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winnerState = {} local winner = {} function winnerState.load( wplayer ) winner = wplayer end function winnerState.update( dt ) end function winnerState.draw() gameState.draw() -- darkening thing over the game setColorRGB( 0, 0, 0, 200 ) love.graphics.rectangle("fill", 0, 0, love...
local CanvasItem = require("canvas.tools.CanvasItem") local itemSize = 80 local itemArrowSize = 16 local itemPad = 15 --------------------------------------------------------------------------------- -- -- @type TranslationItem -- --------------------------------------------------------------------------------- loc...
--[==[ Author: Brok3nGear Name: XpHud Date last modified: Sept 9/2019 Description: This addon allows you to track serveral xp variables. Drag the window with the right click. Left click displays quest location your character should be in. coded by use of: http://wowprogramming.com/ http://wowwiki.wikia.com/w...
local HYutil = require("HYutil.HY") local Point = require("HYutil.Point") --------------------------------------------- -- LINE ------------------------------------- --------------------------------------------- --v1.0 local Line = {} Line = HYutil:new(Line) -- self -> {{ax, ay}, {bx, by}, step} function...
----------------------------------------- -- ID: 4653 -- Scroll of Protect III -- Teaches the white magic Protect III ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(45) end function onItemUse(target) target:addSpell(45) end
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- C O M M A N D P O S T -- -----------------------------------------------------------------------------...
local api = vim.api local fn = vim.fn local luv = vim.loop local M = {} function M.setup_commands(mod, commands) for command_name, def in pairs(commands) do local call_fn = string.format("lua require'nvim-treesitter.%s'.commands.%s.run(<f-args>)", mod, command_name) local parts = vim.tbl_flatten({ "...
-- luacheck: globals GetLocale GetAddOnMetadata if (GetLocale() == "deDE") then rggm = rggm or {} rggm.L = {} rggm.L["addon_name"] = "GearMenu" -- console rggm.L["help"] = "|cFFFFC300(%s)|r: Benutze |cFFFFC300/rggm|r oder |cFFFFC300/gearmenu|r " .. "für eine Liste der verfügbaren Optionen" rggm.L["o...
----------------------------------- -- Area: Port San d'Oria -- NPC: Raqtibahl -- (Corsair's Frac) !pos -59 -4 -39 232 ----------------------------------- local ID = require("scripts/zones/Port_San_dOria/IDs") require("scripts/globals/keyitems") ----------------------------------- function onTrade(player, npc, trade)...
-- --Грандиент массив -- local p2 = 10 -- local p = 32 -- local t = 21 -- local cv = 0.1 -- for i = 1, 819 do -- if (i > t) then -- p = p + 32 -- t = t + 21 -- p2 = 10 -- cv = cv + 0.08 -- end -- local h = 32 -- p2 = p2+32 -- yu[i] = display.newRoundedRect(p2, p , 32, 32, 1) -- yu[i]:setFill...
local AddonName, AddonTable = ... AddonTable.consumable = { -- Potions 22829, -- Super Healing Potion 22832, -- Super Mana Potion 32902, -- Bottled Nethergon Energy 32905, -- Bottled Nethergon Vapor } AddonTable.foodDrink = { 28399, -- Filtered Draenic Water 27854, -- Smoked Talbuk Venison...
---@class TranslatedString local TranslatedString = LeaderLib.Classes["TranslatedString"] local maxSummonsText = TranslatedString:Create("hd248998fge250g4a7bg8dd3gc88f19fbe5f6", "Maximum Summons") local ShadowItemFallbackDescription = "A <i>strange</i> item retrieved from a <font color='#9B30FF' face='Copperplate Goth...
style = {["off_color"] = "fff", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "2"}; dot_style = {["font_size"] = "40"} text_style = {["font_size"] = "16"} par = "\(\small\parallel\)"; elem = "\(\small\in\)"; con = "\(\small\ni\)"; sect = "\(\small\cap\)"; uni = "...
--[[ Core - nagrody za zabójstwa, respawn gracza @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-core @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- local ainfo_txt = { {"Wszystkie przydatne informac...
