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--- AnimationEntry wrapper WrapEntry = {} WrapEntry.__index = WrapEntry function WrapEntry:new(o) return setmetatable(o or {}, self) end function WrapEntry:_then(args) if type(args) ~= 'table' then args = { property = args } end return WrapEntry:new { entry = self.entry:Then( ...
return { summary = 'A pseudo-random number generator.', description = [[ A RandomGenerator is a standalone object that can be used to independently generate pseudo-random numbers. If you just need basic randomness, you can use `lovr.math.random` without needing to create a random generator. ]], cons...
function onCreate() -- background shit makeLuaSprite('metal', 'metal', -600, -300); setScrollFactor('metal', 0.9, 0.9); addLuaSprite('metal', false); close(true); --For performance reasons, close this script once the stage is fully loaded, as this script won't be used anymore after loading the stage ...
return PlaceObj("ModDef", { "title", "Permanent Dreamers Lightmodel", "version", 5, "version_major", 0, "version_minor", 5, "id", "ChoGGi_PermanentDreamersLightmodel", "author", "ChoGGi", "image", "Preview.png", "steam_id", "1433249476", "pops_any_uuid", "1df82b63-e65e-4d4f-b22e-cfc33556fdf0", "code", { "Co...
data:extend({ { type = "item", name = "heli-remote-equipment", icon = "__Helicopters__/graphics/icons/heli-remote-icon.png", icon_size = 32, placed_as_equipment_result = "heli-remote-equipment", flags = {"goes-to-main-inventory"}, subgroup = "equipment", ...
local ModOverride = require('ModOverride') local UI = require('UI') registerForEvent('onInit', function() ModOverride.Init() UI.Init() UI.OnReadyCheck(ModOverride.IsReady) UI.OnListItems(function(filter) return ModOverride.GetItems(filter) end) UI.OnAddToInventory(function(iconicMod) local player = Game....
local BasePlugin = require "kong.plugins.base_plugin" local access = require "kong.plugins.bcgov-gwa-endpoint.access" local singletons = require "kong.singletons" local cache = singletons.cache local crud = require "kong.api.crud_helpers" local BcGovGwaHandler = BasePlugin:extend() function BcGovGwaHandler:new() Bc...
local _ = 121 _ = 121.2323 _ = 121.2323e-1 _ = 121.2323e13434 _ = 2323E34 _ = 0x12323 _ = 0xfF2323 _ = 0xabcdef _ = 0xABCDEF _ = [[ hello world ]] _ = [=[ hello world ]=] _ = [====[ hello world ]====] _ = "another world" _ = 'what world'
--[ FeedM - edited by szymczakovv & elfeedo ]-- -- Name: FeedM-Reworked -- Author: szymczakovv#1937, elfeedoo#6093 -- Date: 05/01/2021 -- Version: 0.1.6 -- Informations fx_version 'adamant' game 'gta5' description 'FeedM' author 'Karl Saunders reworked by elfeedoo & szymczakovv' version '0.0.6 (rework version 0.1.6)'...
local fio = require('fio') local t = require('luatest') local g = t.group() local helpers = require('test.helper') g.before_all = function() g.server = helpers.Server:new({ workdir = fio.tempdir(), alias = 'dummy', command = helpers.entrypoint('srv_basic'), http_port = 8181, ...
local obj = {} local vim_icon = hs.menubar.new() local inputEnglish = "com.apple.keylayout.ABC" local cfg = { key_interval = 100, icon = { vim = "𝑽", novim = "" }, } local mode = { on = false, triggered = false, } function obj:init(mode) local function vim_end() mode.triggered ...
local depth, tunnelSize = ... shell.run("./driller", depth) shell.run("tunnel", tunnelSize)
-- https://github.com/Planimeter/lassimp -- LuaJIT FFI bindings for Assimp by Planimeter on GitHub --[[ MIT License Copyright (c) 2017 Planimeter Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the S...
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) combat:setParameter(COMBAT_PARAM_TARGETCASTERORTOPMOST, 1) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_DRAWBLOOD) combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_WEAPONTYPE) combat:setParameter(COMBATPARAM_USECHARGES,...
