content stringlengths 0 1.05M | origin stringclasses 2
values | type stringclasses 2
values |
|---|---|---|
-- coding: utf-8
--[[
-- PLEASE DO "NOT" EDIT THIS FILE!
-- This file is generated by script.
--
-- If you want to apply corrections visit:
-- http://rom.curseforge.com/addons/addonmanager/localization/
--]]
local lang={}
lang["AnchorFrame_Addition"] = [=[.
Strg halten um Andocken zu verhinden.]=]
lang["But_Enable"] = ... | nilq/small-lua-stack | null |
C_AzeriteEmpoweredItem = {}
---[Documentation](https://wowpedia.fandom.com/wiki/API_C_AzeriteEmpoweredItem.CanSelectPower)
---@param azeriteEmpoweredItemLocation ItemLocationMixin
---@param powerID number
---@return boolean canSelect
function C_AzeriteEmpoweredItem.CanSelectPower(azeriteEmpoweredItemLocation, powerID)... | nilq/small-lua-stack | null |
AddCSLuaFile( "cl_init.lua" ) -- Make sure clientside
AddCSLuaFile( "shared.lua" ) -- and shared scripts are sent.
include('shared.lua')
ENT.exloding3 = 0
ENT.stage = 0
local function SelfExplode(self)
local explosion = ents.Create( "env_explosion" )
explosion:SetPos(self:GetPos())
explosion:SetO... | nilq/small-lua-stack | null |
vim.g.polyglot_disabled = {
'sh',
'cpp',
'clojure',
'dart',
'elm',
'erlang',
'fennel',
'go',
'graphql',
'haskell',
'html',
'javascript',
'json',
'julia',
'kotlin',
'ledger',
'lua',
'nix',
'ocaml',
'php',
'python',
'rst',
'ruby',
'rust',
'scala',
'toml',
'tsx',
'vu... | nilq/small-lua-stack | null |
--[[ Serverside Custom Addon file Base ]]--
--require("sb_space")
player_manager.AddValidModel( "MedicMarine", "models/player/samzanemesis/MarineMedic.mdl" )
player_manager.AddValidModel( "SpecialMarine", "models/player/samzanemesis/MarineSpecial.mdl" )
player_manager.AddValidModel( "OfficerMarine", "models/player/sam... | nilq/small-lua-stack | null |
-- script to verify CDDA JSON(verifies all mods)
-- run this script with: lua lua/json_verifier.lua
--
-- requires luafilesystem to scan for files, installation instructions:
-- arch linux: pacman -S lua-filesystem
-- debian linux: aptitude install liblua5.1-filesystem0
-- other linux distributions: search for "lu... | nilq/small-lua-stack | null |
--- String streams.
-- Streams are similar to @{pipes}, but specialized for strings. They serve
-- the same purpose as LTN12, i.e. typically processing input from a socket.
-- @module stream
-- @usage local stream = require 'lumen.stream'
-- @alias M
local sched = require 'lumen.sched'
local log=require 'lumen.log'
--... | nilq/small-lua-stack | null |
lpeg = require('lpeg')
mpack = require('mpack')
-- lpeg grammar for building api metadata from a set of header files. It
-- ignores comments and preprocessor commands and parses a very small subset
-- of C prototypes with a limited set of types
P, R, S = lpeg.P, lpeg.R, lpeg.S
C, Ct, Cc, Cg = lpeg.C, lpeg.Ct, lpeg.Cc,... | nilq/small-lua-stack | null |
include 'premake'
make_solution 'selfdestructing'
includedirs {
'./selfdestructing',
'./Catch/single_include'
}
make_console_app( 'selfdestructing-test', { './test/test.cpp' } )
use_standard('c++0x')
run_target_after_build()
| nilq/small-lua-stack | null |
style =
{["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "000",
["line_width"] = "1"};
text_style = {["font_size"] = "14"}
a = 21 + math.random(38)
b = 31 + math.random(48)
c = 41 + math.random(58)
summ_ab = a + b
summ_ac = a + c
summ_bc = b + c
ind = math.random(3)
w ... | nilq/small-lua-stack | null |
imenilac = math.random(5) + 1;
rezultat = (math.random(8) * 2);
broj = rezultat * imenilac;
| nilq/small-lua-stack | null |
local meshs = {
[1] = {id=1,mesh="/Game/Mannequin/Character/Mesh/SK_Mannequin.SK_Mannequin",anim="AnimBlueprint'/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP'",},
}
return meshs | nilq/small-lua-stack | null |
-- Copyright (C) by Kwanhur Huang
local modulename = 'restyImagickWandImage'
local _M = {}
_M._NAME = modulename
local ffi = require("ffi")
local wand_lib = require("resty.imagick.wand.lib")
local wand_base = require("resty.imagick.wand.base")
local lib = wand_lib.lib
local get_exception = function(wand)
local... | nilq/small-lua-stack | null |
local common = require("celediel.Keyboard Layout Changer.common")
local this = {}
local currentConfig
this.default = {keyboardLayout = "qwerty"}
function this.getConfig()
currentConfig = currentConfig or mwse.loadConfig(common.configString, this.default)
return currentConfig
end
return this
| nilq/small-lua-stack | null |
local addon, nCore = ...
