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local walk = {} walk._NAME = ... local Body = require'Body' local vector = require'vector' local util = require'util' local moveleg = require'moveleg' local libReactiveZMP = require'libReactiveZMPAdaptive' local libStep = require'libStep' local zmp_solver local step_planner require'mcm' require'wcm' -- Keep tr...
local function reql_error_formatter(err) if type(err) ~= 'table' then return end if err.ReQLError then return err.message() end end describe('current handshake', function() local r, socket, current_handshake setup(function() assert:add_formatter(reql_error_formatter) r = require('rethinkdb') ...
neb_service_check_proto = Proto("neb_service_check", "NEB SVC CHECK") local f_active_checks = ProtoField.bool("neb_service_check.active_checks_enabled", "active checks", 8, nil, 0x1) local f_check_type = ProtoField.uint16("neb_service_check.check_type", "check type", base.HEX, nil, nil, "") local f_host_id = ProtoFiel...
--[[ This file is part of 'Masque', an add-on for World of Warcraft. For license information, please see the included License.txt file or visit https://github.com/StormFX/Masque. * File...: Core\Regions\Texture.lua * Author.: StormFX Texture Regions * See Skins\Default.lua for region defaults. ]] local _, C...
-- switch.lua - Main switch component local cqueues = require('cqueues') local socket = require('cqueues.socket') local console = require('console') local conf = require('configurator') local vpath = require('vpath') local vchan = require('vchan') local _SW = {} function _SW.new() local self = {} local co...
#!/usr/bin/lua local states = { "alabama", "alaska", "arizona", "arkansas", "california", "colorado", "connecticut", "delaware", "florida", "georgia", "hawaii", "idaho", "illinois", "indiana", "iowa", "kansas", ...
return { image = "images/moveindicator.png", width = 16, height = 16, frametime = 0.04, animations = { click = { from = 1, to = 8 } } }
function Crone_Summon_Cyclone(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(38337, Unit:GetRandomPlayer()) end function Crone_Chain_Lightning(Unit, event, miscUnit, misc) Unit:FullCastSpellOnTarget(32337, Unit:GetClosestPlayer()) end function Crone(Unit, event, miscUnit, misc) Unit:RegisterEvent("Crone_S...
local filesystem = require("Filesystem") local image = require("Image") local screen = require("Screen") local GUI = require("GUI") local paths = require("Paths") local system = require("System") if not component.isAvailable("stargate") then GUI.alert("This program requires stargate from mod \"SGCraft\"") return en...
-- clear.lua -- Implements the /clear command. function HandleClearCommand(Split, Player) if (Split[2] == nil) then Player:GetInventory():Clear() LOGINFO(Player:GetName() .. " cleared their inventory.") SendMessageSuccess(Player, cChatColor.LightGray .. "Cleared your own inventory.") ...
--[[ 8:3 Extensions by Callum John (@ItsSeaJay) ]] path = "extensions.txt" file = io.open(path, "w") letters = { "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z" } extensions = 1 io.output(file) f...
local utils = require('vgit.core.utils') local Object = require('vgit.core.Object') local Blame = Object:extend() local function split_by_whitespace(str) return vim.split(str, ' ') end function Blame:new(info) if not info then return setmetatable({}, Blame) end -- TODO this is badly done crashes randomly...
{ data={name="Icechocola", author="Icechocola"},blocks={ {0x132e28, {2.118, 0}, command={faction=1257}}, {0x132e76, {-9.429, 50}, -1.047, bindingId=5, features=TURRET|LASER|AUTOFIRE|PALETTE}, {0x132e2b, {2.118, 50}}, {0x132e2b, {5.004, 55}, 1.047}, {0x132e5d, {-20.254, 28.75}, 2.094}, {0x132e2b...
local Com = include("com", ...) ---------------------------------------------- --ComFinish ---------------------------------------------- local ComFinish = class("ComFinish", Com) function ComFinish:ctor() end function ComFinish:match(req, res) end return ComFinish
--[[ TheNexusAvenger Implementation of a command. --]] local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand")) local Command = BaseCommand:Extend() --[[ Creates the command. --]] function Command:__new() self:InitializeSuper("fly","UsefulFunCommands","Gives a set of players the ability to...
