content stringlengths 5 1.05M |
|---|
function dxDrawImageOnElement(element, image, distance, height, size, r, g, b, a)
local x, y, z = getElementPosition(element)
local x2, y2, z2 = getElementPosition(localPlayer)
local distance = distance or 20
local height = height or 1
local width = width or 1
local checkBuildings = checkBuildin... |
local L = BigWigs:NewBossLocale("Yan-Zhu the Uncasked", "ptBR")
if not L then return end
if L then
L.summon_desc = "Avisa quando Yan-Zhu summona um Cervejante Maltado Leveduro. Ele pode lançar |cff71d5ffFerment|r para curar o chefe."
end
|
-- ghostbin down lol --
for i=1,500 do -- change 500 with any value
game.ReplicatedStorage.Events.OutfitChang:FireServer("Hat", "1513257578")
wait(0.1)
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("Hat") or v:IsA("Accessory") then
v.Handle.Mesh:Destroy()
v.Parent = g... |
-- "13662e2b83aaf678a0fd14ce3e6d5cba"
-- "&groupId=13662e2b83aaf678a0fd14ce3e6d5cba"
-- "&sobotFlag=3"
-- "&groupId=13662e2b83aaf678a0fd14ce3e6d5cba&sobotFlag=3"
function strOrNum(v)
return tonumber(v) and v or "\""..v.."\""
end
function printT( t, n )
n = n or 0
local space = string.rep("\t", n)
pri... |
Config = {}
-- The currency prefix to be used
Config.CurrencyPrefix = '$'
-- Enables or disables ESX job restriction
Config.RestrictToCertainESXJobs = true
-- Determines which ESX jobs are able to use the meter (if RestrictToCertainESXJobs is true)
Config.JobsThatCanUseMeter = {'taxi'}
-- Enables or Disables the ve... |
-------------------ModuleInfo-------------------
--- Author : jxy
--- Date : 2020/02/16 00:00
--- Description : 数组封装类
--- https://github.com/JomiXedYu/JxCode.LuaSharp
------------------------------------------------
---@class SysLib.Collections.List : SysLib.Object
local List, base = class.extends("SysLi... |
print("graphics!")
print(context)
local texture = context:CreateResizableRenderTarget(EFormat.E_FORMAT_B8G8R8A8_UNORM, true, true)
local val = context:CreateResizableRenderTarget(0, true, true)
print(val)
function SetupContext()
end |
--[[
Luci statistics - irq plugin diagram definition
(c) 2008 Freifunk Leipzig / Jo-Philipp Wich <xm@leipzig.freifunk.net>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache... |
vr_hugepage_config_table = {}
vr_hugepage_config_table[1] = {}
vr_hugepage_config_table[1].field_name = "vhp_op"
vr_hugepage_config_table[1].ProtoField = ProtoField.int8
vr_hugepage_config_table[1].base = base.DEC
vr_hugepage_config_table[1].append_value = {
branch = {
prepend =... |
local Prop = {}
Prop.Name = "Bank Of America"
Prop.Government = true
Prop.Doors = {
Vector( 1940.9699707031, -51.5, 202 ),
Vector( 1945.0300292969, -51.5, 202 ),
Vector( 1783.5, 179.19999694824, 203 ),
Vector( 1783.5, 84.800003051758, 203 ),
Vector( 1365, 27, 194.25 ),
}
GM.Property:Register( Prop ) |
return {
code = 101,
key = "ROLE_CREATE_NAME_EMPTY",
} |
-- Colorspace conversions
-- Assumptions:
-- RGB is CIE RGB
-- RGB is float and
-- image is depth * width * height (e.g. 3*1920*1080 for FHD)
-- Images are all colored (3 channels)
-- For each colorspace, indices correspond to the letters