__std = {} __std.Number = 0 __std.String = "" __std.Table = {} __std.Bool = false __std.Nil = nil
----------------------------------------------------------------------- -- LibDBIcon-1.0 -- -- Allows addons to easily create a lightweight minimap icon as an alternative to heavier LDB displays. -- local DBICON10 = "LibDBIcon-1.0" local DBICON10_MINOR = 34 -- Bump on changes if not LibStub then error(DBICON10 .. " r...
-- Copyright (C) 2011 - 2013 David Reid. See included LICENCE file. function GTGUI.Element:PanelGroupBoxTitle(text, showCross) self.Arrow = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-title-arrow' />"); self.Text = GTGUI.Server.New("<div parentid='" .. sel...
print() print '= ELLIPTIC CURVE ARITHMETIC OPERATIONS TESTS FOR ED25519' print() ecp = require'ecp' -- test values found in milagro's vector_ED25519.txt ecp1 = ecp.new( octet.from_hex('77B7CB8C1B285FBD40D9BC49D3DA20489CC18272EEDDD057E7120E1DE38A3B5C'), octet.from_hex('67D0E5D15854E75154DEF7EB3CE0C3E8B3997347AB8...
--init.lua print('\ninit.lua ver 1.2') wifi.setmode(wifi.STATION) print(' set mode=STATION (mode='..wifi.getmode()..')') print(' MAC: ',wifi.sta.getmac()) print(' chip: ',node.chipid()) print(' heap: ',node.heap()) -- wifi config start wifi.sta.config("FrontierHSI","") -- wifi config end wifi.sta.connect() tmr.ala...
include("terms") style = {["off_color"] = "fff", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "3"}; transparent_style = {["off_color"] = "none", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "3"}; marker_style = {["off_color"] =...
--[[ TheNexusAvenger Base class for displaying a 3D item on a frame. --]] local ROTATION_SPEED_MULTIPLIER = 0.75 local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitFo...
--[[ TheNexusAvenger Implementation of a command. --]] local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand")) local Command = BaseCommand:Extend() --[[ Creates the command. --]] function Command:__new() self:InitializeSuper("blind","FunCommands","Blinds a set of players.") self.Argu...
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008-2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local ipkgfile = "/etc/opkg.conf" local distfeeds = "/etc/opkg/distfeeds.conf" local customfeeds = "/etc/opkg/customfeeds.conf" f = SimpleForm("ipkgconf"...
DeviceUI = { ValidDeviceTypes = { "TV", "ArcadeMachine", "PachinkoMachine", "SurveillanceCamera", "ElectricLight", "DropPoint", "LcdScreen", "SecurityTurret", "Radio", "Jukebox", "HoloTable", "Speaker", "Crossing...
local error = error local require = require local setmetatable = setmetatable local reason = require 'talents.internals.reason' local function __index (_, selector) error (reason.reading (selector)) end local function __newindex (_, selector, value) error (reason.writing (selector, value)...
local nuklear = require "nuklear" function love.load() ui = nuklear.newUI() WIDTH = 250 HEIGHT = 590 love.window.setMode(WIDTH, HEIGHT) icon = love.image.newImageData("icon.png") love.window.setIcon(icon) love.window.setTitle("Lovely Engine Installer 32-bit") win32 = {value = fals...
local utils = require('vgit.core.utils') local Component = require('vgit.ui.Component') local dimensions = require('vgit.ui.dimensions') local table_maker = require('vgit.ui.table_maker') local HorizontalBorderElement = require( 'vgit.ui.elements.HorizontalBorderElement' ) local HeaderElement = require('vgit.ui.eleme...
--- @module nz.co.incremental.geometry2d.polyline_offset -- (c) Copyright 2013-2016 Geoff Leyland. --local math_sqrt, math_min, math_max, math_atan2, math_pi = -- math.sqrt, math.min, math.max, math.atan2, math.pi local math_abs, math_atan2, math_cos, math_floor, math_pi, math_sin, math_sqrt = math.abs, ma...
local GObjectPool = require('GObjectPool') GList = class('GList', GComponent) local getters = GList.getters local setters = GList.setters function GList:ctor() GList.super.ctor(self) self._itemWidth = 0 self._itemHeight = 0 self._trackBounds = true self.opaque = true self.scrollItemToViewOnClick...
require 'torch' require 'nn' require 'optim' require 'cunn' require 'cutorch' mnist = require 'mnist' print('Read data set') fullset = mnist.traindataset() testset = mnist.testdataset() print('Split validation set') trainset = { size = 50000, data = fullset.data[{{1,50000}}]:double(), label = fullset.labe...
