content stringlengths 5 1.05M |
|---|
--[[
This file is part of 'Masque', an add-on for World of Warcraft. For license information,
please see the included License.txt file or visit https://github.com/StormFX/Masque.
* File...: Options\LDB.lua
* Author.: StormFX
LDB Launcher
]]
-- GLOBALS: LibStub
local MASQUE, Core = ...
----------------------... |
--[[
Copyright (c) 2010-2013 Matthias Richter
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, dist... |
SkinningPerHour = { }
SkinningPerHourGold = {}
-- skinning items
_items = {"172097", "172092", "172089", "172096", "172094", "172232"}
BAGS = {0, 1, 2, 3, 4}
items = {}
quantity = {}
local auctions = {}
local function has_value (tab, val)
for index, value in ipairs(tab) do
if value == val then
... |
return {
journal = {
menu = {
title = "Journal",
},
_ = {
elona = {
news = {
title = "News"
},
quest = {
title = "Quest"
},
quest_item = {
title = "Quest Item"
},
... |
--[[---------------------------------------------------------
Variables
-----------------------------------------------------------]]
local PANEL = {}
--[[---------------------------------------------------------
Function: Init
-----------------------------------------------------------]]
function PANEL:Init... |
-- Useful "smart" action subroutines that can check state info before trying
-- to act, and possibly perform more complex decision-making.
-- Will return a flag for whether or not the action was successful or not.
--
-- All public actions have a verbose flag as a final optional parameter
-- (default false).
require 'c... |
local gumbo = require "gumbo"
local parse = gumbo.parse
local assert = assert
local _ENV = nil
do
local input = "<body><WhatAcrazyNAME></WhatAcrazyNAME>"
local document = assert(parse(input))
local body = assert(document.body)
assert(body.childNodes.length == 1)
local node = assert(body.childNodes[... |
{{/*
Views the value of a given DB entry. Usage: `-entry <id> <key>`.
Recommended trigger: Command trigger with trigger `entry`.
*/}}
{{ $args := parseArgs 2 "**Syntax:** `-entry <id> <key>`" (carg "int" "id") (carg "string" "key") }}
{{ with dbGet ($args.Get 0) ($args.Get 1) }}
{{ $value := json .Value }}
... |
return (function(self)
u(self).enabled = true
end)(...)
|
local util = require 'lspconfig.util'
return {
default_config = {
cmd = { 'prosemd-lsp', '--stdio' },
filetypes = { 'markdown' },
root_dir = util.find_git_ancestor,
single_file_support = true,
},
docs = {
description = [[
https://github.com/kitten/prosemd-lsp
An experimental LSP for Markdown... |
-- SPDX-License-Identifier: MIT
-- Copyright (c) 2014-2020 Iruatã Martins dos Santos Souza
local data = require'data'
local np = require'9p'
local conn = np.newconn(io.read,
function (buf)
io.write(buf)
io.output():flush()
end)
conn:attach("iru", "")
local f, g = conn:newfid(), conn:newfid()
conn:walk(... |
local present, lsp_install = pcall(require, 'nvim-lsp-installer.servers')
local present_2, lsp_installer = pcall(require, 'nvim-lsp-installer')
if not present or not present_2 then
return
end
-- LSP
require("lsp")
local function install_server(server)
local ok, server_cmd = lsp_install.get_server(server)
if ok the... |
local __exports = LibStub:NewLibrary("ovale/simulationcraft/splitter", 80300)
if not __exports then return end
local __class = LibStub:GetLibrary("tslib").newClass
local ipairs = ipairs
local wipe = wipe
local __AST = LibStub:GetLibrary("ovale/AST")
local isNodeType = __AST.isNodeType
local __definitions = LibStub:GetL... |
--[[
A problem with table.sort is that the sort is not stable, that is, elements that the comparison function considers equal may not keep their original order in the array after the sort. How can you do a stable sort in Lua?
