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local function png(url) return love.graphics.newImage("assets/" .. url .. ".png") end sprites = { ui_tile = png("ui/tile"), ui_tile_wide = png("ui/tile_broad"), ui_tile_large = png("ui/tile_broad"), ui_minimap_bg = png("ui/minimap_bg"), ui_playerselector_bg = png("ui/playerselector_bg"), u...
local letterbox = require( "lib.zethirium.letterbox" ) local scenemanager = require( "lib.zethirium.scenemanager" ) local atlasmanager = require( "lib.zethirium.atlasmanager" ) local bmf = require( "lib.zethirium.bmf" ) local uuid = require( "lib.zethirium.uuid" ) local Z = {} Z.letterbox = letterbox Z.scenemanager =...
--Template for addition of new protocol 'accnt_bal_req' --[[ Necessary changes to other files: -- - packet.lua: if the header has a length member, adapt packetSetLength; -- if the packet has a checksum, adapt createStack (loop at end of function) and packetCalculateChecksums -- - proto/proto.lua: add PROTO.lua t...
--- -- @module TextFilterServiceClient -- @author Quenty local require = require(game:GetService("ReplicatedStorage"):WaitForChild("Nevermore")) local RunService = game:GetService("RunService") local Promise = require("Promise") local PromiseGetRemoteFunction = require("PromiseGetRemoteFunction") local TextFilterSer...
if (get_window_name() == "Screenshot Tool") then set_window_position(2500, 40); end
local __def = function(C, AceUtil, table, PrettyPrint, LOG_LEVEL) local format, pack, unpack, sliceAndPack = string.format, table.pack, table.unpackIt, table.sliceAndPack local type, select, tostring, error = type, select, tostring, error local pformat = PrettyPrint.pformat local setmetatable = setmeta...
local confModemSide = "left" if(not os.loadAPI("hydraApi")) then error("Could not load hydraApi") end local modem = peripheral.wrap(confModemSide) local monitor = hydraApi.getMonitor() monitor.clear() local reactorIds = modem.getNamesRemote() local reactor = {} function getReactorInfo(reactor...
-- Copyright 2022 SmartThings -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in ...
require"imlua" require"cdlua" require"cdluaim" local image = im.ImageCreate(500, 500, im.RGB, im.BYTE) local canvas = image:cdCreateCanvas() -- Creates a CD_IMAGERGB canvas canvas:Activate() canvas:Background(cd.EncodeColor(255, 255, 255)) canvas:Clear() fgcolor = cd.EncodeColor(255, 0, 0) -- red fgcolor = cd.Enco...
local http = require("socket.http") local mime = require("mime") local thread = love.thread.getThread() while true do local point = mime.b64(thread:demand("point")) local url = "http://api.mixpanel.com/track/?data=" .. point .. "&ip=1" local b, c, h = http.request(url) end
-- load app code local App = dofile("../code/anisopoisson.lua") local x0, y0 = 0.0, 0.0 -- location of O local zet = 1e9 -- Dpar/Dperp local Dpar = 1.0 -- parallel heat conduction local Dperp = Dpar/zet -- perpendicular heat conduction local bx = function(x, y) return -(y-y0)/math.sqrt((x-x0)^2+(y-y0)^2) end local...
-- Copyright © (C) Zhendong (DDJ) -- 最近更新 -- 2019.03.14 11:05 -- 健康检查主模块,函数的模块最后只提供一个接口, -- 需要通过定时器healthcheck timer来驱动 -- -- 2019.07.01 11:56 -- 对全局变量进行改造,尽量用本地变量表示 local du = require"resty.kerri.upstream.dynamic_upstream" local ctc = require"resty.kerri.basic.c...
------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------- function gadget:GetInfo() return { name = "Lups UnderWater Fusion", desc = "Distorts water around underwater fusion with ...
class "job.clown" ("job") local clown = job.clown clown.title = "Clown" clown.access = { "theatre" } clown.total_positions = 1 clown.spawn_positions = 1 -- how many players can spawn in as this job? --[[ TODO change this value on map-load. Create a `player_spawn` entity which mutates this...
#!/usr/bin/env lua local stty = require'stty' local ttyname = arg[1] or '/dev/ttyACM0' print("TTY", ttyname) local fd local has_unix, unix = pcall(require, 'unix') if has_unix then print("Opening", ttyname) fd = assert(unix.open(ttyname, unix.O_RDWR + unix.O_NOCTTY)) else fd = assert(io.open(ttyname, 'wb')) end...
