content stringlengths 5 1.05M |
|---|
actualtree={ branchname="Zinsrechner", --tree['title0']
{ branchname="1. Allgemeiner Rechner", --tree['title1']
state="COLLAPSED",
"Geben Sie eine Rechenaufgabe ein, z.B. 5+7:", --tree['title2']
"10000*0.03", --tree['title3']
{ branchname="Berechnen", --tree['title4']
"", --tree['title5']
},
},
{ br... |
slot2 = "CheckGameSilenceDownloadBean"
CheckGameSilenceDownloadBean = class(slot1)
CheckGameSilenceDownloadBean.ctor = function (slot0)
slot4 = AbstractBean
ClassUtil.extends(slot2, slot0)
end
CheckGameSilenceDownloadBean.start = function (slot0)
if IS_TEST_PACKAGE_DOWNLOAD then
slot3 = slot0
slot0.finish(sl... |
--[[
File name: forge.lua
Description: weapon system, this SHOULD NOT be used for items. For items look at "pine"
Author: oldmilk
--]]
local forge = {}
-- defaults
local forgeDefaults = {
defaultDamage = {
min = 10,
max = 30
}
}
local playerStats = require(game.ReplicatedStorage:Wa... |
-- Project: OiL - ORB in Lua
-- Release: 0.6
-- Title : Factory of outgoing (client-side) channels
-- Authors: Renato Maia <maia@inf.puc-rio.br>
local _G = require "_G" --[[VERBOSE]] local verbose = require "oil.verbose"
local pairs = _G.pairs
local coroutine ... |
-- default mcl_beacon colors
mcl_beacon.register_color("White", "#ffffffff", "mcl_dye:white")
mcl_beacon.register_color("Black", "#0f0f0fff", "mcl_dye:black")
mcl_beacon.register_color("Blue", "#0000ffff", "mcl_dye:blue")
mcl_beacon.register_color("Cyan", "#00ffffff", "mcl_dye:cyan")
mcl_beacon.register_color("Green",... |
-- test_get_font_list.lua
package.path = package.path..";../?.lua"
local ffi = require("ffi")
local caca_ffi = require("caca_ffi")()
local Lib_caca = caca_ffi.Lib_caca;
local function printFontInfo(name, font)
print("==== printFontInfo ====")
print(name);
local width = caca_get_font_width(font);
local height = ca... |
-- optimised param2 rotation functions.
-- please note, these were machine generated.
local rotation_functions = {}
rotation_functions[0] = function(v)
return { x = v.x, y = v.y, z = v.z, }
end
rotation_functions[1] = function(v)
return { x = v.z, y = v.y, z = ( -v.x ), }
end
rotation_functions[2] = function(v)... |
require("user.options")
require("user.keymaps")
require("user.plugins")
require("user.colorscheme")
require("user.cmp")
require("user.lsp")
require("user.telescope")
require("user.treesitter")
require("user.autopairs")
require("user.comment")
require("user.gitsigns")
require("user.nvim-tree")
require("user.bufferline")... |
-- Lua
require('lsp.servers.sunmeko')
-- Python
require('lsp.servers.pyright')
-- JavaScript
require('lsp.servers.tsserver')
--require('lsp.servers.eslint_d')
-- General Lenguage Server
require('lsp.servers.efm')
-- Vimscript
require("lsp.servers.vim")
|
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Administrator.
--- DateTime: 2018/6/23 20:17
---
local windowsBase = require("Core.WindowBase")
local fgui = require("FGUI.FairyGUI")
local yk = require("Core.YK")
---@class TestWind :WindowBase
local this= yk.wind_class(windowsBase)
function this... |
local Suite = CreateTestSuite("fritomod.Ordering");
function Suite:TestOrdering()
local o = Ordering:New();
o:Order("A", "B", "D", "C", "E", "F", "G");
o:Order("C", "D", "G");
Assert.Equals(
{"A", "B", "C", "D", "E", "F", "G"},
o:Get());
end;
function Suite:TestOrderingWithEqualHead()
... |
local TRAIL_EFFECT = Idstring("effects/particles/weapons/sniper_trail")
local idstr_trail = Idstring("trail")
local idstr_simulator_length = Idstring("simulator_length")
local idstr_size = Idstring("size")
local trail_length
function SniperGrazeDamage:on_wunderwaffe_fired(weapon_unit, result)
if not alive(weapon_u... |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- F I N A L C U T P R O A P I --
-----------------------------------------------------------------------------... |
--- Library for creating and manipulating physics-less models AKA "Holograms".
