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Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
examples/jsm/utils/GeometryCompressionUtils.js
@@ -58,7 +58,7 @@ var GeometryCompressionUtils = { let result; if ( encodeMethod == "DEFAULT" ) { - // TODO: Add 1 byte to the result, making the encoded length to be 4 bytes. + // TODO: Add 1 byte to the result, making the encoded length to be 4 bytes. result = new Uint8Array( count * 3 ); for (...
true
Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
package-lock.json
@@ -1,6 +1,6 @@ { "name": "three", - "version": "0.113.2", + "version": "0.114.0", "lockfileVersion": 1, "requires": true, "dependencies": { @@ -30,12 +30,6 @@ "integrity": "sha512-OCutwjDZ4aFS6PB1UZ988C4YgwlBHJd6wCeQqaLdmadZ/7e+w79+hbMUFC1QXDNCmdyoRfAFdm0RypzwR+Qpag==", "dev": true },...
true
Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
package.json
@@ -74,26 +74,25 @@ }, "homepage": "https://threejs.org/", "devDependencies": { - "@types/webgl2": "^0.0.5", - "@typescript-eslint/eslint-plugin": "^2.15.0", - "@typescript-eslint/parser": "^2.15.0", + "@typescript-eslint/eslint-plugin": "^2.23.0", + "@typescript-eslint/parser": "^2.23.0", ...
true
Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
src/materials/LineDashedMaterial.d.ts
@@ -1,4 +1,3 @@ -import { Color } from './../math/Color'; import { LineBasicMaterial, LineBasicMaterialParameters } from './LineBasicMaterial'; export interface LineDashedMaterialParameters extends LineBasicMaterialParameters {
true
Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
utils/build/tsconfig-examples.lint.json
@@ -1,6 +1,7 @@ { "compilerOptions": { "noEmit": true, + "target": "ES6" }, "include": [ "../../examples/jsm/**/*.ts"
true
Other
mrdoob
three.js
d64351575ab16ebd4aa86211f1897760d9bf04be.json
Upgrade dev dependencies.
utils/build/tsconfig.lint.json
@@ -1,6 +1,7 @@ { "compilerOptions": { "noEmit": true, + "target": "ES6" }, "include": [ "../../src/**/*.ts"
true
Other
mrdoob
three.js
dc136b6082269d125da004d16ac665ed37bb87ab.json
remove extraneous plus in shader chunk
src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl.js
@@ -146,7 +146,7 @@ export default /* glsl */` texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ), f.x ), mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), - texture2DCompare( shadowMap, uv + + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ...
false
Other
mrdoob
three.js
4c91e53687252e2b7f5e59c9325c229a0aa758c5.json
run eslint on simplehttpserver
utils/servers/simplehttpserver.js
@@ -30,7 +30,7 @@ var port = 8000, "mp4": "video/mp4", "txt": "text/plain", "bin": "application/octet-stream" - }; + }; // https://github.com/parshap/node-sanitize-filename/blob/master/index.js#L33-L47 var illegalRe = /[\?<>:\*\|":]/g; @@ -39,15 +39,17 @@ var reservedRe = /^\.+$/; var windowsReservedRe =...
false
Other
mrdoob
three.js
dff916771ff83e79b29f0d80370193e6941a0f75.json
sanitize even simplehttpserver
utils/servers/simplehttpserver.js
@@ -30,14 +30,34 @@ var port = 8000, "mp4": "video/mp4", "txt": "text/plain", "bin": "application/octet-stream" - }; + }; + +// https://github.com/parshap/node-sanitize-filename/blob/master/index.js#L33-L47 +var illegalRe = /[\?<>:\*\|":]/g; +var controlRe = /[\x00-\x1f\x80-\x9f]/g; +var reservedRe = /^\.+$/;...
false
Other
mrdoob
three.js
bac522527102244405d6881a8467b1f96381a7c9.json
add Marching TS def file
examples/jsm/objects/MarchingCubes.d.ts
@@ -0,0 +1,73 @@ +import { + BufferGeometry, + Material, + ImmediateRenderObject +} from '../../../src/Three'; + +export class MarchingCubes extends ImmediateRenderObject { + constructor(resolution: number, material: Material, enableUvs?: boolean, enableColors?: boolean); + + enableUvs: boolean; + enableColors: b...
false
Other
mrdoob
three.js
b637382cb704d81b0a45bde091b67059872fc977.json
Add projectionMatrixInverse to type definitions
src/cameras/Camera.d.ts
@@ -23,6 +23,11 @@ export class Camera extends Object3D { * This is the matrix which contains the projection. */ projectionMatrix: Matrix4; + + /** + * This is the inverse of projectionMatrix. + */ + projectionMatrixInverse: Matrix4; isCamera: true;
false
Other
mrdoob
three.js
1a6337b26091cf838ed8a83a6edda8c4101dddaf.json
Add sizeAttentuation to SpriteMaterial typing.
src/materials/SpriteMaterial.d.ts
@@ -6,6 +6,7 @@ export interface SpriteMaterialParameters extends MaterialParameters { color?: Color | string | number; map?: Texture; rotation?: number; + sizeAttenuation?: boolean; } export class SpriteMaterial extends Material { @@ -15,6 +16,7 @@ export class SpriteMaterial extends Material { color: Colo...
false
Other
mrdoob
three.js
cd998e7576f64f9102413f17d39186ffd6259dc4.json
Fix Material.d.ts lint errors
src/materials/Material.d.ts
@@ -3,15 +3,15 @@ import { Shader } from './../renderers/shaders/ShaderLib'; import { EventDispatcher } from './../core/EventDispatcher'; import { WebGLRenderer } from './../renderers/WebGLRenderer'; import { - BlendingDstFactor, - BlendingEquation, - Blending, - BlendingSrcFactor, - DepthModes, - Side, - Col...
false
Other
mrdoob
three.js
2f1f4c27ea22651d1c2a57e4d9bc26da795e74fc.json
add missing setFromObject method
src/helpers/BoxHelper.d.ts
@@ -8,4 +8,6 @@ export class BoxHelper extends LineSegments { update( object?: Object3D ): void; + setFromObject( object: Object3D ): this; + }
false
Other
mrdoob
three.js
920ce423cd93f04017480a914ab6cfcb646d7f90.json
Fix depthTexture types in WebGLRenderTarget.d.ts Added depthTexture argument to WebGLRenderTargetOptions and changed depthTexture property on WebGLRenderTarget to be of DepthTexture type instead of Texture type.