ESX = nil local isRunningWorkaround = false Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end) Citizen.Wait(0) end end) function StartWorkaroundTask() if isRunningWorkaround then return end local timer = 0 local playerPed = PlayerPedId() ...
registerNpc(516, { walk_speed = 300, run_speed = 650, scale = 180, r_weapon = 0, l_weapon = 0, level = 145, hp = 31, attack = 713, hit = 416, def = 394, res = 499, avoid ...
solution "enet" configurations { "Debug", "Release" } platforms { "x32", "x64" } project "enet_static" kind "StaticLib" language "C" files { "*.c" } includedirs { "include/" } configuration "Debug" targetsuffix "d" defines({ "DEBUG" }) flags { "Symbols" } configuration "Release...
local ChatFrame = getfenv(0)["DEFAULT_CHAT_FRAME"] if select(2, UnitClass("player")) ~= "DEATHKNIGHT" then ChatFrame:AddMessage("-Not loaded for your class-") end local PitBull4 = _G.PitBull4 if not PitBull4 then error("PitBull4_RuneBar requires PitBull4") end local L = PitBull4.L local EXAMPLE_VALUE =...
--[[ This file is part of Decursive. Decursive (v 2.7.5.7) add-on for World of Warcraft UI Copyright (C) 2006-2014 John Wellesz (archarodim AT teaser.fr) ( http://www.2072productions.com/to/decursive.php ) Starting from 2009-10-31 and until said otherwise by its author, Decursive i...
local states = require("states") local button = require("button") local palette = {} --this screen serves as color selector local r,g,b,alpha = 1,1,1,0.5 local clickMode local rememberedMouseX,rememberedMouseY function palette.open(params) r = params.r or r g = params.g or g b = params.b or b alpha = params.alph...
FROM supplantr/toolbox RUN dnf install -y luarocks RUN dnf install -y lua-ldoc RUN dnf install -y lua-devel RUN luarocks install dkjson
local Clockwork = Clockwork; local COMMAND = Clockwork.command:New("PlyReset"); COMMAND.tip = "Reset a player (silent slay + respawn stay)."; COMMAND.text = "<string Name>"; COMMAND.access = "a"; COMMAND.arguments = 1; -- Called when the command has been run. function COMMAND:OnRun(player, arguments) local target =...
require "tests/testsuite" ScreenWidth = 80 Document:wrap(ScreenWidth) Cmd.InsertStringIntoParagraph("foo bar baz") AssertEquals(1, #Document) Cmd.GotoEndOfLine() Cmd.GotoPreviousWord() AssertTableEquals({Document.cp, Document.cw, Document.co}, {1, 3, 1})
ToolObj = {} include( 'ghostentity.lua' ) include( 'object.lua' ) if ( CLIENT ) then include( 'stool_cl.lua' ) end function ToolObj:Create() local o = {} setmetatable( o, self ) self.__index = self o.Mode = nil o.SWEP = nil o.Owner = nil o.ClientConVar = {} o.ServerConVar = {} o.Objects ...
FACTION.name = "fAdminName" FACTION.desc = "fAdminDesc" FACTION.color = Color(237, 179, 97) FACTION.isDefault = false FACTION.models = { "models/breen.mdl" } FACTION.armor = 200 FACTION.maxhealth = 2000 FACTION.health = 2000 function FACTION:onSpawn(client) client:SetArmor(self.armor) -- Sets armour client:SetMax...
--- -- @classmod Hole local middleclass = require("middleclass") local typeutils = require("typeutils") local Rectangle = require("models.rectangle") local Color = require("models.color") local Range = require("models.range") local TemporaryCircle = require("objects.temporarycircle") local Player = require("objects.pl...
--[[ ================================================================= Description: All strings (Spanish) used by BagTips. ================================================================= --]] -- Strings used within BagTips if (GetLocale()=="esES") then end;
Citizen.CreateThread(function() while true do -- local playerStatus -- local showPlayerStatus = 0 local health = GetEntityHealth(PlayerPedId()) local armor = GetPedArmour(PlayerPedId()) -- playerStatus = { action = 'setStatus', status = {} } -- showPlayerStatus = (showPlayerStatus+1) -- playerSt...
local rdebug = require 'remotedebug.visitor' local source = require 'backend.worker.source' local luaver = require 'backend.worker.luaver' local serialize = require 'backend.worker.serialize' local ev = require 'backend.event' local base64 = require 'common.base64' local SHORT_TABLE_FIELD <const> = 100 local MAX_TABLE...
