content stringlengths 5 1.05M |
|---|
-- Copyright (C) by Hiroaki Nakamura (hnakamur)
local session_cookie = require "session.cookie"
local session_store = require "session.store"
local saml_sp_request = require "saml.service_provider.request"
local saml_sp_response = require "saml.service_provider.response"
local resty_random = require "resty.random"
lo... |
--[[------------
Q U A K E
Heads Up Display
Version 1.3.3
19/01/22
By DyaMetR
]]--------------
-- Main framework table
Q1HUD = {};
Q1HUD.Version = "1. 33";
--[[
METHODS
]]
--[[
Correctly includes a file
@param {string} file
@void
]]--
function Q1HUD:IncludeFile(file)
if SERVER then
include(f... |
registerNpc(347, {
walk_speed = 210,
run_speed = 700,
scale = 150,
r_weapon = 1064,
l_weapon = 0,
level = 98,
hp = 27,
attack = 413,
hit = 219,
def = 313,
res = 359,
avoid... |
local Const = require(ENV_RFF_PATH .. "constants")
local Firearm = require(ENV_RFF_PATH .. "firearm/init")
local Ammo = require(ENV_RFF_PATH .. "ammo/init")
local Magazine = require(ENV_RFF_PATH .. "magazine/init")
local TestData = { }
TestData.AmmoGroups = {
AmmoGroup_357Magnum = { },
AmmoGroup_556x45mm = { }... |
return function()
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules
local TryOnCharacterModelVersion = require(script.Parent.TryOnCharacterModelVersion)
local IncrementTryOnCharacterModelVersion = require(Modules.AvatarExperience.Catalog.Actions.IncrementTryOnCharacterModelV... |
SetDiscordAppId(cfg.DiscordAppID)
Citizen.CreateThread(function()
while true do
SetDiscordRichPresenceAsset(cfg.discordImageName)
SetDiscordRichPresenceAssetText(cfg.hoverText)
SetDiscordRichPresenceAssetSmall(cfg.smallDiscordImageName)
SetRichPresence(cfg.richPresenceText)
SetDiscordRichPresenc... |
object_tangible_meatlump_event_meatlump_weapon_palette_01_10 = object_tangible_meatlump_event_shared_meatlump_weapon_palette_01_10:new {
}
ObjectTemplates:addTemplate(object_tangible_meatlump_event_meatlump_weapon_palette_01_10, "object/tangible/meatlump/event/meatlump_weapon_palette_01_10.iff")
|
local uv = vim.loop -- Alias for Neovim's event loop (libuv)
local run_hook -- to handle mutual recursion
-- nvim 0.4 compatibility
local cmd = vim.api.nvim_command
local vfn = vim.api.nvim_call_function
local compat = require('paq-nvim.compat')
----- Constants
local PATH = vfn('stdpath', {'data'}) .. '/site/pack... |
Rule("sig01", 1):
fields("request_uri"):
phase("REQUEST_HEADER"):
op('rx', [[f\x00?oo]]):
action("setRequestHeader:X-Foo=bar")
Rule("sig02", 1):
fields("request_uri"):
phase("REQUEST_HEADER"):
op('streq', [[f\x00?oo]]):
action("setRequestHeader:X-Bar=baz")
|
--[[
################################################################################
#
# Copyright (c) 2014-2020 Ultraschall (http://ultraschall.fm)
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the ... |
local data = {}
-- Read data
function readPassport()
local p = {}
local line = io.read("l")
while line and line ~= "" do
for k, v in line:gmatch("(%a+):([^%s]+)") do
p[k] = v
end
line = io.read("l")
end
table.insert(data, p)
return line