-- Copyright (c) 2015, Omkar M. Parkhi -- All rights reserved. require 'image' require 'nn' require 'cutorch' require 'cunn' require 'dpnn' function preprocessImage(name) local im = image.load(name,3,'float') im = im*255 local im_bgr = im local mean = {129.1863,104.7624,93.5940} for i=1,3 do i...
local skynet = require "skynet" require "skynet.manager" -- import skynet.register local db = {} skynet.start(function() skynet.dispatch("lua", function(session, address, cmd, key, value) if cmd == "set" then local last = db[key] db[key] = value return skynet.retpack(las...
--[[ Enchantmate is a simple addon that makes enchanting and disenchanting easier. The addon adds a small button to each inventory slot that can be enchanted, this will open a popout menu with all the available enchants for that slot. Clicking an enchant from the menu will cause the player character to cast that en...
local M = {} -- echo foo function M.get_selection() -- does not handle rectangular selection local s_start = vim.fn.getpos("'<") local s_end = vim.fn.getpos("'>") local n_lines = math.abs(s_end[2] - s_start[2]) + 1 local lines = vim.api.nvim_buf_get_lines(0, s_start[2] - 1, s_end[2], false) lines[1] = stri...
local ongoing = false local cooking = false RegisterNetEvent("meth:start") AddEventHandler("meth:start", function() local playerped = PlayerPedId() local plyCoords = GetEntityCoords(PlayerPedId()) local distance = (GetDistanceBetweenCoords(plyCoords.x, plyCoords.y, plyCoords.z, 1005.694152832, -3201.3181152344, -38...
-- RFC2544 Throughput Test -- as defined by https://www.ietf.org/rfc/rfc2544.txt -- SPDX-License-Identifier: BSD-3-Clause package.path = package.path ..";?.lua;test/?.lua;app/?.lua;../?.lua" require "Pktgen"; -- define packet sizes to test --local pkt_sizes = { 128,256,512 }; local pkt_sizes = { 64, 128, 256, 512...
object_tangible_holiday_love_day_love_day_card_01 = object_tangible_holiday_love_day_shared_love_day_card_01:new { } ObjectTemplates:addTemplate(object_tangible_holiday_love_day_love_day_card_01, "object/tangible/holiday/love_day/love_day_card_01.iff")
util.AddNetworkString("OpenPermissions.OpenMenu") util.AddNetworkString("OpenPermissions.NoPermissions") util.AddNetworkString("OpenPermissions.SavePermissions") util.AddNetworkString("OpenPermissions.PermissionsRegistry") util.AddNetworkString("OpenPermissions.NotAnAddon") function OpenPermissions:OpenMenu(ply, addon...
--HibinoつKureha function c74560131.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FAIRY),aux.NonTuner(nil),3) c:EnableReviveLimit() --pendulum summon aux.EnablePendulumAttribute(c) --can not disable summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TY...
local mod = DBM:NewMod("d649", "DBM-Scenario-MoP") local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 2 $"):sub(12, -3)) mod:SetZone() mod:RegisterCombat("scenario", 1131) mod:RegisterEventsInCombat( "CHAT_MSG_MONSTER_YELL", "SPELL_CAST_START", "SPELL_CAST_SUCCESS", "SPELL_DAMAGE", "...