local L = nCore.L
local pairs = pairs
local Options = CreateFrame("Frame", "nCoreOptions", InterfaceOptionsFramePanelContainer)
Options.controlTable = {}
Options.name = GetAddOnMetadata(addon, "Title")
Options.okay = function(self)
for _, control in pairs(self.controls) do
nCoreDB... | nilq/small-lua-stack | null |
-- tbl_weight = {
-- [xx] = { id = xx, weight = xx },
-- ...
-- }
local function weighted_random( tbl_weight, random_func, id, weight )
random_func = random_func or math.random
id = id or "id"
weight = weight or "weight"
local t = {}
local total_index = #tbl_weight
local total_weight = 0
for _... | nilq/small-lua-stack | null |
return loadfile(THEME:GetPathG("ScreenSelectDifficulty","icon/"..ddrgame))() | nilq/small-lua-stack | null |
return {
metadataFieldsForPhotos = {
{
id = 'requestId'
},
{
id = 'azureVisionCaption',
title = LOC "$$$/AzureVisionTagger/Fields/AzureVisionCaption=Caption",
dataType = 'string',
version = 1,
searchable = true,
... | nilq/small-lua-stack | null |
--[[
clarkewanglei@gmail.com
--]]
require("fileopt")
require("map")
require("list")
require("config")
require("commonutils")
--bizmodulesimages {modulename->imagename}
function makeDockercomposeConfig(xftdconfig,drdir,dccfp,tmpbase)
local configcontent = List:New()
local code = parseConfig(xftdconfig)
if(... | nilq/small-lua-stack | null |
local classic = require 'classic'
local signal = require 'posix.signal'
local Singleton = require 'structures/Singleton'
local Agent = require 'Agent'
local Display = require 'Display'
local Validation = require 'Validation'
local Master = classic.class('Master')
-- Sets up environment and agent
function Master:_init... | nilq/small-lua-stack | null |
local t = Def.ActorFrame{
OnCommand=cmd(draworder,50000;);
}
local CX = SCREEN_CENTER_X;
local CY = SCREEN_CENTER_Y;
local SB = math.random(6,14);
for i = 1, SB+1 do
t[#t+1] = Def.Quad {
InitCommand=function(self)
self:diffuse(color("#000000FF"))
self:x(CX*2/SB*(i-1));
self:zoomx(CX*2/SB);
self:CenterY()... | nilq/small-lua-stack | null |
{{/*This enables the whitelist of channels where it should run, change the channelID to your own channel or change to false to disable*/}}
{{$whitelist := true}}
{{$channels := cslice 878314132401709116}}
{{if not $whitelist}}{{$channels = cslice .Channel.ID}}{{end}}
{{if and (dbGet 0 "stickymessage") (dbGet .Channel.... | nilq/small-lua-stack | null |
SILE = require("core/sile")
describe("SILE.utilities", function()
it("should exist", function()
assert.is.truthy(SU)
end)
describe("utf8_to_utf16be_hexencoded ", function()
it("should hex encode input", function()
local str = "foo"
local out = "feff0066006f006f"
assert.is.equal(out, SU... | nilq/small-lua-stack | null |
--[[
mwayne@cox.net for translations, thanks!
cwow-BG1-安威玛尔-萌萌兽: zhCN/zhTW
Juido: deDE
Nya: frFR
usy820127: koKR
]]
DFILTER_BACKDROP_TOOLTIP = "Shift+left click to move.\nCtrl+right click to change time orientation."