end
repeat
local l = readPassport()
until not l
function has(p, ... |
object_tangible_veteran_reward_frn_vet_holo_darth_vader = object_tangible_veteran_reward_shared_frn_vet_holo_darth_vader:new {
}
ObjectTemplates:addTemplate(object_tangible_veteran_reward_frn_vet_holo_darth_vader, "object/tangible/veteran_reward/frn_vet_holo_darth_vader.iff")
|
name = "aa[A]bcde"
i=name:find("%[")
print(i)
print(name:sub(i+1,i+1))
|
if enemy_1.hp_percentage > 10 then
character_1:WithWaitTime(1000):UseSkill(2)
character_1:UseSkill(3)
if enemy_1.hp_percentage > 50 then
character_1:UseSkill(4)
end
character_2:UseSkill(2)
character_2:UseSkill(3)
character_2:UseSkill(4)
character_4:UseSkill(1)
character_4:UseSkill(2)
if character_4... |
--***********************************************************
--** THE INDIE STONE **
--***********************************************************
require "TimedActions/ISBaseTimedAction"
---@class ISInsertMagazine : ISBaseTimedAction
ISInsertMagazine = ISBaseTimedAction:derive(... |
local composer = require( "composer" )
local loadsave = require( "loadsave" )
local roleslib = require( "scenes.library.roles" )
local scene = composer.newScene()
local uiGroup = display.newGroup()
local settings = loadsave.loadTable( "settings.json" )
local ui = {
background,
frontbox, title, roles = {}, playe... |
-- create node Arctangent2
require "moon.sg"
local node = moon.sg.new_node("sg_arctangent2")
if node then
node:set_pos(moon.mouse.get_position())
end |
local builder = ll.class(ll.ContainerNodeBuilder)
function builder.newDescriptor()
ll.logd('ImagePyramid', 'newDescriptor')
local desc = ll.ContainerNodeDescriptor.new()
desc.builderName = 'ImagePyramid'
desc:addPort(ll.PortDescriptor.new(0, 'in_RGBA', ll.PortDirection.In, ll.PortType.ImageView))
... |
local luaunit = require("luaunit")
require("imports_abs_abs")
TestImportsAbsAbs = {}
function TestImportsAbsAbs:test_imports_abs_abs()
local r = ImportsAbsAbs:from_file("src/fixed_struct.bin")
luaunit.assertEquals(r.one, 0x50)
luaunit.assertEquals(r.two.one, 0x41)
luaunit.assertEquals(r.two.two.one,... |
BigWigs:AddColors("Vizier Jin'bak", {
[-5960] = "blue",
[-5959] = "red",
[-5958] = "yellow",
})
BigWigs:AddColors("Commander Vo'jak", {
[-6287] = {"blue","red"},
[120778] = "blue",
[120789] = {"blue","yellow"},
})
BigWigs:AddColors("General Pa'valak", {
[-5946] = "yellow",
[119875] = "red",
[124283] = "oran... |
--[[/*
* (C) 2012-2013 Marmalade.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish,... |
--
require "/lib/stardust/power.lua"
shared.energyReceptor = { }
function init()
rate = config.getParameter("conversionRate")
end
function shared.energyReceptor:receive(socket, amount, testOnly)
local fuel = world.getProperty("ship.fuel")
local maxFuel = world.getProperty("ship.maxFuel")
if type(fuel) ~= "n... |
-- Log
--
local bret = require "behavior3.behavior_ret"
local M = {
name = "Log",
type = "Action",
desc = "打印日志",
args = {
{"str", "string", "日志"}
},
}
function M.run(node, env)
print(node.args.str)
return bret.SUCCESS
end
return M
|
local modname = ...
