text
stringlengths
0
213
Follow the passage north and you will find a joint in it that you can Access;
do so a few times and the final section of the tunnel will rotate until it
links up with the cliff face.
+-----------------------------------------------------------------------------+
PASSAGE
+-----------------------------------------------------------------------------+
This beautiful underwater complex links the two main areas of Uru. At this
stage there are some dark locked doors that seal off some rooms. They can only</pre><pre id="faqspan-4">
be passed later, when you have defeated the sub-boss of Uru; Drenholm.
FIELD MAP
---------
The Field Map for Uru can be found in the first room you come to.
ANCIENT RECORDING DEVICE
------------------------
Uru's only save point is in the farthest room of this complex.
GO TO THE DEEP NORTH
====================
Beyond the room with the Ancient Recording Device, the passage exits to the
Deep North. A group of Craymen's ships will ambush you as soon as you exit the
passage, instigating a sequence of battles.
+-----------------------------------------------------------------------------+
DEEP NORTH
+-----------------------------------------------------------------------------+
Beneath the still waters of the Deep North, an enormous black ruin lies
dormant. It is in this area that you will find the answers to the puzzles of
the Sunken Southern Ruins.
-------------------------------------------------------------------------------
CRAYMEN'S FLEET BATTLE SEQUENCE #1
-------------------------------------------------------------------------------
This first encounter with the Black Fleet is not particularly difficult to get
an Excellent for, so long as you know what you are doing.
-------------------------------------------------------------------------------
1: ANNIHILATOR [Annihilator x 1]
-------------------------------------------------------------------------------
The Annihilator rotates its Reaper cannon to follow you, moving the danger zone
constantly. Keep out of its aim while charging your gauges. You do not have to
move immediately when the zone you are in turns red, as the cannon moves very
slowly. Look at it rather than your radar, and simply move before it is ever
totally pointing at you. Try to move back and forth between the ship's front
and one of its sides, so that you can Sniper the front weak point when you have
the chance. It will not take much damage to destroy.
-------------------------------------------------------------------------------
2: ROGUES [Rogue x 6]
-------------------------------------------------------------------------------
Rogues are easy to defeat. Simply keep to one side of the group to charge your
gauges, and whenever they reposition in front of you, unload your full gauges
by lasering their exposed weak points. Then dodge to the side again, and
repeat. It shouldn't take many volleys to destroy the entire group.
-------------------------------------------------------------------------------
3: ROGUES [Rogue x 6]
-------------------------------------------------------------------------------
Just use the above tactics again.
-------------------------------------------------------------------------------
4: AERIAL BATTLE GROUP [Inferno x 3, Annihilator x 1]
-------------------------------------------------------------------------------
This is basically the same as the Annihilator battle detailed above, except
that the Infernos make the front zone permanently dangerous. Because of this,
you will have to charge up all of your gauges while dodging between the rear
zone and a side zone. When you have them all full, quickly move to the front
and Sniper the Annihilator's weak point repeatedly until it is destroyed. With
the Annihilator gone, the Infernos will retreat, leaving you with an Excellent
if you were fast enough and did not get hit in the sequence.
PROTECT KEY 1
=============
Just west of the sunken black ruins is a raised structure housing the first
Protect Key. This will be used at the Sunken Southern Ruins.
+-----------------------------------------------------------------------------+