-- (e.g. im[1] = R, im[2] = G, im[3] = B)
local dlt = require('dlt._env')
dlt... |
-----------------------------------
-- Area: Windurst Woods
-- NPC: Retto-Marutto
-- Guild Merchant NPC: Bonecrafting Guild
-- !pos -6.142 -6.55 -132.639 241
-----------------------------------
local ID = require("scripts/zones/Windurst_Woods/IDs")
require("scripts/globals/shop")
require("scripts/globals/crafting")
re... |
class("MetaCharacterTacticsLevelUpCommand", pm.SimpleCommand).execute = function (slot0, slot1)
print("63309 skill levelup", tostring(slot3), tostring(slot4))
pg.ConnectionMgr.GetInstance():Send(63309, {
ship_id = slot1:getBody().shipID,
skill_id = slot1.getBody().skillID
}, 63310, function (slot0)
if slot0.re... |
local cachedGamemodeList
local recacheInterval = 5000 --ms
local lastRecacheTime = 0
function getCachedGamemodeList()
if getTickCount() - lastRecacheTime > recacheInterval then
cachedGamemodeList = getGamemodes()
lastRecacheTime = getTickCount()
end
return cachedGamemodeList
end
|
local print = print
local tconcat = table.concat
local tinsert = table.insert
local srep = string.rep
local type = type
local pairs = pairs
local tostring = tostring
local next = next
local Table = {}
function Table.toString(root)
local cache = { [root] = "." }
local function _dump(t, space, name)
... |
local GameAtmosphere = game:GetService("Atmosphere")
local GameSky = game:GetService("Sky")
local Players = game.Players
Players.PlayerAdded:Connect(function()
GameAtmosphere.SetAtmosphere(game.Settings:WaitForChild("AtmosphereConfig").Instance)
GameSky.SetSky(game.Settings:WaitForChild("GameSky").Instance)
... |
return {
{
desc = "对重樱群岛单位造成伤害提高5.0%",
addition = {
"5.0%(+2.2%)"
}
},
{
desc = "对重樱群岛单位造成伤害提高7.2%",
addition = {
"7.2%(+2.2%)"
}
},
{
desc = "对重樱群岛单位造成伤害提高9.4%",
addition = {
"9.4%(+2.2%)"
}
},
{
desc = "对重樱群岛单位造成伤害提高11.6%",
addition = {
"11.6%(+2.2%)"
}
},
{
desc = "对重樱群... |
--[[
Filename: StatsButtonViewer.lua
Written by: dbanks
Description: Widget that displays one or more stats in closeup view:
text and graphics.
--]]
--[[ Services ]]--
local CoreGuiService = game:GetService('CoreGui')
--[[ Modules ]]--
local StatsUtils = require(CoreGuiService.RobloxGui.Modules.Stats.Stat... |
----------------------------[GO TO PLAYER]---------------------------------------
function gotoPlayer(thePlayer, commandName, target)
if exports.mrp_integration:isPlayerTrialAdmin(thePlayer) or exports.mrp_integration:isPlayerSupporter(thePlayer) or exports.mrp_integration:isPlayerScripter(thePlayer) or exports.mrp_... |
local PANEL = {}
function PANEL:Init()
self:TDLib()
:ClearPaint()
local w,h = self:GetParent():GetParent():GetWide()-260, self:GetParent():GetParent():GetTall()-28
local amount = vgui.Create("DTextEntry", self)
amount:SetSize(200,30)
amount:SetFont("DustCode_Normal")
amount:SetNumeric(true)
//amount:SetText... |
Pathfinding = {};
require('pathfinding/math');
require('pathfinding/point');
require('pathfinding/polygon');
require('pathfinding/polygrid'); |
-- package: example
local gopkg = _G["github.com/edwingeng/go2lua/example"]
do
local g = _G
local newEnv = setmetatable({}, {
