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winnerState = {} local winner = {} function winnerState.load( wplayer ) winner = wplayer end function winnerState.update( dt ) end function winnerState.draw() gameState.draw() -- darkening thing over the game setColorRGB( 0, 0, 0, 200 ) love.graphics.rectangle("fill", 0, 0, love.graphics.getWidth(), love.graphics.getHeight() ) love.graphics.origin() love.graphics.setFont( veryBigFont ) setColorRGB( winner.color.red, winner.color.green, winner.color.blue ) love.graphics.printf( winner.name, 0, 0, love.graphics.getWidth()/2, "right" ) love.graphics.printf( " won!", love.graphics.getWidth()/2, 0, love.graphics.getWidth()/2, "left" ) local sx = love.graphics.getWidth() / 3; local sy = veryBigFont:getHeight() + love.graphics.getHeight()/8; local cx = sx local cy = sy --local rh = bigFont:getHeight() --local rw = love.graphics.getWidth() local buttonNewGame = ui.button( { name = "newGameButton", x = cx, y = cy, w = sx, h = bigFont:getHeight() * 2, text = "R E V E N G E", font = bigFont, align = "center" } ) cy = cy + bigFont:getHeight() * 2 + love.graphics.getHeight()/8; local buttonMenu = ui.button( { name = "menuButton", x = cx, y = cy, w = sx, h = bigFont:getHeight() * 2, text = "B a c k", font = bigFont , align = "center" } ) if( buttonNewGame.released[1] > 0 ) then for i = 1, #players do players[i].score = 0 end loadState( gameState ) end if( buttonMenu.released[1] > 0 ) then for i = 1, #players do players[i].score = 0 end loadState( menuState ) end end
local CanvasItem = require("canvas.tools.CanvasItem") local itemSize = 80 local itemArrowSize = 16 local itemPad = 15 --------------------------------------------------------------------------------- -- -- @type TranslationItem -- --------------------------------------------------------------------------------- local TranslationItem = Class( CanvasItem, "TranslationItem" ) function TranslationItem:init() CanvasItem.init(self) self:attach() end function TranslationItem:onDraw() MOAIGfxDevice.setPenWidth(1) applyColor 'handle-all' MOAIDraw.fillRect( 0,0, itemArrowSize, itemArrowSize ) --x axis applyColor 'handle-x' MOAIDraw.drawLine( 0,0, itemSize, 0 ) MOAIDraw.fillFan( itemSize, itemArrowSize/3, itemSize + itemArrowSize, 0, itemSize, -itemArrowSize/3 ) --y axis applyColor 'handle-y' MOAIDraw.drawLine( 0,0, 0, itemSize ) MOAIDraw.fillFan( itemArrowSize/3, itemSize, 0, itemSize + itemArrowSize, -itemArrowSize/3, itemSize ) end function TranslationItem:inside( x, y ) return self:calcActiveAxis( x, y ) ~= false end function TranslationItem:calcActiveAxis( x, y ) local x, y = self:wndToModel( x, y ) if x >= 0 and y >= 0 and x <= itemArrowSize + itemPad and y <= itemArrowSize + itemPad then return 'all' elseif math.abs( y ) < itemPad and x <= itemSize + itemArrowSize and x > -itemPad then return 'x' elseif math.abs( x ) < itemPad and y <= itemSize + itemArrowSize and y > -itemPad then return 'y' end return false end function TranslationItem:onMouseDown( btn, x, y ) if btn~='left' then return end self.activeAxis = false self.x0, self.y0 = self:wndToWorld( x, y ) target = self.target target:forceUpdate() local tx, ty = target:getLoc() self.tx0, self.ty0 = tx, ty self.activeAxis = self:calcActiveAxis( x, y ) if self.activeAxis then self.target:preTransform() return true end end function TranslationItem:onMouseUp( btn, x, y ) if btn~='left' then return end if not self.activeAxis then return end self.activeAxis = false return true end function TranslationItem:onMouseMove( x, y ) if not self.activeAxis then return end local target = self.target target:forceUpdate() self:forceUpdate() x, y = self:wndToWorld( x, y ) local dx = x - self.x0 local dy = y - self.y0 local tx0, ty0 = self.tx0, self.ty0 local tx, ty = tx0 + dx, ty0 + dy -- tx, ty = self:getView():snapLoc( tx, ty, nil, self.activeAxis ) if self.activeAxis == 'all' then -- pass elseif self.activeAxis == 'x' then ty = ty0 elseif self.activeAxis == 'y' then tx = tx0 end target:setLoc( tx, ty ) self.tool:updateCanvas() return true end function TranslationItem:onArrowsPressed( key, down, shift ) if not down then return end local x, y, z = 0, 0, 0 local step = shift and 10 or 1 if key == "down" then y = -step elseif key == "up" then y = step elseif key == "left" then x = -step elseif key == "right" then x = step end local target = self.target target:forceUpdate() self:forceUpdate() self.target:preTransform() local tx, ty, tz = target:getLoc() target:setLoc( tx+x, ty+y, tz+z ) self.tool:updateCanvas() end --------------------------------------------------------------------------------- -- -- @type RotateItem -- --------------------------------------------------------------------------------- local RotateItem = Class( CanvasItem, "RotateItem" ) function RotateItem:init() CanvasItem.init(self) self.align = false self.active = false self:attach() end function RotateItem:getRotZ() return self:getProp():getAttr( MOAITransform.ATTR_Z_ROT ) end function RotateItem:onDraw() MOAIGfxDevice.setPenWidth(1) if self.active then applyColor 'handle-active' else applyColor 'handle-z' end MOAIDraw.fillCircle( 0, 0, 5 ) MOAIDraw.drawCircle( 0, 0, itemSize ) local r = self:getRotZ() MOAIDraw.drawLine( 0,0, math.vecAngle( r, itemSize ) ) if self.active then MOAIGfxDevice.setPenWidth(2) applyColor 'handle-previous' MOAIDraw.drawLine( 0,0, math.vecAngle( self.r0, itemSize ) ) end end function RotateItem:inside( x, y ) local x, y = self:wndToModel( x, y ) local r = math.distance( 0, 0, x, y ) return r <= itemSize end function RotateItem:onMouseDown( btn, x, y ) if btn~='left' then return end local x1, y1 = self:wndToModel( x, y ) local rx, ry, rz = self.target:getRot() self.rot0 = rz self.dir0 = math.direction( 0,0, x1,y1 ) self.active = true self.target:preTransform() self.r0 = self:getRotZ() self.tool:updateCanvas() return true end function RotateItem:onMouseUp( btn, x, y ) if btn~='left' then return end if not self.active then return end self.active = false self.tool:updateCanvas() return true end function RotateItem:onMouseMove( x, y ) if not self.active then return end local x1, y1 = self:wndToModel( x, y ) local r = math.distance( 0,0, x1,y1 ) if r > 5 then local dir = math.direction( 0,0, x1,y1 ) local ddir = dir - self.dir0 local rx,ry,rz = self.target:getRot() rz = self.rot0 + ddir * 180/math.pi self.target:setRot( rx, ry, rz ) -- emitPythonSignal( 'entity.modified', self.target, 'view' ) self.tool:updateCanvas() return true end end --------------------------------------------------------------------------------- -- -- @type ScaleItem -- --------------------------------------------------------------------------------- local ScaleItem = Class( CanvasItem, "ScaleItem" ) function ScaleItem:init() CanvasItem.init(self) self:attach() end function ScaleItem:onDraw() MOAIGfxDevice.setPenWidth(1) applyColor 'handle-all' MOAIDraw.fillRect( 0, 0, itemArrowSize, itemArrowSize ) --x axis applyColor 'handle-x' MOAIDraw.drawLine( 0, 0, itemSize, 0 ) MOAIDraw.fillRect( itemSize,0, itemSize + itemArrowSize, itemArrowSize ) --y axis applyColor 'handle-y' MOAIDraw.drawLine( 0, 0, 0, itemSize ) MOAIDraw.fillRect( 0, itemSize, itemArrowSize, itemSize + itemArrowSize ) end function ScaleItem:inside( x, y ) return self:calcActiveAxis( x, y ) ~= false end function ScaleItem:calcActiveAxis( x, y ) local x, y = self:wndToModel( x, y ) if x >= 0 and y >= 0 and x <= itemArrowSize + itemPad and y <= itemArrowSize + itemPad then return 'all' elseif math.abs( y ) < itemPad and x <= itemSize + itemArrowSize and x > -itemPad then return 'x' elseif math.abs( x ) < itemPad and y <= itemSize + itemArrowSize and y > -itemPad then return 'y' end return false end function ScaleItem:onMouseDown( btn, x, y) if btn~='left' then return end self.x0 = x self.y0 = y self.activeAxis = self:calcActiveAxis( x, y ) self.sx, self.sy, self.sz = self.target:getScl() if self.activeAxis then self.target:preTransform() return true end end function ScaleItem:onMouseUp( btn, x, y ) if btn~='left' then return end if not self.activeAxis then return end self.activeAxis = false return true end function ScaleItem:onMouseMove( x, y ) if not self.activeAxis then return end local target = self.target target:forceUpdate() self:forceUpdate() local dx = x - self.x0 local dy = y - self.y0 if self.activeAxis == 'all' then local k = 1 + math.magnitude( dx, dy ) / 100 * math.sign(dx) self.target:setScl( self.sx * k, self.sy * k, self.sz * 1 ) elseif self.activeAxis == 'x' then local k = 1 + math.magnitude( dx, 0 ) / 100 * math.sign(dx) self.target:setScl( self.sx * k, self.sy * 1, self.sz * 1 ) elseif self.activeAxis == 'y' then local k = 1 - math.magnitude( dy, 0 ) / 100 * math.sign(dy) self.target:setScl( self.sx * 1, self.sy * k, self.sz * 1 ) end -- emitPythonSignal( 'entity.modified', self.target, 'view' ) self.tool:updateCanvas() return true end --------------------------------------------------------------------------------- local SelectionTool = require("canvas.tools.SelectionTool") local TransformToolHelper = require("canvas.tools.TransformToolHelper") --------------------------------------------------------------------------------- -- -- @type TransformTool -- --------------------------------------------------------------------------------- local TransformTool = Class( SelectionTool, "TransformTool" ) function TransformTool:init() SelectionTool.init(self) end function TransformTool:onLoad() self:updateSelection() end function TransformTool:onSelectionChanged( selection ) self:updateSelection() end function TransformTool:updateSelection() local selection = self:getSelection() local entities = {} local count = 0 for i, e in ipairs( selection ) do entities[ e ] = true count = count + 1 end if count == 0 then entities = nil end self:clear() self.target = false if not self.handle then self.handle = self:createHandle() self.handle.tool = self end local top = self:findTopLevelPropComponents( entities ) if top then self:addCanvasItem( self.handle ) local target = TransformToolHelper() target:setTargets( top ) self.target = target self:updateHandleTarget( target ) end self:updateCanvas() end function TransformTool:createHandle() -- virtual end function TransformTool:updateHandleTarget( target ) -- virtual end function TransformTool:clear() if self.handle then self:removeCanvasItem( self.handle ) end end --------------------------------------------------------------------------------- -- -- @type TranslationTool -- --------------------------------------------------------------------------------- local TranslationTool = Class( TransformTool, "TranslationTool" ) function TranslationTool:createHandle() local handle = TranslationItem() return handle end function TranslationTool:updateHandleTarget( target ) target:setUpdateMasks( true, false, false ) self.handle:setTarget( target ) end --------------------------------------------------------------------------------- -- -- @type RotationTool -- --------------------------------------------------------------------------------- local RotationTool = Class( TransformTool, "RotationTool" ) function RotationTool:createHandle() local handle = RotateItem() return handle end function RotationTool:updateHandleTarget( target ) if target.targetCount > 1 then target:setUpdateMasks( true, true, false ) else target:setUpdateMasks( false, true, false ) end self.handle:setTarget( target ) end --------------------------------------------------------------------------------- -- -- @type ScaleTool -- --------------------------------------------------------------------------------- local ScaleTool = Class( TransformTool, "ScaleTool" ) function ScaleTool:createHandle() local handle = ScaleItem() return handle end function ScaleTool:updateHandleTarget( target ) if target.targetCount > 1 then target:setUpdateMasks( false, true, true ) else target:setUpdateMasks( false, false, true ) end self.handle:setTarget( target ) end --------------------------------------------------------------------------------- registerCanvasTool( 'translation', TranslationTool ) registerCanvasTool( 'rotation', RotationTool ) registerCanvasTool( 'scale', ScaleTool )
--[==[ Author: Brok3nGear Name: XpHud Date last modified: Sept 9/2019 Description: This addon allows you to track serveral xp variables. Drag the window with the right click. Left click displays quest location your character should be in. coded by use of: http://wowprogramming.com/ http://wowwiki.wikia.com/wiki/World_of_Warcraft_API and shoutout to Fizzlemizz (from http://wowprogramming.com/) for assistance! ======== FEATURES display current xp display needed xp display xp as percent and bar display rest xp display rest xp as percent display number of "target" to kill before level display location to quest for level upon left click commands /xphud help show hide reset intro ======== FEATURES TO IMPLEMENT display current pet xp display needed pet xp display pet xp as percent ======== COMMANDS TO IMPLEMENT /xphud options --]==] local unitXp = UnitXP("player")-- Returns the number of experience points the specified unit has in their current level. (only works on your player) local maxXp = UnitXPMax("player")-- Returns the number of experience points the specified unit needs to reach their next level. (only works on your player) local restState = GetRestState()-- Returns information about a player's rest state (saved up experience bonus) local xpExhaustion = GetXPExhaustion()-- Returns your character's current rested XP, nil if character is not rested. local state, name, multiplier = GetRestState() local debugtrue = false local oldxp = 0 local oldrestxp = 0 local pass1 = true local restXpAmt if debugtrue then print("Starting Info") print(unitXp) print(oldxp) print(maxXp) print(oldrestxp) print(xpExhaustion) print(restState) print(xpDisabled) print(petXp) print ("============") print("state: " .. state) print("name: " .. name) print("multiplier: " .. multiplier) print ("============") end --============================================================= --Updates values when the player logs in local loginEvent = CreateFrame("FRAME", "LoginAddonFrame"); loginEvent:RegisterEvent("PLAYER_LOGIN"); local function eventHandler(self, event, ...) unitXp = UnitXP("player") maxXp = UnitXPMax("player") restState = GetRestState() petXp = GetPetExperience() xpExhaustion = GetXPExhaustion() print("|cffff1111XpHud Loaded: /xphud help|r") end loginEvent:SetScript("OnEvent", eventHandler); --============================================================= --sets the oldxp to current xp once at beginning of addon local function setXp() if pass1 then oldxp = unitXp pass1 = false if xpExhaustion ~= nil then oldrestxp = xpExhaustion end end end setXp() --============================================================= --returns the number of enemies to kill, of last kill, to gain new level local function killToLevel(player_xp_type,x) if x == 1 then local xpAmt = unitXp - oldxp if xpAmt > 0 and player_xp_type == "playerxp" then local killnum = (maxXp - unitXp)/(unitXp - oldxp) oldxp = unitXp return ceil(killnum) else oldxp = unitXp return 0 end end end --============================================================= --creates nice looking textbox with edges local XpHudFrame = CreateFrame("frame","XpHudFrameFrame", UIParent) XpHudFrame:SetBackdrop({ bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", tile=1, tileSize=36, edgeSize=36, insets={left=11, right=12, top=12, bottom=11} }) windowWidth = 270 windowHeight = 90 XpHudFrame:SetWidth(windowWidth) XpHudFrame:SetHeight(windowHeight) XpHudFrame:SetPoint("CENTER",UIParent) XpHudFrame:EnableMouse(true) XpHudFrame:SetMovable(true) XpHudFrame:RegisterForDrag("RightButton") XpHudFrame:SetScript("OnDragStart", function(self) self:StartMoving() end) XpHudFrame:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end) local background = XpHudFrame:CreateTexture("TestFrameBackground", "BACKGROUND") background:SetTexture(0, 0, 0, 0) background:SetAllPoints() XpHudFrame:SetFrameStrata("BACKGROUND")--sets frame z location; BACKGROUND, LOW, MEDIUM, HIGH, DIALOG, FULLSCREEN, FULLSCREEN_DIALOG, TOOLTIP --============================================================= --creates all the info to be put into the main frame local experienceA = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local experience1 = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local experienceB = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local experience2 = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local experienceC = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local experience3 = XpHudFrame:CreateFontString(nil, "OVERLAY", "GameFontNormal") local unitLevel = UnitLevel("player") local factionName = UnitFactionGroup("player") local questLocation = "nowhere" --============================================================= --experience bar in frame Xphud_Status_bar = CreateFrame("StatusBar", nil, XpHudFrame) Xphud_Status_bar:SetStatusBarTexture("Interface\\TargetingFrame\\UI-StatusBar") Xphud_Status_bar:GetStatusBarTexture():SetHorizTile(false) Xphud_Status_bar:SetMinMaxValues(0, 100) Xphud_Status_bar:SetWidth(240) Xphud_Status_bar:SetAlpha(1.0) Xphud_Status_bar:SetHeight(10) Xphud_Status_bar:SetPoint("BOTTOM",XpHudFrame, 0, 17) --============================================================= --converts passed values to hex values local function convertNum(STEP_NUMBER, STEP_VALUE) local iteration = STEP_NUMBER * STEP_VALUE local hexalpha, hexbeta local decalpha = math.floor(iteration / 16) if decalpha > 9 then if decalpha >= 10 then hexalpha = "a" elseif decalpha == 11 then hexalpha = "b" elseif decalpha == 12 then hexalpha = "c" elseif decalpha == 13 then hexalpha = "d" elseif decalpha == 14 then hexalpha = "e" elseif decalpha == 15 then hexalpha = "f" end else hexalpha = decalpha end local decbeta = iteration % 15 if decbeta > 9 then if decbeta == 10 then hexbeta = "a" elseif decbeta == 11 then hexbeta = "b" elseif decbeta == 12 then hexbeta = "c" elseif decbeta == 13 then hexbeta = "d" elseif decbeta == 14 then hexbeta = "e" elseif decbeta == 15 then hexbeta = "f" end else hexbeta = decbeta end --Green : ff00ff00 --Red : ffff0000 return (hexalpha .. hexbeta) -- 00, ff -> ff, 00 end --============================================================= --function that checks player level and returns quest areas XpHudFrame:SetScript("OnMouseDown", function(self, button) local questLocation = {} local i = 0 unitLevel = UnitLevel("player") if button == "LeftButton" then print("|cffffff00Player level is " .. unitLevel .. ", and Faction is " .. factionName .. "|r") if unitLevel <= 10 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Durotar" i = i + 1 questLocation[i] = "Eversong Woods" i = i + 1 questLocation[i] = "Mulgore" i = i + 1 questLocation[i] = "Tirisfal Glades" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Azuremyst Isle" i = i + 1 questLocation[i] = "Dun Morogh" i = i + 1 questLocation[i] = "Elwynn Forest" i = i + 1 questLocation[i] = "Teldrassil" end end if unitLevel >= 10 and unitLevel <= 20 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Ghostlands" i = i + 1 questLocation[i] = "Silverpine Forest" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Bloodmyst Isle" i = i + 1 questLocation[i] = "Darkshore" i = i + 1 questLocation[i] = "Westfall" i = i + 1 questLocation[i] = "Loch Modan" end end if unitLevel >= 10 and unitLevel <= 25 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Barrens" end end if unitLevel >= 15 and unitLevel <= 25 then if factionName == "Alliance" then i = i + 1 questLocation[i] = "Redridge Mountains" end end if unitLevel >= 15 and unitLevel <= 27 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Stonetalon Mountains" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Stonetalon Mountains" end end if unitLevel >= 18 and unitLevel <= 30 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Ashenvale" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Ashenvale" i = i + 1 questLocation[i] = "Duskwood" end end if unitLevel >= 20 and unitLevel <= 30 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Hillsbrad Foothills" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Hillsbrad Foothills" i = i + 1 questLocation[i] = "Wetlands" end end if unitLevel >= 25 and unitLevel <= 35 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Thousand Needles" end end if unitLevel >= 30 and unitLevel <= 40 then i = i + 1 questLocation[i] = "Alterac Mountains" i = i + 1 questLocation[i] ="Arathi Highlands" i = i + 1 questLocation[i] ="Desolace" end if unitLevel >= 30 and unitLevel <= 45 then i = i + 1 questLocation[i] = "Stranglethorn Vale" end if unitLevel >= 35 and unitLevel <= 45 then if factionName == "Horde" then i = i + 1 questLocation[i] = "Dustwallow Marsh" i = i + 1 questLocation[i] = "Badlands" i = i + 1 questLocation[i] = "Swamp of Sorrows" elseif factionName == "Alliance" then i = i + 1 questLocation[i] = "Dustwallow Marsh" end end if unitLevel >= 40 and unitLevel <= 50 then i = i + 1 questLocation[i] = "Feralas" i = i + 1 questLocation[i] = "Hinterlands" i = i + 1 questLocation[i] = "Tanaris" end if unitLevel >= 45 and unitLevel <= 50 then i = i + 1 questLocation[i] = "Searing Gorge" end if unitLevel >= 45 and unitLevel <= 55 then i = i + 1 questLocation[i] = "Azshara" i = i + 1 questLocation[i] = "Blasted Lands" end if unitLevel >= 48 and unitLevel <= 55 then i = i + 1 questLocation[i] = "Un'goro Crater" i = i + 1 questLocation[i] = "Felwood" end if unitLevel >= 50 and unitLevel <= 58 then i = i + 1 questLocation[i] = "Burning Steppes" end if unitLevel >= 51 and unitLevel <= 58 then i = i + 1 questLocation[i] = "Western Plaguelands" end if unitLevel >= 53 and unitLevel <= 60 then i = i + 1 questLocation[i] = "Eastern Plaguelands" i = i + 1 questLocation[i] = "Winterspring" end if unitLevel >= 55 and unitLevel <= 58 then i = i + 1 questLocation[i] = "Scarlet Enclave" end if unitLevel >= 55 and unitLevel <= 60 then i = i + 1 questLocation[i] = "Deadwind Pass" i = i + 1 questLocation[i] = "Moonglade" i = i + 1 questLocation[i] = "Silithus" end if unitLevel >= 58 and unitLevel <= 63 then i = i + 1 questLocation[i] = "Hellfire Peninsula" end if unitLevel >= 60 and unitLevel <= 64 then i = i + 1 questLocation[i] = "Zangarmarsh" end if unitLevel >= 62 and unitLevel <= 65 then i = i + 1 questLocation[i] = "Terokkar Forest" end if unitLevel >= 64 and unitLevel <= 67 then i = i + 1 questLocation[i] = "Nagrand" end if unitLevel >= 65 and unitLevel <= 68 then i = i + 1 questLocation[i] = "Blade's Edge Mountains" end if unitLevel >= 67 and unitLevel <= 70 then i = i + 1 questLocation[i] = "Netherstorm" i = i + 1 questLocation[i] = "Shadowmoon Valley" end if unitLevel >= 68 and unitLevel <= 70 then i = i + 1 questLocation[i] = "Deadwind Pass" end if unitLevel >= 68 and unitLevel <= 72 then i = i + 1 questLocation[i] = "Howling Fjord" i = i + 1 questLocation[i] = "Borean Tundra" end if unitLevel >= 70 and unitLevel <= 73 then i = i + 1 questLocation[i] = "Isle of Quel'Danas" end if unitLevel >= 71 and unitLevel <= 75 then i = i + 1 questLocation[i] = "Dragonblight" end if unitLevel >= 73 and unitLevel <= 75 then i = i + 1 questLocation[i] = "Grizzly Hills" end if unitLevel >= 74 and unitLevel <= 76 then i = i + 1 questLocation[i] = "Zul'Drak" end if unitLevel >= 76 and unitLevel <= 78 then i = i + 1 questLocation[i] = "Sholazar Basin" end if unitLevel >= 77 and unitLevel <= 80 then i = i + 1 questLocation[i] = "Crystalsong Forest" i = i + 1 questLocation[i] = "Hrothgar's Landing" i = i + 1 questLocation[i] = "Icecrown" i = i + 1 questLocation[i] = "Storm Peaks" i = i + 1 questLocation[i] = "Wintergrasp" end if unitLevel == 80 then i = i + 1 questLocation[i] = "nowhere" end print("|cffffff00You should quest in these locations|r") local steps = i local x = 1 if steps <= 0 then steps = 1 end local stepValue = ceil(255/steps) local y = i-1 while x <= i do local hex1 = convertNum(x, stepValue) local hex2 = convertNum(y, stepValue) print("|cff" .. hex1 .. hex2 .. "00" .. x .. ": " .. questLocation[x] .. "|r") x = x + 1 y = y - 1 end end end) --============================================================ --inputs all the collected values into the frames local function draw(player_xp_type) Xphud_Status_bar:SetValue((unitXp/maxXp)*100) local restpercent = 0 local percentvalue = (unitXp/maxXp) * 100 experienceA:SetPoint("TOPLEFT", 15, -15) experienceA:SetFormattedText("Experience: ") experience1:SetPoint("TOPRIGHT", -15, -15) if xpExhaustion then experience1:SetTextColor(0.3, 0.52, 0.9, 1.0) Xphud_Status_bar:SetStatusBarColor(0.3, 0.52, 0.9, 1.0) else experience1:SetTextColor(0.788, 0.259, 0.992, 1.0) Xphud_Status_bar:SetStatusBarColor(0.788, 0.259, 0.992, 1.0) end experience1:SetFormattedText(unitXp .. " / " .. maxXp .. " / " .. ceil(percentvalue) .. "%%") experienceB:SetPoint("TOPLEFT", 15, -30) experienceB:SetFormattedText("Rest XP: ") experience2:SetPoint("TOPRIGHT", -15, -30) experience2:SetTextColor(1, 0, 0, 1.0) experience2:SetFormattedText("None") if xpExhaustion then restpercent = ceil((xpExhaustion / maxXp) * 100) if (xpExhaustion + unitXp) >= maxXp then experience2:SetTextColor(0.0, 1.0, 0.0, 1.0) experience2:SetFormattedText(xpExhaustion .. " / " .. restpercent .. "%%") else experience2:SetTextColor(1.0, 1.0, 0.0, 1.0) experience2:SetFormattedText(xpExhaustion .. " / " .. restpercent .. "%%") end else experience2:SetFormattedText("None") end experienceC:SetPoint("TOPLEFT", 15, -45) experienceC:SetFormattedText("Kills to Level/Exhaustion: ") if xpExhaustion ~= nil and (oldrestxp-xpExhaustion) > 0 then restXpAmt =xpExhaustion/(oldrestxp-xpExhaustion) end if restXpAmt == nil or xpExhaustion == nil then restXpAmt = 0 end; experience3:SetPoint("TOPRIGHT", -15, -45) experience3:SetFormattedText("|cffa335ee" .. killToLevel(player_xp_type, 1) .. "|r / |cff00ccff" .. ceil(restXpAmt) .. "|r") oldrestxp = xpExhaustion end --============================================================= --updates variables when called local function updateVariables(x) if x == "playerxp" then unitXp = UnitXP("player") maxXp = UnitXPMax("player") restState = GetRestState() petXp = GetPetExperience() xpExhaustion = GetXPExhaustion() draw(x) elseif x == "exhaustxp" then restState = GetRestState() xpExhaustion = GetXPExhaustion() draw(x) end end --============================================================= --Updates frames when XP is gained local xpUpdate = CreateFrame("FRAME", "FooAddonFrame"); xpUpdate:RegisterEvent("PLAYER_XP_UPDATE"); local function eventHandler(self, event, ...) updateVariables("playerxp") end xpUpdate:SetScript("OnEvent", eventHandler); --============================================================= --Fires when the player's rest state or amount of rested XP changes local updateExhaust = CreateFrame("FRAME", "FooAddonFrame"); updateExhaust:RegisterEvent("UPDATE_EXHAUSTION"); local function eventHandler(self, event, ...) xpExhaustion = GetXPExhaustion() state, name, multiplier = GetRestState() if xpExhaustion == nil then xpExhaustion = 0 end; if oldrestxp == nil then oldrestxp = 0 end; if name == "Rested" and oldrestxp < xpExhaustion then oldrestxp = xpExhaustion updateVariables("exhaustxp") end end updateExhaust:SetScript("OnEvent", eventHandler); --============================================================= --Updates frames when player enters world local enterWorld = CreateFrame("FRAME", "FooAddonFrame"); enterWorld:RegisterEvent("PLAYER_ENTERING_WORLD"); local function eventHandler(self, event, ...) updateVariables() draw() end enterWorld:SetScript("OnEvent", eventHandler); --====================================== --slash commands SLASH_XPHUD1 = '/xphud'; local function handler(msg, editbox) if msg == 'reset' then print("|cffff0000XpHud location reset.|r") XpHudFrame:ClearAllPoints() XpHudFrame:SetPoint("CENTER") elseif msg == 'hide' then print("|cffff0000XpHud Hidden|r") XpHudFrame:Hide() elseif msg == 'show' then print("|cffff0000XpHud Shown|r") XpHudFrame:Show() elseif msg == 'help' then print("|cffbf65e3..--====List of commands for XpHud====--..|r") print("|cffffff00/xphud reset|r - Puts the addon back to the center.") print("|cffffff00/xphud hide|r - Hides the addon.") print("|cffffff00/xphud show|r - Shows the addon.") print("|cffffff00/xphud intro|r - Shows information about the addon.") elseif msg == 'intro' then print("|cffffff00..--====Thank you for downloading!====--..") print("|cffffff00-When the experience is Purple, you have no rest xp. Blue when you do.") print("|cffffff00-When the rest experience is green, you have enough to level you up.") print("|cffffff00-When you kill something or hand in a quest and ultimately gain experience, 'Kills to level' will show how much source experience you need to level up, and run out of rest experience.") print("|cffffff00-Left clicking on the frame will show you the places you should be questing in.") print("|cffffff00-Right click dragging moves the frame to the position you want") print("|cffffff00") else print("|cff808080type '/xphud help' for a list of commands|r") end end SlashCmdList["XPHUD"] = handler;
local HYutil = require("HYutil.HY") local Point = require("HYutil.Point") --------------------------------------------- -- LINE ------------------------------------- --------------------------------------------- --v1.0 local Line = {} Line = HYutil:new(Line) -- self -> {{ax, ay}, {bx, by}, step} function Line:new(o) --> table LineObj o = o or {} assert(type(o) == "table", "Object must be a table!") setmetatable(o, self) self.__index = function (t, k) if k == "a" then return rawget(t, 1) elseif k == "b" then return rawget(t, 2) else return self[k] end end self.__newindex = function (t, k, v) if k == "a" then return rawset(t, 1, v) elseif k == "b" then return rawset(t, 2, v) else return rawset(t, k, v) end end o = o:pointNew() return o end --继承Point function Line:pointNew() --> table LineObj self.a = Point:new(self.a) self.b = Point:new(self.b) return self end --点积 (点积<0为钝角,点积>0为锐角) function Line:dot() --> number dot return self.a.x * self.b.x + self.a.y * self.b.y end --叉积 function Line:cross() --> number cross return self.a.x * self.b.y - self.a.y * self.b.x end --两向量的夹角弧度 function Line:rad() --> number rad return math.acos(self:dot() / self.a:len() / self.b:len()) end --两向量的夹角角度 function Line:angle() --> number angle return math.deg(Line:rad()) end --直线两点距离 function Line:distance() --> number distance return math.hypot(self.b.x - self.a.x, self.b.y - self.a.y) end --直线在t的位置 function Line:path(t) --> number x, number y local x = self.a.x + t * (self.b.x - self.a.x) local y = self.a.y + t * (self.b.y - self.a.y) return x, y end --直线在t时的长度 function Line:length(t) --> number length local length = t * self:distance() return length end function Line:pEven(index) --> number x, number y assert(type(self.step) == "number", "number 'step' not found!") local t, x, y if index >= 0 and index <= self.step then t = index / self.step --t的位置 x, y = self:path(t) --超出step区间,t为1 elseif (index > self.step) then x, y = self:path(1) --小于step区间,t为0 elseif (index < 0) then x, y = self:path(0) end return x, y end --返回t0-t1的匀速点集表 function Line:pointCollection(len) --> table pt assert(type(self.len) == "number", "number 'len' not found!") len = len or 1 assert(len >= 0.1, "length must >= 0.1 !") --阈值 最小分割长度高于0.1像素 local pt = {x={},y={}} --保存点集 local side = self.len / len side = math.floor(math.abs(side)) - 1 for i=0, side do local step = self.step / side * i pt.x[i], pt.y[i] = self:pEven(step) end return pt --> {x={...},y={...}} end --返回t0和t1的坐标表 function Line:T0andT1() --> table pt local pt = {x={}, y={}} pt.x[0], pt.y[0] = self.a.x, self.a.y pt.x[1], pt.y[1] = self.b.x, self.b.y return pt --> {x={...},y={...}} end --直线边界框 function Line:bounding() --> number x_min, number y_min, number x_max, number y_max local x_min, y_min = math.min(self.a.x, self.b.x), math.min(self.a.y, self.b.y) local x_max, y_max = math.max(self.a.x, self.b.x), math.max(self.a.y, self.b.y) return x_min, y_min, x_max, y_max end return Line
----------------------------------------- -- ID: 4653 -- Scroll of Protect III -- Teaches the white magic Protect III ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(45) end function onItemUse(target) target:addSpell(45) end
-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- C O M M A N D P O S T -- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- --- === plugins.core.action.handler === --- --- A support class for handler handlers. It is not used directly, rather --- it is a 'super class' that provides common functionality. --- --- Instances of the class primarily need to provide functions for the following: --- --- ```lua --- local handler = actionManager:addHandler("foobar") --- :onChoices(function(choices) ... end) --- :onExecute(function(action) ... end) --- ``` --- --- The choices added to the `choices` should have the `params` value set to a table --- containing the details of the action to execute if the choice is selected. -------------------------------------------------------------------------------- -- -- EXTENSIONS: -- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- Logger: -------------------------------------------------------------------------------- local log = require("hs.logger").new("actnhndlr") -------------------------------------------------------------------------------- -- CommandPost Extensions: -------------------------------------------------------------------------------- local choices = require("cp.choices") local prop = require("cp.prop") -------------------------------------------------------------------------------- -- -- THE MODULE: -- -------------------------------------------------------------------------------- local handler = {} handler.mt = {} handler.mt.__index = handler.mt --- plugins.core.action.handler.new(id, group) -> handler --- Constructor --- Creates a new handler with the specified ID. --- --- Parameters: --- * `id` - The unique ID of the action handler. --- * `group` - The group the handler belongs to. --- --- Returns: --- * The new action handler instance. function handler.new(id, group) local o = { _id = id, _group = group } return prop.extend(o, handler.mt) end --- plugins.core.action.handler:onExecute(executeFn) -> handler --- Method --- Configures the function to call when a choice is executed. This will be passed --- the choice parameters in a single table. --- --- Parameters: --- * `executeFn` - The function to call when executing. --- --- Returns: --- * This action handler. function handler.mt:onExecute(executeFn) self._onExecute = executeFn return self end --- plugins.core.action.handler:onChoices(choicesFn) -> handler --- Method --- Adds a callback function which will receive the `cp.choices` instance to add --- choices to. This will only get called when required - the results will be cached --- if the [cached](#cached) property is set to `true`. --- --- Parameters: --- * `choicesFn` - The function with the signature of `function(choices) -> nothing` --- --- Returns: --- * This action handler. function handler.mt:onChoices(choicesFn) self._onChoices = choicesFn return self end --- plugins.core.action.handler:onActionId(actionFn) -> handler --- Method --- Configures a function to handle converting an action to unique ID. --- The function is passed the `action` table and should return a string. --- --- Parameters: --- * `actionFn` - The function with a signature of `function(action) -> string` --- --- Returns: --- * This action handler. function handler.mt:onActionId(actionFn) self._onActionId = actionFn return self end --- plugins.core.action.handler:group() -> string --- Method --- Returns the group for this handler. --- --- Parameters: --- * None --- --- Returns: --- * Group as string. function handler.mt:group() return self._group end --- plugins.core.action.handler:id() -> string --- Method --- Returns the ID for this handler. --- --- Parameters: --- * None --- --- Returns: --- * The ID string. function handler.mt:id() return self._id end --- plugins.core.action.handler.cached <cp.prop: boolean> --- Field --- If set to `true` (the default), any choices created will be cached until [reset] is called. handler.mt.cached = prop.TRUE() :bind(handler.mt) :watch(function(cached, self) -- reset the cache self:reset() end) --- plugins.core.action.handler.choices <cp.prop: cp.choices; read-only> --- Field --- Provides `cp.choices` instance for the handler. May be watched/monitored/etc. --- The contents of the choices will have a `params` field, which contains a unique set --- of values that identify the choice. This can be passed to the [execute](#execute) --- method to trigger the choice. handler.mt.choices = prop(function(self) local result = self._choices if not result then result = choices.new(self:id()) -- populate the result local incomplete = self._onChoices(result) == true -- cache if appropriate if not incomplete and self:cached() then self._choices = result end end return result end) :bind(handler.mt) -- plugins.core.action.handler._onChoices(choices) -> nil -- Method -- Default handler for adding choices. Throws an error message. -- -- Parameters: -- * `choices` - The `cp.choices` to add to. -- -- Returns: -- * Nothing function handler.mt:_onChoices(choices) log.df("unimplemented: handler:onChoices(choicesFn)") end function handler.mt:_onActionId(action) log.df("unimplemented: handler:onActionId(actionFn)") end --- plugins.core.action.handler:actionId(action) -> string --- Method --- Returns a string that can be used as a unique ID for the action details. function handler.mt:actionId(action) return self._onActionId(action) end -- plugins.core.action.handler._onExecute(action) -> nil -- Method -- Default handler for executing. Throws an error message. -- -- Parameters: -- * `action` - The table of parameters being executed. -- -- Returns: -- * Nothing function handler.mt._onExecute(action) log.df("unimplemented: handler:onExecute(executeFn)") end --- plugins.core.action.handler:execute(action) -> boolean --- Method --- Executes the action, based on values in the table. --- --- Parameters: --- * `action` - A table of details about the action. --- --- Returns: --- * `true` if the execution succeeded. function handler.mt:execute(action) if action then return self._onExecute(action) ~= false end return false end --- plugins.core.action.handler:reset([updateNow]) -> nil --- Method --- Resets the handler, clearing any cached result and requesting new ones. --- --- Parameters: --- * `updateNow` - (optional) If `true`, the choices will update immediately, otherwise they will update when the choices are next requested. --- --- Returns: --- * Nothing function handler.mt:reset(updateNow) self._choices = nil if updateNow then self.choices:update() end end return handler
local api = vim.api local fn = vim.fn local luv = vim.loop local M = {} function M.setup_commands(mod, commands) for command_name, def in pairs(commands) do local call_fn = string.format("lua require'nvim-treesitter.%s'.commands.%s.run(<f-args>)", mod, command_name) local parts = vim.tbl_flatten({ "command!", def.args, command_name, call_fn, }) api.nvim_command(table.concat(parts, " ")) end end function M.get_package_path() for _, path in pairs(api.nvim_list_runtime_paths()) do if string.match(path, '.*/nvim%-treesitter') then return path end end return nil, 'Plugin runtime path not found.' end function M.get_cache_dir() local home = fn.get(fn.environ(), 'HOME') local xdg_cache = fn.get(fn.environ(), 'XDG_CACHE_HOME') if xdg_cache == 0 then xdg_cache = home .. '/.cache' end if luv.fs_access(xdg_cache, 'RW') then return xdg_cache elseif luv.fs_access('/tmp', 'RW') then return '/tmp' end return nil, 'Invalid cache rights, $XDG_CACHE_HOME or /tmp should be read/write' end -- Gets a property at path -- @param tbl the table to access -- @param path the '.' separated path -- @returns the value at path or nil function M.get_at_path(tbl, path) local segments = vim.split(path, '.', true) local result = tbl for _, segment in ipairs(segments) do if type(result) == 'table' then result = result[segment] end end return result end -- Prints a warning message -- @param text the text message function M.print_warning(text) api.nvim_command(string.format([[echohl WarningMsg | echo "%s" | echohl None]], text)) end return M
-- luacheck: globals GetLocale GetAddOnMetadata if (GetLocale() == "deDE") then rggm = rggm or {} rggm.L = {} rggm.L["addon_name"] = "GearMenu" -- console rggm.L["help"] = "|cFFFFC300(%s)|r: Benutze |cFFFFC300/rggm|r oder |cFFFFC300/gearmenu|r " .. "für eine Liste der verfügbaren Optionen" rggm.L["opt"] = "|cFFFFC300opt|r - zeige Optionsmenu an" rggm.L["reload"] = "|cFFFFC300reload|r - UI neu laden" rggm.L["info_title"] = "|cFF00FFB0GearMenu:|r" rggm.L["invalid_argument"] = "Ungültiges Argument übergeben" -- about tab rggm.L["author"] = "Autor: Michael Wiesendanger" rggm.L["email"] = "E-Mail: michael.wiesendanger@gmail.com" rggm.L["version"] = "Version: " .. GetAddOnMetadata(RGGM_CONSTANTS.ADDON_NAME, "Version") rggm.L["issues"] = "Probleme: https://github.com/RagedUnicorn/wow-classic-gearmenu/issues" -- general rggm.L["general_category_name"] = "Allgemein" rggm.L["general_title"] = "Allgemeine Konfiguration" rggm.L["window_lock_gear_bar"] = "Sperre Ausrüstungsbalken" rggm.L["window_lock_gear_bar_tooltip"] = "Verhindert das bewegen des Ausrüstungsbalken" rggm.L["show_keybindings"] = "Zeige Tastaturkürzel an" rggm.L["show_keybindings_tooltip"] = "Zeige Tastaturkürzel auf den ausgerüsteten Items an" rggm.L["show_cooldowns"] = "Zeige Abklingzeiten an" rggm.L["show_cooldowns_tooltip"] = "Zeige Abklingzeiten für alle Slots an" rggm.L["enable_tooltips"] = "Aktiviere KurzInfo" rggm.L["enable_tooltips_tooltip"] = "Aktiviere Kurzinfo für markierte Items" rggm.L["enable_simple_tooltips"] = "Zeige simple Kurzinfo" rggm.L["enable_simple_tooltips_tooltip"] = "Zeige nur den Titel des markierten Items anstatt die ganze Kurzinfo" rggm.L["enable_drag_and_drop"] = "Aktiviere Drag and Drop" rggm.L["enable_drag_and_drop_tooltip"] = "Aktiviere Drag and Drop für Items" rggm.L["filter_item_quality"] = "Filtere Gegenstandsqualität:" rggm.L["item_quality_poor"] = "|cff9d9d9d"..ITEM_QUALITY0_DESC.."|r" rggm.L["item_quality_common"] = "|cffffffff"..ITEM_QUALITY1_DESC.."|r" rggm.L["item_quality_uncommon"] = "|cff1eff00"..ITEM_QUALITY2_DESC.."|r" rggm.L["item_quality_rare"] = "|cff0070dd"..ITEM_QUALITY3_DESC.."|r" rggm.L["item_quality_epic"] = "|cffa335ee"..ITEM_QUALITY4_DESC.."|r" rggm.L["item_quality_legendary"] = "|cffff8000"..ITEM_QUALITY5_DESC.."|r" -- gearslots rggm.L["gearslot_category_name"] = "Ausrüstungsslots" for i = 1, 17, 1 do rggm.L["titleslot_"..i] = "Slot "..i..":" end -- quickchange rggm.L["quick_change_category_name"] = "Schnellwechsel" rggm.L["quick_change_slider_title"] = "Verzögerung in Sekunde" rggm.L["quick_change_slider_tooltip"] = "Setzt eine Verzögerung wann eine Quickchange Regel " .. "angewendet werden sollte. Für Gegenstände welche einen Stärkungszauber auslösen sollte " .. "diese Verzögerung normalerweise der Dauer des Stärkungszaubers entsprechen." rggm.L["quick_change_slider_unit"] = "Sekunden" rggm.L["quick_change_add_rule"] = "Hinzufügen" rggm.L["quick_change_remove_rule"] = "Entfernen" rggm.L["quick_change_invalid_rule"] = "Der Gegenstand von dem gewechselt und der Gegenstand zu " .. "dem gewechselt werden soll, können nicht der gleiche Gegenstand sein" rggm.L["quick_change_unable_to_remove_rule"] = "Konnte Regel nicht entfernen - Bitte selektiere " .. "zuerst eine Regel welche entfernt werden soll" rggm.L["quick_change_unable_to_add_rule_from"] = "Konnte neue Regel nicht hinzufügen " .. "- Kein 'Von' Gegenstand ausgewählt" rggm.L["quick_change_unable_to_add_rule_to"] = "Konnte neue Regel nicht hinzufügen - Kein 'Zu' Gegenstand ausgewählt" rggm.L["quick_change_unable_to_add_rule_duplicate"] = "Konnte neue Regel nicht hinzufügen " .. "- Eine Regel für diesen Gegenstand existiert bereits" -- missing rggm.L["EquipItem: "] = "EquipItem: " rggm.L[" in slot: "] = " in slot: " rggm.L["Was unable to switch because the item to switch to could not be found"] = "Was unable to switch because the item to switch to could not be found" rggm.L["Filtered duplicate item - "] = "Filtered duplicate item - " rggm.L[" - from item list"] = " - from item list" rggm.L["Skipped item: "] = "Skipped item: " rggm.L[" because it has no onUse effect"] = " because it has no onUse effect" rggm.L["Ignoring item because its quality is lower than setting "] = "Ignoring item because its quality is lower than setting " -- slot translations rggm.L["slot_name_head"] = "Kopf" rggm.L["slot_name_neck"] = "Hals" rggm.L["slot_name_shoulders"] = "Schultern" rggm.L["slot_name_chest"] = "Brust" rggm.L["slot_name_waist"] = "Taille" rggm.L["slot_name_legs"] = "Beine" rggm.L["slot_name_feet"] = "Füße" rggm.L["slot_name_wrist"] = "Handgelenke" rggm.L["slot_name_hands"] = "Hände" rggm.L["slot_name_upper_finger"] = "Oberer Finger" rggm.L["slot_name_lower_finger"] = "Unterer Finger" rggm.L["slot_name_finger"] = "Finger" rggm.L["slot_name_upper_trinket"] = "Oberer Schmuck" rggm.L["slot_name_lower_trinket"] = "Unterer Schmuck" rggm.L["slot_name_trinket"] = "Schmuck" rggm.L["slot_name_back"] = "Rücken" rggm.L["slot_name_main_hand"] = "Waffenhand" rggm.L["slot_name_off_hand"] = "Schildhand" rggm.L["slot_name_ranged"] = "Distanz" end
----------------------------------- -- Area: Port San d'Oria -- NPC: Raqtibahl -- (Corsair's Frac) !pos -59 -4 -39 232 ----------------------------------- local ID = require("scripts/zones/Port_San_dOria/IDs") require("scripts/globals/keyitems") ----------------------------------- function onTrade(player, npc, trade) local letterRed = player:getCharVar("LeleroonsLetterRed") -- gold chain, velvet cloth, red grass cloth, sailcloth if (letterRed == 2 and trade:getItemCount() == 4 and trade:hasItemQty(761, 1) and trade:hasItemQty(828, 1) and trade:hasItemQty(1829, 1) and trade:hasItemQty(1997, 1)) then player:startEvent(755) -- accepts materials, now bring me imperial gold piece -- imperial gold piece elseif (letterRed == 3 and trade:getItemCount() == 1 and trade:hasItemQty(2187, 1)) then player:startEvent(760) -- accepts gold piece, now wait for next vana'diel day end end function onTrigger(player, npc) local letterRed = player:getCharVar("LeleroonsLetterRed") if (player:hasKeyItem(tpz.ki.LELEROONS_LETTER_RED)) then player:startEvent(753) -- accept letter, now bring me four items elseif (letterRed == 2) then player:startEvent(754) -- i'm waiting for four items elseif (letterRed == 3) then player:startEvent(761) -- i'm waiting for imperial gold piece elseif (letterRed == 4) then if (vanaDay() > player:getCharVar("corAfSubmitDay")) then player:startEvent(756) -- here's your cor frac else player:startEvent(757) -- patience. need to wait for vana'diel day end elseif (letterRed == 5) then player:startEvent(758) -- are you caring for your corsair's frac? else player:startEvent(759) -- default dialog end end function onEventUpdate(player, csid, option) end function onEventFinish(player, csid, option) if (csid == 753) then player:setCharVar("LeleroonsLetterRed", 2) player:delKeyItem(tpz.ki.LELEROONS_LETTER_RED) elseif (csid == 755) then player:tradeComplete() player:setCharVar("LeleroonsLetterRed", 3) elseif (csid == 760) then player:tradeComplete() player:setCharVar("LeleroonsLetterRed", 4) player:setCharVar("corAfSubmitDay", vanaDay()) elseif (csid == 756) then player:setCharVar("LeleroonsLetterRed", 5) player:addItem(14522) -- corsair's frac player:messageSpecial(ID.text.ITEM_OBTAINED, 14522) end end
-- --Грандиент массив -- local p2 = 10 -- local p = 32 -- local t = 21 -- local cv = 0.1 -- for i = 1, 819 do -- if (i > t) then -- p = p + 32 -- t = t + 21 -- p2 = 10 -- cv = cv + 0.08 -- end -- local h = 32 -- p2 = p2+32 -- yu[i] = display.newRoundedRect(p2, p , 32, 32, 1) -- yu[i]:setFillColor( 1+i/(p+1000), 0+i/1000, cv) -- end -- -- local Rect = display.newRoundedRect(box, 200, 720, 320, 320, 12 ) -- Rect:setFillColor( 1, 1, 1 ) -- -- local Rect = display.newRoundedRect(box, 200, 1050, 320, 320, 12 ) -- Rect:setFillColor( 1, 1, 1 ) -- -- local Rect = display.newRoundedRect(box, 530, 720, 320, 320, 12 ) -- Rect:setFillColor( 1, 1, 1 ) -- -- local Rect = display.newRoundedRect(box, 530, 1050, 320, 320, 12 ) -- Rect:setFillColor( 1, 1, 1 ) -- ---[[ -- local composer = require( "composer" ) -- -- local options = { -- effect = "fade", -- time = 500, -- params = { -- someKey = "someValue", -- someOtherKey = 10 -- } -- } -- composer.gotoScene( "menu", options ) -- --]] -- -- -- local composer = require( "composer" ) -- -- local scene = composer.newScene() -- -- -- ----------------------------------------------------------------------------------- -- -- Code outside of the scene event functions below will only be executed ONCE unless -- -- the scene is removed entirely (not recycled) via "composer.removeScene()" -- -- ----------------------------------------------------------------------------------- -- -- -- -- -- -- ----------------------------------------------------------------------------------- -- -- Scene event functions -- -- ----------------------------------------------------------------------------------- -- -- -- create() -- function scene:create( event ) -- -- local sceneGroup = self.view -- -- Code here runs when the scene is first created but has not yet appeared on screen -- -- end -- -- -- -- show() -- function scene:show( event ) -- -- local sceneGroup = self.view -- local phase = event.phase -- -- if ( phase == "will" ) then -- -- Code here runs when the scene is still off screen (but is about to come on screen) -- -- elseif ( phase == "did" ) then -- -- Code here runs when the scene is entirely on screen -- -- end -- end -- -- -- -- hide() -- function scene:hide( event ) -- -- local sceneGroup = self.view -- local phase = event.phase -- -- if ( phase == "will" ) then -- -- Code here runs when the scene is on screen (but is about to go off screen) -- -- elseif ( phase == "did" ) then -- -- Code here runs immediately after the scene goes entirely off screen -- -- end -- end -- -- -- -- destroy() -- function scene:destroy( event ) -- -- local sceneGroup = self.view -- -- Code here runs prior to the removal of scene's view -- -- end -- -- -- -- ----------------------------------------------------------------------------------- -- -- Scene event function listeners -- -- ----------------------------------------------------------------------------------- -- scene:addEventListener( "create", scene ) -- scene:addEventListener( "show", scene ) -- scene:addEventListener( "hide", scene ) -- scene:addEventListener( "destroy", scene ) -- -- ----------------------------------------------------------------------------------- -- -- local r = 1 -- local myText = display.newText( display.fps, 100, 200, native.systemFont, 16 ) -- myText:setFillColor( 1, 0, 0 ) -- -- ------- -- _G.myVariable = 25 --глобальная переменная -- print(myVariable) -- ------- -- --[[ -- math.randomseed(os.time()) -- random initialize -- for x = 1,5 do -- -- random generating -- value = math.random(0,9) -- print(value) -- end -- -------]] -- -- --группа -- local weightGroup = display.newGroup() -- local object = display.newImage("1.jpg") -- -- object.fill.effect = "filter.blurGaussian" -- -- object.fill.effect.horizontal.blurSize = 20 -- object.fill.effect.horizontal.sigma = 140 -- object.fill.effect.vertical.blurSize = 20 -- object.fill.effect.vertical.sigma = 140 -- weightGroup:insert(object) -- --local object = display.newImage("1.jpg") -- p = 0.3 -- object:scale( p, p ) --размер -- object.x = 130 -- object.y = 350 -- object.alpha = 1 --прозрачность от 0 до 1 -- ----Отвечает за сенсорное нажатие -- local g = 10 -- d = 10 -- object.id = "ball object" -- function object:touch() -- if ( g == d ) then --если переменные равны то объект удалится -- object:removeSelf() -- object = nil -- end -- return true -- end -- object:addEventListener( "touch", object ) -- ------------------------------ -- local f = 10 -- t = 10 -- local function myFunc() -- if ( f == t ) then -- obj = display.newImage("2.jpg") -- print("TER") -- end -- p = 0.3 -- object:scale( p, p ) --размер -- object.x = 130 -- object.y = 120 -- object.alpha = 1 -- end -- ------------------------ -- --Массив -- local tableWithIndexes = { first = 10, second = 20, third = 30, fourth = 40, fifth = 50 } -- -- for key, value in next, tableWithIndexes, nil do -- print( "The key " .. key .. " has the value: " .. value ) -- end -- ----------------------- -- -- grass_block = {} -- массив блоков -- for i = 0,5 do -- grass_block[i] = display.newImage("icon.png") -- grass_block[i].x = grass_block[i].x+i*54 -- print(i) -- end -- -- --[[ --массив изображений -- local filenames = { -- "icon.png", -- "icon-xxxhdpi.png", -- "icon-xhdpi.png", -- "icon-ldpi.png", -- "icon-mdpi.png" -- } -- -- -- Pre-load textures to memory -- local textures = {} -- for i = 1,#filenames do -- textures[i] = graphics.newTexture( -- { -- type = "image", -- filename = filenames[i], -- baseDir = system.ResourceDirectory -- }) -- textures[i]:preload() -- print(i) -- end -- ]] -- --[[ -- math.randomseed(os.clock()*100000000000) -- for i=1,3 do -- math.random(10000, 65000) -- print(i) -- end -- --]] -- return scene -- -- -- function GroupText2:touch(event) -- if ( event.phase == "began" ) then -- if (0 < i and i < 56) then -- print(i) -- if ( tumb == true ) then -- display.remove( med ) -- med = nil -- i = i + 1 -- mer = display.newImage(fs[i]) -- mer:scale( 0.6, 0.6 ) -- mer.x = display.contentCenterX -- mer.y = 550 -- gr:insert(mer) -- i = i + 1 -- med = display.newImage(fs[i]) -- med:scale( 0.6, 0.6 ) -- med.x = display.contentCenterX -- med.y = 550 -- med.isVisible = false -- tumb = false -- gr:insert(med) -- elseif (mer.isVisible == false) then -- display.remove( med ) -- med = nil -- mer.isVisible = true -- i = i + 1 -- med = display.newImage(fs[i]) -- med:scale( 0.6, 0.6 ) -- med.x = display.contentCenterX -- med.y = 550 -- med.isVisible = false -- gr:insert(med) -- elseif (med.isVisible == false) then -- display.remove( mer ) -- mer = nil -- med.isVisible = true -- i = i + 1 -- if (i < 56 ) then -- mer = display.newImage(fs[i]) -- mer:scale( 0.6, 0.6 ) -- mer.x = display.contentCenterX -- mer.y = 550 -- mer.isVisible = false -- gr:insert(mer) -- end -- end -- end -- end -- return true -- end -- GroupText2:addEventListener( "touch", GroupText2 ) --Функции отвечающие за перемищение -- _W = display.contentWidth -- _H = display.contentHeight -- -- -- Создаем круг -- local ciX = _W/2 -- local ciY = _H/2 -- local ciR = 30 -- -- local ci = display.newCircle(ciX, ciY, ciR) -- -- Делаем заливку серым цветом -- ci:setFillColor(12, 12, 12) -- -- -- Создаем listener и функцию для перетаскивания только круга по экрану -- -- Создаем функцию -- function ci_move (event) -- -- Задаем координаты круга -- ci.x = event.x -- ci.y = event.y -- -- если точка нажатия на экран будет перемещать круг за границы экрана, то задаем значение граница экрана минус радиус -- if ci.x < ciR then -- ci.x = ciR -- end -- if ci.x > _W-ciR then -- ci.x = _W-ciR -- end -- if ci.y > _H-ciR then -- ci.y = _H-ciR -- end -- if ci.y < ciR then -- ci.y = ciR -- end -- -- меняем цвет круга, когда он moved -- ci:setFillColor(0, 255, 0) -- -- -- Если событие ended, то меняем цвет круга обратно -- if event.phase == "ended" then -- ci:setFillColor(12, 12, 12) -- end -- end -- -- Добавляем listener для ci -- ci:addEventListener("touch", ci_move) -- -- -- local rect = display.newRect ( 50, 50, 50, 50 ) -- function e ( e ) -- rect.x = e.x -- rect.y = e.y -- end -- rect:addEventListener ( "touch", e )
local AddonName, AddonTable = ... AddonTable.consumable = { -- Potions 22829, -- Super Healing Potion 22832, -- Super Mana Potion 32902, -- Bottled Nethergon Energy 32905, -- Bottled Nethergon Vapor } AddonTable.foodDrink = { 28399, -- Filtered Draenic Water 27854, -- Smoked Talbuk Venison 27855, -- Mag'har Grainbread 27859, -- Zangar Caps 27860, -- Purified Draenic Water 29449, -- Bladespire Bagel 29451, -- Clefthoof Ribs 29452, -- Zangar Trout }