]]
-- Bubble sort is crappy, but at least it's stable
function stablesort(a, comparator)
c... |
local role_mgr = {}
function role_mgr:init( scene )
self.scene_mgr = scene
self.entity_mgr = scene.entity_mgr
self.aoi = scene.aoi
self:init_archetype()
end
function role_mgr:init_archetype( )
self.role_archetype = self.entity_mgr:CreateArchetype({
"umo.position", "umo.target_pos", "umo.uid", "umo.type_id", ... |
local PlayerData = require(script.Parent.PlayerData)
local DanceManager = require(script.Parent.Parent.DanceManager)
-- userid > PlayerData
local playerList = {}
game.Players.PlayerAdded:Connect(function (player: Player)
playerList[player.UserId] = PlayerData.new(player)
end)
game.Players.PlayerRemoving:Connect(fu... |
--[[
FastText - Code for testing a trained model
]]--
require 'torch'
require 'io'
require 'nn'
require 'os'
require 'xlua'
require 'pl.stringx'
require 'pl.file'
tds = require('tds')
utils = require('utils')
cmd = torch.CmdLine()
cmd:option('-model', 'ag_news.t7', 'trained model file path')
cmd:option('-test', 'da... |
function createSprintorioPlayerIfNotExists(player)
if not global.sprintorio[player.index] then
global.sprintorio[player.index] = {
["sprinting"] = false,
["oxygen"] = 100
}
end
end
function regenSprintGUI(player)
local guiLeft = player.gui.left
if guiLeft["... |
sinastra_cold_presence_modifier = class({})
function sinastra_cold_presence_modifier:OnCreated( kv )
self.damage = self:GetAbility():GetSpecialValueFor("damage")
self.move_speed_percentage = self:GetAbility():GetSpecialValueFor("move_speed_percentage")
self.no_movement_duration ... |
--The Nameless Soul
--by EdwardDarksong
--[[
The Nameless Soul is a Soul that's forgotten it's name
and so it hunts for another's name, and will take it by
any means...
--]]
settings = {
Particles = true
}
wait()
plr = game:GetService("Players").LocalPlayer
char = plr.Character
mouse = plr:GetMouse()
cam = gam... |
--------------------------------------------------------------------------------
-- @module Simple Image Textures
-- @author Timothy Torres
-- @license MIT
-- @copyright Timothy Torres, March-2019
-- -------------------------------------------------------------------------- --
-- MODUL... |
print("\n==============================")
print("[dimensions] starting...")
print("==============================\n")
-- awesome_mode: api-level=4:screen=on
-- If LuaRocks is installed, make sure that packages installed through it are
-- found (e.g. lgi). If LuaRocks is not installed, do nothing.
pcall(require, "luaro... |
db = require "tek.lib.debug"
--db.level = db.INFO
Log = require "conf.log"
--rs232 = require('periphery').Serial
--PORT = nil
--require "ed"
MK = require "conf.controllers"
--ui = require "tek.ui"
--Visual = require "tek.lib.visual" --ui.loadLibrary("visual", 4)
--print ("Visual", Visual)
--Sender = require(... |
--------------------------------------------------------------------------------
-- Панели с реле и контакторами (ПР-143, ПР-144)
--------------------------------------------------------------------------------
Metrostroi.DefineSystem("PR_14X_Panels")
function TRAIN_SYSTEM:Initialize()
------------------------... |
-- ULX LeySQL main lua
-- Sadly, I have lost the non obfucusated version of the code because the cloud service that was used to host this went down.