__index = function (t, k)
local v = gopkg[k]
if v == nil then return g[k] end
return v
end,
__newindex = gopkg,
})
_E... |
---@class MapObjects : zombie.Lua.MapObjects
---@field private onNew HashMap|Unknown|Unknown
---@field private onLoad HashMap|Unknown|Unknown
---@field private tempObjects ArrayList|Unknown
---@field private params Object[]
MapObjects = {}
---@public
---@return void
function MapObjects:Reset() end
---@public
---@para... |
--------------------------------
-- @module EventListenerPhysicsContactWithGroup
-- @extend EventListenerPhysicsContact
-- @parent_module cc
--------------------------------
-- @function [parent=#EventListenerPhysicsContactWithGroup] hitTest
-- @param self
-- @param #cc.PhysicsShape physicsshape
-- @param #cc.Physic... |
local util = require "resty.requests.util"
local pairs = pairs
local concat = table.concat
local setmetatable = setmetatable
local strformat = string.format
local _M = { _VERSION = "0.0.1"}
local mt = { __index = _M , _ID = "FIELDS"}
local function format_header_param_html5(name, value)
-- todo _replace_multiple... |
local Package = game:GetService("ReplicatedStorage").Fusion
local Fusion = require(Package)
return function()
it("should load with the correct public APIs", function()
expect(Fusion).to.be.a("table")
local api = {
New = "function",
Children = "table",
OnEvent = "function",
OnChange = "function",
... |
LANGUAGE = {
globalMapDeleteLabelsConfirm = "Are you sure you want to remove all labels?",
globalMapDeleteLabels = "Remove all labels",
globalMapLabel = "Label",
globalMapPlaceholderLabel = "Enter the label name",
globalMapLabelName = "Label Name",
globalMap = "Map",
globalMapYOU = "YOU",
globalMapCursor = "Pre... |
-- REGISTER THE SKILLS
skills.register_skill(SKILL_WOOD, { desc = 'Wood', max_level = 10, level_exp = 3 })
skills.register_skill(SKILL_STONE, { desc = 'Stone', max_level = 10, level_exp = 5 })
skills.register_skill(SKILL_METAL, { desc = 'Metals', max_level = 20, level_exp = 9 })
skills.register_skill(SKILL_CRYSTAL, { d... |
endor_bloodseeker_mite_queen_lair_neutral_small = Lair:new {
mobiles = {{"bloodseeker_mite_queen",1},{"bloodseeker_mite_guardian",2}},
spawnLimit = 15,
buildingsVeryEasy = {"object/tangible/lair/base/poi_all_lair_mound_small_evil_fire_green.iff"},
buildingsEasy = {"object/tangible/lair/base/poi_all_lair_mound_small... |
local fn = vim.fn
-- Automatically install packer
local install_path = fn.stdpath("data") .. "/site/pack/packer/opt/packer.nvim"
if fn.empty(fn.glob(install_path)) > 0 then
packer_bootstrap = fn.system({
"git",
"clone",
"--depth",
"1",
"https://github.com/wbthomason/packer.nvim",
install_path,
})
print(... |
Locale = require("delayedLoad.dlua").new("localeCore.dlua");
function LANG(idTxt)
return Locale.lang(idTxt);
end
function lang(idTxt)
return Locale.lang(idTxt);
end
function tryLang(idTxt)
return Locale.tryLang(idTxt);
end
function tryLANG(idTxt)
return Locale.tryLang(idTxt);
end
return Loca... |
-- Copyright (c) 2019 <dev@brigid.jp>
-- This software is released under the MIT License.
-- https://opensource.org/licenses/mit-license.php
local mode, name = ...