---@class TranslatedString local TranslatedString = LeaderLib.Classes["TranslatedString"] local maxSummonsText = TranslatedString:Create("hd248998fge250g4a7bg8dd3gc88f19fbe5f6", "Maximum Summons") local ShadowItemFallbackDescription = "A <i>strange</i> item retrieved from a <font color='#9B30FF' face='Copperplate Gothic Bold'>Shadow Orb</font>.<br><font color='#BDA0CB'>Cold to the touch, when this item is held, your grip on reality may begin to slip.</font>" local ShadowItemDescription = TranslatedString:Create("h179efab0g7e6cg441ag8083gb11964394dc4", ShadowItemFallbackDescription) local ShadowItemNameColor = TranslatedString:Create("h0301fb1cg95a6g47e5gade7g8ccfc0ffef2f", "<font color='[1]'>[2]</font>") local ShadowItemNameAffix = TranslatedString:Create("h1d44d1a4g804bg43fbg80dfgd3e3d07a897d", "<font color='#A020F0'>[1] of Shadows</font>") local ShadowItemRarity = TranslatedString:Create("habff2fe9g031cg4c7cg85feg28a1fa25fb14", "<font color='[1]'>Shadow Treasure</font>") local ShadowItemRarityDescription = TranslatedString:Create("h6d3ad5e8g6bf2g4c8dgb1b8gef0e3ead4982", "<font color='#33FF88' size='20'>Appraisers say this item used to be [1].</font>") local rarityColor = { Common = "#AEA8FF", Uncommon = "#877FFF", Rare = "#6D50FF", Epic = "#8A2BE2", Legendary = "#7F00FF", Divine = "#AA00FF", Unique = "#BF5FFF" } local originalRarityColor = { Common = "#FFFFFF", Uncommon = "#00A900", Rare = "#33CCFF", Epic = "#A346E9", Legendary = "#D1007C", Divine = "#EBC808", Unique = "#C7A758" } local rarityName = { Common = TranslatedString:Create("h5c0f3da4g83a2g4f3fg9944gc80920bcb4df", "Common"), Uncommon = TranslatedString:Create("h7682e16bg7c69g4a72g8f1fg1b32519665f3", "Uncommon"), Rare = TranslatedString:Create("heb7ba0d5g7f4cg49e9g9ce2g86cf5e5bd277", "Rare"), Epic = TranslatedString:Create("hd75b2771g8abag49b5g9b8egb608d51b9ddf", "Epic"), Legendary = TranslatedString:Create("h97227897g1345g4046gbb62g842dcc292db1", "Legendary"), Divine = TranslatedString:Create("h09d00ab3g7edbg4569ga4d7gf37b9b7b04cb", "Divine"), Unique = TranslatedString:Create("h04685fd1g024ag4641gaed6g0ffb2d0ff103", "Unique"), } ---@param item EsvItem ---@param tooltip TooltipData local function OnItemTooltip(item, tooltip) --print(item.Stats.ItemTypeReal, item:HasTag("LLENEMY_ShadowItem"), Ext.JsonStringify(tooltip.Data)) --print(item.StatsId, item.RootTemplate, item.MyGuid, item:HasTag("LLENEMY_ShadowItem")) --Ext.PostMessageToServer("LLENEMY_Debug_PrintComboCategory", item.MyGuid) --print(string.format("%s ComboCategory:\n%s", item.Stats.Name, Ext.JsonStringify(item.Stats.ComboCategory))) if item ~= nil and item:HasTag("LLENEMY_ShadowItem") then --print(item.ItemType, item.Stats.ItemType, item.Stats.ItemTypeReal) local maxSummons = item.Stats.MaxSummons for i,stat in pairs(item.Stats.DynamicStats) do if stat ~= nil then maxSummons = maxSummons + stat.MaxSummons end end if maxSummons > 0 then local element = { Type = "AbilityBoost", Label = maxSummonsText.Value, Value = maxSummons, } tooltip:AppendElement(element) end local rarity = item.Stats.ItemTypeReal if rarity == nil then rarity = "Common" end local color = rarityColor[rarity] local element = tooltip:GetElement("ItemRarity") or {Type = "ItemRarity", Label = "", New = true} if element ~= nil then --element.Label = ShadowItemRarity.Value:gsub("%[1%]", element.Label) element.Label = ShadowItemRarity.Value:gsub("%[1%]", color) if element.New == true then element.New = nil tooltip:AppendElement(element) end end element = tooltip:GetElement("ItemDescription") or {Type = "ItemDescription", Label = "", New = true} if element ~= nil then local fontTag = "<font size='16'>" if tooltip.ControllerEnabled == true then fontTag = "<font size='24'>" end if not LeaderLib.StringHelpers.IsNullOrEmpty(element.Label) then element.Label = element.Label .. "<br>"..fontTag .. ShadowItemDescription.Value .. "</font>" else element.Label = fontTag .. ShadowItemDescription.Value .. "</font>" end local rarityName = string.format("<font color='%s'>%s</font>", originalRarityColor[rarity], rarityName[rarity].Value) element.Label = element.Label .. "<br>" .. ShadowItemRarityDescription:ReplacePlaceholders(rarityName) if element.New == true then element.New = nil tooltip:AppendElement(element) end end element = tooltip:GetElement("ItemName") if element ~= nil then -- Shadow Treasure has custom name colors, so we remove the default rarity color here. element.Label = element.Label:gsub("<font.->", "<font color='"..color.."'>") end end end local upgradeInfoHelpers = Ext.Require("Client/UpgradeInfoTooltip.lua") ---@param character EsvCharacter ---@param status EsvStatus ---@param tooltip TooltipData local function OnUpgradeInfoTooltip(character, status, tooltip) local element = tooltip:GetElement("StatusDescription") if element ~= nil then local upgradeInfoText = upgradeInfoHelpers.GetUpgradeInfoText(character) if not character:HasTag("LLENEMY_RewardsDisabled") then local challengePointsText = upgradeInfoHelpers.GetChallengePointsText(character) element.Label = string.format("%s<br>%s<br>%s", element.Label, upgradeInfoText, challengePointsText) else element.Label = string.format("%s<br>%s", element.Label, upgradeInfoText) end end end local function FormatTagElements(tooltip_mc, group, ...) group.iconId = 16 --group.setupHeader() for i=0,#group.list.content_array,1 do local element = group.list.content_array[i] if element ~= nil then local b,result = xpcall(function() -- local icon = element.getChildAt(3) or element.getChildByName("tt_groupIcon") -- if icon ~= nil then -- icon.gotoAndStop(17) -- else -- element.removeChildAt(3) -- end element.removeChildAt(3) -- Removes the tag icon element.label_txt.x = 0 element.value_txt.x = 0 element.warning_txt.x = 0 local tag = element.label_txt.htmlText local tagEntry = ItemCorruption.TagBoosts[tag] if tagEntry ~= nil then local tagName,nameHandle = Ext.GetTranslatedStringFromKey(tag) local tagDesc,descHandle = Ext.GetTranslatedStringFromKey(tag.."_Description") tagDesc = GameHelpers.Tooltip.ReplacePlaceholders(tagDesc) element.label_txt.htmlText = tagName element.warning_txt.htmlText = tagDesc element.warning_txt.y = element.label_txt.y + element.label_txt.textHeight end end, debug.traceback) if not b then print("[EUO:FormatTagElements] Error:") print(result) end end end --tooltip_mc.resetBackground() --[[ CASEINSENSITIVE : uint = 1 Specifies case-insensitive sorting for the Array class sorting methods. DESCENDING : uint = 2 Specifies descending sorting for the Array class sorting methods. NUMERIC : uint = 16 Specifies numeric (instead of character-string) sorting for the Array class sorting methods. RETURNINDEXEDARRAY : uint = 8 Specifies that a sort returns an array that consists of array indices. UNIQUESORT : uint = 4 Specifies the unique sorting requirement for the Array class sorting methods. ]] --tooltip_mc.list.TOP_SPACING = 0 --tooltip_mc.list.m_SortOnFieldName = "label_txt" --tooltip_mc.list.m_SortOnOptions = 1 --print(string.format("m_SortOnFieldName(%s) m_SortOnOptions(%s)", tooltip_mc.list.m_SortOnFieldName, tooltip_mc.list.m_SortOnOptions)) --tooltip_mc.repositionElements() end local function FormatTagTooltip(ui, tooltip_mc, ...) if #tooltip_mc.list.content_array > 0 then for i=0,#tooltip_mc.list.content_array,1 do local group = tooltip_mc.list.content_array[i] if group ~= nil then if group.groupID == 13 and group.list ~= nil then FormatTagElements(tooltip_mc, group, ...) end end end end end local function Init() Game.Tooltip.RegisterListener("Item", nil, OnItemTooltip) Game.Tooltip.RegisterListener("Status", "LLENEMY_UPGRADE_INFO", OnUpgradeInfoTooltip) --LeaderLib.UI.RegisterListener("OnTooltipPositioned", FormatTagTooltip) end return { Init = Init }
style = {["off_color"] = "fff", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "2"}; dot_style = {["font_size"] = "40"} text_style = {["font_size"] = "16"} par = "\(\small\parallel\)"; elem = "\(\small\in\)"; con = "\(\small\ni\)"; sect = "\(\small\cap\)"; uni = "\(\small\cup\)"; incl = "\(\small\supset\)"; ind = math.random(7) mycanvas = function(no) ow = 10 w = 250 ov = 150 v = 40 lib.start_canvas(300, 200, "center") lib.add_straight_path(ow+2*v, 2*ow, {{w, ov}}, style, true, false) lib.add_straight_path(ov-v, 2*ow, {{-2*v, ov}}, style, true, false) lib.add_straight_path(ow, ov-ow, {{w+v, -v}}, style, true, false) lib.add_straight_path(ow, 2*v+ow, {{w+v, -v}}, style, true, false) if (ind > 5) then lib.add_text(w+v-ow, 3*ow+5, "a", text_style, false, false) else lib.add_input(w+ow, ow, 50, 30, lib.check_string_case("a", 10)) end lib.add_input(w+ow, v+2*ow, 50, 30, lib.check_string_case("b", 10)) if (ind == 7) then lib.add_text(v, ov+2*ow, "c", text_style, false, false) else lib.add_input(v-2*ow, ov, 50, 30, lib.check_string_case("c", 10)) end if (ind == 5) then lib.add_text(w+3*ow, ov, "d", text_style, false, false) else lib.add_input(w+ow, ov-ow, 50, 30, lib.check_string_case("d", 10)) end lib.add_text(ov-v-5, 2*ow-3, ".", dot_style, false, false) if (ind == 3 or ind == 4) then lib.add_text(ov-v+ow, 2*ow, "O", text_style, false, false) else lib.add_input(ov-v-ow, 2, 50, 30, lib.check_string_case("O", 10)) end lib.add_text(v+ow-2, 3*v+2, ".", dot_style, false, false) if (ind == 4 or ind == 6) then lib.add_text(v, ov-v+ow, "P", text_style, false, false) else lib.add_input(ow, ov-v-ow-5, 50, 30, lib.check_string_case("P", 10)) end lib.add_text(w-ow-2, 2*(v+ow)-2, ".", dot_style, false, false) if (ind == 2) then lib.add_text(w-ow, 2*v+ow+5, "Q", text_style, false, false) else lib.add_input(ov+2*v-ow-2, 2*v-ow-2, 50, 30, lib.check_string_case("Q", 10)) end lib.add_text(2*v-3, 2*v-ow, ".", dot_style, false, false) if (ind == 1 or ind == 5) then lib.add_text(2*v-ow, 2*v-ow, "R", text_style, false, false) else lib.add_input(v, v, 50, 30, lib.check_string_case("R", 10)) end lib.add_text(ov+2*ow, v+ow+5, ".", dot_style, false, false) if (ind < 4 ) then lib.add_text(ov+v-ow-5, v+ow+3, "S", text_style, false, false) else lib.add_input(ov+ow-5, v-ow, 50, 30, lib.check_string_case("S", 10)) end lib.end_canvas() end
--[[ Core - nagrody za zabójstwa, respawn gracza @author Jakub 'XJMLN' Starzak <jack@pszmta.pl @package PSZMTA.psz-core @copyright Jakub 'XJMLN' Starzak <jack@pszmta.pl> Nie mozesz uzywac tego skryptu bez mojej zgody. Napisz - byc moze sie zgodze na uzycie. ]]-- local ainfo_txt = { {"Wszystkie przydatne informacje typu pomoc, regulamin znajdziesz pod klawiszem F9."}, {"Jeśli potrzebujesz pomocy administracji, pisz /raport. Pomoc pod klawiszem F9."}, {"Oficjalny TeamSpeak3 serwera: pszmta.pl"}, {"Oficjalna strona serwera: pszmta.pl"}, {"Aktualną listę ekipy serwera na serwerze, znajdziesz pod komendą /admins."}, {"Dodaj do nicku tag PSZ, aby otrzymywać co 15 minut 50$. Zmiana nicku dostępna pod komendą /nick."}, } local ainfo_colors = { {"#FF9700"}, {"#00FFE4"}, {"#FF0070"}, {"#FBFF00"}, } function ainfo_randomize() return math.random(1,#ainfo_txt) end function ainfo_getData() local i = ainfo_randomize() return ainfo_txt[i][1],ainfo_colors[math.random(1,#ainfo_colors)][1] end function ainfo_botinit() local data,hex = ainfo_getData() if data then for k,v in ipairs(getElementsByType("player")) do outputChatBox(" ",v) outputChatBox(hex.."►► AUTOINFO #FFFFFF"..data,v,255,255,255,true) outputChatBox(" ",v) end end end setTimer(ainfo_botinit,300000,0) function giveMoney15() for k,v in ipairs(getElementsByType("player")) do local checknick = string.find(getPlayerName(v),"PSZ",1,true) if checknick then if getElementData(v,"vip") then givePlayerMoney(v,100) outputChatBox("Otrzymujesz 100$ w nagrodę za tag PSZ.(Bonus VIP)",v,0,240,0) else givePlayerMoney(v,50) outputChatBox("Otrzymujesz 50$ w nagrodę za tag PSZ.",v,0,240,0) end end end end setTimer(giveMoney15, 900000, 0) --function infoPlusTag() -- for k,v in ipairs(getElementsByType("player")) do -- outputChatBox("Aby zdobyć dodatkowe pieniądze dodaj przed nickiem tag",v,39,245,217) -- outputChatBox("PSZ, np. |PSZ|Kacper. Co 15minut otrzymywać będziesz 50$.",v,39,245,217) --end --end --setTimer(infoPlusTag,900000,0) function rewardOnWasted ( ammo, killer, killerweapon, bodypart ) if ( killer ) and ( killer ~= source ) then local c = getElementData(killer,"character") if (not c) then return end local ile = tonumber(c.kills)+1 c.kills=ile setElementData(killer,"character",c) givePlayerMoney(killer,math.random(1,30)) local char = getElementData(source,"character") if (not char) then return end local ile = tonumber(char.deaths)+1 char.deaths = ile setElementData(source,"character",char) else local char = getElementData(source,"character") if (not char) then return end local ile = tonumber(char.deaths) char.deaths = tonumber(ile)+1 setElementData(source,"character",char) end end addEventHandler ( "onPlayerWasted", getRootElement(), rewardOnWasted ) local spawny ={ {-252.04,2585.49,63.57}, {1645.87,1302.43,12.5,270}, {2485,-1667,13.3,0}, {-2405,-598,132.6,128}, { -2078.50,1426.83,9.02,183.5}, } function death() if getElementData(source,"justConnected") then setElementHealth(source,100) setElementPosition(source,-252.04, 2585.49, 64) setElementDimension(source,0) setElementInterior(source,0) setCameraTarget(source,source) return end local c = getElementData(source,"character") local x,y,z = unpack(spawny[math.random(1,#spawny)]) if (c and c.skin) then repeat until setTimer(spawnPlayer,3000,1,source,x+math.random(0.1,3),y+math.random(0.2,4),z,0,c.skin and tonumber(c.skin),0,0) else repeat until setTimer(spawnPlayer,3000,1,source,x+math.random(0.1,3),y+math.random(0.2,4),z,0,0,0,0) end fadeCamera(source,true) setCameraTarget(source,source) if getPlayerMoney(source)>=50 then kwota = math.random(10, 50) takePlayerMoney(source,kwota) outputChatBox("Zginąłeś, straciłeś $"..kwota,source,255,0,0) end local fr = getElementData(source,"faction:data") if (fr and tonumber(fr.id)>0) then setTimer(setPlayerFactionSkin,3100,1,source,fr.id) end end addEventHandler ( "onPlayerWasted", getRootElement(),death) function doPlayerHaveHouse(who) local uid = getElementData(who, "auth:uid") or 0 if (not uid or uid== 0) then return end local q = string.format("SELECT drzwi FROM psz_domy WHERE ownerid=%d", uid) local wynik = exports['psz-mysql']:pobierzWyniki(q) if (wynik) then wynik.drzwi=split(wynik.drzwi,",") for ii,vv in ipairs(wynik.drzwi) do wynik.drzwi[ii]=tonumber(vv) end --blip createBlip ( float x, float y, float z [, int icon = 0, int size = 2, int r = 255, int g = 0, int b = 0, int a = 255, int ordering = 0, float visibleDistance = 99999.0, visibleTo = getRootElement( ) ] ) createBlip(wynik.drzwi[1], wynik.drzwi[2], wynik.drzwi[3],32, 2, 255,0,0,255,0,500000, who ) end end function setPlayerFactionSkin(who, fid) if not fid then return end -- nie powinno sie wydarzyc if fid == 1 then setElementModel(who,math.random(274,276)) elseif fid == 2 then setElementModel(who,math.random(280,282)) elseif fid == 3 then setElementModel(who, 277) elseif fid == 4 then setElementModel(who,147) end end function VIP_addarmor() if (client and getElementData(client, "vip")) then local c = getElementData(client, "character") c.ar = 100 setPedArmor(client, c.ar) setElementData(client, "character", c) takePlayerMoney(client, 250) outputChatBox("Kamizelka została nadana. Kolejną możesz odnowić za 5 minut.", client, 255,0,0) end end addEvent("VIP_addArmorToPlayer", true) addEventHandler("VIP_addArmorToPlayer", root, VIP_addarmor) function VIP_spawnVehicle(model) if (client and getElementData(client, "vip")) then model = tonumber(model) -- vipSpecial | timestamp | NO | | 0000-00-00 00:00:00 | SELECT 1 FROM psz_players WHERE id=1 AND vipSpecial > NOW() - INTERVAL 1 DAY; local q = string.format("SELECT 1 FROM psz_players WHERE id=%d AND vipSpecial >=NOW() - INTERVAL 1 DAY;",getElementData(client,"auth:uid")) local wynik = exports['psz-mysql']:zapytanie(q) if (wynik and wynik>0) then outputChatBox("Musisz odczekać 24 godziny przed kolejnym stworzeniem pojazdu.",client,255,0,0) return end if (model == 520) then exports['psz-vehicles']:spVIP_createVeh(model,client) exports['psz-mysql']:zapytanie(string.format("UPDATE psz_players SET vipSpecial=NOW() WHERE id=%d",getElementData(client, "auth:uid"))) outputChatBox("Pojazd został stworzony!", client, 255,0,0) else outputChatBox("Wystąpił błąd!",client,255,0,0) end end end addEvent("VIP_spawnVehicleForPlayer", true) addEventHandler("VIP_spawnVehicleForPlayer", root, VIP_spawnVehicle)
__std = {} __std.Number = 0 __std.String = "" __std.Table = {} __std.Bool = false __std.Nil = nil
----------------------------------------------------------------------- -- LibDBIcon-1.0 -- -- Allows addons to easily create a lightweight minimap icon as an alternative to heavier LDB displays. -- local DBICON10 = "LibDBIcon-1.0" local DBICON10_MINOR = 34 -- Bump on changes if not LibStub then error(DBICON10 .. " requires LibStub.") end local ldb = LibStub("LibDataBroker-1.1", true) if not ldb then error(DBICON10 .. " requires LibDataBroker-1.1.") end local lib = LibStub:NewLibrary(DBICON10, DBICON10_MINOR) if not lib then return end lib.disabled = lib.disabled or nil lib.objects = lib.objects or {} lib.callbackRegistered = lib.callbackRegistered or nil lib.callbacks = lib.callbacks or LibStub("CallbackHandler-1.0"):New(lib) lib.notCreated = lib.notCreated or {} function lib:IconCallback(event, name, key, value) if lib.objects[name] then if key == "icon" then lib.objects[name].icon:SetTexture(value) elseif key == "iconCoords" then lib.objects[name].icon:UpdateCoord() elseif key == "iconR" then local _, g, b = lib.objects[name].icon:GetVertexColor() lib.objects[name].icon:SetVertexColor(value, g, b) elseif key == "iconG" then local r, _, b = lib.objects[name].icon:GetVertexColor() lib.objects[name].icon:SetVertexColor(r, value, b) elseif key == "iconB" then local r, g = lib.objects[name].icon:GetVertexColor() lib.objects[name].icon:SetVertexColor(r, g, value) end end end if not lib.callbackRegistered then ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__icon", "IconCallback") ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconCoords", "IconCallback") ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconR", "IconCallback") ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconG", "IconCallback") ldb.RegisterCallback(lib, "LibDataBroker_AttributeChanged__iconB", "IconCallback") lib.callbackRegistered = true end local function getAnchors(frame) local x, y = frame:GetCenter() if not x or not y then return "CENTER" end local hhalf = (x > UIParent:GetWidth()*2/3) and "RIGHT" or (x < UIParent:GetWidth()/3) and "LEFT" or "" local vhalf = (y > UIParent:GetHeight()/2) and "TOP" or "BOTTOM" return vhalf..hhalf, frame, (vhalf == "TOP" and "BOTTOM" or "TOP")..hhalf end local function onEnter(self) if self.isMoving then return end local obj = self.dataObject if obj.OnTooltipShow then GameTooltip:SetOwner(self, "ANCHOR_NONE") GameTooltip:SetPoint(getAnchors(self)) obj.OnTooltipShow(GameTooltip) GameTooltip:Show() elseif obj.OnEnter then obj.OnEnter(self) end end local function onLeave(self) local obj = self.dataObject GameTooltip:Hide() if obj.OnLeave then obj.OnLeave(self) end end -------------------------------------------------------------------------------- local onClick, onMouseUp, onMouseDown, onDragStart, onDragStop, updatePosition do local minimapShapes = { ["ROUND"] = {true, true, true, true}, ["SQUARE"] = {false, false, false, false}, ["CORNER-TOPLEFT"] = {false, false, false, true}, ["CORNER-TOPRIGHT"] = {false, false, true, false}, ["CORNER-BOTTOMLEFT"] = {false, true, false, false}, ["CORNER-BOTTOMRIGHT"] = {true, false, false, false}, ["SIDE-LEFT"] = {false, true, false, true}, ["SIDE-RIGHT"] = {true, false, true, false}, ["SIDE-TOP"] = {false, false, true, true}, ["SIDE-BOTTOM"] = {true, true, false, false}, ["TRICORNER-TOPLEFT"] = {false, true, true, true}, ["TRICORNER-TOPRIGHT"] = {true, false, true, true}, ["TRICORNER-BOTTOMLEFT"] = {true, true, false, true}, ["TRICORNER-BOTTOMRIGHT"] = {true, true, true, false}, } function updatePosition(button) local angle = math.rad(button.db and button.db.minimapPos or button.minimapPos or 225) local x, y, q = math.cos(angle), math.sin(angle), 1 if x < 0 then q = q + 1 end if y > 0 then q = q + 2 end local minimapShape = GetMinimapShape and GetMinimapShape() or "ROUND" local quadTable = minimapShapes[minimapShape] if quadTable[q] then x, y = x*80, y*80 else local diagRadius = 103.13708498985 --math.sqrt(2*(80)^2)-10 x = math.max(-80, math.min(x*diagRadius, 80)) y = math.max(-80, math.min(y*diagRadius, 80)) end button:SetPoint("CENTER", Minimap, "CENTER", x, y) end end function onClick(self, b) if self.dataObject.OnClick then self.dataObject.OnClick(self, b) end end function onMouseDown(self) self.isMouseDown = true; self.icon:UpdateCoord() end function onMouseUp(self) self.isMouseDown = false; self.icon:UpdateCoord() end do local function onUpdate(self) local mx, my = Minimap:GetCenter() local px, py = GetCursorPosition() local scale = Minimap:GetEffectiveScale() px, py = px / scale, py / scale if self.db then self.db.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360 else self.minimapPos = math.deg(math.atan2(py - my, px - mx)) % 360 end updatePosition(self) end function onDragStart(self) self:LockHighlight() self.isMouseDown = true self.icon:UpdateCoord() self:SetScript("OnUpdate", onUpdate) self.isMoving = true GameTooltip:Hide() end end function onDragStop(self) self:SetScript("OnUpdate", nil) self.isMouseDown = false self.icon:UpdateCoord() self:UnlockHighlight() self.isMoving = nil end local defaultCoords = {0, 1, 0, 1} local function updateCoord(self) local coords = self:GetParent().dataObject.iconCoords or defaultCoords local deltaX, deltaY = 0, 0 if not self:GetParent().isMouseDown then deltaX = (coords[2] - coords[1]) * 0.05 deltaY = (coords[4] - coords[3]) * 0.05 end self:SetTexCoord(coords[1] + deltaX, coords[2] - deltaX, coords[3] + deltaY, coords[4] - deltaY) end local function createButton(name, object, db) local button = CreateFrame("Button", "LibDBIcon10_"..name, Minimap) button.dataObject = object button.db = db button:SetFrameStrata("MEDIUM") button:SetSize(31, 31) button:SetFrameLevel(8) button:RegisterForClicks("anyUp") button:RegisterForDrag("LeftButton") button:SetHighlightTexture("Interface\\Minimap\\UI-Minimap-ZoomButton-Highlight") local overlay = button:CreateTexture(nil, "OVERLAY") overlay:SetSize(53, 53) overlay:SetTexture("Interface\\Minimap\\MiniMap-TrackingBorder") overlay:SetPoint("TOPLEFT") local background = button:CreateTexture(nil, "BACKGROUND") background:SetSize(20, 20) background:SetTexture("Interface\\Minimap\\UI-Minimap-Background") background:SetPoint("TOPLEFT", 7, -5) local icon = button:CreateTexture(nil, "ARTWORK") icon:SetSize(17, 17) icon:SetTexture(object.icon) icon:SetPoint("TOPLEFT", 7, -6) button.icon = icon button.isMouseDown = false local r, g, b = icon:GetVertexColor() icon:SetVertexColor(object.iconR or r, object.iconG or g, object.iconB or b) icon.UpdateCoord = updateCoord icon:UpdateCoord() button:SetScript("OnEnter", onEnter) button:SetScript("OnLeave", onLeave) button:SetScript("OnClick", onClick) if not db or not db.lock then button:SetScript("OnDragStart", onDragStart) button:SetScript("OnDragStop", onDragStop) end button:SetScript("OnMouseDown", onMouseDown) button:SetScript("OnMouseUp", onMouseUp) lib.objects[name] = button if lib.loggedIn then updatePosition(button) if not db or not db.hide then button:Show() else button:Hide() end end lib.callbacks:Fire("LibDBIcon_IconCreated", button, name) -- Fire 'Icon Created' callback end -- We could use a metatable.__index on lib.objects, but then we'd create -- the icons when checking things like :IsRegistered, which is not necessary. local function check(name) if lib.notCreated[name] then createButton(name, lib.notCreated[name][1], lib.notCreated[name][2]) lib.notCreated[name] = nil end end lib.loggedIn = lib.loggedIn or false -- Wait a bit with the initial positioning to let any GetMinimapShape addons -- load up. if not lib.loggedIn then local f = CreateFrame("Frame") f:SetScript("OnEvent", function() for _, object in pairs(lib.objects) do updatePosition(object) if not lib.disabled and (not object.db or not object.db.hide) then object:Show() else object:Hide() end end lib.loggedIn = true f:SetScript("OnEvent", nil) f = nil end) f:RegisterEvent("PLAYER_LOGIN") end local function getDatabase(name) return lib.notCreated[name] and lib.notCreated[name][2] or lib.objects[name].db end function lib:Register(name, object, db) if not object.icon then error("Can't register LDB objects without icons set!") end if lib.objects[name] or lib.notCreated[name] then error("Already registered, nubcake.") end if not lib.disabled and (not db or not db.hide) then createButton(name, object, db) else lib.notCreated[name] = {object, db} end end function lib:Lock(name) if not lib:IsRegistered(name) then return end if lib.objects[name] then lib.objects[name]:SetScript("OnDragStart", nil) lib.objects[name]:SetScript("OnDragStop", nil) end local db = getDatabase(name) if db then db.lock = true end end function lib:Unlock(name) if not lib:IsRegistered(name) then return end if lib.objects[name] then lib.objects[name]:SetScript("OnDragStart", onDragStart) lib.objects[name]:SetScript("OnDragStop", onDragStop) end local db = getDatabase(name) if db then db.lock = nil end end function lib:Hide(name) if not lib.objects[name] then return end lib.objects[name]:Hide() end function lib:Show(name) if lib.disabled then return end check(name) lib.objects[name]:Show() updatePosition(lib.objects[name]) end function lib:IsRegistered(name) return (lib.objects[name] or lib.notCreated[name]) and true or false end function lib:Refresh(name, db) if lib.disabled then return end check(name) local button = lib.objects[name] if db then button.db = db end updatePosition(button) if not button.db or not button.db.hide then button:Show() else button:Hide() end if not button.db or not button.db.lock then button:SetScript("OnDragStart", onDragStart) button:SetScript("OnDragStop", onDragStop) else button:SetScript("OnDragStart", nil) button:SetScript("OnDragStop", nil) end end function lib:GetMinimapButton(name) return lib.objects[name] end function lib:EnableLibrary() lib.disabled = nil for name, object in pairs(lib.objects) do if not object.db or not object.db.hide then object:Show() updatePosition(object) end end for name, data in pairs(lib.notCreated) do if not data.db or not data.db.hide then createButton(name, data[1], data[2]) lib.notCreated[name] = nil end end end function lib:DisableLibrary() lib.disabled = true for name, object in pairs(lib.objects) do object:Hide() end end
-- Copyright (C) 2011 - 2013 David Reid. See included LICENCE file. function GTGUI.Element:PanelGroupBoxTitle(text, showCross) self.Arrow = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-title-arrow' />"); self.Text = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-title-text' />"); self.Text:SetText(text); if showCross then self.Cross = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-title-cross' />"); self.Cross:OnPressed(function() self.Parent:OnClose(); end) end self:OnMouseEnter(function() self.Arrow:SetStyle("background-image-color", "#ddd"); self.Text:SetStyle("text-color", "#ddd"); end) self:OnMouseLeave(function() self.Arrow:SetStyle("background-image-color", "#bbb"); self.Text:SetStyle("text-color", "#bbb"); end) self:OnPressed(function() if self.Parent:IsCollapsed() then self.Parent:Expand() else self.Parent:Collapse() end; end) end function GTGUI.Element:PanelGroupBox(titleText, showCross) self.Title = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-title' />"); self.Body = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-body' />"); self.BottomBorder = GTGUI.Server.New("<div parentid='" .. self:GetID() .. "' styleclass='panel-groupbox-separator' />"); self.isCollapsed = false; self.Title:PanelGroupBoxTitle(titleText, showCross); function self:Expand() if self:IsCollapsed() then self.Title.Arrow:SetStyle("background-image", "std-arrow-down"); self.Body:Show(); self.isCollapsed = false; end end function self:Collapse() if not self:IsCollapsed() then self.Title.Arrow:SetStyle("background-image", "std-arrow-right"); self.Body:Hide(); self.isCollapsed = true; end end function self:IsCollapsed() return self.isCollapsed; end function self:OnClose(arg1) self.Callbacks:BindOrCall("OnClose", arg1); end end
print() print '= ELLIPTIC CURVE ARITHMETIC OPERATIONS TESTS FOR ED25519' print() ecp = require'ecp' -- test values found in milagro's vector_ED25519.txt ecp1 = ecp.new( octet.from_hex('77B7CB8C1B285FBD40D9BC49D3DA20489CC18272EEDDD057E7120E1DE38A3B5C'), octet.from_hex('67D0E5D15854E75154DEF7EB3CE0C3E8B3997347AB8061D8DE8F6BAAE02A154F')) ecp2 = ecp.new( octet.from_hex('0C52B2D8BC72606D92C1337662AEEC099876C03F628D7195FAB6CD7A527DDC4F'), octet.from_hex('206EF634A6A61E9995149FF7A969E0A3C4D0B8CA9AC353DB3FC4C72746A5520B')) print("ECP1 =", ecp1) print("ECP1 octet: ", ecp1:octet():base64()); print("ECP2 =", ecp2) print("ECP2 octet: ", ecp2:octet():base64()); print "test addition's commutativity" assert(ecp1 + ecp2 == ecp2 + ecp1) print "OK" print "test addition's associativity" ecpsum = ecp.new( octet.from_hex('56745BF3132BBE3B36555A1074CB26EC100265303D19FA8628D8513BC73935D2'), octet.from_hex('70D5370B9C54F9E291DC864D03616617CCF50B03D19544A8485A75F7B93D790F')) ecpaux1 = ecp1 + ecp2 + ecpsum ecpaux2 = ecpsum + ecp2 + ecp1 assert(ecpaux1 == ecpaux2) print "OK" print "test subtraction" ecpsub = ecp.new( octet.from_hex('0AF410C7AA6814A689E4FB9C91C896428DDED45BEE36F32EEF7A6F77922325A8'), octet.from_hex('4C1EEA42B7EFBE461468927ADBFF55DB786D64140F3AAF39B7E60C3B759F460A')) assert(ecp1 - ecp2 == ecpsub) print "OK" print "test negative" ecpneg = ecp.new( octet.from_hex('08483473E4D7A042BF2643B62C25DFB7633E7D8D11222FA818EDF1E21C75C491'), octet.from_hex('67D0E5D15854E75154DEF7EB3CE0C3E8B3997347AB8061D8DE8F6BAAE02A154F')) assert(ecp1:negative() == ecpneg) print "OK" print "test double" ecpdbl = ecp.new( octet.from_hex('2B0E1601EF6533B58B75BB0117C8A1449B5D47D73ABF1BC13B2DE948BF552AD0'), octet.from_hex('15A5654CA8A40C561A088B8419017EA1C99C18BC749D585033BECB5633A5207A')) assert(ecp1:double() == ecpdbl) print "OK" print "test multiplication" ecpmul = ecp.new( octet.from_hex('227FC8E60FC4C5D4F152AF1F0B8BE8F96FE5915DCE27118251032A6053247077'), octet.from_hex('17183620D6FF32276C206F2F782F4C2FA147185E9FE71F5A4F710CA577F0E852')) bigscalar = octet.from_hex('75DB735876C97D6FE2510BE8EEBE50A1655D55ED15E65667A0689271B6518F3C') assert(ecp1 * bigscalar == ecpmul) print "OK" print "more misc tests on operations" assert( ecp1:double() == ecp1 + ecp1) assert( ecp1:double() == ecp1 * 2) assert( ecp1 + ecp1 + ecp1 ~= ecp1 + ecp1) assert( (ecp1:negative() + ecp1):isinf() ) print "OK" print "test infinity" O = ecp.infinity() assert( ecp1 + O == ecp1) assert( ecp1:negative() + ecp1 == O) print "OK"
--init.lua print('\ninit.lua ver 1.2') wifi.setmode(wifi.STATION) print(' set mode=STATION (mode='..wifi.getmode()..')') print(' MAC: ',wifi.sta.getmac()) print(' chip: ',node.chipid()) print(' heap: ',node.heap()) -- wifi config start wifi.sta.config("FrontierHSI","") -- wifi config end wifi.sta.connect() tmr.alarm(1, 1000, 1, function() if wifi.sta.getip()== nil then print("IP unavaiable, Waiting...") else tmr.stop(1) print(" ESP8266 mode is: " .. wifi.getmode()) print(" The module MAC address is: " .. wifi.ap.getmac()) print("Config done, IP is "..wifi.sta.getip()) print("\n") dofile ("baypole.lua") end end)
include("terms") style = {["off_color"] = "fff", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "3"}; transparent_style = {["off_color"] = "none", ["on_color"] = "fff", ["line_color"] = "000", ["line_width"] = "3"}; marker_style = {["off_color"] = "fff", ["on_color"] = "6f6", ["line_color"] = "000", ["line_width"] = "1"}; mycanvas = function(result) lib.start_canvas(300, 300, "center", result) lib.add_rectangle(30, 30, 70, 70, style, false, false) lib.add_input(30, 110, 70, 30, lib.check_string(model[1], 50)) lib.add_circle(70, 210, 40, style, false, false) lib.add_input(40, 260, 60, 30, lib.check_string(model[2],40)) lib.add_triangle(210, 60, 80, 60, style, false, false) lib.add_input(175, 100, 70, 30, lib.check_string(model[3],50)) lib.add_rectangle(190, 160, 50, 90, style, false, false) lib.add_input(165, 260, 100, 30, lib.check_string(model[4],80)) lib.end_canvas() end
--[[ TheNexusAvenger Base class for displaying a 3D item on a frame. --]] local ROTATION_SPEED_MULTIPLIER = 0.75 local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local ReplicatedStorageProject = require(ReplicatedStorage:WaitForChild("Project"):WaitForChild("ReplicatedStorage")) local Module3D = ReplicatedStorageProject:GetResource("External.Module3D") local Base3DIcon = ReplicatedStorageProject:GetResource("External.NexusInstance.NexusInstance"):Extend() Base3DIcon:SetClassName("Base3DIcon") --[[ Creates the base 3D icon. --]] function Base3DIcon:__new(Model) self:InitializeSuper() --Set up the Module3D frame. self.Module3DFrame = Module3D.new(Model) self.Module3DFrame.Camera.FieldOfView = 10 self.Module3DFrame:SetDepthMultiplier(1.2) self.RotationOffset = CFrame.new() self.RotationSpeed = ROTATION_SPEED_MULTIPLIER --Connect the events. self.UpdateRotationEvent = RunService.RenderStepped:Connect(function() self.Module3DFrame:SetCFrame(CFrame.Angles(0,(tick() * self.RotationSpeed) % (math.pi * 2),0) * self.RotationOffset) end) self:AddGenericPropertyFinalizer(function(Name,Value) if Name == "UpdateRotationEvent" or Name == "RotationOffset" or Name == "RotationSpeed" then return end self.Module3DFrame[Name] = Value end) end --[[ Creates an __index metamethod for an object. Used to setup custom indexing. --]] function Base3DIcon:__createindexmethod(Object,Class,RootClass) --Get the base method. local BaseIndexMethod = self.super:__createindexmethod(Object,Class,RootClass) --Return a wrapped method. return function(MethodObject,Index) --Return the object value if it exists. local BaseReturn = BaseIndexMethod(MethodObject,Index) if BaseReturn ~= nil or Index == "Module3DFrame" or Index == "UpdateRotationEvent" or Index == "RotationSpeed" or Index == "RotationOffset" or Index == "super" then return BaseReturn end --Return the frames's value. local Module3DFrame = Object.Module3DFrame if Module3DFrame then return Module3DFrame[Index] end end end --[[ Destroys the icon. --]] function Base3DIcon:Destroy() self.super:Destroy() self.Module3DFrame:Destroy() if self.UpdateRotationEvent then self.UpdateRotationEvent:Disconnect() self.UpdateRotationEvent = nil end end return Base3DIcon
--[[ TheNexusAvenger Implementation of a command. --]] local BaseCommand = require(script.Parent.Parent:WaitForChild("BaseCommand")) local Command = BaseCommand:Extend() --[[ Creates the command. --]] function Command:__new() self:InitializeSuper("blind","FunCommands","Blinds a set of players.") self.Arguments = { { Type = "nexusAdminPlayers", Name = "Players", Description = "Players to blind.", }, } end --[[ Runs the command. --]] function Command:Run(CommandContext,Players) self.super:Run(CommandContext) --Blind the players. for _,Player in pairs(Players) do local PlayerGui = Player:FindFirstChild("PlayerGui") if PlayerGui then if not PlayerGui:FindFirstChild("NexusAdminBlind") then local NexusAdminBlind = Instance.new("ScreenGui") NexusAdminBlind.Name = "NexusAdminBlind" NexusAdminBlind.Parent = PlayerGui local Frame = Instance.new("Frame") Frame.Size = UDim2.new(3,0,3,0) Frame.Position = UDim2.new(-1,0,-1,0) Frame.BackgroundColor3 = Color3.new(0,0,0) Frame.BorderSizePixel = 0 Frame.Parent = NexusAdminBlind end end end end return Command
-- Copyright 2008 Steven Barth <steven@midlink.org> -- Copyright 2008-2011 Jo-Philipp Wich <jow@openwrt.org> -- Licensed to the public under the Apache License 2.0. local ipkgfile = "/etc/opkg.conf" local distfeeds = "/etc/opkg/distfeeds.conf" local customfeeds = "/etc/opkg/customfeeds.conf" f = SimpleForm("ipkgconf", translate("OPKG-Configuration")) f:append(Template("admin_system/ipkg")) t = f:field(TextValue, "lines") t.wrap = "off" t.rows = 10 function t.cfgvalue() return nixio.fs.readfile(ipkgfile) or "" end function t.write(self, section, data) return nixio.fs.writefile(ipkgfile, data:gsub("\r\n", "\n")) end function f.handle(self, state, data) return true end g = SimpleForm("distfeedconf", translate("Distribution feeds")) d = g:field(TextValue, "lines2") d.wrap = "off" d.rows = 10 function d.cfgvalue() return nixio.fs.readfile(distfeeds) or "" end function d.write(self, section, data) return nixio.fs.writefile(distfeeds, data:gsub("\r\n", "\n")) end function g.handle(self, state, data) return true end h = SimpleForm("customfeedconf", translate("Custom feeds")) c = h:field(TextValue, "lines3") c.wrap = "off" c.rows = 10 function c.cfgvalue() return nixio.fs.readfile(customfeeds) or "" end function c.write(self, section, data) return nixio.fs.writefile(customfeeds, data:gsub("\r\n", "\n")) end function h.handle(self, state, data) return true end return f, g, h
DeviceUI = { ValidDeviceTypes = { "TV", "ArcadeMachine", "PachinkoMachine", "SurveillanceCamera", "ElectricLight", "DropPoint", "LcdScreen", "SecurityTurret", "Radio", "Jukebox", "HoloTable", "Speaker", "CrossingLight", "TrafficLight", "VendingMachine", "ExitLight", "DropPoint", "ConfessionBooth", "Computer", "BillboardDevice", "Reflector", "GenericDevice" }, TVChannel = 0, DeviceHeaderLabel = "DEVICES", TVChannels = {"1", "2", "3", "4", "5"}, TVChannelsCurrent = "1" } local Theme = require("ui/theme") local Util = require("hacks/modules/utility") function DeviceUI.Create(CityHack, Style, Observer) local LookedObject = Observer.LookedObject() if Util.IfArrayHasValue(DeviceUI.ValidDeviceTypes, LookedObject) then ImGui.SetNextItemOpen(true) if ImGui.CollapsingHeader(LookedObject:ToString()) then ImGui.Spacing() ImGui.Columns(2, "DeviceState", false) Theme.DisplayLabel("Power") if not CityHack.Device.Is("On", LookedObject) then if ImGui.Button("Turn On", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("PowerOn", nil, LookedObject) end end if CityHack.Device.Is("On", LookedObject) then if ImGui.Button("Turn Off", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("PowerOff", nil, LookedObject) end end Theme.Spacing() if Util.IfArrayHasValue({"TV", "Computer", "VendingMachine", "BillboardDevice", "DropPoint"}, LookedObject) then ImGui.NextColumn() Theme.DisplayLabel("Glitching") if ImGui.Button("Start", Style.halfButtonWidth, Style.buttonHeight) then CityHack.Device.State("StartGlitching", nil, LookedObject) end if ImGui.Button("Stop", Style.halfButtonWidth, Style.buttonHeight) then CityHack.Device.State("StopGlitching", nil, LookedObject) end ImGui.Columns(1) ImGui.Columns(2, "DeviceTVChannels", false) if Util.IsA("TV", LookedObject) then Theme.Spacing(3) Theme.DisplayLabel("TV Channel") -- local TVChannels = {"1", "2", "3", "4", "5\0"} -- local ChannelTable = table.concat(TVChannels, "\0") if ImGui.BeginCombo("##TVChannels", DeviceUI.TVChannelsCurrent) then for i, channel in ipairs(DeviceUI.TVChannels) do if ImGui.Selectable(channel, (channel == DeviceUI.TVChannelsCurrent)) then DeviceUI.TVChannelsCurrent = channel ImGui.SetItemDefaultFocus(); end end ImGui.EndCombo() end -- ImGui.PushItemWidth(Style.buttonWidth) -- DeviceUI.TVChannel = ImGui.Combo("##Channel", DeviceUI.TVChannel, ChannelTable) -- ImGui.PopItemWidth() if ImGui.Button("Set Channel", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("SetChannel", DeviceUI.TVChannel, LookedObject) end Theme.Spacing(3) end end if Util.IsA("Reflector", LookedObject) then ImGui.NextColumn() Theme.DisplayLabel("Blinking") if ImGui.Button("Start Blinking", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("StartBlinking", nil, LookedObject) end if ImGui.Button("Stop Blinking", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("StopBlinking", nil, LookedObject) end end ImGui.Columns(1) if Util.IsA("VendingMachine", LookedObject) then Theme.DisplayLabel("Mayhem") if ImGui.Button("Dispense All", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.VendingMachine("DispenseAll") end Theme.Tooltip("WARNING! This will cause a vending machine to dispense all its inventory at once.\r\nPressing this many times will result in a game crash due to too many objects being present!") end if Util.IfArrayHasValue({"CrossingLight", "TrafficLight"}, LookedObject) then ImGui.NextColumn() Theme.DisplayLabel("Mayhem") if ImGui.Button("Break", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("Deactivate") end if ImGui.Button("Restore", Style.buttonWidth, Style.buttonHeight) then CityHack.Device.State("Activate") end end ImGui.Columns(1) end end end return DeviceUI
local error = error local require = require local setmetatable = setmetatable local reason = require 'talents.internals.reason' local function __index (_, selector) error (reason.reading (selector)) end local function __newindex (_, selector, value) error (reason.writing (selector, value)) end local function __tostring (_) return '[unique identity token]' end local function functor (external) local export = { } local metaobject = { } metaobject.__metatable = "[hidden token's meta-object]" metaobject.__index = __index metaobject.__newindex = __newindex metaobject.__tostring = __tostring for event, method in pairs (external) do metaobject[ event ] = method end function export.generate ( ) return setmetatable ({ }, metaobject) end return export end return functor
local nuklear = require "nuklear" function love.load() ui = nuklear.newUI() WIDTH = 250 HEIGHT = 590 love.window.setMode(WIDTH, HEIGHT) icon = love.image.newImageData("icon.png") love.window.setIcon(icon) love.window.setTitle("Lovely Engine Installer 32-bit") win32 = {value = false} win64 = {value = false} macos = {value = false} linux32 = {value = false} linux64 = {value = false} web = {value = false} lite = {value = false} novels = {value = false} end function install() os.execute("git clone https://github.com/vinnyhorgan/lovely-utility") if win32["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/win32.tar.xz") os.execute("mv win32 ./export") end if win64["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/win64.tar.xz") os.execute("mv win64 ./export") end if macos["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/macos.tar.xz") os.execute("mv macos ./export") end if linux32["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/linux32.tar.xz") os.execute("mv linux32 ./export") end if linux64["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/linux64.tar.xz") os.execute("mv linux64 ./export") end if web["value"] == true then os.execute("mkdir -p ./export") os.execute("tar -xvf ./lovely-utility/web32.tar.xz") os.execute("mv web ./export") end if lite["value"] == true then os.execute("mkdir -p ./plugins") os.execute("tar -xvf ./lovely-utility/lite32.tar.xz") os.execute("chmod 777 ./lite/lite") os.execute("mv ./lite/lite.lua ./plugins") end if novels["value"] == true then os.execute("mkdir -p ./plugins") os.execute("tar -xvf ./lovely-utility/novels.tar.xz") os.execute("mv ./novels/novels.lua ./plugins") end os.execute("rm -rf lovely-utility") end function love.update(dt) ui:frameBegin() if ui:windowBegin("", 0, 0, WIDTH, HEIGHT, "border") then ui:layoutRow("dynamic", 30, 1) ui:label("INSTALL PACKAGES", "centered") ui:spacing(1) ui:label("EXPORT TEMPLATES") ui:spacing(1) ui:checkbox("Windows x86", win32) ui:checkbox("Windows x86_64", win64) ui:checkbox("MacOS", macos) ui:checkbox("Linux x86", linux32) ui:checkbox("Linux x86_64", linux64) ui:checkbox("Web", web) ui:spacing(1) ui:label("PLUGINS") ui:spacing(1) ui:checkbox("Lite Editor Plugin", lite) ui:checkbox("Novels Plugin", novels) ui:spacing(1) if ui:button("Install") then install() end end ui:windowEnd() ui:frameEnd() end function love.draw() ui:draw() end function love.keypressed(key, scancode, isrepeat) ui:keypressed(key, scancode, isrepeat) end function love.keyreleased(key, scancode) ui:keyreleased(key, scancode) end function love.mousepressed(x, y, button, istouch, presses) ui:mousepressed(x, y, button, istouch, presses) end function love.mousereleased(x, y, button, istouch, presses) ui:mousereleased(x, y, button, istouch, presses) end function love.mousemoved(x, y, dx, dy, istouch) ui:mousemoved(x, y, dx, dy, istouch) end function love.textinput(text) ui:textinput(text) end function love.wheelmoved(x, y) ui:wheelmoved(x, y) end
local utils = require('vgit.core.utils') local Component = require('vgit.ui.Component') local dimensions = require('vgit.ui.dimensions') local table_maker = require('vgit.ui.table_maker') local HorizontalBorderElement = require( 'vgit.ui.elements.HorizontalBorderElement' ) local HeaderElement = require('vgit.ui.elements.HeaderElement') local Buffer = require('vgit.core.Buffer') local Window = require('vgit.core.Window') local TableComponent = Component:extend() function TableComponent:new(options) options = options or {} return setmetatable( Component:new(utils.object.assign(options, { column_spacing = 3, max_column_len = 80, paddings = {}, elements = { header = nil, horizontal_border = nil, }, config = { win_options = { cursorline = true, }, }, })), TableComponent ) end function TableComponent:get_column_ranges() local column_ranges = {} local paddings = self.paddings local last_range = nil for i = 1, #paddings do if i == 1 then column_ranges[#column_ranges + 1] = { 0, paddings[i] } else column_ranges[#column_ranges + 1] = { last_range[2], last_range[2] + paddings[i], } end last_range = column_ranges[#column_ranges] end return column_ranges end function TableComponent:get_dimensions(window_props) local global_height = dimensions.global_height() local is_at_cursor = window_props.relative == 'cursor' -- Element window props, these props will get modified below accordingly local header_window_props = { row = window_props.row, col = window_props.col, width = window_props.width, } local horizontal_border_window_props = { row = window_props.row, col = window_props.col, width = window_props.width, } if is_at_cursor then window_props.relative = 'editor' window_props.row = vim.fn.screenrow() header_window_props.row = window_props.row end if window_props.row + window_props.height >= global_height then window_props.row = window_props.row - (window_props.row + window_props.height - global_height) header_window_props.row = window_props.row if is_at_cursor then local horizontal_border_height = HorizontalBorderElement:get_height() window_props.row = window_props.row - horizontal_border_height header_window_props.row = window_props.row end end -- Height local header_height = HeaderElement:get_height() if window_props.height - header_height > 1 then window_props.height = window_props.height - header_height end local height = header_height + window_props.height -- Row window_props.row = window_props.row + header_height horizontal_border_window_props.row = window_props.row horizontal_border_window_props.row = horizontal_border_window_props.row + window_props.height return { is_at_cursor = is_at_cursor, window_props = window_props, header_window_props = header_window_props, horizontal_border_window_props = horizontal_border_window_props, global_window_props = { row = header_window_props.row, column = window_props.column, height = height, width = window_props.width, }, } end function TableComponent:paint_table(hls) for i = 1, #hls do local hl_info = hls[i] local hl = hl_info.hl local range = hl_info.range self.buffer:add_highlight(hl, hl_info.row - 1, range.top, range.bot) end end function TableComponent:set_lines(lines, force) if self.locked and not force then return self end local buffer = self.buffer local column_spacing = self.column_spacing local max_column_len = self.max_column_len local header = self.header local paddings = table_maker.make_paddings( lines, header, column_spacing, max_column_len ) local column_header, _ = table_maker.make_heading( header, paddings, column_spacing, max_column_len ) local rows, hls = table_maker.make_rows( lines, paddings, column_spacing, max_column_len ) buffer:set_lines(rows) self:paint_table(hls) self.elements.header:set_lines(column_header) self.paddings = paddings return self end function TableComponent:make_rows(rows, format) local formatted_row = {} for i = 1, #rows do local row = rows[i] formatted_row[#formatted_row + 1] = format(row, i) end self:set_lines(formatted_row) return self end function TableComponent:mount() if self.mounted then return self end local config = self.config local component_dimensions = self:get_dimensions(config.window_props) local is_at_cursor = component_dimensions.is_at_cursor local window_props = component_dimensions.window_props local header_window_props = component_dimensions.header_window_props local horizontal_border_window_props = component_dimensions.horizontal_border_window_props self.buffer = Buffer:new():create():assign_options(config.buf_options) local buffer = self.buffer self.window = Window :open(buffer, window_props) :assign_options(config.win_options) self.elements.header = HeaderElement :new() :mount(utils.object.assign(header_window_props, { type = 'bot', })) if is_at_cursor then self.elements.horizontal_border = HorizontalBorderElement :new() :mount(horizontal_border_window_props) end self.mounted = true self.component_dimensions = component_dimensions return self end function TableComponent:unmount() local header = self.elements.header local horizontal_border = self.elements.horizontal_border self.window:close() if header then header:unmount() end if horizontal_border then horizontal_border:unmount() end end return TableComponent
--- @module nz.co.incremental.geometry2d.polyline_offset -- (c) Copyright 2013-2016 Geoff Leyland. --local math_sqrt, math_min, math_max, math_atan2, math_pi = -- math.sqrt, math.min, math.max, math.atan2, math.pi local math_abs, math_atan2, math_cos, math_floor, math_pi, math_sin, math_sqrt = math.abs, math.atan2, math.cos, math.floor, math.pi, math.sin, math.sqrt ------------------------------------------------------------------------------ local function round(x) return math_floor(x + 0.5) end local function sign(x) return x>0 and 1 or x<0 and -1 or 0 end --- Compute the normal to a line segment local function normal(x1, y1, x2, y2) local dx, dy = x2 - x1, y2 - y1 local di = 1.0 / math_sqrt(dx*dx + dy*dy) return { -dy * di, dx * di } end --- Compute the angle between two normals local function normal_angle(normals, i, j) local angle = math_atan2(normals[j][2], normals[j][1]) - math_atan2(normals[i][2], normals[i][1]) while (angle < -math_pi) do angle = angle + 2.0 * math_pi end while (angle > math_pi) do angle = angle - 2.0 * math_pi end return angle end local function smooth_corner(points, normals, new_points, new_normals, d, i, j) local corner_angle = normal_angle(normals, i, j) if (d > 0.0 and (corner_angle < -math_pi*0.25 or corner_angle > math_pi*0.9999)) or (d < 0.0 and (corner_angle > math_pi*0.25 or corner_angle < -math_pi*0.9999)) then local start_angle = math_atan2(normals[i][2], normals[i][1]) local section_count = round(math_abs(corner_angle / math_pi * 8)) local angle_step = -math_abs(corner_angle / section_count) * sign(d) for k = 1, section_count-1 do local section_angle = start_angle + k * angle_step; new_normals[#new_normals+1] = { math_cos(section_angle), math_sin(section_angle) } new_points[#new_points+1] = { points[j][1], points[j][2] } end end end --- Smooth off outside corners over 45 degrees -- It adds copies of the points on outside corner to points (so all the -- points are coincident), but makes the normals to the sections between -- them do the right thing. local function smooth_corners(points, normals, d, polygon, length) local new_normals = { normals[1] } local new_points = { points[1] } for i = 2, length-1 do new_points[#new_points+1] = points[i] smooth_corner(points, normals, new_points, new_normals, d, i-1, i) new_normals[#new_normals+1] = normals[i] end if polygon then smooth_corner(points, normals, new_points, new_normals, d, length-1, 1) end new_points[#new_points+1] = points[length] return new_points, new_normals; end --- Work out the direction a point that is at the intersection of two -- line segments with the given normals will move in. local function direction(normals, i, j) local dot = normals[i][1]*normals[j][1] + normals[i][2]*normals[j][2] local multiplier = 1 / (1 + dot) return { multiplier * (normals[i][1] + normals[j][1]), multiplier * (normals[i][2] + normals[j][2]) } end --- Work out when a line segment will disappear if its two ends -- are moving in the given directions. local function disappear(offset, x1, y1, dx1, dy1, x2, y2, dx2, dy2) local d if x2 == x1 then if dy1 == dy2 then return false end d = (y2 - y1) / (dy1 - dy2) else if dx1 == dx2 then return false end d = (x2 - x1) / (dx1 - dx2) end if offset < 0.0 then return d < 0.0 and d >= offset else return d > 0.0 and d <= offset end end ------------------------------------------------------------------------------ --- Work out the intersection of two line segments given a point on the -- segments and a normal to them (we do it this way because the segments might -- have no length if they were produced by smooth_corners) local function intersection(p1, n1, p2, n2) local x1, y1 = p1[1], p1[2] local dx1, dy1 = n1[2], -n1[1] local x2, y2 = p2[1], p2[2] local dx2, dy2 = n2[2], -n2[1] local den = dx1*dy2 - dy1*dx2 -- if the lines are too parallel, then we don't need the intermediate point -- at all. if math.abs(den) < 0.1 then return end local w = ((x2 - x1) * dy2 - (y2 - y1) * dx2) / den return { x1 + w * dx1, y1 + w * dy1 } end local function offset(points, d, polygon, first, last, X, Y) if d == 0 then local map = {} for i = first, last do map[i] = i end return points, map end -- The easiest thing to do here is just take a copy of the polyline -- into a table local length if (first ~= 1 or X ~= 1 or Y ~= 2) then length = 0 local p2 = {} for i = first, last do length = length + 1 p2[length] = { points[i][X], points[i][Y] } end points = p2 else length = last - first + 1 end -- Number all the points, so we can return a table telling us where our -- original points have moved to for i = 1, length do points[i].index = i + first - 1 end -- Compute normals to all the line segments in the polyline local normals = {} for i = 1, length-1 do normals[i] = normal(points[i][1], points[i][2], points[i+1][1], points[i+1][2]) end -- Smooth out any corners over 45 degress points, normals = smooth_corners(points, normals, d, polygon, length) -- Compute the directions every intersection is going to move in local directions = {} if polygon then directions[1] = direction(normals, #normals, 1, d) else directions[1] = normals[1] end for i = 2, #normals do directions[i] = direction(normals, i-1, i, d) end if polygon then directions[#points] = direction(normals, #normals, 1, d) else directions[#points] = normals[#normals] end -- run through this loop until we see no changes while true do -- Run through all the line segments, checking if they'll disappear -- at this level of offset. If so, mark them to disappear and note -- that we saw a change. local changes, keep_any = false, false local keep = {} for i = 2, #directions do if disappear(d, points[i-1][1], points[i-1][2], directions[i-1][1], directions[i-1][2], points[i][1], points[i][2], directions[i][1], directions[i][2]) then changes = true keep[i-1] = false else keep[i-1] = true keep_any = true end end -- If nothing's going to disappear, we're done. if not changes then break end if not keep_any then points = {} break end local i = 1 while not keep[i] do i = i + 1 end local new_normals, new_points, new_directions = {}, {}, {} local function add_point(j) new_normals[#new_normals+1] = normals[j] new_points[#new_points+1] = points[j] new_directions[#new_directions+1] = directions[j] end add_point(i) while true do local j = i + 1 if keep[j] then add_point(j) else -- If we drop a segment (or segments) we have to replace it/them -- with a point at the intersection of the surrounding kept segments. while not keep[j] and j <= #keep do j = j + 1 end if keep[j] then local new_point = intersection(points[i], normals[i], points[j], normals[j]) if new_point then new_points[#new_points+1] = new_point new_normals[#new_normals+1] = normals[j] new_directions[#new_directions+1] = direction(normals, i, j) end else new_directions[#new_directions+1] = normals[i] new_points[#new_points+1] = points[i+1] break end end i = j end normals = new_normals points = new_points directions = new_directions end -- Now we've got all the points we're keeping. Offsetting them is easy. local result, map = {}, {} for i = 1, #points do result[first+i-1] = { [X] = points[i][1] + d * directions[i][1], [Y] = points[i][2] + d * directions[i][2] } if points[i].index then map[points[i].index] = first+i-1 end end -- This is a bit of a nasty hack. If the input is a closed polygon, then -- make sure the output is too. This should happen anyway, but sometimes -- it doesn't. I need to work out why. if points[1] and result[first] and points[1][1] == points[#points][1] and points[1][2] == points[#points][2] and (result[first][X] ~= result[#result][X] or result[first][Y] ~= result[#result][Y]) then result[#result+1] = { [X] = result[first][X], [Y] = result[first][Y] } end return result, map end ------------------------------------------------------------------------------ return { offset = offset } ------------------------------------------------------------------------------