-- However, I've deobfucusated this a little bit. If you want, it'd be cool if you could help by renaming variables to their proper representations
local a = function() ... |
newInstance = function(textPrinter, formatter, options, mapVersion)
local WELCOME_MESSAGE_DURATION = 23
local headerOptions = { color = "ff5599ff", duration = WELCOME_MESSAGE_DURATION, location = "leftcenter" }
local titleOptions = { color = "ff5599ff", duration = WELCOME_MESSAGE_DURATION, location = "leftc... |
--Change id
local monitorid = 0
local reactorid = 0
local cell1id = 1
local cell2id = 2
local w1 = 18
local w2 = 10
local units = {" ","RF","%","C","mB","RF/t"}
function wrapup()
mon = peripheral.wrap("monitor_"..monitorid)
reactor = peripheral.wrap("BigReactors-Reactor_"..reactorid)
cell1 = peripheral.wrap("cofh_ther... |
attachedPropPerm = 0
function removeAttachedPropPerm()
if DoesEntityExist(attachedPropPerm) then
DeleteEntity(attachedPropPerm)
attachedPropPerm = 0
end
end
RegisterNetEvent('destroyPropPerm')
AddEventHandler('destroyPropPerm', function()
removeAttachedPropPerm()
end)
local APPbone = 0
local APPx = 0.0
local A... |
--# selene: allow(unused_variable)
---@diagnostic disable: unused-local
-- A sub module to `hs.canvas` which provides support for basic matrix manipulations which can be used as the values for `transformation` attributes in the `hs.canvas` module.
--
-- For mathematical reasons that are beyond the scope of this docume... |
-- Collision boxes defined as box = {xleft, xright, yup, ydown}
-- yup
-- ------------------
-- - -
-- xleft - - xright
-- - -
-- ---------------... |
rot = 0.0
vehicle = false
effect = false
function realisticDamage(attacker, weapon, bodypart)
if (source==getLocalPlayer()) then
-- Only AK47, M4 and Sniper can penetrate armor
local armor = getPedArmor(source)
if (weapon>0) and (attacker) then
local armorType = getElementData(attacker, "arm... |
--穹顶煌刃 军需官
local m=14000353
local cm=_G["c"..m]
cm.named_with_Skayarder=1
function cm.initial_effect(c)
c:SetSPSummonOnce(m)
--special summon proc
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT... |
local set1 = {10, 20, 30}
local set2 = {20, 40, 50}
local union = function(self, another)
local set = {}
local result = {}
-- 利用数组确保集合互异性
for i, j in pairs(self) do set[j] = true end
for i, j in pairs(another) do set[j] = true end
-- 加入结果集合
for i, j in pairs(set) do table.insert(result, ... |
local Utils = require('golem.utils')
local Entity = require('golem.entity')
local Object = {
RectTypes = {
FILL = 'fill',
LINE = 'line'
}
}
-- Image object
-- @param string source
-- @param table props
function Object:image(source, width, height, props)
Utils:assertType(source, 'Image source', 'string')... |
--[[
@description Arm all tracks within folders
@author Ben Smith
@link
Author https://www.bensmithsound.uk
Repository https://github.com/bsmith96/Reaper-Scripts
@version 1.4
@changelog
# Added user identifier to provided file names
@metapackage
@provides
[main] . > bsmith96_Rec arm al... |
---获取角色
--@author sundream
--@release 2018/12/25 10:30:00
--@usage
--api: /api/account/role/get
--protocol: http/https
--method: post
--params:
-- type=table encode=json
-- {
-- sign [required] type=string help=签名
-- appid [required] type=string help=appid
-- roleid [required] type=number help=角色ID
-- }
--return... |
-- RESOURCES COLLECTOR TABLE --
RCL = {}
-- Constructor --
function RCL.new(ent)
-- Check the Entity --
if ent == nil then return end
if ent.last_user == nil then return end
-- Create the Table --
local t = {}
t.meta = "RCL"
t.ent = ent
t.player = ent.last_user.name
t.MF = getMF(t.player)
t.entID = ent.un... |
require("sources/patterns/observer")
ScreenWidth = 1920
ScreenHeigth = 1080
Enemy = {}
Enemy.__index = Enemy
setmetatable(Enemy, Observer)
function Enemy:new(size, speed, player_pos, asteroid, x, y)
local enemy = {}
setmetatable(enemy, Enemy)
local half = size / 2
if x == nil or y == nil then
... |
local discordia = require('discordia')
local client = discordia.Client()
client:on('ready', function()
print('Logged in as '.. client.user.username)
end)
client:on('messageCreate', function(message)
if message.content == '!ping' then
message.channel:send('Pong!')