_ANA.ana.acc = 0 -- nd accesses _ANA.ana.abrt = 0 -- nd flows _ANA.ana.excpt = 0 -- nd excpt -- any variable access calls this function -- to be inserted on parent Parallel sub[i] or Class function iter (n) local par = n.__par and n.__par.tag return par=='ParOr' or par=='ParAnd' or par...
-- Minetest 0.4 mod: bones -- See README.txt for licensing and other information. bone_file = minetest.get_worldpath().."/player_bones" player_bones = default.deserialize_from_file(bone_file) local replaceable_node_types = { "default:lava_source", "default:lava_flowing", "default:water_source", "default:water_...
-- -- Prepare a new Premake release. This is still incomplete and some manual -- work is needed to get everything packaged up. -- -- BEFORE RUNNING THIS SCRIPT: -- * Make sure all tests pass on Windows AND Posix systems -- * Update CHANGELOG.txt -- * Run `premake4 embed` -- * Commit all changes to premake-stable --...
-- ===================================================================================== -- Name: proxy.lua -- Author: Gurpreet Singh -- Url: https://github.com/ffs97/bluez-dbus-lua/proxy.lua -- License: The MIT License (MIT) -- -- This submodule implements a wrapper for Dbus Proxies -- ==...
-- == Rm(Remove) == -- Copyright (c) 2018 by Rene K. Mueller <spiritdude@gmail.com> -- License: MIT License (see LICENSE file) -- Description: remove file(s) -- -- History: -- 2018/01/08: 0.0.2: multiple files -- 2018/01/03: 0.0.1: first version return function(...) table.remove(arg,1) for i,f in ipairs(arg) do ...
local token = {} local validator = require('authman.validator') ----- -- oauth access token -- oauth_token (access_token, consumer_key, refresh_token, redirect_url, scope, expires_in, created_at) ----- function token.model(config) local model = {} model.SPACE_NAME = config.spaces.oauth_token.name mode...
ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Armory" ENT.Author = "Owain Owjo" ENT.Category = "The XYZ Network Custom Stuff" ENT.RenderGroup = RENDERGROUP_BOTH ENT.Spawnable = true ENT.AdminSpawnable = true function ENT:SetupDataTables() self:NetworkVar("Int", 0, "Cooldown") self:NetworkVar("Int",...
object_mobile_dressed_tatooine_keska = object_mobile_shared_dressed_tatooine_keska:new { } ObjectTemplates:addTemplate(object_mobile_dressed_tatooine_keska, "object/mobile/dressed_tatooine_keska.iff")
UIPanel = Class(LuaBehaviour) function UIPanel:Awake() local _, viewCanvas = self.transform:TryGetComponent(typeof(Canvas)) self.viewCanvas = viewCanvas local _, viewCanvasGroup = self.transform:TryGetComponent(typeof(CanvasGroup)) self.viewCanvasGroup = viewCanvasGroup local _, viewGrap...
--configure gpio --configure int handler / or timer --configure email / sms
-- license:BSD-3-Clause -- copyright-holders:MAMEdev Team --------------------------------------------------------------------------- -- -- tiny.lua -- -- Small driver-specific example makefile -- Use make SUBTARGET=tiny to build -- --------------------------------------------------------------------------- --...
require("php/phpCmd"); require("hall/php/phpManager"); local getIndex = function(self) return PhpManager.getInstance():getPhpCmdValue(); end PHP_CORE_LOGIN = PHP_CMD_CONSTANT + 0x0001;---!!!此处必须为0x01,server会去理解此cmd PHP_UPDATE_USERINFO = getIndex(); --用户信息更新 PHP_NOTICE = getIndex(); PHP_MODIFY_PWD = g...
local VARS = {} if not _ANA then return -- isTmp=false for all vars end F = { Dcl_var_pre = function (me) local var = me.var if var.pre~='var' or var.cls or var.inTop then return -- only normal vars can be tmp end VARS[var] = tr...
object_tangible_loot_creature_loot_collections_col_meatlump_rank_01 = object_tangible_loot_creature_loot_collections_shared_col_meatlump_rank_01:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_col_meatlump_rank_01, "object/tangible/loot/creature/loot/collections/col_meatlump_rank_01...