DFILTER_OPTIONS_TARGET = "Target:"
DFILTER_OPTIONS_GROW = "Grow:"
DFILTER_OPTIONS_ROW = "Buffs... | nilq/small-lua-stack | null |
-- Taken from https://github.com/pgilad/dotfiles/blob/master/hammerspoon/init.lua#L1
function openApp(name)
app = hs.application.find(name)
-- The dirtiest thing that I have written this week
-- For some reason whenever VSCode is actually launched it
-- should be referred to as 'Code'.
if name == "Visual Stu... | nilq/small-lua-stack | null |
return {formatCommand = "gofmt -s", formatStdin = true}
| nilq/small-lua-stack | null |
--[[
size[8.01,8.7944685466377]image_button_exit[5.54,8.344169917642;2.605,0.7835;;exit_button;exit]textlist[0.1,0.10836584308626;7.6,7.8091106290672;rules_text;BlockCity Rules,,no griefing,Builds must be 40 blocks away from other builds,No dating or roleplay,no all capitals messages,no spaming,English in public chat,... | nilq/small-lua-stack | null |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
describe("moonpie.utility.hasKeys", function()
local tables = require "moonpie.tables"
it("returns true if table contains all keys", function()
local t = { a = 1, b = 2, ... | nilq/small-lua-stack | null |
local playerMeta = FindMetaTable("Player")
function nut.util.findEmptySpace(
entity,
filter,
spacing,
size,
height,
tolerance
)
spacing = spacing or 32
size = size or 3
height = height or 36
tolerance = tolerance or 5
local position = entity:GetPos()
local angles = Angle(0, 0, 0)
local mins = Vector(-spa... | nilq/small-lua-stack | null |
if GetLocale() ~= "zhCN" then return end
L_DARKUI_CONSOLE = 'DarkUI 控制台'
L_CATEGORIES_GENERAL = '通用设置'
L_CATEGORIES_ACTIONBAR = '动作条'
L_CATEGORIES_MAP = '地图'
L_CATEGORIES_UNITFRAME = '单位框体'
L_CATEGORIES_NAMEPLATE = '姓名板'
L_CATEGORIES_AURA = '法术技能'
L_CATEGORIES_LOOT = '物品背包'
L_CATEGORIES_DATATEXT = '信息条'
L_CATEGORIES... | nilq/small-lua-stack | null |
fw.hook.Add('HUDShouldDraw', 'fw.hud', function(name)
if name == 'CHudHealth' then
return false
end
end)
local gradient = surface.GetTextureID("gui/gradient_down.vtf")
local BASE_ALPHA = 240
vgui.Register('fwHudInfoCell', {
Init = function(self)
self.label = Label('', self)
self.label:SetTextColor(color_... | nilq/small-lua-stack | null |
--[[
Example: HTTP client
Author: Peter Odding <peter@peterodding.com>
Last Change: December 30, 2010
Homepage: http://peterodding.com/code/lua/apr/
License: MIT
The following Lua script implements a minimal [HTTP client] [http] which can
be used to download a given [URL] [url] on the command line (com... | nilq/small-lua-stack | null |
---@class ZombieIdleState : zombie.ai.states.ZombieIdleState
---@field private _instance ZombieIdleState
ZombieIdleState = {}
---@private
---@return float
function ZombieIdleState:pickRandomWanderInterval() end
---@public
---@param arg0 IsoGameCharacter
---@return void
function ZombieIdleState:execute(arg0) end
---@... | nilq/small-lua-stack | null |
-- cast lua userdata to type
local M = {}
for name, func in pairs(__pointers__.typecast) do
M[name] = func
end
return M
| nilq/small-lua-stack | null |
local Binarize, parent = torch.class('nn.Binarize', 'nn.Module')
function Binarize:__init(_thresholdFraction)
parent.__init(self)
assert(type(_thresholdFraction) == 'number', 'input is not a number!')
self._thresholdFraction = _thresholdFraction or 0.5
end
function Binarize:updateOutput(input)
self.output... | nilq/small-lua-stack | null |
package.path = 'D:/Program Files (x86)/HTTPD/htdocs/TrainMobileFile/LuaCode/lib/?.lua'
require 'string'
local fs = require 'file_system'
local ut = require 'utility_tool'
local jt = require 'json_tool'
--get infomation of specific user
--url format: fs_user_get_info.php?id=qianqian
function handle(r)
r.content_ty... | nilq/small-lua-stack | null |
-- ack.lua | nilq/small-lua-stack | null |
modifier_miku_scepter = class ({})
function modifier_miku_scepter:IsHidden() return true end
function modifier_miku_scepter:IsDebuff() return false end
function modifier_miku_scepter:IsPurgable() return false end
function modifier_miku_scepter:IsPurgeException() return false end
function modifier_miku_scepter:RemoveOn... | nilq/small-lua-stack | null |
-- Copyright (c) 2021 Kirazy
-- Part of Prismatic Belts
--
-- See LICENSE.md in the project directory for license information.