CLASS.name = "Special Watchers" CLASS.faction = FACTION_LAW CLASS.loadout = { ["nut_cs_usp"] = 150, ["nut_cs_m4a1"] = 300, } function CLASS:OnSet(client) end CLASS_LAW_WATCHER = CLASS.index
-- Possible loot levels. #define LOL_A 1 #define LOL_B 2 #define LOL_C 3 #define LOL_D 4 #define LOL_E 5 -- Target gp value for each loot level. #id LOL_TARGET_VALUES LOL_TARGET_VALUES={50,100,200,300,400} -- WARNING: If you change these values, also update sim/quest.js #id LOL_CAND_ITEMS LOL_CAND_ITEMS={} -- Initi...
local ServerResponse = require("http").ServerResponse ServerResponse.flashData = {} local template = require("./resty-template") local etlua = require("./etlua") local path = require("path") local env = require("env") local fs = require("fs") local JSON = require("json") local Cookie = require("./cookie") local mime = ...
require("feline").setup({ components = require("catppuccin.core.integrations.feline"), })
local Face = {} Face.__index = Face local Triangle = require(script.TriangleClass) function Face.new(mesh) local self = setmetatable({}, Face) self.mesh = mesh self.triangles = nil self.vertices = {} self.edges = {} return self end function Face:AddVertice(vertice) if not vertice then return end table....
--[[ BEGIN STANDARD HEADER ]] -- -- Imports local _G = _G local LibStub = LibStub local setmetatable = setmetatable local pairs, ipairs = pairs, ipairs local tinsert, tremove, tconcat = table.insert, table.remove, table.concat local string = string local strsub = string.sub local strsplit = strsplit local tonumber,...
local dependencies = require("PremakeDependancyGenerator") local exeliusDefaultSettings = require("PremakeSettings") local sfml = {} function sfml.GenerateDependencyProject(dependencyRootFolder) project("sfml-system") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() ...
local PrintTable, Fetch, GMatch, tostring = PrintTable, http.Fetch, string.gmatch, tostring function Ambi.Download.Collection( sWorkshopID ) -- TODO: Доделать if ( sWorkshopID == nil ) then return end sWorkshopID = tostring( sWorkshopID ) Fetch( 'https://steamcommunity.com/sharedfiles/filedetails/?id='..s...
local os = os local client = client local pairs = pairs local _M = {} _M.settings = { callback = function(screen, ontop) end } -- {{{ Make fullscreen clients ontop _M.fullscreenwindows = {} client.connect_signal("unmanage", function(c) _M.fullscreenwindows[c.window] = nil end) client.connect_signal("property::f...
ITEM.name = "AKs-74u" ITEM.description= "A short folding-stock assault rifle chambered for 5.45x39mm." ITEM.longdesc = "The AKS-74U bridges the gap between a submachine gun and an assault rifle.\nIt was intended for use mainly with special forces, airborne infantry, rear-echelon support units and armored vehicle crews....
-- :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: function lure.rom.newRomParserObject() local self = {} --=================================================================== -- PROPERTIES = --================================...
shield = {} function shield.load(player) local img = love.graphics.newImage("/Assets/Character/shield.png") shield.img=img shield.colors = {{255,0,0,190},{255,255,0,190},{255,255,255,255}} shield.owner = player shield.x = player.width*0.6 shield.y = player.height*0.4 shield.width = player.width*0.4 shi...
print() print("starting init.lua...") print() print("local files:") l=file.list() for k,v in pairs(l) do print(k.." "..v) end print() print("starting webleds...") print() dofile('webleds.lua')
function Tick() for _, player in ipairs(Game.GetPlayers()) do player:AddResource("KillTest", 1) end Task.Wait(1) end
local TramClass = {} function TramClass:new(GridModule) local Tram = GridModule Tram.class = 'Tram' function Tram:isTram() return true end function Tram:isTrack() return true end return Tram end return TramClass
ITEM.name = "Sprig Leg" ITEM.model ="models/lostsignalproject/items/outfit_parts/wood.mdl" ITEM.description = "A long hard branch, originally from the leg of a sprig." ITEM.longdesc = "Many STALKERs tend to sell off a Sprig Leg as it is a rarity to find one and it has a lot of interesting properties to it, despite it l...
class 'PopulateEvent' function PopulateEvent:__init( t ) self.initialized = false self.agents = {} self.info = t self.network_object = WorldNetworkObject.Create( t.centerPoint ) self.network_object:SetStreamDistance( t.activateDistance ) end function PopulateEvent:Tick() local network_object = self.network_obj...
-- Copyright (c) Jérémie N'gadi -- -- All rights reserved. -- -- Even if 'All rights reserved' is very clear : -- -- You shall not use any piece of this software in a commercial product / service -- You shall not resell this software -- You shall not provide any facility to install this particular software in a c...