local GObjectPool = require('GObjectPool') GList = class('GList', GComponent) local getters = GList.getters local setters = GList.setters function GList:ctor() GList.super.ctor(self) self._itemWidth = 0 self._itemHeight = 0 self._trackBounds = true self.opaque = true self.scrollItemToViewOnClick = true self._pool = GObjectPool.new() end function GList:dispose() self._pool:clear() self._selectionController = nil self.scrollItemToViewOnClick = false self.itemRenderer = nil self.itemProvider = nil GList.super.dispose(self) end function getters:layout() return self._layout end function setters:layout(value) if self._layout ~= value then self._layout = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:lineCount() return self._lineCount end function setters:lineCount(value) if self._lineCount ~= value then self._lineCount = value if self._layout == ListLayoutType.FlowVertical or self._layout == ListLayoutType.Pagination then self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end end function getters:columnCount() return self._columnCount end function setters:columnCount(value) if self._columnCount ~= value then self._columnCount = value if self._layout == ListLayoutType.FlowHorizontal or self._layout == ListLayoutType.Pagination then self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end end function getters:lineGap() return self._lineGap end function setters:lineGap(value) if self._lineGap ~= value then self._lineGap = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:columnGap() return self._columnGap end function setters:columnGap(value) if self._columnGap ~= value then self._columnGap = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:align() return self._align end function setters:align(value) if self._align ~= value then self._align = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:verticalAlign() return self._verticalAlign end function setters:verticalAlign(value) if self._verticalAlign ~= value then self._verticalAlign = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:autoResizeItem() return self._autoResizeItem end function setters:autoResizeItem(value) if self._autoResizeItem ~= value then self._autoResizeItem = value self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end end function getters:itemPool() return self._pool end function GList:getFromPool(url) if not url or #url==0 then url = self.defaultItem end local ret = self._pool:getObject(url) if ret ~= nil then ret.visible = true end return ret end function GList:returnToPool(obj) self._pool:returnObject(obj) end function GList:addItemFromPool(url) local obj = self:getFromPool(url) return self:addChild(obj) end function GList:addChildAt(child, index) GList.super.addChildAt(self, child, index) if typeof(child, GButton) then child.selected = false child.changeStateOnClick = false end child:on("tap", self._clickItem, self) return child end function GList:removeChildAt1(index, dispose) local child = GList.super.removeChildAt(self, index, dispose) child:off("tap", self._clickItem, self) return child end function GList:removeChildToPoolAt(index) local child = self:removeChildAt(index) self:returnToPool(child) end function GList:removeChildToPool(child) self:removeChild(child) self:returnToPool(child) end function GList:removeChildrenToPool(beginIndex, endIndex) beginIndex = beginIndex or 0 endIndex = endIndex or -1 if endIndex < 0 or endIndex >= #self._children then endIndex = #self._children - 1 end do local i = beginIndex while i <= endIndex do self:removeChildToPoolAt(beginIndex) i = i + 1 end end end function getters:selectedIndex() if self._virtual then local cnt = self._realNumItems do local i = 0 while i < cnt do local ii = self._virtualItems[i+1] if (typeof(ii.obj, GButton) and ii.obj.selected) or (ii.obj == nil and ii.selected) then if self._loop then return i%self._numItems else return i end end i = i + 1 end end else local cnt = #self._children do local i = 0 while i < cnt do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil and obj.selected then return i end i = i + 1 end end end return -1 end function setters:selectedIndex(value) if value >= 0 and value < self.numItems then if self.selectionMode ~= ListSelectionMode.Single then self:clearSelection() end self:addSelection(value, false) else self:clearSelection() end end function getters:selectionController() return self._selectionController end function setters:selectionController(value) self._selectionController = value end function GList:getSelection() local ret = {} if self._virtual then local ret2 = {} local cnt = self._realNumItems do local i = 0 while i < cnt do local ii = self._virtualItems[i+1] if (typeof(ii.obj, GButton) and ii.obj.selected) or (ii.obj == nil and ii.selected) then local j = i if self._loop then j = i%self._numItems end ret2[j] = true end i = i + 1 end end for k,_ in pairs(ret2) do table.insert(ret, k) end table.sort(ret) else local cnt = #self._children do local i = 0 while i < cnt do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil and obj.selected then table.insert(ret, i) end i = i + 1 end end end return ret end function GList:addSelection(index, scrollItToView) if self.selectionMode == ListSelectionMode.None then return end self:checkVirtualList() if self.selectionMode == ListSelectionMode.Single then self:clearSelection() end if scrollItToView then self:scrollToView(index) end self._lastSelectedIndex = index local obj = nil if self._virtual then local ii = self._virtualItems[index+1] if ii.obj ~= nil then obj = typeof(ii.obj, GButton) end ii.selected = true else obj = typeof(self:getChildAt(index), GButton) end if obj ~= nil and not obj.selected then obj.selected = true self:updateSelectionController(index) end end function GList:removeSelection(index) if self.selectionMode == ListSelectionMode.None then return end local obj = nil if self._virtual then local ii = self._virtualItems[index+1] if ii.obj ~= nil then obj = typeof(ii.obj, GButton) end ii.selected = false else obj = typeof(self:getChildAt(index), GButton) end if obj ~= nil then obj.selected = false end end function GList:clearSelection() if self._virtual then local cnt = self._realNumItems do local i = 0 while i < cnt do local ii = self._virtualItems[i+1] if typeof(ii.obj, GButton) then ii.obj.selected = false end ii.selected = false i = i + 1 end end else local cnt = #self._children do local i = 0 while i < cnt do local obj = typeof(self:getChildAt(i),GButton) if obj ~= nil then obj.selected = (false) end i = i + 1 end end end end function GList:clearSelectionExcept(g) if self._virtual then local cnt = self._realNumItems do local i = 0 while i < cnt do local ii = self._virtualItems[i+1] if ii.obj ~= g then if typeof(ii.obj, GButton) then ii.obj.selected = false end ii.selected = false end i = i + 1 end end else local cnt = #self._children do local i = 0 while i < cnt do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil and obj ~= g then obj.selected = false end i = i + 1 end end end end function GList:selectAll() self:checkVirtualList() local last = - 1 if self._virtual then local cnt = self._realNumItems do local i = 0 while i < cnt do local ii = self._virtualItems[i+1] if typeof(ii.obj, GButton) and not ii.obj.selected then ii.obj.selected = true last = i end ii.selected = true i = i + 1 end end else local cnt = #self._children do local i = 0 while i < cnt do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil and not obj.selected then obj.selected = true last = i end i = i + 1 end end end if last ~= - 1 then self:updateSelectionController(last) end end function GList:selectNone() self:clearSelection() end function GList:selectReverse() self:checkVirtualList() local last = - 1 if self._virtual then local cnt = self._realNumItems for i=1,cnt do local ii = self._virtualItems[i] if typeof(ii.obj, GButton) then ii.obj.selected = not ii.obj.selected if ii.obj.selected then last = i-1 end end ii.selected = not ii.selected end else local cnt = #self._children for i=0,cnt-1 do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil then obj.selected = not obj.selected if obj.selected then last = i end end end end if last ~= - 1 then self:updateSelectionController(last) end end -- <summary> -- -- </summary> function GList:handleArrowKey(dir) local index = self.selectedIndex if index == - 1 then return end if dir == 1 then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowVertical then index = index - 1 if index >= 0 then self:clearSelection() self:addSelection(index, true) end elseif self._layout == ListLayoutType.FlowHorizontal or self._layout == ListLayoutType.Pagination then local current = self:getChildAt(index) local k = 0 local i i = index - 1 while i >= 0 do local obj = self:getChildAt(i) if obj.y ~= current.y then current = obj break end k = k + 1 i = i - 1 end while i >= 0 do local obj = self:getChildAt(i) if obj.y ~= current.y then self:clearSelection() self:addSelection(i + k + 1, true) break end i = i - 1 end end elseif dir == 3 then if self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowHorizontal or self._layout == ListLayoutType.Pagination then index = index + 1 if index < #self._children then self:clearSelection() self:addSelection(index, true) end elseif self._layout == ListLayoutType.FlowVertical then local current = self:getChildAt(index) local k = 0 local cnt = #self._children local i i = index + 1 while i < cnt do local obj = self:getChildAt(i) if obj.x ~= current.x then current = obj break end k = k + 1 i = i + 1 end while i < cnt do local obj = self:getChildAt(i) if obj.x ~= current.x then self:clearSelection() self:addSelection(i - k - 1, true) break end i = i + 1 end end elseif dir == 5 then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowVertical then index = index + 1 if index < #self._children then self:clearSelection() self:addSelection(index, true) end elseif self._layout == ListLayoutType.FlowHorizontal or self._layout == ListLayoutType.Pagination then local current = self:getChildAt(index) local k = 0 local cnt = #self._children local i i = index + 1 while i < cnt do local obj = self:getChildAt(i) if obj.y ~= current.y then current = obj break end k = k + 1 i = i + 1 end while i < cnt do local obj = self:getChildAt(i) if obj.y ~= current.y then self:clearSelection() self:addSelection(i - k - 1, true) break end i = i + 1 end end elseif dir == 7 then if self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowHorizontal or self._layout == ListLayoutType.Pagination then index = index - 1 if index >= 0 then self:clearSelection() self:addSelection(index, true) end elseif self._layout == ListLayoutType.FlowVertical then local current = self:getChildAt(index) local k = 0 local i i = index - 1 while i >= 0 do local obj = self:getChildAt(i) if obj.x ~= current.x then current = obj break end k = k + 1 i = i - 1 end while i >= 0 do local obj = self:getChildAt(i) if obj.x ~= current.x then self:clearSelection() self:addSelection(i + k + 1, true) break end i = i - 1 end end end end function GList:_clickItem(context) local item = context.sender if typeof(item, GButton) and self.selectionMode ~= ListSelectionMode.None then self:setSelectionOnEvent(item, context) end if self.scrollPane ~= nil and self.scrollItemToViewOnClick then self.scrollPane:scrollToView(item, true) end self:emit("clickItem", item) end function GList:setSelectionOnEvent(button, evt) local dontChangeLastIndex = false local index = self:childIndexToItemIndex(self:getChildIndex(button)) if self.selectionMode == ListSelectionMode.Single then if not button.selected then self:clearSelectionExcept(button) button.selected = true end else if evt.shiftKey then if not button.selected then if self._lastSelectedIndex ~= - 1 then local min = math.min(self._lastSelectedIndex, index) local max = math.max(self._lastSelectedIndex, index) max = math.min(max, self.numItems - 1) if self._virtual then do local i = min while i <= max do local ii = self._virtualItems[i+1] if typeof(ii.obj, GButton) then ii.obj.selected = (true) end ii.selected = true i = i + 1 end end else do local i = min while i <= max do local obj = typeof(self:getChildAt(i), GButton) if obj ~= nil and not obj.selected then obj.selected = true end i = i + 1 end end end dontChangeLastIndex = true else button.selected = true end end elseif evt.ctrlKey or self.selectionMode == ListSelectionMode.Multiple_SingleClick then button.selected = not button.selected else if not button.selected then self:clearSelectionExcept(button) button.selected = true else self:clearSelectionExcept(button) end end end if not dontChangeLastIndex then self._lastSelectedIndex = index end if button.selected then self:updateSelectionController(index) end end function GList:resizeToFit(itemCount, minSize) self:ensureBoundsCorrect() minSize = minSize or 0 local curCount = self.numItems if itemCount > curCount then itemCount = curCount end if self._virtual then local lineCount = math.ceil(itemCount / self._curLineItemCount) if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then self.viewHeight = (lineCount * self._itemHeight + math.max(0, lineCount - 1) * self._lineGap) else self.viewWidth = (lineCount * self._itemWidth + math.max(0, lineCount - 1) * self._columnGap) end elseif itemCount == 0 then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then self.viewHeight = (minSize) else self.viewWidth = (minSize) end else local i = itemCount - 1 local obj = nil while i >= 0 do obj = self:getChildAt(i) if not self.foldInvisibleItems or obj.visible then break end i = i - 1 end if i < 0 then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then self.viewHeight = minSize else self.viewWidth = minSize end else local size if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then size = obj.y + obj.height if size < minSize then size = minSize end self.viewHeight = size else size = obj.x + obj.width if size < minSize then size = minSize end self.viewWidth = size end end end end function GList:handleSizeChanged() GList.super.handleSizeChanged(self) self:setBoundsChangedFlag() if self._virtual then self:setVirtualListChangedFlag(true) end end function GList:handleControllerChanged(c) GList.super.handleControllerChanged(self, c) if self._selectionController == c then self.selectedIndex = c.selectedIndex end end function GList:updateSelectionController(index) if self._selectionController ~= nil and not self._selectionController.changing and index < self._selectionController.pageCount then local c = self._selectionController self._selectionController = nil c.selectedIndex = index self._selectionController = c end end -- <summary> -- Scroll the list to make an item with certain index visible. -- </summary> -- <param name="ani">True to scroll smoothly, othewise immdediately.</param> -- <param name="setFirst">If true, scroll to make the target on the top/left If false, scroll to make the target any position in view.</param> function GList:scrollToView(index, ani, setFirst) if self._virtual then if self._numItems == 0 then return end self:checkVirtualList() assert(index < #self._virtualItems, "Invalid child index: " .. index .. ">" .. #self._virtualItems) if self._loop then index = math.floor(self._firstIndex / self._numItems) * self._numItems + index end local rect local ii = self._virtualItems[index+1] if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then local pos = 0 do local i = self._curLineItemCount - 1 while i < index do pos = pos + (self._virtualItems[i+1].height + self._lineGap) i = i + self._curLineItemCount end end rect = {x=0, y=pos, width=self._itemWidth, height=ii.height} elseif self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowVertical then local pos = 0 do local i = self._curLineItemCount - 1 while i < index do pos = pos + (self._virtualItems[i+1].width + self._columnGap) i = i + self._curLineItemCount end end rect = {x=pos, y=0, width=ii.width, height=self._itemHeight} else local page = math.floor( index / (self._curLineItemCount * self._curLineItemCount2)) rect = { x=page * self.viewWidth + (index % self._curLineItemCount) * (ii.width + self._columnGap), y=(math.floor(index /self._curLineItemCount) % self._curLineItemCount2) * (ii.height + self._lineGap), width=ii.width, height= ii.height} end setFirst = true --因为在可变item大小的情况下,只有设置在最顶端,位置才不会因为高度变化而改变,所以只能支持setFirst=true if self.scrollPane ~= nil then self.scrollPane:scrollToView(rect, ani, setFirst) elseif self.parent ~= nil and self.parent.scrollPane ~= nil then self.parent.scrollPane:scrollToView(self:transformRect(rect, self.parent), ani, setFirst) end else local obj = self:getChildAt(index) if self.scrollPane ~= nil then self.scrollPane:scrollToView(obj, ani, setFirst) elseif self.parent ~= nil and self.parent.scrollPane ~= nil then self.parent.scrollPane:scrollToView(obj, ani, setFirst) end end end function getters:touchItem() --find out which item is under finger --逐层往上知道查到点击了那个item local obj = self.root.touchTarget local p = obj.parent while p ~= nil do if p == self then return obj end obj = p p = p.parent end return nil end -- <summary> -- Get first child in view. -- </summary> function GList:getFirstChildInView() return self:childIndexToItemIndex(GList.super.getFirstChildInView(self)) end function GList:childIndexToItemIndex(index) if not self._virtual then return index end if self._layout == ListLayoutType.Pagination then do local i = self._firstIndex while i < self._realNumItems do if self._virtualItems[i+1].obj ~= nil then index = index - 1 if index < 0 then return i end end i = i + 1 end end return index else index = index + self._firstIndex if self._loop and self._numItems > 0 then index = index % self._numItems end return index end end function GList:itemIndexToChildIndex(index) if not self._virtual then return index end if self._layout == ListLayoutType.Pagination then return self:getChildIndex(self._virtualItems[index+1].obj) else if self._loop and self._numItems > 0 then local j = self._firstIndex % self._numItems if index >= j then index = index - j else index = self._numItems - j + index end else index = index - self._firstIndex end return index end end function getters:isVirtual() return self._virtual end function GList:setVirtualAndLoop() self:setVirtual(true) end function GList:setVirtual(loop) if not self._virtual then assert(self.scrollPane, "FairyGUI: Virtual list must be scrollable!") if loop then assert(self._layout~=2 and self._layout~=3, "FairyGUI: Loop list is not supported for FlowHorizontal or FlowVertical layout!") self.scrollPane.bouncebackEffect = false end self._virtual = true self._loop = loop self._virtualItems = {} self._firstIndex = 0 self._itemInfoVer = 0 self._realNumItems = 0 self._virtualListChanged = 0 self:removeChildrenToPool() if self._itemWidth == 0 or self._itemHeight == 0 then local obj = self:getFromPool() assert(obj, "FairyGUI: Virtual List must have a default list item resource.") self._itemWidth = math.ceil(obj.width) self._itemHeight = math.ceil(obj.height) self:returnToPool(obj) end if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then self.scrollPane.scrollStep = self._itemHeight if self._loop then self.scrollPane._loop = 2 end else self.scrollPane.scrollStep = self._itemWidth if self._loop then self.scrollPane._loop = 1 end end self:on("scroll", self._onScroll, self) self:setVirtualListChangedFlag(true) end end function GList:_onScroll() self:handleScroll() end function getters:numItems() if self._virtual then return self._numItems else return #self._children end end function setters:numItems(value) if self._virtual then assert(self.itemRenderer, "FairyGUI: Set itemRenderer first!") self._numItems = value if self._loop then self._realNumItems = self._numItems * 6 else self._realNumItems = self._numItems end --_virtualItems的设计是只增不减的 local oldCount = #self._virtualItems if self._realNumItems > oldCount then do local i = oldCount while i < self._realNumItems do local ii = {} ii.width = self._itemWidth ii.height = self._itemHeight i = i + 1 self._virtualItems[i] = ii end end else do local i = self._realNumItems while i < oldCount do i = i + 1 self._virtualItems[i].selected = false end end end if self._virtualListChanged ~= 0 then self:cancelDelayedCall(self.refreshVirtualList, self) end --立即刷新 self:refreshVirtualList() else local cnt = #self._children if value > cnt then do local i = cnt while i < value do if self.itemProvider == nil then self:addItemFromPool() else self:addItemFromPool(self.itemProvider(i)) end i = i + 1 end end else self:removeChildrenToPool(value, cnt) end if self.itemRenderer ~= nil then do local i = 0 while i < value do self.itemRenderer(i, self:getChildAt(i)) i = i + 1 end end end end end function GList:refreshVirtualList() assert(self._virtual, "FairyGUI: not virtual list") self:setVirtualListChangedFlag(false) end function GList:checkVirtualList() if not self._virtual then return end if self._virtualListChanged ~= 0 then self:refreshVirtualList() self:cancelDelayCall(self.refreshVirtualList, self) end end function GList:setVirtualListChangedFlag(layoutChanged) if layoutChanged then self._virtualListChanged = 2 elseif self._virtualListChanged == 0 then self._virtualListChanged = 1 end self:delayedCall(self.refreshVirtualList, self) end function GList:refreshVirtualList() local layoutChanged = self._virtualListChanged == 2 self._virtualListChanged = 0 self._eventLocked = true if layoutChanged then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.SingleRow then self._curLineItemCount = 1 elseif self._layout == ListLayoutType.FlowHorizontal then if self._columnCount > 0 then self._curLineItemCount = self._columnCount else self._curLineItemCount = math.floor((self.scrollPane.viewWidth + self._columnGap) / (self._itemWidth + self._columnGap)) if self._curLineItemCount <= 0 then self._curLineItemCount = 1 end end elseif self._layout == ListLayoutType.FlowVertical then if self._lineCount > 0 then self._curLineItemCount = self._lineCount else self._curLineItemCount = math.floor((self.scrollPane.viewHeight + self._lineGap) / (self._itemHeight + self._lineGap)) if self._curLineItemCount <= 0 then self._curLineItemCount = 1 end end else if self._columnCount > 0 then self._curLineItemCount = self._columnCount else self._curLineItemCount = math.floor((self.scrollPane.viewWidth + self._columnGap) / (self._itemWidth + self._columnGap)) if self._curLineItemCount <= 0 then self._curLineItemCount = 1 end end if self._lineCount > 0 then self._curLineItemCount2 = self._lineCount else self._curLineItemCount2 = math.floor((self.scrollPane.viewHeight + self._lineGap) / (self._itemHeight + self._lineGap)) if self._curLineItemCount2 <= 0 then self._curLineItemCount2 = 1 end end end end local ch = 0 local cw = 0 if self._realNumItems > 0 then local len = math.ceil(self._realNumItems / self._curLineItemCount) * self._curLineItemCount local len2 = math.min(self._curLineItemCount, self._realNumItems) if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then do local i = 0 while i < len do ch = ch + (self._virtualItems[i+1].height + self._lineGap) i = i + self._curLineItemCount end end if ch > 0 then ch = ch - self._lineGap end if self._autoResizeItem then cw = self.scrollPane.viewWidth else do local i = 0 while i < len2 do cw = cw + (self._virtualItems[i+1].width + self._columnGap) i = i + 1 end end if cw > 0 then cw = cw - self._columnGap end end elseif self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowVertical then do local i = 0 while i < len do cw = cw + (self._virtualItems[i+1].width + self._columnGap) i = i + self._curLineItemCount end end if cw > 0 then cw = cw - self._columnGap end if self._autoResizeItem then ch = self.scrollPane.viewHeight else do local i = 0 while i < len2 do ch = ch + (self._virtualItems[i+1].height + self._lineGap) i = i + 1 end end if ch > 0 then ch = ch - self._lineGap end end else local pageCount = math.ceil(len / (self._curLineItemCount * self._curLineItemCount2)) cw = pageCount * self.viewWidth ch = self.viewHeight end end self:handleAlign(cw, ch) self.scrollPane:setContentSize(cw, ch) self._eventLocked = false self:handleScroll(true) end function GList:getIndexOnPos1(pos, forceUpdate) if self._realNumItems < self._curLineItemCount then pos = 0 return 0, pos end if self.numChildren > 0 and not forceUpdate then local pos2 = self:getChildAt(0).y if pos2 + (self._lineGap > 0 and 0 or - self._lineGap) > pos then do local i = self._firstIndex - self._curLineItemCount while i >= 0 do pos2 = pos2 - (self._virtualItems[i+1].height + self._lineGap) if pos2 <= pos then pos = pos2 return i, pos end i = i - self._curLineItemCount end end pos = 0 return 0, pos else local testGap = self._lineGap > 0 and self._lineGap or 0 do local i = self._firstIndex while i < self._realNumItems do local pos3 = pos2 + self._virtualItems[i+1].height if pos3 + testGap > pos then pos = pos2 return i, pos end pos2 = pos3 + self._lineGap i = i + self._curLineItemCount end end pos = pos2 return self._realNumItems - self._curLineItemCount, pos end else local pos2 = 0 local testGap = self._lineGap > 0 and self._lineGap or 0 do local i = 0 while i < self._realNumItems do local pos3 = pos2 + self._virtualItems[i+1].height if pos3 + testGap > pos then pos = pos2 return i, pos end pos2 = pos3 + self._lineGap i = i + self._curLineItemCount end end pos = pos2 return self._realNumItems - self._curLineItemCount, pos end end function GList:getIndexOnPos2(pos, forceUpdate) if self._realNumItems < self._curLineItemCount then pos = 0 return 0, pos end if self.numChildren > 0 and not forceUpdate then local pos2 = self:getChildAt(0).x if pos2 + (self._columnGap > 0 and 0 or - self._columnGap) > pos then do local i = self._firstIndex - self._curLineItemCount while i >= 0 do pos2 = pos2 - (self._virtualItems[i+1].width + self._columnGap) if pos2 <= pos then pos = pos2 return i, pos end i = i - self._curLineItemCount end end pos = 0 return 0, pos else local testGap = self._columnGap > 0 and self._columnGap or 0 do local i = self._firstIndex while i < self._realNumItems do local pos3 = pos2 + self._virtualItems[i+1].width if pos3 + testGap > pos then pos = pos2 return i, pos end pos2 = pos3 + self._columnGap i = i + self._curLineItemCount end end pos = pos2 return self._realNumItems - self._curLineItemCount, pos end else local pos2 = 0 local testGap = self._columnGap > 0 and self._columnGap or 0 do local i = 0 while i < self._realNumItems do local pos3 = pos2 + self._virtualItems[i+1].width if pos3 + testGap > pos then pos = pos2 return i, pos end pos2 = pos3 + self._columnGap i = i + self._curLineItemCount end end pos = pos2 return self._realNumItems - self._curLineItemCount, pos end end function GList:getIndexOnPos3(pos, forceUpdate) if self._realNumItems < self._curLineItemCount then pos = 0 return 0, pos end local viewWidth = self.viewWidth local page = math.floor(pos / viewWidth) local startIndex = page * (self._curLineItemCount * self._curLineItemCount2) local pos2 = page * viewWidth local testGap = self._columnGap > 0 and self._columnGap or 0 local i = 0 while i < self._curLineItemCount do local pos3 = pos2 + self._virtualItems[startIndex + i + 1].width if pos3 + testGap > pos then pos = pos2 return startIndex + i, pos end pos2 = pos3 + self._columnGap i = i + 1 end pos = pos2 return startIndex + self._curLineItemCount - 1, pos end function GList:handleScroll(forceUpdate) if self._eventLocked then return end if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then local enterCounter = 0 while self:handleScroll1(forceUpdate) do --可能会因为ITEM资源改变导致ITEM大小发生改变,所有出现最后一页填不满的情况,这时要反复尝试填满。 enterCounter = enterCounter + 1 forceUpdate = false assert(enterCounter < 20, "FairyGUI: list will never be filled as the item renderer function always returns a different size.") end self:handleArchOrder1() elseif self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowVertical then local enterCounter = 0 while self:handleScroll2(forceUpdate) do enterCounter = enterCounter + 1 forceUpdate = false assert(enterCounter < 20, "FairyGUI: list will never be filled as the item renderer function always returns a different size.") end self:handleArchOrder2() else self:handleScroll3(forceUpdate) end self._boundsChanged = false end function GList:handleScroll1(forceUpdate) local pos = self.scrollPane.scrollingPosY local max = pos + self.scrollPane.viewHeight local end_ = max == self.scrollPane.contentHeight --这个标志表示当前需要滚动到最末,无论内容变化大小 --寻找当前位置的第一条项目 local newFirstIndex newFirstIndex, pos = self:getIndexOnPos1(pos, forceUpdate) if newFirstIndex == self._firstIndex and not forceUpdate then return false end local oldFirstIndex = self._firstIndex self._firstIndex = newFirstIndex local curIndex = newFirstIndex local forward = oldFirstIndex > newFirstIndex local childCount = self.numChildren local lastIndex = oldFirstIndex + childCount - 1 local reuseIndex = forward and lastIndex or oldFirstIndex local curX = 0 local curY = pos local needRender local deltaSize = 0 local firstItemDeltaSize = 0 local url = self.defaultItem local partSize = math.floor(((self.scrollPane.viewWidth - self._columnGap * (self._curLineItemCount - 1)) / self._curLineItemCount)) self._itemInfoVer = self._itemInfoVer + 1 while curIndex < self._realNumItems and (end_ or curY < max) do local ii = self._virtualItems[curIndex+1] if ii.obj == nil or forceUpdate then if self.itemProvider ~= nil then url = self.itemProvider(curIndex %self._numItems) if url == nil then url = self.defaultItem end url = UIPackage.normalizeURL(url) end if ii.obj ~= nil and ii.obj.resourceURL ~= url then if typeof(ii.obj, GButton) then ii.selected = ii.obj.selected end self:removeChildToPool(ii.obj) ii.obj = nil end end if ii.obj == nil then --搜索最适合的重用item,保证每次刷新需要新建或者重新render的item最少 if forward then local j = reuseIndex while j >= oldFirstIndex do local ii2 = self._virtualItems[j+1] if ii2.obj ~= nil and ii2.updateFlag ~= self._itemInfoVer and ii2.obj.resourceURL == url then if typeof(ii2.obj, GButton) then ii2.selected = ii2.obj.selected end ii.obj = ii2.obj ii2.obj = nil if j == reuseIndex then reuseIndex = reuseIndex - 1 end break end j = j - 1 end else local j = reuseIndex while j <= lastIndex do local ii2 = self._virtualItems[j+1] if ii2.obj ~= nil and ii2.updateFlag ~= self._itemInfoVer and ii2.obj.resourceURL == url then if typeof(ii2.obj, GButton) then ii2.selected = ii2.obj.selected end ii.obj = ii2.obj ii2.obj = nil if j == reuseIndex then reuseIndex = reuseIndex + 1 end break end j = j + 1 end end if ii.obj ~= nil then self:setChildIndex(ii.obj, forward and curIndex - newFirstIndex or self.numChildren) else ii.obj = self._pool:getObject(url) if forward then self:addChildAt(ii.obj, curIndex - newFirstIndex) else self:addChild(ii.obj) end end if typeof(ii.obj, GButton) then ii.obj.selected = (ii.selected) end needRender = true else needRender = forceUpdate end if needRender then if self._autoResizeItem and (self._layout == ListLayoutType.SingleColumn or self._columnCount > 0) then ii.obj:setSize(partSize, ii.obj.height, true) end self.itemRenderer(curIndex % self._numItems, ii.obj) if (curIndex % self._curLineItemCount) == 0 then deltaSize = deltaSize + (math.ceil(ii.obj.height) - ii.height) if curIndex == newFirstIndex and oldFirstIndex > newFirstIndex then --当内容向下滚动时,如果新出现的项目大小发生变化,需要做一个位置补偿,才不会导致滚动跳动 firstItemDeltaSize = math.ceil(ii.obj.height) - ii.height end end ii.width = math.ceil(ii.obj.width) ii.height = math.ceil(ii.obj.height) end ii.updateFlag = self._itemInfoVer ii.obj:setPosition(curX, curY) if curIndex == newFirstIndex then max = max + ii.height end curX = curX + (ii.width + self._columnGap) if (curIndex % self._curLineItemCount) == self._curLineItemCount - 1 then curX = 0 curY = curY + (ii.height + self._lineGap) end curIndex = curIndex + 1 end local i = 0 while i < childCount do local ii = self._virtualItems[oldFirstIndex+i+1] if ii.updateFlag ~= self._itemInfoVer and ii.obj ~= nil then if typeof(ii.obj, GButton) then ii.selected = ii.obj.selected end self:removeChildToPool(ii.obj) ii.obj = nil end i = i + 1 end childCount = #self._children local i = 0 while i < childCount do local obj = self._virtualItems[newFirstIndex+i+1].obj if self:getChildAt(i) ~= obj then self:setChildIndex(obj, i) end i = i + 1 end if deltaSize ~= 0 or firstItemDeltaSize ~= 0 then self.scrollPane:changeContentSizeOnScrolling(0, deltaSize, 0, firstItemDeltaSize) end if curIndex > 0 and self.numChildren > 0 and self._container.y <= 0 and self:getChildAt(0).y > - self._container.y then return true else return false end end function GList:handleScroll2(forceUpdate) local pos = self.scrollPane.scrollingPosX local max = pos + self.scrollPane.viewWidth local end_ = pos == self.scrollPane.contentWidth --这个标志表示当前需要滚动到最末,无论内容变化大小 --寻找当前位置的第一条项目 local newFirstIndex newFirstIndex, pos = self:getIndexOnPos2(pos, forceUpdate) if newFirstIndex == self._firstIndex and not forceUpdate then return false end local oldFirstIndex = self._firstIndex self._firstIndex = newFirstIndex local curIndex = newFirstIndex local forward = oldFirstIndex > newFirstIndex local childCount = self.numChildren local lastIndex = oldFirstIndex + childCount - 1 local reuseIndex = forward and lastIndex or oldFirstIndex local curX = pos local curY = 0 local needRender local deltaSize = 0 local firstItemDeltaSize = 0 local url = self.defaultItem local partSize = math.floor(((self.scrollPane.viewHeight - self._lineGap * (self._curLineItemCount - 1)) / self._curLineItemCount)) self._itemInfoVer = self._itemInfoVer + 1 while curIndex < self._realNumItems and (end_ or curX < max) do local ii = self._virtualItems[curIndex+1] if ii.obj == nil or forceUpdate then if self.itemProvider ~= nil then url = self.itemProvider(curIndex % self._numItems) if url == nil then url = self.defaultItem end url = UIPackage.normalizeURL(url) end if ii.obj ~= nil and ii.obj.resourceURL ~= url then if typeof(ii.obj, GButton) then ii.selected = ii.obj.selected end self:removeChildToPool(ii.obj) ii.obj = nil end end if ii.obj == nil then if forward then local j = reuseIndex while j >= oldFirstIndex do local ii2 = self._virtualItems[j+1] if ii2.obj ~= nil and ii2.updateFlag ~= self._itemInfoVer and ii2.obj.resourceURL == url then if typeof(ii2.obj, GButton) then ii2.selected = ii2.obj.selected end ii.obj = ii2.obj ii2.obj = nil if j == reuseIndex then reuseIndex = reuseIndex - 1 end break end j = j - 1 end else local j = reuseIndex while j <= lastIndex do local ii2 = self._virtualItems[j+1] if ii2.obj ~= nil and ii2.updateFlag ~= self._itemInfoVer and ii2.obj.resourceURL == url then if typeof(ii2.obj, GButton) then ii2.selected = ii2.obj.selected end ii.obj = ii2.obj ii2.obj = nil if j == reuseIndex then reuseIndex = reuseIndex + 1 end break end j = j + 1 end end if ii.obj ~= nil then self:setChildIndex(ii.obj, forward and curIndex - newFirstIndex or self.numChildren) else ii.obj = self._pool:getObject(url) if forward then self:addChildAt(ii.obj, curIndex - newFirstIndex) else self:addChild(ii.obj) end end if typeof(ii.obj, GButton) then ii.obj.selected = (ii.selected) end needRender = true else needRender = forceUpdate end if needRender then if self._autoResizeItem and (self._layout == ListLayoutType.SingleRow or self._lineCount > 0) then ii.obj:setSize(ii.obj.width, partSize, true) end self.itemRenderer(curIndex % self._numItems, ii.obj) if (curIndex % self._curLineItemCount) == 0 then deltaSize = deltaSize + (math.ceil(ii.obj.width) - ii.width) if curIndex == newFirstIndex and oldFirstIndex > newFirstIndex then --当内容向下滚动时,如果新出现的一个项目大小发生变化,需要做一个位置补偿,才不会导致滚动跳动 firstItemDeltaSize = math.ceil(ii.obj.width) - ii.width end end ii.width = math.ceil(ii.obj.width) ii.height = math.ceil(ii.obj.height) end ii.updateFlag = self._itemInfoVer ii.obj:setPosition(curX, curY) if curIndex == newFirstIndex then max = max + ii.width end curY = curY + (ii.height + self._lineGap) if (curIndex % self._curLineItemCount) == self._curLineItemCount - 1 then curY = 0 curX = curX + (ii.width + self._columnGap) end curIndex = curIndex + 1 end local i = 0 while i < childCount do local ii = self._virtualItems[oldFirstIndex+i+1] if ii.updateFlag ~= self._itemInfoVer and ii.obj ~= nil then if typeof(ii.obj, GButton) then ii.selected = ii.obj.selected end self:removeChildToPool(ii.obj) ii.obj = nil end i = i + 1 end childCount = #self._children local i = 0 while i < childCount do local obj = self._virtualItems[newFirstIndex+i+1].obj if self:getChildAt(i) ~= obj then self:setChildIndex(obj, i) end i = i + 1 end if deltaSize ~= 0 or firstItemDeltaSize ~= 0 then self.scrollPane:changeContentSizeOnScrolling(deltaSize, 0, firstItemDeltaSize, 0) end if curIndex > 0 and self.numChildren > 0 and self._container.x <= 0 and self:getChildAt(0).x > - self._container.x then return true else return false end end function GList:handleScroll3(forceUpdate) local pos = self.scrollPane.scrollingPosX --寻找当前位置的第一条项目 local newFirstIndex newFirstIndex, pos = self:getIndexOnPos3(pos, forceUpdate) if newFirstIndex == self._firstIndex and not forceUpdate then return end local oldFirstIndex = self._firstIndex self._firstIndex = newFirstIndex --分页模式不支持不等高,所以渲染满一页就好了 local reuseIndex = oldFirstIndex local virtualItemCount = #self._virtualItems local pageSize = self._curLineItemCount * self._curLineItemCount2 local startCol = newFirstIndex % self._curLineItemCount local viewWidth = self.viewWidth local page = math.floor(newFirstIndex / pageSize) local startIndex = page * pageSize local lastIndex = startIndex + pageSize * 2 --测试两页 local needRender local url = self.defaultItem local partWidth = math.floor(((self.scrollPane.viewWidth - self._columnGap * (self._curLineItemCount - 1)) / self._curLineItemCount)) local partHeight = math.floor(((self.scrollPane.viewHeight - self._lineGap * (self._curLineItemCount2 - 1)) / self._curLineItemCount2)) self._itemInfoVer = self._itemInfoVer + 1 --先标记这次要用到的项目 local i = startIndex while i < lastIndex do local continue if i < self._realNumItems then local col = i % self._curLineItemCount if i - startIndex < pageSize then if col < startCol then continue = true end else if col > startCol then continue = true end end if not continue then local ii = self._virtualItems[i+1] ii.updateFlag = self._itemInfoVer end end i = i + 1 end local lastObj = nil local insertIndex = 0 local i = startIndex while i < lastIndex do if i < self._realNumItems then local ii = self._virtualItems[i+1] if ii.updateFlag == self._itemInfoVer then if ii.obj == nil then --寻找看有没有可重用的 while reuseIndex < virtualItemCount do local ii2 = self._virtualItems[reuseIndex+1] if ii2.obj ~= nil and ii2.updateFlag ~= self._itemInfoVer then if typeof(ii2.obj, GButton) then ii2.selected = ii2.obj.selected end ii.obj = ii2.obj ii2.obj = nil break end reuseIndex = reuseIndex + 1 end if insertIndex == - 1 then insertIndex = self:getChildIndex(lastObj) + 1 end if ii.obj == nil then if self.itemProvider ~= nil then url = self.itemProvider(i % self._numItems) if url == nil then url = self.defaultItem end url = UIPackage.normalizeURL(url) end ii.obj = self._pool:getObject(url) self:addChildAt(ii.obj, insertIndex) else insertIndex = self:setChildIndexBefore(ii.obj, insertIndex) end insertIndex = insertIndex + 1 if typeof(ii.obj, GButton) then ii.obj.selected = ii.selected end needRender = true else needRender = forceUpdate insertIndex = - 1 lastObj = ii.obj end if needRender then if self._autoResizeItem then if self._curLineItemCount == self._columnCount and self._curLineItemCount2 == self._lineCount then ii.obj:setSize(partWidth, partHeight, true) elseif self._curLineItemCount == self._columnCount then ii.obj:setSize(partWidth, ii.obj.height, true) elseif self._curLineItemCount2 == self._lineCount then ii.obj:setSize(ii.obj.width, partHeight, true) end end self.itemRenderer(i % self._numItems, ii.obj) ii.width = math.ceil(ii.obj.width) ii.height = math.ceil(ii.obj.height) end end end i = i + 1 end --排列item local borderX = math.floor(startIndex / pageSize) * viewWidth local xx = borderX local yy = 0 local lineHeight = 0 local i = startIndex while i < lastIndex do if i < self._realNumItems then local ii = self._virtualItems[i+1] if ii.updateFlag == self._itemInfoVer then ii.obj:setPosition(xx, yy) end if ii.height > lineHeight then lineHeight = ii.height end if (i % self._curLineItemCount) == self._curLineItemCount - 1 then xx = borderX yy = yy + (lineHeight + self._lineGap) lineHeight = 0 if i == startIndex + pageSize - 1 then borderX = borderX + viewWidth xx = borderX yy = 0 end else xx = xx + (ii.width + self._columnGap) end end i = i + 1 end --释放未使用的 local i = reuseIndex while i < virtualItemCount do local ii = self._virtualItems[i+1] if ii.updateFlag ~= self._itemInfoVer and ii.obj ~= nil then if typeof(ii.obj, GButton) then ii.selected = ii.obj.selected end self:removeChildToPool(ii.obj) ii.obj = nil end i = i + 1 end end function GList:handleArchOrder1() if self._childrenRenderOrder == ChildrenRenderOrder.Arch then local mid = self.scrollPane.posY + self.viewHeight / 2 local minDist = 2147483647 local dist local apexIndex = 0 local cnt = self.numChildren local i = 0 while i < cnt do local obj = self:getChildAt(i) if not self.foldInvisibleItems or obj.visible then dist = math.abs(mid - obj.y - obj.height / 2) if dist < minDist then minDist = dist apexIndex = i end end i = i + 1 end self.apexIndex = apexIndex end end function GList:handleArchOrder2() if self._childrenRenderOrder == ChildrenRenderOrder.Arch then local mid = self.scrollPane.posX + self.viewWidth / 2 local minDist = 2147483647 local dist local apexIndex = 0 local cnt = self.numChildren local i = 0 while i < cnt do local obj = self:getChildAt(i) if not self.foldInvisibleItems or obj.visible then dist = math.abs(mid - obj.x - obj.width / 2) if dist < minDist then minDist = dist apexIndex = i end end i = i + 1 end self.apexIndex = apexIndex end end function GList:getSnappingPosition(xValue, yValue) if self._virtual then if self._layout == ListLayoutType.SingleColumn or self._layout == ListLayoutType.FlowHorizontal then local saved = yValue local index index, yValue = self:getIndexOnPos1(yValue, false) if index < #self._virtualItems and saved - yValue > self._virtualItems[index+1].height / 2 and index < self._realNumItems then yValue = yValue + (self._virtualItems[index+1].height + self._lineGap) end elseif self._layout == ListLayoutType.SingleRow or self._layout == ListLayoutType.FlowVertical then local saved = xValue local index index, xValue = self:getIndexOnPos2(xValue, false) if index < #self._virtualItems and saved - xValue > self._virtualItems[index+1].width / 2 and index < self._realNumItems then xValue = xValue + (self._virtualItems[index+1].width + self._columnGap) end else local saved = xValue local index index, xValue = self:getIndexOnPos3(xValue, false) if index < #self._virtualItems and saved - xValue > self._virtualItems[index+1].width / 2 and index < self._realNumItems then xValue = xValue + (self._virtualItems[index+1].width + self._columnGap) end end else xValue, yValue = GList.super.getSnappingPosition(self, xValue, yValue) end return xValue, yValue end function GList:handleAlign(contentWidth, contentHeight) local nx = 0 local ny = 0 if contentHeight < self.viewHeight then if self._verticalAlign == VertAlignType.Middle then ny = math.floor(((self.viewHeight - contentHeight) / 2)) elseif self._verticalAlign == VertAlignType.Bottom then ny = self.viewHeight - contentHeight end end if contentWidth < self.viewWidth then if self._align == AlignType.Center then nx = math.floor(((self.viewWidth - contentWidth) / 2)) elseif self._align == AlignType.Right then nx = self.viewWidth - contentWidth end end if nx~=self._alignOffsetX or ny~=self._alignOffsetY then self._alignOffsetX = nx self._alignOffsetY = ny if self.scrollPane ~= nil then self.scrollPane:adjustMaskContainer() else self:updateInnerPos() end end end function GList:updateBounds() if self._virtual then return end local cnt = #self._children local i local j = 0 local child local curX = 0 local curY = 0 local cw, ch local maxWidth = 0 local maxHeight = 0 local viewWidth = self.viewWidth local viewHeight = self.viewHeight if self._layout == ListLayoutType.SingleColumn then for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if curY ~= 0 then curY = curY + self._lineGap end child.y = curY if self._autoResizeItem then child:setSize(viewWidth, child.height, true) end curY = curY + math.ceil(child.height) if child.width > maxWidth then maxWidth = child.width end end end cw = math.ceil(maxWidth) ch = curY elseif self._layout == ListLayoutType.SingleRow then for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if curX ~= 0 then curX = curX + self._columnGap end child.x = curX if self._autoResizeItem then child:setSize(child.width, viewHeight, true) end curX = curX + math.ceil(child.width) if child.height > maxHeight then maxHeight = child.height end end end cw = curX ch = math.ceil(maxHeight) elseif self._layout == ListLayoutType.FlowHorizontal then if self._autoResizeItem and self._columnCount > 0 then local lineSize = 0 local lineStart = 0 local remainSize local remainPercent for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then lineSize = lineSize + child.sourceWidth j = j + 1 if j == self._columnCount or i == cnt - 1 then remainSize = viewWidth - (j - 1) * self._columnGap remainPercent = 1 curX = 0 j = lineStart while j <= i do child = self:getChildAt(j) if not self.foldInvisibleItems or child.visible then child:setPosition(curX, curY) local perc = child.sourceWidth / lineSize child:setSize(math.round(perc / remainPercent * remainSize), child.height, true) remainSize = remainSize - child.width remainPercent = remainPercent - perc curX = curX + (child.width + self._columnGap) if child.height > maxHeight then maxHeight = child.height end end j = j + 1 end --new line curY = curY + (math.ceil(maxHeight) + self._lineGap) maxHeight = 0 j = 0 lineStart = i + 1 lineSize = 0 end end end ch = curY + math.ceil(maxHeight) cw = viewWidth else for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if curX ~= 0 then curX = curX + self._columnGap end if self._columnCount ~= 0 and j >= self._columnCount or self._columnCount == 0 and curX + child.width > viewWidth and maxHeight ~= 0 then --new line curX = 0 curY = curY + (math.ceil(maxHeight) + self._lineGap) maxHeight = 0 j = 0 end child:setPosition(curX, curY) curX = curX + math.ceil(child.width) if curX > maxWidth then maxWidth = curX end if child.height > maxHeight then maxHeight = child.height end j = j + 1 end end ch = curY + math.ceil(maxHeight) cw = math.ceil(maxWidth) end elseif self._layout == ListLayoutType.FlowVertical then if self._autoResizeItem and self._lineCount > 0 then local lineSize = 0 local lineStart = 0 local remainSize local remainPercent for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then lineSize = lineSize + child.sourceHeight j = j + 1 if j == self._lineCount or i == cnt - 1 then remainSize = viewHeight - (j - 1) * self._lineGap remainPercent = 1 curY = 0 j = lineStart while j <= i do child = self:getChildAt(j) if not self.foldInvisibleItems or child.visible then child:setPosition(curX, curY) local perc = child.sourceHeight / lineSize child:setSize(child.width, math.round(perc / remainPercent * remainSize), true) remainSize = remainSize - child.height remainPercent = remainPercent - perc curY = curY + (child.height + self._lineGap) if child.width > maxWidth then maxWidth = child.width end end j = j + 1 end --new line curX = curX + (math.ceil(maxWidth) + self._columnGap) maxWidth = 0 j = 0 lineStart = i + 1 lineSize = 0 end end end cw = curX + math.ceil(maxWidth) ch = viewHeight else for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if curY ~= 0 then curY = curY + self._lineGap end if self._lineCount ~= 0 and j >= self._lineCount or self._lineCount == 0 and curY + child.height > viewHeight and maxWidth ~= 0 then curY = 0 curX = curX + (math.ceil(maxWidth) + self._columnGap) maxWidth = 0 j = 0 end child:setPosition(curX, curY) curY = curY + child.height if curY > maxHeight then maxHeight = curY end if child.width > maxWidth then maxWidth = child.width end j = j + 1 end end cw = curX + math.ceil(maxWidth) ch = math.ceil(maxHeight) end else local page = 0 local k = 0 local eachHeight = 0 if self._autoResizeItem and self._lineCount > 0 then eachHeight = math.floor((viewHeight - (self._lineCount - 1) * self._lineGap) / self._lineCount) end if self._autoResizeItem and self._columnCount > 0 then local lineSize = 0 local lineStart = 0 local remainSize local remainPercent for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if j == 0 and (self._lineCount ~= 0 and k >= self._lineCount or self._lineCount == 0 and curY + (self._lineCount > 0 and eachHeight or child.height) > viewHeight) then --new page page = page + 1 curY = 0 k = 0 end lineSize = lineSize + child.sourceWidth j = j + 1 if j == self._columnCount or i == cnt - 1 then remainSize = viewWidth - (j - 1) * self._columnGap remainPercent = 1 curX = 0 j = lineStart while j <= i do child = self:getChildAt(j) if not self.foldInvisibleItems or child.visible then child:setPosition(page * viewWidth + curX, curY) local perc = child.sourceWidth / lineSize child:setSize(math.round(perc / remainPercent * remainSize), self._lineCount > 0 and eachHeight or child.height, true) remainSize = remainSize - child.width remainPercent = remainPercent - perc curX = curX + (child.width + self._columnGap) if child.height > maxHeight then maxHeight = child.height end end j = j + 1 end --new line curY = curY + (math.ceil(maxHeight) + self._lineGap) maxHeight = 0 j = 0 lineStart = i + 1 lineSize = 0 k = k + 1 end end end else for i=0,cnt-1 do child = self:getChildAt(i) if not self.foldInvisibleItems or child.visible then if curX ~= 0 then curX = curX + self._columnGap end if self._autoResizeItem and self._lineCount > 0 then child:setSize(child.width, eachHeight, true) end if self._columnCount ~= 0 and j >= self._columnCount or self._columnCount == 0 and curX + child.width > viewWidth and maxHeight ~= 0 then curX = 0 curY = curY + (maxHeight + self._lineGap) maxHeight = 0 j = 0 k = k + 1 if self._lineCount ~= 0 and k >= self._lineCount or self._lineCount == 0 and curY + child.height > viewHeight and maxWidth ~= 0 then page = page + 1 curY = 0 k = 0 end end child:setPosition(page * viewWidth + curX, curY) curX = curX + math.ceil(child.width) if curX > maxWidth then maxWidth = curX end if child.height > maxHeight then maxHeight = child.height end j = j + 1 end end end ch = page > 0 and viewHeight or (curY + math.ceil(maxHeight)) cw = (page + 1) * viewWidth end self:handleAlign(cw, ch) self:setBounds(0, 0, cw, ch) end function GList:setup_BeforeAdd(buffer, beginPos) GList.super.setup_BeforeAdd(self, buffer, beginPos) buffer:seek(beginPos, 5) self._layout = buffer:readByte() self.selectionMode = buffer:readByte() self._align = buffer:readByte() self._verticalAlign = buffer:readByte() self._lineGap = buffer:readShort() self._columnGap = buffer:readShort() self._lineCount = buffer:readShort() self._columnCount = buffer:readShort() self._autoResizeItem = buffer:readBool() self._childrenRenderOrder = buffer:readByte() self._apexIndex = buffer:readShort() if buffer:readBool() then self._margin.top = buffer:readInt() self._margin.bottom = buffer:readInt() self._margin.left = buffer:readInt() self._margin.right = buffer:readInt() end local overflow = buffer:readByte() if overflow == OverflowType.Scroll then local savedPos = buffer.pos buffer:seek(beginPos, 7) self:setupScroll(buffer) buffer.pos = savedPos else self:setupOverflow(overflow) end if buffer:readBool() then buffer:skip(8) --softness end buffer:seek(beginPos, 8) self.defaultItem = buffer:readS() local itemCount = buffer:readShort() for i=1,itemCount do local nextPos = buffer:readShort() nextPos = nextPos + buffer.pos local str = buffer:readS() if str == nil then str = self.defaultItem if not str or #str==0 then buffer.pos = nextPos continue = true break end end local obj = self:getFromPool(str) if obj ~= nil then self:addChild(obj) str = buffer:readS() if str ~= nil then obj.text = str end str = buffer:readS() if str ~= nil and typeof(obj, GButton) then obj.selectedTitle = str end str = buffer:readS() if str ~= nil then obj.icon = str end str = buffer:readS() if str ~= nil and typeof(obj, GButton) then obj.selectedIcon = str end str = buffer:readS() if str ~= nil then obj.name = str end if typeof(obj, GComponent) then local cnt = buffer:readShort() do local j = 0 while j < cnt do local cc = obj:getController(buffer:readS()) str = buffer:readS() if cc ~= nil then cc.selectedPageId = str end j = j + 1 end end end end buffer.pos = nextPos end end function GList:setup_AfterAdd(buffer, beginPos) GList.super.setup_AfterAdd(self, buffer, beginPos) buffer:seek(beginPos, 6) local i = buffer:readShort() if i ~= - 1 then self._selectionController = self.parent:getControllerAt(i) end end