src/renderers/WebGLRenderTarget.d.ts
@@ -1,5 +1,6 @@ import { Vector4 } from './../math/Vector4'; import { Texture } from './../textures/Texture'; +import { DepthTexture } from './../textures/DepthTexture'; import { EventDispatcher } from './../core/EventDispatcher'; import { Wrapping, TextureFilter, TextureDataType } from '../constants'; @@ -14,6 +...
false
Other
mrdoob
three.js
c0090c138f5f712dfa9a59e9e50931e52e504e93.json
remove multiview attribute from renderer
src/renderers/WebGLRenderer.js
@@ -316,8 +316,6 @@ function WebGLRenderer( parameters ) { var multiview = new WebGLMultiview( _this, _gl ); - this.multiview = multiview; - // shadow map var shadowMap = new WebGLShadowMap( _this, objects, capabilities.maxTextureSize );
true
Other
mrdoob
three.js
c0090c138f5f712dfa9a59e9e50931e52e504e93.json
remove multiview attribute from renderer
src/renderers/webgl/WebGLMultiview.js
@@ -26,18 +26,6 @@ function WebGLMultiview( renderer, gl ) { } - function getNumViews() { - - if ( renderTarget && renderer.getRenderTarget() === renderTarget ) { - - return renderTarget.numViews; - - } - - return 0; - - } - function getCameraArray( camera ) { if ( camera.isArrayCamera ) return camera...
true
Other
mrdoob
three.js
c0090c138f5f712dfa9a59e9e50931e52e504e93.json
remove multiview attribute from renderer
src/renderers/webgl/WebGLProgram.js
@@ -6,6 +6,7 @@ import { WebGLUniforms } from './WebGLUniforms.js'; import { WebGLShader } from './WebGLShader.js'; import { ShaderChunk } from '../shaders/ShaderChunk.js'; import { NoToneMapping, AddOperation, MixOperation, MultiplyOperation, EquirectangularRefractionMapping, CubeRefractionMapping, SphericalReflect...
true
Other
mrdoob
three.js
5a1f73f2a6fa0d599030f915b44d7e033bc832c2.json
Remove unneeded changes on webglprogram
src/renderers/webgl/WebGLProgram.js
@@ -672,8 +672,11 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters, var vertexGlsl = prefixVertex + vertexShader; var fragmentGlsl = prefixFragment + fragmentShader; - var glVertexShader = WebGLShader( gl, gl.VERTEX_SHADER, vertexGlsl, renderer.debug.checkShaderErrors ); - var gl...
false
Other
mrdoob
three.js
4fd113ba58787ded22b6e1d4adf2cb0ddccd37d7.json
Change webvr_multiview to use modules
examples/webvr_multiview.html
@@ -18,13 +18,12 @@ </style> </head> <body> + <script type="module"> - <script src="../build/three.js"></script> - <script src="js/vr/WebVR.js"></script> - - <script src="js/geometries/BoxLineGeometry.js"></script> - <script src="js/libs/stats.min.js"></script> - <script> + import * as THREE from '../b...
false
Other
mrdoob
three.js
4e421126402a59c8b11c6283e201bb924ffb5811.json
Fix lint issues and some minor changes
examples/webvr_multiview.html
@@ -85,7 +85,7 @@ var geometry = new THREE.IcosahedronBufferGeometry( radius ); - for ( var i = 0; i < 5000; i ++ ) { + for ( var i = 0; i < 20000; i ++ ) { var object = new THREE.Mesh( geometry, new THREE.MeshLambertMaterial( { color: Math.random() * 0xffffff } ) );
true
Other
mrdoob
three.js
4e421126402a59c8b11c6283e201bb924ffb5811.json
Fix lint issues and some minor changes
src/renderers/WebGLRenderer.js
@@ -81,7 +81,7 @@ function WebGLRenderer( parameters ) { * Enables error checking and reporting when shader programs are being compiled * @type {boolean} */ - checkShaderErrors: false + checkShaderErrors: true }; // clearing
true
Other
mrdoob
three.js
4e421126402a59c8b11c6283e201bb924ffb5811.json
Fix lint issues and some minor changes
src/renderers/webgl/WebGLMultiview.js
@@ -52,7 +52,7 @@ function WebGLMultiview( renderer, gl, contextAttributes ) { function isAvailable() { - return capabilities.multiview && !contextAttributes.antialias; + return capabilities.multiview && ! contextAttributes.antialias; }
true
Other
mrdoob
three.js
2f61505f454199cc24628f8d52b0f3d63860cced.json
Remove webgl_multiple_views_multiple example
examples/files.js
@@ -201,7 +201,6 @@ var files = { "webgl_multiple_renderers", "webgl_multiple_scenes_comparison", "webgl_multiple_views", - "webgl_multiple_views_multiview", "webgl_nearestneighbour", "webgl_panorama_cube", "webgl_panorama_dualfisheye",
true
Other
mrdoob
three.js
2f61505f454199cc24628f8d52b0f3d63860cced.json
Remove webgl_multiple_views_multiple example
examples/webgl_multiple_views_multiview.html
@@ -1,325 +0,0 @@ -<!DOCTYPE html> -<html lang="en"> - <head> - <title>three.js performance - animation</title> - <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> - <style> - body { - font-family: Monospace; - background-col...
true
Other
mrdoob
three.js
66b671b2e33c93a46ce341cc0f8ac1e774be9e38.json
Detect antialias on multiview.isAvailable()
examples/webvr_multiview.html
@@ -23,16 +23,17 @@ <script src="js/vr/WebVR.js"></script> <script src="js/geometries/BoxLineGeometry.js"></script> - + <script src="js/libs/stats.min.js"></script> <script> var container; var camera, scene, renderer; var room; + var stats; var count = 0; - var radius = 0.08; + v...