-- @shared
local holograms_library = SF.RegisterLibrary("holograms")
--- Hologram type
local hologram_methods, hologram_metamethods = SF.RegisterType("Hologram")
local checktype = SF.CheckType
local checkluatype = SF.CheckLuaType
local ch... |
sherkarTeleportScreenPlay = ScreenPlay:new {
numberOfActs = 1,
}
registerScreenPlay("sherkarTeleportScreenPlay", true)
function sherkarTeleportScreenPlay:start()
if (isZoneEnabled("mustafar")) then
self:spawnMobiles()
self:spawnSceneObjects()
end
end
function sherkarTeleportScreenPlay:spawnSceneObjects()
... |
pfUI:RegisterModule("firstrun", 20400, function ()
pfUI.firstrun = CreateFrame("Frame", "pfFirstRunWizard", UIParent)
pfUI.firstrun.steps = {}
pfUI.firstrun:RegisterEvent("PLAYER_ENTERING_WORLD")
pfUI.firstrun:SetScript("OnEvent", function() pfUI.firstrun:NextStep() end)
local autoconfig = false
function ... |
return {
meta = require("apioak.sys.meta"),
admin = require("apioak.sys.admin"),
router = require("apioak.sys.router"),
plugin = require('apioak.sys.plugin'),
balancer = require("apioak.sys.balancer"),
}
|
local Object = require('core').Object
local Http = require("./http").Http
local router = require("./router")
local app = Object:extend()
function app:initialize()
self._server = Http:new()
self._router = router.new()
end
function app:get(path, cb)
self._router:get(path, function(params)
return cb(p... |
mapFields = require "lib/mapFields"
mapQuests = require "lib/mapQuests"
quest = target.get_quest(mapQuests.getID("FreeMarketQuest"))
quest.record = tostring(target.field)
target.play_portal_sound_effect()
target.transfer_field(mapFields.getID("FreeMarketEtrance"), "st00") |
--[[ Netherstorm -- Captain Zovax.lua
This script was written and is protected
by the GPL v2. This script was released
by BlackHer0 of the BLUA Scripting
Project. Please give proper accredidations
when re-releasing or sharing this script
with others in the emulation community.
~~End of License Agreement
-- BlackHer0,... |
local K, C, L = unpack(select(2, ...))
if C.Automation.Resurrection ~= true then return end
-- Wow API
local CanUseSoulstone = CanUseSoulstone
local GetBattlefieldStatus = GetBattlefieldStatus
local GetCurrentMapAreaID = GetCurrentMapAreaID
local GetMaxBattlefieldID = GetMaxBattlefieldID
local HasSoulstone = HasSoulst... |
--!A cross-platform build utility based on Lua
--
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
--
-- http://www.apache.org/licenses/LICENSE-2.0
--
-- Unless required by applicable law... |
ServerModSetup("1207269058")
ServerModCollectionSetup("1207269058") |
-- This file is subject to copyright - contact swampservers@gmail.com for more information.