-- Gemeinschaft 5 module: log -- (c) AMOOMA GmbH 2012-2013 -- module(...,package.seeall) Log = {} -- Create logger object function Log.new(self, arg) arg = arg or {} object = arg.object or {} setmetatable(object, self); self.__index = self; self.disabled = arg.disabled or false; self.buffer = arg.buffer...
--[[ entry structure { r = number, g = number, b = number, a = number, entity = entity } ]] --locals local render_target_art = render.GetScreenEffectTexture(0) local render_target_outline = render.GetScreenEffectTexture(1) --render parameters local blip_period = 2 local outline_scale = 4 local outline_step = 1 ...
local backend = {} local response = require 'http_ng.response' local METHODS = { ["GET"] = ngx.HTTP_GET, ["HEAD"] = ngx.HTTP_HEAD, ["PATCH"] = ngx.HTTP_PATCH, ["PUT"] = ngx.HTTP_PUT, ["POST"] = ngx.HTTP_POST, ["DELETE"] = ngx.HTTP_DELETE, ["OPTIONS"] = ngx.HTTP_OPTIONS } local PR...
local class = require 'modules/oops' Ball = class { __init = function(self, x, y, width, height) self.x = x self.y = y self.width = width self.height = height self.dx = math.random(2) == 1 and -100 or 100 self.dy = math.random(-50, 50) * 1.5 end, -- Reset b...
--[[ Copyright © 2017, SirEdeonX All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright ...
-------------------- THIS CODE WILL FUCK MECHANIC JOB local LVM = createColRectangle( 1937.48, 2139.54, 40, 40 ) -- LV mechanic local LSM = createColRectangle( 1670.93, -1062.47, 20, 20 ) -- LV mechanic local SFM = createColRectangle( -1995.35, 240.06, 20, 20 ) -- LV mechanic local SFPM = createColTube( -1187.39,...
-- arm64 syscall numbers are the new architecture defaults -- so we could reuse this file for other architectures -- note that there are some name differences for new 32 bit architectures local nr = { SYS = { io_setup = 0, io_destroy = 1, io_submit = 2, io_cancel = 3, io_getevents = 4, setxattr = 5, ls...
require("ZZBase64") require("TSLib") require("ocr") local ts = require("ts") local image = require("tsimg") function duociGet(base64,timestamp,ltype,page,min,max) duociGetStr = ""; local subString = string.sub(base64,min,max) if(string.len(subString) == 5000) then nextMin = page*5000 + 1 nextMax = nextMi...
object_mobile_dressed_dark_jedi_master_female_twk_01 = object_mobile_shared_dressed_dark_jedi_master_female_twk_01:new { } ObjectTemplates:addTemplate(object_mobile_dressed_dark_jedi_master_female_twk_01, "object/mobile/dressed_dark_jedi_master_female_twk_01.iff")
object_tangible_item_beast_barn_lite_beast_dna_storage_device = object_tangible_item_beast_barn_lite_shared_beast_dna_storage_device:new { } ObjectTemplates:addTemplate(object_tangible_item_beast_barn_lite_beast_dna_storage_device, "object/tangible/item/beast/barn_lite/beast_dna_storage_device.iff")
--[[ Credit for these translations goes to: StingerSoft Alphabot zuko3d Ivlin Ant1dotE KizEY --]] local L = LibStub("AceLocale-3.0"):NewLocale("TellMeWhen", "ruRU", false) if not L then return end L["ABSORBAMT"] = "Количество поглощаемого урона" -- Needs review L["ABSORBAMT_DESC"] = "Проверяет общ...
--====================================================================-- -- dmc_ui/dmc_widget/widget_background/nice_slice_view.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (c) 2015 David McCuskey...