true
Other
mrdoob
three.js
66b671b2e33c93a46ce341cc0f8ac1e774be9e38.json
Detect antialias on multiview.isAvailable()
src/renderers/WebGLRenderer.js
@@ -314,7 +314,7 @@ function WebGLRenderer( parameters ) { // Multiview - var multiview = new WebGLMultiview( _this, _gl ); + var multiview = new WebGLMultiview( _this, _gl, _gl.getContextAttributes() ); this.multiview = multiview;
true
Other
mrdoob
three.js
66b671b2e33c93a46ce341cc0f8ac1e774be9e38.json
Detect antialias on multiview.isAvailable()
src/renderers/webgl/WebGLMultiview.js
@@ -8,7 +8,7 @@ import { Matrix3 } from '../../math/Matrix3.js'; import { Matrix4 } from '../../math/Matrix4.js'; import { Vector2 } from '../../math/Vector2.js'; -function WebGLMultiview( renderer, gl ) { +function WebGLMultiview( renderer, gl, contextAttributes ) { var DEFAULT_NUMVIEWS = 2; @@ -52,7 +52,7 @...
true
Other
mrdoob
three.js
be3c3ba7686750239a4a71a783b97754c4c58e57.json
Add webvr_multiview example
examples/files.js
@@ -339,6 +339,7 @@ var files = { "webvr_cubes", "webvr_dragging", "webvr_lorenzattractor", + "webvr_multiview", "webvr_panorama", "webvr_paint", "webvr_rollercoaster",
true
Other
mrdoob
three.js
be3c3ba7686750239a4a71a783b97754c4c58e57.json
Add webvr_multiview example
examples/webvr_multiview.html
@@ -0,0 +1,178 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js webvr - ball shooter</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no"> + <style> + body { + font-family: Monospace; + background-color: #101010; + colo...
true
Other
mrdoob
three.js
8d8204f26a36564ffec14dec0dbd1547fd4bfd60.json
Remove ballshooter_multiview from examples list
examples/files.js
@@ -336,7 +336,6 @@ var files = { ], "webvr": [ "webvr_ballshooter", - "webvr_ballshooter_multiview", "webvr_cubes", "webvr_dragging", "webvr_lorenzattractor",
false
Other
mrdoob
three.js
f4c0cf956a3b682b3c2d21d54b20e5cc6c0f67fa.json
Remove ballshooter_multivew from files
examples/files.js
@@ -201,7 +201,6 @@ var files = { "webgl_multiple_renderers", "webgl_multiple_scenes_comparison", "webgl_multiple_views", - "webgl_multiple_views_multiview", "webgl_nearestneighbour", "webgl_panorama_cube", "webgl_panorama_dualfisheye",
false
Other
mrdoob
three.js
24a5191cd961a54284d60632c1b5d3bcb455d3fd.json
Fix minor style issues
examples/webgl_multiple_views_multiview.html
@@ -80,7 +80,6 @@ var ASPECT_RATIO = window.innerWidth / window.innerHeight; - var SIZE = 1 / AMOUNT; var WIDTH = ( window.innerWidth / AMOUNT ) * window.devicePixelRatio; var HEIGHT = ( window.innerHeight / AMOUNT ) * window.devicePixelRatio;
true
Other
mrdoob
three.js
24a5191cd961a54284d60632c1b5d3bcb455d3fd.json
Fix minor style issues
examples/webvr_ballshooter_multiview.html
@@ -294,9 +294,10 @@ var trender = performance.now() - ts; // Compute average of the last frames - for (var i = 0; i < avgCounter.length-1; ++i) avgCounter[i] = avgCounter[i+1]; - avgCounter[avgCounter.length-1] = trender; - var avg = avgCounter.reduce(function(a, b) { return a + b; }) / avgCounter...
true
Other
mrdoob
three.js
24a5191cd961a54284d60632c1b5d3bcb455d3fd.json
Fix minor style issues
src/renderers/webgl/WebGLMultiview.js
@@ -183,7 +183,7 @@ function WebGLMultiview( renderer, requested, options ) { function detachRenderTarget( camera ) { - if ( renderTarget !== renderer.getRenderTarget() ) return false; + if ( renderTarget !== renderer.getRenderTarget() ) return; renderer.setRenderTarget( currentRenderTarget ); flush( ca...
true
Other
mrdoob
three.js
b0d9a7415cf48e0d1b8185e06056879b0139a596.json
Remove unneeded closure
src/math/Quaternion.js
@@ -349,54 +349,48 @@ Object.assign( Quaternion.prototype, { }, - setFromUnitVectors: function () { + setFromUnitVectors: function ( vFrom, vTo ) { // assumes direction vectors vFrom and vTo are normalized - var r; - var EPS = 0.000001; - return function setFromUnitVectors( vFrom, vTo ) { - - r = ...
false
Other
mrdoob
three.js
9cf1fe31598e76e58098c3598bf8ff0529f26e63.json
Remove redundant blit from AfterimagePass It's much faster to just swap the buffers in AfterimagePass instead of doing a blit to copy them.
examples/js/postprocessing/AfterimagePass.js
@@ -41,10 +41,8 @@ THREE.AfterimagePass = function ( damp ) { this.compFsQuad = new THREE.Pass.FullScreenQuad( this.shaderMaterial ); - var material = new THREE.MeshBasicMaterial( { - map: this.textureComp.texture - } ); - this.screenFsQuad = new THREE.Pass.FullScreenQuad( material ); + var material = new THREE....
false
Other
mrdoob
three.js
9e402e577be661179043699e3295f2b1def50042.json
Add resizing support to AfterimagePass
examples/js/postprocessing/AfterimagePass.js
@@ -78,6 +78,13 @@ THREE.AfterimagePass.prototype = Object.assign( Object.create( THREE.Pass.protot } + }, + + setSize: function ( width, height ) { + + this.textureComp.setSize( width, height ); + this.textureOld.setSize( width, height ); + } } );
false
Other
mrdoob
three.js
e1f0cf4240a25fd74fe3d91086a289d278f3663d.json
Add threejsfundamentals links useful-links I added it twice, once as a starting resource and again as a advanced resource since it's trying to be both. I hope that's okay. Also FYI, some of the links point to really old tutorials from like 2012 that I'm just guessing won't work with current three.js
docs/manual/en/introduction/Useful-links.html
@@ -33,6 +33,9 @@ <h2>Tutorials and courses</h2> <h3>Getting started with three.js</h3> <ul> + <li> + [link:https://threejsfundamentals.org/threejs/lessons/threejs-fundamentals.html Three.js Fundamentals starting lesson] + </li> <li> [link:https://codepen.io/rachsmith/post/beginning-with-3d-webg...