-- INSTALL: CINEMA
AF_CITYMAT = AF_CITYMAT or Material("swamponions/af/city")
local c0 = Vector(-2385, 96, 763) --left edge of window
local c1 = Vector(-2096, -193, 646) --right edge of window
local w_center = (c0 + c1) * 0.5
l... |
local outfit = {lookType = 267, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
function onStepIn(creature, item, position, fromPosition)
local player = creature:getPlayer()
if not player then
return true
end
doSetCreatureOutfit(player, outfit, -1)
end
function onStepOut... |
return Def.ActorFrame{
LoadActor(THEME:GetPathG("","_gameover"))..{
InitCommand=function(self)
self:Center():diffusealpha(0)
end,
OnCommand=function(self)
self:accelerate(0.75):diffusealpha(0.75):glow(color("1,1,1,1")):decelerate(1):glow(color("1,1,1,0"))
end,
},
} |
local typedefs = require "kong.db.schema.typedefs"
local Schema = require "kong.db.schema"
local PROTECTED_TAGS = {
"error",
"http.method",
"http.path",
"http.status_code",
"kong.balancer.state",
"kong.balancer.try",
"kong.consumer",
"kong.credential",
"kong.node.id",
"kong.route",
"kong.service"... |
Markers = {}
Markers.showMarkers = false
Markers.showHospital = false
Markers.markerPositions = {}
Markers.hospitalMarkerPosition = nil
Markers.markerSize = Config.Markers.Size / 2.0
function Markers.StartMarkers(hospitalMarker)
Markers.showMarkers = true
Markers.hospitalMarkerPosition = hospitalMarker
Ci... |
function Inventories:OnContextMenuOpen()
if IsValid(PLAYER.hotbar) then
PLAYER.hotbar:safe_remove()
end
timer.destroy('fl_hotbar_popup')
PLAYER.hotbar = Inventories:create_hotbar()
PLAYER.hotbar:SetAlpha(255)
PLAYER.hotbar:MakePopup()
PLAYER.hotbar:MoveToFront()
PLAYER.hotbar:SetMouseInputEnabled(... |
AuctionatorFullScanFrameMixin = {}
local FULL_SCAN_EVENTS = {
"REPLICATE_ITEM_LIST_UPDATE",
"AUCTION_HOUSE_CLOSED"
}
function AuctionatorFullScanFrameMixin:OnLoad()
Auctionator.Debug.Message("AuctionatorFullScanFrameMixin:OnLoad")
Auctionator.EventBus:RegisterSource(self, "AuctionatorFullScanFrameMixin")
-... |
return {
include = function()
includedirs { "../vendor/tinygltf/" }
defines { "TINYGLTF_USE_CPP14", "TINYGLTF_NO_INCLUDE_JSON" }
end,
run = function()
language 'C++'
kind 'StaticLib'
files {
'vendor/tinygltf.cpp'
}
end
} |
local re = require 'parser.relabel'
local m = require 'lpeglabel'
local ast = require 'parser.ast'
local scriptBuf = ''
local compiled = {}
local parser
local defs = ast.defs
-- goto 可以作为名字,合法性之后处理
local RESERVED = {
['and'] = true,
['continue'] = true,
['break'] = true,
['do'] ... |
-- Name: drawing.lua
currentColor = { r = 255, g = 255, b = 255, a = 255 }
function setColorGL(r,g,b,a)
currentColor = { r = r, g = g, b = b, a = a }
colorGL(currentColor.r, currentColor.g, currentColor.b, currentColor.a)
end
function shade(f)
currentColor.r = currentColor.r * f
currentColor.g = currentColor... |
-- network-server 数据处理部分
local DataConverter = require("./dataConverter.lua")
local utiles = require("../../utiles/utiles.lua")
local logger = require("../log.lua")
function process(data)
if data == nil then
logger.error("data is nil")
return nil
end
logger.info("server data handler start...")