local M = {}
_G[modname] = M
local RPIN = 7
local GPIN = 6
local BPIN = 5
local REV = false
function M.init(r_pin, g_pin, b_pin, rev)
if rev then
REV = true
else
REV = false
end
RPIN = r_pin
GPIN = g_pin
BPIN = b_pin
pwm.setup(RPIN, 1000, 1023)
pwm.setup(GPIN, 1000, 1023)
pwm.se... |
---
--- ColaFramework
--- Copyright © 2018-2049 ColaFramework 马三小伙儿
--- Common NotifyId 处理没有模块的通用类型事件
---
local NotifyId = {
CREATE_PANEL = 0, -- 创建UIPanel
DESTROY_PANEL = 1, -- 销毁UIPanel
ALLUI_SHOWSTATE_CHANGED = 2, --所有的UI显隐状态变化
}
return NotifyId |
bloodbagstore = 0
-- if multiple but not all were used, the rest should stay in the tent. if you cant use the item, it needs to go back in the tent. Make using ground items not give space back.Making items not store when wanting to drop. make items you already have give the option to replace or store.Make items you do... |
---@meta
---@class network.Tskill
---@field dataID integer
---@field level integer
--* network.TGameSkill
---@class TGameSkill:System.Object
---@field actionName string
---@field animationID integer
---@field consumeHP integer
---@field consumeMP integer
---@field coolTime number
---@field criticalPercent number
---@fi... |
------------------------------
-- library
------------------------------
require 'xlua'
require 'csvigo'
require 'optim'
require 'cutorch'
require 'read_data'
require 'save_feature'
require 'lib/orderedPairs'
require 'lib/fill_na'
require 'lib/log_transform'
require 'lib/normalize_col'
require 'lib/normalize_row'
... |
----------------------------------<
-- Bluebird GUI
-- elements/dxImage.lua
----------------------------------<
-- Element variables
--[[------------------------------<
dxElement -> dxImage
-------------------
[Includes Basic Indicators]
x : X position
y : Y position
sx : SX position
sy : SY position
pathOrImage : The... |
Locales['en'] = {
['not_enough_nitrous'] = 'Not enough nitrous.',
['nitrous_activated'] = 'Nitrous activated.',
['nitrous_ready'] = 'Nitrous ready. Press ~INPUT_PICKUP~ to use.'
}
|
--[[
-- Copyright(c) 2019, 武汉舜立软件 All Rights Reserved
-- Created: 2019/4/23
--
-- @file upgrade.lua
-- @brief 升级模块
-- @version 0.1
-- @author 李绍良
-- @history 修改历史
-- \n 2019/4/23 0.1 创建文件
-- @warning 没有警告
--]]
local string = require("string")
local io = require("io")
local os = require("os")
local l_sys = requi... |
local CircularBuffer = require(script.Parent.Parent.Parent.CircularBuffer)
local Signal = require(script.Parent.Parent.Parent.Signal)
local Constants = require(script.Parent.Parent.Parent.Constants)
local HEADER_NAMES = Constants.ServerJobsFormatting.ChartHeaderNames
local MAX_DATASET_COUNT = tonumber(settings():GetF... |
--------------------------------------------------
-- Created By: Luciano
-- Description: Cover goes hiding under fire
--------------------------
--
local Behavior = CreateAIBehavior("Cover2Hide",
{
Alertness = 1,
-----------------------------------------------------
Constructor = function(self,entity)
ent... |
local query = require 'lusty-store-mysql.query'
local connection = require 'lusty-store-mysql.store.mysql.connection'
local function keysAndValues(tbl)
local n, keys, values = 1, {}, {}
for k, v in pairs(tbl) do
keys[n] = k
if type(v) == 'number' then
values[n] = v
else
values[n] = ngx.quot... |
local Types = require(script.Parent.Parent.Types)
type Array<T> = Types.Array<T>
local function loadDescendants(parent: Instance)
local modules: Array<any> = {}
for _, descendant in parent:GetDescendants() do
if descendant:IsA("ModuleScript") then
table.insert(modules, require(descendant :: ModuleScript))
e... |
local myNAME = "merTorchbug"
local tbug = SYSTEMS:GetSystem("merTorchbug")
local strformat = string.format
function tbug.inspect(object, tabTitle, winTitle, recycleActive)
local inspector = nil
if rawequal(object, _G) then
inspector = tbug.getGlobalInspector()
inspector.control:SetHidden(fals... |
local APABadEnts = APABadEnts or {}
local log = APA.log
local isPlayer = APA.isPlayer
local physStop = APA.physStop
local IsValid = IsValid
local timer = timer
local hook = hook
function APA.SetBadEnt(ent,bool,ignorefrozen)
local phys = IsValid(ent) and ent.GetPhysicsObject and ent:GetPhysicsObject()
if bool the... |
local classic = require 'classic'
local DynaMaze, super = classic.class('DynaMaze', Env)
-- Constructor
function DynaMaze:_init(opts)
opts = opts or {}
super._init(self, opts)
-- Set change: none|blocking|shortcut
self.change = opts.change or 'none'
-- Create blank grid (y, x)
self.maze = torch.ByteTens... |
---
-- @author wesen
-- @copyright 2019-2020 wesen <wesen-ac@web.de>
-- @release 0.1
-- @license MIT
--
local Exception = require "AC-LuaServer.Core.Util.Exception.Exception"
---
-- The exception for the case that the remaining time of the current active game is attempted to be set to
-- a value that would cause a in... |
-- "Dungeon Loot" [dungeon_loot]
-- Original by BlockMen, this entire file by Amoeba
--
-- config.lua
--
-- Note: All positive heights (above water level) are treated as depth 0.