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet ---------------------------------------------------------------------- -- @author Daniel Barney <daniel@pagodabox.com> -- @copyright 2015, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 15 May 2015 by Daniel Barne...
--[[ Title: World Lock API Author(s): big Date: 2020.2.10 Place: Foshan use the lib: ------------------------------------------------------------ local KeepworkWorldLocksApi = NPL.load("(gl)Mod/WorldShare/api/Keepwork/WorldLocks.lua") ------------------------------------------------------------ ]] local KeepworkBase...
solution "nativefiledialog" configurations { "Debug", "Release", } platforms { "x32", "x64", "Native", -- for targets where bitness is not specified } language "C++" SOURCE_DIR = path.getabsolute("../submodules") local BUILD_DIR = path.getabsolute("../.build") defines { } dofile ("../submodules/bx...
describe('#table', function() local tablex setup(function() tablex = require"novus.util.table" end) describe('mergewith', function() it('mergewith(A,B) merges the contents of B into A', function () local t = {foo = "bar"} local u = {baz = "qux"} assert...
function pfUI:UpdateConfig(group, subgroup, entry, value) -- create empty config if not existing if not pfUI_config then pfUI_config = {} end -- check for missing config groups if not pfUI_config[group] then pfUI_config[group] = {} end -- update config if not subgroup and entry and value and n...
msg = {"Prosečna visina", "ekipe"}
CUSTOM_STARTING_GOLD = 625 CUSTOM_GOLD_FOR_RANDOM_TOTAL = 800 ADS_CLICKED_BONUS_GOLD = 35 CUSTOM_GOLD_REPICK_COST = 200 MAX_SPAWNBOXES_SELECTED = 3 HERO_SELECTION_PICK_TIME = 70 HERO_SELECTION_STRATEGY_TIME = 20 HERO_SELECTION_BANNING_TIME = 40 HERO_SELECTION_PHASE_NOT_STARTED = 0 HERO_SELECTION_PHASE_BANNING = 1 HE...
sptbl["spa"] = { files = { module = "spa.c", header = "spa.h", example = "ex_spa.c", }, func = { create = "sp_spa_create", destroy = "sp_spa_destroy", init = "sp_spa_init", compute = "sp_spa_compute", }, params = { mandatory = { ...
dofile("urlcode.lua") dofile("table_show.lua") local url_count = 0 local tries = 0 local item_type = os.getenv('item_type') local item_value = os.getenv('item_value') local downloaded = {} local addedtolist = {} read_file = function(file) if file then local f = assert(io.open(file)) local data = f:read("*a...
fx_version "adamant" games {"gta5"} description "vRost VoIP Script" author "xIAlexanderIx" version "0.1.0" ui_page "dist/nui/ui.html" files { "dist/config.json", "dist/locales/*.json", "dist/nui/ui.html", "dist/nui/css/style.css", "dist/nui/js/script.js", "dist/nui/sounds/*.*" } server_scripts { "dist/ser...
local scene = { [1] = {id=1,type=1,ectypeid=0,tollgateid=0,name="新手村",describe="玩家出生点",namepic="",subtitle="",physicalNeed="",itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2...
local gui = require("__flib__.gui") local misc = require("__flib__.misc") local queue = require("lib.queue") local table = require("__flib__.table") local constants = require("constants") local actions = require("actions") local templates = require("templates") local trains_tab = require("trains") local depots_tab =...
-- See LICENSE for terms -- 46S180W res min -- 0S111W devil/storm max -- 18N35W meteor/cold max local ChoOrig_FillRandomMapProps = FillRandomMapProps function FillRandomMapProps(gen, params, ...) if gen then local rules = g_CurrentMissionParams.idGameRules or empty_table if rules.ChoGGi_LowResources then loc...
local packer = require("packer") packer.use({ "norcalli/nvim-colorizer.lua", config = function() require("colorizer").setup() end, }) packer.use({ "arcticicestudio/nord-vim", branch = "master", config = function() vim.cmd("colorscheme nord") end, })
-- helper local cmd, fn = vim.cmd, vim.fn -- Display and highlight ZenkakuSpace function ZenkakuSpace() cmd('highlight ZenkakuSpace cterm=reverse ctermfg=DarkMagenta gui=reverse guifg=DarkMagenta') end if fn.has('syntax') == 1 then cmd('autocmd _vimrc ColorScheme * call ZenkakuSpace()') cmd('autocmd _vimr...
