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README.md
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---
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license: cc-by-4.0
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task_categories:
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- robotics
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- video-classification
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tags:
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- robotics
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- manipulation
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- sim-to-real
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- cosmos-transfer
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- isaac-sim
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- gr1-humanoid
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- pick-and-place
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pretty_name: GR1 Manipulation - Isaac Sim Rendered (RGB/Depth/Seg)
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size_categories:
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- 10K<n<100K
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---
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# GR1 Manipulation — Isaac Sim Rendered Dataset
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## Dataset Description
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Multi-modal rendered dataset of **NVIDIA GR1 humanoid robot** performing tabletop manipulation tasks
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in Isaac Sim. Each episode is rendered as 3 synchronized MP4 videos:
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- **RGB** — ray-traced color video
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- **Depth** — normalized depth map (grayscale, 0–10m range)
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- **Segmentation** — semantic segmentation with per-object class coloring
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This dataset is designed as input for **NVIDIA Cosmos Transfer 2.5** to generate photorealistic
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sim-to-real augmented training data for robot learning.
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## Dataset Structure
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```
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{task_name}/
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episode_NNNN_rgb.mp4 # 1280x720, 20fps, RayTracedLighting
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episode_NNNN_depth.mp4 # 1280x720, 20fps, normalized depth
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episode_NNNN_seg.mp4 # 1280x720, 20fps, semantic segmentation
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```
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## Tasks
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| # | Task Name | Episodes | Frames/Episode |
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|---|-----------|----------|----------------|
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| 1 | `PnPBottleToCabinetClose` | 458 | ~120–400 |
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| 2 | `PnPCanToDrawerClose` | 2 | ~120–400 |
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| 3 | `PnPCupToDrawerClose` | 2 | ~120–400 |
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| 4 | `PnPMilkToMicrowaveClose` | 2 | ~120–400 |
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| 5 | `PnPPotatoToMicrowaveClose` | 2 | ~120–400 |
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| 6 | `PnPWineToCabinetClose` | 2 | ~120–400 |
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| 7 | `PosttrainPnPNovelFromCuttingboardToBasketSplitA` | 2 | ~120–400 |
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| 8 | `PosttrainPnPNovelFromCuttingboardToCardboardboxSplitA` | 2 | ~120–400 |
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| 9 | `PosttrainPnPNovelFromCuttingboardToPanSplitA` | 2 | ~120–400 |
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| 10 | `PosttrainPnPNovelFromCuttingboardToPotSplitA` | 2 | ~120–400 |
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| 11 | `PosttrainPnPNovelFromCuttingboardToTieredbasketSplitA` | 2 | ~120–400 |
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| 12 | `PosttrainPnPNovelFromPlacematToBasketSplitA` | 2 | ~120–400 |
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| 13 | `PosttrainPnPNovelFromPlacematToBowlSplitA` | 1 | ~120–400 |
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| 14 | `PosttrainPnPNovelFromPlacematToPlateSplitA` | 2 | ~120–400 |
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| 15 | `PosttrainPnPNovelFromPlacematToTieredshelfSplitA` | 2 | ~120–400 |
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| 16 | `PosttrainPnPNovelFromPlateToBowlSplitA` | 2 | ~120–400 |
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| 17 | `PosttrainPnPNovelFromPlateToCardboardboxSplitA` | 1 | ~120–400 |
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| 18 | `PosttrainPnPNovelFromPlateToPanSplitA` | 2 | ~120–400 |
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| 19 | `PosttrainPnPNovelFromPlateToPlateSplitA` | 1 | ~120–400 |
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| 20 | `PosttrainPnPNovelFromTrayToCardboardboxSplitA` | 2 | ~120–400 |
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| 21 | `PosttrainPnPNovelFromTrayToPlateSplitA` | 2 | ~120–400 |
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| 22 | `PosttrainPnPNovelFromTrayToPotSplitA` | 2 | ~120–400 |
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| 23 | `PosttrainPnPNovelFromTrayToTieredbasketSplitA` | 1 | ~120–400 |
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| 24 | `PosttrainPnPNovelFromTrayToTieredshelfSplitA` | 2 | ~120–400 |
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## Recording Settings
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| Setting | Value |
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|---------|-------|
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| **Camera** | `egoview` (1st-person, attached to `robot0_head_pitch`) |
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| **FOV** | 90° vertical |
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| **Resolution** | 1280×720 |
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| **FPS** | 20 |
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| **Renderer** | Isaac Sim RayTracedLighting, SPP=32 |
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| **Lighting** | Dome light, intensity=1500 |
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| **USD Export** | robosuite exporter, geomgroup=[0,1,0,0,0,0] (visual meshes only) |
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## Source Data
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- **Robot**: NVIDIA GR1 humanoid (from gr00trobosuite)
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- **Tasks**: RoboCasa GR1 tabletop pick-and-place tasks
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- **Simulation**: MuJoCo → USD → Isaac Sim Replicator pipeline
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- **Original trajectories**: 1000 episodes per task in HDF5 format
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## Intended Use
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Input for Cosmos Transfer 2.5 world generation model to produce photorealistic augmented
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manipulation videos for robot policy training (sim-to-real transfer).
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## License
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CC-BY-4.0
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