end
end)
client:run('Bot INSERT_TOKEN_HERE')
|
--[[ Sequence to sequence model with attention. ]]
local Seq2Seq, parent = torch.class('Seq2Seq', 'Model')
local options = {
{
'-word_vec_size', 0,
[[Shared word embedding size. If set, this overrides `-src_word_vec_size` and `-tgt_word_vec_size`.]],
{
valid = onmt.utils.ExtendedCmdLine.isUInt(),
... |
---------------------------------------------------------------------------------------------------
-- -= Map =-
---------------------------------------------------------------------------------------------------
-- Import the other classes
TILED_LOADER_PATH = TILED_LOADER_PATH or ({...})[1]:gsub("[%.\\/][Mm]ap$", "")... |
object_tangible_quest_talus_selonian_food_container_03 = object_tangible_quest_shared_talus_selonian_food_container_03:new {
}
ObjectTemplates:addTemplate(object_tangible_quest_talus_selonian_food_container_03, "object/tangible/quest/talus_selonian_food_container_03.iff")
|
return {'litouwen','litouwer','litouws','litouwse','litanie','liter','literaat','literair','literarisch','literator','literatuur','literatuurbeschouwing','literatuurcriticus','literatuurfestival','literatuurgeschiedenis','literatuurhistoricus','literatuurkritiek','literatuurliefhebber','literatuurlijst','literatuurmap'... |
return
{
[1] = {level=1,need_exp=0,clothes_attrs={0,0,0,0,0,0,0,0,0,0,},},
[2] = {level=2,need_exp=100,clothes_attrs={1,1,1,1,1,0,0,0,0,0,},},
[3] = {level=3,need_exp=200,clothes_attrs={0,0,0,0,0,1,1,1,1,1,},},
[4] = {level=4,need_exp=300,clothes_attrs={1,1,1,1,1,0,0,0,0,0,},},
[5] = {level=5,need_exp=400,clothes_attrs... |
local PLUGIN = PLUGIN
PLUGIN.name = "Item Hotkeys"
PLUGIN.author = "verne"
PLUGIN.desc = "Allows for use of hotkeys to be used for pre-defined item usage."
ix.util.Include("cl_plugin.lua")
ix.util.Include("sh_hotkeyitems.lua")
local playerMeta = FindMetaTable("Player")
local charMeta = ix.meta.character or {}
ix.cha... |
VH_HookLib = {}
-- Custom hook system --
VH_HookLib.HookPriority = { -- Lowest is first, Highest is last -- If you are planning on disabling the hook, use lowest
Lowest = 1,
Low = 2,
Normal = 3,
High = 4,
Highest = 5
}
VH_HookLib.Hooks = {}
function VH_HookLib.runHook(HookType, CanDisable, ...)
if not VH_Hoo... |
require("moonsc").import_tags()
-- Test that states are exited in exit order (children before parents with
-- reverse doc order used to break ties before the executable content in the
-- transitions. event1, event2, event3, event4 should be raised in that
-- order when s01p is exited
return _scxml{ initial="s0",
... |
return {'urologie','urologisch','uroloog','uroscopie','urologen','urologische'} |
-- require('mobdebug').start()
io.stdout:setvbuf('no')
local path = require 'pl.path'
package.path = package.path .. ';' .. path.normpath(path.join(arg[0], '../?.lua'))
local emu = require 'emu'
local args = {...}
local dir = table.remove(args, 1)
-- local dir = '/home/cpup/code/lua/cc-emu/dev'
dir = path.normpath... |
local tester = torch.Tester()
local function aliasMultinomial()
local n_class = 10000
local probs = torch.Tensor(n_class):uniform(0,1) -- uniform: 均匀抽样
--print("probs: ", probs)
probs:div(probs:sum())
local a = torch.Timer()
local state = torch.multinomialAliasSetup(probs)
print("AliasMultinomial... |
--init.lua
--tools mod for BFD.