-- Copyright 2022 Erick Israel Vazquez Neri -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or...
class "TimerManager" function TimerManager:TimerManager(...) local arg = {...} for k,v in pairs(arg) do if type(v) == "table" then if v.__ptr ~= nil then arg[k] = v.__ptr end end end if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then self.__ptr = Polycode.TimerManager(unpack(arg)) end end fu...
Citizen.CreateThread(function() Config.CurrentLab = math.random(1, #Config.Locations["laboratories"]) --print('Lab entry has been set to location: '..Config.CurrentLab) end) QBCore.Functions.CreateCallback('qb-methlab:server:GetData', function(source, cb) local LabData = { CurrentLab = Config.Curre...
--This is an example that uses the MLX90614 Infrared Temperature Sensor. --The sensor should be connected with SCL on EIO7 and SDA on EIO6. print("-------") print("/*Connect a MLX90614 with SCL on EIO7 and SDA on EIO6*/") print("") fwver = MB.R(60004, 3) devType = MB.R(60000, 3) if (fwver < 1.0224 and devType == 7)...
local Iterable = require('iterables/Iterable') local SecondaryCache = require('class')('SecondaryCache', Iterable) function SecondaryCache:__init(array, primary) local objects = {} for _, data in ipairs(array) do local obj = primary:_insert(data) objects[obj:__hash()] = obj end self._count = #array self._obj...
local function abluka_izle() local izle = vgui.Create( "DFrame" ) izle:SetSize( ScrW() * 1,ScrH() * 1 ) izle:SetTitle( " " ) izle:SetDraggable( false ) izle:MakePopup() izle:ShowCloseButton(false) izle:Center(true) function izle:Paint( w, h ) local x, y = self:GetPos() if ( !IsValid( LocalPlayer(...
require("prototypes/scripts/util.lua") require("prototypes.categories.groups") require("prototypes.heat.data") require("prototypes.colonists.data") require("prototypes.engineering.data") require("prototypes.housing.data") require("prototypes.ambulance.data") require("prototypes.food.data") require("prototypes.manne...
local Hooks = require(script.Components.Hooks) return { Menu = require(script.Components.Menu), MenuAction = require(script.Components.MenuAction), Plugin = require(script.Components.Plugin), PluginAction = require(script.Components.PluginAction), Toolbar = require(script.Components.Toolbar), ToolbarButton...
local z = ... return function(c,p,u) package.loaded[z] = nil z = nil if u > 1 then require("rs")(c, 401) return end require("rs")(c, 200, "") tmr.create():alarm(1000, 0, function() node.restart() end) end
hs.hotkey.alertDuration = 0 hs.hints.showTitleThresh = 0 hs.window.animationDuration = 0 -- Use the standardized config location, if present custom_config = hs.fs.pathToAbsolute(os.getenv("HOME") .. '/.config/hammerspoon/private/config.lua') if custom_config then print("Loading custom config") dofile( os.geten...
local Game = require "game" local Player = require "player" local Enemy = require "enemy" local Background = require "background" local game function addKeypressHandler(handler) local previous = love.keyreleased love.keyreleased = function (key) handler(key) if previous then previous(key) end end end l...
local TOCNAME,GBB=... local L = setmetatable({}, {__index = function (t, k) if GBB.L and GBB.L[k] then return GBB.L[k] elseif GBB.locales.enGB and GBB.locales.enGB[k] then return GBB.locales.enGB[k] else return "["..k.."]" end end}) function GBB.CreateChatFrame(name, ...) local Frame = name and FCF_Open...
-- buildrect <length> <width> -- -- Builds a rectangle of the given length and width -- ---------------------------- -- USAGE ---------------------------- -- Fuel goes in the first slot (very top left in the Turtle's inventory) -- First position the turtle directly ABOVE where the first block will go, facing OUTWARD -...
-- usage example: DATA_ROOT=/path/to/data/ which_direction=BtoA name=expt1 th train.lua -- -- code derived from https://github.com/soumith/dcgan.torch -- require 'torch' require 'nn' require 'optim' util = paths.dofile('util/util.lua') --require 'lib-new/MaxCoord' require 'image' require 'models' require 'math' requi...
local TOCNAME, _ = ... local BOM = BuffomatAddon ---@type BuffomatAddon ---@class BomOptionsPopupModule ---@field behaviourSettings table<number, table> A list of {Key name, Default} for 'Profile' settings local optionsPopupModule = BuffomatModule.DeclareModule("OptionsPopup") ---@type BomOptionsPopupModule local con...