-- Also, no comma after the item of a list.
-- Minimum number of rooms a dungeon should have for a chest to be generated
dungeon_loot.min_nu... |
--- === hs.geometry ===
---
--- Mathematical functions
local geometry = require "hs.geometry.internal"
--- hs.geometry.rotateCCW(point, aroundpoint, ntimes = 1) -> point
--- Function
--- Rotates a point around another point N times.
function geometry.rotateCCW(point, aroundpoint, ntimes)
local p = {x = point.x, y =... |
-----------------------------------
-- Area: Mount Zhayolm
-- Door: Runic Seal
-- !pos 703 -18 382 61
-----------------------------------
local ID = require("scripts/zones/Mount_Zhayolm/IDs")
require("scripts/globals/besieged")
require("scripts/globals/keyitems")
require("scripts/globals/missions")
--------------------... |
--------------------------------------------------------------------------------
-- Clientside utility functions
--------------------------------------------------------------------------------
local bitmap_font_1 = {
[10] = {
0,0,0,0,
0,0,0,0,
0,0,0,0,
0,0,0,0,
0,0,0,0,
0,0,0,0,
0,0,0,0},
["."] = {
0... |
function Utils:ShowRules()
BeginScaleformMovieMethod(self.Scaleform, 'SHOW_SCREEN')
ScaleformMovieMethodAddParamInt(9)
EndScaleformMovieMethod()
end |
local winapi = require("luawinapi")
print("UNDER_CE:", UNDER_CE)
print("WINVER:", string.format("0x%x", WINVER))
print("_WIN32_WINDOWS:", _WIN32_WINDOWS and string.format("0x%x", _WIN32_WINDOWS))
print("_WIN32_WINNT:", _WIN32_WINNT and string.format("0x%x", _WIN32_WINNT))
|
--[[
MIT License
Copyright (c) 2021 Michael Wiesendanger
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, mod... |
--[[----------------------------------------------------------------------------
Copyright (c) 2016-present, Facebook, Inc. All rights reserved.