require 'torch' require 'nn' require 'optim' require 'cunn' require 'cutorch' mnist = require 'mnist' print('Read data set') fullset = mnist.traindataset() testset = mnist.testdataset() print('Split validation set') trainset = { size = 50000, data = fullset.data[{{1,50000}}]:double(), label = fullset.label[{{1,50000}}] } validationset = { size = 10000, data = fullset.data[{{50001,60000}}]:double(), label = fullset.label[{{50001,60000}}] } print('Normalize') trainset.data = trainset.data - trainset.data:mean() validationset.data = validationset.data - validationset.data:mean() model = nn.Sequential() model:add(nn.Reshape(1, 28, 28)) model:add(nn.MulConstant(1/256.0*3.2)) model:add(nn.SpatialConvolutionMM(1, 20, 5, 5, 1, 1, 0, 0)) model:add(nn.SpatialMaxPooling(2, 2 , 2, 2, 0, 0)) model:add(nn.SpatialConvolutionMM(20, 50, 5, 5, 1, 1, 0, 0)) model:add(nn.SpatialMaxPooling(2, 2 , 2, 2, 0, 0)) model:add(nn.Reshape(4*4*50)) model:add(nn.Linear(4*4*50, 500)) model:add(nn.ReLU()) model:add(nn.Linear(500, 10)) model:add(nn.LogSoftMax()) model = require('weight-init')(model, 'xavier') criterion = nn.ClassNLLCriterion() model = model:cuda() criterion = criterion:cuda() trainset.data = trainset.data:cuda() trainset.label = trainset.label:cuda() validationset.data = validationset.data:cuda() validationset.label = validationset.label:cuda() sgd_params = { learningRate = 1e-2, learningRateDecay = 1e-4, weightDecay = 1e-3, momentum = 1e-4 } x, dl_dx = model:getParameters() step = function(batch_size) local current_loss = 0 local count = 0 local shuffle = torch.randperm(trainset.size) batch_size = batch_size or 200 for t = 1,trainset.size,batch_size do -- setup inputs and targets for this mini-batch local size = math.min(t + batch_size - 1, trainset.size) - t local inputs = torch.Tensor(size, 28, 28):cuda() local targets = torch.Tensor(size):cuda() for i = 1,size do local input = trainset.data[shuffle[i+t]] local target = trainset.label[shuffle[i+t]] -- if target == 0 then target = 10 end inputs[i] = input targets[i] = target end targets:add(1) local feval = function(x_new) -- reset data if x ~= x_new then x:copy(x_new) end dl_dx:zero() -- perform mini-batch gradient descent local loss = criterion:forward(model:forward(inputs), targets) model:backward(inputs, criterion:backward(model.output, targets)) return loss, dl_dx end _, fs = optim.sgd(feval, x, sgd_params) -- fs is a table containing value of the loss function -- (just 1 value for the SGD optimization) count = count + 1 current_loss = current_loss + fs[1] end -- normalize loss return current_loss / count end eval = function(dataset, batch_size) local count = 0 batch_size = batch_size or 200 for i = 1,dataset.size,batch_size do local size = math.min(i + batch_size - 1, dataset.size) - i local inputs = dataset.data[{{i,i+size-1}}]:cuda() local targets = dataset.label[{{i,i+size-1}}]:cuda() local outputs = model:forward(inputs) local _, indices = torch.max(outputs, 2) indices:add(-1) indices = indices:cuda() local guessed_right = indices:eq(targets):sum() count = count + guessed_right end return count / dataset.size end max_iters = 30 print('Start training') do local last_accuracy = 0 local decreasing = 0 local threshold = 1 -- how many deacreasing epochs we allow for i = 1,max_iters do local loss = step() print(string.format('Epoch: %d Current loss: %4f', i, loss)) local accuracy = eval(validationset) print(string.format('Accuracy on the validation set: %4f', accuracy)) if accuracy < last_accuracy then if decreasing > threshold then break end decreasing = decreasing + 1 else decreasing = 0 end last_accuracy = accuracy end end testset.data = testset.data:double() eval(testset)
-- Copyright (c) 2015, Omkar M. Parkhi -- All rights reserved. require 'image' require 'nn' require 'cutorch' require 'cunn' require 'dpnn' function preprocessImage(name) local im = image.load(name,3,'float') im = im*255 local im_bgr = im local mean = {129.1863,104.7624,93.5940} for i=1,3 do im_bgr[i]:add(-mean[i]) end return im:index(1,torch.LongTensor{3,2,1}):cuda() end local net = torch.load('./VGG_FACE.t7'):float() net:remove(40) -- remove last layer of image so that we get the last fully connected output net:remove(39) net:evaluate() net = net:cuda() function evaluateNet(image, net2) local vec = net:forward(image):double() return vec:mul(1/torch.norm(vec)) end local answer repeat answer=io.read() img = preprocessImage(answer) res = evaluateNet(img) print(res) io.flush() until answer=="stop"
local skynet = require "skynet" require "skynet.manager" -- import skynet.register local db = {} skynet.start(function() skynet.dispatch("lua", function(session, address, cmd, key, value) if cmd == "set" then local last = db[key] db[key] = value return skynet.retpack(last) end if cmd == "get" then skynet.retpack(db[key]) return end error(string.format("Unknown command %s", tostring(cmd))) end) skynet.register("MyDB") -- register(name) 给当前服务起一个字符串名 end)
--[[ Enchantmate is a simple addon that makes enchanting and disenchanting easier. The addon adds a small button to each inventory slot that can be enchanted, this will open a popout menu with all the available enchants for that slot. Clicking an enchant from the menu will cause the player character to cast that enchant spell. Disenchanting is made easier by adding an extra window to the enchaning UI, this will show a list of equipment in the players bags. Clicking an item will cast the disenchant spell on that item. ]] local ENCHANTING = "Enchanting"; local app = { enchantCastedID = false, -- not used yet colours = { Blue = CreateColor(0.1, 0.58, 0.92, 1), Orange = CreateColor(0.79, 0.6, 0.15, 1), Yellow = CreateColor(1.0, 0.82, 0, 1), }, characterInvSlots = { { invSlot = "CharacterBackSlot", enchants_Classic = "Enchant Cloak", enchants_Retail = "Cloak Enchantments", }, { invSlot = "CharacterChestSlot", enchants_Classic = "Enchant Chest", enchants_Retail = "Chest Enchantments", }, { invSlot = "CharacterWristSlot", enchants_Classic = "Enchant Bracer", enchants_Retail = "Bracer Enchantments", }, { invSlot = "CharacterHandsSlot", enchants_Classic = "Enchant Gloves", enchants_Retail = "Glove Enchantments", }, { invSlot = "CharacterFeetSlot", enchants_Classic = "Enchant Boots", enchants_Retail = "Boot Enchantments", }, { invSlot = "CharacterFinger0Slot", enchants_Classic = "Enchant Ring", enchants_Retail = "Ring Enchantments", }, { invSlot = "CharacterFinger1Slot", enchants_Classic = "Enchant Ring", enchants_Retail = "Ring Enchantments", }, { invSlot = "CharacterMainHandSlot", enchants_Classic = { "Enchant Weapon", "Enchant 2H Weapon" }, enchants_Retail = "Weapon Enchantments", }, { invSlot = "CharacterSecondaryHandSlot", enchants_Classic = { "Enchant Weapon", "Enchant Shield" }, enchants_Retail = { "Weapon Enchantments", "Shield Enchantments", } }, }, isC_TradeSkillUI = function() if C_TradeSkillUI then return true; end return false; end, isEnchanter = function() if C_TradeSkillUI then local prof1, prof2, archaeology, fishing, cooking = GetProfessions() if (prof1 and (GetProfessionInfo(prof1) == ENCHANTING)) or (prof2 and (GetProfessionInfo(prof2) == ENCHANTING)) then return true; end else for i = 1, GetNumSkillLines() do local skill, _, _, level, _, _, _, _, _, _, _, _, _ = GetSkillLineInfo(i) if skill == ENCHANTING then return true; end end end return false; end, getItemFullNameFromLink = function(link) if link:find("|Hitem") then local s = link:find("|h%[") local e = link:find("%]|h") return true, link:sub(s+3,e-1) end return false, ""; end, getAvailableEnchantsForSlot_Retail = function(slot) local hiddenScan = false; if not TradeSkillFrame:IsVisible() then TradeSkillFrame:SetAlpha(0) CastSpellByName(ENCHANTING) hiddenScan = true; end local enchants = {} for _, id in pairs(C_TradeSkillUI.GetAllRecipeIDs()) do local recipeInfo = C_TradeSkillUI.GetRecipeInfo(id) local reagents = {} if recipeInfo.learned then local enchantFound = false; local category = C_TradeSkillUI.GetCategoryInfo(recipeInfo.categoryID).name if category then if type(slot.enchants_Retail) == "table" then for _, enchant in ipairs(slot.enchants_Retail) do if category:find(enchant) then enchantFound = true end end else if category:find(slot.enchants_Retail) then enchantFound = true; end end if enchantFound then for i = 1, C_TradeSkillUI.GetRecipeNumReagents(id) do local name, icon, reagentCount, playerReagentCount = C_TradeSkillUI.GetRecipeReagentInfo(id, i) local itemLink = C_TradeSkillUI.GetRecipeReagentItemLink(id, i) if reagentCount and itemLink then table.insert(reagents, { link = itemLink, count = reagentCount }) end end table.insert(enchants, { type = "enchant", name = recipeInfo.name, count = recipeInfo.numAvailable, slot = slot.invSlot, itemID = recipeInfo.recipeID, difficulty = recipeInfo.difficulty, reagents = reagents, }) end end end end if hiddenScan then C_Timer.After(0.1, function() TradeSkillFrameCloseButton:Click() TradeSkillFrame:SetAlpha(1) end) end table.sort(enchants, function(a,b) return a.count > b.count end) return enchants; end, getAvailableEnchantsForSlot_Classic = function(slot) local hiddenScan = false; if not CraftFrame:IsVisible() then CraftFrame:SetAlpha(0) CastSpellByName(ENCHANTING) hiddenScan = true; end local enchants = {} for i = 1, GetNumCrafts() do local craftName, craftSubSpellName, craftType, numAvailable, isExpanded, trainingPointCost, requiredLevel = GetCraftInfo(i) if (craftType == "optimal" or craftType == "medium" or craftType == "easy" or craftType == "trivial") then -- this is to make sure we only get enchants the player knows local _, _, _, _, _, _, itemID = GetSpellInfo(craftName) local numReagents = GetCraftNumReagents(i); local reagents = {} if numReagents > 0 then for j = 1, numReagents do local _, _, reagentCount = GetCraftReagentInfo(i, j) local reagentLink = GetCraftReagentItemLink(i, j) if reagentLink and reagentCount then table.insert(reagents, { link = reagentLink, count = reagentCount, }) end end end local enchantFound = false; if type(slot.enchants_Classic) == "table" then for _, enchant in ipairs(slot.enchants_Classic) do if craftName:find(enchant) then enchantFound = true end end else if craftName:find(slot.enchants_Classic) then enchantFound = true; end end if enchantFound then table.insert(enchants, { type = "enchant", name = craftName, count = numAvailable, slot = slot.invSlot, itemID = itemID, difficulty = craftType, reagents = reagents, }) end end end if hiddenScan then C_Timer.After(0.1, function() CraftFrameCloseButton:Click() CraftFrame:SetAlpha(1) end) end table.sort(enchants, function(a,b) return a.count > b.count end) return enchants; end, scanPlayerBags = function(self) local equipment, equipmentAdded = {}, {} for bag = 0, 4 do for slot = 1, GetContainerNumSlots(bag) do local icon, itemCount, _, quality, _, _, itemLink, _, _, itemID = GetContainerItemInfo(bag, slot) if itemID then local _, _, _, _, icon, itemClassID, itemSubClassID = GetItemInfoInstant(itemID) local _, _, _, itemLevel = GetItemInfo(itemID) if (itemClassID == 2 or itemClassID == 4) and quality > 1 then local haveName, fullName = self.getItemFullNameFromLink(itemLink) if haveName then if not equipmentAdded[itemLink] then table.insert(equipment, { type = "disenchant", icon = icon, link = itemLink, count = itemCount, name = fullName, ilvl = itemLevel or -1, }) equipmentAdded[itemLink] = true; else for _, gear in ipairs(equipment) do if gear.link == itemLink then gear.count = gear.count + itemCount; end end end end end end end end return equipment; end, updateDisenchantMenu = function(self) if not self.disenchantMenu then return; end self.disenchantMenu.listview.DataProvider:Flush() local equipment = self:scanPlayerBags() if equipment then for k, item in ipairs(equipment) do self.disenchantMenu.listview.DataProvider:Insert(item) end end end, setupCharacterInvSlotButtons = function(self) for _, slot in ipairs(self.characterInvSlots) do local b = CreateFrame("BUTTON", "CraftCreateButton_"..slot.invSlot, PaperDollItemsFrame, "Enchantmate_InvSlotButton") b:SetPoint("BOTTOMRIGHT", slot.invSlot, "BOTTOMRIGHT", 5, -5) b.slot = slot end end, init = function(self) if not self.isEnchanter() then return; end self.enchantMenu = Enchantmate_CraftMenu; self.disenchantMenu = Enchantmate_DisenchantMenu self.disenchantMenu:SetSize(200, 300) self:setupCharacterInvSlotButtons() if not C_TradeSkillUI then if not CraftFrame then LoadAddOn("Blizzard_CraftUI") end CraftFrame:HookScript("OnShow", function() self:updateDisenchantMenu() end) self.disenchantMenu:ClearAllPoints() self.disenchantMenu:SetParent(CraftFrame) self.disenchantMenu:SetPoint("TOPLEFT", CraftFrame, "TOPRIGHT", 10, -10) else if not TradeSkillFrame then LoadAddOn("Blizzard_TradeSkillUI") end TradeSkillFrame:HookScript("OnShow", function() if C_TradeSkillUI.GetTradeSkillLine() == 333 then self.disenchantMenu:Show() self:updateDisenchantMenu() else self.disenchantMenu:Hide() end end) self.disenchantMenu:ClearAllPoints() self.disenchantMenu:SetParent(TradeSkillFrame) self.disenchantMenu:SetPoint("TOPLEFT", TradeSkillFrame, "TOPRIGHT", 10, -10) end end, } Enchantmate_SecureMacroButtonMixin = {} function Enchantmate_SecureMacroButtonMixin:OnEnter() if self.item then if self.item.type == "enchant" then GameTooltip:SetOwner(self, 'ANCHOR_RIGHT') GameTooltip:SetSpellByID(self.item.itemID) GameTooltip:Show() elseif self.item.type == "disenchant" then GameTooltip:SetOwner(self, 'ANCHOR_RIGHT') GameTooltip:SetHyperlink(self.item.link) GameTooltip:Show() end end end function Enchantmate_SecureMacroButtonMixin:OnLeave() GameTooltip_SetDefaultAnchor(GameTooltip, UIParent) end function Enchantmate_SecureMacroButtonMixin:Init(elementData) self.item = elementData; -- enchanting if elementData.type == "enchant" then self.text:SetText(elementData.count > 0 and elementData.name or "|cff666666"..elementData.name) if elementData.count > 0 then local macro_Classic = string.format([[ /cast %1$s /click %2$s /click StaticPopup1Button1 /run Enchantmate_CraftMenu:Hide() ]], elementData.name, elementData.slot) local macro_Retail = string.format([[ /run TradeSkillFrame:SetAlpha(0) /cast %1$s /run C_TradeSkillUI.CraftRecipe(%2$s) /click %3$s /click StaticPopup1Button1 /cast %4$s /run TradeSkillFrame:SetAlpha(1) ]], ENCHANTING, elementData.itemID, elementData.slot, ENCHANTING) self:SetAttribute("type", "macro") if not C_TradeSkillUI then self:SetAttribute("macrotext", macro_Classic) else self:SetAttribute("macrotext", macro_Retail) end else local macro = string.format([[/run print("Enchantmate: unable to craft %s")]], elementData.name) self:SetAttribute("type", "macro") self:SetAttribute("macrotext", macro) end -- disenchanting elseif elementData.type == "disenchant" then self.text:SetText(elementData.link) local macro = string.format([[ /cast %1$s /use %2$s ]], "Disenchant", elementData.name) self:SetAttribute("type", "macro") self:SetAttribute("macrotext", macro) end end --#region Paperdoll inv slot buttons Enchantmate_InvSlotButtonMixin = {} function Enchantmate_InvSlotButtonMixin:OnEnter() GameTooltip:SetOwner(self, 'ANCHOR_RIGHT') GameTooltip:AddLine("Enchantments") GameTooltip:Show() end function Enchantmate_InvSlotButtonMixin:OnLeave() GameTooltip_SetDefaultAnchor(GameTooltip, UIParent) end function Enchantmate_InvSlotButtonMixin:OnClick() local button = self; local enchants; if not app.isC_TradeSkillUI() then enchants = app.getAvailableEnchantsForSlot_Classic(button.slot) else enchants = app.getAvailableEnchantsForSlot_Retail(button.slot) end app.enchantMenu.listview.DataProvider:Flush() if enchants then for k, enchant in ipairs(enchants) do app.enchantMenu.listview.DataProvider:Insert(enchant) end app.enchantMenu:Show() app.enchantMenu:ClearAllPoints() app.enchantMenu:SetPoint("LEFT", button, "RIGHT", -20, 0) end end --#endregion Enchantmate_ListviewMixin = {}; function Enchantmate_ListviewMixin:OnLoad() self.DataProvider = CreateDataProvider(); self.ScrollView = CreateScrollBoxListLinearView(); self.ScrollView:SetDataProvider(self.DataProvider); self.ScrollView:SetElementExtent(21); -- item height self.ScrollView:SetElementInitializer("Button", "Enchantmate_SecureMacroButton", function(frame, elementData) frame:Init(elementData) end); self.ScrollView:SetPadding(10, 10, 10, 10, 5); ScrollUtil.InitScrollBoxListWithScrollBar(self.ScrollBox, self.ScrollBar, self.ScrollView); local anchorsWithBar = { CreateAnchor("TOPLEFT", self, "TOPLEFT", 4, -4), CreateAnchor("BOTTOMRIGHT", self.ScrollBar, "BOTTOMLEFT", 0, 4), }; local anchorsWithoutBar = { CreateAnchor("TOPLEFT", self, "TOPLEFT", 4, -4), CreateAnchor("BOTTOMRIGHT", self, "BOTTOMRIGHT", -4, 4), }; ScrollUtil.AddManagedScrollBarVisibilityBehavior(self.ScrollBox, self.ScrollBar, anchorsWithBar, anchorsWithoutBar); end Enchantmate_CraftMenuMixin = {} function Enchantmate_CraftMenuMixin:OnUpdate() if not self:IsMouseOver() then self:Hide() end end Enchantmate_DisenchantMenuMixin = {} function Enchantmate_DisenchantMenuMixin:OnLoad() self:RegisterEvent("BAG_UPDATE_DELAYED") end function Enchantmate_DisenchantMenuMixin:OnEvent(event, ...) if event == "BAG_UPDATE_DELAYED" then app:updateDisenchantMenu() end end --- this could have been added to a menu frame local f = CreateFrame("FRAME") f:RegisterEvent("ADDON_LOADED") f:SetScript("OnEvent", function(self, event, ...) if ... == "Enchantmate" then self:UnregisterEvent("ADDON_LOADED") C_Timer.After(2.0, function() app:init() end) end end)
local M = {} -- echo foo function M.get_selection() -- does not handle rectangular selection local s_start = vim.fn.getpos("'<") local s_end = vim.fn.getpos("'>") local n_lines = math.abs(s_end[2] - s_start[2]) + 1 local lines = vim.api.nvim_buf_get_lines(0, s_start[2] - 1, s_end[2], false) lines[1] = string.sub(lines[1], s_start[3], -1) if n_lines == 1 then lines[n_lines] = string.sub(lines[n_lines], 1, s_end[3] - s_start[3] + 1) else lines[n_lines] = string.sub(lines[n_lines], 1, s_end[3]) end return lines end return M
local ongoing = false local cooking = false RegisterNetEvent("meth:start") AddEventHandler("meth:start", function() local playerped = PlayerPedId() local plyCoords = GetEntityCoords(PlayerPedId()) local distance = (GetDistanceBetweenCoords(plyCoords.x, plyCoords.y, plyCoords.z, 1005.694152832, -3201.3181152344, -38.84700012207, false)) if exports["npc-inventory"]:hasEnoughOfItem("acetone",5,false) and exports["npc-inventory"]:hasEnoughOfItem("sudafed",2,false) and exports["npc-inventory"]:hasEnoughOfItem("antifreeze",3,false) and ongoing == false then TriggerEvent("animation:meth") FreezeEntityPosition(PlayerPedId(),true) SetEntityHeading(PlayerPedId(), 178.82402038574) local finished = exports["npc-taskbar"]:taskBar(10000,"Putting Materials Into The Cooker!") if (finished == 100) then FreezeEntityPosition(PlayerPedId(),false) if math.random(1,30) == 18 then TriggerEvent("inventory:removeItem","acetone", 5) TriggerEvent("inventory:removeItem","sudafed", 2) TriggerEvent("inventory:removeItem","antifreeze", 3) TriggerEvent("DoLongHudText", "You Placed The Ingredients In Wrong!") TriggerEvent("npc-dispatch:methexplosion") DaBabyBoom() else TriggerEvent("inventory:removeItem","acetone", 5) TriggerEvent("inventory:removeItem","sudafed", 2) TriggerEvent("inventory:removeItem","antifreeze", 3) TriggerEvent("DoLongHudText", "You successfully turned on the cooker, wait 3 minutes for results.") ongoing = true cooking = true Citizen.Wait(180000) TriggerEvent("DoLongHudText", "I hear bubbling coming from the cooker, may wanna go check on it.") Citizen.Wait(5000) if cooking == true then TriggerEvent("DoLongHudText", "Finished!") TriggerEvent("player:receiveItem","meth", 1) ongoing = false cooking = false elseif cooking == false then TriggerEvent("DoLongHudText", "Failed!") end end end end end) RegisterNetEvent('animation:load') AddEventHandler('animation:load', function(dict) while ( not HasAnimDictLoaded( dict ) ) do RequestAnimDict( dict ) Citizen.Wait( 5 ) end end) RegisterNetEvent('animation:meth') AddEventHandler('animation:meth', function() inanimation = true local lPed = GetPlayerPed(-1) RequestAnimDict("mini@repair") while not HasAnimDictLoaded("mini@repair") do Citizen.Wait(0) end if IsEntityPlayingAnim(lPed, "mini@repair", "fixing_a_player", 3) then ClearPedSecondaryTask(lPed) else TaskPlayAnim(lPed, "mini@repair", "fixing_a_player", 8.0, -8, -1, 49, 0, 0, 0, 0) seccount = 4 while seccount > 0 do Citizen.Wait(10000) FreezeEntityPosition(PlayerPedId(),false) seccount = seccount - 1 end ClearPedSecondaryTask(lPed) end inanimation = false end) RegisterNetEvent("meth:sell") AddEventHandler("meth:sell", function() if exports["npc-inventory"]:hasEnoughOfItem("meth",1,false) then local finished = exports["npc-taskbar"]:taskBar(3000,"Handing Over Something") if (finished == 100) then TriggerEvent("inventory:removeItem","meth", 1) TriggerEvent("DoLongHudText", "Thanks Man, Heres a lil something for that.") Citizen.Wait(5000) TriggerServerEvent("meth:givemoney") end end end) function DaBabyBoom() local ped = PlayerPedId() local coords = vector3(1005.694152832, -3201.3181152344, -38.84700012207) local coords2 = vector3(1009.1714477539, -3198.2309570312, -39.580497741699) RequestWeaponAsset(GetHashKey("WEAPON_RPG")) while not HasWeaponAssetLoaded(GetHashKey("WEAPON_RPG")) do Wait(0) end ShootSingleBulletBetweenCoords( coords.x, coords.y, coords.z, coords.x, coords.y, coords.z, 500, true, GetHashKey("WEAPON_RPG"), ped, true, true, -1.0 ) ShootSingleBulletBetweenCoords( coords2.x, coords2.y, coords2.z, coords2.x, coords2.y, coords2.z, 500, true, GetHashKey("WEAPON_RPG"), ped, true, true, -1.0 ) while true do Citizen.Wait(5) StopFireInRange(coords.x,coords.y,coords.z, 300.0) end end RegisterNetEvent("stopcooking") AddEventHandler("stopcooking", function() if cooking == true then TriggerEvent("DoLongHudText", "Failed, You Left The Meth Lab Too Early!") cooking = false ongoing = false end end) Citizen.CreateThread(function() DaBabyDrugs() end) function DaBabyDrugs() local roll = math.random(4) if roll == 1 then modelHash = GetHashKey("s_m_y_dealer_01") RequestModel(modelHash) while not HasModelLoaded(modelHash) do Wait(1) end created_ped5 = CreatePed(0, modelHash , 203.00288391113, -2016.6826171875, 17.5706615448,true) FreezeEntityPosition(created_ped5, true) SetEntityHeading(created_ped5, 260.40087890625) SetEntityInvincible(created_ped5, true) SetBlockingOfNonTemporaryEvents(created_ped5, true) TaskStartScenarioInPlace(created_ped5, "WORLD_HUMAN_SMOKING_POT", 0, true) elseif roll == 2 then modelHash = GetHashKey("s_m_y_dealer_01") RequestModel(modelHash) while not HasModelLoaded(modelHash) do Wait(1) end created_ped5 = CreatePed(0, modelHash , 225.73658752441, -1760.8559570312, 27.695140838623,true) FreezeEntityPosition(created_ped5, true) SetEntityHeading(created_ped5, 266.12237548828) SetEntityInvincible(created_ped5, true) SetBlockingOfNonTemporaryEvents(created_ped5, true) TaskStartScenarioInPlace(created_ped5, "WORLD_HUMAN_SMOKING_POT", 0, true) elseif roll == 3 then modelHash = GetHashKey("s_m_y_dealer_01") RequestModel(modelHash) while not HasModelLoaded(modelHash) do Wait(1) end created_ped5 = CreatePed(0, modelHash , -255.40719604492, -1542.0688476562, 30.936147689819,true) FreezeEntityPosition(created_ped5, true) SetEntityHeading(created_ped5, 180.49224853516) SetEntityInvincible(created_ped5, true) SetBlockingOfNonTemporaryEvents(created_ped5, true) TaskStartScenarioInPlace(created_ped5, "WORLD_HUMAN_SMOKING_POT", 0, true) elseif roll == 4 then modelHash = GetHashKey("s_m_y_dealer_01") RequestModel(modelHash) while not HasModelLoaded(modelHash) do Wait(1) end created_ped5 = CreatePed(0, modelHash , 1235.3387451172, -413.82913208008, 67.928161621094,true) FreezeEntityPosition(created_ped5, true) SetEntityHeading(created_ped5, 303.48379516602) SetEntityInvincible(created_ped5, true) SetBlockingOfNonTemporaryEvents(created_ped5, true) TaskStartScenarioInPlace(created_ped5, "WORLD_HUMAN_SMOKING_POT", 0, true) end end
-- RFC2544 Throughput Test -- as defined by https://www.ietf.org/rfc/rfc2544.txt -- SPDX-License-Identifier: BSD-3-Clause package.path = package.path ..";?.lua;test/?.lua;app/?.lua;../?.lua" require "Pktgen"; -- define packet sizes to test --local pkt_sizes = { 128,256,512 }; local pkt_sizes = { 64, 128, 256, 512, 1024, 1280, 1518 }; -- Time in seconds to transmit for local duration = 30000; local confirmDuration = 60000; local pauseTime = 8000; local FRAME_LOSS=0.01; -- Percentage local PORT_NUMBERS=4; local trial_round=12; --Times -- define the ports in use local sendport = "0"; local recvport = "1"; -- ip addresses to use local dstip = "90.90.90.90"; local srcip = "1.1.1.1"; local netmask = "/24"; local initialRate = 50 ; local tx_prev={}; local rx_prev={}; local total_tx=0; local total_rx=0; local function setupTraffic() --pktgen.set_ipaddr(sendport, "dst", dstip); --pktgen.set_ipaddr(sendport, "src", srcip..netmask); --pktgen.set_ipaddr(recvport, "dst", srcip); --pktgen.set_ipaddr(recvport, "src", dstip..netmask); -- Leo added -- -- pktgen.set_ipaddr("0", "dst", "3.1.1.242"); pktgen.set_ipaddr("0", "dst", "2.1.1.242"); pktgen.set_ipaddr("0", "src", "1.1.1.241/24"); pktgen.set_ipaddr("1", "dst", "1.1.1.241"); pktgen.set_ipaddr("1", "src", "2.1.1.242/24"); -- pktgen.set_ipaddr("2", "dst", "1.1.1.241"); pktgen.set_ipaddr("2", "dst", "4.1.1.244"); pktgen.set_ipaddr("2", "src", "3.1.1.243/24"); pktgen.set_ipaddr("3", "dst", "3.1.1.243"); pktgen.set_ipaddr("3", "src", "4.1.1.244/24"); pktgen.set_mac("0", "dst", "00a0:c900:6466"); pktgen.set_mac("1", "dst", "3412:7856:6566"); pktgen.set_mac("2", "dst", "00a0:c900:6666"); pktgen.set_mac("3", "dst", "3412:7856:6766"); --pktgen.set_proto(sendport..","..recvport, "udp"); -- set Pktgen to send continuous stream of traffic pktgen.set("all", "count", 0); end local function getPortStats() -- Get and modify all port stats manually by using simple math. local num_dropped_0, num_dropped_1, num_dropped_2, num_dropped_3, total_dropped; local ret_loss; local msg; local statTxRx={}; local numTx={}; local numRx={}; for port_count=0, PORT_NUMBERS-1, 1 do table.insert(statTxRx, pktgen.portStats(port_count, "port")[tonumber(port_count)]); tx_prev[port_count+1] = tx_prev[port_count+1] or 0; table.insert(numTx, statTxRx[port_count+1].opackets-tx_prev[port_count+1]); total_tx = total_tx + numTx[port_count+1]; rx_prev[port_count+1] = rx_prev[port_count+1] or 0; table.insert(numRx, statTxRx[port_count+1].ipackets-rx_prev[port_count+1]); total_rx = total_rx + numRx[port_count+1]; end num_dropped_0 = numTx[2] - numRx[1]; -- Port1 tx - Port0 rx num_dropped_1 = numTx[1] - numRx[2]; -- Port0 tx - Port1 rx num_dropped_2 = numTx[4] - numRx[3]; -- Port3 tx - Port2 rx num_dropped_3 = numTx[3] - numRx[4]; -- Port2 tx - Port3 rx total_dropped = num_dropped_0+num_dropped_1+num_dropped_2+num_dropped_3; msg = string.format("[P0] Tx: %d Rx: %d Drop: %d\n", numTx[1], numRx[1], num_dropped_0); msg = msg .. string.format("[P1] Tx: %d Rx: %d Drop: %d\n", numTx[2], numRx[2], num_dropped_1); msg = msg .. string.format("[P2] Tx: %d Rx: %d Drop: %d\n", numTx[3], numRx[3], num_dropped_2); msg = msg .. string.format("[P3] Tx: %d Rx: %d Drop: %d", numTx[4], numRx[4], num_dropped_3); print(msg); file:write(msg.."\n"); ret_loss = (total_dropped / total_tx) * 100; -- Percentage msg = string.format("[TOTAL] Tx: %d Rx: %d Drop: %d Frame loss: %0.5f %%", total_tx, total_rx, total_dropped, ret_loss); print(msg); file:write(msg.."\n"); pktgen.delay(pauseTime); for port_count = 1, PORT_NUMBERS, 1 do tx_prev[port_count] = statTxRx[port_count].opackets; rx_prev[port_count] = statTxRx[port_count].ipackets; end return total_tx, total_rx, total_dropped, ret_loss; end local function runTrial(pkt_size, rate, duration, count) local msg; pktgen.clr(); pktgen.set("all", "rate", rate); pktgen.set("all", "size", pkt_size); msg = string.format("Running trial #%s, Rate: %0.3f%%, Packet Size: %d bytes, Duration: %d (mS).", count, rate, pkt_size, duration); -- print("Running trial #" .. count .. ". Rate: " .. rate .. " %. Packet Size: " .. pkt_size .. ". Duration (mS):" .. duration); -- file:write("Running trial #" .. count .. ". Rate: " .. rate .. " %. Packet Size: " .. pkt_size .. ". Duration (mS):" .. duration .. "\n"); print(msg); file:write(msg.."\n"); pktgen.delay(pauseTime); pktgen.start("all"); pktgen.delay(duration); pktgen.stop("all"); pktgen.delay(pauseTime); return getPortStats(); end local function runThroughputTest(pkt_size) local max_rate, min_rate, trial_rate; local total_tx, total_rx, total_dropped, ret_loss; local tx_pps, rx_pps, msg; max_rate = 100; min_rate = 1; trial_rate = initialRate; for count=1, trial_round, 1 do total_tx, total_rx, total_dropped, ret_loss = runTrial(pkt_size, trial_rate, duration, count); if ret_loss <= FRAME_LOSS then min_rate = trial_rate; else max_rate = trial_rate; end trial_rate = min_rate + ((max_rate - min_rate)/2); end -- Ensure we test confirmation run with the last succesfull zero-drop rate if trial_rate >=99.95 then trial_rate = 100; else trial_rate = min_rate; end -- confirm throughput rate for at least 60 seconds total_tx, total_rx, total_dropped, ret_loss = runTrial(pkt_size, trial_rate, confirmDuration, "Confirmation"); tx_pps = total_tx / 4 / (confirmDuration/1000); rx_pps = total_rx / 4 / (confirmDuration/1000); msg = string.format("[AVG-PPS] tx-pps: %0.3f rx-pps: %0.3f\n", tx_pps, rx_pps); if ret_loss <= FRAME_LOSS then msg = msg .. string.format("Max rate for %d bytes is: %0.3f" , pkt_size, trial_rate); print(msg); file:write(msg.."\n\n"); else msg = msg .. string.format("Max rate for %d bytes of %0.3f%% could not be \z connfirmed for %s seconds as required by rfc2544." , pkt_size, trial_rate, confirmDuration/1000 ); print(msg); file:write(msg.."\n\n"); end end function main() file = io.open("RFC2544_tput_results.txt", "w"); print("Setting traffic, please wait..."); pktgen.delay(3000); setupTraffic(); pktgen.delay(3000); for _,size in pairs(pkt_sizes) do runThroughputTest(size); end file:close(); end main();
object_tangible_holiday_love_day_love_day_card_01 = object_tangible_holiday_love_day_shared_love_day_card_01:new { } ObjectTemplates:addTemplate(object_tangible_holiday_love_day_love_day_card_01, "object/tangible/holiday/love_day/love_day_card_01.iff")
util.AddNetworkString("OpenPermissions.OpenMenu") util.AddNetworkString("OpenPermissions.NoPermissions") util.AddNetworkString("OpenPermissions.SavePermissions") util.AddNetworkString("OpenPermissions.PermissionsRegistry") util.AddNetworkString("OpenPermissions.NotAnAddon") function OpenPermissions:OpenMenu(ply, addon) if (OpenPermissions:IsOperator(ply)) then if (addon) then net.Start("OpenPermissions.OpenMenu") OpenPermissions:StartNetworkTable(OpenPermissions.NetworkedAddons, true) net.WriteBool(true) net.WriteString(addon) net.Send(ply) else net.Start("OpenPermissions.OpenMenu") OpenPermissions:StartNetworkTable(OpenPermissions.NetworkedAddons, true) net.WriteBool(false) net.Send(ply) end else net.Start("OpenPermissions.NoPermissions") net.Send(ply) end end net.Receive("OpenPermissions.OpenMenu", function(_, ply) local addon = net.ReadString() if (#addon > 0) then if (OpenPermissions.Addons[addon]) then OpenPermissions:OpenMenu(ply, addon) else net.Start("OpenPermissions.NotAnAddon") net.Send(ply) end else OpenPermissions:OpenMenu(ply) end end) hook.Add("PlayerSay", "openpermissions_chat_command", function(ply, txt) if (txt:lower() == "!openpermissions") then OpenPermissions:OpenMenu(ply) return "" elseif (txt:lower():sub(1,17) == "!openpermissions ") then local arg = txt:lower():sub(18) if (OpenPermissions.Addons[arg]) then OpenPermissions:OpenMenu(ply, arg) else net.Start("OpenPermissions.NotAnAddon") net.Send(ply) end return "" end end) local function BroadcastPermissionsRegistry() net.Start("OpenPermissions.PermissionsRegistry") OpenPermissions:StartNetworkTable(OpenPermissions.PermissionsRegistry, true, true) OpenPermissions:StartNetworkTable(OpenPermissions.DefaultPermissions, true, true) net.Broadcast() end local OP_TREE_ITEM = {} function OP_TREE_ITEM:Init() self.Items = {} if (self.Options.Default ~= nil) then OpenPermissions.DefaultPermissions[self:GetID()] = self.Options.Default end if (OpenPermissions_Readying ~= true) then timer.Remove("OpenPermissions:BroadcastPermissionsRegistry") timer.Create("OpenPermissions:BroadcastPermissionsRegistry", 4, 1, BroadcastPermissionsRegistry) end end function OP_TREE_ITEM:GetTree() return self.Items end function OP_TREE_ITEM:GetIcon() return self.Options.Icon end function OP_TREE_ITEM:GetLabel() return self.Options.Label end function OP_TREE_ITEM:AddToTree(options) local new_tree_item = table.Copy(OP_TREE_ITEM) if (options.Value) then new_tree_item.ID = self.ID .. "/" .. options.Value else new_tree_item.ID = self.ID end new_tree_item.Options = options new_tree_item:Init() table.insert(self.Items, new_tree_item) new_tree_item.NetworkedTree = self.NetworkedTree[table.insert(self.NetworkedTree, {{}, options})][1] return new_tree_item end function OP_TREE_ITEM:GetID() return self.ID end local OP_ADDON = {} function OP_ADDON:Init() self.Items = {} end function OP_ADDON:GetTree() return self.Items end function OP_ADDON:GetID() return self.ID end function OP_ADDON:GetName() return self.Options.Name or self.ID end function OP_ADDON:AddToTree(options) local new_tree_item = table.Copy(OP_TREE_ITEM) if (options.Value) then new_tree_item.ID = self.ID .. "/" .. options.Value else new_tree_item.ID = self.ID end new_tree_item.Options = options new_tree_item:Init() table.insert(self.Items, new_tree_item) new_tree_item.NetworkedTree = OpenPermissions.NetworkedAddons[self:GetID()][1][table.insert(OpenPermissions.NetworkedAddons[self:GetID()][1], {{}, options})][1] return new_tree_item end OpenPermissions.Addons = {} OpenPermissions.NetworkedAddons = {} function OpenPermissions:RegisterAddon(id, options) local new_addon = table.Copy(OP_ADDON) new_addon.ID = id new_addon.Options = options new_addon:Init() OpenPermissions.Addons[id] = new_addon OpenPermissions.NetworkedAddons[id] = {{}, options} return new_addon end OpenPermissions_Ready = true hook.Run("OpenPermissions:Ready") OpenPermissions_Readying = nil
--HibinoつKureha function c74560131.initial_effect(c) --synchro summon aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_FAIRY),aux.NonTuner(nil),3) c:EnableReviveLimit() --pendulum summon aux.EnablePendulumAttribute(c) --can not disable summon local e1=Effect.CreateEffect(c) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) c:RegisterEffect(e1) --Draw local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(74560131,0)) e4:SetCategory(CATEGORY_DRAW+CATEGORY_TODECK) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e4:SetCode(EVENT_CUSTOM+74567456) e4:SetRange(LOCATION_PZONE) e4:SetCountLimit(1) e4:SetTarget(c74560131.tgp) e4:SetOperation(c74560131.opp) c:RegisterEffect(e4) --SynchroSummonP local e4=Effect.CreateEffect(c) e4:SetDescription(aux.Stringid(74560131,1)) e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetType(EFFECT_TYPE_IGNITION) e4:SetRange(LOCATION_PZONE) e4:SetCondition(c74560131.consp) e4:SetCost(c74560131.costsp) e4:SetTarget(c74560131.tgsp) e4:SetOperation(c74560131.opsp) c:RegisterEffect(e4) --special summon rule local e2=Effect.CreateEffect(c) e2:SetDescription(aux.Stringid(74560131,2)) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetRange(LOCATION_EXTRA) e2:SetCondition(c74560131.sprcon) e2:SetOperation(c74560131.sprop) c:RegisterEffect(e2) --Draw local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74560131,3)) e1:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetTarget(c74560131.tg) e1:SetOperation(c74560131.op) c:RegisterEffect(e1) --print local e1=Effect.CreateEffect(c) e1:SetDescription(aux.Stringid(74560131,4)) e1:SetType(EFFECT_TYPE_IGNITION) e1:SetCountLimit(1) e1:SetRange(LOCATION_MZONE) e1:SetCost(c74560131.scost) e1:SetTarget(c74560131.starget) e1:SetOperation(c74560131.soperation) c:RegisterEffect(e1) --token local e5=Effect.CreateEffect(c) e5:SetDescription(aux.Stringid(74560131,5)) e5:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e5:SetRange(LOCATION_MZONE) e5:SetCode(EVENT_PHASE+PHASE_END) e5:SetCountLimit(1) e5:SetProperty(EFFECT_FLAG_REPEAT) e5:SetTarget(c74560131.sptg) e5:SetOperation(c74560131.spop) c:RegisterEffect(e5) --damage reduce local e2=Effect.CreateEffect(c) e2:SetType(EFFECT_TYPE_FIELD) e2:SetCode(EFFECT_CHANGE_DAMAGE) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e2:SetRange(LOCATION_MZONE) e2:SetTargetRange(1,0) e2:SetCondition(c74560131.damcon) e2:SetValue(c74560131.damval) c:RegisterEffect(e2) --pendulum local e7=Effect.CreateEffect(c) e7:SetDescription(aux.Stringid(74560131,6)) e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e7:SetCode(EVENT_DESTROYED) e7:SetProperty(EFFECT_FLAG_DELAY) e7:SetCondition(c74560131.pencon) e7:SetTarget(c74560131.pentg) e7:SetOperation(c74560131.penop) c:RegisterEffect(e7) end c74560131.named_with_Die=1 function c74560131.IsDie(c) local m=_G["c"..c:GetCode()] return m and m.named_with_Die end function c74560131.tgp(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.IsPlayerCanDraw(tp,1) end end function c74560131.filter11(c) return (c74560131.IsDie(c) or c:IsCode(74560012,74561201)) end function c74560131.opp(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 then local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0) local m=g:GetCount() Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.Draw(tp,m+1,REASON_EFFECT) local sg=Duel.SelectMatchingCard(tp,c74560131.filter11,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil) Duel.SendtoDeck(sg,nil,-1,REASON_EFFECT) Duel.RaiseEvent(sg,EVENT_CUSTOM+74567456,e,0,tp,0,0) end end function c74560131.consp(e) local seq=e:GetHandler():GetSequence() local tc=Duel.GetFieldCard(e:GetHandlerPlayer(),LOCATION_SZONE,13-seq) return tc and tc:IsCode(74560132) end function c74560131.costfilterp(c) return bit.band(c:GetReason(),0x80008)==0x80008 and c:IsType(TYPE_MONSTER) end function c74560131.costsp(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c74560131.costfilterp,tp,LOCATION_GRAVE,0,3,nil) end local g=Duel.SelectMatchingCard(tp,c74560131.costfilterp,tp,LOCATION_GRAVE,0,3,3,nil) Duel.SendtoDeck(g,tp,-1,REASON_COST) Duel.RaiseEvent(g,EVENT_CUSTOM+74567456,e,0,tp,0,0) end function c74560131.tgsp(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) end function c74560131.opsp(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() if not c:IsRelateToEffect(e) then return end if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) then Duel.SendtoGrave(c,REASON_RULE) end end function c74560131.sprfilter1(c) return c:IsFaceup() and (c74560131.IsDie(c) or c:IsCode(74560012,74561201)) end function c74560131.sprcon(e,c) if c==nil then return true end local tp=c:GetControler() return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c74560131.sprfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,8,nil,tp) end function c74560131.sprop(e,tp,eg,ep,ev,re,r,rp,c) local g=Duel.SelectMatchingCard(tp,c74560131.sprfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,8,8,nil,tp) Duel.SendtoDeck(g,nil,-1,REASON_COST+REASON_MATERIAL+REASON_SYNCHRO) Duel.RaiseEvent(g,EVENT_CUSTOM+74567456,e,0,tp,0,0) end function c74560131.filter(c) return c74560131.IsDie(c) and c:IsAbleToHand() end function c74560131.tg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(c74560131.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end function c74560131.op(e,tp,eg,ep,ev,re,r,rp) local m=Duel.GetMatchingGroupCount(c74560131.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) local g=Duel.SelectMatchingCard(tp,c74560131.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,m,nil) local n=g:GetCount() if n>0 then Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.Draw(tp,n/4,REASON_EFFECT) end end function c74560131.scost(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil) Duel.SendtoDeck(g,tp,-1,REASON_COST) Duel.RaiseEvent(g,EVENT_CUSTOM+74567456,e,0,tp,0,0) end function c74560131.starget(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) end end function c74560131.soperation(e,tp,eg,ep,ev,re,r,rp) if Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_ONFIELD,1,nil) then local g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil) local tc=g:GetFirst() local og=tc:GetOverlayGroup() Duel.SendtoGrave(og,REASON_EFFECT) Duel.SendtoDeck(g,nil,-1,REASON_EFFECT) Duel.RaiseEvent(g,EVENT_CUSTOM+74567456,e,0,tp,0,0) end end function c74560131.sptg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return true end Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) end function c74560131.spop(e,tp,eg,ep,ev,re,r,rp) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if not Duel.IsPlayerCanSpecialSummonMonster(tp,74560012,nil,0x4011,0,0,1,RACE_ZOMBIE,ATTRIBUTE_DARK) then return end local token=Duel.CreateToken(tp,74560012) Duel.SpecialSummonStep(token,0,Duel.GetTurnPlayer(),Duel.GetTurnPlayer(),false,false,POS_FACEUP) local e1=Effect.CreateEffect(e:GetHandler()) e1:SetType(EFFECT_TYPE_SINGLE) e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE) e1:SetValue(1) token:RegisterEffect(e1) Duel.SpecialSummonComplete() end function c74560131.damfilter(c) return c:IsCode(74560012) end function c74560131.damcon(e,c) return Duel.IsExistingMatchingCard(c74560131.damfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end function c74560131.damval(e,re,val,r,rp,rc) if bit.band(r,REASON_BATTLE)==REASON_BATTLE then return 0 end return val end function c74560131.pencon(e,tp,eg,ep,ev,re,r,rp) local c=e:GetHandler() return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup() end function c74560131.pentg(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.CheckLocation(tp,LOCATION_SZONE,6) or Duel.CheckLocation(tp,LOCATION_SZONE,7) end end function c74560131.penop(e,tp,eg,ep,ev,re,r,rp) if not Duel.CheckLocation(tp,LOCATION_SZONE,6) and not Duel.CheckLocation(tp,LOCATION_SZONE,7) then return false end local c=e:GetHandler() if c:IsRelateToEffect(e) then Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) end end
local mod = DBM:NewMod("d649", "DBM-Scenario-MoP") local L = mod:GetLocalizedStrings() mod:SetRevision(("$Revision: 2 $"):sub(12, -3)) mod:SetZone() mod:RegisterCombat("scenario", 1131) mod:RegisterEventsInCombat( "CHAT_MSG_MONSTER_YELL", "SPELL_CAST_START", "SPELL_CAST_SUCCESS", "SPELL_DAMAGE", "SPELL_MISSED", "UNIT_DIED" ) --Dark Shaman Xorenth local warnGlacialFreezeTotem = mod:NewSpellAnnounce(142320, 2) local warnRuinedEarth = mod:NewSpellAnnounce(142306, 3) --Overseer Elaglo local warnShatteringStomp = mod:NewSpellAnnounce(142771, 3)--The cds on these abilities were HIGHLY variable local warnShatteringCharge = mod:NewTargetAnnounce(142773, 3)--So timers probably not useful, I localized pull just in case though --Dark Shaman Xorenth local specWarnGlacialFreezeTotem = mod:NewSpecialWarningSwitch(142320) local specWarnRuinedEarth = mod:NewSpecialWarningSpell(142306, nil, nil, nil, 2) local specWarnRuinedEarthMove = mod:NewSpecialWarningMove(142311) --Overseer Elaglo local specWarnShatteredEarth = mod:NewSpecialWarningMove(142768) --Dark Shaman Xorenth local timerGlacialFreezeTotemCD = mod:NewCDTimer(25, 142320)--Only got cast twice in my log, so cd may be variable, need more data. local timerRuinedEarth = mod:NewBuffActiveTimer(15, 142306) local timerRuinedEarthCD = mod:NewCDTimer(19.5, 142306)--Timer started when last ended, but actual CD is 34.5ish mod:RemoveOption("HealthFrame") function mod:CHAT_MSG_MONSTER_YELL(msg) if msg == L.XorenthPull or msg:find(L.XorenthPull) then self:SendSync("XorenthPulled") -- elseif msg == L.ElagloPull or msg:find(L.ElagloPull) then -- self:SendSync("ElagloPulled") end end function mod:SPELL_CAST_START(args) if args.spellId == 142771 then warnShatteringStomp:Show() end end function mod:SPELL_CAST_SUCCESS(args) if args.spellId == 142320 then warnGlacialFreezeTotem:Show() timerGlacialFreezeTotemCD:Start() elseif args.spellId == 142306 then warnRuinedEarth:Show() specWarnRuinedEarthMove:Show() timerRuinedEarth:Start() timerRuinedEarthCD:Schedule(15)--Start CD when current one ends elseif args.spellId == 142773 then warnShatteringCharge:Show(args.destName) end end function mod:SPELL_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId) if spellId == 142311 and destGUID == UnitGUID("player") and self:AntiSpam() then specWarnRuinedEarthMove:Show() elseif spellId == 142768 and destGUID == UnitGUID("player") and self:AntiSpam() then specWarnShatteredEarth:Show() end end mod.SPELL_MISSED = mod.SPELL_DAMAGE function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 70683 then--Dark Shaman Xorenth timerGlacialFreezeTotemCD:Cancel() timerRuinedEarth:Cancel() timerRuinedEarthCD:Cancel() -- elseif cid == 71030 then--Overseer Elaglo end end function mod:OnSync(msg) if msg == "XorenthPulled" then timerGlacialFreezeTotemCD:Start(10) timerRuinedEarthCD:Start()--Also 19.5 -- elseif msg == "ElagloPulled" then end end
CLASS.name = "Special Watchers" CLASS.faction = FACTION_LAW CLASS.loadout = { ["nut_cs_usp"] = 150, ["nut_cs_m4a1"] = 300, } function CLASS:OnSet(client) end CLASS_LAW_WATCHER = CLASS.index
-- Possible loot levels. #define LOL_A 1 #define LOL_B 2 #define LOL_C 3 #define LOL_D 4 #define LOL_E 5 -- Target gp value for each loot level. #id LOL_TARGET_VALUES LOL_TARGET_VALUES={50,100,200,300,400} -- WARNING: If you change these values, also update sim/quest.js #id LOL_CAND_ITEMS LOL_CAND_ITEMS={} -- Initializes loot system. function LO_Init() -- For each possible loot category, compile a list of ITIDs that -- have value > 0 and less than the target value for that category. -- These are the candidate items for each loot level. for i=1,#LOL_TARGET_VALUES do local tv,ci=LOL_TARGET_VALUES[i],{} for itid,itd in pairs(ITDB) do if itd.v and itd.v>0 and itd.v<=tv then insert(ci,itid) end end ast(#ci>0,"LOi"..i) insert(LOL_CAND_ITEMS,ci) end end -- Gives random item(s) as loot. -- lol: target loot level (one of the LOL_* constants above). function LO_Give(lol) -- tv: target value to award -- can: the list of candidate items -- ai: awarded items (list) -- av: awarded value (sum of values of ai) -- sw: if true, we already switched the first item local tv,can,ai,av,f,sw=LOL_TARGET_VALUES[lol],LOL_CAND_ITEMS[lol],{},0,0,FALSE -- Pick items randomly from the list of candidates until we reach -- a maximum of 2 items or the target value. If we pick an item -- that would take us over budget, pick again. for i=1,100 do if av>=tv or #ai>=2 then break end i=i+1 -- Pick a random item. local itid,v=can[random(1,#can)] v=IT_LookUp(itid).v -- If we haven't done it before, discard a lesser value first -- item in favor of a more valuable one. --if not sw and #ai==1 and v>av then -- Discard our previous pick. --ai,av,sw={},0,TRUE --end -- Would go over budget? if av+v<=tv then -- OK to add. insert(ai,LO_MakeRandomItem(itid)) av=av+v else -- Failure. f=f+1 end end -- When we get here, ai[] is the list of items to award (items, not -- ITIDs), av is the total award value (sum of item values) and -- tv is the target value we wanted to award. -- So award the items and give the "change" _=#ai>0 and P_GiveItems(ai,tv>av and tv-av or nil) end function LO_MakeRandomItem(itid) -- Look up the definition. local itd,f=IT_LookUp(itid) -- Figure out the flags we're going to use. -- Loot items are always unidentified: f=ITSF_UNIDENT -- If it can have an enchantment, figure out what value to give. r=random(0,0xffff)>>8 if IT_IsEnchantable(itid) then f=f|(r>254 and ITSF_ENCHANT_7 or r>252 and ITSF_ENCHANT_6 or r>248 and ITSF_ENCHANT_5 or r>240 and ITSF_ENCHANT_4 or r>224 and ITSF_ENCHANT_3 or r>192 and ITSF_ENCHANT_2 or r>128 and ITSF_ENCHANT_1 or 0) elseif itd.k==ITK_WAND then f=f|(r>224 and ITSF_ENCHANT_5 or r>192 and ITSF_ENCHANT_4 or r>128 and ITSF_ENCHANT_3 or ITSF_ENCHANT_2) end -- 1/4 chance of it being cursed. f=f|(random(0,3)<1 and ITSF_CURSED or 0) return IT_MakeItem(itid,f) end
local ServerResponse = require("http").ServerResponse ServerResponse.flashData = {} local template = require("./resty-template") local etlua = require("./etlua") local path = require("path") local env = require("env") local fs = require("fs") local JSON = require("json") local Cookie = require("./cookie") local mime = require('./mime') local helpers = require('./helpers') local extend = function(obj, with_obj) for k, v in pairs(with_obj) do obj[k] = v end return obj end local function copy(a, b) a = a or {} b = b or {} local obj = {} for key, value in pairs(b) do obj[key] = value end for key, value in pairs(a) do obj[key] = value end return obj end function ServerResponse:send (data, code, header) if self._headerSent then return true end self:sendHead(code, header, data) if data then self:write(data) end self:finish() collectgarbage() end function ServerResponse:sendHead(code, header, data) if self._headerSent then p("------------------------------") p("Error", "Header Has Been Sent.") p("------------------------------") return true end self._headerSent = true code = code or self.statusCode or 200 self:status(code) header = copy(copy(header, self.headers), { ["Connection"] = "keep-alive", ["Content-Type"] = "text/html; charset=utf-8", ["X-Served-By"] = "MoonCake", ["Content-Length"] = data and #data or 0 }) self:writeHead(self.statusCode, header) end function ServerResponse:setCookie(name, value, options) options = options or {} if type(options.httpOnly) == "nil" then options.httpOnly = true end local cookieStr = Cookie:serialize (name, value, options) self:setHeader("Set-Cookie", cookieStr) return self end function ServerResponse:deleteCookie(name) local options = { expires = 0, path = "/" } self:setCookie(name, "" , options) return self end ServerResponse.removeCookie = ServerResponse.deleteCookie function ServerResponse:render(tpl, data) local callerSource = debug.getinfo(2).source if callerSource:sub(1,1) == "@" then callerSource = callerSource:sub(2) elseif callerSource:sub(1, 7) == "bundle:" then callerSource = callerSource end local filePath = path.resolve(path.dirname(callerSource), tpl) local viewEngine = env.get("viewEngine") local renderer = viewEngine == "etlua" and etlua or template local key = "no-cache" if env.get("PROD") == "TRUE" then key = nil end local localData = self._local or {} local flashData = { flash = {}} if self.req.session and self.req.session.sid then local sid = self.req.session.sid flashData = {flash = ServerResponse.flashData[sid] or {} } ServerResponse.flashData[sid] = nil end local renderData = extend(extend(localData, data or {}), flashData) if viewEngine == "etlua" or path.extname(filePath) == ".etlua" then local templateString = fs.readFileSync(filePath) local include = function(fpath, data) local fpath = path.resolve(path.dirname(filePath), fpath) local tplString = fs.readFileSync(fpath) if not tplString then p("[Error]: File " .. fpath .. " Not Found.") return "<pre><code>File: `".. fpath .. "` not found.</code></pre>" end local renderData = extend(extend(localData or {}, {currentPath = fpath, include = include }),data or {}) local tplResult, err = etlua.render(tplString, renderData) if tplResult then return tplResult else p("[Error Rendering HTML](:include) ", err) return "<h1>Internal Error</h1> <p style='color: red'>Error while render template :(</p>" end end renderData = extend(localData, { currentPath = filePath, include = include }) if not templateString then templateString = tpl end local result, error = etlua.render(templateString, renderData) if not result then p("[Error Rendering HTML] ", error) self:status(500):render("./template/500.html") else self:send(result) end else local status, result = pcall(function() return template.render(filePath, renderData, key) end) if status then self:send(result) else p("[Error Rendering HTML] ",result) self:fail("Internal Error") end end end function ServerResponse:renderToFile(tpl, data, file, continueOnError) local callerSource = debug.getinfo(2).source if callerSource:sub(1,1) == "@" then callerSource = callerSource:sub(2) elseif callerSource:sub(1, 7) == "bundle:" then callerSource = callerSource end local filePath = path.resolve(path.dirname(callerSource), tpl) local viewEngine = env.get("viewEngine") local renderer = viewEngine == "etlua" and etlua or template local key = "no-cache" if env.get("PROD") == "TRUE" then key = nil end local localData = self._local or {} local flashData = { flash = nil} if self.req.session and self.req.session.sid then local sid = self.req.session.sid flashData = {flash = ServerResponse.flashData[sid] or {} } ServerResponse.flashData[sid] = nil end local renderData = extend(extend(localData, data or {}), flashData) local status, result = pcall(function() return template.render(filePath, renderData, key) end) if status then fs.writeFileSync(file, result) else p("[Error Rendering HTML] ",result) if (continueOnError) then fs.writeFileSync(file, result) end end end function ServerResponse:status (statusCode) self.statusCode = statusCode return self end function ServerResponse:sendFile(filePath, headers) headers = headers or {} local callerSource = debug.getinfo(2).source if callerSource:sub(1,1) == "@" then callerSource = callerSource:sub(2) elseif callerSource:sub(1, 7) == "bundle:" then callerSource = callerSource end filePath = path.resolve(path.dirname(callerSource), filePath) local stat = fs.statSync(filePath) if not(stat) then return self:send("<p>Can't get "..filePath .. "</p>", 404) end local fileType = mime.guess(filePath) or "application/octet-stream: charset=utf8" local etag = helpers.calcEtag(stat) local lastModified = os.date("%a, %d %b %Y %H:%M:%S GMT", stat.mtime.sec) local header = extend({ ["Content-Type"] = fileType, ["Content-Length"] = stat.size, ['ETag'] = etag, ['Last-Modified'] = lastModified }, headers or {}) local statusCode = 200 local content = fs.readFileSync(filePath) if self.req.headers["if-none-match"] == etag or self.req.headers["if-modified-since"] == lastModified then statusCode = 304 content = nil end if self._headerSent then return true end self:sendHead(statusCode, header, nil) fs.createReadStream(filePath):pipe(self) end function ServerResponse:redirect(url, code) code = code or 302 self:status(code):setHeader("Location", url) self:send() return self end function ServerResponse:json(obj, code, headers) headers = copy(headers, { ["Content-Type"] = "application/json" }) self:send(JSON.stringify(obj), code, headers) end function ServerResponse:flash(type, flash) local sid if self.req.session and self.req.session.sid then sid = self.req.session.sid ServerResponse.flashData[sid] = ServerResponse.flashData[sid] or {} ServerResponse.flashData[sid][type] = flash end end function ServerResponse:locals(data) local localData = self._local or {} self._local = extend(localData, data) end function ServerResponse:fail(reason) self:status(500):send(reason) end function ServerResponse:not_modified(header) self:send(nil, 304, header) end
require("feline").setup({ components = require("catppuccin.core.integrations.feline"), })
local Face = {} Face.__index = Face local Triangle = require(script.TriangleClass) function Face.new(mesh) local self = setmetatable({}, Face) self.mesh = mesh self.triangles = nil self.vertices = {} self.edges = {} return self end function Face:AddVertice(vertice) if not vertice then return end table.insert(self.vertices, vertice) end function Face:AddVertices(vertices) if not vertices then return end for i,vertice in ipairs(vertices) do self:AddVertice(vertice) end end function Face:GetVertices() return self.vertices end function Face:AddEdge(edge) if not edge then return end table.insert(self.edges, edge) end function Face:AddEdges(edges) if not edges then return end for i,edge in ipairs(edges) do self:AddEdge(edge) end end function Face:GetEdges() return self.edges end function Face:CreateTriangles() if #self.vertices < 3 then return end self.triangles = self.triangles or {} for i = 3,#self.vertices do local vertA,vertB,vertC = self.vertices[1], self.vertices[i-1], self.vertices[i] local triangle = Triangle.new() triangle:AddVertices({vertA, vertB, vertC}) table.insert(self.triangles, triangle) end end function Face:Render(parent) if not self.triangles then self:CreateTriangles() end if parent then if not parent:FindFirstChild('Faces') then local _folder = Instance.new('Folder') _folder.Name = 'Faces' _folder.Parent = parent end end for i,triangle in ipairs(self.triangles) do triangle:Render(parent and parent['Faces']) end end return Face