-- Make our function host
if not prismatic_belts then prismatic_belts = {} end
prismatic_belts.migration = require("migration")
-- Ensure tint is normalized to between 0 and 1
local function ... | nilq/small-lua-stack | null |
--[[
Copyright 2015 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... | nilq/small-lua-stack | null |
local module = {}
module.__index = module
local replicated = game:GetService('ReplicatedStorage')
local common = replicated.Common
local remote = replicated.Remotes.SendData
local values = require(common.Values)
local signals = require(common.Signal)
local signal = signals.new()
local map = {}
local awaiting = {}
... | nilq/small-lua-stack | null |
require("prototypes.virtual_signals")
| nilq/small-lua-stack | null |
table.insert(
data.raw["technology"]["fluid-handling"].effects,
{type = "unlock-recipe",recipe = "high-overflow-valve"})
table.insert(
data.raw["technology"]["fluid-handling"].effects,
{type = "unlock-recipe",recipe = "high-underflow-valve"}) | nilq/small-lua-stack | null |
local clnumber = require 'cl.obj.number'
local table = require 'ext.table'
require 'common'(_G)
-- derivCoeffs[derivative][accuracy] = {coeffs...}
local derivCoeffs = {
-- antisymmetric coefficients
{
[2] = {.5},
[4] = {2/3, -1/12},
[6] = {3/4, -3/20, 1/60},
[8] = {4/5, -1/5, 4/105, -1/280},
},
-- symmetr... | nilq/small-lua-stack | null |
object_draft_schematic_armor_component_test_an_armor_segment = object_draft_schematic_armor_component_shared_test_an_armor_segment:new {
}
ObjectTemplates:addTemplate(object_draft_schematic_armor_component_test_an_armor_segment, "object/draft_schematic/armor/component/test_an_armor_segment.iff")
| nilq/small-lua-stack | null |
string.split = function (str)
local t = {}
return not str:gsub("%w+", function(s) table.insert(t, s) return "" end):find("%S") and t or {}
end
string.trim = function (str)
return str:gsub("^%s*(.-)%s*$", "%1")
end
string.explode = function (str, sep, limit)
if(type(sep) ~= 'string' or isInArray({tostrin... | nilq/small-lua-stack | null |
quality_back = {
[113] = { s_level = 10, c_level = 13, back_level = 10, back_amount1 = 2, back_amount2 = 4, back_cost = { {1, 1, 500}, }, camp1_item = { {1, 1011, 4}, }, camp2_item = { {1, 1012, 4}, }, camp3_item = { {1, 1013, 4}, }, camp4_item = { {1, 1014, 4}, }, },
[114] = { s_level = 10, c_level = 14, back_level = ... | nilq/small-lua-stack | null |
local TemporalConvolution, parent =
torch.class('cudnn.TemporalConvolution', 'nn.TemporalConvolution')
--use cudnn to perform temporal convolutions
--note: if padH parameter is not passed, no padding will be performed, as in parent TemporalConvolution
--however, instead of separately padding data, as is required no... | nilq/small-lua-stack | null |
function onUse(player, item, fromPosition, target, toPosition, isHotkey)
if target.itemid == 2739 then
target:transform(2737)
target:decay()
Game.createItem(2694, 1, toPosition)
return true
end
return destroyItem(player, target, toPosition)
end
| nilq/small-lua-stack | null |
local card = require "holdem.card"
local lookup = require "holdem.lookup"
local prob = require "holdem.prob"
local __ = require "underscore"
local ok, bit = pcall(require, "bit")
if not ok then
bit = require 'bit.numberlua'.bit
end
local error = error
local pairs = pairs
local table = table
local type = type
mo... | nilq/small-lua-stack | null |
-- Based on http://www.opengl.org/sdk/docs/tutorials/ClockworkCoders/lighting.php
applyPhongToStateSet = function(stateset)
local vert = osg.Shader(osg.Shader.Type.VERTEX, [[
varying vec3 N;
varying vec3 v;
void main(void)
{
v = vec3(gl_ModelViewMatrix * gl_Vertex)... | nilq/small-lua-stack | null |
-- Do not edit! This file was generated by blocks/signal/pulseamplitudemodulator_spec.py
local radio = require('radio')
local jigs = require('tests.jigs')
jigs.TestBlock(radio.PulseAmplitudeModulatorBlock, {
{
desc = "0.4 symbol rate, 2.0 sample rate, 256 Bit input, 2 levels, 1280 Float32 output",
... | nilq/small-lua-stack | null |
local ffi = require'ffi'
local bit = require'bit'
local core = require'ljusb/ljusb_ffi_core'
local bor, band, lshift, rshift = bit.bor, bit.band, bit.lshift, bit.rshift
local new, typeof, metatype = ffi.new, ffi.typeof, ffi.metatype
local cast, C = ffi.cast, ffi.C
--need those for buffer management
ffi.cdef[[
void * ... | nilq/small-lua-stack | null |
---------------------------------------------------------------------------
-- @author Harvey Mittens
-- @copyright 2014 Harvey Mittens
-- @email teknocratdefunct@riseup.net
-- @release v3.5.5
---------------------------------------------------------------------------
local menu_gen = require("menubar.menu_gen")
local... | nilq/small-lua-stack | null |
return {
source = 'mruafw_SMP8654F_3_11_3_prod.tgz',
build = {
in_source = true
}
}
| nilq/small-lua-stack | null |
-- Basic setup, variables to use. (Might expose to settings sometime? Or perhaps make research allow for longer wall segments?)