-- Python return { name = "Python", lexer = 2, extensions = "py,pyw", patterns = "[Ss][Cc]ons.*", keywords = { [0] = { name = "Keywords", keywords = [[and assert break class continue def del elif else except exec finally for from global if import in is lambda None not o...
require'colorizer'.setup( {'*';}, { RGB = true; -- # RGB hex codes RRRGGBB = true; -- # RRRGGBB hex codes RRRGGBBAA = true; -- # RRRGGBBAA hex codes names = true; -- # "Name" codes like blue rgb_fn = true; -- # CSS rgb() and rgba() functions hsl_fn = true; -- # CSS hsl() and hsla() functions cs...
ImperialPrisonScreenPlay = ScreenPlay:new { numberOfActs = 1, screenplayName = "ImperialPrisonScreenPlay", lootContainers = { 3295526, 3295522, 3295524, 3295525 }, lootLevel = 43, lootGroups = { { groups = { {group = "junk", chan...
ITEM.name = "Flame" ITEM.model = "models/nasca/etherealsrp_artifacts/flame.mdl" ITEM.description = "Flaming artifact." ITEM.longdesc = "This artifact forms in areas of high thermal activity. Produces powerful infrared emissions which intensify metabolic processes, healing wounds before its bearer's very eyes. As this a...
#!/usr/bin/env love -- UI -- 2.5 -- LOVUI (love2d) -- lua<5.3 local unpack = table.unpack or unpack local utf8 = require('utf8') local ui = require('lovui') io.stdout:setvbuf('no') local set = { APPNAME = 'UI', VER = '3.0', FULLSCR = false, WID = love.graphics.getWidth(), HEI = love.graphics.getH...
--local Model = require( 'models/base' ) local MSSQLDatabase = class( 'MSSQLDatabase' )--, Model ) local luasql = require( 'odbc.luasql' ) MSSQLDatabase.static.environment = assert( luasql.odbc() ) --MSSQLDatabase.connection = nil --db.con = assert( db.env:connect("streamline","lua","M0n4ay") ) function MSSQLDatab...
function hello_world() return "Hello, WebAssembly Lua!" end
local pl = PLUGIN pl.name = "Combine Overlay" pl.description = "Adds an overlay for the Combine team." pl.author = "Nforce" ix.util.Include("cl_overlay.lua") ix.lang.AddTable("english", { cIdleConnection = "Idle connection...", cPingingLoopback = "Pinging loopback...", cUpdatingBiosignal = "Upd...
local PANEL = {} local count_javascript = [[kakoge.count(document.getElementsByClassName('comic-viewer-content-img').length);]] local grab_javascript = [[var foundElements = document.getElementsByClassName('comic-viewer-content-img'); var lazyCount = 0; var index = 0; for (const element of foundElements) { index++; ...
-- New framework to load an obj file function string:tokenize() local token local tokens={} for token in string.gmatch(self, "[^%s]+") do table.insert(tokens, token) end return tokens end function string:split(delimiter) local result={} local from=1 local delim_from, delim_to = string.find(sel...
----------------------------------- -- Area: Lower Jeuno -- NPC: Taza -- Standard Merchant NPC ----------------------------------- local ID = require("scripts/zones/Lower_Jeuno/IDs") function onTrade(player,npc,trade) end; function onTrigger(player,npc) player:showText(npc, ID.text.TAZA_SHOP_DIALOG) end; functi...
require('util/battle/battleturn') function turn(open) --Actual Charm logic if state.party[state.battle.participants[state.battle.open].name] then state.battle.iparty[state.battle.open] = nil table.insert(state.battle.ienemy, state.battle.open) else state.battle.ienemy[state.battle.op...
local Config = require("core.Config") local Player = require("core.Player") local Logger = require("core.Logger") local wrapper = require("core.lib.wrapper") -- local PlayerClass = wrapper.loadBundleScript("lib/PlayerClass", -- "bundle-example-classes"); return { eve...
local M = {} local Path = require('plenary.path') -- Use a function to always get a new table, even if some deep field is modified, -- like `config.commands.save = ...`. Returning a "constant" still seems to allow -- the LSP completion to work. local function defaults() -- stylua: ignore return { sess...