--dofile(minetest.get_modpath("tools").."/custom_tools.lua")
minetest.register_craft({
type = "toolrepair",
additional_wear = -0.02,
})
--tool rod defs
minetest.register_craftitem("tools:stick", {
description = "Wooden Stick",
inventory_image = "tool_stick.png",
})
-- chisel, fo... |
local opts = { noremap = true, silent = true }
-- Shorten function name
local keymap = vim.api.nvim_set_keymap
-- Set <Leader> key
--vim.g.mapleader = ","
--Remap space as leader key
keymap("", "<Space>", "<Nop>", opts)
vim.g.mapleader = " "
vim.g.maplocalleader = " "
keymap("", ",", "<leader>", { silent = true })
-... |
local call = {}
local mt = {}
function mt.__call(self, bus)
if not self.timeout then
self.timeout = -1
end
return bus:call(self.name, self.path, self.interface, self.member, self.timeout, self.args)
end
mt.__index = {
set = function(self, name, path, interface, member, timeout, args)
... |
local util = require("prosesitter/util")
local log = require("prosesitter/log")
local state = require("prosesitter/state")
local defaults = require("prosesitter/config/defaults")
local Issue = require("prosesitter/linter/issues").Issue
local M = {}
M.url = "set in start_server function"
function M.setup_binairy()
vi... |
local nodeStruct = {}
function nodeStruct.decodeNodes(children)
local res = {}
for i, data in ipairs(children or {}) do
local node = nodeStruct.decode(data)
if node then
table.insert(res, node)
end
end
return res
end
function nodeStruct.decode(data)
if data._... |
local basePath = (...):gsub('[^%.]+$', '')
local Button = require(basePath .. "Button")
local ToggleButton = Button:extend()
function ToggleButton.release(self, dontFire, mx, my, isKeyboard)
self.isPressed = false
if not dontFire then
self.isChecked = not self.isChecked
if self.releaseFunc then self... |
--local ipairs = ipairs
local util = { }
function util.find_on_screen(s, n)
for _, c in ipairs(s.clients) do
if string.match(c.class, n) then
return c
end
end
return nil
end
return util
|
object_building_kashyyyk_frn_medal_display_case = object_building_kashyyyk_shared_frn_medal_display_case:new {
}
ObjectTemplates:addTemplate(object_building_kashyyyk_frn_medal_display_case, "object/building/kashyyyk/frn_medal_display_case.iff")
|
-- MUD container
local json = require("cjson")
local yang = require("mud.yang")
local _M = {}
local ietf_mud_type = yang.util.subClass("ietf_mud_type", yang.basic_types.container)
ietf_mud_type_mt = { __index = ietf_mud_type }
function ietf_mud_type:create(nodeName, mandatory)
local new_inst = yang.basic_types.con... |
NUM_VALUES_OUT = 1024 * 41
function receive(message)
if(message.type == "fake_sensor_value") then
--- print highest delay from publication to this stage
processing_delay = calculate_time_diff(message.time_sec, message.time_nsec)
--testbed_log_integer("processing_delay", processing_delay)
store[#s... |
----------------------------------------
-- Campaign global
----------------------------------------
require("scripts/globals/teleports")
----------------------------------------
-- -------------------------------------------------------------------
-- getMedalRank()
-- Returns the numerical Campaign Medal of the play... |
local cmdheight = 2
local indent = 2
local vScrolloff = 4
local hScrolloff = 10
vim.cmd('syntax enable')
vim.cmd('syntax on')
