light- there is a level (or two) that goes black in some areas. use this an it lightens up (it won't go black as long as you are in that area). Special technique- spiderwalk- if you go under a ceiling (that you can reach) then hold the up button, then hold the a button (jump button) an as long as you hold the a button (when you get on u can let go of up button) then u will be in a crouching posistion on the ceiling an can move on! this is required for tight areas... Green Ninja Weapon: shurikin/ninja star- it says its a surikin but looks like a ninja star (smaller than yellow ninjas weapon) an if u played other shinobi games, you will be right at home with this! for new players, you can throw surikins (im gonna call em that) an they don't come back to you but there is an unlimited amount! this is the weakest weapon though. Ninjutsu: earthqauke- this causes an earthquake an does alot of damage to enemies an if not all then most should die. This also will help you in the evil fortress (last level) to save your life, an it will help you find something useful to stay alive in another level (hint hint).... Special technique: double jump- while jumping, if u time rite an press jump again, you will double jump! Not only will this help you find crystals by getting over big obstacles, but on yor sencond jump, you can lash out surikins by pressin attack button! Well thats all for now! I might update later...but unlikely...Cya! UPDATE 1.1 Ok so i did another update. I finally beat the game (without cheating) as well as getting all health bars (simple) an i don't feel like gettin shinobi on game gear cuz im well happy with this! Man i cant believe im the only reviewer here! Well for those who saw this, hope this makes ya wanna get out your game gear (or buy one) an get a copy of shinobi II (or if you have one play it!)! if you cant find this game (which you likely wont) then get this off of amazon.com (although i got mine off of ebay). Cuz man this is STILL fun just like when the first time i played it!
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For Kids or Not. Ok, Ok, we get it. Tony hawk is fun and good. The problem is, it's the same game it was 10 years ago. Sure this time there are some destruction elements and some new players and new places, but blah blah blah. Same old, same old. This is a near perfect port of the ps2. It looks great, it plays great, and if you like completing tasks, you keep this game forever. Or, you'll figure out that you wasting insane amounts of time to complete stupid mundane tasks in order to unlock another fascinating new level and many more stupid tasks. We should call it Tony Hawk's puzzle skateboarding, since after the initial coolness of the new world wares off, you spend all of your time solving the puzzle of completing the task. Bottom Line: Is it fun? As fun as every other Tony game they release yearly. Will I keep it? Not for long. Nothing new here. Buy the game now if you love all Tony Hawk games. Is it for kids? Not to bad if your kids want to just skate around.
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Vastly Improved Display, Great System Overall. I had one of the original GB Advances, and my co-worker's husband bought her one of the improved ones (like this one). The difference in picture quality is AMAZING. I bought myself a new one and gave my mom (who is still playing Tetris with my original 1990s GameBoy) my original blue GB Advance. I take mine on my subway commute, use it as an extra controller for our GameCube (adapter required), and play head-to-head with family members who have them. This is a great system for nostalgic folks like me who love playing the original NES games (and, like me, may have trouble with the fancy 3D controllers) as well as those who like the newer games. It's small, folders to minimize screen damage, has good battery life, and is backward compatible with old GameBoy games -- a pleasant surprise in this day and age of disposable electronics. My only complaint would be the limited selection of not-so-hot colors (only graphite or aqua), but I'd imagine this is because the spotlight product is now the GameBoy DS.
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Not as pictured. The picture and description where it says Nintendo under where it says link cable for game boy advance and gamecube would suggest that it is official. Do not be fooled as I was. I ordered 2 and got 2 non official cables. Still have yet to test them but the fact that I did not get what was pictured or suggested is a real turn off from this seller. Also it states that they are new. They may be, but they certainly are not in there box upon receiving them. The shipping, however, was wonderful. They really made sure these things were safe to ship. All in all, I would at the very least, if your considering buying from these guys, be patient and send an email to see if there official products. If I weren't in such a rush to play crystal chronicles multiplayer, I would absolutely make this a much bigger deal.