if data.... |
-- ###############################
-- ## Project: MTA:Speedrace ##
-- ## Name: World Class ##
-- ## Author: Noneatme ##
-- ## Version: 1.0 ##
-- ## License: See top Folder ##
-- ###############################
-- FUNCTIONS / METHODS --
local cFunc = {}; -- Local Functions
local cSetting = {}; -- Local Settin... |
cflags{
'-D HAVE_CONFIG_H',
-- it is important that the arch-specific directory is searched first
'-I $srcdir/linux/x86_64',
'-I $srcdir/linux',
'-I $srcdir',
'-I $outdir',
'-isystem $builddir/pkg/linux-headers/include',
}
build('cat', '$outdir/config.h', {
'$builddir/probe/HAVE___BUILTIN_POPCOUNT',
'$dir/con... |
local _M = { _VERSION = '0.1' }
local function _keys(tbl)
local ks = {}
for k, _ in pairs(tbl) do
table.insert( ks, k )
end
return ks
end
local function _repr_opt(opt)
opt = opt or {}
opt.indent = opt.indent or ''
opt.sep = opt.sep or ''
return opt
end
local function _normk... |
local ContextFuncCompleted
local oo = require "loop.base"
local Component = oo.class()
function Component:context(context)
assert(context.__component == self, "invalid component implementation")
assert(context.__factory == self.factory, "invalid factory")
for _, context in ipairs{ context, context.__reference } do
... |
local function round(num, n)
local mult = 10^(n or 0)
return math.floor(num * mult + 0.5) / mult
end
commandArray = {}
if (devicechanged['Temperature balcon']) then
if ((tonumber(otherdevices_temperature['Temperature balcon']) > tonumber(otherdevices_temperature['Temperature Salon'])) and uservariables['notifs... |
function Test()
local originalFiles =
{
"file1.tga",
"file2.tga",
"Jamfile.jam",
}
local originalDirs =
{
}
ospath.remove('cache/')
ospath.remove('.depcache')
RunJam{ 'clean' }
TestDirectories(originalDirs)
TestFiles(originalFiles)
local pattern = [[
*** found 5 target(s)...
*** updating 2 target(s... |
local ig = require "imgui.love"
local instance
love.load = function(args)
instance = ig.love_load{use_imgui_docking = true, use_imgui_viewport = false}
end
love.textinput = function(text)
instance.textinput(text)
end
love.keypressed = function(key,scancode,isrepeat)
instance.update_key(scancode, true)
e... |
local metadata =
{
plugin =
{
format = 'jar', -- Valid values are 'jar'
manifest =
{
permissions = {},
usesPermissions =
{
"android.permission.INTERNET",
"android.permission.ACCESS_COARSE_LOCATION",
"android.permission.ACCESS_FINE_LOCATION",
"android.permission.ACCESS_NETWORK_STATE",
... |
-- This is a generated file! Please edit source .ksy file and use kaitai-struct-compiler to rebuild
--
-- This file is compatible with Lua 5.3
local class = require("class")
require("kaitaistruct")
local stringstream = require("string_stream")
local utils = require("utils")
TypeTernary = class.class(KaitaiStruct)
fu... |
local function mounts(path)
local tbl = {}
for str in io.lines(path) do
table.insert(tbl, str)
end
return tbl
end
return {
decoder = mounts;
} |
-- Importing modules
local Explain = require "elasticsearch.endpoints.Explain"
local parser = require "elasticsearch.parser"
local MockTransport = require "lib.MockTransport"
local getmetatable = getmetatable
-- Setting up environment
local _ENV = lunit.TEST_CASE "tests.endpoints.ExplainTest"
-- Declaring local varia... |
OpenNefia.Entities.Elona =
{
ItemComputer = {
MetaData = {
Name = "コンピューター"
}
}
}
|
local Input = {}
local Bridge = require "util.bridge"
local Memory = require "util.memory"
local Utils = require "util.utils"
local lastSend
local currentButton, remainingFrames, setForFrame
local debug
local bCancel = true
local function bridgeButton(btn)
if btn ~= lastSend then
lastSend = btn
Bridge.input(btn... |
list.Set( "XDBot_Personas", "_default_persona", XDBOT_GLOBALS.DefaulPersona )
list.Set( "XDBot_Personas", "laszlo", {
Name = "Laszlo",
Model = "male05" --,
-- Playercolor = "0.24 0.34 0.41",
-- Weaponcolor = "0.30 1.80 2.10",
-- Bodygroups = "0",
-- Skin = "0"
} )
list.Set( "XDBot_Personas", "emptytable", {
}
)... |
Tunnel = module("vrp","lib/Tunnel")
Proxy = module("vrp","lib/Proxy")
Tools = module("vrp","lib/Tools")
vRP = Proxy.getInterface("vRP")
vRPclient = Tunnel.getInterface("vRP")
vrpServer = {}
Tunnel.bindInterface("pd-inventory",vrpServer)
idgens = Tools.newIDGenerator()
vCLIENT = Tunnel.getInterface("pd-inventory")
vGAR... |
--
-- Created by IntelliJ IDEA.