This source code is licensed under the BSD-style license found in the
LICENSE file in the root directory of this source tree. An additional grant
of patent rights can be found... |
local f = function() return function() end end
local t = {
nil,
[false] = 'Lua 5.1',
[true] = 'Lua 5.2',
[1/'-0'] = 'Lua 5.3',
[1] = 'LuaJIT'
}
local version = t[1] or t[1/0] or t[f()==f()]
print(version)
--[[
网上大神根据lua 各个版本的特性写的
通过判断 每个版本的table实现和function 实现的不同
来获得运行的lua 版本
]] |
newTable = {}
table.insert(newTable,"first")
table.insert(newTable,"second")
table.insert(newTable,"third")
-- 求长度
print(#newTable)
-- 跳着插入
newTable[5] = "fourth"
print(newTable[9])
-- 求长度
print(#newTable)
|
--- RectSegmentBuilder
--- Builder Pattern constructor for a RectSegment
local RectSegment = require(script.Parent.RectSegment)
local root = script.Parent.Parent
local Builder = require(root.Builder)
local util = root.Util
local t = require(util.t)
local RectSegmentBuilder = {
ClassName = "RectSegmentBuilder";
}
... |
--- @module ChooseOccUI 选择枪械的UI控制
--- @copyright Lilith Games, Avatar Team
--- @author Sharif Ma
local ChooseOccUI, this = ModuleUtil.New('ChooseOccUI', ClientBase)
local defaultId = 1001
local showPnlBtnRotateSpeed = 5
local selectColor = Color(93, 53, 35, 255)
local noSelectColor = Color(255, 255, 255, 255)
local se... |
if settings.startup["enable-loaderhaul"].value == true and mods["miniloader"] and mods["deadlock-beltboxes-loaders"] and settings.startup["deadlock-enable-loaders"].value == true then
local function createPlatform(prefix, filter, mask_tint)
local function name()
if prefix == nil and filter == fa... |
date = "Today is 17/7/1991"
d = string.match(date, "%d+/%d+/%d+")
print(d)
|
function BiteLeap:GetMeleeBase()
return 0.7, 1
end |
local App = script:FindFirstAncestor("App")
local UIBlox = App.Parent
local Core = UIBlox.Core
local Packages = UIBlox.Parent
local t = require(Packages.t)
local Roact = require(Packages.Roact)
local Cryo = require(Packages.Cryo)
local Dictionary = Cryo.Dictionary
local List = Cryo.List
local Images = require(App.Ima... |
local config = {}
config.areaID = 1000
config.db =
{
STDictDBMgr = {ip = "127.0.0.1", port = 3306, db = "dict", user = "root", pwd = "123456"},
STInfoDBMgr = {ip = "127.0.0.1", port = 3306, db = "info", user = "root", pwd = "123456"},
STLogDBMgr = {ip = "127.0.0.1", port = 3306, db = "log", us... |
qui_hyang = {
use = async(function(player)
local t = {graphic = convertGraphic(309, "item"), color = 0}
player.npcGraphic = t.graphic
player.npcColor = t.color
player.dialogType = 0
if player.warpOut == 0 then
player:sendMinitext("Unable to warp out.")
return
end
if player.state == 1 then
pla... |
local math = require("math")
local error, type = error, type
local luasimplex = require("luasimplex")
local abs = math.abs
-- Constants -------------------------------------------------------------------
local TOLERANCE: number = 1e-7
local NONBASIC_LOWER: integer = 1
local NONBASIC_UPPER: integer = -1
local NONBASI... |
return function()
local Reducers = script.Parent.Parent.Reducers
local DevConsoleReducer = require(Reducers.DevConsoleReducer)
local DevConsoleDisplayOptions = require(Reducers.DevConsoleDisplayOptions)
local MainView = require(Reducers.MainView)
local MemoryData = require(Reducers.MemoryData)
local NetworkData... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
package("mem")
set_kind("library", {headeronly = true})
set_homepage("https://github.com/0x1F9F1/mem")
set_description("A collection of C++11 headers useful for reverse engineering")
add_urls("https://github.com/0x1F9F1/mem/archive/refs/tags/$(version).tar.gz",
"https://github.com/0x1F9F1... |
--[[
License : GLPv3, see LICENCE in root of repository
Authors : Nikolay Fiykov, v1
--]]
wifi = {}
wifi.__index = wifi
wifi.NULLMODE = 0
wifi.STATION = 1
wifi.SOFTAP = 2
wifi.STATIONAP = 3
wifi.OPEN = 14
wifi.WPA_PSK = 15
wifi.WPA2_PSK = 16
wifi.WPA_WPA2_PSK = 17
wifi.wifiModeEnum = {wifi.STATION, wifi.SOFTAP, wif... |
--- @class Joystick
Joystick = GameObject:extend()
--- @field working boolean
--- @field stickSize int
--- @field sw number
--- @field sh number
--- @field changeRange number
--- @field relative boolean
--- @field resetPosition func
function Joystick:new()
self.working=false
self.stickSize=30
self.sw,self.sh = l... |
return require("lapis.db.model")
|
--
-- Please see the license.html file included with this distribution for
-- attribution and copyright information.