--[[ BEGIN STANDARD HEADER ]] -- -- Imports local _G = _G local LibStub = LibStub local setmetatable = setmetatable local pairs, ipairs = pairs, ipairs local tinsert, tremove, tconcat = table.insert, table.remove, table.concat local string = string local strsub = string.sub local strsplit = strsplit local tonumber, tostring = tonumber, tostring local strlower, strupper = strlower, strupper local strlen = strlen local type = type local next, wipe = next, wipe local select = select --local function RunOldMessageEventFilters(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12) -- local filter = false -- local chatFilters = _G.ChatFrame_GetMessageEventFilters and _G.ChatFrame_GetMessageEventFilters(event) -- local newarg1 = arg1 -- -- if chatFilters then -- for _, filterFunc in next, chatFilters do -- filter, newarg1 = filterFunc(arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12) -- if filter then -- return true -- end -- arg1 = newarg1 or arg1 -- end -- end -- -- return filter, arg1 --end -- arg1, filterthisout = RunMessageEventFilters(event, arg1) local newarg1, newarg2, newarg3, newarg4, newarg5, newarg6, newarg7, newarg8, newarg9, newarg10, newarg11, newarg12, newarg13, newrg14, newarg15, newarg16, newarg17 local function RunMessageEventFilters(frame, event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17) local filter = false local chatFilters = _G.ChatFrame_GetMessageEventFilters and _G.ChatFrame_GetMessageEventFilters(event) if chatFilters then for _,filterFunc in next, chatFilters do filter, newarg1, newarg2, newarg3, newarg4, newarg5, newarg6, newarg7, newarg8, newarg9, newarg10, newarg11, newarg12, newarg13, newrg14, newarg15, newarg16, newarg17 = filterFunc(frame, event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17) if filter then return true elseif (newarg1) then arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17 = newarg1, newarg2, newarg3, newarg4, newarg5, newarg6, newarg7, newarg8, newarg9, newarg10, newarg11, newarg12, newarg13, newrg14, newarg15, newarg16, newarg17 end end end return filter, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17 end -- Isolate the environment setfenv(1, select(2, ...)) --[[ END STANDARD HEADER ]] -- -- This is the structure of the chat message once it is split -- section delimiters are uppercase inside and lower case outside -- ie. cC CHANNEL Cc = [ channame ] SplitMessageSrc = { -- todo, incidicate which module uses which field, and remove unused fields PRE = "", nN = "", CHANLINK = "", NN = "", cC = "", CHANNELNUM = "", CC = "", CHANNEL = "", zZ = "", ZONE = "", Zz = "", Cc = "", TYPEPREFIX = "", Nn = "", fF = "", FLAG = "", Ff = "", pP = "", lL = "", -- link start PLAYERLINK = "", PLAYERLINKDATA = "", LL = "", -- link text start PLAYER = "", NONPLAYER = "", sS = "", SERVER = "", Ss = "", Ll = "", -- link text end Pp = "", TYPEPOSTFIX = "", mM = "", gG = "", LANGUAGE = "", Gg = "", MOBILE = "", MESSAGE = "", Mm = "", POST = "", } SplitMessageIdx = { "PRE", "nN", "CHANLINK", "NN", "cC", "CHANNELNUM", "CC", "CHANNEL", -- Zone is not usually included -- "zZ", -- "ZONE", -- "Zz", "Cc", "TYPEPREFIX", "Nn", "fF", "FLAG", "Ff", "pP", "lL", "PLAYERLINK", "PLAYERLINKDATA", "LL", "PLAYER", "NONPLAYER", "sS", "SERVER", "Ss", "Ll", "Pp", "TYPEPOSTFIX", "mM", "gG", "LANGUAGE", "Gg", "MOBILE", "MESSAGE", "Mm", "POST", } SplitMessage = {} SplitMessageOrg = {} SplitMessageOut = { MESSAGE = "", TYPE = "", TARGET = "", CHANNEL = "", LANGUAGE = "", } setmetatable(SplitMessageOrg, { __index = SplitMessageSrc }) setmetatable(SplitMessage, { __index = SplitMessageOrg }) do local t = {} function BuildChatText(message, index) local index = index or SplitMessageIdx --todo local s = message for k in pairs(t) do t[k] = nil end for i,v in ipairs(index) do tinsert(t, s[v]) end return tconcat(t, "") end end function RegisterMessageItem(itemname, anchorvar, relativepos) --[[ RegisterMessageItem: API to allow other modules to inject new items into the components making up a chat message. Primarily intended to help resolve conflicts between modules. - itemname = name of the variable to be injected - aftervar = the position in the chat message after which the item will be displayed - relativepos = "before" or "after" Leave aftervar blank to position the item at the beginning of the list. If you would like to change the item's position in the chat message, call :RegisterMessageItem() again with a different value for aftervar. Example: -------- The mod Prat_ExampleMod counts the number of times people say the word "Example" and you would like to display the count for a player before their name in a chat message. Default chat message structure contains: ... cC CHANNEL Cc .. pP PLAYER Pp ... This means that the module should use the following: RegisterMessageItem('NUMEXAMPLES', 'Cc') Which would then alter the structure of chat messages to be: .. CHANNEL Cc .. NUMEXAMPLES .. pP PLAYER ... ]] local pos = 1 if SplitMessageSrc[itemname] then -- ResetSeparators(itemname) local oldpos = GetMessageItemIdx(itemname) if oldpos ~= 0 then tremove(SplitMessageIdx, oldpos) end end if anchorvar then pos = GetMessageItemIdx(anchorvar) + (relativepos == "before" and 0 or 1) end tinsert(SplitMessageIdx, pos, itemname) SplitMessageSrc[itemname] = "" end function GetMessageItemIdx(itemname) for i,v in ipairs(SplitMessageIdx) do if v == itemname then return i end end return 0 end function ClearChatSections(message) if message then wipe(message) end -- for k,v in pairs(message) do -- message[k] = SplitMessageSrc[k] and nil -- WTF? -- end end local function safestr(s) return s or "" end function SplitChatMessage(frame, event, ...) local arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15, arg16, arg17 = ... ClearChatSections(SplitMessageOrg) ClearChatSections(SplitMessage) if (strsub((event or ""), 1, 8) == "CHAT_MSG") then local type = strsub(event, 10) local info = _G.ChatTypeInfo[type] if (arg16) then -- hiding sender in letterbox: do NOT even show in chat window (only shows in cinematic frame) return true; end local s = SplitMessageOrg -- blizzard bug, arg2 (player name) can have an extra space if arg2 then arg2 = arg2:trim() end local channelLength = strlen(arg4); s.GUID = arg12 --[===[@debug@ s.ARGS = { ... } if CHAT_PLAYER_GUIDS then if s.GUID and s.GUID:len() > 0 and s.GUID ~= "0000000000000000" then s.GUIDINFO = { _G.GetPlayerInfoByGUID(s.GUID) } end end --@end-debug@]===] -- if NEW_CHATFILTERS then local kill, newarg1, newarg2, newarg3, newarg4, newarg5, newarg6, newarg7, newarg8, newarg9, newarg10, newarg11, newarg12, newarg13, newarg14 = RunMessageEventFilters(frame, event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14) if kill then return true end if newarg1 ~= nil then arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14 = newarg1, newarg2, newarg3, newarg4, newarg5, newarg6, newarg7, newarg8, newarg9, newarg10, newarg11, newarg12, newarg13, newarg14 end -- else -- local kill, newarg1 = RunOldMessageEventFilters(event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12) -- if kill then -- return true -- end -- -- arg1 = newarg1 or arg1 -- end s.CHATTYPE = type s.EVENT = event local chatGroup = _G.Chat_GetChatCategory(type) s.CHATGROUP = chatGroup local chatTarget; local presenceID if (chatGroup == "CHANNEL" or chatGroup == "BN_CONVERSATION") then chatTarget = tostring(arg8); elseif (chatGroup == "WHISPER" or chatGroup == "BN_WHISPER") then if (not (strsub(arg2, 1, 2) == "|K")) then chatTarget = strupper(arg2); s.presenceID = _G.BNet_GetBNetIDAccount(arg2) --s.presenceID = presenceID and _G.BNIsSelf(presenceID) else chatTarget = arg2; end end s.CHATTARGET = chatTarget s.MESSAGE = safestr(arg1) if (_G.FCFManager_ShouldSuppressMessage(frame, s.CHATGROUP, s.CHATTARGET)) then s.DONOTPROCESS = true end if (chatGroup == "WHISPER" or chatGroup == "BN_WHISPER") then if (frame.privateMessageList and not frame.privateMessageList[strlower(arg2)]) then s.DONOTPROCESS = true elseif (frame.excludePrivateMessageList and frame.excludePrivateMessageList[strlower(arg2)]) then s.DONOTPROCESS = true end elseif (chatGroup == "BN_CONVERSATION") then if (frame.bnConversationList and not frame.bnConversationList[arg8]) then s.DONOTPROCESS = true elseif (frame.excludeBNConversationList and frame.excludeBNConversationList[arg8]) then s.DONOTPROCESS = true end end local chatget = _G["CHAT_" .. type .. "_GET"] if chatget then local chatlink = chatget:match("|H(channel:[^|]-)|h[^|]-|h") if chatlink then s.CHANLINK = chatlink s.nN = "|H" s.NN = "|h" s.Nn = "|h" chatget = chatget:gsub("|Hchannel:[^|]-|h([^|]-)|h", "%1") end s.TYPEPREFIX, s.TYPEPOSTFIX = string.match(chatget, "(.*)%%s(.*)") end s.TYPEPOSTFIX = safestr(s.TYPEPOSTFIX) s.TYPEPREFIX = safestr(s.TYPEPREFIX) local arg2 = safestr(arg2) if strlen(arg2) > 0 then if (strsub(type, 1, 7) == "MONSTER" or type == "RAID_BOSS_EMOTE" or type == "CHANNEL_NOTICE" or type == "CHANNEL_NOTICE_USER") then -- no link s.NONPLAYER = arg2 else s.PLAYERLINK = arg2 --ambiguate guild chat names if (type == "GUILD") then arg2 = _G.Ambiguate(arg2, "guild") else arg2 = _G.Ambiguate(arg2, "none") end local plr, svr = arg2:match("([^%-]+)%-?(.*)") s.pP = "[" s.lL = "|Hplayer:" s.LL = "|h" s.PLAYER = plr if svr and strlen(svr) > 0 then s.sS = "-" s.SERVER = svr end s.Ll = "|h" s.Pp = "]" local playerLinkDisplayText = s.pP .. s.PLAYER .. s.Pp local isCommunityType = type == "COMMUNITIES_CHANNEL"; local playerName, lineID, bnetIDAccount = arg2, arg11, arg13; if ( isCommunityType ) then -- local isBattleNetCommunity = bnetIDAccount ~= nil and bnetIDAccount ~= 0; -- local messageInfo, clubId, streamId, clubType = _G.C_Club.GetInfoFromLastCommunityChatLine(); -- if (messageInfo ~= nil) then -- if ( isBattleNetCommunity ) then -- playerLink = _G.GetBNPlayerCommunityLink(playerName, playerLinkDisplayText, bnetIDAccount, clubId, streamId, messageInfo.messageId.epoch, messageInfo.messageId.position); -- else -- playerLink = _G.GetPlayerCommunityLink(playerName, playerLinkDisplayText, clubId, streamId, messageInfo.messageId.epoch, messageInfo.messageId.position); -- end -- else -- playerLink = playerLinkDisplayText; -- end else if (type ~= "BN_WHISPER" and type ~= "BN_WHISPER_INFORM" and type ~= "BN_CONVERSATION") or arg2 == _G.UnitName("player") --[[or presenceID]] then s.PLAYERLINKDATA = ":" .. safestr(arg11) .. ":" .. chatGroup .. (chatTarget and ":" .. chatTarget or "") else s.lL = "|HBNplayer:" s.PLAYERLINKDATA = ":" .. safestr(arg13) .. ":" .. safestr(arg11) .. ":" .. chatGroup .. (chatTarget and ":" .. chatTarget or "") s.PRESENCE_ID = arg13 end end end end -- If we are handling notices, format them like bliz if (type == "CHANNEL_NOTICE_USER") then local globalstring = _G["CHAT_" .. arg1 .. "_NOTICE_BN"]; local chatnotice if globalstring then chatnotice = globalstring:gsub("|Hchannel:CHANNEL[^|]-|h[^|]-|h", ""):trim(); else globalstring = _G["CHAT_" .. arg1 .. "_NOTICE"]; chatnotice = globalstring:gsub("|Hchannel:[^|]-|h[^|]-|h", ""):trim() end if strlen(arg5) > 0 then -- TWO users in this notice (E.G. x kicked y) if _G.GetLocale() == "koKR" then s.MESSAGE = chatnotice:format("", "", arg2, arg5) else s.MESSAGE = chatnotice:format(arg2, arg5) end elseif (arg1 == "INVITE") then s.MESSAGE = chatnotice:format(arg4, arg2) else s.MESSAGE = chatnotice:format(arg2) end elseif type == "CHANNEL_NOTICE" then local globalstring = _G["CHAT_" .. arg1 .. "_NOTICE_BN"]; if (not globalstring) then globalstring = _G["CHAT_" .. arg1 .. "_NOTICE"]; end if (arg10 > 0) then arg4 = arg4 .. " " .. arg10; end if _G["CHAT_" .. arg1 .. "_NOTICE"] then if arg1 == "YOU_JOINED" or arg1 == "YOU_LEFT" or arg1 == "YOU_CHANGED" or arg1 == "SUSPENDED" or arg1 == "NOT_IN_LFG" then s.MESSAGE = _G["CHAT_" .. arg1 .. "_NOTICE"]:format(arg8, arg4):trim() else s.MESSAGE = _G["CHAT_" .. arg1 .. "_NOTICE"]:gsub("|Hchannel:[^|]-|h[^|]-|h", ""):trim() end end end local arg6 = safestr(arg6) if strlen(arg6) > 0 then s.fF = "" -- 2.4 Change if arg6 == "GM" then s.FLAG = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t " elseif (arg6 == "DEV") then --Add Blizzard Icon, this was sent by a Dev s.FLAG = "|TInterface\\ChatFrame\\UI-ChatIcon-Blizz.blp:0:2:0:-3|t "; else s.FLAG = _G["CHAT_FLAG_" .. arg6] end s.Ff = "" end if arg15 then s.MOBILE = _G.ChatFrame_GetMobileEmbeddedTexture(info.r, info.g, info.b) end local arg3 = safestr(arg3) if ((strlen(arg3) > 0) and (arg3 ~= "Universal") and (arg3 ~= frame.defaultLanguage)) then s.gG = "[" s.LANGUAGE = arg3 s.Gg = "] " else s.LANGUAGE_NOSHOW = arg3 end local arg9 = safestr(arg9) if strlen(arg9) > 0 or chatGroup == "BN_CONVERSATION" then -- local bracket, post_bracket = string.match(s.TYPEPREFIX, "%[(.*)%](.*)") -- bracket = safestr(bracket) -- if strlen(bracket) > 0 then -- s.cC = "[" -- s.Cc = "]" -- s.CHANNEL = bracket -- s.TYPEPREFIX = safestr(post_bracket) -- end if strlen(safestr(arg8)) > 0 and arg8 > 0 then s.CC = ". " s.nN = "|H" s.NN = "|h" s.Nn = "|h" if chatGroup == "BN_CONVERSATION" then s.CHANLINK = "channel:BN_CONVERSATION:" .. arg8 else s.CHANNELNUM = tostring(arg8) s.CHANLINK = "channel:channel:" .. tostring(arg8) end end if chatGroup == "BN_CONVERSATION" then s.cC = "[" s.Cc = "] " s.CHANNELNUM = tostring(_G.MAX_WOW_CHAT_CHANNELS + arg8) s.CHANNEL = _G.CHAT_BN_CONVERSATION_SEND:match("%[%%d%. (.*)%]") elseif arg7 > 0 then s.cC = "[" s.Cc = "] " s.CHANNEL, s.zZ, s.ZONE = string.match(arg9, "(.*)(%s%-%s)(.*)") if s.CHANNEL:len() == 0 then s.CHANNEL = arg9 end s.CHANNEL = safestr(s.CHANNEL) s.zZ = safestr(s.zZ) s.ZONE = safestr(s.ZONE) s.Zz = "" elseif chatGroup == "COMMUNITIES_CHANNEL" then s.cC = "[" s.Cc = "] " s.CHANNEL = _G.ChatFrame_ResolvePrefixedChannelName(arg4):match("%d%.%s+(.+)") else if strlen(arg9) > 0 then s.CHANNEL = arg9 s.cC = "[" s.Cc = "] " end end end -- local _, fontHeight = _G.GetChatWindowInfo(frame:GetID()); -- -- if ( fontHeight == 0 ) then -- --fontHeight will be 0 if it's still at the default (14) -- fontHeight = 14; -- end local arg7 = tonumber(arg7) -- 2.4 -- Search for icon links and replace them with texture links. local term; for tag in string.gmatch(arg1, "%b{}") do term = strlower(string.gsub(tag, "[{}]", "")); if (not arg17 and _G.ICON_TAG_LIST[term] and _G.ICON_LIST[_G.ICON_TAG_LIST[term]]) then s.MESSAGE = string.gsub(s.MESSAGE, tag, _G.ICON_LIST[_G.ICON_TAG_LIST[term]] .. "0|t"); -- -- This would allow for ignoring unknown icon tags -- -- else -- s.MESSAGE = string.gsub(s.MESSAGE, tag, ""); elseif (_G.GROUP_TAG_LIST[term]) then local groupIndex = _G.GROUP_TAG_LIST[term]; local groupList = "["; for i = 1, _G.GetNumGroupMembers() do local name, rank, subgroup, level, class, classFileName = _G.GetRaidRosterInfo(i); if (name and subgroup == groupIndex) then local t = _G.RAID_CLASS_COLORS[classFileName]; name = string.format("\124cff%.2x%.2x%.2x%s\124r", t.r * 255, t.g * 255, t.b * 255, name); groupList = groupList .. (groupList == "[" and "" or _G.PLAYER_LIST_DELIMITER) .. name; end end groupList = groupList .. "]"; s.MESSAGE = string.gsub(s.MESSAGE, tag, groupList); end end if type == "SYSTEM" or strsub(type, 1, 11) == "ACHIEVEMENT" or strsub(type, 1, 11) == "TARGETICONS" or strsub(type, 1, 18) == "GUILD_ACHIEVEMENT" then if strsub(type, 1, 11) == "ACHIEVEMENT" or strsub(type, 1, 18) == "GUILD_ACHIEVEMENT" then s.MESSAGE = s.MESSAGE:format("") end if (strsub(type, 1, 18) == "GUILD_ACHIEVEMENT") then if (_G.C_Social.IsSocialEnabled()) then local achieveID = _G.GetAchievementInfoFromHyperlink(arg1); if (achieveID) then local isGuildAchievement = select(12, _G.GetAchievementInfo(achieveID)); if (isGuildAchievement) then s.MESSAGE = s.MESSAGE .. " " .. _G.Social_GetShareAchievementLink(achieveID, true); end end end end if (strsub(type, 1, 11) == "ACHIEVEMENT") then if (arg12 == _G.UnitGUID("player") and _G.C_Social.IsSocialEnabled()) then local achieveID = _G.GetAchievementInfoFromHyperlink(arg1); if (achieveID) then s.MESSAGE = s.MESSAGE .. " " .. _G.Social_GetShareAchievementLink(achieveID, true); end end end local pl, p, rest = string.match(s.MESSAGE, "|Hplayer:(.-)|h%[(.-)%]|h(.+)") if pl and p then local plr, svr = pl:match("([^%-]+)%-?(.*)") s.pP = "[" s.lL = "|Hplayer:" s.PLAYERLINK = pl s.LL = "|h" s.PLAYER = plr s.Ll = "|h" s.Pp = "]" s.MESSAGE = rest if svr and strlen(svr) > 0 then s.sS = "-" s.SERVER = svr end if arg11 then s.PLAYERLINKDATA = ":" .. safestr(arg11) end end end s.ACCESSID = _G.ChatHistory_GetAccessID(chatGroup, chatTarget); s.TYPEID = _G.ChatHistory_GetAccessID(type, chatTarget, arg12 or arg13); s.ORG = SplitMessageOrg return SplitMessage, info end end local NULL_INFO = { r = 1.0, g = 1.0, b = 1.0, id = 0 }
local dependencies = require("PremakeDependancyGenerator") local exeliusDefaultSettings = require("PremakeSettings") local sfml = {} function sfml.GenerateDependencyProject(dependencyRootFolder) project("sfml-system") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() location(dependencyRootFolder) warnings("Off") files { "%{prj.location}/src/SFML/System/*.hpp", "%{prj.location}/src/SFML/System/*.cpp", } filter {"system:windows"} files { "%{prj.location}/src/SFML/System/Win32/*.hpp", "%{prj.location}/src/SFML/System/Win32/*.cpp" } defines { "WIN32", "_WINDOWS" } filter {"system:linux"} pic("On") files { "%{prj.location}/src/SFML/System/Unix/*.hpp", "%{prj.location}/src/SFML/System/Unix/*.cpp" } defines { "LINUX" } filter {} includedirs { "%{prj.location}/include/", "%{prj.location}/src/" } defines { "SFML_STATIC", "_CRT_SECURE_NO_DEPRECATE", "_SCL_SECURE_NO_WARNINGS" } project("sfml-audio") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() location(dependencyRootFolder) warnings("Off") files { "%{prj.location}/src/SFML/Audio/*.*", "%{prj.location}/src/SFML/Audio/**.hpp", } filter {"system:windows"} defines { "WIN32", "_WINDOWS" } filter {"system:linux"} pic("On") defines { "LINUX" } filter {} includedirs { "%{prj.location}/include/", "%{prj.location}/src/", "%{prj.location}/extlibs/headers/", "%{prj.location}/extlibs/headers/AL/" } defines { "SFML_STATIC", "_CRT_SECURE_NO_DEPRECATE", "_SCL_SECURE_NO_WARNINGS", "OV_EXCLUDE_STATIC_CALLBACKS", "FLAC__NO_DLL" } links { "sfml-system" } project("sfml-window") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() location(dependencyRootFolder) warnings("Off") files { "%{prj.location}/src/SFML/Window/*.cpp", "%{prj.location}/src/SFML/Window/*.hpp", } filter {"system:windows"} files { "%{prj.location}/src/SFML/Window/Win32/**.hpp", "%{prj.location}/src/SFML/Window/Win32/**.cpp" } defines { "WIN32", "_WINDOWS" } filter {"system:linux"} pic("On") files { "%{prj.location}/src/SFML/Window/Unix/**.hpp", "%{prj.location}/src/SFML/Window/Unix/**.cpp" } defines { "LINUX" } filter {} includedirs { "%{prj.location}/include/", "%{prj.location}/src/", "%{prj.location}/extlibs/headers/glad/include/", "%{prj.location}/extlibs/headers/vulkan/", } excludes { "%{prj.location}/src/SFML/Window/EGLCheck.hpp", "%{prj.location}/src/SFML/Window/EGLCheck.cpp", "%{prj.location}/src/SFML/Window/EglContext.hpp", "%{prj.location}/src/SFML/Window/EglContext.cpp", } defines { "SFML_STATIC", } links { "sfml-system" } project("sfml-graphics") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() location(dependencyRootFolder) warnings("Off") files { "%{prj.location}/src/SFML/Graphics/**.cpp", "%{prj.location}/src/SFML/Graphics/**.hpp", } filter {"system:windows"} defines { "WIN32", "_WINDOWS" } filter {"system:linux"} pic("On") defines { "LINUX" } filter {} includedirs { "%{prj.location}/include/", "%{prj.location}/src/", "%{prj.location}/extlibs/headers/glad/include/", "%{prj.location}/extlibs/headers/stb_image/", "%{prj.location}/extlibs/headers/freetype2/" } defines { "SFML_STATIC", } links { "sfml-system", "sfml-window" } project("sfml-network") kind("StaticLib") exeliusDefaultSettings.SetGlobalProjectDefaultSettings() location(dependencyRootFolder) files { "%{prj.location}/src/SFML/Network/*.cpp", "%{prj.location}/src/SFML/Network/*.hpp", } filter {"system:windows"} files { "%{prj.location}/src/SFML/Network/Win32/**.hpp", "%{prj.location}/src/SFML/Network/Win32/**.cpp" } defines { "WIN32", "_WINDOWS", "_WINSOCK_DEPRECATED_NO_WARNINGS" } filter {"system:linux"} pic("On") files { "%{prj.location}/src/SFML/Network/Unix/**.hpp", "%{prj.location}/src/SFML/Network/Unix/**.cpp" } defines { "LINUX" } filter {} includedirs { "%{prj.location}/include/", "%{prj.location}/src/", } defines { "SFML_STATIC", } links { "sfml-system" } end function sfml.IncludeDependency(dependencyRootFolder) includedirs { dependencyRootFolder .. "include/" } filter {"system:windows", "architecture:x86"} libdirs { dependencyRootFolder .. "extlibs/libs-msvc/x86/" } filter {"system:windows", "architecture:x86_64"} libdirs { dependencyRootFolder .. "extlibs/libs-msvc/x64/" } filter {"system:linux"} defines { "LINUX" } filter {} defines { "SFML_STATIC", "EXELIUS_RENDERER=SFML_RENDERER" } end function sfml.LinkDependency(dependencyRootFolder, exeliusLibDir) filter{"system:windows"} links { "sfml-audio", "sfml-graphics", "sfml-network", "sfml-system", "sfml-window", "flac", "freetype", "ogg", "openal32", "vorbis", "vorbisenc", "vorbisfile", "opengl32", "gdi32", "winmm" } filter{"system:linux"} links { "sfml-audio", "sfml-graphics", "sfml-network", "sfml-window", "sfml-system", "pthread", "X11", "dl", "Xrandr", "Xcursor", "udev" } end dependencies.AddDependency("sfml", sfml)
local PrintTable, Fetch, GMatch, tostring = PrintTable, http.Fetch, string.gmatch, tostring function Ambi.Download.Collection( sWorkshopID ) -- TODO: Доделать if ( sWorkshopID == nil ) then return end sWorkshopID = tostring( sWorkshopID ) Fetch( 'https://steamcommunity.com/sharedfiles/filedetails/?id='..sWorkshopID, function( sBody ) local tab = {} for v in GMatch( sBody, 'SharedFileBindMouseHover%(.-%)' ) do tab[ #tab + 1 ] = v end PrintTable( tab ) end ) end
local os = os local client = client local pairs = pairs local _M = {} _M.settings = { callback = function(screen, ontop) end } -- {{{ Make fullscreen clients ontop _M.fullscreenwindows = {} client.connect_signal("unmanage", function(c) _M.fullscreenwindows[c.window] = nil end) client.connect_signal("property::fullscreen", function(c) _M.settings.callback(c.screen, not c.fullscreen) if c.fullscreen == true then _M.fullscreenwindows[c.window] = true else _M.fullscreenwindows[c.window] = nil end local somewindowinfullscreen = false -- Toggle power save functionality and blanking for _, w in pairs(_M.fullscreenwindows) do if w == true then somewindowinfullscreen = true break end end if (somewindowinfullscreen) then os.execute("test -x /usr/bin/xfconf-query && xfconf-query -c xfce4-power-manager -p /xfce4-power-manager/presentation-mode -s true --create -t bool") os.execute("test -x /usr/bin/xautolock && xautolock -disable") --os.execute("xset -dpms && xset s off") else os.execute("test -x /usr/bin/xfconf-query && xfconf-query -c xfce4-power-manager -p /xfce4-power-manager/presentation-mode -s false --create -t bool") os.execute("test -x /usr/bin/xautolock && xautolock -enable") --os.execute("xset +dpms && xset s on") end end) -- }}} return _M.settings
ITEM.name = "AKs-74u" ITEM.description= "A short folding-stock assault rifle chambered for 5.45x39mm." ITEM.longdesc = "The AKS-74U bridges the gap between a submachine gun and an assault rifle.\nIt was intended for use mainly with special forces, airborne infantry, rear-echelon support units and armored vehicle crews.\nIt is still used in these roles, but has been augmented by various submachine guns, and the AK-105.\nIt is a popular rifle with stalkers due to its reduced weight and slim profile allowing you to carry it with ease.\n\nAmmo: 5.45x39mm\nMagazine Capacity: 30" ITEM.model = "models/weapons/w_smg_aks.mdl" ITEM.class = "cw_aks74u" ITEM.weaponCategory = "primary" ITEM.price = 12750 ITEM.width = 4 ITEM.height = 2 ITEM.validAttachments = {"md_kobra", "md_pso1", "md_microt1","md_eotech","md_aimpoint","md_cmore","md_schmidt_shortdot","md_acog","md_reflex","md_pbs1","md_foregrip"} ITEM.bulletweight = 0.011 ITEM.unloadedweight = 2.7 ITEM.repair_PartsComplexity = 2 ITEM.repair_PartsRarity = 1 function ITEM:GetWeight() return self.unloadedweight + (self.bulletweight * self:GetData("ammo", 0)) end ITEM.iconCam = { pos = Vector(-2.5, -205, -3), ang = Angle(0, 90, 0), fov = 10, } ITEM.pacData = { [1] = { ["children"] = { [1] = { ["children"] = { [1] = { ["children"] = { }, ["self"] = { ["Angles"] = Angle(180, 0, 0), ["Position"] = Vector(4.093, -4.807, -4.414), ["Model"] = "models/weapons/w_smg_aks.mdl", ["ClassName"] = "model", ["EditorExpand"] = true, ["UniqueID"] = "3543445691", ["Bone"] = "spine 2", ["Name"] = "aks74u", }, }, }, ["self"] = { ["AffectChildrenOnly"] = true, ["ClassName"] = "event", ["UniqueID"] = "1059632402", ["Event"] = "weapon_class", ["EditorExpand"] = true, ["Name"] = "weapon class find simple\"@@1\"", ["Arguments"] = "cw_aks74u@@0", }, }, }, ["self"] = { ["ClassName"] = "group", ["UniqueID"] = "1513482183", ["EditorExpand"] = true, }, }, }
-- :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: function lure.rom.newRomParserObject() local self = {} --=================================================================== -- PROPERTIES = --=================================================================== self.parseDebug = true --------------------------------------------------------------------- --=================================================================== -- METHODS = --=================================================================== self.parseFromDOM = function( pDomObj ) local document = pDomObj local viewport = lure.dom.getElementsByTagName(document, "html")[1].attach() --Dom Recurse Function for attachments recurseDom = function(pDomNode) if pDomNode.nodeType == 1 or pDomNode.nodeType == 9 or pDomNode.nodeType == 3 then if pDomNode.attach ~= nil then pDomNode.attach() if pDomNode.hasChildNodes() then for a=1, pDomNode.childNodes.length do recurseDom(pDomNode.childNodes[a]) end end end end end -- loop through dom and begin attachments local body = lure.dom.getElementsByTagName(document, "body")[1] recurseDom(body) return viewport end --------------------------------------------------------------------- return self end -- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
shield = {} function shield.load(player) local img = love.graphics.newImage("/Assets/Character/shield.png") shield.img=img shield.colors = {{255,0,0,190},{255,255,0,190},{255,255,255,255}} shield.owner = player shield.x = player.width*0.6 shield.y = player.height*0.4 shield.width = player.width*0.4 shield.height = 0.4*player.height shield.maxLife = 3 shield.reset() end function shield.equip() shield.reset() end function shield.exists() return shield.life>0 end function shield.update(dt) end function shield.draw(px,py) if shield.life>0 then local p = shield.owner love.graphics.setColor(shield.colors[shield.life]) --if not p.isJumping then love.graphics.draw(shield.img,p.x,p.y,0,p.scale,p.scale,p.offset.x,p.offset.y) --end --love.graphics.rectangle("fill",p.x+shield.x,p.y+shield.y,shield.width,shield.height) love.graphics.setColor(255,255,255) end end function shield.hit() if shield.life>0 then shield.life = shield.life-1 end audio.playShield() end function shield.reset() shield.life = shield.maxLife end
print() print("starting init.lua...") print() print("local files:") l=file.list() for k,v in pairs(l) do print(k.." "..v) end print() print("starting webleds...") print() dofile('webleds.lua')
function Tick() for _, player in ipairs(Game.GetPlayers()) do player:AddResource("KillTest", 1) end Task.Wait(1) end
local TramClass = {} function TramClass:new(GridModule) local Tram = GridModule Tram.class = 'Tram' function Tram:isTram() return true end function Tram:isTrack() return true end return Tram end return TramClass
ITEM.name = "Sprig Leg" ITEM.model ="models/lostsignalproject/items/outfit_parts/wood.mdl" ITEM.description = "A long hard branch, originally from the leg of a sprig." ITEM.longdesc = "Many STALKERs tend to sell off a Sprig Leg as it is a rarity to find one and it has a lot of interesting properties to it, despite it looking like a tree branch. Some STALKERs even attach it to their armor for extra protection." ITEM.width = 1 ITEM.height = 1 ITEM.price = 9600 ITEM.attachName = "hide_sprig" ITEM.weight = 0.500
class 'PopulateEvent' function PopulateEvent:__init( t ) self.initialized = false self.agents = {} self.info = t self.network_object = WorldNetworkObject.Create( t.centerPoint ) self.network_object:SetStreamDistance( t.activateDistance ) end function PopulateEvent:Tick() local network_object = self.network_object if not network_object or not IsValid( network_object ) then return end local players = iterator.count( network_object:GetStreamedPlayers() ) if players > 0 and not self.initialized then -- initialize event self:Create() elseif players == 0 and self.initialized then -- cleanup event self:Remove() end end function PopulateEvent:Create() local t = self.info for i=1,#t.actors do local actor = t.actors[i] local new_agent = nil if actor.type == 'CombatGrunt' then new_agent = CombatGrunt( actor ) elseif actor.type == 'MilitaryAPC_Cannon' then new_agent = MilitaryAPC_Cannon( actor ) end if new_agent then table.insert( self.agents, new_agent ) end end self.initialized = true end function PopulateEvent:Remove() local t = self.agents for i=1,#t do local agent = t[i] if agent then agent:Remove() end end self.initialized = false end
-- Copyright (c) Jérémie N'gadi -- -- All rights reserved. -- -- Even if 'All rights reserved' is very clear : -- -- You shall not use any piece of this software in a commercial product / service -- You shall not resell this software -- You shall not provide any facility to install this particular software in a commercial product / service -- If you redistribute this software, you must link to ORIGINAL repository at https://github.com/ESX-Org/es_extended -- This copyright should appear in every part of the project code Locales['pt'] = { -- Global ['submit'] = 'Submeter', ['back'] = 'Voltar', ['close'] = 'Fechar', ['exit'] = 'Sair', ['yes'] = 'Sim', ['no'] = 'Não', -- Inventory ['inventory'] = 'inventório %s / %s', ['use'] = 'usar', ['give'] = 'dar', ['remove'] = 'largar', ['return'] = 'voltar', ['give_to'] = 'dar a', ['amount'] = 'quantidade', ['giveammo'] = 'dar munição', ['amountammo'] = 'bala(s)', ['noammo'] = 'não tens munições suficientes!', ['gave_item'] = 'deste ~y~%sx~s~ ~b~%s~s~ a ~y~%s~s~', ['received_item'] = 'recebeste ~y~%sx~s~ ~b~%s~s~ de ~b~%s~s~', ['gave_weapon'] = 'deste ~b~%s~s~ a ~y~%s~s~', ['gave_weapon_ammo'] = 'deste ~o~%sx %s~s~ para ~b~%s~s~ a ~y~%s~s~', ['gave_weapon_withammo'] = 'deste ~b~%s~s~ com ~o~%sx %s~s~ a ~y~%s~s~', ['gave_weapon_hasalready'] = '~y~%s~s~ já tem uma ~y~%s~s~', ['gave_weapon_noweapon'] = '~y~%s~s~ não tem essa arma', ['received_weapon'] = 'recebeste ~b~%s~s~ de ~b~%s~s~', ['received_weapon_ammo'] = 'recebeste ~o~%sx %s~s~ para o teu ~b~%s~s~ de ~b~%s~s~', ['received_weapon_withammo'] = 'recebeste ~b~%s~s~ com ~o~%sx %s~s~ de ~b~%s~s~', ['received_weapon_hasalready'] = '~b~%s~s~ tentou dar-te um(a) ~y~%s~s~, mas já tens um(a)', ['received_weapon_noweapon'] = '~b~%s~s~ tentou dar-te mições para um(a) ~y~%s~s~, mas tu não tem um(a)', ['gave_account_money'] = 'deste ~g~%s€~s~ (%s) a ~y~%s~s~', ['received_account_money'] = 'recebeste ~g~%s€~s~ (%s) de ~b~%s~s~', ['amount_invalid'] = 'quantidade inválida', ['players_nearby'] = 'ninguém por perto', ['ex_inv_lim'] = 'ação não possível, excedeste o limite de inventário para ~y~%s~s~', ['imp_invalid_quantity'] = 'ação impossível, quantidade inválida', ['imp_invalid_amount'] = 'ação impossível, valor inválido', ['threw_standard'] = 'largaste ~y~%sx~s~ ~b~%s~s~', ['threw_account'] = 'largaste ~g~%s€~s~ ~b~%s~s~', ['threw_weapon'] = 'largaste ~b~%s~s~', ['threw_weapon_ammo'] = 'largaste ~b~%s~s~ com ~o~%sx %s~s~', ['threw_weapon_already'] = 'já estás a carregar essa arma', ['threw_cannot_pickup'] = 'não podes apanhar isso porque o teu inventário está cheio!', ['threw_pickup_prompt'] = 'clica em ~y~E~s~ para apanhar', -- Account ['account_moniker'] = "€", ['account_add_money'] = 'adicionar dinheiro na conta do jogador', ['account_account_name'] = 'nome da conta', ['account_money_value'] = 'valor', ['account_commandderror_account'] = 'conta não encontrada', ['account_commanderror_money'] = 'valor não encontrado', ['account_remove_money'] = 'remover dinheiro de uma conta do jogador', ['account_notify_moneychange'] = 'Transacção de ~g~%s%s~s~ aprovada para a conta \"~y~%s~s~\".', ['account_notify_not_enough_money'] = 'Transacção de ~g~%s%s ~s~foi negada. A tua conta \"~y~%s~s~\" não tem fundos suficientes.', ['account_notify_transaction_error'] = 'Foi encontrado um erro na sua conta \"~y~%s~s~\".', -- Key mapping ['keymap_showinventory'] = 'abrir Inventário', -- Salary related ['received_salary'] = 'recebeste: ~g~%s€~s~ de salário', ['received_help'] = 'recebeste de seguro: ~g~%s€~s~', ['company_nomoney'] = 'a empresa em que estás a trabalhar não tem dinheiro suficiente para te pagar o salário', ['received_paycheck'] = 'recebeste um cheque de pagamento', ['bank'] = 'Banco', ['account_bank'] = 'banco', ['account_black_money'] = 'dinheiro sujo', ['account_money'] = 'dinheiro', ['act_imp'] = 'acção impossível', ['in_vehicle'] = 'não podes dar nada a ninguém no veículo', -- Commands ['command_clear'] = 'limpar chat', ['command_clearall'] = 'limpar chat de todos os jogadores', ['command_clearinventory'] = 'limpar inventário do jogador', ['command_clearloadout'] = 'remover todas as armas do jogador', ['command_giveaccountmoney'] = 'dar dinheiro', ['command_giveaccountmoney_account'] = 'conta válida', ['command_giveaccountmoney_amount'] = 'quantidade', ['command_giveaccountmoney_invalid'] = 'conta inválida', ['command_giveitem'] = 'dar um item a um jogador', ['command_giveitem_item'] = 'nome do item', ['command_giveitem_count'] = 'item count', ['command_giveweapon'] = 'dar uma arma a um jogador', ['command_giveweapon_weapon'] = 'nome da arma', ['command_giveweapon_ammo'] = 'ammo count', ['command_giveweapon_hasalready'] = 'o jogador já tem essa arma', ['command_giveweaponcomponent'] = 'dar componente da arma', ['command_giveweaponcomponent_component'] = 'nome do componente', ['command_giveweaponcomponent_invalid'] = 'componente da arma inválido', ['command_giveweaponcomponent_hasalready'] = 'o jogador já tem o componente dessa arma', ['command_giveweaponcomponent_missingweapon'] = 'o jogador não tem essa arma', ['command_save'] = 'guardar um jogador na base de dados', ['command_saveall'] = 'guardar todos os jogadores na base de dados', ['command_setaccountmoney'] = 'definir o dinheiro para um jogador', ['command_setaccountmoney_amount'] = 'quantidade de dinheiro para definir', ['command_setcoords'] = 'teletransportar para as coordenadas', ['command_setcoords_x'] = 'x axis', ['command_setcoords_y'] = 'y axis', ['command_setcoords_z'] = 'z axis', ['command_setjob'] = 'definir emprego para um jogador', ['command_setjob_job'] = 'nome do emprego', ['command_setjob_grade'] = 'job grade', ['command_setjob_invalid'] = 'o emprego, grade ou ambos estão inválidos', ['command_setgroup'] = 'definir o grupo do jogador', ['command_setgroup_group'] = 'nome do grupo', ['commanderror_argumentmismatch'] = 'argument count mismatch (passed %s, wanted %s)', ['commanderror_argumentmismatch_number'] = 'argument #%s type mismatch (passed string, wanted number)', ['commanderror_invaliditem'] = 'item inválido', ['commanderror_invalidweapon'] = 'arma inválida', ['commanderror_console'] = 'esse comando não pode ser executado pela consola', ['commanderror_self'] = 'Não podes fazer isso a ti próprio', ['commanderror_invalidcommand'] = '^3%s^0 não é um comando válido!', ['commanderror_invalidplayerid'] = 'não há nenhum jogador online que corresponda a esse ID', ['commandgeneric_playerid'] = 'ID do jogador', --- Admin ['admin_command_tp_to_marker'] = 'teleportar para marcador', ['admin_command_tp_to_player'] = 'teleportar para jogador', ['admin_command_tp_to_me'] = 'teleportar jogador para mim', ['admin_command_tp_to_coords'] = 'teleportar para coordenadas', ['admin_command_tptp_rev'] = 'trazer', ['admin_command_car'] = 'gerar um veículo', ['admin_command_car_hashname'] = 'gerar um nome de veículo ou hash', ['admin_command_cardel'] = 'remover um veículo próximo', ['admin_command_cardel_radius'] = 'opcional, remover todos os veículos dentro de um raio', ['admin_command_freeze'] = 'Congelar', ['admin_command_unfreeze'] = 'Descongelar', ['admin_command_revive'] = 'Ressuscitar', ['admin_command_get_coords'] = 'Enviar as coordenadas do jogador ou tuas na consola (F8)', ['admin_command_player_list'] = 'Enviar os jogadores ligados na consola (F8)', ['admin_command_spectate_player'] = 'Espiar jogador', ['admin_command_health'] = 'definir saúde', ['admin_command_kill_player'] = 'matar jogador', ['admin_command_armor'] = 'definar armadura', ['admin_command_set_weapon'] = 'definir arma', ['admin_result_tp'] = 'Teleportado', ['admin_result_freeze'] = 'Foste congelado por um administrador.', ['admin_result_unfreeze'] = 'Foste descongelado por um administrador.', ['admin_result_revive'] = 'Foste ressuscitador por um administrador.', ['admin_result_health'] = 'A tua saúde foi alterada.', ['admin_result_armor'] = 'A tua armadura foi alterada.', ['admin_result_tptm'] = 'Por favor define o teu marcador de destino.', ['admin_result_current_active'] = 'Tens uma acção activa.', ['admin_result_spectate'] = 'Pressiona ~INPUT_FRONTEND_CANCEL~ para sair do modo de espiar.', -- Unfinished -- ['command_kick'] = 'Kick', -- ['command_ban'] = 'Ban', -- ['command_unban'] = 'Unban', -- Locale settings ['locale_digit_grouping_symbol'] = '', ['locale_currency'] = '%s€', -- Weapons ['weapon_knife'] = 'faca', ['weapon_nightstick'] = 'cassetete', ['weapon_hammer'] = 'martelo', ['weapon_bat'] = 'taco de baseball', ['weapon_golfclub'] = 'taco de golf', ['weapon_crowbar'] = 'pé de cabra', ['weapon_pistol'] = 'pistola', ['weapon_combatpistol'] = 'pistola de combate', ['weapon_appistol'] = 'AP pistol', ['weapon_pistol50'] = 'pistola .50', ['weapon_microsmg'] = 'micro SMG', ['weapon_smg'] = 'SMG', ['weapon_assaultsmg'] = 'assault SMG', ['weapon_assaultrifle'] = 'assault rifle', ['weapon_carbinerifle'] = 'carbine rifle', ['weapon_advancedrifle'] = 'advanced rifle', ['weapon_mg'] = 'MG', ['weapon_combatmg'] = 'combat MG', ['weapon_pumpshotgun'] = 'pump shotgun', ['weapon_sawnoffshotgun'] = 'sawed off shotgun', ['weapon_assaultshotgun'] = 'assault shotgun', ['weapon_bullpupshotgun'] = 'bullpup shotgun', ['weapon_stungun'] = 'taser', ['weapon_sniperrifle'] = 'sniper rifle', ['weapon_heavysniper'] = 'heavy sniper', ['weapon_grenadelauncher'] = 'lança granadas', ['weapon_rpg'] = 'RPG', ['weapon_minigun'] = 'minigun', ['weapon_grenade'] = 'granada', ['weapon_stickybomb'] = 'C4', ['weapon_smokegrenade'] = 'granada de fumo', ['weapon_bzgas'] = 'gás óxido nitroso', ['weapon_molotov'] = 'cocktail molotov', ['weapon_fireextinguisher'] = 'extintor', ['weapon_petrolcan'] = 'jerrycan', ['weapon_ball'] = 'bola', ['weapon_snspistol'] = 'sns pistol', ['weapon_bottle'] = 'garrafa', ['weapon_gusenberg'] = 'gusenberg sweeper', ['weapon_specialcarbine'] = 'special carbine', ['weapon_heavypistol'] = 'heavy pistol', ['weapon_bullpuprifle'] = 'bullpup rifle', ['weapon_dagger'] = 'adaga', ['weapon_vintagepistol'] = 'vintage pistol', ['weapon_firework'] = 'fogo de artifício', ['weapon_musket'] = 'musket', ['weapon_heavyshotgun'] = 'heavy shotgun', ['weapon_marksmanrifle'] = 'marksman rifle', ['weapon_hominglauncher'] = 'hominglauncher', ['weapon_proxmine'] = 'mina de proximidade', ['weapon_snowball'] = 'bola de neve', ['weapon_flaregun'] = 'flare gun', ['weapon_combatpdw'] = 'combat pdw', ['weapon_marksmanpistol'] = 'marksman pistol', ['weapon_knuckle'] = 'soqueira', ['weapon_hatchet'] = 'machadinha', ['weapon_railgun'] = 'railgun', ['weapon_machete'] = 'facão', ['weapon_machinepistol'] = 'machine pistol', ['weapon_switchblade'] = 'canivete', ['weapon_revolver'] = 'revolver', ['weapon_dbshotgun'] = 'double barrel shotgun', ['weapon_compactrifle'] = 'compact rifle', ['weapon_autoshotgun'] = 'shotgun automática', ['weapon_battleaxe'] = 'machado de guerra', ['weapon_compactlauncher'] = 'compact launcher', ['weapon_minismg'] = 'mini smg', ['weapon_pipebomb'] = 'bomba caseira', ['weapon_poolcue'] = 'taco de snooker', ['weapon_wrench'] = 'chave inglesa', ['weapon_flashlight'] = 'lanterna', ['gadget_parachute'] = 'paraquedas', ['weapon_flare'] = 'sinalizador', ['weapon_doubleaction'] = 'double-Action Revolver', -- Weapon Components ['component_clip_default'] = 'carregador', ['component_clip_extended'] = 'carregador estendido', ['component_clip_drum'] = 'carregador de tambor', ['component_clip_box'] = 'box Magazine', ['component_flashlight'] = 'lanterna', ['component_scope'] = 'mira', ['component_scope_advanced'] = 'mira telescópica', ['component_suppressor'] = 'silenciador', ['component_grip'] = 'grip', ['component_luxary_finish'] = 'acabamento de arma de luxo', -- Weapon Ammo ['ammo_rounds'] = 'bala(s)', ['ammo_shells'] = 'cartucho(s)', ['ammo_charge'] = 'charge', ['ammo_petrol'] = 'litros de combustível', ['ammo_firework'] = 'fogo(s) de artifício', ['ammo_rockets'] = 'rocket(s)', ['ammo_grenadelauncher'] = 'granada(s)', ['ammo_grenade'] = 'granada(s)', ['ammo_stickybomb'] = 'bomba(s)', ['ammo_pipebomb'] = 'bomba(s)', ['ammo_smokebomb'] = 'bomba(s)', ['ammo_molotov'] = 'cocktail(s)', ['ammo_proxmine'] = 'mina(s)', ['ammo_bzgas'] = 'can(s)', ['ammo_ball'] = 'bola(s)', ['ammo_snowball'] = 'bola(s)', ['ammo_flare'] = 'sinalizador(es)', ['ammo_flaregun'] = 'flare(s)', -- Weapon Tints ['tint_default'] = 'skin padrão', ['tint_green'] = 'skin verde', ['tint_gold'] = 'skin ouro', ['tint_pink'] = 'skin rosa', ['tint_army'] = 'skin verde tropa', ['tint_lspd'] = 'skin azul', ['tint_orange'] = 'skin laranja', ['tint_platinum'] = 'skin platina', -- Identity ['identity_create'] = 'Registar Identidade', ['identity_register'] = 'Por favor regista o teu personagem.', ['identity_welcome'] = 'Bem-vindo, ~b~%s %s', ['identity_fill_in'] = 'Por favor preenche todos os campos antes de enviares!', ['identity_firstname'] = 'Nome', ['identity_lastname'] = 'Apelido', ['identity_birthdate'] = 'Data de Nascimento', ['identity_sex'] = "Género", ['identity_male'] = "Masculino", ['identity_female'] = "Feminino", }
-- -*- mode: lua; tab-width: 2; indent-tabs-mode: 1; st-rulers: [70] -*- -- vim: ts=4 sw=4 ft=lua noet ---------------------------------------------------------------------- -- @author Daniel Barney <daniel@pagodabox.com> -- @copyright 2015, Pagoda Box, Inc. -- @doc -- -- @end -- Created : 15 May 2015 by Daniel Barney <daniel@pagodabox.com> ---------------------------------------------------------------------- return {name = "pagodabox/cauterize" ,version = "0.1.0" ,author = {name = "Daniel Barney" ,email = "daniel@pagodabox.com"} ,tags = {"actor","coroutine","syncronous","tree"} ,license = "MIT" ,homepage = "https://github.com/pagodabox/tag/blob/master/deps/cauterize" ,description = "Cauterize your evented code to stop callback hell" ,dependencies = {"luvit/tap@0.1.0-1" ,"luvit/require@1.2.0" ,"luvit/core@1.0.2-1"} ,files = {"**.lua" ,"!examples" ,"!tests"}}
--[[ Title: World Lock API Author(s): big Date: 2020.2.10 Place: Foshan use the lib: ------------------------------------------------------------ local KeepworkWorldLocksApi = NPL.load("(gl)Mod/WorldShare/api/Keepwork/WorldLocks.lua") ------------------------------------------------------------ ]] local KeepworkBaseApi = NPL.load('./BaseApi.lua') local KeepworkWorldLocksApi = NPL.export() -- url: /worldlocks -- method: GET --[[ pid inter necessary project id ]] -- return: object function KeepworkWorldLocksApi:GetWorldLockInfo(pid, success, error) if type(pid) ~= 'number' then return false end KeepworkBaseApi:Get("/worldlocks?pid=" .. tostring(pid), nil, nil, success, error) end -- url: /worldlocks -- method: POST -- params: --[[ pid integer necessary project id mode string necessary edit mode(share,exclusive) revision integer necessary revision number when server opened server string not necessary server address password string not necessary server password ]] -- return: object function KeepworkWorldLocksApi:UpdateWorldLockRecord(pid, mode, revision, server, password, success, error) local params = { pid = pid, mode = mode, revision = revision, server = server, password = password, } KeepworkBaseApi:Post("/worldlocks", params, nil, success, error) end -- url: /worldlocks -- method: DELETE -- params: --[[ pid integer necessary ]] -- return: object function KeepworkWorldLocksApi:RemoveWorldLockRecord(pid, success, error) KeepworkBaseApi:Delete("/worldlocks", { pid = pid }, nil, success, error) end
solution "nativefiledialog" configurations { "Debug", "Release", } platforms { "x32", "x64", "Native", -- for targets where bitness is not specified } language "C++" SOURCE_DIR = path.getabsolute("../submodules") local BUILD_DIR = path.getabsolute("../.build") defines { } dofile ("../submodules/bx/scripts/toolchain.lua") if not toolchain(BUILD_DIR, SOURCE_DIR) then return -- no action specified end function copyLib() end dofile "nativefiledialog.lua"
describe('#table', function() local tablex setup(function() tablex = require"novus.util.table" end) describe('mergewith', function() it('mergewith(A,B) merges the contents of B into A', function () local t = {foo = "bar"} local u = {baz = "qux"} assert.are.equal( t, tablex.mergewith(t, u) ) assert.are.same( tablex.mergewith(t, u), { foo = "bar", baz = "qux" } ) end) it('mergewith(A, {}) == A', function() local t = {1,2,3} local u = {} assert.are.equal( t, tablex.mergewith(t, u) ) end) end) describe('inherit', function() it('lazily merges objects into itself', function() assert.are.same( tablex, tablex.inherit(tablex) ) end) end) describe('deepcopy', function() it('deeply copies the inputs', function() local t = {foo ={}} local u = {foo = {bar = 1}} assert.are.same( tablex.deepcopy(t, u), { foo = {bar =1} } ) end) end) end)
function pfUI:UpdateConfig(group, subgroup, entry, value) -- create empty config if not existing if not pfUI_config then pfUI_config = {} end -- check for missing config groups if not pfUI_config[group] then pfUI_config[group] = {} end -- update config if not subgroup and entry and value and not pfUI_config[group][entry] then pfUI_config[group][entry] = value end -- check for missing config subgroups if subgroup and not pfUI_config[group][subgroup] then pfUI_config[group][subgroup] = {} end -- update config in subgroup if subgroup and entry and value and not pfUI_config[group][subgroup][entry] then pfUI_config[group][subgroup][entry] = value end end function pfUI:LoadConfig() -- MODULE SUBGROUP ENTRY VALUE pfUI:UpdateConfig("global", nil, "language", GetLocale()) pfUI:UpdateConfig("global", nil, "profile", "default") pfUI:UpdateConfig("global", nil, "pixelperfect", "0") pfUI:UpdateConfig("global", nil, "offscreen", "0") pfUI:UpdateConfig("global", nil, "font_default", "Interface\\AddOns\\pfUI\\fonts\\Myriad-Pro.ttf") pfUI:UpdateConfig("global", nil, "font_size", "12") pfUI:UpdateConfig("global", nil, "font_unit", "Interface\\AddOns\\pfUI\\fonts\\BigNoodleTitling.ttf") pfUI:UpdateConfig("global", nil, "font_unit_size", "12") pfUI:UpdateConfig("global", nil, "font_combat", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("global", nil, "force_region", "1") pfUI:UpdateConfig("global", nil, "errors_limit", "1") pfUI:UpdateConfig("global", nil, "errors_hide", "0") pfUI:UpdateConfig("global", nil, "hidebuff", "0") pfUI:UpdateConfig("global", nil, "hidewbuff", "0") pfUI:UpdateConfig("global", nil, "twentyfour", "1") pfUI:UpdateConfig("global", nil, "autosell", "0") pfUI:UpdateConfig("global", nil, "autorepair", "0") pfUI:UpdateConfig("gui", nil, "reloadmarker", "0") pfUI:UpdateConfig("buffs", nil, "buffs", "1") pfUI:UpdateConfig("buffs", nil, "debuffs", "1") pfUI:UpdateConfig("buffs", nil, "weapons", "1") pfUI:UpdateConfig("buffs", nil, "separateweapons", "0") pfUI:UpdateConfig("buffs", nil, "size", "24") pfUI:UpdateConfig("buffs", nil, "spacing", "5") pfUI:UpdateConfig("buffs", nil, "wepbuffrowsize", "2") pfUI:UpdateConfig("buffs", nil, "buffrowsize", "16") pfUI:UpdateConfig("buffs", nil, "debuffrowsize", "16") pfUI:UpdateConfig("buffs", nil, "textinside", "0") pfUI:UpdateConfig("buffs", nil, "fontsize", "-1") pfUI:UpdateConfig("appearance", "border", "background", "0,0,0,1") pfUI:UpdateConfig("appearance", "border", "color", "0.2,0.2,0.2,1") pfUI:UpdateConfig("appearance", "border", "shadow", "1") pfUI:UpdateConfig("appearance", "border", "shadow_intensity", ".35") pfUI:UpdateConfig("appearance", "border", "default", "3") pfUI:UpdateConfig("appearance", "border", "actionbars", "-1") pfUI:UpdateConfig("appearance", "border", "unitframes", "-1") pfUI:UpdateConfig("appearance", "border", "panels", "-1") pfUI:UpdateConfig("appearance", "border", "chat", "-1") pfUI:UpdateConfig("appearance", "border", "bags", "-1") pfUI:UpdateConfig("appearance", "cd", "lowcolor", "1,.2,.2,1") pfUI:UpdateConfig("appearance", "cd", "normalcolor", "1,1,1,1") pfUI:UpdateConfig("appearance", "cd", "minutecolor", ".2,1,1,1") pfUI:UpdateConfig("appearance", "cd", "hourcolor", ".2,.5,1,1") pfUI:UpdateConfig("appearance", "cd", "daycolor", ".2,.2,1,1") pfUI:UpdateConfig("appearance", "cd", "threshold", "2") pfUI:UpdateConfig("appearance", "cd", "font_size", "12") pfUI:UpdateConfig("appearance", "cd", "debuffs", "1") pfUI:UpdateConfig("appearance", "cd", "blizzard", "1") pfUI:UpdateConfig("appearance", "cd", "foreign", "0") pfUI:UpdateConfig("appearance", "castbar", "castbarcolor", ".7,.7,.9,.8") pfUI:UpdateConfig("appearance", "castbar", "channelcolor", ".9,.9,.7,.8") pfUI:UpdateConfig("appearance", "infight", "screen", "0") pfUI:UpdateConfig("appearance", "bags", "unusable", "1") pfUI:UpdateConfig("appearance", "bags", "unusable_color", ".9,.2,.2,1") pfUI:UpdateConfig("appearance", "bags", "borderlimit", "1") pfUI:UpdateConfig("appearance", "bags", "borderonlygear", "0") pfUI:UpdateConfig("appearance", "bags", "movable", "0") pfUI:UpdateConfig("appearance", "bags", "hidechat", "0") pfUI:UpdateConfig("appearance", "bags", "icon_size", "-1") pfUI:UpdateConfig("appearance", "bags", "bagrowlength", "10") pfUI:UpdateConfig("appearance", "bags", "bankrowlength", "10") pfUI:UpdateConfig("appearance", "minimap", "mouseoverzone", "0") pfUI:UpdateConfig("appearance", "minimap", "coordsloc", "bottomleft") pfUI:UpdateConfig("appearance", "minimap", "tracking_size", "16") pfUI:UpdateConfig("appearance", "minimap", "tracking_pulse", "1") pfUI:UpdateConfig("appearance", "worldmap", "mapreveal", "0") pfUI:UpdateConfig("appearance", "worldmap", "mapreveal_color", ".4,.4,.4,1") pfUI:UpdateConfig("loot", nil, "autoresize", "1") pfUI:UpdateConfig("loot", nil, "autopickup", "1") pfUI:UpdateConfig("loot", nil, "mousecursor", "1") pfUI:UpdateConfig("loot", nil, "advancedloot", "1") pfUI:UpdateConfig("loot", nil, "rollannounce", "0") pfUI:UpdateConfig("loot", nil, "raritytimer", "1") pfUI:UpdateConfig("unitframes", nil, "disable", "0") pfUI:UpdateConfig("unitframes", nil, "pastel", "1") pfUI:UpdateConfig("unitframes", nil, "custom", "0") pfUI:UpdateConfig("unitframes", nil, "customcolor", ".2,.2,.2,1") pfUI:UpdateConfig("unitframes", nil, "custombg", "0") pfUI:UpdateConfig("unitframes", nil, "custombgcolor", ".5,.2,.2,1") pfUI:UpdateConfig("unitframes", nil, "animation_speed", "5") pfUI:UpdateConfig("unitframes", nil, "portraitalpha", "0.1") pfUI:UpdateConfig("unitframes", nil, "always2dportrait", "0") pfUI:UpdateConfig("unitframes", nil, "portraittexture", "1") pfUI:UpdateConfig("unitframes", nil, "layout", "default") pfUI:UpdateConfig("unitframes", nil, "rangecheck", "0") pfUI:UpdateConfig("unitframes", nil, "rangechecki", "4") pfUI:UpdateConfig("unitframes", nil, "combosize", "6") pfUI:UpdateConfig("unitframes", nil, "abbrevnum", "1") pfUI:UpdateConfig("unitframes", nil, "selfingroup", "0") pfUI:UpdateConfig("unitframes", nil, "raidforgroup", "0") pfUI:UpdateConfig("unitframes", nil, "show_hots", "0") pfUI:UpdateConfig("unitframes", nil, "all_hots", "0") pfUI:UpdateConfig("unitframes", nil, "show_procs", "0") pfUI:UpdateConfig("unitframes", nil, "show_totems", "0") pfUI:UpdateConfig("unitframes", nil, "all_procs", "0") pfUI:UpdateConfig("unitframes", nil, "debuffs_class", "0") pfUI:UpdateConfig("unitframes", nil, "indicator_size", "10") pfUI:UpdateConfig("unitframes", nil, "clickcast", "") pfUI:UpdateConfig("unitframes", nil, "clickcast_shift", "") pfUI:UpdateConfig("unitframes", nil, "clickcast_alt", "") pfUI:UpdateConfig("unitframes", nil, "clickcast_ctrl", "") pfUI:UpdateConfig("unitframes", "player", "showPVPMinimap", "0") pfUI:UpdateConfig("unitframes", "player", "energy", "1") pfUI:UpdateConfig("unitframes", "player", "visible", "1") pfUI:UpdateConfig("unitframes", "player", "showPVP", "0") pfUI:UpdateConfig("unitframes", "player", "portrait", "bar") pfUI:UpdateConfig("unitframes", "player", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "player", "width", "200") pfUI:UpdateConfig("unitframes", "player", "height", "46") pfUI:UpdateConfig("unitframes", "player", "pheight", "10") pfUI:UpdateConfig("unitframes", "player", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "player", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "player", "pspace", "-3") pfUI:UpdateConfig("unitframes", "player", "buffs", "top") pfUI:UpdateConfig("unitframes", "player", "buffsize", "20") pfUI:UpdateConfig("unitframes", "player", "bufflimit", "32") pfUI:UpdateConfig("unitframes", "player", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "player", "debuffs", "top") pfUI:UpdateConfig("unitframes", "player", "debuffsize", "20") pfUI:UpdateConfig("unitframes", "player", "debufflimit", "32") pfUI:UpdateConfig("unitframes", "player", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "player", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "player", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "player", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "player", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "player", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "player", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "player", "clickcast", "0") pfUI:UpdateConfig("unitframes", "player", "faderange", "0") pfUI:UpdateConfig("unitframes", "player", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "player", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "player", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "player", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "player", "powercolor", "1") pfUI:UpdateConfig("unitframes", "player", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "player", "classcolor", "1") pfUI:UpdateConfig("unitframes", "player", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "player", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "player", "txthpright", "healthdyn") pfUI:UpdateConfig("unitframes", "player", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "player", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "player", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "player", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "player", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "player", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "target", "visible", "1") pfUI:UpdateConfig("unitframes", "target", "showPVP", "0") pfUI:UpdateConfig("unitframes", "target", "portrait", "bar") pfUI:UpdateConfig("unitframes", "target", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "target", "width", "200") pfUI:UpdateConfig("unitframes", "target", "height", "46") pfUI:UpdateConfig("unitframes", "target", "pheight", "10") pfUI:UpdateConfig("unitframes", "target", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "target", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "target", "pspace", "-3") pfUI:UpdateConfig("unitframes", "target", "buffs", "top") pfUI:UpdateConfig("unitframes", "target", "buffsize", "20") pfUI:UpdateConfig("unitframes", "target", "bufflimit", "32") pfUI:UpdateConfig("unitframes", "target", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "target", "debuffs", "top") pfUI:UpdateConfig("unitframes", "target", "debuffsize", "20") pfUI:UpdateConfig("unitframes", "target", "debufflimit", "32") pfUI:UpdateConfig("unitframes", "target", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "target", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "target", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "target", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "target", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "target", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "target", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "target", "clickcast", "0") pfUI:UpdateConfig("unitframes", "target", "faderange", "0") pfUI:UpdateConfig("unitframes", "target", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "target", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "target", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "target", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "target", "powercolor", "