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Possibly the best wrestling game to hit the GameCube. WWE:Day of Reckoning seems to be a very solid game overall. I haven't played it yet, though the information provided really makes this game look much better then last years disappointing WrestleMania XIX. The graphics look outstanding, just check IGN.com to take a peek at them. The wrestlers, the crowds, the entrances, all have been improved enormously. The new weight-detection will be like No Mercys where it will be much harder, though not impossible, for a player like Eddie Guerrero to body slam someone like The Big Show. Instead of the body slam not happening at all, you would have to mash the A-Button to pull it off. The new enhanced story mode, The School of Hard Knocks, makes the game worth buying itself. Your character starts off as a nobody, who has to work his way up through minor shows until he reaches the WWE Development league. From there, he works on his stats and Vince McMahon signs him to a contract. Then, you will be on WWE Television shows like Smackdown and Raw, and you will face many different storylines, situations, plots, and backstabbings. Along the way of course, you get to gain Title belts and defend them. Also, they've added new strategies to the game: "We've added a lot of new strategy elements to this year's game that are exclusive to GameCube. The first would be the "Momentum Shift." This is basically when you have been beaten to the point of being knocked out or pinned. You will have a small window in which you can execute a shift of momentum against your opponent. When you see the "Danger" icon flash on screen, you must quickly hit your "A" and "B" buttons simultaneously. If you can pull it off, you will steal all of your opponent's momentum and spirit as well as any specials he has acquired. Now, people may think this is unfair to the guy who has worked up his spirit meter, but it actually teaches the player to use more strategy. The "Danger" meter only comes up on screen if you continually pummel your opponent. The trick is to catch your opponent when his spirit meter is in the blue, but not quite at the danger level. Another little mini-game we've included is the "Momentum Lift." This allows smaller wrestlers to pick up the big boys like Big Show via a slider meter that is similar to the Bra and Panties meter. " (...) There will be licensed music in the game, an improved story mode, an improved Create-A-Wrestler mode, improved graphics, and Legends such as Andre the Giant, Roddy Piper, Bret Hard, Brutus the Barber Beefcake, Sgt. Slaughter, and more! This game seems to improved on every aspect since the last WWE game for Gamecube and definitly makes this game worth buying. I'll be getting one, and so should you. By the looks of it, you won't regret it.
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What kept ya. At long last. One of the most anticipated fighting games of all time has finally arrived on our shores for the Dreamcast! The world's two biggest companies on the fighting circuit pit their baddest brawlers against each other in a no-holds-barred slugfest to see just who's the best. A lot of people have been waiting for this one to come out ever since Capcom and SNK announced late last year that they would be developing a game together, and now it's here in all its 2D glory. So, was it worth the wait? Does it live up to all the hype? Well...mostly. Overall, this is one of the most solid fighting games out there. The control is pure Capcom gold; tight and responsive (a little awkward for SNK veterans, but after a couple of games, it fits just fine). Four attack buttons instead of six means it even feels good on the standard DC controller. The gameplay is a little (okay, a lot) different than your average fighting game. You build a team of fighters using a points system. See, each fighter in the game has a rating of 1, 2, or 3, and you get 4 points to play with, meaning you can have anywhere from two to four fighters on your team! (The strongest characters have a rating of 3, the weakest a 1.) Not only that, you have two different fighting styles (Grooves) to choose from; an "SNK" style (which plays mostly like the King of Fighters series) or a "Capcom" style (which plays more like the Street Fighter Alpha series). Needless to say, strategy is this game's most important aspect, which is rare in a fighting game. The music is pretty much what you'd expect (some techno with guitar mixed in); nothing really memorable, but decent enough. There's a whole bunch of secret stuff to find in here too; mostly "EX" (alternate) versions of the original fighters, extra costume colors, and hidden stages, but enough to keep you playing for a good while to unlock them all. And lastly, the graphics. Since this game was developed by Capcom, all of the SNK characters were redesigned. They have a very "Capcom"-ish look to them; some King of Fighters fans may frown upon this, but the new looks fit the game pretty well. The biggest disappointment, though, is the fact that with the exception of Ryu, Ken, and M. Bison, all of the Capcom characters look exactly like they did in the Street Fighter Alpha series. When they stand across from the SNK characters, they look like they were just pasted in. Capcom really cheaped out on that count, especially when you consider how long it took for this game to come out. This flaw doesn't detract from the gameplay at all, though, which is the important thing. Backgrounds are top notch, and they all have a nice little "intro" sequence as well, which is an SNK trademark. Some of the stages will even interact with the ongoing fight, with toppling beams, shadows, and rustling leaves! When you put it all together, you've definitely got one of the standout fighting games of the year; overall great graphics, tight gameplay, a unique battle system, and even a decent replay value. Fight fans rejoice; the wait is over!