--
function onInit()
local node = getDatabaseNode();
if node then
node.createChild("level0");
node.createChild("level1");
node.createChild("level2");
node.createChild("level3");
... |
-- Colorscheme
local c = {
"{{ CS_TERM[0] }}",
"{{ CS_TERM[1] }}",
"{{ CS_TERM[2] }}",
"{{ CS_TERM[3] }}",
"{{ CS_TERM[4] }}",
"{{ CS_TERM[5] }}",
"{{ CS_TERM[6] }}",
"{{ CS_TERM[7] }}",
"{{ CS_TERM[8] }}",
"{{ CS_TERM[9] }}",
"{{ CS_TERM[10] }}",
"{{ CS_TERM[11] }}",
... |
object_tangible_tcg_series3_greeter_deed_battle_droid = object_tangible_tcg_series3_shared_greeter_deed_battle_droid:new {
}
ObjectTemplates:addTemplate(object_tangible_tcg_series3_greeter_deed_battle_droid, "object/tangible/tcg/series3/greeter_deed_battle_droid.iff") |
local M = {}
local telescope_mapper = require "rb.telescope.mappings"
function M.set(client)
local opts = {noremap = true, silent = true}
-- install servers
vim.api.nvim_set_keymap('n', '<leader>lsp', "<cmd>lua require('rb.lsp.install_servers').lsp_install_servers()<CR>", opts)
-- gives definition & referenc... |
factory.require("machines/crafting")
factory.require("machines/belt")
factory.require("machines/ind_furnace")
factory.require("machines/ind_squeezer")
factory.require("machines/wire_drawer")
factory.require("machines/grinder")
factory.require("machines/stp")
factory.require("machines/swapper")
factory.require("machines... |
local settings = {}
local buttons_tbl = {}
buttons_tbl[1] = {
x = nil,
y = nil,
z = nil,
width = nil,
height = nil,
function action()
end,
}
function settings.draw()
end
function settings.update(dt)
end
return settings
|
HedgewarsScriptLoad("/Scripts/Locale.lua")
local player = nil
local enemy = nil
function onGameInit()
Map = "Castle"
Theme = "Nature"
Seed = 0
GameFlags = gfInfAttack
TurnTime = 45 * 1000
CaseFreq = 0
MinesNum = 0
Explosives = 0
AddTeam(loc("Hero Team"), 14483456, "Simple", "Island", "Default", "Hedgewar... |
local STP = require("StackTracePlus")
local Page = {}
local function bla()
error("oops")
end
local function foo()
bla()
end
Page.render = foo
function main()
local p = {}
setmetatable(p, { __index = Page })
local x = "render"
p[x]()
end
xpcall(main, function() print(STP.stacktrace()) end)
|
function Chatbox:OnResolutionChanged(new_width, new_height)
Theme.set_option('chatbox_width', new_width * 0.375)
Theme.set_option('chatbox_height', new_height * 0.45)
Theme.set_option('chatbox_x', math.scale(8))
Theme.set_option('chatbox_y', new_height - Theme.get_option('chatbox_height') - math.scale(64))
lo... |
-- Rewrite this file however you please to style it for your theme.
-- The actor names are are used to find and control certain actors.
-- If you leave out the actors for "max_offset", then the user will have no
-- buttons for "max_offset", but everything will still work fine.