local data = io.read "*a"
local size = #data
if mode == "cxx" then
io.write(("static const char %s_data[] = {"):format(name))
for i = 1, size do
... |
loadstring(game:HttpGet("https://pastebin.com/raw/VwWEebSy", true))() |
magis_bane_poet = {
cast = function(player)
local castable = {}
local maxX = 8
local maxY = 7
if player.x < 8 then
maxX = maxX + (8 - player.x)
end
if player.y < 8 then
maxY = maxY + (8 - player.y)
end
if player.x > getMapXMax(player.m) - 8 then
maxX = maxX + 9 - (getMapXMax(player.m) - pla... |
DebuffMe = DebuffMe or {}
local DebuffMe = DebuffMe
local LAM2 = LibAddonMenu2
local DebuffToAdd = {
name = "",
abbreviation = "",
}
local DebuffSelected = ""
local function GetFormattedAbilityNameWithID(id) --Fix to LUI extended conflict thank you Solinur and Wheels
local name = DebuffMe.CustomAbilityNameW... |
require('link_elements')
require('list')
require('time_util')
--[[
Link ligts as follows:
Unit 1: Hours 0-5
Unit 2: Hours 6-11
Unit 3: Minute 0-8
Unit 4: Minute 9-17
Unit 5: Minute 18-26
Unit 6: Minute 27-35
Unit 7: Minute 36-44
Unit 8: Minute 45-53
Unit 9: Minute 54-59
Link lights, in ascending order, starting at m... |
{
{"pelvis", {"__userdata", "vector3", 0, 0.033013, -0.015986, }, },
{"lowerback", {"__userdata", "vector3", 2e-06, 0.087406, 0.003026, }, },
{"upperback", {"__userdata", "vector3", 0, 0.10988, 0, }, },
{"LowerNeck", {"__userdata", "vector3", -0.000452, 0.040902, -0.007897, }, },
{"Neck", {"__userdata", "vector3", 0,... |
function riddim.plugins.commands(bot)
local command_pattern = "^%"..(bot.config.command_prefix or "@").."([%a%-%_%d]+)(%s?)(.*)$";
local direct_address_pattern = false;
if bot.config.nick then
direct_address_pattern = "^"..bot.config.nick.."[,: ]+([%a%-%_%d]+)(%s?)(.*)";
end
local function process_command(even... |
local cjson = require "cjson"
local helpers = require "spec.helpers"
for _, strategy in helpers.each_strategy() do
describe("Plugin: oauth2 (invalidations) [#" .. strategy .. "]", function()
local admin_client
local proxy_ssl_client
local db
local bp
lazy_setup(function()
bp, db = helpe... |
if GetBot():IsInvulnerable() or not GetBot():IsHero() or not string.find(GetBot():GetUnitName(), "hero") or GetBot():IsIllusion() then
return;
end
local ability_item_usage_generic = dofile( GetScriptDirectory().."/ability_item_usage_shutnik" )
local utils = require(GetScriptDirectory() .. "/util")
local mutil = requ... |
local cv = require 'cv._env'
local ffi = require 'ffi'
ffi.cdef[[
struct TensorWrapper niBlackThreshold(struct TensorWrapper src, struct TensorWrapper dst, double maxValue, int type, int blockSize, double delta);
]]
local C = ffi.load(cv.libPath('ximgproc'))
function cv.niBlackThreshold(t)
local argRules = {
... |
while true do
print("test service")
os.sleep(3)
end
|
local bfc = buildM.updater.bldg_from_components
local skip = buildM.updater.skip_building
skip("barreling-pump")
--[[
bfc({bldg = "burner-ore-crusher", tier = 0, components = {"burner-unit", {"stone-wheel", 2}} })
bfc({bldg = "ore-crusher", components = {{"ore-crusher-a1", 1}, {"ore-crusher-c1", 1}} })
bfc({bldg = "o... |
-- config.lua for project: Attack of the Cuteness Game
-- For http://MasteringCoronaSDK.com
-- Copyright 2013 J. A. Whye. All Rights Reserved.