ENT.Type = "anim" ENT.Base = "base_anim" ENT.Explosive = true
require "behaviours/chaseandattack" require "behaviours/runaway" require "behaviours/wander" require "behaviours/doaction" require "behaviours/findflower" require "behaviours/panic" local beecommon = require "brains/beecommon" local MAX_CHASE_DIST = 25 local MAX_CHASE_TIME = 10 local RUN_AWAY_DIST = 3 local STOP_RUN_...
local status_ok, which_key = pcall(require, 'which-key') if not status_ok then vim.notify('Failed to load which-key.') return end which_key.setup({ window = { border = 'rounded', }, }) which_key.register({ f = { name = 'find', b = { '<cmd>Telescope buffers<cr>', 'Buffers' }, f = { '<cmd>Tele...
--[[ Author: tochonement Email: tochonement@gmail.com 24.07.2021 --]] local CATEGORY = "Creatures" if CLIENT then whoi.lang.addPhrase("russian", CATEGORY, "Монстры") end whoi.word.register("goblin") :SetCategory(CATEGORY) :SetName("Goblin") :SetImageUrl("https://i.imgur.com/7GIIezt.png") :Translate("russian",...
print("creating a new hash map") -- Create a place to store users local h = HashMap("testusers") -- Add active users h:set("bob", "password", "hunter1") h:set("bob", "email", "bob@zombo.com") h:set("alice", "password", "123") h:set("alice", "email", "alice@zombo.com") -- Print information about the hash map print(h) --...
local Clock = class("Clock", function() clockBg = ccui.ImageView:create("DowneyTang/clock_bg_poker.png") return clockBg end) local BehaviorExtend = cc.load("boyaa").behavior.BehaviorExtend; BehaviorExtend(Clock); --倒计时 function Clock:clockCount(timeCount) end --闹钟摇晃 function Clock:clockShake(shakeTim...
-- -- Copyright (c) 2018 Milos Tosic. All rights reserved. -- License: http://www.opensource.org/licenses/BSD-2-Clause -- function addProject_lib_sample(_name, _sampleName) if _ACTION == nil then return end group ("samples") project (_name .. "_sample_" .. _sampleName) language "C++" kind "ConsoleApp" u...
Talk(77, ".........", "talkname77", 0); do return end;
module(..., package.seeall) require("lua_tda") require "lpeg" require "core" require "dialog_utilities" specific = require "OWL_specific" syncProfile = require "OWLGrEd_UserFields.syncProfile" styleMechanism = require "OWLGrEd_UserFields.styleMechanism" extensionCreate = require "OWLGrEd_UserFields.extensionC...
BallSpawner = Class {} function BallSpawner:init() self.timer = 10 self.margin = 50 self.x = self.margin self.y = self.margin self.width = love.graphics.getWidth() - self.margin * 2 self.height = love.graphics.getHeight() - self.margin * 2 self.spawnSound = love.audio.newSource('sound/spawn.wav', 'stati...
include('sky/lib/prelude') sky.use('sky/lib/io/norns') ui = sky.NornsInput{ chain = sky.Chain{ sky.Logger{} }, } function redraw() screen.clear() screen.update() end
senya=senya or {} local cm=senya os=require('os') table=require('table') io=require('io') --7CG universal scripts --test parts aux.BeginPuzzle=aux.TRUE cm.delay=0x14000 cm.fix=0x40400 cm.m=37564765 function cm.desc(id) id=id or 0 return 37564765*16+id end cm.loaded_metatable_list=cm.loaded_metatable_list or {} functi...
local signal = {} local function createNoise() math.random(0, 10) return {math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10), math.random(0, 10)} end local function noiseComm...
local Animation = class("Animation") function Animation:initialize(image, fw, fh, delay, loop, ox, oy) self._image = image local imgw = image:getWidth() local imgh = image:getHeight() local xframes = math.floor(imgw / fw) local yframes = math.floor(imgh / fh) self._quads = {} for iy = 0, yframes-1 do for i...
return function() local Knit = require(game:GetService("ReplicatedStorage").Knit) local Streamable = require(Knit.Util.Streamable) local StreamableUtil = require(Knit.Util.StreamableUtil) local instanceFolder local function CreateInstance(name) local folder = Instance.new("Folder") folder.Name = name fold...
local vim = vim local M = {} -- key mapping -- function M.map_key(type, key, value, opts) vim.fn.nvim_set_keymap(type, key, value, opts or {noremap = true, silent = true}); end -- map key mapping for buffer function M.map_buf_key(buf, type, key, value, opts) vim.fn.nvim_buf_set_keymap(buf, type, key, value, opts or...