-- base16-vim (https://github.com/chriskempson/base16-vim) -- by Chris Kempson (http://chriskempson.com) -- Adapted by Max Rossmannek (https://gitlab.com/mrossinek) -- Colors were adapted from the PaperColor and OceanicNext schemes -- GUI color definitions local gui00 = "#1b1b1b" local gui01 = "#343434" local gui02 = ...
tcp_cnn_logic = tcp_cnn_logic or {} function tcp_cnn_logic.on_close() end function tcp_cnn_logic.on_open() end function tcp_cnn_logic.on_recv() end g_listen_handler = nil g_cnn_handler_connect = nil g_cnn_handler_accept = nil function test_net_open(t, err_num) print("test_net_open t", t:netid()) print(...
require 'cunn' -- example of matching descriptors on GPU N = 76 -- the number of patches to match patches = torch.rand(N,2,64,64):cuda() -- load the network and move to cuda net = torch.load'../networks/2ch/2ch_liberty_nn.t7':cuda() -- in place mean subtraction local p = patches:view(N,2,64*64) p:add(-p:mean(3):exp...
--!A cross-platform build utility based on Lua -- -- Licensed to the Apache Software Foundation (ASF) under one -- or more contributor license agreements. See the NOTICE file -- distributed with this work for additional information -- regarding copyright ownership. The ASF licenses this file -- to you under the Apach...
--[[ Author: tochonement Email: tochonement@gmail.com 23.07.2021 --]] whoi.util = whoi.util or {} local lib = whoi.util do local function setter(tbl, key, name) tbl["Set" .. name] = function(self, value) self[key] = value return self end end local function get...
local ffi = require("ffi") local common = require("openflow_common") local OFP_ASSERT = common.OFP_ASSERT require("openflow_1_2") local exports = {} ffi.cdef[[ enum ofp13_instruction_type { OFPIT13_METER = 6 /* Apply meter (rate limiter) */ }; ]] ffi.cdef[[ /* Instruction structure for OFPIT_METER *...
local combat = Combat() combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_HITBYFIRE) local area = createCombatArea(AREA_WAVE4, AREADIAGONAL_WAVE4) combat:setArea(area) function onGetFormulaValues(player, level, maglevel) min = -((level * 2) + (maglevel * 3)) ...
return { { effect_list = { { type = "BattleSkillAddBuff", casterAniEffect = "", target_choise = "TargetSelf", targetAniEffect = "", arg_list = { buff_id = 10862 } }, { type = "BattleSkillFire", casterAniEffect = "", target_choise = "TargetNil", targetAniEffect = ...
-- One click toggles a device -- Define the names on your devices here: local remotecontrol = "WallMote" Devices = {} Devices[1] = "Office" Devices[2] = "Kitchen" Devices[3] = "Garage" Devices[4] = "Window" debug = true local sequence = 0 local action = 0 local scene = 0 -- DO NOT EDIT BELOW THIS LINE -- KEY_PRESS = ...
input = [[Given$a$text$file$of$many$lines,$where$fields$within$a$line$ are$delineated$by$a$single$'dollar'$character,$write$a$program that$aligns$each$column$of$fields$by$ensuring$that$words$in$each$ column$are$separated$by$at$least$one$space. Further,$allow$for$each$word$in$a$column$to$be$either$left$ justified,$right...
default.chest_formspec = "size[9,9]".. "background[-0.19,-0.25;9.41,10.48;default_wood.png]".. "bgcolor[#080808BB;true]".. "listcolors[#9990;#FFF7;#FFF0;#160816;#D4D2FF]".. 'list[current_name;storage;3,1.5;3,3;]'.. 'list[current_player;main;0.5,6.5;8,4;]' local nightstand_inv_size = 9,10.5 local nigh...
local sensors = {} return sensors
CLASS.name = "Civil Protection Elite" CLASS.desc = "The top officers of the Civil Protection." CLASS.faction = FACTION_CP function CLASS:onCanBe(client) return client:isCombineRank(SCHEMA.eliteRanks) end CLASS_CP_ELITE = CLASS.index
-- premake5.lua -- version: premake-5.0.0-alpha14 -- %TM_SDK_DIR% should set to the directory of The Machinery SDK workspace "hello_world" configurations { "Debug", "Release" } language "C++" cppdialect "C++11" flags { "FatalWarnings", "MultiProcessorCompile" } warnings "Extra" inlining "Auto"...
