You need to agree to share your contact information to access this dataset
This repository is publicly accessible, but you have to accept the conditions to access its files and content.
Access to this dataset is granted for non-commercial research and evaluation. Please tell us who you are and what you plan to evaluate. Commercial training, fine-tuning, product development, or production use requires a separate written license from Imagine.
Log in or Sign Up to review the conditions and access this dataset content.
PhysicalAI SimReady Homes: Multi-Room Interiors
1,000 simulation-ready multi-room home interiors in OpenUSD, each with physics, PBR materials, HDRI lighting, an editable scene graph, and a SimReady metadata sidecar.
Built by Imagine.io with simreadyfloorplans. Companion to
PhysicalAI SimReady Assets, which holds the
object, material and HDRI library these scenes draw from.
| Scenes | 1,000 |
| Floorplans | 4 (scandinavian_1br, scandinavian_2br, scandinavian_3bed, scandinavian_4br) |
| Seeds per floorplan | 250 |
| Total size | 1.55 GB (mean 1.55 MB per scene) |
| Objects per scene | ~322 |
| Distinct assets used | 513 |
| HDRI environments | 6 |
| Floor material packs | 25 |
Read this first β three things that will surprise you
1. A scene needs network access to open. The bundle holds the USD, not the geometry.
Every mesh, PBR texture and the HDRI resolves by https:// URL from the public, ungated
imagineio/PhysicalAI-SimReady-Assets at load time. That is
why a scene is under a megabyte instead of about a gigabyte, and it means you need a
resolver that speaks HTTPS β Isaac Sim's OmniUsdResolver does, the PyPI usd-core build
does not (it opens the stage and shows an empty room). Access here is enough; the assets
repo needs no separate grant.
If assets come up missing after a network blip, Omniverse caches the failed fetch. Clear
%LOCALAPPDATA%\ov\cache (Windows) or ~/.cache/ov (Linux) before retrying.
2. There are 4 floorplans, not 1,000. Each is furnished 250 times. A seed is a genuine re-furnish, not a re-skin: measured between two seeds of one floorplan, 73 of 98 shared objects move, the object count rises 112 β 139, the kitchen re-tiles, and every material pack and asset pick changes. But the walls do not move β room polygons, door positions and the footprint are identical across all seeds of a floorplan. If you need architectural diversity, this is 4 architectures.
3. A scene is one archive, and it nests. Download <scene_digest>.zip, unpack it, then
open model.usdz β you cannot point a viewer at the download. There is no text-readable USD
layer at any level; the root inside the package is a binary crate (model.usdc).
What's in each scene
scenes/<style>/<scene_digest>.zip ~1.55 MB
model.usdz the scene: geometry, physics, materials, lighting, cameras
metadata.json SimReady sidecar β rooms, objects, physics index, design choices
topdown.png plan sheet (imperial drafting sheet)
scene_graph.json editable room/object graph with poses and asset refs
floorplan.json the source floorplan the scene was built from
The archive is named by a digest of its scene graph, so identical scenes are identical files.
layouts/<style>/ carries each floorplan's authored inputs once.
Browse the index
scenes.parquet is the index β and because nothing inside a bundle has its own URL, it is the
only index. Every variation axis is a column, so you filter here and download only what you
want. The preview column embeds a 256 px thumbnail, so the Data Studio viewer above shows a
plan sheet for every row.