-- cpmgen config.lua
application =
{
content =
{
width = 320,
height = 480,
scale = "letterbox",
fps = 30,
antialias = false,
xalign = "center",
yalign = "center... |
local M = {}
M.unpack = unpack and unpack or table.unpack
M.ifirst = 1
function M.ilast(tbl)
return #tbl
end
M.NIL = vim.NIL or {}
function M.list(tbl)
return tbl
end
function M.dict(tbl)
return tbl
end
function M.append(tbl, val)
tbl[#tbl + 1] = val
end
function M.buf_get_lines(bufnr)
return vim.api.... |
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
local lu = require('luaunit')
local File = require('lib.file')
local Day07 = require('day07.day07')
TestDay07 = {}
function TestDay07:setUp()
self.input_test = File:lines_from('day07/input-test.txt')[1]
self.input = File:lines_from('day07/input.txt')[1]
end
function TestDay07:test_find_minimum_fuel_simple()
... |
function onCreate()
-- background shit
makeLuaSprite('sweetstagebg', 'pompom/pompombg', -500, -300);
setScrollFactor('sweetstagebg', 0.4, 0.4);
makeAnimatedLuaSprite('sweetstagecity', 'pompom/pompomcity', -300, 260)addAnimationByPrefix('sweetstagecity', 'cityflash', 'pompom city', 24, true)
objectPlayAnima... |
--[[
-- DEV NOTES
-- We can store each house's owner data, price etc as element data
-- By storing it as ele. data, we can easily fetch it that way as opposed to querying each time someone opens the UI
-- But we will have to update it every time someone buys a house, sets price etc
--]]
local sX, sY = guiGetScreenSi... |
local _M = {}
local ffi = require("ffi")
ffi.cdef[[
char *synutil_get_unique_hexa_identifier();
void g_free(void *data);
int link(const char *oldpath, const char *newpath);
]]
local synutil = ffi.load("synutil")
function _M.get_unique_hexa_identifier()
if synutil == nil then
return nil
end
local cre... |
--[[
Treap with Lazy Propagation
O(1) operations:
-> Adds a constant value to all elements
-> Computes the maximum value of the treap
-> Computes the minimum value of the treap
-> Computes the height of the treap
]]
local function SumAll(node, value)
if node then
node.value = node.value + va... |
TeamSelection = CreateModule("TeamSelection", GAME_PHASE_CONFIGURE_GAME )
function TeamSelection:Init ()
self.gameManager = GetGameManager()
self.gameManager:RegisterVariable("TeamSelectTime", self.time)
self.time = self:GetStartTime()
self.timer = CreateInterval(partial(self.OnTimer, self), 1)
self:ListenToUI... |
---@diagnostic disable: unused-local
local map = require("utils").map
require("bufferline").setup({
options = {
numbers = "buffer_id",
close_command = "bdelete! %d",
right_mouse_command = nil,
left_mouse_command = "buffer %d",
middle_mouse_command = nil,
indicator_ico... |
#!/usr/bin/env /content/torch/install/bin/luajit
require 'image'
require 'nn'
require 'cutorch'
require 'libadcensus'
for _, dataset in ipairs({2012, 2015}) do
print(('dataset %d'):format(dataset))
torch.manualSeed(42)
if dataset == 2012 then
n_tr = 194
n_te = 195
path = 'data.kitti'
... |
local M = {}
function M.setup()
require("auto-session").setup {
log_level = "info",
auto_save_enabled = true,
auto_restore_enabled = false,
auto_session_enable_last_session = false,
}
require("session-lens").setup {}
require("telescope").load_extension "session-lens"
end
return M
|
local lapis = require "lapis"
local utils = require "kong.tools.utils"
local singletons = require "kong.singletons"
local api_helpers = require "kong.api.api_helpers"
local ngx = ngx
local pairs = pairs
local app = lapis.Application()
app.default_route = api_helpers.default_route
app.handle_4... |
-- Global game settings
PLAYER_SPEED = 3
PLAYER_R = 2
PLAYER_SLOW_SPEED = PLAYER_SPEED / 2
PLAYER_MAX_HP = 100
PLAYER_BULLET_SPEED = 6
PLAYER_BULLET_R = 2
PLAYER_BULLET_DMG = 27
POWERUP_R = 16
POWERUP_SPEED = 1
POWERUP_VALUE = 3
POWERUP_SCORE_MULTIPLIER = 1000
BOSS_R = 64
BOSS_MAX_HP = 1000000
BOSS_SPEED = 0.125
E... |
object_building_mustafar_items_must_jedi_relic_statue = object_building_mustafar_items_shared_must_jedi_relic_statue:new {
}