local debugText = settings.startup["laserfence-debug-text"].value
local horz_wall, vert_wall = 1, 2
local dir_mods = {
{x = 1, y = 0, variation = horz_wall},
{x = -1, y = 0, variation = hor... | nilq/small-lua-stack | null |
local widget = require "widget"
local HeaderNodes = {{"ul", "- "},{"ul", "+ "},{"ul", "* "},{"hr", "---"},{"hr", "***"},{"h6", "###### "},{"h5", "##### "},{"h4", "#### "},{"h3", "### "},{"h2", "## "},{"h1", "# "},{"pre", "```", "```"},{"blockquote", ">"},}
local InlineNodes = {{"a", false, "[", "](", ")"},{"img", f... | nilq/small-lua-stack | null |
function test()
local a, b, c = 1, 2, 3
a = b and c
return a
end
jit("compile", test)
local res = test()
assert(res == 3)
--[[
function <../tests/35_OP_TESTSET.lua:1,5> (8 instructions at 0xa25500)
0 params, 3 slots, 0 upvalues, 3 locals, 3 constants, 0 functions
1 [2] LOADK 0 -1 ; 1
2 [2] LOADK ... | nilq/small-lua-stack | null |
-- видеоскрипт для видеобалансера "Collaps" https://collaps.org (27/03/22)
-- Copyright © 2017-2022 Nexterr | https://github.com/Nexterr-origin/simpleTV-Scripts
-- mod west_side (27/03/22)
-- ## открывает подобные ссылки ##
-- https://api1603044906.kinogram.best/embed/movie/7059
-- https://api1603044906.kinogram.b... | nilq/small-lua-stack | null |
return {'bjarne','bjarnes'} | nilq/small-lua-stack | null |
---@meta
---@class cc.FadeOutBLTiles :cc.FadeOutTRTiles
local FadeOutBLTiles={ }
cc.FadeOutBLTiles=FadeOutBLTiles
---* brief Create the action with the grid size and the duration.<br>
---* param duration Specify the duration of the FadeOutBLTiles action. It's a value in seconds.<br>
---* param gridSize Specify the... | nilq/small-lua-stack | null |
local debug = false
local function log(str)
if debug then
game.print("[Enhanced Pipette] " .. str)
end
end
script.on_event(defines.events.on_player_pipette, function(ev)
local player = game.players[ev.player_index]
log("Player " .. ev.player_index .. " used pipette")
if player.selected then
if not... | nilq/small-lua-stack | null |
--[[
#include <config.h>
#include <errno.h>
#include <getopt.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "command-line.h"
#include "compiler.h"
#include "daemon.h"
#include "fatal-signal.h"
#include "learning-switch.h"
#include "ofp-parse.h"
#include... | nilq/small-lua-stack | null |
lok_kimogilla_enraged_dune_neutral_none = Lair:new {
mobiles = {{"dune_kimogila",1},{"enraged_dune_kimogila",2}},
spawnLimit = 6,
buildingsVeryEasy = {},
buildingsEasy = {},
buildingsMedium = {},
buildingsHard = {},
buildingsVeryHard = {},
buildingType = "none",
}
addLairTemplate("lok_kimogilla_enraged_dune_ne... | nilq/small-lua-stack | null |
-- Tail exporter, accepts a table of strings and a path
return function(lines, path)
assert(path, "overwrite requires a path")
local fd, e = io.open(path, "w")
assert(fd, e)
for _, line in ipairs(lines) do
fd:write(line .. "\n")
end
fd:close()
return lines
end
| nilq/small-lua-stack | null |
-- basic phone module
local lang = vRP.lang
local cfg = module("cfg/phone")
local htmlEntities = module("lib/htmlEntities")
local services = cfg.services
local announces = cfg.announces
local sanitizes = module("cfg/sanitizes")
-- api
-- Send a service alert to all service listeners
--- sender: a player or nil (op... | nilq/small-lua-stack | null |
-- Behavior for enemy hunter
speechBubbleState = 0
goodJob = false
update = function(B, W)
if (not goodJob and W:isConditionFulfilled("npc_edmond","puzzle_solved")) then
goodJob = true
if (B:getPosX() > 850) then