--[[ The returned string protects against the accidental inclusion of other GL headers. ]] return [[ #if defined(__gl_h_) || defined(__GL_H__) #error Attempt to include gle after including gl.h #endif #if defined(__glext_h_) || defined(__GLEXT_H_) #error Attempt to include gle after including glext.h #endif #if define...
workspace "GitGud-Games" startproject "Sandbox" architecture "x64" configurations { "Debug", "Release", "Dist" } outputdir = "%{cfg.buildcfg}-%{cfg.system}-%{cfg.architecture}" group "Dependencies" include "GitGud/vendor/glfw" include "GitGud/vendor/glad" include "GitGud/vendor/imgui" group "Games" ...
--[[ ################################################################################ # # Copyright (c) 2014-2019 Ultraschall (http://ultraschall.fm) # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in th...
if SERVER then AddCSLuaFile() elseif CLIENT then -- hook.Add("InitPostEntity", "InitPHud", function() local function ShowDraw(name) return hook.Call("HUDShouldDraw", GM, name) end surface.CreateFont("PHudSmallText", {font = "Arial", size = 13, weight = 500}) surface.CreateFont("PHudText", {font = "Arial"...
------------------------------------------------ -- Copyright © 2013-2014 Hugula: Arpg game Engine -- loader loadresouce from assetbundl -- author pu ------------------------------------------------ Loader={} local Resources = UnityEngine.Resources local luanet = _G local CTransport=CTransport local LMultipleLoader=...
return [==[ var _editor; $(document).ready(function(){ /* Open Luminary */ $('#luminary-button').click(function(){ $('#luminary').removeClass('hide'); }); /* Close Luminary */ $('.luminary-close').click(function(){ $('#luminary').addClass('hide'); }); }); ]==]
-- -- src/project/oven.lua -- Premake next-generation configuration "baking" API. -- Copyright (c) 2011-2012 Jason Perkins and the Premake project -- premake5.oven = { } local oven = premake5.oven -- -- These configuration fields are used to support the baking process, and -- should not be included in any generate...
CustomizableWeaponry:addFireSound("CW_HCAR_FIRE", {"weapons/razorswep/bfhardline_hcar/fire1.wav","weapons/razorswep/bfhardline_hcar/fire2.wav","weapons/razorswep/bfhardline_hcar/fire3.wav"}, 1, 125, CHAN_STATIC) CustomizableWeaponry:addFireSound("CW_HCAR_FIRE_SUPPRESSED", {"weapons/razorswep/bfhardline_hcar/firesil1.wa...
local g = vim.g vim.cmd('hi clear signcolumn') g.gitgutter_sign_modified = '±' g.gitgutter_sign_removed = '-' g.gitgutter_sign_removed_first_line = '^' g.gitgutter_sign_modified_removed = '#'
--[[ --MIT License -- --Copyright (c) 2019 PapyElGringo --Copyright (c) 2019 Tom Meyers -- --Permission is hereby granted, free of charge, to any person obtaining a copy --of this software and associated documentation files (the "Software"), to deal --in the Software without restriction, including without limitation th...
function handle_message(ctx, sk, event) sk:SendText(ctx, "```\n" .. json(event) .. "\n```" , event.Channel) return true end
--Credits: Shadow&Light and Merathilis local KUI, E, L, V, P, G = unpack(select(2, ...)) local RMA = KUI:NewModule("RaidMarkers", "AceHook-3.0", "AceEvent-3.0") RMA.modName = L["Raid Markers"] -- Cache global variables -- Lua functions local _G = _G local ipairs = ipairs local format = string.format -- WoW API / Varia...
