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BREAK THE FINAL SEAL |
==================== |
When you have finished exploring Uru for the time being, make a point of giving |
yourself maximum HP with berserk techniques or items. Then, when you have |
collected Protect Key 3, Access the pedestal with the glowing green top at the |
black ruins. You will be granted entry to the underground ruins, but Azel and |
Atolm will intervene. |
=============================================================================== |
BOSS: ATOLM DRAGON [Atolm, Orbs] |
=============================================================================== |
In this second confrontation, Atolm is surrounded by four "orb" devices. The |
green ones replenish Atolm's HP, and the orange ones fire to its sides, turning |
them into danger zones as well. The orbs are all weak from every angle, so you |
will want to pick them off with your Sniper. Your first priority should be to |
destroy one of the orange orbs; This will provide you with a less dangerous |
zone at Atolm's side. Keep to this, and take out the remaining orange, then |
green orbs as soon as possible. As with the previous battle, go to Atolm's |
front to avoid the "Ne-Rai" Berserker Rage attack whenever Azel announces it. |
With the orbs gone, Atolm can be defeated in the same way as before. Just keep |
to its side while charging all your gauges, move behind it and Sniper its weak |
point three times, then quickly move to the side again, and repeat. There is |
one slight difference this time around, in that when Atolm has taken |
significant damage, he will start using an unavoidable Lightning Storm attack |
on you. However, if you just keep Snipering Atolm's weak point, the battle will |
soon be over. Using these tactics should get you the Excellent easily, even if |
you take large amounts of damage. |
<<<=========================================================================>>> |
{4.11} UNDERGROUND RUINS OF URU |
<<<=========================================================================>>> |
The Underground Ruins of Uru is the game's first fully interior area. It is |
five subterranean floors of dark, labyrinthine passages, populated by various |
mutated creatures. To make matters worse, you have lost your dragon, and the |
only way to get out is to go forwards. |
The Floater |
=========== |
You travel through the Underground Ruins of Uru on a Floater, a kind of |
antigravity bike. It is piloted in basically the same way as your dragon, with |
the following notable differences: |
> It cannot fly up or down; it stays at a fixed height. |
> It has a laser rank of #0 (and so cannot open some item boxes) |
> It has 1,200 HP. |
> It has no berserk techniques (and thus no BP). |
> It has no experience levels (and thus no experience points). |
The Floater does, however, have homing lasers exactly like the dragon's, and |
Edge's gun and items are in no way affected by the transition. |
+-----------------------------------------------------------------------------+ |
B1F |
+-----------------------------------------------------------------------------+ |
The large door with a blue symbol, that you entered this area from, has locked |
behind you. You cannot leave the underground ruins through it until later in |
the game, when you return here with the dragon and the Dome Gate Key. The only |
way out is to descend through the ruins. |
>>> Equip your HIGH VULCAN <<< |
ANCIENT RECORDING DEVICE |
------------------------ |
There is a save point here, at the start of the labyrinth. |
------------------------------------------------------------------------------- |
ENEMY: EGGS [Small Egg x ?, Large Egg x ?] |
------------------------------------------------------------------------------- |
There are two common strains of monsters in the underground ruins; Luciches and |
Mutants. The large Luciches are Anti Laser, and the smaller Mutants are Anti |
Shot. You will see them in various stages of development; eggs are the first. |
Eggs appear in numerous quantities and arrangements. Pick out any (Anti Laser) |
Large Eggs with your gun and then laser the (Anti Shot) Small Eggs. If you take |
too long, the eggs will hatch into Mutant Hoppers and Luciches, which will in |
turn grow into Mutant Fliers and Winged Luciches. You really should win the |
Subsets and Splits
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