-- User: Kunkka Huang
-- Date: 17/1/18
-- Time: 下午6:08
-- To change this template use File | Settings | File Templates.
--
local panel = {}
function panel.create(parent)
local winSize = cc.Director:getInstance():getWinSize()
local self = cc.LayerColor:create(gk.theme.config.bac... |
local HeroChangedVelocity = class("HeroChangedVelocity")
function HeroChangedVelocity:initialize(vx, vy)
self.vx = vx
self.vy = vy
end
return HeroChangedVelocity |
local Piece = require 'tetris.components.piece'
local Ruleset = require 'tetris.rulesets.ti_srs'
local SRS = Ruleset:extend()
SRS.name = "ACE-SRS"
SRS.hash = "ACE Standard"
SRS.MANIPULATIONS_MAX = 128
function SRS:onPieceRotate(piece, grid)
piece.lock_delay = 0 -- rotate reset
if piece:isDropBlocked(grid) then
... |
local exports = {}
exports.parseType = function(s) -- s: String
-- parse s type
--[[
{
list: boolean
dict: boolean
primitive: boolean # one and only one of these three conditionals must be true
values?: table # if dict
keys?: table # if list ... |
local M = {}
package.loaded["utils.hooks"] = nil
---Join path segments that were passed as input
---@return string
function _G.join_paths(...)
local uv = vim.loop
local path_sep = "/"
local result = table.concat({ ... }, path_sep)
return result
end
---Get the full path to runtime dir
---@return string
functi... |
print("starting up...")
print("tmr.now()",tmr.now())
print("tmr.time()",tmr.time())
print("tmr.uptime()",tmr.uptime())
local tm = rtctime.epoch2cal(rtctime.get())
local tz = 'UTC'
print("rtctime",string.format("%04d/%02d/%02d %02d:%02d:%02d %s",tm["year"],tm["mon"],tm["day"],tm["hour"],tm["min"],tm["sec"],tz))
print(... |
--[[ Окна ]] --
ORGMOD.windows = {};
ORGMOD.windows.OrganizationAdmin = include( "orgmod/cl/menu/clan_admin.lua" );
ORGMOD.windows.OrganizationControl = include( "orgmod/cl/menu/organization_control/main_menu.lua" );
--[[ Консольные команды ]] --
-- Открыть меню управления кланом
concommand.Add(
"open_clan_menu",
... |
require 'model_utils.MaskTime'
require 'model_utils.MaskFuture'
require 'model_utils.ReplaceZero'
local encoderNet = {}
function encoderNet.model(params)
local dropout = params.dropout or 0.5
-- Use `nngraph`
nn.FastLSTM.usenngraph = true;
-- encoder network
local enc = nn.Sequential();
-- ... |
function Item.getType(self)
return ItemType(self:getId())
end
function Item.isContainer(self)
return false
end
function Item.isCreature(self)
return false
end
function Item.isMonster(self)
return false
end
function Item.isNpc(self)
return false
end
function Item.isPlayer(self)
return false
end
function Item... |
local Aye = Aye;
if not Aye.load then return end;
Aye.default.global.AutoReadyCheck = {
enable = true, -- Enable Auto Ready Check
AFKdisable = true, -- Disable Auto Ready Check if AFK
DNDdisable = false, -- Disable Auto Ready Check if DND
DeadDisable = true, -- Disable Auto Ready Check if Dead or ... |
mt = {}
function mt:a(arg)
print('A from metatable')
print(self)
print(arg)
end
mt.__index = mt;
mt.__gc = function()
print('Death')
end
do
local obj = {}
setmetatable(obj, mt)
obj:a(123)
end
collectgarbage('collect')
print('Program end') |