--- repr - Version 1.1 (MODIFIED) -- Ozzypig - ozzypig.com - http://twitter.com/Ozzypig -- Check out this thread for more info: -- https://devforum.roblox.com/t/repr-function-for-printing-tables/276575 local HttpService = game:GetService("HttpService") local defaultSettings = { pretty = false, robloxFullName = fals...
Transfer = class("Transfer")--, -- function ( ) -- return cc.Node:create() -- end) Transfer.__index = Transfer function Transfer:create(dict) local transfer = Transfer.new() transfer:init(dict) return transfer end function Transfer:init(dict) self.rect = dict.rect -- self:retain() self.dir = dict.dir en...
local Replicated = game:GetService("ReplicatedStorage") local Utility = Replicated.Utility local TableLibrary = require(Utility.TableLibrary) local Multimethod = {} Multimethod.__index = Multimethod function Multimethod.new() local Method = setmetatable({}, Multimethod) Method.Dispatch = type Method.Me...
msemenu_ingame.sProfile = nil
return [[ [kr] AuthorTextMScoreBoard = Archerity (STEAM_0:1:40909285) #Train entities Entities.gmod_subway_81-540.Name = 81-540 (Nomernoi SPb) Entities.gmod_subway_81-717_6.Name = 81-717.6 Entities.gmod_subway_ezh3ru1.Name = 81-710 (Ezh3 RU1) #MScoreBoard MScoreBoard.CLTime = 현재 시간 MScoreBoard.SVTime = 서버 시간 MScoreB...
local TextureCache = {} local textures = {} --setmetatable(textures, {__mode = "v"}) TextureCache.__index = function(t, name) local texture = textures[name] if texture == nil then texture = love.graphics.newImage(name) textures[name] = texture end return texture end TextureCache.__newindex = function(t,...
local floor = math.floor; local format = string.format; local DECIMAL = "%.2f"; local GetPlayerMapPosition = C_Map.GetPlayerMapPosition; local GetBestMapForUnit = C_Map.GetBestMapForUnit; local GetMapInfo = C_Map.GetMapInfo; local PositionFrame; --Get coordinates when pressing ALT+Z NarciScreenshotInfoMixin = {}; fu...
local old_CMNRFSLA_init = UpgradesTweakData._init_pd2_values function UpgradesTweakData:_init_pd2_values(tweak_data) old_CMNRFSLA_init(self, tweak_data) self.values.player.automatic_mag_increase = {999999} end
require("defines") require("lib/misc") local noise = require("noise") local tne = noise.to_noise_expression -- Disabling spawning of normal biter and spitter spawners. data.raw["unit-spawner"]["biter-spawner"].autoplace.probability_expression = tne(0) data.raw["unit-spawner"]["spitter-spawner"].autoplace.probability_e...
local event = require("event") local keyboard = require("keyboard") local function onKeyChange(ev, _, char, code) -- nil might be slightly more mem friendly during runtime -- and `or nil` appears to only cost 30 bytes keyboard.pressedChars[char] = ev == "key_down" or nil keyboard.pressedCodes[code] = ev == "ke...
-- Autogenerated from KST: please remove this line if doing any edits by hand! local luaunit = require("luaunit") require("repeat_n_strz_double") TestRepeatNStrzDouble = {} function TestRepeatNStrzDouble:test_repeat_n_strz_double() local r = RepeatNStrzDouble:from_file("src/repeat_n_strz.bin") luaunit.asse...
-------------------------------- -- @module Triangles -- @extend Ref -- @parent_module lstg ---@class lstg.Triangles:cc.Ref local Triangles = {} lstg.Triangles = Triangles -------------------------------- --- ---@return lstg.Triangles function Triangles:clone() end -------------------------------- --- ---@param n...
-- Faz uma rolagem de 3d6 e compara o valor com o NH local dificuldade = tonumber(parametro); while dificuldade == nil do dificuldade = tonumber(inputQuery("NH:")); end; local resultado = rolar("3d6", "NH " .. dificuldade); local diff = math.abs(dificuldade - resultado); if resultado==18 or (resultado>=17 and dif...
local HttpEnv = require "arken.net.HttpEnv" local test = {} test['first example'] = function() local header = os.read(ARKEN_PATH .. '/tests/arken/net/HttpEnv/example-1.txt') local parser = HttpEnv.new(header) assert(parser:headerDone() == nil) end test['should set headerDone'] = function() local parser = Htt...