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Undoubtably One Of The Greats. I have never been into scary movies, games or anything of that nature. I would have never imagined myself trying a game like this... but one day I stepped out the box only to find one of the greatest games ever. If you are a fan of horror this is perfect for you. It has everything a great game needs. Graphics- Awesome, totally AWESOME! From the dirt on ground to the wood on the side of a cottage, to the chickens running around, Everything is detailed. Capcom made sure EVERYTHING was polished. Just STUNNING!! Sound- You will definitely get a tingle in your spin from the music and sound effects. I couldn't play this game alone. I found myself at the edge of my seat the music was so intense. One good thing about it is that the music changes throuhgout the game, so it never gets annoying. Simply 5 out of 5. Game Length- Not too short thank goodness. I hate when I come across a great game and it ends so quickly. This will have you at home for awhile. Once you complete the game, you will get a couple of extras, like The Ada Assignment and others, I won't spoil the suprize. Replay value- HIGH! The extras at the end will have you playing continuosly. The moral of the story is get the game! You can get it as cheap as ten bucks, the most I've seen it go for is 20 dollars but still well worth it. You will not be disappointed with Resident Evil 4.
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Best game in a while. OK, I am a bigtime Video Game fan and own 55 Nintendo GameCube games myself. THis past Christmas my wife and I got 9 games, including the big ones, like Mario Kart and Return of the King. Much to our surprise though this game owned our GCN until we beat it. We hadn't had this much fun with one game since Wind Waker... WE didn't have any Camera problems and the control was Great. It is true that the Mummy levels were by far the Highlight, but that is not to say that the Sphinx levels were in any way "bad." Like I said, my wife and I have a lot of Video Games, and this is one of the BEST in recent history. We can't wait for the sequel... just look at all the reviews, not a bad one among them... Give this game a rent, but be warned, if you don't finish it you will probably end up seeking out a purchase...
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Buyer Beware. When the manufacturer of this particular product wrote in the fine print that you should not activate too many codes, they weren't kidding. If you activate more than 5 codes at any given time, your game shark will crash and will never be useable again. I've tried just about every method for recovering a crashed game shark, including the "cloning" technique on the game shark website, but none of it brought my game shark back from the dead. I don't have a problem with the fact that the folks over at game shark made a product that crashes when too many codes are entered. I just wish that 1) They were more forthcoming about this information and 2) They would explicitly state that 5 codes is the maximum number that anyone should use for any particular game. The 5 code rule mainly comes from the web boards where thousands of unhappy customers have voiced their disgust for this product. When I first bought this game shark, it worked very well. The interface was pretty straight forward and the codes generally seemed to work. Then I made the mistake of activating a 6th code in one of my games and I haven't been able to bring my game shark back from the dead.
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Another Crazy Japanese Game. The premise is simple. Guide mice to your goal and cats to opponents' goals. But there's a lot of room for innovative and interesting playing. For those unfamiliar with the mechanics, Chu Chus (mice) and Kapu Kapus (cats) are released at random from "hatches". They go straight until they hit a wall, where they turn predictably. You are able to place 3 arrows on the board at a time. Any cat or mouse that passes the arrows will follow their directions. The goal is to guide the mice to your rocket, which awards you a point each, and to avoid allowing the cats in, which deduct a number of points proportional to the number of mice you have stored. To spice things up a bit, some mice have a 50 above them, as they are worth 50 points. Some mice have a ? above them, and bringing them to your goal initiales one of several random events, such as Mouse Mania, Cat Attack, and Everybody Move. The gameplay is more addictive than it would appear, as players fight to keep away the cats and Mouse Mania sends people scrambling to guide the hordes of mice. It focuses on multiplayer action (which the GameBoy version can accomplish with a single cartridge rather than one per player), but has a surplus of 1 player support. There is a puzzle mode, in which you must place a finite number of direction-specific arrows to guide all present mice to a rocket. There is also a Stage Challenge, in which you must accomplish one of several goals within 30 seconds. The GBA version is a very accurate port of the Dreamcast game, but with a few extras. It includes virtually all of the original sounds, right down to the "Sonic Team" spoken strangely in the intro. There are new random events not possible in the Dreamcast version (and a couple that were possible), such as "Night Time", which blackens all but a small portion of the screen around your rocket, and "Blindfold the Winner", which hides all but special mice from the person in the lead. The GameBoy version is incredibly replayable. It has literally thousands of puzzles (2500+). The board editing is no longer limited to puzzles, but now includes 4 player games and Stage Challenges, a big bonus. It even lets you make your own images in place of the standard cats and mice (which I've been having WAY too much fun with). All of this goodness is not without downsides, of course. Unlike the Dreamcast controller, the GameBoy only has 2 face buttons, which makes arrow placement difficult. You have to choose from one of three control schemes, all of which have disadvantages. The first (my preference) allows you to place an up arrow with A and a down arrow with B. Pressing A or B repeatedly rotates the arrow. The obvious disadvantage is the possibility for incorrectly oriented arrows. The second scheme has you hold A and press the desired direction of the arrow. This is good, but takes a bit of your valuable time. The last control setup uses A for an up arrow, B for a down arrow, L for a left arrow, and R for a right arrow. The problem is that holding your fingers over the L and R buttons for an extended period of time is uncomfortable (at least for me). The only other major disadvantage (besides the occasional 5 seconds of loading) is the speed. The mice and cats move 29% slower than in the Dreamcast version. This is probably to compensate for the degraded control scheme, but reduces the exitement of the 4-player mode. Overall, I would recommend this game to Chu Chu Rocket for Dreamcast owners and fans alike. Of those who haven't played, I'd suggest it if you enjoy puzzles or playing crazy games like this with your friends.