-- removing the directory banner vim.g.netrw_banner = 0 -- set width of the directory explorer to 25% of the page vim.g.netrw_winsize = 25 -- set tree view type vim.g.netrw_liststyle = 3 -- hide gitignore -- g.netrw_list_hide=netrw_gitignore#Hide() -- g.netrw_list_hide.=',\(^\|\s\s\)\zs\.\S\+'
D3View=Core.class(Sprite) function D3View:init(sw,sh,fov,near,far) self.view=Viewport.new() self.projection=Matrix.new() self.fov=fov or 45 self.near=near or 0.1 self.far=far or 1000 self:setSize(sw or 1,sh or 1) self.scene=Sprite.new() self.view:setContent(self.scene) self:addChild(self.view) end...
local nk = require("nakama") local function echo(context, payload) nk.logger_info(string.format("Payload: %q", payload)) local content = { data = payload, } nk.notification_send(context.user_id, "Echo", content, 1, context.user_id, true) end nk.register_rpc(echo, "echo")
--[[ Description: Scythe library v3 (developer tools) Version: 3.0.0 Author: Lokasenna Links: Forum Thread https://forum.cockos.com/showthread.php?t=177772 Scythe Website http://jalovatt.github.io/scythe Donation: https://paypal.me/Lokasenna About: Examples and utilities for developing scripts with Scythe v3. ...
utf8 = require"utf8" reflowprint = require"init" scalex,scaley = 1,1 alignment = "center" function badprint(progress,text,x,y,w,a,sx,sy) local t = text:sub(1, #text*progress) love.graphics.printf(t,x,y,w,a,0,sx,sy) end local letters_per_second = 25 function love.load() defaultFont = love.graphics.newFont() new...
#include "assets/scripts/util.lua" local data local options local draws = 0 local fallbackOptions local window function InitWindow(dataReference, optionsReference) data = dataReference fallbackOptions = optionsReference[1] options = optionsReference[2] window = { enabled = false, interact = false, navbar ...
vim.g.mapleader = " " local utils = require('utils') local nnoremap = utils.nnoremap local vnoremap = utils.vnoremap nnoremap('<TAB>', ':bnext<CR>') nnoremap('<S-TAB>', ':bprevious<CR>') nnoremap('<C-h>', '<C-w>h') nnoremap('<C-j>', '<C-w>j') nnoremap('<C-k>', '<C-w>k') nnoremap('<C-l>', '<C-w>l') vnoremap('<', '<...
local Event = require "xgame.event.Event" local TouchEvent = require "xgame.event.TouchEvent" local FLMovieClip = require "xgame.swf.FLMovieClip" local swf = require "xgame.swf.swf" local FLRadioButton = swf.class("FLRadioButton", FLMovieClip) function FLRadioButton:ctor() self.touchable = ...
format_version = "1.0" texts = { ["propertyname_LearningRate"] = "Learning Rate", ["propertyname_Threshold"] = "Threshold", ["ui_type template Threshold"] = "^0 V", ["propertyname_HalfWave"] = "Half Wave", ["propertyname_FullWave"] = "Full Wave", ["propertyname_Squared"] = "Squared", ["propertyname_Rectifica...
local utils = require("flutter-tools.utils") local M = {} local fmt = string.format --- @param prefs table user preferences local function validate_prefs(prefs) vim.validate { outline = {prefs.outline, "table", true}, dev_log = {prefs.dev_log, "table", true}, closing_tags = {prefs.closing_tags, "table"...
--[[ DO NOT EDIT THIS FILE! This file is a critical module for this application and editing it could result in undesirable behavior, including but not limited to unintended changes to your file system. ]] function split(str, delim) local t = {} for substr in string.gmatch(str, "[^" .. delim .. "]...