ITEM.name = "Wrench" ITEM.base = "base_wep" ITEM.uniqueID = "hl2_m_wrench" ITEM.category = nut.lang.Get("weapons_melee") ITEM.class = "hl2_m_wrench" ITEM.type = "melee" ITEM.model = Model( "models/warz/melee/wrench.mdl" ) ITEM.desc = "A Wrench"
-- Sprite Component -- local Base = require 'modern' local Sprite = Base:extend() -- New -- function Sprite:new(host, data) self.host = host -- -- properties self.sprite = lg.newImage(data.path) end return Sprite
core:module("SystemMenuManager") require("lib/managers/dialogs/SpecializationDialog") GenericSystemMenuManager.GENERIC_DOWNLOAD_PROGRESS_CLASS = DownloadProgressDialog GenericSystemMenuManager.DOWNLOAD_PROGRESS_CLASS = DownloadProgressDialog function GenericSystemMenuManager:show_download_progress( data ) l...
local ArkadiusTradeToolsSales = ArkadiusTradeTools.Modules.Sales local L = ArkadiusTradeToolsSales.Localization local Settings local SECONDS_IN_DAY = 86400 ArkadiusTradeToolsSales.InventoryExtensions = { sortByControls = { [ZO_CraftBagSortBy] = INVENTORY_CRAFT_BAG, [ZO_PlayerInventorySortBy] = INVE...
local has_telescope, telescope = pcall(require, "telescope") if not has_telescope then error("harpoon.nvim requires nvim-telescope/telescope.nvim") end return telescope.register_extension({ exports = { marks = require("telescope._extensions.marks"), }, })
require "class" Edge = Class(function(self, id, node1, node2, locked, data) self.id = id -- an edge may belong to two graphs -- Graph properties self.node1 = node1 self.node2 = node2 table.insert(node1.edges, self) table.insert(node2.edges, self) if node1.graph.id ~= node2.graph.id the...
local va = require("resty.valid") local fmt = string.format -- 测试pcre系统时,应该通过openresty环境调用,原生的lua没有pcre支持 -- 用例 local t = { {2,{1,2,3},true}, {"apple",{"banana","perl","apple"},true}, {"apple",{"banana","perl","apple1"},false}, } -- 实际测试轮数 local test_round = 0 --测试通过轮数 local test_pass = 0 --用例数 local test_ex ...
---@alias true boolean ---@alias false boolean ---@class ScriptData ---@field owners OwnerData[] ---@field grid_lookup GridLookups ---@alias GridLookups table<string, GridLookup> @ LuaEquipmentGrid.prototype.name -> GridLookup ---@alias GridLookup table<LuaEquipmentGrid, OwnerData> ---@class OwnerData ---@field own...
local Class = require 'lib.hump.class' local InputEvent = getClass 'wyx.event.InputEvent' -- MouseEvent -- local MouseEvent = Class{name='MouseEvent', inherits=InputEvent, function(self, x, y, button, grabbed, visible, modifiers) InputEvent.construct(self, 'Mouse Event', modifiers) self._x, self._y = x, y self...
--- 🛑 **DEPRECATED**: You should be using the net instead --- The usermessage library is used to receive user messages from the server on the client. --- ⚠ **WARNING**: Usermessages have a limit of only 256 bytes! _G.usermessage = {} --- Returns a table of every usermessage hook --- @return table @hooks functi...
require 'torch' require 'nn' require 'cunn' require 'optim' require 'image' require 'datasets.scaled_cifar10' require 'pl' require 'paths' image_utils = require 'utils.image' ok, disp = pcall(require, 'display') if not ok then print('display not found. unable to plot') end adversarial = require 'train.adversarial' --...
local opts = { log_level = 'info', auto_session_enable_last_session = false, -- auto_session_root_dir = vim.fn.stdpath('data').."/sessions/", auto_session_enabled = false, auto_session_allowed_dirs = {"/home/jcano/git/entitytool/", "/home/jcano/git/pysync/"} } require('auto-session').setup(opts) print('This ...
local config = { root = "./", } return config
local helpers = require('test.functional.helpers')(after_each) local eq = helpers.eq local clear = helpers.clear local funcs = helpers.funcs local command = helpers.command local exc_exec = helpers.exc_exec local write_file = helpers.write_file local curbufmeths = helpers.curbufmeths local file_base = 'Xtest-function...