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MMBN4>>>>>>>>>>Mighty beans. This game is just bad bad bad. If you want your children to have fun get them a real game. All kids do is get games they hear alot about when most good games are under rated. Take the Mega Man Battle Network games (the show Mega man: NT Warrior is based off these game You can be like me and HATE NT Warrior and still love this game)MMBN 4 Is coming out this coming week (June 28) And I will tell you it is fun for all ages. It is a game me and my friends have been waiting 4 (pun intended) for close to a year now. I can asure your children will love it over Mighty beanz
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Quirky, enjoyable Donkey Kong. Many people confuse this for being a port of Donkey Kong Country, whereas it is a different game altogether. It has its own unique levels, designs, etc. The music is one of the greatest achievements of this game, with some DKC tunes making an 8-bit appearance, and plenty of new ones that you'll find yourself humming when you're not playing the game. The level designs are certainly challenging, and will take skill to make it through. My two problems with this game lie in its controls and its presentation. The controls, while decent overall, require a good deal of precision, and will be frustrating at times. Second, the ending is non-existent, which I found disappointing. However, the game was still a worthwhile buy, and I recommend it to anybody looking for some good ol' Rare Studios quality gaming!
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Dated, Corny, yet ADDICTIVE. The New Order Nation is brainwashing everyone in the world and they kidnap AEROSMITH. It is up to you to destroy Helga, the leader, and rescue the band. Overall, this game is an action packed blast from the past! I am sure the other reviews on this page are ancient, but I am writing in January 2002. So today, this game is really corny, which is funny. Everytime I go the the Middle East level, I pretend that I am fighting the Taliban. Now you really know that this is 2002!!! Rescue the babes and watch out for that green-slime monster!
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Pretty decent I recommend. This is not a bad game. There is some tedious backtracking that detracts from the story. Some minor flaws the camera can sometime be a pain but no where near as bad as the camera in Blue Stinger for example. I actually like the game and consider it a hidden gem of sorts on the Dreamcast. Oh one thing the game can be too dark at times. I understand they where trying for atmosphere but they went overboard. The plot is excellent stuck on a huge carrier with little help and a mutant virus. The Bem scope was a excellent idea and actually counteracts some of the camera problems. The graphics for the time where also pretty good. As the game was rendered in 3d i think it was the first to do this for this genre. The game is also long (some of it due to the excessive backtracking) so this one should keep you busy for a long while. Then there is also a second quest so there is alot to keep you going here.
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A great idea. "Sega smash pack" for Game Boy Advance is a great game. it feature 3 Sega Genesis Classic : 1. Ecco the Dolphin 2. Sonic Spinball 3. Golden Axe. And unlike the Super Mario advance games, these are not modified. These have no updated graphics or sounds. they appear exactly the same way they did on the Sega Genesis system in the 90's. The only thing that is different is the Controls. To put a Sega Genesis classic like Sonic Spinball on to game boy advance was a BRILLIANT idea. If someone asked me 10 years ago if I'd ever see Sega Games on A Ninentdo System, I'd think they were crazy. But It's different now since Sega Stopped making systems. For Sonic Spinball, there is an improvement. There is a bar at the top of the screen that shows your score and lives. on GBA, you can hide that bar by pressing the select button. The bar wasn't removable on the Sega Genesis system. That makes it a lot easier to see what is above you. Nintendo has released several game boy advance games known as "Classic NES Series" where they put Classic NES games onto GBA unmodified. Since Sega stopped making systems and are now releasing games on multiple systems, There should be a "Classic Sega Genesis" Series. Sonic The Hedgehog 1, 2, 3, and Sonic & Knuckles for Sega Genesis would be perfect for the GBA System. I'd buy them. GET a Classic Sega genesis Series on GBA
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BUY BUY BUY . So with a 86% buy rating from reviews i bought these and they are the BEST !!! they comfortable to use, to wear. Sound quality is awesome not as good as Bose or Beats, but for price you can't go wrong. i use them 4 days a week, 8 hours a day can't go wrong. you can barely hear anything else. If someone is going to talk to you, you need to take them off in order to hear the person. they are not noise cancellation, but they work as well. Original Price $99, you can own them for $25. Like i said i use them 8 hours a day and i have no issue. doesn't hurt after taking them off no issue.