-- @param {o} itable local function pop(o) local r = o[#o] o[#o] = nil return r end return pop
-- Tests for correct display (cursor column position) with +conceal and -- tabulators. local helpers = require('test.functional.helpers')(after_each) local feed, insert, clear, feed_command = helpers.feed, helpers.insert, helpers.clear, helpers.feed_command local expect_pos = function(row, col) return helpers.eq(...
slot0 = class("WorldStoryGroup") slot1 = pg.memory_group slot0.Ctor = function (slot0, slot1) slot0.id = slot1.id slot0.configId = slot1.id slot0.config = slot0[slot0.configId] slot0.storyIds = slot0.config.memories end slot0.getStoryIds = function (slot0) return slot0.storyIds end return slot0
local Encode = require("t.enc") return Encode.crc
style = ...
require("common/popupWindow"); local match_hall_record_reward_tips_layout = require(ViewPath .. "hall/matchHall/widget/match_hall_record_reward_tips_layout"); -- 战绩奖励提示 local GameMatchHallRecordRewardTips = class(PopupWindow, false); local h_index = 0; local getIndex = function(self) h_index = h_index + 1...
-- Modified from https://github.com/Kong/kong/blob/0.14.1/kong/plugins/log-serializers/basic.lua local tablex = require "pl.tablex" local list = require "pl.List" local stringx = require "pl.stringx" local cjson = require "cjson.safe" local _M = {} local EMPTY = tablex.readonly({}) function _M.serialize(ngx, filters...
-- require("foo") -- print(pcall(require, "error")) -- syntax error local function trace3() -- local e = {} -- setmetatable(e, {__tostring = function() return "runtime error" end}) error(e or "runtime error") end local function trace2() trace3() end local function trace1() trace2() end trace1()
dofile("staff.lua") global{ ROOT='http://www.tecgraf.puc-rio.br', EMAIL="|LOGIN|@tecgraf.puc-rio.br", WWW="|ROOT|/~|LOGIN|", webmast='|ROOT|/webmaster.html', TECGRAF='<A HREF="http://www.tecgraf.puc-rio.br">TeCGraf</A>', CS='<A HREF="http://www.inf.puc-rio.br">Computer Science Department</A>', PUCRIO='<A...
local _, private = ... if private.isClassic then return end --[[ Lua Globals ]] -- luacheck: globals next --[[ Core ]] local Aurora = private.Aurora local Base, Hook, Skin = Aurora.Base, Aurora.Hook, Aurora.Skin do --[[ FrameXML\FloatingGarrisonFollowerTooltip.lua ]] function Hook.GarrisonFollowerAbilityTooltipT...
--[[ Copyright (c) 2013 Mark (Mark L) Lawlor Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, dist...
return function (request, next_middleware) local response = next_middleware() local api_key = "YOUR-KEEN-IO-API-KEY-HERE" local size = base64.encode(json.encode({ size = #response.body })) http.get('https://api.keen.io/3.0/projects/<PROJECT_ID>/events/<EVENT_COLLECTION>?api_key=' .. api_key .. '&data=' .. size)...
return Def.ActorFrame{ Def.Quad{ InitCommand=cmd(Center;FullScreen;diffuse,Color.Blue) } }
local status_ok, web_devicons = pcall(require, "which-key") if not status_ok then return end
include("CQUICommon.lua"); -- =========================================================================== -- Cached Base Functions -- =========================================================================== BASE_CQUI_AddCityStateRow = AddCityStateRow; -- =============================================================...
local Util = require "lib.util" --RESOLUTIONMANAGER-- --adds a menu to quickly change screen resolutions --TODO individual resolution for multiple screens local ResolutionManager = { menu = hs.menubar.new(), menuIcon = hs.image.imageFromName("NSActionTemplate") } function ResolutionManager:getResolutionsMenuTabl...
require("compatibility.more-science-pack.recipe") require("compatibility.more-science-pack.recipe-science-pack") require("compatibility.underground-pipe-pack") require("prototypes.updates-solar") require("prototypes.updates-misc-recipe") require("prototypes.updates-recipe-science-components") require("prototypes.updat...
local require_safe = require("utils").require_safe local M = {} M.setup = function() local config = { virtual_text = false, -- disable text that appears beside code signs = false, update_in_insert = true, underline = true, severity_sort = true, float = { focusable = false, styl...