B:say("GoodJob", 4)
end
elseif (speechBubbleState == 5) the... | nilq/small-lua-stack | null |
return
{
HOOK_PLAYER_TOSSING_ITEM =
{
CalledWhen = "A player is tossing an item. Plugin may override / refuse.",
DefaultFnName = "OnPlayerTossingItem", -- also used as pagename
Desc = [[
This hook is called when a {{cPlayer|player}} has tossed an item. The
{{cPickup|pickup}} has not been spawned yet. Plu... | nilq/small-lua-stack | null |
-----------------------------------
-- Area: Mhaura
-- NPC: Grimr
-- Type: Standard NPC
-- !pos 31.819 -11.001 22.311 249
-----------------------------------
function onTrade(player,npc,trade)
end;
function onTrigger(player,npc)
player:startEvent(120);
end;
function onEventUpdate(player,csid,option)
end;
funct... | nilq/small-lua-stack | null |
local oo = require("bp.common.lua_oo")
local bt_helper = require 'bp.src.bt_helper'
local mt = {}
local class_template = {type="log", __index=mt}
local log = oo.class(class_template)
function mt:start(graph)
self.graph = graph
end
function mt:is_done( )
return true
end
function mt:update()
-- slog.cat(self.str)... | nilq/small-lua-stack | null |
--
-- lua-Spore : <http://fperrad.github.com/lua-Spore/>
--
local assert = assert
local require = require
local select = select
local type = type
local coroutine = require 'coroutine'
local Request = require 'Spore.Request'
local Protocols = require 'Spore.Protocols'
local _ENV = nil
local m = {}
local function _e... | nilq/small-lua-stack | null |
---
--- object.lua
---
--- Copyright (C) 2018-2020 Xrysnow. All rights reserved.
---
-- 对象控制函数
---@~chinese 获取对象池中对象个数
---
---@~english Get game object count.
---
---@return number
function GetnObj()
end
--[[
---更新对象池。此时将所有对象排序并归类
---排序规则:uid越小越靠前
---> 细节
---> 该函数不再起任何作用,对象表总是保持有序的
function UpdateObjList()
end
]... | nilq/small-lua-stack | null |
Config = Config or {}
Config.MinZOffset = 40
Config.TakeoverPrice = 5000
Config.TrapHouses = {
[1] = {
coords = {
["enter"] = vector3(-1202.13, -1308.48, 4.91),
["interaction"] = vector3(-1207.66, -1309.69, -27.64),
},
keyholders = {},
pincode = 1234,
... | nilq/small-lua-stack | null |
script_name("GetTextdrawText")
script_version("v1.0")
script_authors("Tim4ukys")
script_dependencies("SA-MP v0.3.7 R1", "SA-MP v0.3.7 R3-1", "SA-MP v0.3.DL R1")
local dl = require "SA-MP API.init"
local ffi = require( 'ffi' )
function main()
while not dl.GetIsAvailable() do
wait(0)
end
for i=... | nilq/small-lua-stack | null |
organa_speeder_loot_schem = {
minimumLevel = 0,
maximumLevel = -1,
customObjectName = "Plans: Organa Speeder",
directObjectTemplate = "object/tangible/loot/loot_schematic/organa_speeder_loot_schem.iff",
craftingValues = {
},
customizationStringNames = {},
customizationValues = {}
}
addLootItemTemplate("organa_s... | nilq/small-lua-stack | null |
AuctionatorListRenameButtonMixin = {}
local ListRenamed = Auctionator.ShoppingLists.Events.ListRenamed
local ListSelected = Auctionator.ShoppingLists.Events.ListSelected
local ListCreated = Auctionator.ShoppingLists.Events.ListCreated
local RenameDialogOnAccept = Auctionator.ShoppingLists.Events.RenameDialogOnAccept
... | nilq/small-lua-stack | null |
AddCSLuaFile()
ENT.Type = "point"
ENT.Base = "base_point"
ENT.PrintName = "Env Fog"
ENT.Author = ""
ENT.Contact = ""
ENT.Purpose = ""
ENT.Instructions = ""
ENT.Spawnable = false
ENT.AdminOnly = false
ENT.Editable = false
--
--
--
function ENT:Initialize()
if ( CLIENT ) then
-- hook.Add( "PostDrawVi... | nilq/small-lua-stack | null |
local unicorndecode = require('unicorndecode')