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Surprisingly different. Attractive magazine ads, Atlus, GBA RPG, I was sold. Upon first starting the game up, I could only think, "What the is this?". No movement, movement choices are selected from a menu. Exploration also menu driven (and requiring Trigger Points [more on this later]). Dispite my initial urge to simply pack it up and return it for a refund I decided to at least get past the initial tutorial stage before rendering my final judgement. I am certainly glad I did, because this game is a treasure. The more I started playing I realized that this game is much like the old adventure games (text driven or Kings Quest style) I grew up loving. You are even given points for everything you accomplish, as these older adventure games used to do. In fact it turns out to have many features I had always wished were included in RPG games: Interesting choices, the game is filled with choices at every step, and your decisions affect how the story plays out and how your party members feel towards you, a party member with a good mood may perform better in battle. For instance at one point you find a power up item, who do you give it to? Your choice will affect not only who gets the power up, but the party members will react favorably or disfavorably to your decision. Combat requiring thought. Most RPG games consist of simple random combat encounters where you can simply keep hitting a single button and get through in a couple seconds leading up to an interesting boss encounter where you expend all your special skills and equipment to get past. Not so in this game, every encounter is a potentially dangerous one which can end in defeat if you take it lightly. You have to constantly switch up your equipment and time your special abilities based on each enemy configuration. There is a bit less combat than is usual, and each keeps you on your toes. And it is not simply a matter of defeating an enemy, but you are graded on how well you actually perform (time wise and how powerful your ending move is). Good performances mean a larger amount of Trigger Points awarded and a chance at an item reward. But be careful not to save up for a single impressive finishing move, or you may find yourself defeated. Story pacing. Many RPGs these days feature an incredible story but require endless screens of text to read, that sometimes I get a little bored by the whole thing and just want to get back to playing the game again. This game does something very interesting. The story plays out as you play the game, meaning that there is a constant dialoge between your characters as you play the game. Rather than the game being broken up into story scenes and game scenes, this game is constantly doing both. Makes it easy to play the game in small chunks. I remember a certain other game I would hesitate to play because it required at least an hour investment to get to the next save point. This game is very well suited as a portable game, featuring numerious save points as well as a suspend feature allowing a save anywhere. The story begins rather dull and derivitive but has been steadily become more interesting. Holds your attention. The game also contains numerous timing sequences in a couple different flavors which require the player to enter in a sequence of buttons within a short time period. You get a second to see the required sequence and less than that to enter it in. And succeed or fail, the story continues, you rarely get the opportunity to retry, and you are not punished terribly for failing. In one sequence you must hide from a patroling guard. Succeed and he passes by, and your party has a short exchange of relief and becomes happy, fail and you must fight the guard. Cannot do everything. Some RPGs I feel like I must explore every level to its fullest, and find every hidden chest before moving on. In this game, sometimes it is smarter to let a chest stay untouched. To interact with objects in the game, you are required to spend Trigger Points, which are earned by doing well in combat. There are a lot of red herrings that will give no reward if you are not careful. It is important to listen to your party members and other clues. In one case there is a unusual chest that everyone in the party is sure is a trap, and is very suspicious. I decided to leave it alone, my party was happy that I listened to them, and I saved a trigger point. I still do not know what is in that chest and I do not feel the need to start from a save file to find out, I am happy to continue the game with the choice I made because I feel my choices influence the ending (which are many I have heard). Some treasure is even randomized, which I have always liked. These are the main reasons I have found myself loving this game, but it is certainly not for everyone. There are some artificial limitations put in place to make the above work that I can see many people having issue with. First is the menu driven movement and exploration system. I did not care for it much at all in the beginning, but recalling old PC adventure games I am at home with them, and they do speed up game play. A limit to the number of items you can carry to about 19. This is not a game for hording items for that big boss fight, you will need them in every fight, and you will always find something new to replace them once they run out. All items have limited uses except some key items. That sword is only good for 40 swings before it will break, for some this is intolerable, but it really works well here, as it makes for some interesting tactical decisions and there is a constant influx of new equipment coming in. You are forced to choose a grand total of 4 items to take into every battle (remember they are not as numerous as in other RPGs), rather than having access to all your equipment. This is a very artifical limit used to make you think on what you will need for a particular battle. Choosing poorly can make an encounter very hard, and the best equipment to take changes with every battle you fight. I was just defeated by an encounter with 2 skeletons and a mage. The skeletons poisoned my characters and I had nothing to remove the poison. After killing one of the skeletons the mage (safe in the back row) merely summoned another. If I had chosen to bring a ranged weapon into the combat, I would have eliminated the mage first, now that I know the capabilities of these creatures, I will be more prepared next time. And yes, you do get to see the creatures you are fighting before having to make any preparation decisions. Weapons are among those items you can bring into combat, but they can be shared by all party members. As some characters fight better with certain weapons, it can be a tough choice, and getting each character experience with multiple weapons is important. This is not your typical RPG, and that will either endear it to you, or repulse you. This is definatly a "love it" or "hate it" sorta game.