1") pfUI:UpdateConfig("unitframes", "target", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "target", "classcolor", "1") pfUI:UpdateConfig("unitframes", "target", "animation", "0") pfUI:UpdateConfig("unitframes", "target", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "target", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "target", "txthpright", "healthdyn") pfUI:UpdateConfig("unitframes", "target", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "target", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "target", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "target", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "target", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "target", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "focus", "visible", "1") pfUI:UpdateConfig("unitframes", "focus", "showPVP", "0") pfUI:UpdateConfig("unitframes", "focus", "portrait", "bar") pfUI:UpdateConfig("unitframes", "focus", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "focus", "width", "120") pfUI:UpdateConfig("unitframes", "focus", "height", "34") pfUI:UpdateConfig("unitframes", "focus", "pheight", "4") pfUI:UpdateConfig("unitframes", "focus", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "focus", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "focus", "pspace", "-3") pfUI:UpdateConfig("unitframes", "focus", "buffs", "top") pfUI:UpdateConfig("unitframes", "focus", "buffsize", "12") pfUI:UpdateConfig("unitframes", "focus", "bufflimit", "32") pfUI:UpdateConfig("unitframes", "focus", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "focus", "debuffs", "top") pfUI:UpdateConfig("unitframes", "focus", "debuffsize", "12") pfUI:UpdateConfig("unitframes", "focus", "debufflimit", "32") pfUI:UpdateConfig("unitframes", "focus", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "focus", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "focus", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "focus", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "focus", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "focus", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "focus", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "focus", "clickcast", "0") pfUI:UpdateConfig("unitframes", "focus", "faderange", "0") pfUI:UpdateConfig("unitframes", "focus", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "focus", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "focus", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "focus", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "focus", "powercolor", "1") pfUI:UpdateConfig("unitframes", "focus", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "focus", "classcolor", "1") pfUI:UpdateConfig("unitframes", "focus", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "focus", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "focus", "txthpright", "healthdyn") pfUI:UpdateConfig("unitframes", "focus", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "focus", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "focus", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "focus", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "focus", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "focus", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "group", "visible", "1") pfUI:UpdateConfig("unitframes", "group", "showPVP", "0") pfUI:UpdateConfig("unitframes", "group", "portrait", "off") pfUI:UpdateConfig("unitframes", "group", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "group", "width", "164") pfUI:UpdateConfig("unitframes", "group", "height", "32") pfUI:UpdateConfig("unitframes", "group", "pheight", "4") pfUI:UpdateConfig("unitframes", "group", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "group", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "group", "pspace", "-3") pfUI:UpdateConfig("unitframes", "group", "buffs", "bottom") pfUI:UpdateConfig("unitframes", "group", "buffsize", "8") pfUI:UpdateConfig("unitframes", "group", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "group", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "group", "debuffs", "bottom") pfUI:UpdateConfig("unitframes", "group", "debuffsize", "8") pfUI:UpdateConfig("unitframes", "group", "debufflimit", "8") pfUI:UpdateConfig("unitframes", "group", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "group", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "group", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "group", "buff_indicator", "1") pfUI:UpdateConfig("unitframes", "group", "debuff_indicator", "2") pfUI:UpdateConfig("unitframes", "group", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "group", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "group", "clickcast", "0") pfUI:UpdateConfig("unitframes", "group", "faderange", "1") pfUI:UpdateConfig("unitframes", "group", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "group", "glowcombat", "0") pfUI:UpdateConfig("unitframes", "group", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "group", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "group", "powercolor", "1") pfUI:UpdateConfig("unitframes", "group", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "group", "classcolor", "1") pfUI:UpdateConfig("unitframes", "group", "hide_in_raid", "0") pfUI:UpdateConfig("unitframes", "group", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "group", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "group", "txthpright", "healthmiss") pfUI:UpdateConfig("unitframes", "group", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "group", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "group", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "group", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "group", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "group", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "grouptarget", "visible", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "showPVP", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "portrait", "off") pfUI:UpdateConfig("unitframes", "grouptarget", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "grouptarget", "width", "120") pfUI:UpdateConfig("unitframes", "grouptarget", "height", "16") pfUI:UpdateConfig("unitframes", "grouptarget", "pheight", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "grouptarget", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "grouptarget", "pspace", "-3") pfUI:UpdateConfig("unitframes", "grouptarget", "buffs", "off") pfUI:UpdateConfig("unitframes", "grouptarget", "buffsize", "16") pfUI:UpdateConfig("unitframes", "grouptarget", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "grouptarget", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "grouptarget", "debuffs", "off") pfUI:UpdateConfig("unitframes", "grouptarget", "debuffsize", "16") pfUI:UpdateConfig("unitframes", "grouptarget", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "grouptarget", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "grouptarget", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "grouptarget", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "grouptarget", "clickcast", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "faderange", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "glowcombat", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "powercolor", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "classcolor", "1") pfUI:UpdateConfig("unitframes", "grouptarget", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "grouptarget", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "grouptarget", "txthpright", "healthperc") pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "grouptarget", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "grouptarget", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "grouptarget", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "grouptarget", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "grouppet", "visible", "1") pfUI:UpdateConfig("unitframes", "grouppet", "showPVP", "0") pfUI:UpdateConfig("unitframes", "grouppet", "portrait", "off") pfUI:UpdateConfig("unitframes", "grouppet", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "grouppet", "width", "100") pfUI:UpdateConfig("unitframes", "grouppet", "height", "14") pfUI:UpdateConfig("unitframes", "grouppet", "pheight", "0") pfUI:UpdateConfig("unitframes", "grouppet", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "grouppet", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "grouppet", "pspace", "-3") pfUI:UpdateConfig("unitframes", "grouppet", "buffs", "off") pfUI:UpdateConfig("unitframes", "grouppet", "buffsize", "16") pfUI:UpdateConfig("unitframes", "grouppet", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "grouppet", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "grouppet", "debuffs", "off") pfUI:UpdateConfig("unitframes", "grouppet", "debuffsize", "16") pfUI:UpdateConfig("unitframes", "grouppet", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "grouppet", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "grouppet", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "grouppet", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "grouppet", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "grouppet", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "grouppet", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "grouppet", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "grouppet", "clickcast", "0") pfUI:UpdateConfig("unitframes", "grouppet", "faderange", "1") pfUI:UpdateConfig("unitframes", "grouppet", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "grouppet", "glowcombat", "0") pfUI:UpdateConfig("unitframes", "grouppet", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "grouppet", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "grouppet", "powercolor", "1") pfUI:UpdateConfig("unitframes", "grouppet", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "grouppet", "classcolor", "1") pfUI:UpdateConfig("unitframes", "grouppet", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "grouppet", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "grouppet", "txthpright", "healthperc") pfUI:UpdateConfig("unitframes", "grouppet", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "grouppet", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "grouppet", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "grouppet", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "grouppet", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "grouppet", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "raid", "visible", "1") pfUI:UpdateConfig("unitframes", "raid", "showPVP", "0") pfUI:UpdateConfig("unitframes", "raid", "portrait", "off") pfUI:UpdateConfig("unitframes", "raid", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "raid", "width", "50") pfUI:UpdateConfig("unitframes", "raid", "height", "26") pfUI:UpdateConfig("unitframes", "raid", "pheight", "4") pfUI:UpdateConfig("unitframes", "raid", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "raid", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "raid", "pspace", "-3") pfUI:UpdateConfig("unitframes", "raid", "buffs", "off") pfUI:UpdateConfig("unitframes", "raid", "buffsize", "16") pfUI:UpdateConfig("unitframes", "raid", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "raid", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "raid", "debuffs", "off") pfUI:UpdateConfig("unitframes", "raid", "debuffsize", "16") pfUI:UpdateConfig("unitframes", "raid", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "raid", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "raid", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "raid", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "raid", "buff_indicator", "1") pfUI:UpdateConfig("unitframes", "raid", "debuff_indicator", "2") pfUI:UpdateConfig("unitframes", "raid", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "raid", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "raid", "clickcast", "0") pfUI:UpdateConfig("unitframes", "raid", "faderange", "1") pfUI:UpdateConfig("unitframes", "raid", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "raid", "glowcombat", "0") pfUI:UpdateConfig("unitframes", "raid", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "raid", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "raid", "powercolor", "1") pfUI:UpdateConfig("unitframes", "raid", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "raid", "classcolor", "1") pfUI:UpdateConfig("unitframes", "raid", "txthpleft", "name") pfUI:UpdateConfig("unitframes", "raid", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "raid", "txthpright", "healthmiss") pfUI:UpdateConfig("unitframes", "raid", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "raid", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "raid", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "raid", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "raid", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "raid", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "ttarget", "visible", "1") pfUI:UpdateConfig("unitframes", "ttarget", "showPVP", "0") pfUI:UpdateConfig("unitframes", "ttarget", "portrait", "bar") pfUI:UpdateConfig("unitframes", "ttarget", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "ttarget", "width", "100") pfUI:UpdateConfig("unitframes", "ttarget", "height", "17") pfUI:UpdateConfig("unitframes", "ttarget", "pheight", "3") pfUI:UpdateConfig("unitframes", "ttarget", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "ttarget", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "ttarget", "pspace", "-3") pfUI:UpdateConfig("unitframes", "ttarget", "buffs", "off") pfUI:UpdateConfig("unitframes", "ttarget", "buffsize", "16") pfUI:UpdateConfig("unitframes", "ttarget", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "ttarget", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "ttarget", "debuffs", "off") pfUI:UpdateConfig("unitframes", "ttarget", "debuffsize", "16") pfUI:UpdateConfig("unitframes", "ttarget", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "ttarget", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "ttarget", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "ttarget", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "ttarget", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "ttarget", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "ttarget", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "ttarget", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "ttarget", "clickcast", "0") pfUI:UpdateConfig("unitframes", "ttarget", "faderange", "0") pfUI:UpdateConfig("unitframes", "ttarget", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "ttarget", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "ttarget", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "ttarget", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "ttarget", "powercolor", "1") pfUI:UpdateConfig("unitframes", "ttarget", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "ttarget", "classcolor", "1") pfUI:UpdateConfig("unitframes", "ttarget", "txthpleft", "none") pfUI:UpdateConfig("unitframes", "ttarget", "txthpcenter", "name") pfUI:UpdateConfig("unitframes", "ttarget", "txthpright", "none") pfUI:UpdateConfig("unitframes", "ttarget", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "ttarget", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "ttarget", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "ttarget", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "ttarget", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "ttarget", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "pet", "visible", "1") pfUI:UpdateConfig("unitframes", "pet", "showPVP", "0") pfUI:UpdateConfig("unitframes", "pet", "portrait", "bar") pfUI:UpdateConfig("unitframes", "pet", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "pet", "width", "100") pfUI:UpdateConfig("unitframes", "pet", "height", "14") pfUI:UpdateConfig("unitframes", "pet", "pheight", "4") pfUI:UpdateConfig("unitframes", "pet", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "pet", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "pet", "pspace", "-3") pfUI:UpdateConfig("unitframes", "pet", "buffs", "top") pfUI:UpdateConfig("unitframes", "pet", "buffsize", "12") pfUI:UpdateConfig("unitframes", "pet", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "pet", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "pet", "debuffs", "top") pfUI:UpdateConfig("unitframes", "pet", "debuffsize", "12") pfUI:UpdateConfig("unitframes", "pet", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "pet", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "pet", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "pet", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "pet", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "pet", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "pet", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "pet", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "pet", "clickcast", "0") pfUI:UpdateConfig("unitframes", "pet", "faderange", "0") pfUI:UpdateConfig("unitframes", "pet", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "pet", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "pet", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "pet", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "pet", "powercolor", "1") pfUI:UpdateConfig("unitframes", "pet", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "pet", "classcolor", "1") pfUI:UpdateConfig("unitframes", "pet", "txthpleft", "none") pfUI:UpdateConfig("unitframes", "pet", "txthpcenter", "name") pfUI:UpdateConfig("unitframes", "pet", "txthpright", "none") pfUI:UpdateConfig("unitframes", "pet", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "pet", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "pet", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "pet", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "pet", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "pet", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "ptarget", "visible", "0") pfUI:UpdateConfig("unitframes", "ptarget", "showPVP", "0") pfUI:UpdateConfig("unitframes", "ptarget", "portrait", "bar") pfUI:UpdateConfig("unitframes", "ptarget", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "ptarget", "width", "100") pfUI:UpdateConfig("unitframes", "ptarget", "height", "4") pfUI:UpdateConfig("unitframes", "ptarget", "pheight", "-1") pfUI:UpdateConfig("unitframes", "ptarget", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "ptarget", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "ptarget", "pspace", "-3") pfUI:UpdateConfig("unitframes", "ptarget", "buffs", "off") pfUI:UpdateConfig("unitframes", "ptarget", "buffsize", "16") pfUI:UpdateConfig("unitframes", "ptarget", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "ptarget", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "ptarget", "debuffs", "off") pfUI:UpdateConfig("unitframes", "ptarget", "debuffsize", "16") pfUI:UpdateConfig("unitframes", "ptarget", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "ptarget", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "ptarget", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "ptarget", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "ptarget", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "ptarget", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "ptarget", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "ptarget", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "ptarget", "clickcast", "0") pfUI:UpdateConfig("unitframes", "ptarget", "faderange", "0") pfUI:UpdateConfig("unitframes", "ptarget", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "ptarget", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "ptarget", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "ptarget", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "ptarget", "powercolor", "1") pfUI:UpdateConfig("unitframes", "ptarget", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "ptarget", "classcolor", "1") pfUI:UpdateConfig("unitframes", "ptarget", "txthpleft", "none") pfUI:UpdateConfig("unitframes", "ptarget", "txthpcenter", "name") pfUI:UpdateConfig("unitframes", "ptarget", "txthpright", "none") pfUI:UpdateConfig("unitframes", "ptarget", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "ptarget", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "ptarget", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "ptarget", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "ptarget", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "ptarget", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("unitframes", "fallback", "visible", "1") pfUI:UpdateConfig("unitframes", "fallback", "showPVP", "0") pfUI:UpdateConfig("unitframes", "fallback", "portrait", "bar") pfUI:UpdateConfig("unitframes", "fallback", "bartexture", "Interface\\AddOns\\pfUI\\img\\bar") pfUI:UpdateConfig("unitframes", "fallback", "width", "200") pfUI:UpdateConfig("unitframes", "fallback", "height", "50") pfUI:UpdateConfig("unitframes", "fallback", "pheight", "10") pfUI:UpdateConfig("unitframes", "fallback", "pwidth", "-1") pfUI:UpdateConfig("unitframes", "fallback", "panchor", "TOP") pfUI:UpdateConfig("unitframes", "fallback", "pspace", "-3") pfUI:UpdateConfig("unitframes", "fallback", "buffs", "top") pfUI:UpdateConfig("unitframes", "fallback", "buffsize", "20") pfUI:UpdateConfig("unitframes", "fallback", "bufflimit", "16") pfUI:UpdateConfig("unitframes", "fallback", "buffperrow", "8") pfUI:UpdateConfig("unitframes", "fallback", "debuffs", "top") pfUI:UpdateConfig("unitframes", "fallback", "debuffsize", "20") pfUI:UpdateConfig("unitframes", "fallback", "debufflimit", "16") pfUI:UpdateConfig("unitframes", "fallback", "debuffperrow", "8") pfUI:UpdateConfig("unitframes", "fallback", "invert_healthbar", "0") pfUI:UpdateConfig("unitframes", "fallback", "verticalbar", "0") pfUI:UpdateConfig("unitframes", "fallback", "buff_indicator", "0") pfUI:UpdateConfig("unitframes", "fallback", "debuff_indicator", "0") pfUI:UpdateConfig("unitframes", "fallback", "debuff_ind_pos", "CENTER") pfUI:UpdateConfig("unitframes", "fallback", "debuff_ind_size", ".65") pfUI:UpdateConfig("unitframes", "fallback", "clickcast", "0") pfUI:UpdateConfig("unitframes", "fallback", "faderange", "0") pfUI:UpdateConfig("unitframes", "fallback", "glowaggro", "1") pfUI:UpdateConfig("unitframes", "fallback", "glowcombat", "1") pfUI:UpdateConfig("unitframes", "fallback", "showtooltip", "1") pfUI:UpdateConfig("unitframes", "fallback", "healthcolor", "1") pfUI:UpdateConfig("unitframes", "fallback", "powercolor", "1") pfUI:UpdateConfig("unitframes", "fallback", "levelcolor", "1") pfUI:UpdateConfig("unitframes", "fallback", "classcolor", "1") pfUI:UpdateConfig("unitframes", "fallback", "txthpleft", "unit") pfUI:UpdateConfig("unitframes", "fallback", "txthpcenter", "none") pfUI:UpdateConfig("unitframes", "fallback", "txthpright", "healthdyn") pfUI:UpdateConfig("unitframes", "fallback", "txtpowerleft", "none") pfUI:UpdateConfig("unitframes", "fallback", "txtpowercenter", "none") pfUI:UpdateConfig("unitframes", "fallback", "txtpowerright", "none") pfUI:UpdateConfig("unitframes", "fallback", "hitindicator", "0") pfUI:UpdateConfig("unitframes", "fallback", "hitindicatorsize", "15") pfUI:UpdateConfig("unitframes", "fallback", "hitindicatorfont", "Interface\\AddOns\\pfUI\\fonts\\Continuum.ttf") pfUI:UpdateConfig("bars", nil, "icon_size", "20") pfUI:UpdateConfig("bars", nil, "background", "1") pfUI:UpdateConfig("bars", nil, "glowrange", "1") pfUI:UpdateConfig("bars", nil, "rangecolor", "1,0.1,0.1,1") pfUI:UpdateConfig("bars", nil, "showmacro", "1") pfUI:UpdateConfig("bars", nil, "showkeybind", "1") pfUI:UpdateConfig("bars", nil, "showequipped", "1") pfUI:UpdateConfig("bars", nil, "hunterbar", "0") pfUI:UpdateConfig("bars", nil, "keydown", "0") pfUI:UpdateConfig("bars", nil, "pagemaster", "0") pfUI:UpdateConfig("bars", nil, "showcastable", "0") pfUI:UpdateConfig("bars", nil, "hide_time", "1") pfUI:UpdateConfig("bars", nil, "hide_actionmain", "0") pfUI:UpdateConfig("bars", nil, "hide_bottomleft", "0") pfUI:UpdateConfig("bars", nil, "hide_bottomright", "0") pfUI:UpdateConfig("bars", nil, "hide_right", "0") pfUI:UpdateConfig("bars", nil, "hide_tworight", "0") pfUI:UpdateConfig("bars", nil, "hide_shapeshift", "0") pfUI:UpdateConfig("bars", nil, "hide_pet", "0") pfUI:UpdateConfig("bars", "actionmain", "formfactor", "12 x 1") pfUI:UpdateConfig("bars", "bottomleft", "formfactor", "12 x 1") pfUI:UpdateConfig("bars", "bottomright", "formfactor", "6 x 2") pfUI:UpdateConfig("bars", "right", "formfactor", "6 x 2") pfUI:UpdateConfig("bars", "tworight", "formfactor", "1 x 12") pfUI:UpdateConfig("bars", "shapeshift", "formfactor", "10 x 1") pfUI:UpdateConfig("bars", "pet", "formfactor", "10 x 1") pfUI:UpdateConfig("panel", nil, "use_unitfonts", "0") pfUI:UpdateConfig("panel", nil, "hide_leftchat", "0") pfUI:UpdateConfig("panel", nil, "hide_rightchat", "0") pfUI:UpdateConfig("panel", nil, "hide_minimap", "0") pfUI:UpdateConfig("panel", nil, "hide_microbar", "0") pfUI:UpdateConfig("panel", "left", "left", "guild") pfUI:UpdateConfig("panel", "left", "center", "durability") pfUI:UpdateConfig("panel", "left", "right", "friends") pfUI:UpdateConfig("panel", "right", "left", "fps") pfUI:UpdateConfig("panel", "right", "center", "time") pfUI:UpdateConfig("panel", "right", "right", "gold") pfUI:UpdateConfig("panel", "other", "minimap", "zone") pfUI:UpdateConfig("panel", "micro", "enable", "0") pfUI:UpdateConfig("panel", "xp", "showalways", "0") pfUI:UpdateConfig("panel", "bag", "ignorespecial", "1") pfUI:UpdateConfig("castbar", "player", "hide_blizz", "1") pfUI:UpdateConfig("castbar", "player", "hide_pfui", "0") pfUI:UpdateConfig("castbar", "target", "hide_pfui", "0") pfUI:UpdateConfig("castbar", nil, "use_unitfonts", "0") pfUI:UpdateConfig("tooltip", nil, "position", "chat") pfUI:UpdateConfig("tooltip", nil, "cursoralign", "native") pfUI:UpdateConfig("tooltip", nil, "cursoroffset", "20") pfUI:UpdateConfig("tooltip", nil, "extguild", "1") pfUI:UpdateConfig("tooltip", nil, "alpha", "0.8") pfUI:UpdateConfig("tooltip", "compare", "basestats", "1") pfUI:UpdateConfig("tooltip", "compare", "showalways", "0") pfUI:UpdateConfig("tooltip", "vendor", "showalways", "0") pfUI:UpdateConfig("chat", "text", "input_width", "0") pfUI:UpdateConfig("chat", "text", "input_height", "0") pfUI:UpdateConfig("chat", "text", "outline", "1") pfUI:UpdateConfig("chat", "text", "mouseover", "0") pfUI:UpdateConfig("chat", "text", "bracket", "[]") pfUI:UpdateConfig("chat", "text", "time", "0") pfUI:UpdateConfig("chat", "text", "timeformat", "%H:%M:%S") pfUI:UpdateConfig("chat", "text", "timebracket", "[]") pfUI:UpdateConfig("chat", "text", "timecolor", ".8,.8,.8,1") pfUI:UpdateConfig("chat", "text", "tintunknown", "1") pfUI:UpdateConfig("chat", "text", "unknowncolor", ".7,.7,.7,1") pfUI:UpdateConfig("chat", "text", "channelnumonly", "1") pfUI:UpdateConfig("chat", "text", "playerlinks", "1") pfUI:UpdateConfig("chat", "text", "detecturl", "1") pfUI:UpdateConfig("chat", "text", "classcolor", "1") pfUI:UpdateConfig("chat", "left", "width", "380") pfUI:UpdateConfig("chat", "left", "height", "180") pfUI:UpdateConfig("chat", "right", "enable", "0") pfUI:UpdateConfig("chat", "right", "alwaysshow", "0") pfUI:UpdateConfig("chat", "right", "width", "380") pfUI:UpdateConfig("chat", "right", "height", "180") pfUI:UpdateConfig("chat", "global", "hidecombat", "0") pfUI:UpdateConfig("chat", "global", "tabdock", "0") pfUI:UpdateConfig("chat", "global", "tabmouse", "0") pfUI:UpdateConfig("chat", "global", "chatflash", "1") pfUI:UpdateConfig("chat", "global", "custombg", "0") pfUI:UpdateConfig("chat", "global", "background", ".2,.2,.2,.5") pfUI:UpdateConfig("chat", "global", "border", ".4,.4,.4,.5") pfUI:UpdateConfig("chat", "global", "whispermod", "1") pfUI:UpdateConfig("chat", "global", "whisper", "1,.7,1,1") pfUI:UpdateConfig("chat", "global", "sticky", "1") pfUI:UpdateConfig("chat", "global", "fadeout", "0") pfUI:UpdateConfig("chat", "global", "fadetime", "300") pfUI:UpdateConfig("chat", "global", "scrollspeed", "1") pfUI:UpdateConfig("chat", "bubbles", "alpha", ".75") pfUI:UpdateConfig("nameplates", nil, "use_unitfonts", "0") pfUI:UpdateConfig("nameplates", nil, "legacy", "0") pfUI:UpdateConfig("nameplates", nil, "overlap", "0") pfUI:UpdateConfig("nameplates", nil, "showcastbar", "1") pfUI:UpdateConfig("nameplates", nil, "spellname", "0") pfUI:UpdateConfig("nameplates", nil, "showdebuffs", "0") pfUI:UpdateConfig("nameplates", nil, "clickthrough", "0") pfUI:UpdateConfig("nameplates", nil, "rightclick", "1") pfUI:UpdateConfig("nameplates", nil, "clickthreshold", "0.5") pfUI:UpdateConfig("nameplates", nil, "enemyclassc", "1") pfUI:UpdateConfig("nameplates", nil, "friendclassc", "1") pfUI:UpdateConfig("nameplates", nil, "raidiconsize", "16") pfUI:UpdateConfig("nameplates", nil, "players", "0") pfUI:UpdateConfig("nameplates", nil, "critters", "0") pfUI:UpdateConfig("nameplates", nil, "totems", "0") pfUI:UpdateConfig("nameplates", nil, "showhp", "0") pfUI:UpdateConfig("nameplates", nil, "vpos", "-10") pfUI:UpdateConfig("nameplates", nil, "width", "120") pfUI:UpdateConfig("nameplates", nil, "heighthealth", "8") pfUI:UpdateConfig("nameplates", nil, "heightcast", "8") pfUI:UpdateConfig("nameplates", nil, "cpdisplay", "0") pfUI:UpdateConfig("nameplates", nil, "targethighlight", "0") pfUI:UpdateConfig("nameplates", nil, "targetzoom", "0") pfUI:UpdateConfig("thirdparty", nil, "chatbg", "1") pfUI:UpdateConfig("thirdparty", nil, "showmeter", "0") pfUI:UpdateConfig("thirdparty", "dpsmate", "skin", "1") pfUI:UpdateConfig("thirdparty", "dpsmate", "dock", "1") pfUI:UpdateConfig("thirdparty", "swstats", "skin", "1") pfUI:UpdateConfig("thirdparty", "swstats", "dock", "1") pfUI:UpdateConfig("thirdparty", "ktm", "skin", "1") pfUI:UpdateConfig("thirdparty", "ktm", "dock", "1") pfUI:UpdateConfig("thirdparty", "wim", "enable", "1") pfUI:UpdateConfig("thirdparty", "healcomm", "enable", "1") pfUI:UpdateConfig("thirdparty", "sortbags", "enable", "1") pfUI:UpdateConfig("thirdparty", "mrplow", "enable", "1") pfUI:UpdateConfig("thirdparty", "flightmap", "enable", "1") pfUI:UpdateConfig("thirdparty", "atlasloot", "enable", "1") pfUI:UpdateConfig("thirdparty", "druidmana", "enable", "1") pfUI:UpdateConfig("position", nil, nil, nil) pfUI:UpdateConfig("disabled", nil, nil, nil) pfUI:UpdateConfig("gm", nil, "disable", "1") pfUI:UpdateConfig("gm", nil, "server", "elysium") end function pfUI:MigrateConfig() -- config version local major, minor, fix = pfUI.api.strsplit(".", tostring(pfUI_config.version)) local major = tonumber(major) or 0 local minor = tonumber(minor) or 0 local fix = tonumber(fix) or 0 local function checkversion(chkmajor, chkminor, chkfix) local chkversion = chkmajor + chkminor/100 + chkfix/10000 local curversion = major + minor/100 + fix/10000 return curversion <= chkversion and true or nil end -- migrating to new fonts (1.5 -> 1.6) if checkversion(1, 6, 0) then -- migrate font_default if pfUI_config.global.font_default == "arial" then pfUI_config.global.font_default = "Myriad-Pro" elseif pfUI_config.global.font_default == "homespun" then pfUI_config.global.font_default = "Homespun" elseif pfUI_config.global.font_default == "diediedie" then pfUI_config.global.font_default = "DieDieDie" end -- migrate font_square if pfUI_config.global.font_square == "arial" then pfUI_config.global.font_square = "Myriad-Pro" elseif pfUI_config.global.font_square == "homespun" then pfUI_config.global.font_square = "Homespun" elseif pfUI_config.global.font_square == "diediedie" then pfUI_config.global.font_square = "DieDieDie" end -- migrate font_combat if pfUI_config.global.font_combat == "arial" then pfUI_config.global.font_combat = "Myriad-Pro" elseif pfUI_config.global.font_combat == "homespun" then pfUI_config.global.font_combat = "Homespun" elseif pfUI_config.global.font_combat == "diediedie" then pfUI_config.global.font_combat = "DieDieDie" end end -- migrating to new loot config section (> 2.0.5) if checkversion(2, 0, 5) then if pfUI_config.appearance.loot and pfUI_config.appearance.loot.autoresize then pfUI_config.loot.autoresize = pfUI_config.appearance.loot.autoresize pfUI_config.appearance.loot.autoresize = nil pfUI_config.appearance.loot = nil end end -- migrating to new unitframes (> 2.5) if checkversion(2, 5, 0) then -- migrate clickcast settings if pfUI_config.unitframes.raid.clickcast_ctrl then pfUI_config.unitframes.clickcast = pfUI_config.unitframes.raid.clickcast pfUI_config.unitframes.clickcast_shift = pfUI_config.unitframes.raid.clickcast_shift pfUI_config.unitframes.clickcast_alt = pfUI_config.unitframes.raid.clickcast_alt pfUI_config.unitframes.clickcast_ctrl = pfUI_config.unitframes.raid.clickcast_ctrl pfUI_config.unitframes.raid.clickcast = "0" pfUI_config.unitframes.raid.clickcast_shift = nil pfUI_config.unitframes.raid.clickcast_alt = nil pfUI_config.unitframes.raid.clickcast_ctrl = nil end -- migrate buffsizes if pfUI_config.unitframes.buff_size then pfUI_config.unitframes.player.buffsize = pfUI_config.unitframes.buff_size pfUI_config.unitframes.target.buffsize = pfUI_config.unitframes.buff_size pfUI_config.unitframes.buff_size = nil end -- migrate debuffsizes if pfUI_config.unitframes.debuff_size then pfUI_config.unitframes.player.debuffsize = pfUI_config.unitframes.debuff_size pfUI_config.unitframes.target.debuffsize = pfUI_config.unitframes.debuff_size pfUI_config.unitframes.debuff_size = nil end end -- migrating to new fontnames (> 2.6) if checkversion(2, 6, 0) then -- migrate font_combat if pfUI_config.global.font_square then pfUI_config.global.font_unit = pfUI_config.global.font_square pfUI_config.global.font_square = nil end end -- migrating old to new font layout (> 3.0.0) if checkversion(3, 0, 0) then -- migrate font_default if not strfind(pfUI_config.global.font_default, "\\") then pfUI_config.global.font_default = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_default .. ".ttf" end -- migrate font_unit if not strfind(pfUI_config.global.font_unit, "\\") then pfUI_config.global.font_unit = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_unit .. ".ttf" end -- migrate font_combat if not strfind(pfUI_config.global.font_combat, "\\") then pfUI_config.global.font_combat = "Interface\\AddOns\\pfUI\\fonts\\" .. pfUI_config.global.font_combat .. ".ttf" end end -- migrating old to new unitframe texts (> 3.0.0) if checkversion(3, 0, 0) then local unitframes = { "player", "target", "focus", "group", "grouptarget", "grouppet", "raid", "ttarget", "pet", "ptarget", "fallback" } for _, unitframe in pairs(unitframes) do if pfUI_config.unitframes[unitframe].txtleft then pfUI_config.unitframes[unitframe].txthpleft = pfUI_config.unitframes[unitframe].txtleft pfUI_config.unitframes[unitframe].txtleft = nil end if pfUI_config.unitframes[unitframe].txtcenter then pfUI_config.unitframes[unitframe].txthpcenter = pfUI_config.unitframes[unitframe].txtcenter pfUI_config.unitframes[unitframe].txtcenter = nil end if pfUI_config.unitframes[unitframe].txtright then pfUI_config.unitframes[unitframe].txthpright = pfUI_config.unitframes[unitframe].txtright pfUI_config.unitframes[unitframe].txtright = nil end end end -- migrating animation_speed (> 3.1.2) if checkversion(3, 1, 2) then if tonumber(pfUI_config.unitframes.animation_speed) >= 13 then pfUI_config.unitframes.animation_speed = "13" elseif tonumber(pfUI_config.unitframes.animation_speed) >= 8 then pfUI_config.unitframes.animation_speed = "8" elseif tonumber(pfUI_config.unitframes.animation_speed) >= 5 then pfUI_config.unitframes.animation_speed = "5" elseif tonumber(pfUI_config.unitframes.animation_speed) >= 3 then pfUI_config.unitframes.animation_speed = "3" elseif tonumber(pfUI_config.unitframes.animation_speed) >= 2 then pfUI_config.unitframes.animation_speed = "2" elseif tonumber(pfUI_config.unitframes.animation_speed) >= 1 then pfUI_config.unitframes.animation_speed = "1" else pfUI_config.unitframes.animation_speed = "5" end end -- migrating rangecheck interval (> 3.2.2) if checkversion(3, 2, 2) then if tonumber(pfUI_config.unitframes.rangechecki) <= 1 then pfUI_config.unitframes.rangechecki = "2" end end -- migrating legacy buff/debuff naming (> 3.5.0) if checkversion(3, 5, 0) then local unitframes = { "player", "target", "focus", "group", "grouptarget", "grouppet", "raid", "ttarget", "pet", "ptarget", "fallback" } for _, unitframe in pairs(unitframes) do local entry = pfUI_config.unitframes[unitframe] if entry.buffs and entry.buffs == "hide" then entry.buffs = "off" end if entry.debuffs and entry.debuffs == "hide" then entry.debuffs = "off" end end end -- migrating glow settings (> 3.5.1) if checkversion(3, 5, 0) then local common = { "player", "target", "ttarget", "pet", "ptarget"} for _, unitframe in pairs(common) do if pfUI_config.appearance.infight.group == "1" then pfUI_config.unitframes[unitframe].glowcombat = "1" pfUI_config.unitframes[unitframe].glowaggro = "1" elseif pfUI_config.appearance.infight.group == "0" then pfUI_config.unitframes[unitframe].glowcombat = "0" pfUI_config.unitframes[unitframe].glowaggro = "0" end end if pfUI_config.appearance.infight.group == "1" then pfUI_config.unitframes["group"].glowcombat = "1" pfUI_config.unitframes["group"].glowaggro = "1" elseif pfUI_config.appearance.infight.group == "0" then pfUI_config.unitframes["group"].glowcombat = "0" pfUI_config.unitframes["group"].glowaggro = "0" end end -- migrating old buff settings (> 3.6.1) if checkversion(3, 6, 1) then pfUI_config.buffs.weapons = pfUI_config.global.hidewbuff == "1" and "0" or "1" pfUI_config.buffs.buffs = pfUI_config.global.hidebuff == "1" and "0" or "1" pfUI_config.buffs.debuffs = pfUI_config.global.hidebuff == "1" and "0" or "1" end pfUI_config.version = pfUI.version.string end
msg = {"Prosečna visina", "ekipe"}
CUSTOM_STARTING_GOLD = 625 CUSTOM_GOLD_FOR_RANDOM_TOTAL = 800 ADS_CLICKED_BONUS_GOLD = 35 CUSTOM_GOLD_REPICK_COST = 200 MAX_SPAWNBOXES_SELECTED = 3 HERO_SELECTION_PICK_TIME = 70 HERO_SELECTION_STRATEGY_TIME = 20 HERO_SELECTION_BANNING_TIME = 40 HERO_SELECTION_PHASE_NOT_STARTED = 0 HERO_SELECTION_PHASE_BANNING = 1 HERO_SELECTION_PHASE_HERO_PICK = 2 HERO_SELECTION_PHASE_STRATEGY = 3 HERO_SELECTION_PHASE_END = 4 FORCE_PICKED_HERO = "npc_dota_hero_target_dummy" if not HeroSelection then HeroSelection = class({}) HeroSelection.RandomableHeroes = {} HeroSelection.EmptyStateData = { hero = "npc_dota_hero_abaddon", status = "hover" } HeroSelection.CurrentState = HERO_SELECTION_PHASE_NOT_STARTED HeroSelection.GameStartTimers = {} end ModuleRequire(..., "util") ModuleRequire(..., "linked") ModuleRequire(..., "hero_replacer") ModuleRequire(..., "client_actions") ModuleLinkLuaModifier(..., "modifier_hero_selection_transformation") Events:Register("activate", function () GameRules:SetHeroSelectionTime(-1) local preTime = HERO_SELECTION_PICK_TIME + HERO_SELECTION_STRATEGY_TIME + 3.75 + Options:GetValue("PreGameTime") if Options:GetValue("BanningPhaseBannedPercentage") > 0 then preTime = preTime + HERO_SELECTION_BANNING_TIME end GameRules:SetPreGameTime(preTime) GameRules:GetGameModeEntity():SetCustomGameForceHero(FORCE_PICKED_HERO) CustomGameEventManager:RegisterListener("hero_selection_player_hover", Dynamic_Wrap(HeroSelection, "OnHeroHover")) CustomGameEventManager:RegisterListener("hero_selection_player_select", Dynamic_Wrap(HeroSelection, "OnHeroSelectHero")) CustomGameEventManager:RegisterListener("hero_selection_player_random", Dynamic_Wrap(HeroSelection, "OnHeroRandomHero")) CustomGameEventManager:RegisterListener("hero_selection_minimap_set_spawnbox", Dynamic_Wrap(HeroSelection, "OnMinimapSetSpawnbox")) CustomGameEventManager:RegisterListener("hero_selection_player_repick", Dynamic_Wrap(HeroSelection, "OnHeroRepick")) PlayerTables:CreateTable("hero_selection_banning_phase", {}, AllPlayersInterval) Convars:RegisterCommand("arena_hero_selection_skip_phase", function() if HeroSelection.CurrentState == HERO_SELECTION_PHASE_BANNING then HeroSelection:StartStateHeroPick() elseif HeroSelection.CurrentState == HERO_SELECTION_PHASE_HERO_PICK then HeroSelection:StartStateStrategy() elseif HeroSelection.CurrentState == HERO_SELECTION_PHASE_STRATEGY then HeroSelection:StartStateInGame({}) elseif HeroSelection.CurrentState == HERO_SELECTION_PHASE_END then Tutorial:ForceGameStart() end end, "Skips current phase", FCVAR_CHEAT) HeroSelection:PrepareTables() end) function HeroSelection:PrepareTables() local data = { HeroSelectionState = HeroSelection.CurrentState, HeroTabs = {} } local heroesData = {} for name, baseData in pairs(NPC_HEROES_CUSTOM) do if baseData.Enabled ~= 0 then local heroTable = GetHeroTableByName(name) local baseHero = heroTable.base_hero local tabIndex = baseHero and 2 or 1 local heroData = { model = baseHero ~= "npc_dota_hero_arena_base" and baseHero or name, useCustomScene = heroTable.UseCustomScene == 1, attributes = HeroSelection:ExtractHeroStats(heroTable), tabIndex = tabIndex } if not Options:IsEquals("MainHeroList", "NoAbilities") then heroData.abilities = HeroSelection:ParseAbilitiesFromTable(heroTable) heroData.isChanged = heroTable.Changed == 1 and tabIndex == 1 heroData.linkedColorGroup = heroTable.LinkedColorGroup heroData.DisabledInRanked = heroTable.DisabledInRanked == 1 heroData.Unreleased = heroTable.Unreleased == 1 if heroTable.LinkedHero then heroData.linked_heroes = string.split(heroTable.LinkedHero, " | ") end end heroesData[name] = heroData end end for name,enabled in pairsByKeys(ENABLED_HEROES[Options:GetValue("MainHeroList")]) do if enabled == 1 then if not heroesData[name] or heroesData[name].Enabled == 0 then error(name .. " is enabled in hero list, but not a valid hero") end local tabIndex = heroesData[name].tabIndex if not data.HeroTabs[tabIndex] then data.HeroTabs[tabIndex] = {} end table.insert(data.HeroTabs[tabIndex], name) end end for _,tab in pairs(data.HeroTabs) do for _,name in ipairs(tab) do if heroesData[name] and not heroesData[name].linked_heroes and not HeroSelection:IsHeroUnreleased(name) then table.insert(HeroSelection.RandomableHeroes, name) end end end PlayerTables:CreateTable("hero_selection_heroes_data", heroesData, AllPlayersInterval) PlayerTables:CreateTable("hero_selection_available_heroes", data, AllPlayersInterval) end function HeroSelection:SetTimerDuration(duration) PlayerTables:SetTableValue("hero_selection_available_heroes", "TimerEndTime", GameRules:GetGameTime() + duration) end function HeroSelection:SetState(state) HeroSelection.CurrentState = state PlayerTables:SetTableValue("hero_selection_available_heroes", "HeroSelectionState", state) end function HeroSelection:GetState() return HeroSelection.CurrentState end function HeroSelection:CreateTimer(...) local t = Timers:CreateTimer(...) table.insert(HeroSelection.GameStartTimers, t) return t end function HeroSelection:DismissTimers() for _,v in ipairs(HeroSelection.GameStartTimers) do Timers:RemoveTimer(v) end HeroSelection.GameStartTimers = {} end function HeroSelection:HeroSelectionStart() GameRules:GetGameModeEntity():SetAnnouncerDisabled(true) if Options:GetValue("BanningPhaseBannedPercentage") > 0 then EmitAnnouncerSound("announcer_ann_custom_mode_05") HeroSelection:SetState(HERO_SELECTION_PHASE_BANNING) HeroSelection:SetTimerDuration(HERO_SELECTION_BANNING_TIME) HeroSelection:CreateTimer(HERO_SELECTION_BANNING_TIME, function() HeroSelection:StartStateHeroPick() end) else HeroSelection:StartStateHeroPick() end end function HeroSelection:StartStateHeroPick() --Banning local notBanned = {} for hero in pairs(PlayerTables:GetAllTableValuesForReadOnly("hero_selection_banning_phase")) do if not table.includes(notBanned, hero) then table.insert(notBanned, hero) end end local iterCount = math.ceil(#notBanned * Options:GetValue("BanningPhaseBannedPercentage") * 0.01) for i = 1, iterCount do table.remove(notBanned, RandomInt(1, #notBanned)) end PlayerTables:DeleteTableKeys("hero_selection_banning_phase", notBanned) local banned = PlayerTables:GetAllTableValuesForReadOnly("hero_selection_banning_phase") local bannedCount = table.count(banned) Chat:SendSystemMessage({ localizable = pluralize(bannedCount, "DOTA_Chat_AD_BanCount1", "DOTA_Chat_AD_BanCount"), variables = { ["%s1"] = bannedCount } }) for hero in pairs(banned) do Chat:SendSystemMessage({ localizable = "DOTA_Chat_AD_Ban", variables = { ["%s1"] = hero } }) end HeroSelection:DismissTimers() EmitAnnouncerSound("announcer_ann_custom_draft_01") HeroSelection:SetState(HERO_SELECTION_PHASE_HERO_PICK) HeroSelection:SetTimerDuration(HERO_SELECTION_PICK_TIME) for _,sec in ipairs({30, 15, 10, "05"}) do HeroSelection:CreateTimer(HERO_SELECTION_PICK_TIME - tonumber(sec), function() EmitAnnouncerSound("announcer_ann_custom_timer_sec_" .. sec) end) end HeroSelection:CreateTimer(HERO_SELECTION_PICK_TIME, function() HeroSelection:StartStateStrategy() end) end function HeroSelection:StartStateStrategy() HeroSelection:DismissTimers() HeroSelection:PreformRandomForNotPickedUnits() local toPrecache = {} for team,_v in pairs(PlayerTables:GetAllTableValues("hero_selection")) do for plyId,v in pairs(_v) do local heroNameTransformed = GetKeyValue(v.hero, "base_hero") or v.hero toPrecache[heroNameTransformed] = false PrecacheUnitByNameAsync(heroNameTransformed, function() toPrecache[heroNameTransformed] = true --CustomGameEventManager:Send_ServerToAllClients("hero_selection_update_precache_progress", toPrecache) end, plyId) end end --CustomGameEventManager:Send_ServerToAllClients("hero_selection_update_precache_progress", toPrecache) GameRules:GetGameModeEntity():SetAnnouncerDisabled(false) --CustomGameEventManager:Send_ServerToAllClients("hero_selection_show_precache", {}) HeroSelection:SetTimerDuration(HERO_SELECTION_STRATEGY_TIME) HeroSelection:SetState(HERO_SELECTION_PHASE_STRATEGY) HeroSelection:CreateTimer(HERO_SELECTION_STRATEGY_TIME, function() HeroSelection:StartStateInGame(toPrecache) end) end function HeroSelection:StartStateInGame(toPrecache) HeroSelection:DismissTimers() for i = 0, DOTA_MAX_TEAM_PLAYERS - 1 do if PLAYER_DATA[i].adsClicked then Gold:ModifyGold(i, ADS_CLICKED_BONUS_GOLD) end end --If for some reason even after that time heroes weren't precached Timers:CreateTimer({ useGameTime = false, callback = function() local canEnd = true for k,v in pairs(toPrecache) do if not v then canEnd = false break end end PauseGame(not canEnd) if canEnd then --Actually enter in-game state HeroSelection:SetState(HERO_SELECTION_PHASE_END) for team,_v in pairs(PlayerTables:GetAllTableValues("hero_selection")) do for plyId,v in pairs(_v) do if not PlayerResource:IsPlayerAbandoned(plyId) then HeroSelection:SelectHero(plyId, tostring(v.hero), nil, nil, true) end end end GameMode:OnHeroSelectionEnd() else return 0.1 end end }) end
sptbl["spa"] = { files = { module = "spa.c", header = "spa.h", example = "ex_spa.c", }, func = { create = "sp_spa_create", destroy = "sp_spa_destroy", init = "sp_spa_init", compute = "sp_spa_compute", }, params = { mandatory = { { name = "filename", type = "const char *", description = "Filename of SPA file", default = "N/A" }, }, }, modtype = "module", description = [[Stream a Soundpipe Audio File Similar to sp_diskin, sp_spa will stream a file in the internal soundpipe audio format. Such a format is useful for instances where you need to read audio files, but can't use libsndfile. ]], ninputs = 0, noutputs = 1, inputs = { }, outputs = { { name = "out", description = "Output to spa." }, } }
dofile("urlcode.lua") dofile("table_show.lua") local url_count = 0 local tries = 0 local item_type = os.getenv('item_type') local item_value = os.getenv('item_value') local downloaded = {} local addedtolist = {} read_file = function(file) if file then local f = assert(io.open(file)) local data = f:read("*all") f:close() return data else return "" end end line_num = function(linenum, filename) local num = 0 for line in io.lines(filename) do num = num + 1 if num == linenum then return line end end end wget.callbacks.download_child_p = function(urlpos, parent, depth, start_url_parsed, iri, verdict, reason) local url = urlpos["url"]["url"] local html = urlpos["link_expect_html"] if downloaded[string.match(url, "https?://(.+)")] == true or addedtolist[string.match(url, "https?://(.+)")] == true then return false end if item_type == "image" and downloaded[string.match(url, "https?://(.+)")] ~= true and addedtolist[string.match(url, "https?://(.+)")] ~= true then if html == 0 or (string.match(url, "[^A-Za-z]"..item_type) and string.match(url, "frontback%.me") and not string.match(url, "[^A-Za-z]"..item_value.."[A-Za-z]")) then addedtolist[string.match(url, "https?://(.+)")] = true return true else return false else return false end end wget.callbacks.get_urls = function(file, url, is_css, iri) local urls = {} local html = nil local function check(url) if downloaded[string.match(url, "https?://(.+)")] ~= true and addedtolist[string.match(url, "https?://(.+)")] ~= true and string.match(url, "[^A-Za-z]"..item_type) and string.match(url, "frontback%.me") and not string.match(url, "[^A-Za-z]"..item_value.."[A-Za-z]") then if string.match(url, "&amp;") then table.insert(urls, { url=string.gsub(url, "&amp;", "&") }) addedtolist[string.match(string.gsub(url, "&amp;", "&"), "https?://(.+)")] = true addedtolist[string.match(url, "https?://(.+)")] = true else table.insert(urls, { url=url }) addedtolist[string.match(url, "https?://(.+)")] = true end end end if item_type == "image" then if string.match(url, "[^A-Za-z0-9]"..item_value) and string.match(url, "frontback%.me") and not string.match(url, "[^A-Za-z0-9]"..item_value..".") then html = read_file(file) for newurl in string.gmatch(html, '"(https?://[^"]+)"') do check(newurl) end for newurl in string.gmatch(html, "'(https?://[^']+)'") do check(newurl) end if string.match(url, "%?") then check(string.match(url, "(https?://[^%?]+)%?")) end for newurl in string.gmatch(html, '("/[^"]+)"') do if string.match(newurl, '"//') then check(string.gsub(newurl, '"//', 'http://')) else check(string.match(url, "(https?://[^/]+)/")..string.match(newurl, '"(.+)')) end end end end return urls end wget.callbacks.httploop_result = function(url, err, http_stat) -- NEW for 2014: Slightly more verbose messages because people keep -- complaining that it's not moving or not working local status_code = http_stat["statcode"] url_count = url_count + 1 io.stdout:write(url_count .. "=" .. status_code .. " " .. url["url"] .. ". \n") io.stdout:flush() if item_type == "forum" or item_type == "forumlang" then return wget.actions.ABORT end if (status_code >= 200 and status_code <= 399) or status_code == 403 then if string.match(url.url, "https://") then local newurl = string.gsub(url.url, "https://", "http://") downloaded[string.match(newurl, "https?://(.+)")] = true else downloaded[string.match(url.url, "https?://(.+)")] = true end end if status_code == 302 or status_code == 301 then os.execute("python check302.py '"..url["url"].."'") if io.open("302file", "r") == nil then if string.match(url["url"], item_value) and string.match(url["host"], "frontback%.me") then io.stdout:write("Something went wrong!! ABORTING \n") io.stdout:flush() return wget.actions.ABORT end end local redirfile = io.open("302file", "r") local fullfile = redirfile:read("*all") local numlinks = 0 for newurl in string.gmatch(fullfile, "https?://") do numlinks = numlinks + 1 end local foundurl = line_num(2, "302file") if numlinks > 1 then io.stdout:write("Found "..foundurl.." after redirect") io.stdout:flush() if downloaded[string.match(foundurl, "https?://(.+)")] == true or addedtolist[string.match(foundurl, "https?://(.+)")] == true then io.stdout:write(", this url has already been downloaded or added to the list to be downloaded, so it is skipped. \n") io.stdout:flush() redirfile:close() os.remove("302file") return wget.actions.EXIT elseif not string.match(foundurl, "https?://") then if string.match(url["url"], item_value) and string.match(url["host"], "frontback%.me") then io.stdout:write("Something went wrong!! ABORTING \n") io.stdout:flush() return wget.actions.ABORT end end redirfile:close() os.remove("302file") io.stdout:write(". \n") io.stdout:flush() end end if status_code >= 500 or (status_code >= 400 and status_code ~= 404 and status_code ~= 403) then io.stdout:write("\nServer returned "..http_stat.statcode..". Sleeping.\n") io.stdout:flush() os.execute("sleep 1") tries = tries + 1 if tries >= 4 and string.match(url["url"], item_value) and string.match(url["host"], "frontback%.me") then io.stdout:write("\nI give up...\n") io.stdout:flush() tries = 0 return wget.actions.ABORT elseif tries >= 4 then io.stdout:write("\nI give up...\n") io.stdout:flush() tries = 0 return wget.actions.EXIT else return wget.actions.CONTINUE end elseif status_code == 0 then io.stdout:write("\nServer returned "..http_stat.statcode..". Sleeping.\n") io.stdout:flush() os.execute("sleep 10") tries = tries + 1 if tries >= 4 and string.match(url["url"], item_value) and string.match(url["host"], "frontback%.me") then io.stdout:write("\nI give up...\n") io.stdout:flush() tries = 0 return wget.actions.ABORT elseif tries >= 4 then io.stdout:write("\nI give up...\n") io.stdout:flush() tries = 0 return wget.actions.EXIT else return wget.actions.CONTINUE end end tries = 0 -- We're okay; sleep a bit (if we have to) and continue -- local sleep_time = 0.1 * (math.random(75, 1000) / 100.0) local sleep_time = 0 -- if string.match(url["host"], "cdn") or string.match(url["host"], "media") then -- -- We should be able to go fast on images since that's what a web browser does -- sleep_time = 0 -- end if sleep_time > 0.001 then os.execute("sleep " .. sleep_time) end return wget.actions.NOTHING end
fx_version "adamant" games {"gta5"} description "vRost VoIP Script" author "xIAlexanderIx" version "0.1.0" ui_page "dist/nui/ui.html" files { "dist/config.json", "dist/locales/*.json", "dist/nui/ui.html", "dist/nui/css/style.css", "dist/nui/js/script.js", "dist/nui/sounds/*.*" } server_scripts { "dist/server.js" } client_scripts { "dist/client.js" }