--[[ ยฉ 2020 TERRANOVA do not share, re-distribute or modify without permission of its author. --]] ITEM.name = "Cadburry Milk Chocolate"; ITEM.model = "models/cadbury1/cadbury1.mdl"; ITEM.width = 1; ITEM.height = 1; ITEM.description = "Classic Australian chocolate eaten by only the most god-like people."; ITEM.permi...
local Visualizer = {} Visualizer.__index = Visualizer function Visualizer.new() local self = setmetatable({}, Visualizer) self.overlayEntities = {} return self end function Visualizer:DrawOverlay(entity, inputOutput) inputOutput = inputOutput or "" local overlayEntity = Entity.new(game.surfaces[1].cr...
require 'nvim_utils' vim.o.completeopt = 'menu,menuone,noselect' vim.g.delimitMate_expand_cr = 2 vim.g.delimitMate_expand_space = 1 vim.g.delimitMate_jump_expansion = 1 vim.g.delimitMate_balance_matchpairs = 1 local completion_maps = { ['i<C-space>'] = { [[compe#complete()]], noremap = true, expr ...
local variableClass = {} local defaultClass = "misc" -- Save all function saveAll() for class, data in pairs(variableClass) do local path = "settings_"..class if fileExists(path) then fileDelete(path) end local file = fileCreate(path) if file then fileWrite(file, toJSON(data)) fileClose(file) end...
require("config") require("framework.init") -- define global module game = {} function game.startup() cc.FileUtils:getInstance():addSearchPath("res/") display.addSpriteFrames(GAME_TEXTURE_DATA_FILENAME, GAME_TEXTURE_IMAGE_FILENAME) game.mainScene() end function game.exit() os.exit() end function g...
local original_rocket_silo = data.raw["rocket-silo"]["rocket-silo"] local beaconed_data = { machine_energy_usage = original_rocket_silo.active_energy_usage, machine_emissions = original_rocket_silo.energy_source.emissions_per_minute, machine_crafting_speed = original_rocket...
--[[ Pixel Vision 8 - New Template Script Copyright (C) 2017, Pixel Vision 8 (http://pixelvision8.com) Created by Jesse Freeman (@jessefreeman) This project was designed to display some basic instructions when you create a new tool. Simply delete the following code and implement your own Init(), Update() and Dra...
local base = require('imgui.Widget') ---@class im.Selectable:im.Widget local M = class('im.Selectable', base) function M:ctor(...) base.ctor(self, ...) end function M:setLabel(label) self:setParam(1, label) return self end function M:getLabel() return self:getParam(1) end function M:setSelected(lab...
--[[ Globals ]]-- local args = {...} local computer = args[1] local env = setmetatable( {}, {__index = computer.env} ) -- FILE / INPUT READING function env.load( fn, name, mode, e ) return load( fn, name, mode or "bt", e or computer.env ) end function env.loadfile(path) return setfenv( l...
--- View is a clipped rectangular area where the scene is rendered. -- Views can be transformed, drawn and easily shaded. -- @module view -- @alias view -- @inherit layer local view = {} local viewMT = { __index = view } local reg = debug.getregistry() reg.View = view setmetatable(view, { __index = reg.Layer }) loca...
Mining = {} Mining.Core = {} Mining.Database = {} Mining.Users = {} Mining.Config = {} print("Loading XYZ Mining System") local path = "xyz_mining/" if SERVER then local files, folders = file.Find(path .. "*", "LUA") for _, folder in SortedPairs(folders, true) do print("Loading folder:", folder) for b, Fil...
local model = remodel.readModelFile("test-models/folder-and-value.rbxmx")[1] assert(model.Name == "Root") model.Name = "Foo" assert(model.Name == "Foo")
--- GENERATED CODE - DO NOT MODIFY -- Amazon Kinesis Video Streams Media (kinesis-video-media-2017-09-30) local M = {} M.metadata = { api_version = "2017-09-30", json_version = "", protocol = "rest-json", checksum_format = "", endpoint_prefix = "kinesisvideo", service_abbreviation = "Kinesis Video Media", serv...
-- Copyright (c) 2011 by Robert G. Jakabosky <bobby@sharedrealm.com> -- -- Permission is hereby granted, free of charge, to any person obtaining a copy -- of this software and associated documentation files (the "Software"), to deal -- in the Software without restriction, including without limitation the rights -- to u...
local talk_count = 1 local shout_count = 1 local done = false local shout_again = false local stop_walk = false mother_gone = false father_animation_count = 1 father_x = 12 father_speed = 15 mother_animation_count = 1 mother_x = 20 mother_speed = 15 function animation_set() --splash local splas...
return {'avondland','avondster','avocado','avocadopeer','avond','avondappel','avondbede','avondbezoek','avondbijeenkomst','avondblad','avondbulletin','avondcollege','avondcourant','avondcursus','avonddienst','avondduister','avondeditie','avondenlang','avondeten','avondfeest','avondgebed','avondgymnasium','avondhandel',...