object_tangible_loot_creature_loot_collections_eow_defective_holoshroud = object_tangible_loot_creature_loot_collections_shared_eow_defective_holoshroud:new { } ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_eow_defective_holoshroud, "object/tangible/loot/creature/loot/collections/eow_defe...
local DIR_ROOT = (path.getabsolute('..') .. '/') dofile('genie_common.lua') function unet_project(options) options = unet_verify_options(options) project 'unet' kind 'StaticLib' includedirs { DIR_ROOT .. 'include/', } pchheader 'Unet_common.h' pchsource(DIR_ROOT .. 'src/Unet_common.cpp') unet_def...
if not modules then modules = { } end modules ['regi-8859-4'] = { version = 1.001, comment = "companion to regi-ini.mkiv", author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", copyright = "PRAGMA ADE / ConTeXt Development Team", license = "see context related readme files" } return { [0] = 0...
function SparseVolumeToVolumeFunc(property) local rs = property.resample if rs == '' then rs = 1.0 end local vm = require("SparseVolumeToVolume")(); vm:Create(property.sparsevolume, rs) function volume() return vm:VolumeData() end return { volume = volume } end
minetest.register_craft({ output = 'uscurrency:safe', recipe = { {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, {'default:steel_ingot', '', 'default:steel_ingot'}, {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'}, } }) minetest.register_craft({ output = ...
local PANEL = {} function PANEL:Init() local slider = vgui.Create("DSlider", self) local label = vgui.Create("DLabel", self) local wang = vgui.Create("DNumberWang", self) label:SetTextColor(Color(0, 0, 0, 255)) slider:SetLockY(0.5) slider:SetTrapInside(true) Derma_Hook(slider, "Paint", "Paint",...
-- List of commonly used variables all across the library return { engineInit = { gravity = Vector2.new(0, .3), friction = 0.99, airfriction = 0.99, bounce = 0.8, timeSteps = 1, canvas = { topLeft = Vector2.new(0, 0), size = workspace.CurrentCamera.ViewportSize, }, }, universalMass = 1, speed =...
--地心抵抗军·普罗米修斯 local m=14000228 local cm=_G["c"..m] function cm.initial_effect(c) --xyz summon aux.AddXyzProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),4,2,nil,nil,99) c:EnableReviveLimit() --SpecialSummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(m,0)) e1:SetCategory(...
aliveai_electric={player={}} aliveai_electric.pos_between=function(pos1,pos2,density) if not ((pos1 and pos1.x and pos1.y and pos1.z) or (pos2 and pos2.x and pos2.y and pos2.z)) then return end local d=aliveai.distance(pos1,pos2) density=density or 1 local allpos={} local v = {x = pos1.x - pos2.x, y = pos1...
-- -- Copyright (c) 2015, Facebook, Inc. -- All rights reserved. -- -- This source code is licensed under the BSD-style license found in the -- LICENSE file in the root directory of this source tree. An additional grant -- of patent rights can be found in the PATENTS file in the same directory. -- -- Author: Alex...
--[[ A multi line comment call out box ]]-- -- This is a local variable local total = 0 -- Here is a function function Init() -- This is a call out example -- Here is a loop for i = 1, total do -- Here is a condition in a for loop if (Tile(pos.x, pos.y).SpriteId > -1) then ...
AuctionatorBagItemContainerMixin = {} function AuctionatorBagItemContainerMixin:OnLoad() self.iconSize = Auctionator.Config.Get(Auctionator.Config.Options.SELLING_ICON_SIZE) self.items = {} self.buttons = {} self.buttonPool = CreateAndInitFromMixin(Auctionator.Utilities.PoolMixin) self.buttonPool:SetCreator...
ENT.Type = "anim" ENT.Base = "base_gmodentity" ENT.PrintName = "Radio" ENT.Category = "CityRP" ENT.Spawnable = true ENT.Model = "models/props_lab/citizenradio.mdl" function ENT:SetupDataTables() self:NetworkVar("Int", 0, "price") self:NetworkVar("Entity", 1, "owning_ent") end function ENT:GitPos() return ...