ObjectTemplates:addTemplate(object_building_mustafar_items_must_jedi_relic_statue, "object/building/mustafar/items/must_jedi_relic_statue.iff")
|
-- Copyright 2021 SmartThings
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law or agreed to in ... |
--[[
The purpose of this file is to enable the train.lua file to
'efficiently' create, load, and save the minibatches
]]
local TableUtils = require "Util.TableUtils"
local StringUtils = require "Util.StringUtils"
local Preprocessor = require "Preprocessor"
local Constants = require "Util.Constants"
require 'lfs'
local... |
--[[
Title: Keepwork Base API
Author(s): big
Date: 2019.11.8
Place: Foshan
use the lib:
------------------------------------------------------------
local KeepworkBaseApi = NPL.load("(gl)Mod/WorldShare/api/Keepwork/BaseApi.lua")
------------------------------------------------------------
]]
local Config = NPL.load(... |
-- Mouse management
function mousemovescreen(how)
local screen = hs.mouse.getCurrentScreen()
local nextScreen = screen:next()
local rect = nextScreen:fullFrame()
local center = hs.geometry.rectMidPoint(rect)
-- hs.mouse.setRelativePosition(center, nextScreen)
hs.mouse.setAbsolutePosition(cente... |
Locales['tr'] = {
['cant_hack'] = '~r~bunu hackleyemezsin',
['press_stop'] = 'Durdurmak için [DEL] tuşuna basın',
['max_amount'] = '~r~Maksimum miktara ulaşıldı',
['min_police'] = 'Kasabada soymak için en az ~b~%s polis~s~ olmalı.',
['no_room'] = '~r~ganimeti tutamazsın',
} |
local out = {}
for i=1, #KEYS do
out[i] = KEYS[i]
end
for i=1, #ARGV do
out[i+#KEYS] = ARGV[i]
end
return out |
local ViewWorld = {}
local Client = script.Parent
local Common = game.ReplicatedStorage.Pioneers.Common
local ViewTile = require(Client.ViewTile)
local ViewUnit = require(Client.ViewUnit)
local ClientUtil = require(Client.ClientUtil)
local Replication = require(Client.Replication)
local World ... |
--[[
Buzzards will only eat food laying on the ground already. They will not harvest food.
Buzzard spawner looks for food nearby and spawns buzzards on top of it.
Buzzard spawners also randomly spawn/ call back buzzards so they have a presence in the world.
When buzzards have food on the groun... |
H.keymap('n', '<leader>todo', '<cmd>TodoTelescope<cr>')
|
if not _G.plugin_loaded("gitsigns.nvim") then
do return end
end
require("gitsigns").setup()
|
local ok = prequire('substitute')
if not ok then
return
end
vim.keymap.set('n', 'S', function()
require('substitute').operator()
end)
vim.keymap.set('x', 'S', function()
require('substitute').visual()
end)
vim.keymap.set('n', 'X', function()
require('substitute.exchange').operator()
end)
vim.keymap.set('x', 'X... |
dev = {"трећине", "четвртине", "петине", "шестине", "седмине", "осмине"}
compare = {"већи", "мањи"}
|
local Chara = require("api.Chara")
local Rand = require("api.Rand")
local Charagen = require("mod.elona.api.Charagen")
local Text = require("mod.elona.api.Text")
local Dialog = require("mod.elona_sys.dialog.api.Dialog")
local DeferredEvent = require("mod.elona_sys.api.DeferredEvent")
local global = require("mod.elona.i... |
vim = vim
local api = vim.api
local fn = vim.fn
path = require 'pandoc.path'
local function pandoc(ofiletype)
if ofiletype == nil then
ofiletype = 'html'
end
local ifilename = vim.fn.expand('%:p')
local outputfolder = path.join(vim.fn.getcwd(0, 0), "build")
if vim.fn.isdirectory(outputfolde... |
--
-- Created by IntelliJ IDEA.
-- User: bking
-- Date: 2/21/17
-- Time: 10:02 AM
-- To change this template use File | Settings | File Templates.
--
cjson = require 'cjson'
function sample(encoder, decoder, enc_state, sequence, max_samples, probs)
local lsm = nn.LogSoftMax():cuda()
if max_samples == nil then... |
local week_ts = 604800;
local interest = 3.4;
local interest_rate = .05;
local upper_limit = 1500000;
local time_to_get_credit = 10 -- days
local limit_base = 50000;
local limit_rate = 100;
function setCreditData (player, credit, key, data)
local credit = tostring (credit);
if not exports.mtatr_accounts:is... |
local F, C = unpack(select(2, ...))