local eval = require "eval" local util = require "util" local function multiplyString (str, n) local s = "" for i=1,n do s = s .. str end return s end local function transform (text, data, delimiter, nestedCycles, nestedConditions) local substrings = {} -- array with substrings local iteratorIndex...
local T, C, L = Tukui:unpack() local UnitFrames = T.UnitFrames local Class = select(2, UnitClass("player")) local STAGGER_RED_TRANSITION = STAGGER_RED_TRANSITION local STAGGER_RED_INDEX = STAGGER_RED_INDEX or 3 local STAGGER_YELLOW_TRANSITION = STAGGER_YELLOW_TRANSITION local STAGGER_YELLOW_INDEX = STAGGER_YELLOW_INDE...
local _={} _[16]={1} _[15]={} _[14]={1} _[13]={} _[12]={text=" to move.",tags=_[15]} _[11]={text="joystick",tags=_[15]} _[10]={text="left ",tags=_[16]} _[9]={text="Use ",tags=_[15]} _[8]={text="to jump.",tags=_[13]} _[7]={text="A ",tags=_[14]} _[6]={text="Press ",tags=_[13]} _[5]={_[9],_[10],_[11],_[12]} _[4]={_[6],_[7...
config = { inputs = { controls = { left = {'key:left', 'axis:leftx-', 'button:dpleft'}, right = {'key:right', 'axis:leftx+', 'button:dpright'}, up = {'key:up', 'axis:lefty-', 'button:dpup'}, down = {'key:down', 'axis:lefty+', 'button:dpdown'}, acti...
require "app.ui.base.init" require "app.ui.EditBoxUI" _ENV=namespace "ui" using_namespace "luaClass" using_namespace "container" using_namespace "game" class "SettingUI" { super(cc.Layer); super(LUIObject); public{ FUNCTION.SettingUI(function(self) self=self:__super() self:...
return { client = require( "ruled.client" ), notification = require( "ruled.notification" ), }
local Explosion = class "Explosion" function Explosion:init(x, y) self.pos = {x = x, y = y} self.bg = true self.lifetime = 9 * 0.05 end return Explosion
package("glew") set_homepage("http://glew.sourceforge.net/") set_description("A cross-platform open-source C/C++ extension loading library.") set_urls("https://github.com/nigels-com/glew/releases/download/glew-$(version)/glew-$(version).zip") add_versions("2.1.0", "2700383d4de2455f06114fbaf872684f1552...
--- Render component base class. -- This is base class for all types of render components. -- @classmod RenderComponent --- Should this render component render graphics. -- @tfield bool visible
-- -- Created by IntelliJ IDEA. -- User: Kunkka -- Date: 17/3/1 -- Time: ไธ‹ๅˆ9:26 -- To change this template use File | Settings | File Templates. -- local NodeTest = class("NodeTest", gk.Layer) function NodeTest:ctor() NodeTest.super.ctor(self) gk.util:drawNodeBounds(self.layer1, nil, -3) gk.util:drawNodeB...
--Global variables PortalTimer = {} Warps = {} Jails = {} BackCoords = {} BackWorld = {} TpRequestTimeLimit = 0 TeleportRequests = {} Jailed = {} Muted = {} SocialSpyList = {} GodModeList = {} --Initialize the plugin function Initialize(Plugin) Plugin:SetName(g_PluginInfo.Name) Plugin:SetVersion(g_PluginInfo.Version...
local class = require('../classes/new') local base = require('./base') local Invite = class(base) function Invite:__onUpdate () self.channel = self.parent self.server = self.parent.parent end function Invite:accept () self.parent.parent.rest:request( { method = 'POST', path = 'invites/'..self.code, } )...
--Image to Lua converter by MrLenyn --It works by drawing lines instead of pixels, outputs a script ready to use in Stormworks monitors, with good performance. --Version: 0.10 transparency = false zoom_var = false pos_var = false size_limit = 300 function click(rx,ry,w,h, x, y) if x >= rx and y >= ry...
do local _ = { market = { icon = '__base__/graphics/icons/market.png', picture = { filename = '__base__/graphics/entity/market/market.png', width = 156, shift = {0.95, 0.2}, height = 127 }, close_...