--電脳堺悟-老々 -- --Script by JustFish function c101102011.initial_effect(c) --spsummon local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(101102011,0)) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE+CATEGORY_GRAVE_ACTION) e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetType(EFFECT_TYPE_IGNITION) e...
--[[----------------------------------------------------------------------------- * Infected Wars, an open source Garry's Mod game-mode. * * Infected Wars is the work of multiple authors, * a full list can be found in CONTRIBUTORS.md. * For more information, visit https://github.com/JarnoVgr/InfectedWars * * Inf...
--Remap escape to leave terminal mode vim.api.nvim_exec([[ augroup SpellCheck autocmd! autocmd BufNewFile,BufRead *.md setlocal spell augroup end ]], false)
AddCSLuaFile() --Entity only for spawner! function ENT:Initialize() self:Remove() end ENT.Type = "anim" ENT.Base = "gmod_subway_base" ENT.PrintName = "81-717 SPB Custom" ENT.SkinsType = "81-717_spb" ENT.Spawnable = false ENT.AdminSpawnable = false ENT.SubwayTrain = { Type = "81", ...
-- Token -- Represents a token from lexing/parsing a NameList text. The grammar is described in more detail in grammar_example.txt local Token = {} Token.types = { eof=0, identifier=1, string=2, literal=3, list_placeholder=4, parentheses_block=5, list_block=6, weight_block=7, sepa...
------------------------- --EMA shiftEMASettings = { period = 0, period2 = 0, shift = 1, Size = 0 } function iterateShiftEMA(iSec, cell) iterateSLTP = false local param1Min = 20 local param1Max = 120 local param1Step = 1 local param2Min = 20 local param2Max = 180 lo...
local make_layered_icon = require("icon") local function get_parent_technology(recipe_name) for _, technology in pairs(data.raw.technology) do --log(technology.name) if (technology.enabled or technology.enabled == nil) and technology.effects then for _, effect in pairs(technology.effects) do if effect.type...
local oldMarineBuy_GetEquipped = MarineBuy_GetEquipped function MarineBuy_GetEquipped() local equipped = oldMarineBuy_GetEquipped() local player = Client.GetLocalPlayer() local items = GetChildEntities(player, "ScriptActor") for _, item in ipairs(items) do local techId = item:GetTec...
describe('unwrap', function() it('produces an error if its parent errors', function() local observable = Rx.Observable.of(''):map(function(x) return x() end) expect(observable.subscribe).to.fail() expect(observable:unwrap().subscribe).to.fail() end) it('produces any multiple values as individual valu...
---@class vm local vm = require 'vm.vm' local searcher = require 'core.searcher' function vm.getDefs(source, field) return searcher.requestDefinition(source, field) end function vm.getAllDefs(source, field) return searcher.requestAllDefinition(source, field) end
-- Copyright (c) 2021 Trevor Redfern -- -- This software is released under the MIT License. -- https://opensource.org/licenses/MIT describe("game.ui.camera.actions.set_dimensions", function() local set_dimensions = require "game.ui.camera.actions.set_dimensions" it("takes a width and height for the camera...
require_ 'macro.do' -- unrolling a loop y = 0 do_( i,1, 10, y = y + i ) assert(y == 55) -- do_ defined a _local_ macro 'i' assert(i == nil) -- tuples usually expand to A_1,A_2,A_3 and so forth tuple(3) A,B B = 10,20,30 print(B) def_ do3(v,s) do_(v,1,3,s) -- but inside a do_ statements with tup...
local Native = require('lib.native.native') ---@class AbilityIntegerLevelArrayField local AbilityIntegerLevelArrayField = { } return AbilityIntegerLevelArrayField
-------------------------------- -- @module Source -- @extend Ref -- @parent_module audio ---@class audio.Source:cc.Ref local Source = {} audio.Source = Source -------------------------------- --- Creates an identical copy of the Source in the stopped state. --- Will save memory and time when the Source is static. --...
--[=[ Sets up `require.optional("Name")`. Errors are still preserved because Roblox reports errors of module scripts regardless of caller execution context. ```lua local BasicPane = require.optional("BasicPane") ``` @class optional ]=] --[=[ Optional require, if the instance does not exist, or errors while loading...