false
Other
mrdoob
three.js
cdf6dc326bb8da769c329f835eb373fc2388a49d.json
Clarify documentation for Object3D copy method Related to: #14009
docs/api/en/core/Object3D.html
@@ -229,6 +229,8 @@ <h3>[method:this copy]( [param:Object3D object], [param:Boolean recursive] )</h3 recursive -- if true, descendants of the object are also copied. Default is true.<br /><br /> Copy the given object into this object. + + Note, the callbacks [page:.onAfterRender] and [page:.onBeforeRender] are...
false
Other
mrdoob
three.js
58b6bd2dadd9986192ec80683af53e4f2c229ba5.json
Avoid cyclic dependency on Vector3
src/math/Quaternion.js
@@ -6,7 +6,6 @@ */ import { _Math } from './Math.js'; -import { Vector3 } from './Vector3.js'; function Quaternion( x, y, z, w ) { @@ -354,15 +353,12 @@ Object.assign( Quaternion.prototype, { // assumes direction vectors vFrom and vTo are normalized - var v1 = new Vector3(); var r; var EPS = 0...
false
Other
mrdoob
three.js
04174a3d7aaf8c838811efe74455f379e65d73aa.json
Avoid cyclic dependency
src/math/Box3.js
@@ -1,5 +1,4 @@ import { Vector3 } from './Vector3.js'; -import { Sphere } from './Sphere.js'; /** * @author bhouston / http://clara.io @@ -523,8 +522,8 @@ Object.assign( Box3.prototype, { if ( target === undefined ) { - console.warn( 'THREE.Box3: .getBoundingSphere() target is now required' ); - ta...
false
Other
mrdoob
three.js
7b53ebb2f030553c37a3ac368e01d61e6ddc863e.json
fix texture path bug
examples/js/loaders/LWOLoader.js
@@ -650,12 +650,13 @@ THREE.LWOLoader = ( function () { }, - // if texture files are contained in the standard "../Images" - // directory, then LW stores the path as relative. - // Otherwise it stores the full drive path, on windows "C:/dir/subdir/texture.jpg" + // Lightwave expects textures to be in folder ...
false
Other
mrdoob
three.js
1d02bf9cb42d4c020bcd00e3fe51e0284bf160de.json
Remove menu z-index change
editor/css/dark.css
@@ -95,10 +95,6 @@ select { padding-right: 8px; } - #menubar .menu * { - z-index: 2; - } - #menubar .menu.right { float: right; cursor: auto;
true
Other
mrdoob
three.js
1d02bf9cb42d4c020bcd00e3fe51e0284bf160de.json
Remove menu z-index change
editor/css/light.css
@@ -91,10 +91,6 @@ select { padding-right: 8px; } - #menubar .menu * { - z-index: 2; - } - #menubar .menu.right { float: right; cursor: auto;
true
Other
mrdoob
three.js
aeda49d636ab6f396d9cf7f4c6c02315c7a83256.json
Fix style per review comment
examples/js/exporters/GLTFExporter.js
@@ -1360,8 +1360,8 @@ THREE.GLTFExporter.prototype = { } - if (primitive.indices === null) - delete primitive.indices + if ( primitive.indices === null ) delete primitive.indices; + } var material = processMaterial( materials[ groups[ i ].materialIndex ] );
false
Other
mrdoob
three.js
9bcf4f46fd67872d25a7c31ce056ed90dc281b21.json
Remove uneeded code
editor/js/Viewport.js
@@ -142,9 +142,7 @@ var Viewport = function ( editor ) { }; var sceneCameraDisplay = new UI.Row(); - sceneCameraDisplay.setId( 'cameraSelect' ); - sceneCameraDisplay.dom.setAttribute( 'layout', config.getKey( 'project/renderer/sceneCameras' ) || 'topLeft' ); - sceneCameraDisplay.setDisplay( 'none' ); + sceneCamer...
false
Other
mrdoob
three.js
37777d7cb37de4a3fc1d59657e1a2392a8d47a5c.json
Update code style
editor/js/Config.js
@@ -21,7 +21,6 @@ var Config = function () { 'project/renderer/gammaOutput': false, 'project/renderer/shadows': true, 'project/renderer/showHelpers': true, - 'project/renderer/sceneCameras': 'topRight', 'project/renderer/showSceneCameras': true, 'project/vr': false,
true
Other
mrdoob
three.js
37777d7cb37de4a3fc1d59657e1a2392a8d47a5c.json
Update code style
editor/js/Viewport.js
@@ -178,10 +178,11 @@ var Viewport = function ( editor ) { var optionSelected = config.getKey( 'project/renderer/showSceneCameras' ) === true; sceneCameraDisplay.setDisplay( optionSelected && Object.keys( cameras ).length > 0 ? 'block' : 'none' ); - if(optionSelected === false) - { - cameraSelect.setValue(c...
true
Other
mrdoob
three.js
f1e6332d135f8ce4e9334dfe3783154a2295935a.json
Show support for FloatType
examples/webgl_loader_texture_hdr.html
@@ -77,27 +77,48 @@ camera = new THREE.OrthographicCamera( - aspect, aspect, 1, - 1, 0, 1 ); - new THREE.RGBELoader().load( 'textures/memorial.hdr', function ( texture, textureData ) { + var type = THREE.UnsignedByteType; + //var type = THREE.FloatType; - //console.log( textureData ); - //co...
false
Other
mrdoob
three.js
8eac01fec0455fdbe6937e1590b0da442e2cc84f.json
Fix typo in webvr_video.html
examples/webvr_video.html
@@ -66,7 +66,7 @@ var texture = new THREE.Texture( video ); texture.generateMipmaps = false; texture.minFilter = THREE.NearestFilter; - texture.maxFilter = THREE.NearestFilter; + texture.magFilter = THREE.NearestFilter; texture.format = THREE.RGBFormat; setInterval( function () {
false
Other
mrdoob
three.js
e3a3bd51a555a90cc1f67c2a164e164de233ec91.json
remove webgl_hdr.html example
examples/webgl_hdr.html
@@ -1,223 +0,0 @@ -<!DOCTYPE html> -<html lang="en"> - <head> - <title>three.js webgl - materials - HDR texture</title> - <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> - <style> - body { - color: #fff; - font-family:Monos...