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Stellar, a true return to form for Samus Aran. After an abnormally long wait and rumors that were flying about, Samus Aran finally returns, this time on the Gameboy Advanced in the game "Metroid Fusion." All the original creators of the series are back to bring you the next chapter of the Metroid saga. And boy, did they succeed. What an involving game. The storyline is pretty good (Samus getting infected by the X-Parasite and must destroy it while dealing with the parasite's fusion to her) and the graphics are actually outstanding. It's not perfect, but they brought back the original style of "Super Metroid." They also improved the wall jump. The world map is a little more linear than Super Metroid, but so what? It's good nonetheless. Looking at the reviews on Amazon, I cannot believe how much Prime is regarded over this. Fusion may not hold a candle to many of the classics, but considering today's video game market being dominated by ultra-cool graphics and cinema scenes, THIS GAME IS A BREATH OF FRESH AIR. If anything, this proves that an old school game can survive in this day and age. Gamers tend to forget the reason why games are awesome in the first place: GAMEPLAY. This game has it. If you have a Game Boy Advanced, I HIGHLY SUGGEST YOU PICK THIS UP. This has classic written all over it and you should not be without this game, especially if you are a fan of the series. This is a worthy sequel to Super Metroid. So what are you waiting for?!
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Good game, but the story mode is way too short. This game has a class of its own because not only is it a shooter, but it's actually strategy too. For example, after seeing your enemy's parts, you might want to change your own. Say that your enemy uses a powerful slow moving gun, you might want to use a fast robo on the ground so that you can dodge those rounds. There are so many combinations you can do with all the parts, some are good some are bad, you just need to keep testing until you got the perfect match. My perfect match? Below are a few robos of my own. Peregrine, Metal Bear, Seal Head Sniper, Claw, Eagle(or Raptor!) Dual C, Double Mine, Dual C Dolphin G, Dolphin G, Dolphin G Swallow!, Swallow!, Eclipse! Review points are averaged together. (10)Plotline: Rahu, a being that ravaged the world a few hundred years ago is back. Rahu evolves so he has 3 forms in the game. When Rahu is defeated, the Z Sindicate take Rahu back to their hideout. You apply for a bounty hunter job and go through all sorts of tournaments and jobs and finally raiding the Z Sindicate and destroying Rahu.(I tried not to give too much away about the story) (9)Graphics: They could have done more with the world graphics because the actions and characters are pretty crappy. But holosseum graphics are real good. The holosseums are designed very well so there's a lot of cover. The robos and explosions look great. (10)Sound: For starters the music was great. The sounds of all the guns bombs, pods, jumping, and explosions were great too. What more could be said? (10)Control: A to jump and you can press A again and again to jump or air dash depending on your robo, B to shoot your gun, R to shoot your bomb, L to launch your pods, Y can change your target(Two on two battles only) or exchange your current robo for another(Tag Battles only), and X to charge. (10) Multiplayer: Play any robo and choose any part that you unlocked in one player and do several game modes. Battle Royales, Tag Battles, Head to Head battles, 2 on 1 Handicap Battles, and more. Some weapons are good against players because players are unpredictable. Play in all 50 levels(If you unlocked them). (9)Glitches: A few glitches like chracters going through the floor when they get knocked out. (9)Entertainment: This game is great because you have a lot of variety. It's not like those games where you face a lot of the same enemies over again. You face no one combination twice. You might face people with the same gun or robo but they'll still be using other parts. You always have to change your strategy if you're facing a new robo. (10)Replay Value: I've beaten the story mode at least 25 times and if you beat it you get arcade mode and Grand Battle. Grand Battle is part of the one player and each place has a tournament or several tournaments including all the places in the outside world. To beat a tournament you have to get one of three trophies but sometimes you have to get a certain trophy for most of the places to get a new tournament. After a battle, you will be rated from your health, time, if you used illegal parts, how many robos you defeated, and etc. You get points when you're rated and your points will be added up to determine if you win a trophy or not. Arcade is where you face 8 robos in a row and you can change your parts through it. Overall Rating(Review points are averaged together): 9.6-excellent