-- utf8 包装类, 包装lua的字符串类型 -- 字符串里的字节存储得保证是utf8编码才能使用 ---@param byte number ---@return number local function charSize(byte) return byte < 128 and 1 or (byte < 224 and 2 or (byte < 240 and 3 or 4)) end ---@param s string ---@return any[] local function toLenArray(s) local res = { 0 } local pos = 1 while ...
-- -- @@LIB_NAME@@, Version: @@Version@@ -- -- This file is a part of @@LIB_NAME@@. -- -- Author: -- Xiaofeng Yang 2015 -- Vicent Gong 2012 -- -- --- -- -- @module editTextView2 require("core/object"); require("core/global"); require("ui2/compat/textView2"); EditTextView2 = class(TextView2); EditTextView2...
--[[ 2020-2021 Xalalau Xubilozo. MIT License https://xalalau.com/ --]] include("bs/init.lua")
return require("transliteration module testcases") { module = "omk-translit", examples = { { "еземъ", "jezem" }, }, sc = "Cyrl", lang = "omk", }
test_game_module = {} register_module(test_game_module,"test_game_module"); local other_module = nil; function test_game_module.reload() --other_module = script_module:find_module("other_module"); end function test_game_module.awake() test_game_module.reload(); end function test_game_module.init() io.write("test_...
--- Data Stage Core -- @module Data Core if _G.remote and _G.script then error("Data Modules can only be required in the data stage", 2) end local Core = { _default_options = { ["silent"] = false, ["fail"] = false, ["verbose"] = false } } setmetatable(Core, {__index = require("stdl...
-- add target target("lcurses") -- make as a static library set_kind("static") -- add deps add_deps("luajit") if is_plat("windows") then add_deps("pdcurses") end -- set the object files directory set_objectdir("$(buildir)/.objs") -- add includes directory add_included...
return {'unciaal','uncialen'}
--<< leader_ability local wesnoth = wesnoth local creepwars = creepwars local T = wesnoth.require("lua/helper.lua").set_wml_tag_metatable {} local table = table local function set_leader_ability(unit) local vars = unit.variables local arr = {} if vars.creepwars_health_small > 0 then arr[#arr + 1] = vars.creepwars_...
cs = Procedural.CircleShape() ms = Procedural.MultiShape() ms:addShape(cs:setRadius(2):realizeShape()) ms:addShape(cs:setRadius(.3):realizeShape():translate(-1,.3):switchSide()) ms:addShape(cs:realizeShape():translate(1,.3):switchSide()) ms:addShape(cs:realizeShape():switchSide()) ms:addShape(cs:realizeShape():sc...
local perms = { } function perms:hasPermission(...) --SOON end function perms:getMemberPermissions(member) local permissions = {} for role in member.roles do local permTable = role.permissions:toTable() for i,v in pairs(permTable) do if v then permission...
local awful = require("awful") local hotkeys_popup = require("awful.hotkeys_popup") local beautiful = require("beautiful") local config = {} -- * Modkey config.modkey = "Mod4" -- * User programs -- This is used later as the default terminal and editor to run. config.terminal = "alacritty" config.floating_terminal = c...
local mock = require('luassert.mock') -- convenience function to generate a pile of unique stubs, i.e.: -- a,b,c = genstubs(3) -- a('foo') -- assert.stub(a).was.called_with('foo') -- assert.stub(b).was.not.called() local function genstubs(count) count = not count and 1 or count local tmocks = {} while coun...
LevelMeter = Core.class(Sprite) function LevelMeter:init() local bars = {} self.bars = bars for x=10,300,10 do local shape = Shape.new() shape:setFillStyle(Shape.SOLID, 0xffffff) shape:beginPath() shape:moveTo(x, 0) shape:lineTo(x + 8, 0) shape:lineTo(x + 8, 50) shape:lineTo(x, 50) shape:closePath()...