false
Other
mrdoob
three.js
a5d295bf2059bbd158b2b20ae6eb556aafec58b3.json
Add support for linting typescript files
package.json
@@ -25,6 +25,7 @@ "test": "test" }, "eslintConfig": { + "parser": "@typescript-eslint/parser", "extends": "mdcs", "plugins": [ "html" @@ -38,7 +39,7 @@ "dev": "concurrently --names \"ROLLUP,HTTP\" -c \"bgBlue.bold,bgGreen.bold\" \"rollup -c -w -m inline\" \"http-server -c-1 -p 8080\"...
false
Other
mrdoob
three.js
154fd0c90cc922597dafe93758fbe64833db6d0f.json
Remove ballshooter_multivew from files
examples/files.js
@@ -206,7 +206,6 @@ var files = { "webgl_multiple_renderers", "webgl_multiple_scenes_comparison", "webgl_multiple_views", - "webgl_multiple_views_multiview", "webgl_nearestneighbour", "webgl_panorama_cube", "webgl_panorama_dualfisheye",
false
Other
mrdoob
three.js
807d3576d3b4bcc0b41f44ba081d5390ab47d3a1.json
Fix minor style issues
examples/webgl_multiple_views_multiview.html
@@ -80,7 +80,6 @@ var ASPECT_RATIO = window.innerWidth / window.innerHeight; - var SIZE = 1 / AMOUNT; var WIDTH = ( window.innerWidth / AMOUNT ) * window.devicePixelRatio; var HEIGHT = ( window.innerHeight / AMOUNT ) * window.devicePixelRatio;
true
Other
mrdoob
three.js
807d3576d3b4bcc0b41f44ba081d5390ab47d3a1.json
Fix minor style issues
examples/webvr_ballshooter_multiview.html
@@ -294,9 +294,10 @@ var trender = performance.now() - ts; // Compute average of the last frames - for (var i = 0; i < avgCounter.length-1; ++i) avgCounter[i] = avgCounter[i+1]; - avgCounter[avgCounter.length-1] = trender; - var avg = avgCounter.reduce(function(a, b) { return a + b; }) / avgCounter...
true
Other
mrdoob
three.js
807d3576d3b4bcc0b41f44ba081d5390ab47d3a1.json
Fix minor style issues
src/renderers/webgl/WebGLMultiview.js
@@ -183,7 +183,7 @@ function WebGLMultiview( renderer, requested, options ) { function detachRenderTarget( camera ) { - if ( renderTarget !== renderer.getRenderTarget() ) return false; + if ( renderTarget !== renderer.getRenderTarget() ) return; renderer.setRenderTarget( currentRenderTarget ); flush( ca...
true
Other
mrdoob
three.js
16c4b71837b24cd207225d2f76d9f16f2b558dec.json
Add setNumViews() to WebGLMultiview
src/renderers/WebGLMultiviewRenderTarget.js
@@ -30,6 +30,19 @@ WebGLMultiviewRenderTarget.prototype = Object.assign( Object.create( WebGLRender return this; + }, + + setNumViews: function ( numViews ) { + + if ( this.numViews !== numViews ) { + + this.numViews = numViews; + this.dispose(); + + } + + return this; + } } );
true
Other
mrdoob
three.js
16c4b71837b24cd207225d2f76d9f16f2b558dec.json
Add setNumViews() to WebGLMultiview
src/renderers/WebGLRenderer.js
@@ -1245,9 +1245,9 @@ function WebGLRenderer( parameters ) { state.setPolygonOffset( false ); - if ( this.multiview.isEnabled() ) { + if ( multiview.isEnabled() ) { - this.multiview.detachRenderTarget( camera ); + multiview.detachRenderTarget( camera ); }
true
Other
mrdoob
three.js
16c4b71837b24cd207225d2f76d9f16f2b558dec.json
Add setNumViews() to WebGLMultiview
src/renderers/webgl/WebGLMultiview.js
@@ -11,44 +11,42 @@ function WebGLMultiview( renderer, requested, options ) { options = Object.assign( {}, { debug: false }, options ); + var DEFAULT_NUMVIEWS = 2; var gl = renderer.context; var canvas = renderer.domElement; var capabilities = renderer.capabilities; var properties = renderer.properties; ...
true
Other
mrdoob
three.js
16c4b71837b24cd207225d2f76d9f16f2b558dec.json
Add setNumViews() to WebGLMultiview
src/renderers/webgl/WebGLTextures.js
@@ -1007,11 +1007,11 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils, ext.framebufferTextureMultiviewOVR( _gl.FRAMEBUFFER, _gl.DEPTH_STENCIL_ATTACHMENT, depthStencilTexture, 0, 0, numViews ); var viewFramebuffers = new Array( numViews ); - for ( var viewIndex = 0; vi...
true
Other
mrdoob
three.js
6509ac6bb3fd818f8200a846f3d4aef23cac9baa.json
Add WebGL multiple views with multiview example
examples/files.js
@@ -206,6 +206,7 @@ var files = { "webgl_multiple_renderers", "webgl_multiple_scenes_comparison", "webgl_multiple_views", + "webvr_multiple_views_multiview", "webgl_nearestneighbour", "webgl_panorama_cube", "webgl_panorama_dualfisheye",
true
Other
mrdoob
three.js
6509ac6bb3fd818f8200a846f3d4aef23cac9baa.json
Add WebGL multiple views with multiview example
examples/webgl_multiple_views_multiview.html
@@ -0,0 +1,294 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js performance - animation</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> + <style> + body { + font-family: Monospace; + background-col...
true
Other
mrdoob
three.js
b59ce1721c59b687e0870958a4b477ea195b3269.json
Add modelview and normalview matrices
src/renderers/WebGLRenderer.js
@@ -1464,8 +1464,16 @@ function WebGLRenderer( parameters ) { object.onBeforeRender( _this, scene, camera, geometry, material, group ); currentRenderState = renderStates.get( scene, _currentArrayCamera || camera ); - object.modelViewMatrix.multiplyMatrices( camera.matrixWorldInverse, object.matrixWorld ); - o...