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Worst Potter game in the series. I was hoping them to get better as they progressed from the first Harry Potter game. But then they changed the formula and didn't give us anything other than multi-player to compensate for it. We have lost the ability to immerse ourselves in the Hogwarts school grounds and do not have the ability of wandering the halls. I was hoping for more areas to be opened with more rooms added and new areas to explore. However now the game is far too short and will have very little replay value. However the graphics are the best the Potter series has seen by far and the environments are well done. EA has taken out the Hogwarts castle and replaced it with a level select screen. They just downsized the game to get it out on store shelves faster. The Best Overall game in the series would have to be Prisoner of Azkaban. Definitely rent this before making the mistake I did and buy it. I was hoping for it to last more than a day but was sadly mistaken. This was the shortest game I have ever played. 3 Stars of Fun on the Multi-player aspect. 2 Stars Overall due to the length of the game and the level select replacement.
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Reliving Old Pleasures. The last time I had played Lost Kingdoms was years ago. After my younger sister had started replaying, I got excited about playing with her so I went out to purchase my own copy. Though my review may be biased my sentimental value, here is what I thought. The plot, while a tad cliche, worked well with the card game format (for those who don't know, you are a princess whose kingdom is over run by a dark and mysterious fog which you must solve the mystery of using your cards to battle other monsters). The graphics and character movement are a bit behind times (she runs sooooo slowly), but that is to be expected from an older game. The missions are generally straight-forward, though there are plenty of online walkthroughs if you need to look up what cards you are missing. The music was, as always, pleasant and great for setting the mood. It will take a few hours of game play to run through all the levels or to get all the cards so you can spend a few hours accomplishing tasks that you decide for yourself. Remember to take risks while learning to use your cards. As you get used to the different types battling will become much easier. I only got stuck on the last boss, but I realized that I needed to be more aggressive! So go out there and save your kingdom!
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Truly addictive. I am 44 years old and bought this for my long flight to Taiwan. However, after having almost mastered landing the airplane on the air craft carrier (after a long time of crashing) as well as taking out the enemy aircraft by diving from above...I play this more than Battlefield 2142 now. My 3 year old loves to play the helecopter, although he doesn't know how to play, just flying and shooting the guns keeps him entertained. It's actually easier for him to enjoy this game than it is for games like Mario Advance. Challenging enough to keep you going back for more. I don't like how they unlock the levels, however. A code is given to you, and if you forget it, guess what?
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Awesome game. If you're an old school gamer like me and loved Super Mario Kart on the Super Nintendo platform then this is the game for you. Even if you like racing games, this is just one of those games that you MUST play, without a doubt. It's great for all skill levels and age ranges. You have the easy/medium/hard option (50cc, 100cc, 150cc). There are 4 cups you can choose to race from, each having 4 courses. So that's 16 different race tracks to get your wheels on. And even better, when you get really good, choose the 150cc level and race in the Star Cup. If you manage to get first place (which is EXTREMELY hard) you can unlock the Special Cup that has 4 additional tracks to race. The game graphics are excellent. I especially like the race courses where it's raining- it just looks very cool. This is definitely one of my favorite games on Gameboy Advance and I highly recommend it for everyone, kids and adults alike!
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Good variety of play, Pac Man is Pac Man. Pac Man proved something to me with this collection, which was that the developers could take the same concept and make it interesting with four different versions of Pac Man. First there is the original hit game, Pac Man, where you are a little man with a huge mouth going through a maze, gobbling up pellets, being chased by ghosts in a never-ending quest. The next game is "Pac Man Arrangement," which is essentially the same game, only with fun new features, such as a dash and the graphics are a bit better. When Pac Man runs over a dash, he will zip from one side of the maze to the other, past all ghosts that chase him. The third game is Pac Attack, which is a clone of Tetris, falling blocks, some with ghosts in them, and eventually a falling Pac Man to eat the ghosts! You score points by stacking a line of bars or by having a Pac Man eat the ghosts. The fourth game is a great Pac Man game for the present day called Pac Mania! It features crisp graphics, a 3D maze, 3D Pac Man and 3D ghosts, each with their own personalities! The point of it is to still eat all of the pellets in the maze, but now there are more ghosts and you cannot see the entire maze in just one screen. The mazes even have different themes to them, such as one maze will be made of Legos, another will be on the top of a roof! One more thing, now Pac Man can jump over the ghosts! It's a very nice addition to the Pac Family. The only unfortunate part to all of these games is that it does not save your high scores when you turn the game off! There is some nice variety to this game pack, but its not for everyone.