vim.cmd('filetype plugin indent on')
vim.o.updatetime = 250
vim.o.cmdheight = cmdheight
vim.o.winheight = cmdheight
vim.o.winminheight = cmdheight
vim.o.winminwidth = cmdheight * 2
vim.o.autow... |
Locales['de'] = {
['storm_leave'] = "Du bist aus dem Sturm herausgekommen",
['storm_inside'] = "Du bist in den Sturm eingetreten",
['storm_created'] = "Der Sturm mit dem Namen von wurde erfolgreich erstellt",
['storm_notcreated'] = "Der Sturm wurde nicht erstellt, stellen Sie sicher, dass Sie den Befehl... |
--[[
MTA Role Play (mta-rp.pl)
Autorzy poniższego kodu:
- Patryk Adamowicz <patrykadam.dev@gmail.com>
Discord: PatrykAdam#1293
Link do githuba: https://github.com/PatrykAdam/mtarp
--]]
local screenX, screenY = guiGetScreenSize()
local scaleX, scaleY = math.max(0.6, (screenX / 1920)), math.max(0.6... |
pawns = {};
pawns.settings = {};
pawns.settings["update_flags"]= {};
pawns.settings["attack_anything"] = false;
pawns.settings["max_party_icons"] = 7;
pawns.settings["party_icons_size"] = 12;
pawns.settings["max_number_buff"] = 50;
pawns.settings["shorten_number_of_buffs"] = 4;
pawns.settings["update_flags"]["update... |
--[[
module: BusinessLookUp
author: DylanYang
time: 2021-02-24 16:17:57
idea:
advance:
]]
local EJBService = require("patterns.j2ee.businessDelegate.EJBService")
local JMSService = require("patterns.j2ee.businessDelegate.JMSService")
local _M = Class("BusinessLookUp")
local public = _M.public
... |
local next, assert, pairs, type, tostring, setmetatable, baseMt, _instances, _classes, _class = next, assert, pairs, type, tostring, setmetatable, {}, setmetatable({},{__mode = 'k'}), setmetatable({},{__mode = 'k'})
local function assert_call_from_class(class, method) assert(_classes[class], ('Wrong method call. Expec... |
local config = require("config")
local servers = require("servers")
local json = require("json")
local strategyPA = require("strategyPA")
local status = {
config = config.get_runtime(),
strategyPA = strategyPA.get_data()
}
local statusJson = json.encode( status )
ngx.say( status... |
local function init()
local plugins = {
-- packer
'packer',
-- lsp
'lsp',
'treesitter',
'compe',
'compe_tabnine',
-- telescope
'telescope',
-- git
'gitsigns',
'git_worktree',
-- theme
'tokyonight',
-- window
'lualine',
-- utils
'floaterm',
'h... |
-- init mqtt client with keepalive timer 120sec
m = mqtt.Client("foo", 120, "", "")
m:on("connect", function(con) print ("connected") end)
m:on("offline", function(con) print ("offline") end)
-- on publish message receive event
m:on("message", function(conn, topic, data)
print(topic .. ":" .. data)
ledmate.pu... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "ISUI/ISModalRichText"
---@class ISModsNagPanel : ISPanelJoypad
ISModsNagPanel = ISPanelJoypad:derive("ISModsNagPanel")
loc... |
data:extend({
{
type = "container",
name = "nuclear-fission-reactor-chest-15",
icon = "__UraniumPowerRemastered__/graphics/icons/reactor-port-icon.png",
flags = {"placeable-neutral", "placeable-player", "not-blueprintable", "not-deconstructable"},
max_health = 200,
corpse = "small-remnants",
... |
SWEP.PrintName = "Handcuffs"
SWEP.Author = "TheAsian EggrollMaker"
SWEP.Contact = "theasianeggrollmaker@gmail.com"
SWEP.Purpose = "To handcuff suspects."
SWEP.Instructions = "Left Click: Handcuff suspect.\nRight Click: Release handcuffed suspect."