-- So leave out any parts you don't want b... |
local args = { ... }
local ui = args[1]
assert(ui, 'Imevul UI library not found')
local gfx = ui.lib.cobalt.graphics
---@class Button : Text Builds on top of the Text class, but also draws an outline and provides an onClick event
---@field public color string Text color of the button
---@field public background string... |
local ffi = require("ffi")
-- without this we get errors such as "attempt to redefine XXX"
local old_cdef = ffi.cdef
local exists = {}
ffi.cdef = function(def)
if exists[def] then
return
end
exists[def] = true
return old_cdef(def)
end
local old_udp = ngx.socket.udp
ngx.socket.udp = function(...)
local s... |
--- === Quitter ===
--
-- Quits configured apps if they have not been used since a specified amount of time.
local obj = {}
obj.__index = obj
-- Metadata
obj.name = "Quitter"
obj.version = "0.1"
obj.author = "Alpha Chen <alpha@kejadlen.dev>"
obj.license = "MIT - https://opensource.org/licenses/MIT"
obj.logger = hs.... |
local Point = {}
function Point:new(x, y, z)
local point = {}
point.x = x
point.y = y
point.z = z
return point
end
return Point |
MarketMaxAmount = 2000
MarketMaxAmountStackable = 64000
MarketMaxPrice = 999999999
MarketMaxOffers = 100
MarketAction = {Buy = 0, Sell = 1}
MarketRequest = {MyOffers = 0xFFFE, MyHistory = 0xFFFF}
MarketOfferState = {
Active = 0,
Cancelled = 1,
Expired = 2,
Accepted = 3,
AcceptedEx = 255
}
Market... |
return function()
local lastCalls = {}
return {
callback = function(...)
table.insert(lastCalls, { ... })
end,
getNumberOfCalls = function()
return #lastCalls
end,
expectToBeCalledWith = function(...)
local lastCall = lastCalls[#lastCalls]
assert(lastCall, "was never called")
local expectedP... |
--3L·MyonMyonMyon
local m=37564842
local cm=_G["c"..m]
if not pcall(function() require("expansions/script/c37564765") end) then require("script/c37564765") end
cm.named_with_myon=3
function cm.initial_effect(c)
c:SetUniqueOnField(1,0,m)
senya.leff(c,m)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetTy... |
--- 过滤器:单字在先
function single_char_first_filter(input)
local l = {}
for cand in input:iter() do
if (utf8.len(cand.text) == 1) then
yield(cand)
else
table.insert(l, cand)
end
end
for cand in ipairs(l) do
yield(cand)
end
end
--- 计算器
--- @KyleBing... |
local languages = require("tabset.config").get_languages_config()
local defaults = require("tabset.config").get_defaults()
local logic = {}
function logic.set_settings()
local tabwidth = defaults.tabwidth
local expandtab = defaults.expandtab
if languages[vim.o.filetype] ~= nil then
tabwidth = languages[vim.o.fi... |
imgui.SetNextWindowPos(0, 0)
imgui.SetNextWindowSize(500,400)
if imgui.Begin("Test", nil, { "NoTitleBar", "NoResize", "NoMove", "NoBringToFrontOnFocus" }) then
imgui.End()
end
|
-- Generated By protoc-gen-lua Do not Edit
local protobuf = require "protobuf"
module('BseArrangeList_pb', package.seeall)
local BSEARRANGELIST = protobuf.Descriptor();
local BSEARRANGELIST_TOTALNUM_FIELD = protobuf.FieldDescriptor();
local BSEARRANGELIST_ARRINFO_FIELD = protobuf.FieldDescriptor();
BSEARRANGELIST_TO... |
return {
tllmlv = {
acceleration = 0.071,
activatewhenbuilt = true,
brakerate = 1.65,
buildcostenergy = 960,
buildcostmetal = 206,
builddistance = 96,
builder = true,
buildpic = "tllmlv.dds",
buildtime = 3921,
canassist = true,
canbeassisted = true,
canguard = true,
canmove = tr... |
--priority.lua
local ipairs = ipairs
local FAIL = luabt.FAIL
local SUCCESS = luabt.SUCCESS
local node_execute = luabt.node_execute
local PriorityNode = class()
function PriorityNode:__init(...)
self.name = "priority"
self.children = {...}
end
function PriorityNode:run(btree, node_data... |
local util = require('pretty-fold.util')
local v = vim.v
local bo = vim.bo
local opt = vim.opt
local fn = vim.fn
local M = {}
---@param config? table
---@return string content modified first nonblank line of the folded region
function M.content(config)
---The content of the 'content' section.