-------------------------------------------------------------------------- -- Obligation -- -------------------------------------------------------------------------- require("ui/wscreen") require("finance/portfeuille/func/utilite") require("finance/portfeuill...
local jwt = require "resty.jwt" local cjson = require "cjson" local basexx = require "basexx" local logToken = os.getenv("LOG_TOKEN") if logToken == nil then logToken = false else logToken = string.lower(logToken) if logToken == "true" or logToken == "1" then logToken = true else logTok...
account_id_counter = 0 amount = 100 request = function() path = "/api/add/operation" wrk.method = "POST" wrk.body = string.format( '{"params":[{"account_id": %d, "timestamp": %d, "type": 0, "description": "Payment from WRK!","amount": %d}]}', account_id_counter, require('os').time(), amount) amount = ...
----------------------------------------- -- ID: 4971 -- Scroll of Yain: Ichi -- Teaches the ninjutsu Yain: Ichi ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(506) end function onItemUse(target) target:addSpell(506) end
-- map1.lua - first map yay collision = require('collision') -- the goods theloot = { loot.make(1, 120, 126), loot.make(2, 121, 126), loot.make(3, 122, 126) } -- flag itemid is "0" local flag_id = 0 flags = { loot.colorize(loot.make(flag_id, 119, 125), "red"), loot.colorize(loot.make(flag_id, 119, 133...
ys = ys or {} slot1 = ys.Battle.BattleDataFunction slot2 = class("BattleCommonWarningView") ys.Battle.BattleCommonWarningView = slot2 slot2.__name = "BattleCommonWarningView" slot2.WARNING_TYPE_SUBMARINE = "submarine" slot2.WARNING_TYPE_ARTILLERY = "artillery" slot2.Ctor = function (slot0, slot1) slot0._submarineCoun...
object_tangible_quest_restuss_rebel_token = object_tangible_quest_shared_restuss_rebel_token:new { } ObjectTemplates:addTemplate(object_tangible_quest_restuss_rebel_token, "object/tangible/quest/restuss_rebel_token.iff")
Arena = class() function Arena:init(l, b, r, t) self.robots = {} self.timer = 0 self.tourney = false self.gameOver = false self.game = 1 self.pulse = 0 self.pulseDirection = 2 self.skeet = {} self.walls = {} self.tracks = {} self.launchTime = ElapsedTime self:sizeFrames(...
-- -- gcc.lua -- Provides GCC-specific configuration strings. -- Copyright (c) 2002-2012 Jason Perkins and the Premake project -- -- -- GCC Compiler toolset -- local atool = premake.abstract.buildtool local gcc_cc = newtool { toolName = 'cc', binaryName = 'gcc', fixedFlags = '-c -x c', language = "C", -- possi...
----------------------------------------------------- ITEM.name = "Quinta Da Carvalheira 1902" ITEM.desc = "Bottle of Quinta Da Carvalheira Red Wine, 1902." ITEM.category = "Alcohols" ITEM.model = "models/foodnhouseholditems/wine_red1.mdl" ITEM.hunger = 10 ITEM.thirst = 30 ITEM.empty = false ITEM.permit = "co...
---@class AnimationGroup : ParentedObject, ScriptObject local AnimationGroup = {} ---@param scriptType ScriptAnimationGroup ---@param bindingType LE_SCRIPT_BINDING_TYPE ---@return function handler ---[Documentation](https://wowpedia.fandom.com/wiki/API_ScriptObject_GetScript) function AnimationGroup:GetScript(scriptTy...
-- dispaly something on the OLED display -- data and clock pins sda, scl = 1, 2 function init_OLED(sda,scl) sla = 0x3C i2c.setup(0, sda, scl, i2c.SLOW) disp = u8g.ssd1306_128x64_i2c(sla) disp:setFont(u8g.font_6x10) disp:setFontRefHeightExtendedText() disp:setDefaultForegroundC...
local fs = require 'nelua.utils.fs' local pegger = require 'nelua.utils.pegger' local stringer = require 'nelua.utils.stringer' local tabler = require 'nelua.utils.tabler' local console = require 'nelua.utils.console' local config = require 'nelua.configer'.get() local lua_compiler = {} function lua_compiler.compile_...