SWEP.Base = "weapon_base"
SWEP.UseHands = true
SWEP.Category = "Eggro... |
-- vim: st=4 sts=4 sw=4 et:
local cjson = require "cjson.safe"
local new_tab = require "table.new"
local lrucache = require "resty.lrucache"
local resty_lock = require "resty.lock"
local tablepool
do
local pok
pok, tablepool = pcall(require, "tablepool")
if not pok then
-- fallback for Op... |
function serialize_islist (t)
local itemcount = 0
local last_type = nil
for k,v in pairs(t) do
itemcount = itemcount + 1
if last_type == nil then
last_type = type(v)
end
if type(v) ~= last_type or (type(v) ~= "string" and type(v) ~= "number" and type(v) ~= "boolean") then
return false
end
last_t... |
IncludeDirs = {}
IncludeDirs["SFML"] = g_WorkspaceFolder .. "/../Third/SFML-2.5.1/include"
project "SFML"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
-- Place where build files will be generated
location (g_BuildFolder .. "/%{prj.name}")
-- Place where compiled binary target
targetdi... |
HALO = HALO or {}
HALO.VehicleSettings = HALO.VehicleSettings or {}
HALO.VehicleSettings["h3scorpionsnow"] = {
TrackID = "h3scorpionsnow",
TrackTexture = "snowysnowtime/2k/h3sf/s/tread",
TrackNormal = "snowysnowtime/2k/h3sf/s/tread_n",
TrackPhongTint = "snowysnowtime/2k/phongexp255",
TrackDiv = 100,
TrackMult =... |
PathFinding = class("PathFinding")
PathFinding.PrioNormal = 1
PathFinding.PrioObstacle = 1000
PathFinding.PrioForbidden = 1000000
PathFinding.Ctor = function (slot0, slot1, slot2, slot3)
slot0.cells = slot1
slot0.rows = slot2
slot0.columns = slot3
end
PathFinding.Find = function (slot0, slot1, slot2)
slot2 = {
... |
local player_langs = {}
local translatedChatMessage
do
local chatMessage = tfm.exec.chatMessage
function translatedChatMessage(what, who, ...)
if not who then
for player in next, player_langs do
translatedChatMessage(what, player, ...)
end
return
end
local text = player_langs[who][what]
if not t... |
ESX = nil
TriggerEvent(
"esx:getSharedObject",
function(obj)
ESX = obj
end
)
RegisterServerEvent("sellOxy")
AddEventHandler(
"sellOxy",
function(itemName)
local xPlayer = ESX.GetPlayerFromId(source)
local price = 500
local amount = math.random(1, 3)
local xItem = xPlayer.getInventoryItem(itemName)
-... |
return {'ome','omega','omelet','omen','omerta','omer','omeg','omeletten','omes','omegas','omers'} |
insulate("documentation on Merchant", function()
require "init"
require "spec.mocks"
require "spec.asserts"
require "spec.universe"
it("new", function()
local printedLines = {}
local print = function(string)
table.insert(printedLines, string)
end
local ... |
--=========== Copyright © 2019, Planimeter, All rights reserved. ===========--
--
-- Purpose: Voice HUD
--
--==========================================================================--
class "gui.hudvoice" ( "gui.box" )
local hudvoice = gui.hudvoice
function hudvoice:hudvoice( parent, name )
gui.box.box( self, par... |
minetest.register_on_newplayer(function(player)
print("Un nouveau joueur vient de nous rejoindre !")
if minetest.setting_getbool("give_initial_stuff") then
local pinv = player:get_inventory()
minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
pinv:add_item('main', 'default:cobbl... |
include "premake5_workspace_files.lua"
workspace "udsc2"
startproject "tests"
workspace_files {
".gitignore",
"premake5.lua",
"premake5_workspace_files.lua",
"tests.runsettings",
}
configurations {
"Debug-Static",
"Debug-Shared",
"Release-Static",
... |
-----------------------------------
-- Area: Northern San d'Oria
-- NPC: Vamorcote
-- Starts and Finishes Quest: The Setting Sun
-- !pos -137.070 10.999 161.855 231
--
-- Auto-Script: Requires Verification (Verified by Brawndo)
-----------------------------------
require("scripts/globals/quests")
require("scripts/glo... |
local t = setmetatable({}, { __add = function(a, b)
if b > 200 then
for j=1,10 do end
return b+3
elseif b > 100 then
return b+2
else
return b+1
end
end })
local function f(t, i)
do return t+i end
-- Force large frame with unassigned slots below mm.