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Good game with very slow movements. I became addicted to the Harvest Moon games when I played the Game Boy Advance version of the game, and I have been playing them ever since. I bought this one several years ago, and sometimes go back to play it for its fun story and gameplay, but while I enjoy playing it, it is so slow that it is frustrating. Story-The Harvest Goddess, who in most of the HM games is an angel like creature who watches over the town, became hurt that people forgot about her, and turned herself to stone. Meanwhile, you have moved to a new town (which you name) as a member of some plan that gives you a free farmhouse in exchange that you work, plant crops, and raise animals. When you arrive, you meat Harvest Sprites which ask you to help the H.G. by collecting musical notes. You collect these notes by befriending people, going to festivals, and more. This is all explained in the intro which is very long, and I must point out that there is no way to skip it. Gameplay-At the beginning of the game, you choose a house, and you get the land that is on it. You can then pretty much do whatever you want to make money. You can walk up to the mountains in order to find things that you can ship for money, plant crops and water them in order to ship them, you can mine for ores to ship, or you can buy some animals (such as cows, chickens, sheep) to raise and make money off of their products (milk, eggs, wool). But at the same time, you need to collect musical notes. You also have the choice to marry in this game. At the beginning of the game you select your gender, therefore if you are a guy, you have 10 girls you can marry, and if you are a girl, you have 10 guys to choose from. Also, not all of the people in the game will be living in the village when you move in. You will have to do certain tasks to move some people in, such as planting a certain number of herbs to have Gina move in. Graphics-They were OK, but they weren't great. The characters all look short and fat, but the buildings and scenery do look nice. Mainly, I just found the character designs not that great and slightly distracting. Sound-There was a little bit of voice acting (as each character has there own sound, for instance, Nina has a giggle, while Ray has a grunt) and it was good. Also the music was nicely done. It was consistently happy. And the background sounds (walking, raining, etc.) were nice, too. Fun-This game is a lot of fun, but it is very slow. What I mean by this is that when you character is running, they are hardly going anywhere at all. It seems like it takes forever to run up to the mountain, find things to ship, then run back down. But, if you can ignore that, it really is a very fun game. Length-I'm not sure if you can die of old age in this game, I've never gone too many years, but it pretty much has open-ended gameplay. Overall, this is a fun, farming game with a lot of fun aspects, unfortunately, it is not perfect as it has a couple of negatives. But it is still a good play for HM players. I'd recommend it for $15-$25.
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What happened. I remember playing this on the Dreamcast back in the day as well as the second in the series. I sold the Dreamcast when they stopped making them and stopped making games for the system to purchase another system of some kind at the time. I regretted never finishing the game completely and really liked the Sonic Adventure games. This turd is not the original game it once was however! I would think that re-releasing a game on a newer platform should IMPROVE the title, but apparently Sonic team didn't see improvement as absolutely necessary. The camera is wonky and the controls aren't nearly as smooth as they were with the Dreamcast's controller. The graphics have not been improved much if any at all, and the one thing a sonic game has going for it, speed, gets interrupted frequently because of the twitchy controls forcing you to get stuck on a wall in the middle of a big loop or something and you go from 60-0 suddenly. If you have never played the original on the Dreamcast, then this may be worth a rent if you really really must play it, but keep in mind that the original was a groundbreaking eye-popping fun experience and this barely passes as fun! If you ever played the Dreamcast version, there is nothing significantly different here, so don't waste your money.
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Probably the WORST Batman game I ever played. God, was this game awful. I played this game a while back and I got frustrated with the controls. One of the biggest gripes I had with this game was how the fighting resembled Mortal Kombat's style. Then again, it was made by Acclaim, the same company that did the Mortal Kombat games. Batman performs leg sweeps, back kicks and even uppercuts, just like MK. This fighting style doesn't belong in this game. It just slows things down. You'll also have trouble navigating through the levels as the foreground will block your eyesight, which makes seeing what you're doing a hassle. If you're a Batman fan, you'll be disappointed with this game. Neither version of this game is good. Stay away from *gulps* Batman Forever.
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