local unidecodeTest = {
{"Brontë", "Bronte"},
{"Herp", "Herp"},
{"北亰", "Bei Jing"},
{"læti", "laeti"},
{"😂", "[?]"}
}
describe("unicorndecode", function()
for _, value in ipairs(unidecodeTest) do
it("should unidecode " .. value[1], functi... | nilq/small-lua-stack | null |
-- $Id: httplib.lua 32 2007-12-29 00:52:11Z firsm $
--
-- Copyright (c) 2007 Fabian "firsm" Hirschmann <fhirschmann@gmail.com>
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without rest... | nilq/small-lua-stack | null |
methods = {
'CanUpgrade',
'UpgradeRequire',
'Upgrade',
}
local exp = {
{5,7.3,9.6,11.9,14.2,16.5,18.8,21.1,23.4,25.7,28,30.3,32.6,34.9,37.2,39.5,41.8,44.1,46.4,48.7,51,53.3,55.6,57.9,60.2,62.5,64.8,67.1,69.4,71.7,74,76.3,78.6,80.9,83.2,85.5,87.8,90.1,92.4,94.7,97,100},
{106.7,113.4,120.1,126.8,133.5,140.2,1... | nilq/small-lua-stack | null |
#!/usr/bin/env lua
-- @app sac_ubus
local sac_ubus = {
_APPNAME = "sac",
_FILENAME = arg[0]:match("[^/]+$"),
_VERSION = "2020082501",
_GITHASH = "", -- Empty in developement mode
_GITURL = "", -- Empty in developement mode
_PROJECT = "Home Automatization",... | nilq/small-lua-stack | null |
local cc = buildM.generators.create_component_from_ingredients
--[[
cc({name = "ore-crusher-c1", tier=1, ings = {} })
cc({name = "ore-crusher-a1", tier=1, ings = {} })
cc({name = "ore-crusher-a2", tier=2, ings = {} })
cc({name = "ore-crusher-b1", tier=2, ings = {} })
cc({name = "ore-crusher-b2", tier=3, ings = {} })
c... | nilq/small-lua-stack | null |
return {'dapper','dapperheid','daphne','daphne','dap','dapper','dapperder','dappere','dapperst','dapperste','daphnes','daphnes'} | nilq/small-lua-stack | null |
local PANEL = {}
local HIGHLIGHT = Color(255, 255, 255, 50)
function PANEL:Init()
self.nameLabel = self:AddLabel("name")
self.nameLabel:SetZPos(0)
self.name = self:AddTextEntry("name")
self.name:SetTall(48)
self.name.onTabPressed = function()
self.desc:RequestFocus()
end
self.name:SetZPos(1)
self.descLabe... | nilq/small-lua-stack | null |
print('Naruto Loaded')
p=game.Players.LocalPlayer
c=p.Character
m=p:GetMouse()
Player = game:GetService("Players").LocalPlayer
mouse=Player:GetMouse()
Cha = Player.Character
minrun = false
rase=false
Weapon = Instance.new("Model")
Weapon.Name = "Jutsu"
Weapon.Parent = Cha
anim = Cha:findFirstChild("Animate")
sharin=fal... | nilq/small-lua-stack | null |
Weapon.PrettyName = "M4A1 Iron"
Weapon.WeaponID = "m9k_m4a1"
Weapon.DamageMultiplier = 0.6
Weapon.WeaponType = WEAPON_PRIMARY | nilq/small-lua-stack | null |
Npc = Npc or {}
function Npc:_Destroy()
self:Unload()
end
function Npc:Load()
self.loaded = true
print("load", self.id)
local coords = self.coords
local ped = exports.customization:CreatePed({
model = self.model,
appearance = self.appearance,
features = self.features,
}, coords)
self.ped = ped
SetE... | nilq/small-lua-stack | null |
local bit32 = require 'bit32'
local M = {
BlinkRate = {
[ 'OFF'] = 0x00,
['DISPLAYON'] = 0x01,
[ 'HALF_HZ'] = 0x06,
[ '1_HZ'] = 0x04,
[ '2_HZ'] = 0x02
},
Command = {
SYSTEM_SETUP = 0x20,
BLINK = 0x80,
BRIGHTNESS = 0xe0
},
DEVICE = 0x70,
OSCILLATOR = 0x... | nilq/small-lua-stack | null |
local collection = {}
function collection:all()
return self._data
end
function collection:add(val)
table.insert(self._data,val)
return val
end
function collection:remove(val)
for i,v in pairs(self._data) do
if v == val then
return table.remove(self._data,i)
end
end
return false
end
functio... | nilq/small-lua-stack | null |
-- scaffold geniefile for clang