import pandas as pd
df = pd.read_parquet("hf://datasets/imagineio/PhysicalAI-SimReady-Homes/scenes.parquet")
hits = df[(df.bedrooms == 3) & (df.interior_run == "island") & (df.tv_mount == "wall")]
print(hits[["style", "seed", "scene_id", "zip_url"]])
Variation axes you can filter on
| Group | Columns |
|---|---|
| Identity | scene_id (= scene_digest), style, seed, zip_url, hf_path |
| Plan shape | room_count, bedrooms, bathrooms, room_types, room_areas_m2, floor_area_m2, footprint_w_m, footprint_d_m |
| Typology | circulation, open_kitchen, has_courtyard, veranda_depth |
| Surfaces | floor_pack_living, floor_pack_kitchen, floor_pack_bathroom, floor_pack_balcony, wall_pack_exterior, wall_pack_interior, ceiling_pack, wall_tile_pack, wall_tile_m, rug_packs, mat_packs |
| Kitchen design | kitchen_shape, kitchen_run_count, cabinet_door_style, cabinet_handle_variant, countertop_finish, cook_mode, oven_housing, interior_run |
| Living design | sofa_shape, tv_mount |
| Lighting | hdri, lighting_mode, sun_azimuth, color_temp, light_count |
| Assets | asset_ids, asset_names, assets_by_class, door_assets, window_assets, balcony_door_assets, object_variants |
| Composition | object_count, referenced_count, placeholder_count, class_histogram |
| Physics | rigid_body_count, static_body_count, collider_count, joint_count, articulation_root_count, material_count, camera_count |
| Quality | dropped_required, dropped_bathroom_core, scale_up_factor, scale_up_capped, bath_openings_clamped |
| Provenance | code_rev, asset_index_sha256, generated_at, remote_assets_remote, remote_assets_local, build_s, stage_timings_s |
Quick start
pip install huggingface_hub pandas pyarrow
huggingface-cli login # gated: request access first
python dataset_tools/download_scene.py --style scandinavian_3bed --seed 7 --out ./scenes --extract
python dataset_tools/validate_scene.py ./scenes/scandinavian_3bed_s7
<isaac>/python.sh dataset_tools/load_isaac.py ./scenes/scandinavian_3bed_s7/model.usdz
dataset_tools/ in this repo holds download_scene.py, extract_scene.py,
validate_scene.py and load_isaac.py.
Physics and SimReady
Every scene is authored for direct use in Isaac Sim: rigid bodies with mass and inertia,
collision approximations per object class, PhysX materials with real friction/restitution/
density, articulated openings (doors, cabinet doors, drawers) with joints, and per-object
semantic labels. metadata.json carries a physics_index naming every rigid body, static
body, collider, joint, articulation root, material, light and camera by prim path.
The design block in metadata.json records the seeded per-room choices β the door style a
kitchen's casework wears, the countertop stone, the sofa shape β at the point each was drawn.
These are not derivable from the geometry and are mirrored into the index columns above.
Metadata schema
metadata.json is simready_scene_metadata_v2: schema, schema_version, scene_id,
units, coordinate_system, usd_export, packaging, variation_config,
source_floorplan, functional_layout, dropped_furniture, design, rooms, objects,
physics_index, build_stats.
Reproducibility
Each row carries code_rev, asset_index_sha256, seed and the build flags, which together
name the exact inputs a scene came from.
One caveat, stated plainly: asset URLs point at resolve/main/ of the assets repo rather
than a pinned commit. Scenes therefore track that repo's main branch β asset fixes reach
already-published scenes for free, but a restructuring there would affect every scene here at
once.
Known limits
- 4 floorplans. See point 2 above.
- Ceiling material is constant. The library ships exactly one ceiling pack, so every scene shares it.
- Wall materials are thin β 7 packs across the corpus.
- HDRI is keyed on the seed alone, from a pool of 6, so all floorplans at a given seed share their lighting.
- Scenes are not SimReady-validated per scene in this release. The rules exist in the generator and pass on spot-checked scenes, but the corpus run did not gate on them.
License
CC BY-NC 4.0 β non-commercial research and evaluation. Commercial training, fine-tuning, product development or production use requires a separate written license from Imagine. See the access form above.
Citation
@misc{imagineio_physicalai_simready_homes,
title = {PhysicalAI SimReady Homes: Multi-Room Interiors},
author = {Imagine.io},
year = {2026},
url = {https://huggingface.co/datasets/imagineio/PhysicalAI-SimReady-Homes}
}
About Imagine.io
Imagine.io builds 3D content and simulation pipelines for retail, furniture and robotics. We generate SimReady environments at scale β get in touch if you need a corpus shaped to your task.
- Downloads last month
- -