C.themes["Blizzard_Contribution"] = function()
local frame = ContributionCollectionFrame
F.SetBD(frame)
F.ReskinClose(frame.CloseButton)
frame.CloseButton.CloseButtonBackground:Hide()
frame.Background:Hide()
hooksecurefunc(ContributionMixin, "Update", function(self)
if not ... |
local a=module('_core','libs/Tunnel')local b=module('_core','libs/Proxy')API=b.getInterface('API')cAPI=a.getInterface('cAPI')src={}a.bindInterface("gcphone",src)vRPclient=a.getInterface("vRP","gcphone")local c=module("_core","libs/Tools")local d=c.newIDGenerator()local e=""function src.checkItemPhone()local _source=sou... |
local debug = debug
local print = print
local ipairs = ipairs
local pairs = pairs
local string = string
local rawget = rawget
local info = { file = {} }
local trace = {}
trace.print = print
local function setname(level)
info.filename = debug.getinfo(level + 1,"S").short_src
if info.file[info.fi... |
Lang['ru'] = {
['OpenShop'] = 'Нажмите [~e~ SPACE ~q~], чтобы открыть меню магазина',
['MenuTitle'] = 'Универсальный магазин',
['Category'] = 'Категория',
['Buy'] = 'Купить предметы',
['Sell'] = 'Продавать предметы',
['Food'] = 'Еда',
['Meds'] = 'Медицинский',
['Misc'] = 'Разное',
['FoodMenu'] = 'Меню... |
object_tangible_furniture_all_frn_all_tiki_torch_s1 = object_tangible_furniture_all_shared_frn_all_tiki_torch_s1:new {
}
ObjectTemplates:addTemplate(object_tangible_furniture_all_frn_all_tiki_torch_s1, "object/tangible/furniture/all/frn_all_tiki_torch_s1.iff")
|
--[[
Licensed according to the included 'LICENSE' document
Author: Thomas Harning Jr <harningt@gmail.com>
]]
local tostring = tostring
local assert = assert
local jsonutil = require("json.util")
local type = type
local _ENV = nil
-- Shortcut that works
local encodeBoolean = tostring
local defaultOptions = {
allo... |
require "Polycode/Resource"
class "Shader" (Resource)
FIXED_SHADER = 0
MODULE_SHADER = 1
function Shader:__index__(name)
if name == "numSpotLights" then
return Polycore.Shader_get_numSpotLights(self.__ptr)
elseif name == "numAreaLights" then
return Polycore.Shader_get_numAreaLights(self.__ptr)
end
end
func... |
local skynet = require "skynet"
local clusterd
local cluster = {}
function cluster.call(node, address, ...)
-- skynet.pack(...) will free by cluster.core.packrequest
return skynet.call(clusterd, "lua", "req", node, address, skynet.pack(...))
end
function cluster.open(port)
if type(port) == "string" then
skynet.... |
local ztask = require "ztask"
local debugchannel = require "ztask.debugchannel"
local CMD = {}
local channel
function CMD.start(address, fd)
assert(channel == nil, "start more than once")
ztask.error(string.format("Attach to :%08x", address))
local handle
channel, handle = debugchannel.create()
local ok, err = ... |
#!/usr/bin/env bl
--[[ BonaLuna executable generator
Copyright (C) 2010-2020 Christophe Delord
http://cdelord.fr/bl/bonaluna.html
BonaLuna is based on Lua 5.3
Copyright (C) 1994-2017 Lua.org, PUC-Rio
Freely available under the terms of the MIT license.
--]]
do
local START_SIG = string.unpack("<I4", "GLUE... |
local device = require("device")
local update = require("update_init")
local repo = "konnected-io/konnected-security"
print("Heap: ", node.heap(), "Updater: Checking version")
local download_new_manifest = function(tag_name)
http.get(
"https://github.com/" .. repo .. "/raw/" .. tag_name .. "/src/manifest.json",
... |
return {'jiddisch','jiddische','jid','jiddisj','jidden','jiddisje'} |
--[[
https://github.com/mattkrins/surfaceGetURL
MIT License
Copyright (c) 2016 Matt Krins
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the ri... |
--[[
Project: SA-MP API
Author: LUCHARE
All structures are taken from mod_s0beit_sa.