clang_script = path.getabsolute(path.getdirectory(_SCRIPT))
clang_root = path.join(clang_script, "clang")
clang_includedirs = {
path.join(clang_script, "config"),
clang_root,
}
clang_libdirs = {}
clang_links = {}
clang_defines = {}
----
return {
_add_includedirs = function()
inc... | nilq/small-lua-stack | null |
compiler = new "compiler";
local fileExists = fileExists
local fileOpen = fileOpen
local fileRead = fileRead
local fileGetSize = fileGetSize
local print = print
local xmlLoadFile = xmlLoadFile
local xmlNodeGetChildren = xmlNodeGetChildren
local xmlNodeGetAttribute = xmlNodeGetAttribute
function compiler.prototype.___... | nilq/small-lua-stack | null |
PLUGIN.Title = "EventKick"
PLUGIN.Version = V(1, 0, 0)
PLUGIN.Description = "Kicks players that connect to server when event is running"
PLUGIN.Author = "SCALEXO"
PLUGIN.Url = ""
PLUGIN.ResourceId = 714
function PLUGIN:LoadDefaultConfig()
self.Config.Settings = self.Config.Settings or {}
self.Config.Settings.Comm... | nilq/small-lua-stack | null |
--------------------------------------------------------
-- Minetest :: Beds Redux Mod (beds)
--
-- See README.txt for licensing and other information.
-- Copyright (c) 2016-2020, Leslie E. Krause
--
-- ./games/minetest_game/mods/beds/init.lua
--------------------------------------------------------
beds = { }
local ... | nilq/small-lua-stack | null |
module(..., package.seeall)
local cjson = require "cjson"
local json_encode = cjson.encode
local json_decode = cjson.decode
-- dynamic metadata filter name
DMFN = "com.reblaze.curiefense"
LOG_KEY = "request.info"
function log_request(request_map)
-- handle is userData which is not serilizable
local request_... | nilq/small-lua-stack | null |
-- Define sets and vars used by this job file.
function init_gear_sets()
gear.rings = {}
gear.rings.left={name="Stikini Ring +1", bag="wardrobe"}
gear.rings.right={name="Stikini Ring +1", bag="wardrobe4"}
--------------------------------------
-- Start defining the sets
------------------------------... | nilq/small-lua-stack | null |
local M = {
separator = package.config:sub(1, 1)
}
return M
| nilq/small-lua-stack | null |
local present, bufferline = pcall(require, "bufferline")
if not present then
return
end
local bg = "#2e3440"
local bg2 = "#3b4252"
local bg3 = "#282c34"
local fg = "#CACed6"
local accent = "#81a1c1"
local accent2 = "#BF616A" -- Not saved
local accent3 = "#EBCB8B" -- Not saved
bufferline.setup({
options = {
number... | nilq/small-lua-stack | null |
--オルターガイスト・プークエリ
--Scripted by nekrozar
function c100260004.initial_effect(c)
--hand link
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_EXTRA_LINK_MATERIAL)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100260004)
e1:SetValue(c10026000... | nilq/small-lua-stack | null |
local CorePackages = game:GetService("CorePackages")
local Cryo = require(CorePackages.Packages.Cryo)
local Roact = require(CorePackages.Packages.Roact)
local Rodux = require(CorePackages.Packages.Rodux)
local RoactRodux = require(CorePackages.Packages.RoactRodux)
local AddMessage = require(script.Parent.Parent.Paren... | nilq/small-lua-stack | null |
project "UI-imgui"
AddModuleConfig()
uuid "9791305E-BF1B-486C-8405-CFF7B54C98FE"
pchheader "stdafx_imgui.h"
pchsource "../src/stdafx_imgui.cpp"
defines
{
"IMGUI_USER_CONFIG=\"custom_imconfig.h\"",
}
includedirs
{
"../Externals/imgui",
}
filter "action:vs*"
files
{
"../Externals/imgui/**.natvis... | nilq/small-lua-stack | null |
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