do local a,b,c,d,e,f,g,h,i,j,k end
end
... |
-- Notas disponíveis de R$ 100,00; R$ 50,00; R$ 20,00 e R$ 10,00
-- Entregar o menor número de notas
cedulas = {100, 50, 20, 10}
function saque(valor)
local result = {}
result[100] = math.floor(valor/cedulas[1])
-- valor restante para ser dividido pelas notas seguintes na tabela
valor = valor%cedulas[1]
result[... |
local utils = require("utils")
-- Patterns of root folder
local root_markers = {
'.git',
'mvnw',
'gradlew',
'Config', -- Amazon
}
local root_dir = require('jdtls.setup').find_root(root_markers) -- Project root directory
local jdtls_home = '$XDG_DATA_HOME/nvim/lsp_servers/jdtls'
local jdtls_workspace = utils.p... |
-- a crude constriction escape simulator
local niters = 10000
local mons = { [1]="ball python",
[5]="naga",
[10]="naga_warrior",
[15]="greater_naga",
[23]="tentacled_monstrosity"
}
for hd,mon in pairs(mons) do
crawl.stderr(string.format(... |
--[[-------------------------------------------------------------------------
You are free to use, distribute and change this module, as long as you keep
this text here - and/or credit me:
Made by Fillipuster :D
---------------------------------------------------------------------------]]
CLASSICADVERT = CLASSICADVER... |
object_tangible_storyteller_event_props_pr_ommni_box_nosnap = object_tangible_storyteller_event_props_shared_pr_ommni_box_nosnap:new {
}
ObjectTemplates:addTemplate(object_tangible_storyteller_event_props_pr_ommni_box_nosnap, "object/tangible/storyteller/event_props/pr_ommni_box_nosnap.iff")
|
INVALID_RP_NAMES = {};
function GM.GatherInvalidNames ( )
/*
http.Get(URL_INVALID_RP_NAMES, "", function ( results )
for k, v in pairs(string.Explode("\n", string.lower(results))) do
table.insert(INVALID_RP_NAMES, string.Explode(" ", string.Trim(v)));
end
end);
*/
end
function GM.IsValidPartialName ( na... |
att.PrintName = "Extended Barrel"
att.Icon = Material("snowysnowtime/2k/ico/h3/smg_sil.png")
att.Description = "Suppressor attachment often used by special forces."
att.Desc_Pros = {
}
att.Desc_Cons = {
}
att.SortOrder = 997
att.Slot = "barrel_smgho"
att.Override_MuzzleEffect = "astw2_halo_spv3_muzzle_DMR"
att.Override... |
function range(i, j)
local t = {}
for n = i, j, i<j and 1 or -1 do
t[#t+1] = n
end
return t
end
function expand_ranges(rspec)
local ptn = "([-+]?%d+)%s?-%s?([-+]?%d+)"
local t = {}
for v in string.gmatch(rspec, '[^,]+') do
local s, e = v:match(ptn)
if s == nil then... |
local fiber = require('fiber')
local config = require('config')
local client = require('http.client').new()
local json = require('json')
local logger = require('log')
local M = {}
M.queue = require('queue')
M.transport = {
finder = { sid = nil, fb = nil },
sender = { sid = nil, fb = nil },
tunnel ... |
local insert = table.insert
if mods['aai-industry'] then
insert(data.raw.locomotive['locomotive-mk2'].burner.fuel_categories, 'processed-chemical')
insert(data.raw.locomotive['locomotive-mk3'].burner.fuel_categories, 'processed-chemical')
insert(data.raw.locomotive['locomotive-mk4'].burner.fuel_categories, 'proc... |
--------------------
-- For Detoxed <3 --
--------------------
local Detoxed = LibStub("AceAddon-3.0"):NewAddon("Detoxed", "AceEvent-3.0", "AceConsole-3.0", "AceTimer-3.0")
local InCombatLockdown = _G["InCombatLockdown"]
local PlaySoundFile = _G["PlaySoundFile"]
local random = math.random
local pictures = {
[[Interf... |
local reload = require("nvim-reload")
reload.pre_reload_hook = function()
end
|
-- FormattedCountdown v1.0
obs = obslua
source_name = ""
total_seconds = 0
cur_seconds = 0
format_text = ""
last_text = ""
stop_text = ""
activated = false
hotkey_id = obs.OBS_INVALID_HOTKEY_ID
-- Function to set the time text
function set_time_text()
local seconds = math.floo... |
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