true
Other
mrdoob
three.js
b59ce1721c59b687e0870958a4b477ea195b3269.json
Add modelview and normalview matrices
src/renderers/webgl/WebGLMultiview.js
@@ -3,6 +3,8 @@ */ import { WebGLRenderTarget } from '../WebGLRenderTarget.js'; +import { Matrix3 } from '../../math/Matrix3.js'; +import { Matrix4 } from '../../math/Matrix4.js'; function WebGLMultiview( requested, gl, canvas, extensions, capabilities, properties ) { @@ -24,7 +26,6 @@ function WebGLMultiview...
true
Other
mrdoob
three.js
b59ce1721c59b687e0870958a4b477ea195b3269.json
Add modelview and normalview matrices
src/renderers/webgl/WebGLProgram.js
@@ -414,11 +414,13 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters, 'uniform vec3 cameraPosition;', material.supportsMultiview && renderer.multiview.isEnabled() ? [ - 'uniform mat4 modelViewMatrix;', - 'uniform mat3 normalMatrix;', + 'uniform mat4 modelViewMatrices[...
true
Other
mrdoob
three.js
fc502ee14cf6d7136a1da0e8f43745c424253707.json
Add number of objects parameter on multiview demo
examples/webvr_ballshooter_multiview.html
@@ -112,9 +112,20 @@ } + function addNumLink( value ) { + + return `<a href="?num=${ value }&${!multiview ? '' : 'enableMultiview'}">${ value }</a>`; + + } + // @todo Change enabled for requested and check renderer.vr.multiview - info.innerHTML = '<b>OVR_multiview2</b> demo<br/>requested:...
false
Other
mrdoob
three.js
f3c8c6d6e83f1f3bd99904712509a57b4d3ef84f.json
Add multiview status on example
examples/webvr_ballshooter_multiview.html
@@ -44,23 +44,12 @@ animate(); function init() { - const urlParams = new URLSearchParams(window.location.search); - const multiview = urlParams.has('enableMultiview'); container = document.createElement( 'div' ); document.body.appendChild( container ); - var info = document.crea...
true
Other
mrdoob
three.js
f3c8c6d6e83f1f3bd99904712509a57b4d3ef84f.json
Add multiview status on example
src/renderers/WebGLRenderer.js
@@ -62,7 +62,7 @@ function WebGLRenderer( parameters ) { var _canvas = parameters.canvas !== undefined ? parameters.canvas : document.createElementNS( 'http://www.w3.org/1999/xhtml', 'canvas' ), _context = parameters.context !== undefined ? parameters.context : null, - _multiview = parameters.multiview !== unde...
true
Other
mrdoob
three.js
f3c8c6d6e83f1f3bd99904712509a57b4d3ef84f.json
Add multiview status on example
src/renderers/webgl/WebGLMultiview.js
@@ -1,3 +1,7 @@ +/** + * @author fernandojsg / http://fernandojsg.com + */ + function WebGLMultiview( requested, gl, canvas, extensions, capabilities ) { this.isAvailable = function () {
true
Other
mrdoob
three.js
f3c8c6d6e83f1f3bd99904712509a57b4d3ef84f.json
Add multiview status on example
src/renderers/webgl/WebGLProgram.js
@@ -415,10 +415,10 @@ function WebGLProgram( renderer, extensions, code, material, shader, parameters, renderer.multiviewEnabled ? [ 'uniform mat4 modelViewMatrix;', - 'uniform mat4 projectionMatrices[2];', 'uniform mat3 normalMatrix;', - 'uniform mat4 viewMatrices[2];', + 'uniform mat4 proje...
true
Other
mrdoob
three.js
6f91e54fcd8b9413643cd9fe064cb492f6a14a26.json
Remove polyfill for Helio.
examples/js/vr/HelioWebXRPolyfill.js
@@ -4,6 +4,10 @@ if ( /(Helio)/g.test( navigator.userAgent ) && "xr" in navigator ) { + if ('isSessionSupported' in navigator.xr) { + return; + } + console.log( "Helio WebXR Polyfill (Lumin 0.97.0)" ); const isHelio96 = navigator.userAgent.includes( "Chrome/73" );
false
Other
mrdoob
three.js
9d018e0a463178fa28ac3043d666383c2493a788.json
Remove unneeded copy function
examples/js/lines/LineMaterial.js
@@ -373,23 +373,3 @@ THREE.LineMaterial.prototype.constructor = THREE.LineMaterial; THREE.LineMaterial.prototype.isLineMaterial = true; -THREE.LineMaterial.prototype.copy = function ( source ) { - - THREE.ShaderMaterial.prototype.copy.call( this, source ); - - this.color.copy( source.color ); - - this.linewidth = ...
true
Other
mrdoob
three.js
9d018e0a463178fa28ac3043d666383c2493a788.json
Remove unneeded copy function
examples/jsm/lines/LineMaterial.js
@@ -381,25 +381,5 @@ LineMaterial.prototype.constructor = LineMaterial; LineMaterial.prototype.isLineMaterial = true; -LineMaterial.prototype.copy = function ( source ) { - - ShaderMaterial.prototype.copy.call( this, source ); - - this.color.copy( source.color ); - - this.linewidth = source.linewidth; - - this.das...
true
Other
mrdoob
three.js
ea7d602a0619ba2b12d81f09e2472d455f004e36.json
Remove other copy functions
examples/js/lines/LineSegmentsGeometry.js
@@ -239,20 +239,6 @@ THREE.LineSegmentsGeometry.prototype = Object.assign( Object.create( THREE.Insta // todo - }, - - clone: function () { - - // todo - - }, - - copy: function ( /* source */ ) { - - // todo - - return this; - } } );
true
Other
mrdoob
three.js
ea7d602a0619ba2b12d81f09e2472d455f004e36.json
Remove other copy functions
examples/js/lines/Wireframe.js
@@ -52,14 +52,6 @@ THREE.Wireframe.prototype = Object.assign( Object.create( THREE.Mesh.prototype ) }; - }() ), - - copy: function ( /* source */ ) { - - // todo - - return this; - - } + }() ) } );
true
Other
mrdoob
three.js
ea7d602a0619ba2b12d81f09e2472d455f004e36.json
Remove other copy functions
examples/js/lines/WireframeGeometry2.js
@@ -19,14 +19,6 @@ THREE.WireframeGeometry2.prototype = Object.assign( Object.create( THREE.LineSeg constructor: THREE.WireframeGeometry2, - isWireframeGeometry2: true, - - copy: function ( /* source */ ) { - - // todo - - return this; - - } + isWireframeGeometry2: true } );
true
Other
mrdoob
three.js
f8648ce40b18a403fb0ae27052acce88e33ed1c7.json
Add version of lumin
examples/js/vr/HelioWebXRPolyfill.js
@@ -2,132 +2,166 @@ * @author mvilledieu / http://github.com/mvilledieu */ -if (/(Helio)/g.test(navigator.userAgent) && "xr" in navigator) { - console.log("Helio WebXR Polyfill", navigator.xr); +if ( /(Helio)/g.test( navigator.userAgent ) && "xr" in navigator ) { - // WebXRManager - XR.supportSession() Polyfi...