Copyright: BlastHack
mod_sa is available from https://github.com/BlastHackNet/mod_s0beit_sa/
]]
local sys = require 'SA-MP API.kernel'
sys.safely_include 'SA-MP API.samp.0_3_7-R1.stPlayerPool'
sys.safely_inclu... |
object_building_general_mobile_starport = object_building_general_shared_mobile_starport:new {
gameObjectType = 521,
planetMapCategory = "starport",
childObjects = {
{templateFile = "object/tangible/terminal/terminal_travel.iff", x = 28, z = 3, y = 0, ox = 0, oy = -0.70711, oz = 0, ow = 0.70711, cellid = -1, cont... |
local CF=CreateFrame("Frame")
CF:RegisterEvent("PLAYER_LOGIN")
CF:SetScript("OnEvent", function(self, event)
local t = {
Blizzard_CompactRaidFrames = true,
Blizzard_CUFProfiles = true,
}
-- Thou shalt not hard disable the Raid Frames
hooksecurefunc("DisableAddOn", function(addon)
if t[addon] then
EnableAddOn(ad... |
------------------------
----- Hunger Games -----
------------------------
local Hideaway = Class(function(self, inst)
self.inst = inst
end)
function Hideaway:Hide(inst)
if inst and inst:HasTag('player') and inst.components.hunger then
-- TODO kontinuierlich
inst.components.sanity:DoDelta(-5)
end
end
return H... |
local profile = {};
gcdisplay = gFunc.LoadFile('common\\gcdisplay.lua');
gcinclude = gFunc.LoadFile('common\\gcinclude.lua');
sets = T{
Idle = {
Ammo = { Name = 'Coiste Bodhar', AugPath='A' },
Head = 'Nyame Helm',
Neck = 'Loricate Torque +1',
Ear1 = 'Telos Earring',
Ear2 = '... |
------------------------------------------------
----[ VOTEKICK ]--------------------------
------------------------------------------------
local VoteKick = SS.Commands:New("VoteKick")
// Config
VoteKick.Limit = 60 // Seconds before can votekick again
// Variables
VoteKick.Check = {} // Leave this
VoteKick.Play... |
module(..., lunit.testcase, package.seeall)
local common = dofile("common.lua")
local http = require("luanode.http")
-- Verify that the HTTP server implementation handles multiple instances
-- of the same header as per RFC2616: joining the handful of fields by ', '
-- that support it, and dropping duplicates for othe... |
--[[
This file is an example scenario showing a number of ways to make use of the containers.lua library.
It works based on the "playground" map provided with barebones.
This code creates several containers:
1) A backpack container for every hero in the game. This container has an item within their normal ... |
-- license:BSD-3-Clause
-- copyright-holders:MAMEdev Team
---------------------------------------------------------------------------
--
-- frontend.lua
--
-- Rules for building frontend
--
---------------------------------------------------------------------------
project ("frontend")
uuid ("e98e14c4-82a4-4988-b... |
--lune/base/Ast.lns
local _moduleObj = {}
local __mod__ = '@lune.@base.@Ast'
local _lune = {}
if _lune6 then
_lune = _lune6
end
function _lune.newAlge( kind, vals )
local memInfoList = kind[ 2 ]
if not memInfoList then
return kind
end
return { kind[ 1 ], vals }
end
function _lune._fromList( obj, l... |
local module = {}
local CollectionService = game:GetService("CollectionService")
local network
local statusEffectsV3 = require(game.ServerStorage.statusEffectsV3)
local firepits = CollectionService:GetTagged("firepit")
local isPlayerNearFirepit = {}
local DISTANCE_TO_BE_CLOSE = 15
local buff_data = {
icon = "rbx... |
isMenuOpened = false
local christmasMainMenu = RageUI.CreateMenu(" ", ChristmasConfig.messages["submenu_title"], nil, nil, "noel_banniere","banniere")
local christmasMenu = RageUI.CreateSubMenu(christmasMainMenu, " ", ChristmasConfig.messages["christmas_menu_subtitle"], nil, nil, "noel_banniere","banniere")
local chris... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.