local scene = { [1] = {id=1,type=1,ectypeid=0,tollgateid=0,name="新手村",describe="玩家出生点",namepic="",subtitle="",physicalNeed="",itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop="",gold_icon="",gold_number="",items1="",items2="",exp="",sceneRes="zhucheng",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy="",enterLimit="",count="",openTime="",closeTime="",music="main_city.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather="",mystery_shop="",cheat="",quantity="",script="city_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1.2,isCreatDazzle=""}, [2] = {id=2,type=1,ectypeid=0,tollgateid=0,name="新手村",describe="玩家出生点",namepic="",subtitle="",physicalNeed="",itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop="",gold_icon="",gold_number="",items1="",items2="",exp="",sceneRes="zhucheng",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy="",enterLimit="",count="",openTime="",closeTime="",music="main_city.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather="",mystery_shop="",cheat="",quantity="",script="city_2",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1.2,isCreatDazzle=""}, [1001] = {id=1001,type=2,ectypeid=1,tollgateid=0,name="关卡1",describe="一群暴躁的哥布林把守着格林之森入口,想顺利进入森林必须先消灭它们。",namepic="font_1.png",subtitle="第1关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{71000001,50,1},{72000001,30,1},{30000001,10,1},{30000002,10,1}},monster_drop_count={{4,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=500,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=400,sceneRes="1_1_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100101,quantity=4,script="copy_1001",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_001_idle_naked",scale2=0.81,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1002] = {id=1002,type=2,ectypeid=1,tollgateid=1001,name="关卡2",describe="踏入亚诺森林后,惊动了不少哥布林,它们不怀好意地涌来。勇往直前吧!区区哥布林只是冲击天空之城的过客而已!",namepic="font_1.png",subtitle="第2关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,10,1},{30000003,10,1},{30000004,10,1},{10000004,1,1}},monster_drop_count={{4,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1000,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=500,sceneRes="1_2_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100201,quantity=27,script="copy_1002",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_007_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1003] = {id=1003,type=2,ectypeid=1,tollgateid=1002,name="关卡3",describe="哥布林精英小队出动,据说它们可不是好惹的!",namepic="font_1.png",subtitle="第3关",physicalNeed=5,itemshow="72000001;41002001;",monster_drop_list={{72000001,5,1},{30000005,10,1},{30000006,10,1},{10000004,2,1}},monster_drop_count={{4,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=4000,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=350,sceneRes="1_3_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100202,quantity=22,script="copy_1003",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_010_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1004] = {id=1004,type=4,ectypeid=1,tollgateid=1003,name="关卡4",describe="这黄金哥布林据说是哥布林中的上等品种,能穿一身黄金甲却行动如此飘逸,果真不是等闲之辈。",namepic="font_1.png",subtitle="第4关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=112,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=75,sceneRes="1_4_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100301,quantity=18,script="copy_1004",bossscene="monster_GBL",Concealtollgateid="",ani1="monster_010_idle",scale1=0.9,ani2="monster_007_idle",scale2=0.9,ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1005] = {id=1005,type=2,ectypeid=1,tollgateid=1004,name="关卡5",describe="哥布林远程精英小队出动,这次他们似乎要动真格的了!",namepic="font_1.png",subtitle="第5关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000003,10,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=116,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=75,sceneRes="1_5_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100302,quantity=24,script="copy_1005",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_007_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1006] = {id=1006,type=2,ectypeid=1,tollgateid=1005,name="关卡6",describe="烈焰哥布林和寒冰哥布林出没!难道这是传说中的冰火两重天战术?",namepic="font_1.png",subtitle="第6关",physicalNeed=5,itemshow="71000001;41002001;",monster_drop_list={{71000001,5,1},{41002001,1,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=120,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=250,sceneRes="1_6_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100401,quantity=13,script="copy_1006",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_001_idle_blue",scale2=0.9,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1007] = {id=1007,type=2,ectypeid=1,tollgateid=1006,name="关卡7",describe="黄金哥布林果然有手段,在一群假冒的之中寻找到那个真正的黄金哥布林吧!",namepic="font_1.png",subtitle="第7关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000004,10,1},{10000004,2,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=124,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},items2={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{30000001,1,400},{30000002,1,400},{30000003,1,400},{30000004,1,400},{30000005,1,400},{30000006,1,400},{70000005,1,50}},exp=1805,sceneRes="1_7_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100402,quantity=19,script="copy_1007",bossscene="",Concealtollgateid="",ani1="monster_010_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1008] = {id=1008,type=4,ectypeid=1,tollgateid=1007,name="关卡8",describe="亚诺森林的另一大族群便是神出鬼没的猫妖一族了,想不到除了哥布林,连猫妖也被惊动。",namepic="font_1.png",subtitle="第8关",physicalNeed=5,itemshow="30000007;72000001;41002001;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002001,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=128,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="1_8_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop="",cheat=100501,quantity=7,script="copy_1008",bossscene="monster_MN",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1009] = {id=1009,type=2,ectypeid=1,tollgateid=1008,name="关卡9",describe="看来猫妖一族也不欢迎外来者,他们竟然和哥布林组成了反冒险家联盟!",namepic="font_1.png",subtitle="第9关",physicalNeed=5,itemshow="71000001;41005001;",monster_drop_list={{71000001,5,1},{41005001,1,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=132,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=1170,sceneRes="1_9_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100502,quantity=24,script="copy_1009",bossscene="",Concealtollgateid="",ani1="monster_007_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1010] = {id=1010,type=2,ectypeid=1,tollgateid=1009,name="关卡10",describe="猫妖一族这次独立对冒险家展开了攻击,当心他们的利爪!",namepic="font_1.png",subtitle="第10关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000005,10,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=136,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_10_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100601,quantity=16,script="copy_1010",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1011] = {id=1011,type=2,ectypeid=1,tollgateid=1010,name="关卡11",describe="这是小鹿?原本森林友善的种族为何跟猫妖一族联手?",namepic="font_1.png",subtitle="第11关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000006,10,1},{10000004,2,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=140,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_11_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100602,quantity=18,script="copy_1011",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1012] = {id=1012,type=4,ectypeid=1,tollgateid=1011,name="关卡12",describe="当心月下之狼!它们是森林中真正令人生畏的角色!",namepic="font_1.png",subtitle="第12关",physicalNeed=5,itemshow="30000007;72000001;41005001;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005001,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=144,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="1_12_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100701,quantity=14,script="copy_1012",bossscene="monster_BSLR",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1013] = {id=1013,type=2,ectypeid=1,tollgateid=1012,name="关卡13",describe="亚诺森林的反冒险家联盟由各个族群组成,他们一起合作对抗冒险家还真是少见!",namepic="font_1.png",subtitle="第13关",physicalNeed=5,itemshow="71000001;41005001;",monster_drop_list={{71000001,5,1},{41005001,1,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=148,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_13_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100702,quantity=31,script="copy_1013",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_001_idle_non",scale2=0.9,ani3="monster_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1014] = {id=1014,type=2,ectypeid=1,tollgateid=1013,name="关卡14",describe="疯狂的哥布林们对冒险家们展开了最后的突袭!",namepic="font_1.png",subtitle="第14关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000001,10,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=152,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_14_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100801,quantity=14,script="copy_1014",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_001_idle_non",scale2=0.9,ani3="monster_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1015] = {id=1015,type=2,ectypeid=1,tollgateid=1014,name="关卡15",describe="黄金哥布林要报一箭之仇!小心他的偷袭!",namepic="font_1.png",subtitle="第15关",physicalNeed=5,itemshow="72000001;41002001;",monster_drop_list={{72000001,5,1},{41002001,1,1},{10000004,2,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=156,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_15_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100802,quantity=11,script="copy_1015",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1016] = {id=1016,type=4,ectypeid=1,tollgateid=1015,name="关卡16",describe="森林深处似乎有一名冒险家迷路了……咦?不是迷路吗?",namepic="font_1.png",subtitle="第16关",physicalNeed=5,itemshow="30000007;72000001;41002001;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002001,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=160,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="1_16_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100901,quantity=15,script="copy_1016",bossscene="card_bLM",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="card_001_idle",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1017] = {id=1017,type=2,ectypeid=1,tollgateid=1016,name="关卡17",describe="亚诺森林就快要突破,冒险家离天空之城更进一步了!",namepic="font_1.png",subtitle="第17关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000002,10,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=164,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_17_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100902,quantity=24,script="copy_1017",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1018] = {id=1018,type=2,ectypeid=1,tollgateid=1017,name="关卡18",describe="狂暴的炸弹哥布林挡住了冒险家的去路,面对火药的洗礼吧!",namepic="font_1.png",subtitle="第18关",physicalNeed=5,itemshow="71000001;41005001;",monster_drop_list={{71000001,5,1},{41005001,1,1},{10000004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=168,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_18_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101001,quantity=14,script="copy_1018",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1019] = {id=1019,type=2,ectypeid=1,tollgateid=1018,name="关卡19",describe="这哥布林似乎就是一只普通的哥布林……不是吗?",namepic="font_1.png",subtitle="第19关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000003,10,1},{10000004,2,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=172,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="1_19_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101002,quantity=23,script="copy_1019",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1020] = {id=1020,type=4,ectypeid=1,tollgateid=1019,name="关卡20",describe="终点!穿越了终点,就突破了亚诺森林!只是,为甚这里会有牛头勇士的出没?",namepic="font_1.png",subtitle="第20关",physicalNeed=5,itemshow="30000007;72000001;41005001;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005001,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=176,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="1_20_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101101,quantity=23,script="copy_1020",bossscene="monster_PTNTG",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1021] = {id=1021,type=2,ectypeid=2,tollgateid=1020,name="关卡21",describe="终于到达冷寂之窟!继续向着天空之城前进吧!",namepic="font_2.png",subtitle="第21关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=180,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_1_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101102,quantity=30,script="copy_1021",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_001_idle_blue",scale2=0.9,ani3="monster_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1022] = {id=1022,type=2,ectypeid=2,tollgateid=1021,name="关卡22",describe="冷寂之窟最为可怕的冰霜狼人袭来!迎接暴风般的攻势吧!",namepic="font_2.png",subtitle="第22关",physicalNeed=5,itemshow="71000001;41003001;",monster_drop_list={{71000001,5,1},{41003001,1,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=184,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_2_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101103,quantity=18,script="copy_1022",bossscene="",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_011_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1023] = {id=1023,type=2,ectypeid=2,tollgateid=1022,name="关卡23",describe="冷寂之窟中的哥布林似乎与亚诺森林颇为不同,当心他们的攻击!",namepic="font_2.png",subtitle="第23关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=188,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_3_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101201,quantity=19,script="copy_1023",bossscene="",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="monster_001_idle_naked",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1024] = {id=1024,type=4,ectypeid=2,tollgateid=1023,name="关卡24",describe="又是一波难缠的怪物,但这真的能难倒冒险家吗?",namepic="font_2.png",subtitle="第24关",physicalNeed=5,itemshow="30000007;72000001;42002002;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002002,1,500},{42002002,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=192,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="2_4_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101202,quantity=19,script="copy_1024",bossscene="monster_BSLR",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_001_idle_naked",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1025] = {id=1025,type=2,ectypeid=2,tollgateid=1024,name="关卡25",describe="愤怒的牛头勇士准备用它无坚不摧的拳头教训一下冒险家,当心了!",namepic="font_2.png",subtitle="第25关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=196,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_5_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101301,quantity=7,script="copy_1025",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1026] = {id=1026,type=2,ectypeid=2,tollgateid=1025,name="关卡26",describe="这只冰霜狼人,似乎与比平时所见的都要大呢,就只是身形变大了吗?",namepic="font_2.png",subtitle="第26关",physicalNeed=5,itemshow="71000001;41003001;",monster_drop_list={{71000001,5,1},{41003001,1,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=200,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_6_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101302,quantity=20,script="copy_1026",bossscene="",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1027] = {id=1027,type=2,ectypeid=2,tollgateid=1026,name="关卡27",describe="牛头勇士似乎与狼人一族携手了,冒险家们,加油吧!",namepic="font_2.png",subtitle="第27关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=204,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_7_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101401,quantity=14,script="copy_1027",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1028] = {id=1028,type=4,ectypeid=2,tollgateid=1027,name="关卡28",describe="哥布林们又聚集在一起,准备向冒险家进攻了,去粉碎他们的阴谋吧!",namepic="font_2.png",subtitle="第28关",physicalNeed=5,itemshow="30000007;72000001;42003002;",monster_drop_list={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41003002,1,500},{42003002,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=208,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="2_8_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101402,quantity=29,script="copy_1028",bossscene="monster_LN",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_001_idle_naked",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1029] = {id=1029,type=2,ectypeid=2,tollgateid=1028,name="关卡29",describe="牛头勇士与狼人一族再次袭来,可别成为他们的刀下魂!",namepic="font_2.png",subtitle="第29关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=212,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101403,quantity=12,script="copy_1029",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1030] = {id=1030,type=2,ectypeid=2,tollgateid=1029,name="关卡30",describe="这只发狂的哥布林似乎成了这里的大哥?难道它有什么不同的招数吗?",namepic="font_2.png",subtitle="第30关",physicalNeed=5,itemshow="71000001;41003001;",monster_drop_list={{71000001,5,1},{41003001,1,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=216,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101501,quantity=9,script="copy_1030",bossscene="",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="monster_011_idle",scale2=0.9,ani3="monster_001_idle_naked",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1031] = {id=1031,type=2,ectypeid=2,tollgateid=1030,name="关卡31",describe="冰霜狼人与牛头勇士又来挡路了,这次将他们彻底击垮吧!",namepic="font_2.png",subtitle="第31关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=220,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,4000},{71000001,1,4000},{71000001,1,4000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_11_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101502,quantity=18,script="copy_1031",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1032] = {id=1032,type=4,ectypeid=2,tollgateid=1031,name="关卡32",describe="令人生畏的狼人一族,他们是冷寂之窟最难对付的对手",namepic="font_2.png",subtitle="第32关",physicalNeed=5,itemshow="30000007;72000001;42005002;",monster_drop_list={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005002,1,500},{42005002,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=224,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="2_12_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101503,quantity=18,script="copy_1032",bossscene="monster_BSLR",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_001_idle_naked",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1033] = {id=1033,type=2,ectypeid=2,tollgateid=1032,name="关卡33",describe="被伏击!趁着敌人还没有完全到来,坚持并活下去吧!",namepic="font_2.png",subtitle="第33关",physicalNeed=5,itemshow="71000001;41004001;",monster_drop_list={{71000001,5,1},{41004001,1,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=228,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_13_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101601,quantity=10,script="copy_1033",bossscene="",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_006_idle",scale2=0.9,ani3="monster_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1034] = {id=1034,type=2,ectypeid=2,tollgateid=1033,name="关卡34",describe="发狂的野猪可是很难对付的,当心他们的愤怒冲撞!",namepic="font_2.png",subtitle="第34关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=232,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_14_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101602,quantity=15,script="copy_1034",bossscene="",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_006_idle",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1035] = {id=1035,type=2,ectypeid=2,tollgateid=1034,name="关卡35",describe="哥布林商人!传说中冷寂之窟的野图BOSS登场!!",namepic="font_2.png",subtitle="第35关",physicalNeed=5,itemshow="72000001;41002002;",monster_drop_list={{72000001,5,1},{41002002,1,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=236,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_15_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101701,quantity=23,script="copy_1035",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_015_idle",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1036] = {id=1036,type=4,ectypeid=2,tollgateid=1035,name="关卡36",describe="狼人旋风攻击和野猪的愤怒冲撞同时存在,这一关可不好过!",namepic="font_2.png",subtitle="第36关",physicalNeed=5,itemshow="30000007;72000001;42004002;",monster_drop_list={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41004002,1,500},{42004002,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=240,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="2_16_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101702,quantity=22,script="copy_1036",bossscene="monster_YZ",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_011_idle",scale2=0.9,ani3="monster_006_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1037] = {id=1037,type=2,ectypeid=2,tollgateid=1036,name="关卡37",describe="再次遇到哥布林商人,这次可不会让它随便跑了!",namepic="font_2.png",subtitle="第37关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=244,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_17_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101703,quantity=23,script="copy_1037",bossscene="",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="monster_015_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1038] = {id=1038,type=2,ectypeid=2,tollgateid=1037,name="关卡38",describe="敌人似乎对冒险家发动了总攻,来个杀鸡儆猴,搓搓他们的锐气!",namepic="font_2.png",subtitle="第38关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=248,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_18_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101801,quantity=50,script="copy_1038",bossscene="",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=0.9,ani2="monster_001_idle_blue",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1039] = {id=1039,type=2,ectypeid=2,tollgateid=1038,name="关卡39",describe="马上就要突破冷寂之窟了,冒险家们,加油吧!",namepic="font_2.png",subtitle="第39关",physicalNeed=5,itemshow="30000007;72000001;41005002;",monster_drop_list={{72000001,5,1},{30000001,10,1},{41005002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=252,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=430,sceneRes="2_19_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101802,quantity=12,script="copy_1039",bossscene="",Concealtollgateid="",ani1="monster_006_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1040] = {id=1040,type=4,ectypeid=2,tollgateid=1039,name="关卡40",describe="冷寂之窟最强大的敌人出现了,她就是能冻结一切的冰霜女巫!",namepic="font_2.png",subtitle="第40关",physicalNeed=5,itemshow="30000007;72000001;42002003;",monster_drop_list={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002003,1,350},{42002003,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=256,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="2_20_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101803,quantity=13,script="copy_1040",bossscene="monster_BSNW",Concealtollgateid="",ani1="monster_004_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_boss_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1041] = {id=1041,type=2,ectypeid=3,tollgateid=1040,name="关卡41",describe="踏出冷寂之窟,前路即是游魂墓地,向着天空之城进发吧!",namepic="font_3.png",subtitle="第41关",physicalNeed=5,itemshow="30000007;73000001;",monster_drop_list={{73000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=260,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_1_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101804,quantity=28,script="copy_1041",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1042] = {id=1042,type=2,ectypeid=3,tollgateid=1041,name="关卡42",describe="游魂墓地果然阴森恐怖,当心这里的亡灵袭击!",namepic="font_3.png",subtitle="第42关",physicalNeed=5,itemshow="30000007;71000001;41003002;",monster_drop_list={{71000001,5,1},{30000003,10,1},{41003002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=264,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_2_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101901,quantity=27,script="copy_1042",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_004_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1043] = {id=1043,type=2,ectypeid=3,tollgateid=1042,name="关卡43",describe="糟糕!成群的僵尸包围了冒险家,想要活着前进,可不能栽在这里!",namepic="font_3.png",subtitle="第43关",physicalNeed=5,itemshow="30000007;71000001;",monster_drop_list={{71000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=268,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_3_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101902,quantity=10,script="copy_1043",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1044] = {id=1044,type=4,ectypeid=3,tollgateid=1043,name="关卡44",describe="当幽灵真正出现在冒险家面前时,这世上没有鬼的谣言也就此告破!",namepic="font_3.png",subtitle="第44关",physicalNeed=5,itemshow="30000007;72000001;42005003;",monster_drop_list={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005003,1,350},{42005003,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=272,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_4_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102001,quantity=33,script="copy_1044",bossscene="monster_YL",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1045] = {id=1045,type=2,ectypeid=3,tollgateid=1044,name="关卡45",describe="亡灵们似乎并不乐意生者步入他们的地盘,准备迎接他们的攻击吧!",namepic="font_3.png",subtitle="第45关",physicalNeed=5,itemshow="30000007;72000001;41004002;",monster_drop_list={{72000001,5,1},{30000005,10,1},{41004002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=276,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_5_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102002,quantity=24,script="copy_1045",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1046] = {id=1046,type=2,ectypeid=3,tollgateid=1045,name="关卡46",describe="这些骷髅弓手们生前似乎有着无双的弓术,就算死了,依然有不俗的战斗力!",namepic="font_3.png",subtitle="第46关",physicalNeed=5,itemshow="30000007;73000001;42002002;",monster_drop_list={{73000001,5,1},{30000006,10,1},{42002002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=280,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_6_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102003,quantity=32,script="copy_1046",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1047] = {id=1047,type=2,ectypeid=3,tollgateid=1046,name="关卡47",describe="这群鬼火射手能够将鬼火搭在弓箭上射出,当心脚下的鬼火,这可是极为恐怖的存在!",namepic="font_3.png",subtitle="第47关",physicalNeed=5,itemshow="30000007;71000001;42005002;",monster_drop_list={{71000001,5,1},{30000001,10,1},{42005002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=284,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,3000},{71000001,1,3000},{71000001,1,3000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_7_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102101,quantity=26,script="copy_1047",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1048] = {id=1048,type=4,ectypeid=3,tollgateid=1047,name="关卡48",describe="纵然击败了亡灵,他们也能再度爬起!这正是游魂墓地最令人胆寒的地方!",namepic="font_3.png",subtitle="第48关",physicalNeed=5,itemshow="30000007;73000001;42003003;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41003003,1,350},{42003003,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=288,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_8_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102102,quantity=9,script="copy_1048",bossscene="monster_KLGS",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1049] = {id=1049,type=2,ectypeid=3,tollgateid=1048,name="关卡49",describe="源源不断的不死亡灵疯狂袭向冒险家,你想成为他们中的一员吗?",namepic="font_3.png",subtitle="第49关",physicalNeed=5,itemshow="30000007;71000001;42003002;",monster_drop_list={{71000001,5,1},{30000002,10,1},{42003002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=292,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_9_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102201,quantity=17,script="copy_1049",bossscene="",Concealtollgateid="",ani1="monster_013_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1050] = {id=1050,type=2,ectypeid=3,tollgateid=1049,name="关卡50",describe="阴风阵阵,亡灵大军浩浩荡荡再次袭来!",namepic="font_3.png",subtitle="第50关",physicalNeed=5,itemshow="30000007;72000001;42004002;",monster_drop_list={{72000001,5,1},{30000003,10,1},{42004002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=296,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_10_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102202,quantity=50,script="copy_1050",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1051] = {id=1051,type=2,ectypeid=3,tollgateid=1050,name="关卡51",describe="循着这踪迹,似乎找到了源源不绝亡灵的源头,解决这批家伙们,去源头一探究竟吧!",namepic="font_3.png",subtitle="第51关",physicalNeed=5,itemshow="30000007;73000001;43002002;",monster_drop_list={{73000001,5,1},{30000004,10,1},{43002002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=300,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_11_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102203,quantity=16,script="copy_1051",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1052] = {id=1052,type=4,ectypeid=3,tollgateid=1051,name="关卡52",describe="丧心病狂的骷髅法师凝聚着强大的灵魂之力源源不断的将尸体复活,阻止他吧!",namepic="font_3.png",subtitle="第52关",physicalNeed=5,itemshow="30000007;73000001;42004003;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41004003,1,350},{42004003,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=304,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_12_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102301,quantity=17,script="copy_1052",bossscene="monster_KLFS",Concealtollgateid="",ani1="monster_009_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1053] = {id=1053,type=2,ectypeid=3,tollgateid=1052,name="关卡53",describe="你想见识一下箭雨的威力吗?准备迎接射手们箭雨的洗礼吧!",namepic="font_3.png",subtitle="第53关",physicalNeed=5,itemshow="30000007;71000001;43005002;",monster_drop_list={{71000001,5,1},{30000005,10,1},{43005002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=308,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_13_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102302,quantity=25,script="copy_1053",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1054] = {id=1054,type=2,ectypeid=3,tollgateid=1053,name="关卡54",describe="被骷髅法师强化后的僵尸拥有刀枪不入的身躯,难道天空之城的路线被他彻底阻断了?",namepic="font_3.png",subtitle="第54关",physicalNeed=5,itemshow="30000007;71000001;43003002;",monster_drop_list={{71000001,5,1},{30000006,10,1},{43003002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=312,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_14_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102303,quantity=13,script="copy_1054",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1055] = {id=1055,type=2,ectypeid=3,tollgateid=1054,name="关卡55",describe="又是一只强化的僵尸,小心她的利爪!",namepic="font_3.png",subtitle="第55关",physicalNeed=5,itemshow="30000007;72000001;43004002;",monster_drop_list={{72000001,5,1},{30000001,10,1},{43004002,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=316,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_15_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102401,quantity=20,script="copy_1055",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1056] = {id=1056,type=4,ectypeid=3,tollgateid=1055,name="关卡56",describe="游魂墓地连亡灵们都畏惧三分的魔化武尊出现,看来这一战在所难免了!",namepic="font_3.png",subtitle="第56关",physicalNeed=5,itemshow="30000007;73000001;42002004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002004,1,350},{42002004,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=320,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_16_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102402,quantity=5,script="copy_1056",bossscene="monster_MHWZ",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1057] = {id=1057,type=2,ectypeid=3,tollgateid=1056,name="关卡57",describe="骷髅大军再次集结!不过,这难得倒冒险家吗?",namepic="font_3.png",subtitle="第57关",physicalNeed=5,itemshow="30000007;73000001;41002003;",monster_drop_list={{73000001,5,1},{30000002,10,1},{41002003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=324,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_17_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102501,quantity=30,script="copy_1057",bossscene="",Concealtollgateid="",ani1="monster_009_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1058] = {id=1058,type=4,ectypeid=3,tollgateid=1057,name="关卡58",describe="\"\"\"这次让你见识一下我真正的实力!\"\"伴随着狂傲的叫声,魔化武尊再度登场!\"",namepic="font_3.png",subtitle="第58关",physicalNeed=5,itemshow="30000007;73000001;42005004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005004,1,350},{42005004,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=328,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_18_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102502,quantity=3,script="copy_1058",bossscene="monster_MHWZ",Concealtollgateid="",ani1="monster_009_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_boss_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1059] = {id=1059,type=2,ectypeid=3,tollgateid=1058,name="关卡59",describe="前路的人正在与游魂墓地最强的血枪手交战!他们是……!!",namepic="font_3.png",subtitle="第59关",physicalNeed=5,itemshow="30000007;71000001;41005003;",monster_drop_list={{71000001,5,1},{30000003,10,1},{41005003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=332,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_19_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102601,quantity=1,script="copy_1059",bossscene="",Concealtollgateid="",ani1="card_008_idle",scale1=0.9,ani2="monster_boss_010_idle",scale2=0.9,ani3="npc_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1060] = {id=1060,type=4,ectypeid=3,tollgateid=1059,name="关卡60",describe="携手击败血枪手后,三大公会再也按耐不住,誓要将冒险家撕成碎片,快逃!",namepic="font_3.png",subtitle="第60关",physicalNeed=5,itemshow="30000007;73000001;42003004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41003004,1,350},{42003004,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=336,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="3_20_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102701,quantity=19,script="copy_1060",bossscene="monster_LH",Concealtollgateid="",ani1="card_016_idle",scale1=0.9,ani2="card_015_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1061] = {id=1061,type=2,ectypeid=4,tollgateid=1060,name="关卡61",describe="摆脱了追杀,也顺路走到了落日原野,听说这也是个危险的场所",namepic="font_4.png",subtitle="第61关",physicalNeed=5,itemshow="30000007;71000001;41003003;",monster_drop_list={{71000001,5,1},{30000004,10,1},{41003003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=340,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_1_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102702,quantity=42,script="copy_1061",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1062] = {id=1062,type=2,ectypeid=4,tollgateid=1061,name="关卡62",describe="落魄的剑客袭向冒险家,当心他们的利剑!",namepic="font_4.png",subtitle="第62关",physicalNeed=5,itemshow="30000007;72000001;41004003;",monster_drop_list={{72000001,5,1},{30000005,10,1},{41004003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=344,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_2_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102703,quantity=27,script="copy_1062",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1063] = {id=1063,type=2,ectypeid=4,tollgateid=1062,name="关卡63",describe="落日原野尽是失志落魄的家伙,除了落魄剑客以外,这次的家伙是漫游枪手!",namepic="font_4.png",subtitle="第63关",physicalNeed=5,itemshow="30000007;73000001;42002003;",monster_drop_list={{73000001,5,1},{30000006,10,1},{42002003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=348,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_3_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102801,quantity=22,script="copy_1063",bossscene="",Concealtollgateid="",ani1="monster_015_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1064] = {id=1064,type=4,ectypeid=4,tollgateid=1063,name="关卡64",describe="剑客、枪手,这里似乎什么样的人都有,这流浪法师也绝不能小瞧!",namepic="font_4.png",subtitle="第64关",physicalNeed=5,itemshow="30000007;73000001;42004004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41004004,1,350},{42004004,1,300}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=352,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_4_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102901,quantity=21,script="copy_1064",bossscene="monster_YSFS",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="card_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1065] = {id=1065,type=2,ectypeid=4,tollgateid=1064,name="关卡65",describe="一群落魄失志的家伙在一起,能成得了什么大事?",namepic="font_4.png",subtitle="第65关",physicalNeed=5,itemshow="30000007;71000001;42005003;",monster_drop_list={{71000001,5,1},{30000001,10,1},{42005003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=356,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_5_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102902,quantity=35,script="copy_1065",bossscene="",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1066] = {id=1066,type=2,ectypeid=4,tollgateid=1065,name="关卡66",describe="除了失志落魄的家伙外,落日原野也有这一些拿钱办事的佣兵",namepic="font_4.png",subtitle="第66关",physicalNeed=5,itemshow="30000007;71000001;42003003;",monster_drop_list={{71000001,5,1},{30000002,10,1},{42003003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=360,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_6_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103001,quantity=24,script="copy_1066",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1067] = {id=1067,type=2,ectypeid=4,tollgateid=1066,name="关卡67",describe="哟,对面的这个小伙,挺眼熟的嘛!你也是失志落魄的人吗?",namepic="font_4.png",subtitle="第67关",physicalNeed=5,itemshow="30000007;72000001;42004003;",monster_drop_list={{72000001,5,1},{30000003,10,1},{42004003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=364,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_7_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103002,quantity=24,script="copy_1067",bossscene="",Concealtollgateid="",ani1="monster_015_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1068] = {id=1068,type=4,ectypeid=4,tollgateid=1067,name="关卡68",describe="等等!你们打你们的架,我只是路过而已啊!",namepic="font_4.png",subtitle="第68关",physicalNeed=5,itemshow="30000007;73000001;43002004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41002004,1,350},{42002004,1,300},{43002004,1,150}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=368,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_8_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103101,quantity=15,script="copy_1068",bossscene="card_3",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="monster_qfj_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1069] = {id=1069,type=2,ectypeid=4,tollgateid=1068,name="关卡69",describe="看来落日原野当真是无法无天的地方,但是为了冲击天空之城,有怎能被困于此。",namepic="font_4.png",subtitle="第69关",physicalNeed=5,itemshow="30000007;73000001;43002003;",monster_drop_list={{73000001,5,1},{30000004,10,1},{43002003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=372,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_9_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103102,quantity=29,script="copy_1069",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1070] = {id=1070,type=2,ectypeid=4,tollgateid=1069,name="关卡70",describe="除了这群好斗的无法之徒,事实上落日原野的野生秃鹰也算作一大威胁。",namepic="font_4.png",subtitle="第70关",physicalNeed=5,itemshow="30000007;71000001;43005003;",monster_drop_list={{71000001,5,1},{30000005,10,1},{43005003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=376,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_10_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103201,quantity=12,script="copy_1070",bossscene="",Concealtollgateid="",ani1="monster_qfj_idle",scale1=0.9,ani2="monster_boss_014_idle",scale2=0.9,ani3="card_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1071] = {id=1071,type=2,ectypeid=4,tollgateid=1070,name="关卡71",describe="冒险家又被一伙人袭击了,在落日原野遇上这种毫无道理的偷袭,真的是一点也不奇怪。",namepic="font_4.png",subtitle="第71关",physicalNeed=5,itemshow="30000007;71000001;43003003;",monster_drop_list={{71000001,5,1},{30000006,10,1},{43003003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=380,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,100}},exp=75,sceneRes="4_11_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103202,quantity=70,script="copy_1071",bossscene="",Concealtollgateid="",ani1="card_002_idle",scale1=0.9,ani2="card_001_idle",scale2=0.9,ani3="card_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1072] = {id=1072,type=4,ectypeid=4,tollgateid=1071,name="关卡72",describe="旅行的奸商大都是恶毒的哥布林,他们坑蒙拐骗也就罢了,还勾搭佣兵强买强卖!",namepic="font_4.png",subtitle="第72关",physicalNeed=5,itemshow="30000007;73000001;91000001;43005004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41005004,1,350},{42005004,1,300},{43005004,1,150}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=384,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_12_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103203,quantity=5,script="copy_1072",bossscene="monster_GBLSR",Concealtollgateid="",ani1="monster_qfj_idle",scale1=0.9,ani2="card_016_idle",scale2=0.9,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1073] = {id=1073,type=2,ectypeid=4,tollgateid=1072,name="关卡73",describe="又是一群无法者,迅速搞定他们继续前行吧!",namepic="font_4.png",subtitle="第73关",physicalNeed=5,itemshow="30000007;72000001;43004003;",monster_drop_list={{72000001,5,1},{30000001,10,1},{43004003,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=388,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_13_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103301,quantity=28,script="copy_1073",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="card_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1074] = {id=1074,type=2,ectypeid=4,tollgateid=1073,name="关卡74",describe="落日原野的牛头人也丢失了战斗的荣誉,为了打败对手,他们也变得不择手段",namepic="font_4.png",subtitle="第74关",physicalNeed=5,itemshow="30000007;73000001;41002004;",monster_drop_list={{73000001,5,1},{30000002,10,1},{41002004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=392,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_14_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103302,quantity=25,script="copy_1074",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="card_001_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1075] = {id=1075,type=2,ectypeid=4,tollgateid=1074,name="关卡75",describe="听说此人以前曾作为一名强大的冒险家冲击过天空之城,但因何而在此落草为寇?",namepic="font_4.png",subtitle="第75关",physicalNeed=5,itemshow="30000007;71000001;41005004;",monster_drop_list={{71000001,5,1},{30000003,10,1},{41005004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=396,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_15_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103303,quantity=5,script="copy_1075",bossscene="",Concealtollgateid="",ani1="card_016_idle",scale1=0.9,ani2="card_017_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1076] = {id=1076,type=4,ectypeid=4,tollgateid=1075,name="关卡76",describe="马上就要离开落日原野了,决不能就在此倒下!",namepic="font_4.png",subtitle="第76关",physicalNeed=5,itemshow="30000007;73000001;91000001;43003004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41003004,1,350},{42003004,1,300},{43003004,1,150}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=400,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_16_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103401,quantity=9,script="copy_1076",bossscene="card_bRQY",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_016_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1077] = {id=1077,type=2,ectypeid=4,tollgateid=1076,name="关卡77",describe="又是一群无法之徒,想强买强卖?没门!",namepic="font_4.png",subtitle="第77关",physicalNeed=5,itemshow="30000007;71000001;41003004;",monster_drop_list={{71000001,5,1},{30000004,10,1},{41003004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=404,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_17_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103402,quantity=16,script="copy_1077",bossscene="",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1078] = {id=1078,type=4,ectypeid=4,tollgateid=1077,name="关卡78",describe="秃鹰头领袭向冒险家,作为空中一霸,似乎它们很想把冒险家擒去当晚餐",namepic="font_4.png",subtitle="第78关",physicalNeed=5,itemshow="30000007;73000001;91000001;43004004;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41004004,1,350},{42004004,1,300},{43004004,1,150}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=408,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_18_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103501,quantity=11,script="copy_1078",bossscene="monster_TY",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_boss_014_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1079] = {id=1079,type=2,ectypeid=4,tollgateid=1078,name="关卡79",describe="击败了一名战斗佣兵,又来了",namepic="font_4.png",subtitle="第79关",physicalNeed=5,itemshow="30000007;72000001;41004004;",monster_drop_list={{72000001,5,1},{30000005,10,1},{41004004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=412,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_19_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103502,quantity=19,script="copy_1079",bossscene="",Concealtollgateid="",ani1="card_016_idle",scale1=0.9,ani2="card_017_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1080] = {id=1080,type=4,ectypeid=4,tollgateid=1079,name="关卡80",describe="落日原野的影子刀客是一名令人闻风丧胆的狠角色,但为了突破落日原野,也只能拼了!",namepic="font_4.png",subtitle="第80关",physicalNeed=5,itemshow="30000007;73000001;91000001;43102005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41102005,1,175},{42102005,1,150},{43102005,1,75},{41202005,1,175},{42202005,1,150},{43202005,1,75},{41302005,1,175},{42302005,1,150},{43302005,1,75},{41402005,1,175},{42402005,1,150},{43402005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=416,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="4_20_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103601,quantity=5,script="copy_1080",bossscene="monster_LLJK",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1081] = {id=1081,type=2,ectypeid=5,tollgateid=1080,name="关卡81",describe="离开了落日原野,前方便是黄沙戈壁了!",namepic="font_5.png",subtitle="第81关",physicalNeed=5,itemshow="30000007;73000001;42002004;",monster_drop_list={{73000001,5,1},{30000006,10,1},{42002004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=420,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="5_1_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103602,quantity=28,script="copy_1081",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_015_idle",scale2=0.9,ani3="monster_boss_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1082] = {id=1082,type=2,ectypeid=5,tollgateid=1081,name="关卡82",describe="黄沙戈壁再也没有那群无法者的打扰,但也迎来了新的敌人,小心为妙!",namepic="font_5.png",subtitle="第82关",physicalNeed=5,itemshow="30000007;71000001;42005004;",monster_drop_list={{71000001,5,1},{30000001,10,1},{42005004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=424,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="5_2_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103603,quantity=10,script="copy_1082",bossscene="",Concealtollgateid="",ani1="monster_006_idle",scale1=0.9,ani2="monster_boss_014_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1083] = {id=1083,type=2,ectypeid=5,tollgateid=1082,name="关卡83",describe="黄沙戈壁是牛头怪的聚集地,他们强壮的身躯拦在路前,你怕了么?",namepic="font_5.png",subtitle="第83关",physicalNeed=5,itemshow="30000007;71000001;42003004;",monster_drop_list={{71000001,5,1},{30000002,10,1},{42003004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=428,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="5_3_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103701,quantity=16,script="copy_1083",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_006_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1084] = {id=1084,type=4,ectypeid=5,tollgateid=1083,name="关卡84",describe="牛头酋长久闻冒险家实力不菲,企图和冒险家有场公平的决斗,打败他们,来证明自己吧!",namepic="font_5.png",subtitle="第84关",physicalNeed=5,itemshow="30000007;73000001;91000001;43105005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41105005,1,175},{42105005,1,150},{43105005,1,75},{41205005,1,175},{42205005,1,150},{43205005,1,75},{41305005,1,175},{42305005,1,150},{43305005,1,75},{41405005,1,175},{42405005,1,150},{43405005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=432,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="5_4_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103702,quantity=19,script="copy_1084",bossscene="monster_NTRTZ",Concealtollgateid="",ani1="monster_015_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1085] = {id=1085,type=2,ectypeid=5,tollgateid=1084,name="关卡85",describe="黄沙戈壁的野猪也要比森林之中的更加凶猛强悍,当心他们的地狱冲锋",namepic="font_5.png",subtitle="第85关",physicalNeed=5,itemshow="30000007;72000001;42004004;",monster_drop_list={{72000001,5,1},{30000003,10,1},{42004004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=436,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{70000005,1,200}},exp=75,sceneRes="5_5_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103801,quantity=21,script="copy_1085",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_006_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1086] = {id=1086,type=4,ectypeid=5,tollgateid=1085,name="关卡86",describe="这里也是巨人的活动区域,当心他们沉重的踩踏,那可不是闹着玩的!",namepic="font_5.png",subtitle="第86关",physicalNeed=5,itemshow="30000007;73000001;91000001;43103005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41103005,1,175},{42103005,1,150},{43103005,1,75},{41203005,1,175},{42203005,1,150},{43203005,1,75},{41303005,1,175},{42303005,1,150},{43303005,1,75},{41403005,1,175},{42403005,1,150},{43403005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=440,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_6_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103802,quantity=11,script="copy_1086",bossscene="shijuer",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1087] = {id=1087,type=2,ectypeid=5,tollgateid=1086,name="关卡87",describe="峡谷之中的赤尾蝎人,绝对是一个危险的角色,当心他们的尾巴!",namepic="font_5.png",subtitle="第87关",physicalNeed=5,itemshow="30000007;72000001;43002004;",monster_drop_list={{72000001,5,1},{30000004,10,1},{43002004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=444,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_7_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103901,quantity=17,script="copy_1087",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1088] = {id=1088,type=2,ectypeid=5,tollgateid=1087,name="关卡88",describe="可怕的峡谷树人!锋利的荆棘锋刃斩碎了无数冒险家的梦想,你也会倒在这里吗?",namepic="font_5.png",subtitle="第88关",physicalNeed=5,itemshow="30000007;73000001;43005004;",monster_drop_list={{73000001,5,1},{30000005,10,1},{43005004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=448,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_8_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=103902,quantity=70,script="copy_1088",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_boss_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1089] = {id=1089,type=2,ectypeid=5,tollgateid=1088,name="关卡89",describe="牛头酋长觉得自己已经找到了冒险家的弱点,想跟冒险家再决胜负!",namepic="font_5.png",subtitle="第89关",physicalNeed=5,itemshow="30000007;72000001;43003004;",monster_drop_list={{72000001,5,1},{30000006,10,1},{43003004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=452,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_9_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104001,quantity=20,script="copy_1089",bossscene="",Concealtollgateid="",ani1="monster_006_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_boss_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1090] = {id=1090,type=4,ectypeid=5,tollgateid=1089,name="关卡90",describe="传说剑之浪人是岩之浪人的兄弟,擅使一手好剑法,他拦在必经之路上,到底所谓何事?",namepic="font_5.png",subtitle="第90关",physicalNeed=5,itemshow="30000007;73000001;91000001;43104005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41104005,1,175},{42104005,1,150},{43104005,1,75},{41204005,1,175},{42204005,1,150},{43204005,1,75},{41304005,1,175},{42304005,1,150},{43304005,1,75},{41404005,1,175},{42404005,1,150},{43404005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=456,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_10_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104002,quantity=12,script="copy_1090",bossscene="monster_LLJK",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_boss_013_idle",scale2=0.9,ani3="leg_ui_idle",scale3=0.4,speed_coefficient=1,isCreatDazzle=""}, [1091] = {id=1091,type=2,ectypeid=5,tollgateid=1090,name="关卡91",describe="剑之浪人斗志顽强,纵然败给冒险家也绝不退让,那就再干掉他一次吧!",namepic="font_5.png",subtitle="第91关",physicalNeed=5,itemshow="30000007;72000001;43004004;",monster_drop_list={{72000001,5,1},{30000001,10,1},{43004004,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=460,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_11_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104003,quantity=16,script="copy_1091",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1092] = {id=1092,type=2,ectypeid=5,tollgateid=1091,name="关卡92",describe="总算击退剑之浪人,但随后又遇到了赤尾蝎人,千万不能大意!",namepic="font_5.png",subtitle="第92关",physicalNeed=5,itemshow="30000007;73000001;41006502;",monster_drop_list={{73000001,5,1},{30000002,10,1},{41006502,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=464,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_12_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104101,quantity=16,script="copy_1092",bossscene="",Concealtollgateid="",ani1="monster_006_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1093] = {id=1093,type=4,ectypeid=5,tollgateid=1092,name="关卡93",describe="黄沙戈壁最强战力组合,但目标为天空之城的冒险家们,岂会在此停滞!",namepic="font_5.png",subtitle="第93关",physicalNeed=5,itemshow="30000007;73000001;91000001;43102005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41102005,1,175},{42102005,1,150},{43102005,1,75},{41202005,1,175},{42202005,1,150},{43202005,1,75},{41302005,1,175},{42302005,1,150},{43302005,1,75},{41402005,1,175},{42402005,1,150},{43402005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=468,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_13_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104102,quantity=9,script="copy_1093",bossscene="monster_SR",Concealtollgateid="",ani1="monster_boss_013_idle",scale1=0.9,ani2="monster_015_idle",scale2=0.9,ani3="monster_boss_016_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1094] = {id=1094,type=2,ectypeid=5,tollgateid=1093,name="关卡94",describe="眼看着黄沙戈壁也将突破,再加一把劲吧!",namepic="font_5.png",subtitle="第94关",physicalNeed=5,itemshow="30000007;72000001;41006102;",monster_drop_list={{72000001,5,1},{30000003,10,1},{41006102,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=472,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_14_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104201,quantity=18,script="copy_1094",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_018_idle",scale2=0.9,ani3="monster_boss_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1095] = {id=1095,type=2,ectypeid=5,tollgateid=1094,name="关卡95",describe="前方也是巨人的活动区域,小心谨慎的过去吧!",namepic="font_5.png",subtitle="第95关",physicalNeed=5,itemshow="30000007;72000001;42006502;",monster_drop_list={{72000001,5,1},{30000004,10,1},{42006502,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=476,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_15_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104202,quantity=7,script="copy_1095",bossscene="",Concealtollgateid="",ani1="monster_boss_016_idle",scale1=0.6,ani2="leg_ui_idle",scale2=0.4,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1096] = {id=1096,type=2,ectypeid=5,tollgateid=1095,name="关卡96",describe="牛头酋长恼羞成怒,这次决定痛下杀手!",namepic="font_5.png",subtitle="第96关",physicalNeed=5,itemshow="30000007;73000001;42006102;",monster_drop_list={{73000001,5,1},{30000005,10,1},{42006102,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=480,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_16_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104301,quantity=17,script="copy_1096",bossscene="",Concealtollgateid="",ani1="monster_006_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=0.9,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1097] = {id=1097,type=4,ectypeid=5,tollgateid=1096,name="关卡97",describe="岩之浪人!这可是黄沙戈壁最厉害的狠角色!",namepic="font_5.png",subtitle="第97关",physicalNeed=5,itemshow="30000007;73000001;91000001;43105005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41105005,1,175},{42105005,1,150},{43105005,1,75},{41205005,1,175},{42205005,1,150},{43205005,1,75},{41305005,1,175},{42305005,1,150},{43305005,1,75},{41405005,1,175},{42405005,1,150},{43405005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=484,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_17_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104302,quantity=3,script="copy_1097",bossscene="monster_JDS",Concealtollgateid="",ani1="monster_boss_016_idle",scale1=0.6,ani2="leg_ui_idle",scale2=0.4,ani3="monster_boss_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1098] = {id=1098,type=2,ectypeid=5,tollgateid=1097,name="关卡98",describe="摆脱了岩之浪人,也看到了黄沙戈壁的出口,终于,天空之城只有一半距离了!",namepic="font_5.png",subtitle="第98关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=488,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_18_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104401,quantity=16,script="copy_1098",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_006_idle",scale2=0.9,ani3="monster_boss_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1099] = {id=1099,type=2,ectypeid=5,tollgateid=1098,name="关卡99",describe="想不到在黄沙戈壁出口还有巨人活动,不要惊动他们,悄悄路过吧!",namepic="font_5.png",subtitle="第99关",physicalNeed=5,itemshow="30000007;72000001;",monster_drop_list={{72000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=492,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_19_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104402,quantity=15,script="copy_1099",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1100] = {id=1100,type=4,ectypeid=5,tollgateid=1099,name="关卡100",describe="不好,被你打败的岩之浪人竟然重生在黄沙戈壁的出口处!",namepic="font_5.png",subtitle="第100关",physicalNeed=5,itemshow="30000007;73000001;91000001;43103005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{41103005,1,175},{42103005,1,150},{43103005,1,75},{41203005,1,175},{42203005,1,150},{43203005,1,75},{41303005,1,175},{42303005,1,150},{43303005,1,75},{41403005,1,175},{42403005,1,150},{43403005,1,75}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=496,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="5_20_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104501,quantity=5,script="copy_1100",bossscene="monster_JDS",Concealtollgateid="",ani1="monster_boss_016_idle",scale1=0.6,ani2="monster_boss_015_idle",scale2=0.9,ani3="monster_boss_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1101] = {id=1101,type=2,ectypeid=6,tollgateid=1100,name="关卡101",describe="脱离了黄沙戈壁,此站是火龙之巢,这是荣耀中四大森林的第三个!",namepic="font_6.png",subtitle="第101关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=500,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104502,quantity=30,script="copy_1101",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="monster_020_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1102] = {id=1102,type=4,ectypeid=6,tollgateid=1101,name="关卡102",describe="森林中烈火熊熊,而火之元素也应运而生!