false
Other
mrdoob
three.js
87245cb81f80266dd66df4c4e41df1501f8d4d0a.json
Follow GLTFLoader api for parse()
examples/js/loaders/LDrawLoader.js
@@ -599,11 +599,11 @@ THREE.LDrawLoader = ( function () { }, - parse: function ( text, onParsed ) { + parse: function ( text, path, onLoad ) { // Async parse. This function calls onParse with the parsed THREE.Object3D as parameter - this.processObject( text, onProcessed, null, "" ); + this.process...
false
Other
mrdoob
three.js
c5024cdace6d9f11371ebab6462cc7020d4d9938.json
remove need for state.id
src/renderers/WebGLRenderer.js
@@ -1441,8 +1441,7 @@ function WebGLRenderer( parameters ) { var lights = currentRenderState.state.lights; var shadowsArray = currentRenderState.state.shadowsArray; - var lightsHash = materialProperties.lightsHash; - var lightsStateHash = lights.state.hash; + var lightsStateVersion = lights.state.version; ...
true
Other
mrdoob
three.js
c5024cdace6d9f11371ebab6462cc7020d4d9938.json
remove need for state.id
src/renderers/webgl/WebGLLights.js
@@ -100,25 +100,23 @@ function UniformsCache() { } -var count = 0; +var nextVersion = 0; function WebGLLights() { var cache = new UniformsCache(); var state = { - id: count ++, + version: 0, hash: { - stateID: - 1, directionalLength: - 1, pointLength: - 1, spotLength: - 1, rec...
true
Other
mrdoob
three.js
58bd51ef3668a2c225dc168d3be4f9f1564ece69.json
Update skeleton only once in a frame
src/objects/Skeleton.js
@@ -16,6 +16,8 @@ function Skeleton( bones, boneInverses ) { this.bones = bones.slice( 0 ); this.boneMatrices = new Float32Array( this.bones.length * 16 ); + this.version = - 1; + // use the supplied bone inverses or calculate the inverses if ( boneInverses === undefined ) {
true
Other
mrdoob
three.js
58bd51ef3668a2c225dc168d3be4f9f1564ece69.json
Update skeleton only once in a frame
src/renderers/WebGLRenderer.js
@@ -1306,7 +1306,14 @@ function WebGLRenderer( parameters ) { if ( object.isSkinnedMesh ) { - object.skeleton.update(); + // update skeleton only once in a frame + + if ( object.skeleton.version !== info.render.frame ) { + + object.skeleton.update(); + object.skeleton.version = info.rende...
true
Other
mrdoob
three.js
2bef01fc9c151931a685e2e1a4e0436f85fe8122.json
fix eslint issues
test/unit/src/math/Quaternion.tests.js
@@ -713,31 +713,40 @@ export default QUnit.module( 'Maths', () => { QUnit.test( "_onChange", ( assert ) => { - + var b = false; var f = function () { - var b = true; + b = true; }; var a = new Quaternion( 11, 12, 13, 1 ); a._onChange( f ); assert.ok( a._onChangeCallback === f, "...
false
Other
mrdoob
three.js
2a2cafcac2af98a008b3761d2bc4e63c905ef6a3.json
add quaternion tests
test/unit/src/math/Quaternion.tests.js
@@ -358,9 +358,20 @@ export default QUnit.module( 'Maths', () => { } ); - QUnit.todo( "clone", ( assert ) => { + QUnit.test( "clone", ( assert ) => { - assert.ok( false, "everything's gonna be alright" ); + + var a = new Quaternion().clone(); + assert.ok( a.x == 0, "Passed!" ); + assert.ok( a.y == 0,...
false
Other
mrdoob
three.js
2655e47d8cb64c003e73ad3a86ad2e0ec609be51.json
fix lint errors
examples/js/misc/GPUComputationRenderer.js
@@ -97,7 +97,7 @@ * @param {WebGLRenderer} renderer The renderer */ -THREE.GPUComputationRenderer = function( sizeX, sizeY, renderer ) { +THREE.GPUComputationRenderer = function ( sizeX, sizeY, renderer ) { this.variables = []; @@ -118,7 +118,7 @@ THREE.GPUComputationRenderer = function( sizeX, sizeY, rend...
true
Other
mrdoob
three.js
2655e47d8cb64c003e73ad3a86ad2e0ec609be51.json
fix lint errors
examples/jsm/misc/GPUComputationRenderer.js
@@ -112,7 +112,7 @@ import { WebGLRenderTarget } from "../../../build/three.module.js"; -var GPUComputationRenderer = function( sizeX, sizeY, renderer ) { +var GPUComputationRenderer = function ( sizeX, sizeY, renderer ) { this.variables = []; @@ -133,7 +133,7 @@ var GPUComputationRenderer = function( sizeX,...
true
Other
mrdoob
three.js
d2c7ae35a46970303dbc60911d2085b13cd641f5.json
fix ocean shader for WebGL2
examples/js/shaders/OceanShaders.js
@@ -110,9 +110,11 @@ THREE.OceanShaders[ 'ocean_initial_spectrum' ] = { 'return sqrt(G * k * (1.0 + pow2(k / KM)));', '}', + '#if __VERSION__ == 100', 'float tanh (float x) {', 'return (1.0 - exp(-2.0 * x)) / (1.0 + exp(-2.0 * x));', '}', + '#endif', 'void main (void) {', 'vec2 coordinates...