-- Description: GUI styles Textbox
local default_gui = data.raw["gui-style"].default
-------------------------------------------------------------------------------
-- Style slider
--
-- @type Slider
--
-------------------------------------------------------------------------------
-- Style of default
--
-- @field [... |
-----------------------------------------------------------------------------------------
--
-- main.lua
--
-----------------------------------------------------------------------------------------
-- Your code here
physics = require("physics")
physics.start()
local ground = display.newRect(display.contentCenterX, 4... |
local util = require 'lspconfig.util'
local language_id_mapping = {
bib = 'bibtex',
plaintex = 'tex',
rnoweb = 'sweave',
rst = 'restructuredtext',
tex = 'latex',
xhtml = 'xhtml',
}
return {
default_config = {
cmd = { 'ltex-ls' },
filetypes = { 'bib', 'markdown', 'org', 'plaintex', 'rst', 'rnoweb... |
local rules = require "scripts.rules"
local animations = require "character.animations"
local Character = require "character.character"
local ServantGirl = Character:new()
function ServantGirl:new(o, control)
o = o or Character:new(o, control)
setmetatable(o, self)
self.__index = self
return o
end
function ... |
-- Inofficial NEO Extension for MoneyMoney
-- Fetches NEO quantity for address via neoscan.io
-- Fetches NEO price in EUR via CoinGecko
-- Returns cryptoassets as securities
--
-- Provide multiple NEO addresses comma-seperated
-- MIT License
-- Copyright (c) 2020 Jacubeit, aaronk6
-- Permission is hereby granted, fr... |
teraud_loyalist = Creature:new {
objectName = "@mob/creature_names:warren_teraud_loyalist",
randomNameType = NAME_GENERIC,
randomNameTag = true,
socialGroup = "warren_teraud",
faction = "",
level = 34,
chanceHit = 0.41,
damageMin = 315,
damageMax = 340,
baseXp = 3460,
baseHAM = 8700,
baseHAMmax = 10700,
ar... |
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
local t_insert, t_sort, t_remove, t_concat
= table.insert, table.sort, table.remove, table.concat;
lo... |
vim.cmd("autocmd BufEnter * lua require'completion'.on_attach()")
|
TOOL.Category = "Metro"
TOOL.Name = "Train Feature Editor"
TOOL.Command = nil
TOOL.ConfigName = ""
if CLIENT then
language.Add("Tool.switch.name", "Train Feature Editor")
language.Add("Tool.switch.desc", "Change features of the target train")
language.Add("Tool.switch.0", "Primary: Apply selected... |
msgpack = require('msgpack')
env = require('test_run')
test_run = env.new()
s = box.schema.space.create('select', { temporary = true })
index1 = s:create_index('primary', { type = 'tree' })
index2 = s:create_index('second', { type = 'tree', unique = true, parts = {2, 'unsigned', 1, 'unsigned'}})
for i = 1, 20 do s:in... |
--[[----------------------------------------------------------------------------
Copyright (c) 2010, Erik Raetz
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Red... |
function fibt(n0, n1, c)
if c == 0 then
return n0
elseif c == 1 then
return n1
end
return fibt(n1, n0+n1, c-1)
end
function fib(n)
fibt(0, 1, n)
end
fib(1000000) |
-- Local file storage backend for lua-tus-server