-- -- Formspecs -- function extinct_bees.get_bee_hive_active_formspec(life_percent) return "size[8,8.5]" .. "no_prepend[]" .. -- bg appearance "image[2,1;1,2.2;extinct_bees_bee_hive_progress_bg.png^" .. "[lowpart:" .. life_percent .. ":extinct_bees_bee_hive_progress_fg.png]" .. "bgcolor[#...
package("git") set_kind("binary") set_homepage("https://git-scm.com/") set_description("A free and open source distributed version control system") if os.host() == "windows" then if os.arch() == "x64" then add_urls("https://github.com/tboox/xmake-win64env/archive/$(version).zip", {...
--[[ TheNexusAvenger Displays information about the current round the player is selecting in the lobby. --]] local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local ReplicatedStorageProject = require(ReplicatedSt...
function Delrissas_Minions(pUnit, Misc) random=math.random(1, 25) if random==1 then pUnit:SpawnCreature(24557, 123.870529, 12.468772, -20.004911, 4.856926, 14, 12000000); pUnit:SpawnCreature(24558, 130.000900, 11.941279, -20.004900, 4.399158, 14, 12000000); pUnit:SpawnCreature(24656, 128.804245, 11.850257, ...
local alert = require("hs.alert") local timer = require("hs.timer") local eventtap = require("hs.eventtap") local events = eventtap.event.types local module = {} -- You either override these here or after including this file from another, e.g. -- -- altHold = require("altHold") -- altHold.timeFrame = 2 -- ...
local utils = {}; utils.load_module = function(module) local success, err = pcall(require, module); if not success then error(string.format('Error loading module `%s`.\n\n%s.', module, err)); end; end; return utils;
-- โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”-- -- โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€-- -- Plugin: lsp-status.nvim -- Github: github.com/nvim-lua/lsp-status.nvim -- โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€โ”€-- -- โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”-- -- โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”โ”...
--[[ GameOverState Class ]] GameOverState = Class{__includes = BaseState} function GameOverState:update(dt) if love.keyboard.wasPressed('enter') or love.keyboard.wasPressed('return') then gStateMachine:change('play') end end function GameOverState:enter(params) self.gameGrid = params.gameGrid end funct...
local pcall = pcall local require = require local getmetatable = getmetatable --- Internal configuration of --- Aspect Template Engine. Be careful. --- @class aspect.config local config = {} --- JSON configuration config.json = { encode = nil, decode = nil, error = "JSON encode/decode no available. Please...
-- Copyright (c) 2011-2014, Syhunt Informatica -- License: 3-clause BSD license -- See https://github.com/felipedaragon/sandcat/ for details. PageMenu = {} PageMenu.doc_url = 'http://www.syhunt.com/sandcat/?n=' PageMenu.livefilter = 'Sandcat Live Headers files (*.sclive)|*.sclive' PageMenu.htmlfilter = 'HTML files ...
local checkpoints = require("Checkpoints/checkpoints") local nocrap = require("Modules.Dregu.no_crap") local sunkencity1 = { identifier = "sunkencity 1", title = "Sunken City 1: Sticky Situation", theme = THEME.SUNKEN_CITY, width = 4, height = 6, file_name = "sunk-1.lvl", world = 7, leve...
ITEM.name = "Flattened plastic bag" ITEM.description= "A bag that has been stepped on multiple times. There is something inside." ITEM.model = "models/props_junk/garbage_bag001a.mdl" ITEM.width = 2 ITEM.height = 2 ITEM.flag = "A" ITEM.items[1] = { dropAmount = 2, dropRareChance = 15, dropVeryRareChance = 5, itemsC...
-- Cjdns admin module for Lua -- Written by Philip Horger -- hacked up dumpTable, switchpinger, peerstats -- and other oddities by William Fleurant common = require 'cjdns/common' RouterFunctions = {} RouterFunctions.__index = RouterFunctions common.RouterFunctions = RouterFunctions function RouterFunctions.new(ai, c...
local awful = require("awful") local gears = require("gears") local wibox = require("wibox") local beautiful = require("beautiful") local lain = require("lain") local clickable_container = require("widgets.clickable-container") local markup = lain.util.markup return function(widget, buttons, data, response) widget:r...
---ๅผ•ๅฏผ็ณป็ปŸ-ๅฎขๆˆท็ซฏ่กจ็Žฐ ---@script Guide effect ---@copyright Lilith Games, Avatar Team ---@author Sid Zhang local root = script.Parent local tweenerHand = Tween:TweenProperty(root.ImgDot.ImgHand, {Pivot = Vector2(0.35, 1)}, 0.5, Enum.EaseCurve.Linear) local tweenerCircle = Tween:TweenProperty(root.ImgDot.ImgCircle, {Size =...