true
Other
mrdoob
three.js
d2c7ae35a46970303dbc60911d2085b13cd641f5.json
fix ocean shader for WebGL2
examples/jsm/shaders/OceanShaders.js
@@ -114,9 +114,11 @@ OceanShaders[ 'ocean_initial_spectrum' ] = { 'return sqrt(G * k * (1.0 + pow2(k / KM)));', '}', + '#if __VERSION__ == 100', 'float tanh (float x) {', 'return (1.0 - exp(-2.0 * x)) / (1.0 + exp(-2.0 * x));', '}', + '#endif', 'void main (void) {', 'vec2 coordinates = gl_...
true
Other
mrdoob
three.js
0813a98d47b243e2834ea9b52d360b532e7447fa.json
Fix typescript definition.
src/renderers/WebGLRenderer.d.ts
@@ -314,9 +314,10 @@ export class WebGLRenderer implements Renderer { renderBufferDirect( camera: Camera, fog: Fog, + geometry: Geometry | BufferGeometry, material: Material, - geometryGroup: any, - object: Object3D + object: Object3D, + geometryGroup: any ): void; /**
false
Other
mrdoob
three.js
a136ee0fd3d9c023aa893e7b52f622d722611aaf.json
fix alfabetic order
examples/files.js
@@ -160,8 +160,8 @@ var files = { "webgl_materials_envmaps_exr", "webgl_materials_envmaps_hdr", "webgl_materials_envmaps_hdr_nodes", - "webgl_materials_envmaps_pmrem_nodes", "webgl_materials_envmaps_parallax", + "webgl_materials_envmaps_pmrem_nodes", "webgl_materials_grass", "webgl_materials_lightma...
false
Other
mrdoob
three.js
cd5e51db59a65710824b18ac0f1294f4f9aaf706.json
add more unit tests
test/unit/src/math/Quaternion.tests.js
@@ -225,118 +225,119 @@ export default QUnit.module( 'Maths', () => { } ); QUnit.test( "x", ( assert ) => { + var a = new Quaternion(); - assert.ok(a.x === 0, "Passed!"); + assert.ok( a.x === 0, "Passed!" ); - a = new Quaternion(1, 2, 3); - assert.ok(a.x === 1, "Passed!"); + a = new Quaternion( ...
false
Other
mrdoob
three.js
968b226d4140eeb4182de8396382430843862185.json
remove the unnecessary words "according to the definition of this method."
docs/api/en/extras/ShapeUtils.html
@@ -22,7 +22,7 @@ <h2>Methods</h2> <h3>[method:Number area]( contour )</h3> <p> - contour -- 2D polygon. An array of THREE.Vector2(), according to the definition of this method.<br /><br /> + contour -- 2D polygon. An array of THREE.Vector2()<br /><br /> Calculate area of a ( 2D ) contour polygon.<br /><...
false
Other
mrdoob
three.js
8e49e00734b261e67c781b5b152f0bf2a9f3853c.json
Optimize a loop in BufferGeometry.merge()
src/core/BufferGeometry.js
@@ -820,9 +820,10 @@ BufferGeometry.prototype = Object.assign( Object.create( EventDispatcher.prototy var attribute2 = geometry.attributes[ key ]; var attributeArray2 = attribute2.array; - var attributeSize = attribute2.itemSize; + var attributeOffset = attribute2.itemSize * offset; + var length = Math....
false
Other
mrdoob
three.js
eeb229d2f1fc036883ee58eae1ae95fde6b0cf9b.json
Remove references to THREE
src/lights/HemisphereLightProbe.js
@@ -3,6 +3,7 @@ */ import { Color } from '../math/Color.js'; +import { Vector3 } from '../math/Vector3.js'; import { LightProbe } from './LightProbe.js'; function HemisphereLightProbe( skyColor, groundColor, intensity ) { @@ -12,8 +13,8 @@ function HemisphereLightProbe( skyColor, groundColor, intensity ) { v...
false
Other
mrdoob
three.js
3de13b171f8ba11f1256c85fac2b54f90764a1c3.json
Remove string literals for ie11
src/helpers/LightProbeHelper.js
@@ -28,92 +28,95 @@ function LightProbeHelper( lightProbe, size ) { }, - vertexShader: ` + vertexShader: [ - varying vec3 vNormal; + 'varying vec3 vNormal;', - void main() { + 'void main() {', - vNormal = normalize( normalMatrix * normal ); + ' vNormal = normalize( normalMatrix * normal );',...
false
Other
mrdoob
three.js
f3edc691ddb0bdad570907c4c7733a3c19232642.json
Remove example per mrdoob request and rebase.
examples/files.js
@@ -125,7 +125,6 @@ var files = { "webgl_loader_sea3d_skinning", "webgl_loader_sea3d_sound", "webgl_loader_stl", - "webgl_loader_stl_module", "webgl_loader_svg", "webgl_loader_texture_dds", "webgl_loader_texture_exr",
true
Other
mrdoob
three.js
f3edc691ddb0bdad570907c4c7733a3c19232642.json
Remove example per mrdoob request and rebase.
examples/webgl_loader_stl_module.html
@@ -1,272 +0,0 @@ -<!DOCTYPE html> -<html lang="en"> - <head> - <title>three.js webgl - STL</title> - <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> - <style> - body { - font-family: Monospace; - background-color: #000000;...
true
Other
mrdoob
three.js
d3a970d3f9327cf7d90d8b2e79779683415b77fa.json
Add modulrized STLLoader.
examples/webgl_loader_stl_module.html
@@ -0,0 +1,272 @@ +<!DOCTYPE html> +<html lang="en"> + <head> + <title>three.js webgl - STL</title> + <meta charset="utf-8"> + <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> + <style> + body { + font-family: Monospace; + background-color: #000000;...
false
Other
mrdoob
three.js
2267fe86c6a6ec6140e3775f323b1d9c21f8ccbc.json
Remove example per mrdoob request.
examples/webgl_loader_stl_module.html
@@ -1,272 +0,0 @@ -<!DOCTYPE html> -<html lang="en"> - <head> - <title>three.js webgl - STL</title> - <meta charset="utf-8"> - <meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> - <style> - body { - font-family: Monospace; - background-color: #000000;...
false