--
-- Copyright (C) by Martin Matuska (mmatuska)
local cjson = require "cjson"
local os = require "os"
local _M = {}
local mt = { __index = _M }
local config = {
storage_path="/tmp",
lock_zone=ngx.shared.tuslock
}
-- Check if a file is readable
local function file... |
theme_park_loot_jabba_valarian_thug = {
description = "",
minimumLevel = 0,
maximumLevel = 0,
lootItems = {
{itemTemplate = "themepark_loot_code_cylinder", weight = 10000000}
}
}
addLootGroupTemplate("theme_park_loot_jabba_valarian_thug", theme_park_loot_jabba_valarian_thug)
|
-- RUNNER: guarda a imagem, posicao inicial e dimensoes
local img = canvas:new('runner.png')
local dx, dy = img:attrSize()
local runner = { img=img, frame=0, x=50-dx/2, y=10, dx=dx, dy=dy }
-- Funcao de redesenho:
-- chamada a cada ciclo de animacao
local dx, dy = canvas:attrSize()
local INI, END = 50, dx-58
function... |
-- convert selected tile to a {tabbed,hsplit,vsplit,stacked,floating} container
layout.{tabbed,hsplit,vsplit,stacked,floating}
|
#!src/lua
-- LLL - Lua Low Level
-- September, 2015
-- Author: Gabriel de Quadros Ligneul
-- Copyright Notice for LLL: see lllcore.h
--
-- test_optest.lua
local executetests = require 'tests/executetests'
local generateargs = require 'tests/generateargs'
do
local prefix = 'function(a) if '
local suffix = ' t... |
if not zoo then
require 'util.initenv'
end
local adam = torch.class('zoo.AdamOptimizer')
function adam:__init(args, dw)
self.beta1 = args.beta1
self.beta2 = args.beta2
self.gamma = args.gamma
self.deltas = dw:clone():fill(0)
self.tmp = dw:clone():fill(0)
self.g = dw:clone():fill(0)
... |
local ffi = require 'ffi'
ffi.cdef [[
typedef enum CONDITION_OPERATION {
COP_IMPLICIT = 0,
COP_EQUAL = 1,
COP_NOTEQUAL = 2,
COP_LESSTHAN = 3,
COP_GREATERTHAN = 4,
COP_LESSTHANOREQUAL = 5,
COP_GREATERTHANOREQUAL = 6,
COP_VALUE_... |
-- Scenes: scene template
local scenes = require "scenes"
local scene = {}
-- set a more friendly name, or required filename is used
-- can be overwritten on new() with name = "instanceName"
scene.name = "modal"
-- variables local to scene
local image
function scene:create(event)
local options = event.options or ... |
local spy = require "luassert.spy"
local match = require "luassert.match"
local mock = require "luassert.mock"
local installer = require "nvim-lsp-installer.core.installer"
local Optional = require "nvim-lsp-installer.core.optional"
local gem = require "nvim-lsp-installer.core.managers.gem"
local Result = require "nvim... |
-- _.findLastIndex.lua
--
-- This method is like [_.findIndex](#_.findIndex) except that it iterates over
-- elements of collection from right to left.
-- @usage _.print(_.findLastIndex({{a = 1}, {a = 2}, {a = 3}, {a = 2}, {a = 3}}, function(v)
-- return v.a == 3
-- end))
-- --> 5
--
-- @param array The array to ... |
eventNewPlayer = function(player)
if player and isExploiting[player] then
chatMessage("<r>Error.", player)
showTextArea(54215, '', player, -5, -10, 850, 500, 1, 1, 1, true)
return
end
ui.setMapName('Mycity')
setPlayerScore(player, 0)
showTextArea(8500, '', player, 805, -200, 15000, 1000, 0x6a7595, 0x6a759... |
local _, Engine = ...