-- luacheck: max line length 180 -- local sys = require'sys' -- local nvim = require'nvim' local load_module = require'tools'.helpers.load_module -- local set_command = nvim.commands.set_command -- local set_autocmd = nvim.autocmds.set_autocmd -- local set_mapping = nvim.mappings.set_mapping local neogit = load_mod...
local timer = require 'timer' local _pubics, _subics, qn = {}, {} local RSP = { ok = 200, cre = 201, del = 202, chg = 204, ctn = 205, breq = 400, unauth = 401, nfnd = 404, nalw = 405, cnft = 409 } local CMD = { r = 0, w = 1, dcv = 2, wa = 3, e = 4, ob = 5, noti = 6 } local ERR = { sces = 0, nfnd = 1, unrd = 2, unwt = ...
data:extend( { { type = "item-subgroup", name = "fconsumer-food", group = "fconsumer", order = "a", }, -- Algae Patty { type = "item", name = "food-algae-patty", icon = "__fconsumer__/icons/algae-patty.png", icon_size = 32, subgroup = "fconsumer-food", order = "a[food-algae...
--- -- This file contains all shared networking functions, to sync and manage the information between server and clients -- @author saibotk -- @module ttt2net ttt2net = {} -- Network message name constants ttt2net.NETMSG_META_UPDATE = "TTT2_NET_META_UPDATE" ttt2net.NETMSG_DATA_UPDATE = "TTT2_NET_DATA_UPDATE" ttt2net....
local PLUGIN = PLUGIN PLUGIN.name = "Simple Nicknames" PLUGIN.author = "alexgrist" PLUGIN.description = "Allows players to nickname themselves." PLUGIN.license = [[ This is free and unencumbered software released into the public domain. Anyone is free to copy, modify, publish, use, compile, sell, or distribute this ...
-- Combine tests require './lib' require './data' setup() local old_setup = setup local old_teardown = teardown local empty_function = function() end setup = empty_function teardown = empty_function local function shuffle(tbl) local size = #tbl for i = size, 1, -1 do local rand = math.random(size) tbl[...
require 'luarocks.loader' local https = require 'ssl.https' local json = require 'lunajson' local options = require 'mp.options' local osd_ass_cc = mp.get_property_osd('osd-ass-cc/0') local chat local opt = { toggle_key = 'c', enable_position_binds = true, osd_position = 1, -- osd_position uses 'numpad values' me...
local Packages = script.Parent.Parent.Parent local Roact = require(Packages.Roact) local ClientContext = require(script.Parent.ClientContext) local Connector = Roact.Component:extend("Connector") function Connector:init() self:setState({ tripStatus = self.props.clientSession.tripStatus, }) end function Connect...
ar.dog = 'The dog goes woof!'; ar.cat = 'The cat says meow!'; ar['bird'] = "The bird is in the cat's stomache!";
-- -- ButtonFrameFactory -- -- ## External ------------------------------------------------- local _G = _G local type, ipairs, tinsert = type, ipairs, table.insert --[[----------------------------------------------------------------------------- Blizzard Vars -----------------------------------------------------------...
local mgn = mgn local start_time = 0 local end_time = 0 local alpha = 0 local sounds = { explosion = {Path = {"ambient/intro/explosion02.wav", "ambient/medieval_thunder4.wav", "ambient/explosions/explode_6.wav"}, Played = false}, citadelpan = {Path = {"ambient/intro/citadelpan.wav", "ambient/explosions/exp2.wav"}, P...
----------------------------------------------------------------------------------------------------------------------- -- cron.lua - v1.0 (2011-04) -- Enrique Garcรญa Cota - enrique.garcia.cota [AT] gmail [DOT] com -- time-related functions for Lua. -- inspired by Javascript's setTimeout and setInterval ---------------...
local ADDON_NAME, ns = ... local L = ns.L ns.defaults = { macro = true, scale = 1, windowPosition = "CENTER", windowX = 0, windowY = 0, windowWidth = 420, windowHeight = 360, } ns.data = { achievements = { { -- Secret Fish of Mechagon id = 13489, ...
--[[ Copyright (c) 2018, Vsevolod Stakhov <vsevolod@highsecure.ru> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law ...