---@type string
... |
data:extend(
{
{
type = "technology",
name = "fluid-handling",
icon = "__Engineersvsenvironmentalist__/graphics/icons/storage/heavy-oil-barrel.png",
prerequisites = {"oil-processing"},
effects =
{
{
type = "unlock-recipe",
recipe = "small-pump"
},
{
... |
local class = require 'middleclass'
local Vector = class('Vector')
function Vector:initialize(x, y)
self.x = x or 0
self.y = y or 0
end
function Vector.__add(v1, v2)
return Vector(v1.x + v2.x, v1.y + v2.y)
end
function Vector.__sub(v1, v2)
return Vector(v1.x - v2.x, v1.y - v2.y)
end
function Vector:__unm()... |
local _, ns = ...
local oUF = ns.oUF or oUF
assert(oUF, 'oUF not loaded')
local IsInInstance = IsInInstance
local UnitCanAttack = UnitCanAttack
local UpdateTarget = function(self)
local _, instanceType = IsInInstance();
local targetIcon = self.ArenaTargetIcon
if instanceType == 'arena' then
local ID = self.unit... |
-- create node Not
require "moon.sg"
local node = moon.sg.new_node("sg_not")
if node then
node:set_pos(moon.mouse.get_position())
end |
------------------------------------------
-- Effortless wmii-style dynamic tagging.
------------------------------------------
-- Lucas de Vries <lucas@glacicle.org>
-- Licensed under the WTFPL version 2
-- * http://sam.zoy.org/wtfpl/COPYING
-----------------------------------------
-- Cut version
------------------... |
local vmath = {}
function vmath.vec(x, y)
return {x, y}
end
function vmath.add(a, b)
return {a[1] + b[1], a[2] + b[2]}
end
function vmath.sub(a, b)
return {a[1] - b[1], a[2] - b[2]}
end
function vmath.mul(a, s)
return {a[1] * s, a[2] * s}
end
function vmath.copy(v)
return {v[1], v[2]}
end
func... |
--- Discord message snowflake definition.
-- Dependencies: `snowflakes`, `reaction`, `novus.api`, `novus.cache`, `novus.cache.view`
-- @module snowflakes.message
-- @alias message
--imports--
local api = require"novus.api"
local util = require"novus.snowflakes.helpers"
local cache = require"novus.cache"
local snowf... |
object_tangible_deed_player_house_deed_jedi_house_deed = object_tangible_deed_player_house_deed_shared_jedi_house_deed:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_player_house_deed_jedi_house_deed, "object/tangible/deed/player_house_deed/jedi_house_deed.iff")
|
-- 流量控制脚本, 设置一个TTL = 1的HASH对象, 有2个entry, 分别是当前请求次数current和当前最大请求次数max;
-- 当current + 1 > max时则返回0, 当HASH对象不存在或者current + 1 <= max时返回1;
-- 参数: ARGV[1]:服务名; ARGV[2]: qps
-- 返回0表示达到限流, 返回1表示OK
local servId = ARGV[1]
if nil == servId then
servId = "global"
end
local HASH_KEY = "goate:ratelimiter:" .. ARGV[1]
local... |
local helper = require("suball.lib.testlib.helper")
local suball = helper.require("suball")
describe("suball", function()
it("can substitute various cases strings with keeping them cases", function()
helper.set_lines([[
TEST_CASE
test_case
test-case
TestCase
testCase]])
local key = ":%" .. suball.map("test_... |
object_tangible_terminal_planning_table_keren_imp = object_tangible_terminal_shared_planning_table_keren_imp:new {
}
ObjectTemplates:addTemplate(object_tangible_terminal_planning_table_keren_imp, "object/tangible/terminal/planning_table_keren_imp.iff")
|
---- Test/gimmick lang
-- Not an example of how you should translate something. See english.lua for that.
local L = LANG.CreateLanguage("Swedish chef")
local gsub = string.gsub
local function Borkify(word)
local b = string.byte(word:sub(1, 1))
if b > 64 and b < 91 then
return "Bork"
end
... |
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