local Handler = Engine:GetHandler("UnitFrame")
-- WoW API
local GetShapeshiftForm = GetShapeshiftForm
local UnitAura = UnitAura
local UnitExists = UnitExists
local UnitGUID = UnitGUID
local UnitIsConnected = UnitIsConnected
local UnitIsVisible = UnitIsVisible
local UnitSex = UnitSex
... |
-- Generated by CSharp.lua Compiler
local System = System
System.namespace("Slipe.Shared.Peds", function (namespace)
-- <summary>
-- Represents controls settable by analog control state
-- </summary>
namespace.enum("AnalogControl", function ()
return {
fire = 0,
aim_weapon = 1,
next_weapon... |
local control0 = scene:getObjects("control0_ph")[1]:findPlaceholderComponent();
local control1 = scene:getObjects("control1_ph")[1]:findPlaceholderComponent();
local function enforcerSpawn(other, name)
local objs = scene:getObjects(name);
for _, obj in pairs(objs) do
local e = factory:createEnforcer1()... |
---@class EnumMap : java.util.EnumMap
---@field private keyType Class|Unknown
---@field private keyUniverse Enum[]
---@field private vals Object[]
---@field private size int
---@field private NULL Object
---@field private entrySet Set|Unknown
---@field private serialVersionUID long
EnumMap = {}
---@public
---@param ar... |
local PI = 3.141592653589793
local SOLAR_MASS = 4 * PI * PI
local DAYS_PER_YEAR = 365.24
sun = body()
sun.x= 0.0
sun.y= 0.0
sun.z= 0.0
sun.vx= 0.0
sun.vy= 0.0
sun.vz= 0.0
sun.mass= SOLAR_MASS
jupiter = body()
jupiter.x= 4.84143144246472090e+00
jupiter.y= -1.16032004402742839e+00
jupiter.z= -1.03622044471123109e-01
ju... |
---@meta
resty_sha256={}
function resty_sha256.final(self) end
function resty_sha256.new(self) end
function resty_sha256.reset(self) end
resty_sha256._VERSION="0.11"
function resty_sha256.update(self, s) end
return resty_sha256 |
Macro {
area="Common"; key="CtrlR"; description="Use hotkey <Ctrl-R> to perform XLat function."; flags=""; action = function()
Keys('xlat')
end;
}
|
------------------------------------------------------
-- options.lua
--
--
------------------------------------------------------
return function (vararg)
------------------------------------------------------
-- options {}
--
-- Define a table of options using the following
-- syntax rules:
--
-- name = { s... |
object_mobile_smuggler_fence_seth = object_mobile_shared_smuggler_fence_seth:new {
}
ObjectTemplates:addTemplate(object_mobile_smuggler_fence_seth, "object/mobile/smuggler_fence_seth.iff")
|
local names = {}
EMVU = {}
EMVU.Configurations = {}
EMVU.Configurations.Supported = {}
function EMVU:OverwriteIndex(n, t) table.insert(names, n) end
Photon = {}
Photon.VehicleLibrary = {}
function Photon:OverwriteIndex() end
list = {}
function list.Set() end
hook = {}
function hook.Add() end
concommand = {}
functi... |
--------------------------------------------------------------------------
-- category utilities --
--------------------------------------------------------------------------
function checkIfExists(table, name)
for k,v in pairs(table) do
if (v.name == name... |
-- Copyright (c) 2017 Andrejs Mivreņiks
--
-- Permission is hereby granted, free of charge, to any person obtaining a copy
-- of this software and associated documentation files (the "Software"), to deal
-- in the Software without restriction, including without limitation the rights
-- to use, copy, modify, merge, publ... |
--[[
Validate a login attempt to a mailbox.
]]
uuid = storage("channel", "uuid")
-- Mailbox info.
mailbox = storage("login_settings", "mailbox_number")
password = storage("mailbox_settings", "password")
-- The user entered password.
entered_password = storage("get_digits", "password")
-- Have we set up this mailbo... |
local busted = require "busted"
local dir = require "pl.dir"
local etlua = require "etlua"
local file = require "pl.file"
local grp = require "posix.grp"
local handler = require 'busted.outputHandlers.base'()
local log_tail = require "spec.support.log_tail"
local path = require "pl.path"
local process = require "proces... |
local objects =
{
-- LauraV
createObject(8532,2097.3095703125,467.5703125,0.57099723815918,0,0,0,32),
createObject(14412,2111.009765625,486.0947265625,5.9121675491333,0,0,0,32),
createObject(7022,2072.052734375,473.7294921875,-0.98354810476303,0,0,179.98901367188,32),
createObject(10615,2109.669921875,414.6308593... |
require("games/common2/module/layerShowTypeData");
local headBaseLayout = require("view/kScreen_1280_800/games/common2/headBaseLayout");
require("games/common2/module/invite2/data/inviteConfig");
local viewBase = Import("games/common2/module/viewBase");
HeadViewBase = class(viewBase,false);
local _getNickMax... |
-------------------------------------------------------------------------------------------
--
-- raylib [textures] example - Texture loading and drawing a part defined by a rectangle
--
-- This example has been created using raylib 1.6 (www.raylib.com)
-- raylib is licensed under an unmodified zlib/libpng license (... |
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