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+ ---
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+ license: cc-by-4.0
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+ task_categories:
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+ - robotics
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+ - video-classification
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+ tags:
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+ - robotics
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+ - manipulation
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+ - sim-to-real
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+ - cosmos-transfer
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+ - isaac-sim
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+ - gr1-humanoid
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+ - pick-and-place
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+ pretty_name: GR1 Manipulation - Isaac Sim Rendered (RGB/Depth/Seg)
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+ size_categories:
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+ - 10K<n<100K
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+ ---
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+
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+ # GR1 Manipulation — Isaac Sim Rendered Dataset
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+
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+ ## Dataset Description
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+
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+ Multi-modal rendered dataset of **NVIDIA GR1 humanoid robot** performing tabletop manipulation tasks
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+ in Isaac Sim. Each episode is rendered as 3 synchronized MP4 videos:
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+
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+ - **RGB** — ray-traced color video
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+ - **Depth** — normalized depth map (grayscale, 0–10m range)
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+ - **Segmentation** — semantic segmentation with per-object class coloring
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+
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+ This dataset is designed as input for **NVIDIA Cosmos Transfer 2.5** to generate photorealistic
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+ sim-to-real augmented training data for robot learning.
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+
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+ ## Dataset Structure
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+
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+ ```
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+ {task_name}/
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+ episode_NNNN_rgb.mp4 # 1280x720, 20fps, RayTracedLighting
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+ episode_NNNN_depth.mp4 # 1280x720, 20fps, normalized depth
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+ episode_NNNN_seg.mp4 # 1280x720, 20fps, semantic segmentation
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+ ```
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+
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+ ## Tasks
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+
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+ | # | Task Name | Episodes | Frames/Episode |
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+ |---|-----------|----------|----------------|
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+ | 1 | `PnPBottleToCabinetClose` | 458 | ~120–400 |
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+ | 2 | `PnPCanToDrawerClose` | 2 | ~120–400 |
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+ | 3 | `PnPCupToDrawerClose` | 2 | ~120–400 |
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+ | 4 | `PnPMilkToMicrowaveClose` | 2 | ~120–400 |
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+ | 5 | `PnPPotatoToMicrowaveClose` | 2 | ~120–400 |
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+ | 6 | `PnPWineToCabinetClose` | 2 | ~120–400 |
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+ | 7 | `PosttrainPnPNovelFromCuttingboardToBasketSplitA` | 2 | ~120–400 |
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+ | 8 | `PosttrainPnPNovelFromCuttingboardToCardboardboxSplitA` | 2 | ~120–400 |
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+ | 9 | `PosttrainPnPNovelFromCuttingboardToPanSplitA` | 2 | ~120–400 |
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+ | 10 | `PosttrainPnPNovelFromCuttingboardToPotSplitA` | 2 | ~120–400 |
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+ | 11 | `PosttrainPnPNovelFromCuttingboardToTieredbasketSplitA` | 2 | ~120–400 |
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+ | 12 | `PosttrainPnPNovelFromPlacematToBasketSplitA` | 2 | ~120–400 |
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+ | 13 | `PosttrainPnPNovelFromPlacematToBowlSplitA` | 1 | ~120–400 |
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+ | 14 | `PosttrainPnPNovelFromPlacematToPlateSplitA` | 2 | ~120–400 |
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+ | 15 | `PosttrainPnPNovelFromPlacematToTieredshelfSplitA` | 2 | ~120–400 |
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+ | 16 | `PosttrainPnPNovelFromPlateToBowlSplitA` | 2 | ~120–400 |
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+ | 17 | `PosttrainPnPNovelFromPlateToCardboardboxSplitA` | 1 | ~120–400 |
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+ | 18 | `PosttrainPnPNovelFromPlateToPanSplitA` | 2 | ~120–400 |
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+ | 19 | `PosttrainPnPNovelFromPlateToPlateSplitA` | 1 | ~120–400 |
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+ | 20 | `PosttrainPnPNovelFromTrayToCardboardboxSplitA` | 2 | ~120–400 |
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+ | 21 | `PosttrainPnPNovelFromTrayToPlateSplitA` | 2 | ~120–400 |
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+ | 22 | `PosttrainPnPNovelFromTrayToPotSplitA` | 2 | ~120–400 |
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+ | 23 | `PosttrainPnPNovelFromTrayToTieredbasketSplitA` | 1 | ~120–400 |
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+ | 24 | `PosttrainPnPNovelFromTrayToTieredshelfSplitA` | 2 | ~120–400 |
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+
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+ ## Recording Settings
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+
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+ | Setting | Value |
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+ |---------|-------|
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+ | **Camera** | `egoview` (1st-person, attached to `robot0_head_pitch`) |
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+ | **FOV** | 90° vertical |
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+ | **Resolution** | 1280×720 |
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+ | **FPS** | 20 |
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+ | **Renderer** | Isaac Sim RayTracedLighting, SPP=32 |
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+ | **Lighting** | Dome light, intensity=1500 |
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+ | **USD Export** | robosuite exporter, geomgroup=[0,1,0,0,0,0] (visual meshes only) |
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+
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+ ## Source Data
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+
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+ - **Robot**: NVIDIA GR1 humanoid (from gr00trobosuite)
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+ - **Tasks**: RoboCasa GR1 tabletop pick-and-place tasks
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+ - **Simulation**: MuJoCo → USD → Isaac Sim Replicator pipeline
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+ - **Original trajectories**: 1000 episodes per task in HDF5 format
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+
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+ ## Intended Use
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+
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+ Input for Cosmos Transfer 2.5 world generation model to produce photorealistic augmented
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+ manipulation videos for robot policy training (sim-to-real transfer).
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+
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+ ## License
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+
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+ CC-BY-4.0