小心他们灼热的身躯!",namepic="font_6.png",subtitle="第102关",physicalNeed=5,itemshow="30000007;73000001;91000001;43104005;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41104005,1,175},{42104005,1,75},{43104005,1,38},{41204005,1,175},{42204005,1,75},{43204005,1,38},{41404005,1,175},{42404005,1,75},{43404005,1,38},{41304005,1,175},{42304005,1,75},{43304005,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=504,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_2_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104601,quantity=18,script="copy_1102",bossscene="monster_ZDGBL",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="monster_019_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1103] = {id=1103,type=2,ectypeid=6,tollgateid=1102,name="关卡103",describe="久居火龙之巢,连猫妖也变异了!通体赤红的炎猫妖袭来!",namepic="font_6.png",subtitle="第103关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=508,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_3_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104602,quantity=28,script="copy_1103",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1104] = {id=1104,type=2,ectypeid=6,tollgateid=1103,name="关卡104",describe="红龙雕像能喷射出致命的火焰,这也是火龙之巢常年炎热的原因之一!",namepic="font_6.png",subtitle="第104关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=512,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_4_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104701,quantity=28,script="copy_1104",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1105] = {id=1105,type=4,ectypeid=6,tollgateid=1104,name="关卡105",describe="再次被火焰元素包围!小心他们的灼烧光环!",namepic="font_6.png",subtitle="第105关",physicalNeed=5,itemshow="30000007;73000001;91000001;43102006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41102006,1,175},{42102006,1,75},{43102006,1,38},{41202006,1,175},{42202006,1,75},{43202006,1,38},{41402006,1,175},{42402006,1,75},{43402006,1,38},{41302006,1,175},{42302006,1,75},{43302006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=516,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_5_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104702,quantity=19,script="copy_1105",bossscene="monster_HYJS",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1106] = {id=1106,type=2,ectypeid=6,tollgateid=1105,name="关卡106",describe="火龙之巢真的是神奇之地,浑身着火的野猪你见过没?",namepic="font_6.png",subtitle="第106关",physicalNeed=5,itemshow="73000001;30000005;86001018;",monster_drop_list={{73000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=520,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_6_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104801,quantity=10,script="copy_1106",bossscene="",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="monster_020_idle",scale2=0.9,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1107] = {id=1107,type=2,ectypeid=6,tollgateid=1106,name="关卡107",describe="除了炎猫妖,那群可以适应各式环境的的哥布林,也依然出没在这里!",namepic="font_6.png",subtitle="第107关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=524,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104901,quantity=26,script="copy_1107",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_021_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1108] = {id=1108,type=2,ectypeid=6,tollgateid=1107,name="关卡108",describe="迎接火之洗礼吧!",namepic="font_6.png",subtitle="第108关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=528,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104902,quantity=15,script="copy_1108",bossscene="",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_020_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1109] = {id=1109,type=4,ectypeid=6,tollgateid=1108,name="关卡109",describe="糟糕!你踏入了肉食霸主的地盘!千万小心它们的蜘蛛丝!",namepic="font_6.png",subtitle="第109关",physicalNeed=5,itemshow="30000007;73000001;91000001;43105006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41105006,1,175},{42105006,1,75},{43105006,1,38},{41205006,1,175},{42205006,1,75},{43205006,1,38},{41405006,1,175},{42405006,1,75},{43405006,1,38},{41305006,1,175},{42305006,1,75},{43305006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=532,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104903,quantity=13,script="copy_1109",bossscene="monster_ZZNW",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="monster_boss_012_idle",scale2=0.8,ani3="zhizhuwang_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1110] = {id=1110,type=2,ectypeid=6,tollgateid=1109,name="关卡110",describe="火龙之巢也是蜘蛛怪的繁衍场所,趁着这些蜘蛛卵尚未孵化,迅速清理干净!",namepic="font_6.png",subtitle="第110关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=536,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105001,quantity=100,script="copy_1110",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_019_idle",scale2=0.9,ani3="zhizhuwang_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1111] = {id=1111,type=4,ectypeid=6,tollgateid=1110,name="关卡111",describe="红龙!绝对强大的火之领主!不过貌似是个……幼崽……?",namepic="font_6.png",subtitle="第111关",physicalNeed=5,itemshow="30000007;73000001;91000001;43103006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41103006,1,175},{42103006,1,75},{43103006,1,38},{41203006,1,175},{42203006,1,75},{43203006,1,38},{41403006,1,175},{42403006,1,75},{43403006,1,38},{41303006,1,175},{42303006,1,75},{43303006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=540,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_11_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105002,quantity=15,script="copy_1111",bossscene="monster_FL",Concealtollgateid="",ani1="monster_010_idle",scale1=0.9,ani2="monster_014_idle",scale2=0.9,ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1112] = {id=1112,type=2,ectypeid=6,tollgateid=1111,name="关卡112",describe="又是一片蜘蛛卵,绝对不能让蜘蛛孵化出来!",namepic="font_6.png",subtitle="第112关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=544,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_12_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105101,quantity=31,script="copy_1112",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="monster_020_idle",scale2=0.9,ani3="zhizhuwang_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1113] = {id=1113,type=2,ectypeid=6,tollgateid=1112,name="关卡113",describe="红龙雕像到底是何人建造的呢?",namepic="font_6.png",subtitle="第113关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=548,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_13_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105102,quantity=20,script="copy_1113",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1114] = {id=1114,type=4,ectypeid=6,tollgateid=1113,name="关卡114",describe="糟糕!在这群怪物的干扰下,这个蜘蛛卵将很难清理掉!怎么办才好?",namepic="font_6.png",subtitle="第114关",physicalNeed=5,itemshow="30000007;73000001;91000001;43104006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41104006,1,175},{42104006,1,75},{43104006,1,38},{41204006,1,175},{42204006,1,75},{43204006,1,38},{41404006,1,175},{42404006,1,75},{43404006,1,38},{41304006,1,175},{42304006,1,75},{43304006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=552,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_14_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105201,quantity=16,script="copy_1114",bossscene="monster_ZZNW",Concealtollgateid="",ani1="monster_020_idle",scale1=0.8,ani2="trap_fireDragon_idle_ui",scale2=0.7,ani3="zhizhuwang_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1115] = {id=1115,type=2,ectypeid=6,tollgateid=1114,name="关卡115",describe="连小鹿都变得好战之极,只能说环境育人啊!",namepic="font_6.png",subtitle="第115关",physicalNeed=5,itemshow="73000001;30000005;86001018;",monster_drop_list={{73000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=556,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_15_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105202,quantity=18,script="copy_1115",bossscene="",Concealtollgateid="",ani1="monster_020_idle",scale1=0.8,ani2="monster_011_idle",scale2=0.9,ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1116] = {id=1116,type=2,ectypeid=6,tollgateid=1116,name="关卡116",describe="又遇到了红龙的幼崽,趁它们尚未长大,赶紧干掉它们吧!",namepic="font_6.png",subtitle="第116关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=560,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_16_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105301,quantity=15,script="copy_1116",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1117] = {id=1117,type=2,ectypeid=6,tollgateid=1115,name="关卡117",describe="火龙之巢三巨头出没!你要成为熊熊烈焰之中的灰烬么?",namepic="font_6.png",subtitle="第117关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=564,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_17_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105302,quantity=3,script="copy_1117",bossscene="",Concealtollgateid="",ani1="monster_020_idle",scale1=0.8,ani2="monster_boss_012_idle",scale2=0.6,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1118] = {id=1118,type=2,ectypeid=6,tollgateid=1117,name="关卡118",describe="危险!这群哥布林似乎准备发起自杀攻击!",namepic="font_6.png",subtitle="第118关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=568,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_18_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105303,quantity=21,script="copy_1118",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="monster_019_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1119] = {id=1119,type=2,ectypeid=6,tollgateid=1118,name="关卡119",describe="热死人的火龙之巢,总算就要离开了,再加把劲吧!",namepic="font_6.png",subtitle="第119关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=572,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_19_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105304,quantity=15,script="copy_1119",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="trap_fireDragon_idle_ui",scale2=0.6,ani3="monster_boss_012_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1120] = {id=1120,type=4,ectypeid=6,tollgateid=1119,name="关卡120",describe="据说火焰女巫和冰霜女巫是姊妹,只是到底谁是姐姐呢?",namepic="font_6.png",subtitle="第120关",physicalNeed=5,itemshow="30000007;73000001;91000001;43102006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41102006,1,175},{42102006,1,75},{43102006,1,38},{41202006,1,175},{42202006,1,75},{43202006,1,38},{41402006,1,175},{42402006,1,75},{43402006,1,38},{41302006,1,175},{42302006,1,75},{43302006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=576,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_20_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=105401,quantity=18,script="copy_1120",bossscene="monster_HYNW",Concealtollgateid="",ani1="monster_boss_006_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_boss_012_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1121] = {id=1121,type=2,ectypeid=7,tollgateid=1120,name="关卡121",describe="突破火龙之巢后,下一站,无法地带!",namepic="font_7.png",subtitle="第121关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=580,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_1_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101101,quantity=13,script="copy_1121",bossscene="",Concealtollgateid="",ani1="monster_qfj_idle",scale1=0.9,ani2="card_016_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1122] = {id=1122,type=2,ectypeid=7,tollgateid=1121,name="关卡122",describe="无法地带是犯罪者的乐园,比起落日原野更为混乱,可不要在这里挂掉了!",namepic="font_7.png",subtitle="第122关",physicalNeed=5,itemshow="73000001;30000005;86001018;",monster_drop_list={{73000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=584,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_2_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101102,quantity=15,script="copy_1122",bossscene="",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="card_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1123] = {id=1123,type=4,ectypeid=7,tollgateid=1122,name="关卡123",describe="比赤尾蝎人更加致命的剧毒蝎人也活动在无法地带,当心他们的剧毒勾手!",namepic="font_7.png",subtitle="第123关",physicalNeed=5,itemshow="30000007;73000001;91000001;43105006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41105006,1,175},{42105006,1,75},{43105006,1,38},{41205006,1,175},{42205006,1,75},{43205006,1,38},{41405006,1,175},{42405006,1,75},{43405006,1,38},{41305006,1,175},{42305006,1,75},{43305006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=588,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_3_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101103,quantity=19,script="copy_1123",bossscene="monster_XZN",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1124] = {id=1124,type=2,ectypeid=7,tollgateid=1123,name="关卡124",describe="一群犯罪者似乎对冒险家们的到来并不欢迎,他们打算给冒险家一个下马威!",namepic="font_7.png",subtitle="第124关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=592,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_4_shamo",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101201,quantity=12,script="copy_1124",bossscene="",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="card_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1125] = {id=1125,type=2,ectypeid=7,tollgateid=1125,name="关卡125",describe="这里连丧失荣誉的牛头怪也有,真可谓邪恶之所!",namepic="font_7.png",subtitle="第125关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=596,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_5_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101202,quantity=50,script="copy_1125",bossscene="",Concealtollgateid="",ani1="monster_qfj_idle",scale1=0.9,ani2="card_016_idle",scale2=0.9,ani3="monster_boss_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1126] = {id=1126,type=2,ectypeid=7,tollgateid=1125,name="关卡126",describe="职业杀手在无法地带是绝对的主角,没有人胆敢挑战他们!",namepic="font_7.png",subtitle="第126关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=600,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_6_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101301,quantity=19,script="copy_1126",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="monster_boss_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1127] = {id=1127,type=4,ectypeid=7,tollgateid=1126,name="关卡127",describe="前方似乎是友人和陌生人在这个危险的地方起了冲突!去帮助一下友人吧!",namepic="font_7.png",subtitle="第127关",physicalNeed=5,itemshow="30000007;73000001;91000001;43103006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41103006,1,175},{42103006,1,75},{43103006,1,38},{41203006,1,175},{42203006,1,75},{43203006,1,38},{41403006,1,175},{42403006,1,75},{43403006,1,38},{41303006,1,175},{42303006,1,75},{43303006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=604,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_7_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101302,quantity=4,script="copy_1127",bossscene="card_bRQY",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="card_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1128] = {id=1128,type=2,ectypeid=7,tollgateid=1127,name="关卡128",describe="无所不在的哥布林一族,无法地带它们也能很好地适应进来!",namepic="font_7.png",subtitle="第128关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=608,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_8_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101401,quantity=18,script="copy_1128",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="card_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1129] = {id=1129,type=2,ectypeid=7,tollgateid=1128,name="关卡129",describe="又是一群犯罪者集结起来,这次也不必留情!",namepic="font_7.png",subtitle="第129关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=612,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_9_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101402,quantity=10,script="copy_1129",bossscene="",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_016_idle",scale2=0.9,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1130] = {id=1130,type=4,ectypeid=7,tollgateid=1129,name="关卡130",describe="堕落的精灵族人,竟在此地干起了盗贼的勾当,不用留情,干掉他们吧!",namepic="font_7.png",subtitle="第130关",physicalNeed=5,itemshow="30000007;73000001;91000001;43104006;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41104006,1,175},{42104006,1,75},{43104006,1,38},{41204006,1,175},{42204006,1,75},{43204006,1,38},{41404006,1,175},{42404006,1,75},{43404006,1,38},{41304006,1,175},{42304006,1,75},{43304006,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=616,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_10zhaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101403,quantity=8,script="copy_1130",bossscene="monster_GBLJY",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1131] = {id=1131,type=2,ectypeid=7,tollgateid=1130,name="关卡131",describe="不知道无法地带的犯罪者究竟有多少,五步一队,十步一伙,别怕,冲过去吧!",namepic="font_7.png",subtitle="第131关",physicalNeed=5,itemshow="73000001;30000005;86001018;",monster_drop_list={{73000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=620,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_11_bingku",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101501,quantity=22,script="copy_1131",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_008_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1132] = {id=1132,type=2,ectypeid=7,tollgateid=1131,name="关卡132",describe="职业杀手再次袭来,看来这回他们要动真格的了!",namepic="font_7.png",subtitle="第132关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=624,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_12_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101502,quantity=21,script="copy_1132",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="card_017_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1133] = {id=1133,type=2,ectypeid=7,tollgateid=1132,name="关卡133",describe="无法地带的犯罪者也是五花八门什么职业都有,但这想必对冒险家来说并没什么所谓吧!",namepic="font_7.png",subtitle="第133关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=628,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7-13_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101503,quantity=12,script="copy_1133",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1134] = {id=1134,type=4,ectypeid=7,tollgateid=1133,name="关卡134",describe="犯罪者可不跟冒险家讲什么江湖道义,当然冒险家也只需要教训他们一顿就是!",namepic="font_7.png",subtitle="第134关",physicalNeed=5,itemshow="30000007;73000001;91000001;43102007;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,1,250},{41102007,1,175},{42102007,1,75},{43102007,1,38},{41202007,1,175},{42202007,1,75},{43202007,1,38},{41402007,1,175},{42402007,1,75},{43402007,1,38},{41302007,1,175},{42302007,1,75},{43302007,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=632,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_14_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101601,quantity=14,script="copy_1134",bossscene="monster_MHWZ",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1135] = {id=1135,type=2,ectypeid=7,tollgateid=1134,name="关卡135",describe="可怕的一群犯罪者,他们曾经是牛头部落里相当厉害的战士。",namepic="font_7.png",subtitle="第135关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=636,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_15_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101602,quantity=15,script="copy_1135",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_boss_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1136] = {id=1136,type=2,ectypeid=7,tollgateid=1135,name="关卡136",describe="据说他们曾经也是冒险家,但不知为何堕落在此?",namepic="font_7.png",subtitle="第136关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=640,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_16_bingku",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101701,quantity=18,script="copy_1136",bossscene="",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_002_idle",scale2=0.9,ani3="monster_qfj_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1137] = 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[1138] = {id=1138,type=2,ectypeid=7,tollgateid=1137,name="关卡138",describe="哥布林和精灵历来不和,想不到在无法地带,这两个种族也有联手的时候!",namepic="font_7.png",subtitle="第138关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=648,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="7_18_Canyon",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101703,quantity=16,script="copy_1138",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_003_idle",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1139] = 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[1141] = 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[1142] = 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[1143] = {id=1143,type=2,ectypeid=8,tollgateid=1142,name="关卡143",describe="湖畔的树人强悍无比,但也是玩家们争相抢夺的练级资源,小心它的利刃!",namepic="font_8.png",subtitle="第143关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=668,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="3_2_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101901,quantity=22,script="copy_1143",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_007_idle",scale2=0.9,ani3="monster_boss_016_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1144] = {id=1144,type=2,ectypeid=8,tollgateid=1143,name="关卡144",describe="那人招呼冒险家过来帮他一起对付其他玩家,去帮他一把吧!",namepic="font_8.png",subtitle="第144关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=672,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="3_3_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101902,quantity=15,script="copy_1144",bossscene="",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="jmx_008_idle",scale2=0.9,ani3="card_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1145] = {id=1145,type=4,ectypeid=8,tollgateid=1144,name="关卡145",describe="精灵族们面对冒险家们在圣湖之畔的厮杀忍无可忍,终于派出了精灵射手妄图驱逐外来者!",namepic="font_8.png",subtitle="第145关",physicalNeed=5,itemshow="30000007;73000001;91000002;43102007;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102007,1,175},{42102007,1,75},{43102007,1,38},{41202007,1,175},{42202007,1,75},{43202007,1,38},{41402007,1,175},{42402007,1,75},{43402007,1,38},{41302007,1,175},{42302007,1,75},{43302007,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=676,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_4_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102001,quantity=20,script="copy_1145",bossscene="monster_JLSS",Concealtollgateid="",ani1="monster_boss_016_idle",scale1=0.6,ani2="monster_003_idle",scale2=0.9,ani3="monster_boss_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1146] = {id=1146,type=2,ectypeid=8,tollgateid=1145,name="关卡146",describe="这回轮到去帮助他袭击另一个公会的玩家了,有他在,一定不会失败!",namepic="font_8.png",subtitle="第146关",physicalNeed=5,itemshow="74000001;30000003;86001018;",monster_drop_list={{74000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=680,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_5_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102002,quantity=18,script="copy_1146",bossscene="",Concealtollgateid="",ani1="card_007_idle",scale1=0.9,ani2="jmx_008_idle",scale2=0.9,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1147] = {id=1147,type=2,ectypeid=8,tollgateid=1146,name="关卡147",describe="三家公会的玩家已经认识了冒险家,看冒险家落单,又来形成了包围网!",namepic="font_8.png",subtitle="第147关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=684,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_6_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102003,quantity=10,script="copy_1147",bossscene="",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="card_017_idle",scale2=0.9,ani3="card_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1148] = {id=1148,type=2,ectypeid=8,tollgateid=1147,name="关卡148",describe="精灵族这次派出了冰火两位魔法师,冒险家喜欢冰火两重天吗?",namepic="font_8.png",subtitle="第148关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=688,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_7_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102101,quantity=6,script="copy_1148",bossscene="",Concealtollgateid="",ani1="monster_boss_007_idle",scale1=0.9,ani2="monster_boss_011_idle",scale2=0.9,ani3="monster_boss_006_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1149] = {id=1149,type=2,ectypeid=8,tollgateid=1148,name="关卡149",describe="又是湖畔树人!趁其他人没有发现,速速拿下吧!",namepic="font_8.png",subtitle="第149关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=692,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_8_tingyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102102,quantity=10,script="copy_1149",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1150] = {id=1150,type=4,ectypeid=8,tollgateid=1149,name="关卡150",describe="这次是他让冒险家当做诱饵,引诱三家公会玩家,可不要死了哟!",namepic="font_8.png",subtitle="第150关",physicalNeed=5,itemshow="30000007;73000001;91000002;43105007;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105007,1,175},{42105007,1,75},{43105007,1,38},{41205007,1,175},{42205007,1,75},{43205007,1,38},{41405007,1,175},{42405007,1,75},{43405007,1,38},{41305007,1,175},{42305007,1,75},{43305007,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=696,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_9_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102201,quantity=17,script="copy_1150",bossscene="card_pTKZH",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="",scale2=0.9,ani3="card_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1151] = {id=1151,type=2,ectypeid=8,tollgateid=1150,name="关卡151",describe="诱敌成功!他们出手了!和他们并肩作战吧!",namepic="font_8.png",subtitle="第151关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=700,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_10_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102202,quantity=21,script="copy_1151",bossscene="",Concealtollgateid="",ani1="card_002_idle",scale1=0.9,ani2="",scale2=0.9,ani3="jmx_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1152] = 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[1153] = {id=1153,type=2,ectypeid=8,tollgateid=1152,name="关卡153",describe="湖畔树人!等等,那似乎是其他公会的玩家?千万不要让他抢走了怪物!",namepic="font_8.png",subtitle="第153关",physicalNeed=5,itemshow="72000001;30000002;86001018;",monster_drop_list={{72000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=708,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_12_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102301,quantity=18,script="copy_1153",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1154] = {id=1154,type=2,ectypeid=8,tollgateid=1153,name="关卡154",describe="火之魔法师和湖畔树人纷纷袭来,冒险家小心啊!",namepic="font_8.png",subtitle="第154关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=712,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_13_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102302,quantity=8,script="copy_1154",bossscene="",Concealtollgateid="",ani1="monster_boss_006_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1155] = {id=1155,type=2,ectypeid=8,tollgateid=1154,name="关卡155",describe="火之洗礼迎接完毕,这次又轮到了冰之盛宴!",namepic="font_8.png",subtitle="第155关",physicalNeed=5,itemshow="73000001;30000004;86001018;",monster_drop_list={{73000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=716,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_14_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102303,quantity=8,script="copy_1155",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_boss_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1156] = {id=1156,type=2,ectypeid=8,tollgateid=1155,name="关卡156",describe="精灵族发动了最终猛攻,能抵挡住他们的攻势吗?",namepic="font_8.png",subtitle="第156关",physicalNeed=5,itemshow="74000001;30000005;86001018;",monster_drop_list={{74000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=720,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_15_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102401,quantity=14,script="copy_1156",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_boss_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1157] = 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[1158] = {id=1158,type=2,ectypeid=8,tollgateid=1157,name="关卡158",describe="圣湖之畔之行马上就要告终,再努力一步吧!",namepic="font_8.png",subtitle="第158关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=728,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_17_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102501,quantity=15,script="copy_1158",bossscene="",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="monster_boss_006_idle",scale2=0.9,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1159] = {id=1159,type=2,ectypeid=8,tollgateid=1158,name="关卡159",describe="纵然冰火两重天,我自巍然不惧!这便是冒险精神!",namepic="font_8.png",subtitle="第159关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=732,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_18_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102502,quantity=15,script="copy_1159",bossscene="",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="monster_boss_007_idle",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1160] = {id=1160,type=4,ectypeid=8,tollgateid=1159,name="关卡160",describe="其他公会的玩家们正在与精灵射手交锋,抓个好时机抢走他们的怪物吧!",namepic="font_8.png",subtitle="第160关",physicalNeed=5,itemshow="30000007;73000001;91000002;43102008;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102008,1,175},{42102008,1,75},{43102008,1,38},{41202008,1,175},{42202008,1,75},{43202008,1,38},{41402008,1,175},{42402008,1,75},{43402008,1,38},{41302008,1,175},{42302008,1,75},{43302008,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=736,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="3_19_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=102601,quantity=11,script="copy_1160",bossscene="monster_JLSS",Concealtollgateid="",ani1="card_017_idle",scale1=0.9,ani2="monster_boss_011_idle",scale2=0.9,ani3="card_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1161] = {id=1161,type=2,ectypeid=9,tollgateid=1160,name="关卡161",describe="终于来到了四大森林的最后一个,这次会遇到什么样的冒险呢?",namepic="font_9.png",subtitle="第161关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=740,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_3_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107401,quantity=18,script="copy_1161",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1162] = {id=1162,type=4,ectypeid=9,tollgateid=1161,name="关卡162",describe="刚刚踏入森林,便迎来了不死族的猛攻,坚持住!",namepic="font_9.png",subtitle="第162关",physicalNeed=5,itemshow="30000007;73000001;91000002;43105008;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105008,1,175},{42105008,1,75},{43105008,1,38},{41205008,1,175},{42205008,1,75},{43205008,1,38},{41405008,1,175},{42405008,1,75},{43405008,1,38},{41305008,1,175},{42305008,1,75},{43305008,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=744,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_4_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107501,quantity=13,script="copy_1162",bossscene="monster_KLFS",Concealtollgateid="",ani1="monster_013_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1163] = {id=1163,type=2,ectypeid=9,tollgateid=1162,name="关卡163",describe="不死族和猫妖一族占领者亡灵之城,但纵然暗无天日,冒险家也不会畏惧!",namepic="font_9.png",subtitle="第163关",physicalNeed=5,itemshow="74000001;30000003;86001018;",monster_drop_list={{74000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=748,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_5_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107502,quantity=27,script="copy_1163",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1164] = {id=1164,type=2,ectypeid=9,tollgateid=1163,name="关卡164",describe="凶灵出没!据说它们比幽灵更加难缠!",namepic="font_9.png",subtitle="第164关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=752,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_6_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107503,quantity=10,script="copy_1164",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1165] = {id=1165,type=2,ectypeid=9,tollgateid=1164,name="关卡165",describe="骷髅法师率领着射手部队妄图狙杀冒险家,当心他们的箭雨攻击!",namepic="font_9.png",subtitle="第165关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=756,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107601,quantity=11,script="copy_1165",bossscene="",Concealtollgateid="",ani1="monster_013_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1166] = {id=1166,type=4,ectypeid=9,tollgateid=1165,name="关卡166",describe="魔化武尊!这又是一场死斗!",namepic="font_9.png",subtitle="第166关",physicalNeed=5,itemshow="30000007;73000001;91000002;43103008;",monster_drop_list={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103008,1,175},{42103008,1,75},{43103008,1,38},{41203008,1,175},{42203008,1,75},{43203008,1,38},{41403008,1,175},{42403008,1,75},{43403008,1,38},{41303008,1,175},{42303008,1,75},{43303008,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=760,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107602,quantity=5,script="copy_1166",bossscene="monster_MHWZ",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1167] = {id=1167,type=2,ectypeid=9,tollgateid=1166,name="关卡167",describe="和游魂墓地一样,亡灵之城一样有大量不死族栖息。",namepic="font_9.png",subtitle="第167关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=764,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107701,quantity=12,script="copy_1167",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="monster_016_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1168] = {id=1168,type=2,ectypeid=9,tollgateid=1167,name="关卡168",describe="凶灵群是极难对付的存在,千万要有耐心!",namepic="font_9.png",subtitle="第168关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=768,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107702,quantity=70,script="copy_1168",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1169] = {id=1169,type=2,ectypeid=9,tollgateid=1168,name="关卡169",describe="骷髅法师狙杀不成,这次带领幽灵大军直接袭来!",namepic="font_9.png",subtitle="第169关",physicalNeed=5,itemshow="72000001;30000002;86001018;",monster_drop_list={{72000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=772,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_11_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107801,quantity=18,script="copy_1169",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1170] = {id=1170,type=4,ectypeid=9,tollgateid=1169,name="关卡170",describe="魔化武尊又变得更强了,冒险家们,怕了吗?",namepic="font_9.png",subtitle="第170关",physicalNeed=5,itemshow="30000007;74000001;91000002;43104008;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104008,1,175},{42104008,1,75},{43104008,1,38},{41204008,1,175},{42204008,1,75},{43204008,1,38},{41404008,1,175},{42404008,1,75},{43404008,1,38},{41304008,1,175},{42304008,1,75},{43304008,1,38},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=776,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_12_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107802,quantity=7,script="copy_1170",bossscene="monster_MHWZ",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1171] = {id=1171,type=2,ectypeid=9,tollgateid=1170,name="关卡171",describe="不死族依然如游魂墓地一样,对所有生者充满怨恨。",namepic="font_9.png",subtitle="第171关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=780,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_13_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107901,quantity=10,script="copy_1171",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1172] = {id=1172,type=2,ectypeid=9,tollgateid=1171,name="关卡172",describe="比起不死族,猫妖的的攻击更加锐利和致命,小心它们的利爪和尖牙!",namepic="font_9.png",subtitle="第172关",physicalNeed=5,itemshow="73000001;30000004;86001018;",monster_drop_list={{73000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=784,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_14_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=107902,quantity=19,script="copy_1172",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1173] = {id=1173,type=2,ectypeid=9,tollgateid=1172,name="关卡173",describe="此地异常宁静,难道这就是暴风雨前的宁静?",namepic="font_9.png",subtitle="第173关",physicalNeed=5,itemshow="74000001;30000005;86001018;",monster_drop_list={{74000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=788,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_15_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108001,quantity=10,script="copy_1173",bossscene="monster_YL",Concealtollgateid="",ani1="monster_013_idle",scale1=0.9,ani2="",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1174] = {id=1174,type=4,ectypeid=9,tollgateid=1173,name="关卡174",describe="糟糕!这次那人不在,血枪手需要你独自一人对付了!",namepic="font_9.png",subtitle="第174关",physicalNeed=5,itemshow="30000007;74000001;91000002;44102008;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102008,1,165},{42102008,1,75},{43102008,1,38},{44102008,1,10},{41202008,1,165},{42202008,1,75},{43202008,1,38},{44202008,1,10},{41402008,1,165},{42402008,1,75},{43402008,1,38},{44402008,1,10},{41302008,1,165},{42302008,1,75},{43302008,1,38},{44302008,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=792,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_16_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108002,quantity=10,script="copy_1174",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_boss_010_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1175] = {id=1175,type=2,ectypeid=9,tollgateid=1174,name="关卡175",describe="好容易击败了血枪手,总算可以稍作休息。",namepic="font_9.png",subtitle="第175关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=796,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="9_17_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108003,quantity=10,script="copy_1175",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1176] = {id=1176,type=4,ectypeid=9,tollgateid=1175,name="关卡176",describe="魔化武尊是打不死的吗?如同小强一样,每次出现都会更强",namepic="font_9.png",subtitle="第176关",physicalNeed=5,itemshow="30000007;74000001;91000002;44105008;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105008,1,165},{42105008,1,75},{43105008,1,38},{44105008,1,10},{41205008,1,165},{42205008,1,75},{43205008,1,38},{44205008,1,10},{41405008,1,165},{42405008,1,75},{43405008,1,38},{44405008,1,10},{41305008,1,165},{42305008,1,75},{43305008,1,38},{44305008,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=800,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_1_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108101,quantity=7,script="copy_1176",bossscene="monster_YL",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1177] = {id=1177,type=2,ectypeid=9,tollgateid=1176,name="关卡177",describe="鬼火射手善用鬼火攻击,鬼火可燃烧眼前的一切!",namepic="font_9.png",subtitle="第177关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=804,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_2_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108201,quantity=20,script="copy_1177",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1178] = 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[1179] = 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[1181] = 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[1182] = 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[1183] = 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[1184] = {id=1184,type=2,ectypeid=10,tollgateid=1183,name="关卡184",describe="炎热的荒漠之中,也总少不了火焰元素的出没",namepic="font_10.png",subtitle="第184关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=848,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_13_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108701,quantity=10,script="copy_1184",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_003_idle",scale2=1,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1185] = {id=1185,type=2,ectypeid=10,tollgateid=1184,name="关卡185",describe="巨人们的活动似乎较为频繁,当心不要被踩到!",namepic="font_10.png",subtitle="第185关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=852,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_14_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108702,quantity=10,script="copy_1185",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_boss_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1186] = {id=1186,type=4,ectypeid=10,tollgateid=1185,name="关卡186",describe="魔化武尊?!这家伙真的是不死之身吗?",namepic="font_10.png",subtitle="第186关",physicalNeed=5,itemshow="30000007;74000001;91000002;44105009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105009,1,165},{42105009,1,75},{43105009,1,38},{44105009,1,10},{41205009,1,165},{42205009,1,75},{43205009,1,38},{44205009,1,10},{41405009,1,165},{42405009,1,75},{43405009,1,38},{44405009,1,10},{41305009,1,165},{42305009,1,75},{43305009,1,38},{44305009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=840,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_11_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108601,quantity=11,script="copy_1186",bossscene="monster_GBLSR",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=1,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1187] = {id=1187,type=2,ectypeid=10,tollgateid=1186,name="关卡187",describe="又远远望见了巨人之足,还是一如既往小心前行吧!",namepic="font_10.png",subtitle="第187关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=844,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_12_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108602,quantity=11,script="copy_1187",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1188] = {id=1188,type=2,ectypeid=10,tollgateid=1187,name="关卡188",describe="荒漠之中也少不了旅行的商人,只可惜,这群商人并不是什么好人",namepic="font_10.png",subtitle="第188关",physicalNeed=5,itemshow="72000001;30000002;86001018;",monster_drop_list={{72000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=848,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_13_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108701,quantity=20,script="copy_1188",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_003_idle",scale2=1,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1189] = {id=1189,type=4,ectypeid=10,tollgateid=1188,name="关卡189",describe="流浪的剑客似乎会在荒漠之中抢劫路人,冒险家似是已被盯上",namepic="font_10.png",subtitle="第189关",physicalNeed=5,itemshow="30000007;74000001;91000002;44103009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103009,1,165},{42103009,1,75},{43103009,1,38},{44103009,1,10},{41203009,1,165},{42203009,1,75},{43203009,1,38},{44203009,1,10},{41403009,1,165},{42403009,1,75},{43403009,1,38},{44403009,1,10},{41303009,1,165},{42303009,1,75},{43303009,1,38},{44303009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=852,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_14_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108702,quantity=7,script="copy_1189",bossscene="monster_ZZNW",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_boss_013_idle",scale2=1,ani3="monster_boss_004_idle",scale3=0.7,speed_coefficient=1,isCreatDazzle=""}, [1190] = {id=1190,type=2,ectypeid=10,tollgateid=1189,name="关卡190",describe="这次拦路的又是牛头酋长,迅速搞定它们吧",namepic="font_10.png",subtitle="第190关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=856,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_15_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108801,quantity=15,script="copy_1190",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=1,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1191] = {id=1191,type=2,ectypeid=10,tollgateid=1190,name="关卡191",describe="旅行奸商欺骗了牛头战士,它们似乎想要完成强买强卖的交易!",namepic="font_10.png",subtitle="第191关",physicalNeed=5,itemshow="73000001;30000004;86001018;",monster_drop_list={{73000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=860,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="10_16_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108802,quantity=18,script="copy_1191",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=1,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1192] = {id=1192,type=4,ectypeid=10,tollgateid=1191,name="关卡192",describe="沙漠树人可不比之前的树人们,它们进攻欲极强,一定要当心",namepic="font_10.png",subtitle="第192关",physicalNeed=5,itemshow="30000007;74000001;91000002;44104009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104009,1,165},{42104009,1,75},{43104009,1,38},{44104009,1,10},{41204009,1,165},{42204009,1,75},{43204009,1,38},{44204009,1,10},{41404009,1,165},{42404009,1,75},{43404009,1,38},{44404009,1,10},{41304009,1,165},{42304009,1,75},{43304009,1,38},{44304009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=864,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_1_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=108901,quantity=10,script="copy_1192",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.7,ani3="monster_boss_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1193] = {id=1193,type=2,ectypeid=10,tollgateid=1192,name="关卡193",describe="旅行奸商真的很敬业,连巨人活动的区域都有他们的身影",namepic="font_10.png",subtitle="第193关",physicalNeed=5,itemshow="74000001;30000005;86001018;",monster_drop_list={{74000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=868,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_2_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109001,quantity=15,script="copy_1193",bossscene="monster_LLJK",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1194] = {id=1194,type=2,ectypeid=10,tollgateid=1193,name="关卡194",describe="红龙的幼崽就在荒漠中长大,趁机逃走吧",namepic="font_10.png",subtitle="第194关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=872,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_3_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109002,quantity=100,script="copy_1194",bossscene="",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1195] = {id=1195,type=4,ectypeid=10,tollgateid=1194,name="关卡195",describe="糟糕,被红龙的幼崽觉察到了气息,看来没办法,只好干掉它了",namepic="font_10.png",subtitle="第195关",physicalNeed=5,itemshow="30000007;74000001;91000002;44102009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102009,1,165},{42102009,1,75},{43102009,1,38},{44102009,1,10},{41202009,1,165},{42202009,1,75},{43202009,1,38},{44202009,1,10},{41402009,1,165},{42402009,1,75},{43402009,1,38},{44402009,1,10},{41302009,1,165},{42302009,1,75},{43302009,1,38},{44302009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=876,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_4_huanghun",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109101,quantity=7,script="copy_1195",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=1,ani3="monster_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1196] = {id=1196,type=2,ectypeid=10,tollgateid=1195,name="关卡196",describe="荒漠中的危险组合,绝不能在此倒下!",namepic="font_10.png",subtitle="第196关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=880,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_5_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109102,quantity=22,script="copy_1196",bossscene="monster_XQS",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1197] = {id=1197,type=2,ectypeid=10,tollgateid=1196,name="关卡197",describe="又是沙漠树人……这次也一样要小心啊",namepic="font_10.png",subtitle="第197关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=884,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_6_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109201,quantity=15,script="copy_1197",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1198] = {id=1198,type=4,ectypeid=10,tollgateid=1197,name="关卡198",describe="流浪剑客要报一箭之仇,再次干掉他吧",namepic="font_10.png",subtitle="第198关",physicalNeed=5,itemshow="30000007;74000001;91000002;44105009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105009,1,165},{42105009,1,75},{43105009,1,38},{44105009,1,10},{41205009,1,165},{42205009,1,75},{43205009,1,38},{44205009,1,10},{41405009,1,165},{42405009,1,75},{43405009,1,38},{44405009,1,10},{41305009,1,165},{42305009,1,75},{43305009,1,38},{44305009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=888,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_7_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109301,quantity=7,script="copy_1198",bossscene="",Concealtollgateid="",ani1="monster_014_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1199] = {id=1199,type=2,ectypeid=10,tollgateid=1198,name="关卡199",describe="马上就要离开荒漠了,再加把劲",namepic="font_10.png",subtitle="第199关",physicalNeed=5,itemshow="74000001;30000003;86001018;",monster_drop_list={{74000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=892,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_8_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109302,quantity=22,script="copy_1199",bossscene="",Concealtollgateid="",ani1="monster_019_idle",scale1=0.9,ani2="trap_fireDragon_idle_ui",scale2=0.8,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1200] = {id=1200,type=4,ectypeid=10,tollgateid=1199,name="关卡200",describe="凭你也想去天空之城?问过他们再说!",namepic="font_10.png",subtitle="第200关",physicalNeed=5,itemshow="30000007;74000001;91000002;44103009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103009,1,165},{42103009,1,75},{43103009,1,38},{44103009,1,10},{41203009,1,165},{42203009,1,75},{43203009,1,38},{44203009,1,10},{41403009,1,165},{42403009,1,75},{43403009,1,38},{44403009,1,10},{41303009,1,165},{42303009,1,75},{43303009,1,38},{44303009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=896,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_9_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109401,quantity=3,script="copy_1200",bossscene="monster_NTRTZ",Concealtollgateid="",ani1="card_011_idle",scale1=0.9,ani2="card_005_idle",scale2=1,ani3="card_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1201] = {id=1201,type=2,ectypeid=11,tollgateid=1200,name="关卡201",describe="奥尔法山!虽然道路崎岖,但也是一个极佳的试炼之地!",namepic="font_11.png",subtitle="第201关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=900,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_10_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109402,quantity=99,script="copy_1201",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_010_idle",scale2=0.9,ani3="monster_boss_004_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1202] = {id=1202,type=2,ectypeid=11,tollgateid=1201,name="关卡202",describe="山路上遇见不少扭曲的怪物,切不可恋战,小心应敌!",namepic="font_11.png",subtitle="第202关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=904,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},items2={{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,2,125},{91000002,1,125},{91000002,2,125},{70000005,1,300}},exp=75,sceneRes="11_11_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109501,quantity=99,script="copy_1202",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_010_idle",scale2=0.9,ani3="zhizhuwang_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1203] = {id=1203,type=4,ectypeid=11,tollgateid=1202,name="关卡203",describe="奥尔法山上居住着一些崇尚武道的牛头人,他们带着荣誉也在此练就一身本领。",namepic="font_11.png",subtitle="第203关",physicalNeed=5,itemshow="30000007;74000001;91000002;44104009;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104009,1,165},{42104009,1,75},{43104009,1,38},{44104009,1,10},{41204009,1,165},{42204009,1,75},{43204009,1,38},{44204009,1,10},{41404009,1,165},{42404009,1,75},{43404009,1,38},{44404009,1,10},{41304009,1,165},{42304009,1,75},{43304009,1,38},{44304009,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=908,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_12_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109502,quantity=99,script="copy_1203",bossscene="monster_GBL",Concealtollgateid="",ani1="monster_boss_012_idle",scale1=0.6,ani2="monster_boss_004_idle",scale2=1,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1204] = {id=1204,type=2,ectypeid=11,tollgateid=1203,name="关卡204",describe="令人生厌的剧毒蝎人在奥尔法山上也非常多见,小心他们的剧毒勾手!",namepic="font_11.png",subtitle="第204关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=912,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_13_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109503,quantity=99,script="copy_1204",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=1,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1205] = {id=1205,type=2,ectypeid=11,tollgateid=1204,name="关卡205",describe="某个部族的牛头酋长也在此修炼武道,妄想成为一族之霸的他们不会放过每个路经此地的冒险家!",namepic="font_11.png",subtitle="第205关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=916,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_14_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109601,quantity=99,script="copy_1205",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="",scale2="",ani3="monster_boss_004_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1206] = {id=1206,type=2,ectypeid=11,tollgateid=1205,name="关卡206",describe="除了崇尚武道的牛头人,此地也有一批崇尚剑道的哥布林斗士,当心他们的利刃!",namepic="font_11.png",subtitle="第206关",physicalNeed=5,itemshow="72000001;30000002;86001018;",monster_drop_list={{72000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=920,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_15_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109602,quantity=99,script="copy_1206",bossscene="monster_XJL",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1207] = {id=1207,type=4,ectypeid=11,tollgateid=1206,name="关卡207",describe="被一名女枪炮师袭击了!这到底是为什么?",namepic="font_11.png",subtitle="第207关",physicalNeed=5,itemshow="30000007;74000001;91000002;44102010;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102010,1,165},{42102010,1,75},{43102010,1,38},{44102010,1,10},{41202010,1,165},{42202010,1,75},{43202010,1,38},{44202010,1,10},{41402010,1,165},{42402010,1,75},{43402010,1,38},{44402010,1,10},{41302010,1,165},{42302010,1,75},{43302010,1,38},{44302010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=924,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_16_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109701,quantity=99,script="copy_1207",bossscene="",Concealtollgateid="",ani1="monster_boss_004_idle",scale1=1,ani2="monster_boss_012_idle",scale2=0.6,ani3="card_004_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1208] = {id=1208,type=2,ectypeid=11,tollgateid=1207,name="关卡208",describe="快跑,似乎刚才被那女枪炮师误会了什么,不要跟她缠斗太久,此地不宜久留!",namepic="font_11.png",subtitle="第208关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=928,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_17_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109702,quantity=99,script="copy_1208",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="monster_010_idle",scale2=0.9,ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1209] = {id=1209,type=2,ectypeid=11,tollgateid=1208,name="关卡209",describe="遇上了弹药专家和鬼剑士的组合,难道,刚才的枪炮师误以为冒险家是他们一伙?",namepic="font_11.png",subtitle="第209关",physicalNeed=5,itemshow="73000001;30000004;86001018;",monster_drop_list={{73000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=932,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_18_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109801,quantity=99,script="copy_1209",bossscene="",Concealtollgateid="",ani1="card_019_idle",scale1=1,ani2="monster_018_idle",scale2=0.9,ani3="card_010_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1210] = {id=1210,type=2,ectypeid=11,tollgateid=1209,name="关卡210",describe="奥尔法山上的岩石怪长相奇特,也异常危险,小心行事!",namepic="font_11.png",subtitle="第210关",physicalNeed=5,itemshow="74000001;30000005;86001018;",monster_drop_list={{74000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=936,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_19_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109802,quantity=99,script="copy_1210",bossscene="monster_NVJS",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_boss_013_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1211] = {id=1211,type=4,ectypeid=11,tollgateid=1210,name="关卡211",describe="糟糕!刚才打败的那名鬼剑士似乎来寻仇了!",namepic="font_11.png",subtitle="第211关",physicalNeed=5,itemshow="30000007;74000001;91000002;44105010;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105010,1,165},{42105010,1,75},{43105010,1,38},{44105010,1,10},{41205010,1,165},{42205010,1,75},{43205010,1,38},{44205010,1,10},{41405010,1,165},{42405010,1,75},{43405010,1,38},{44405010,1,10},{41305010,1,165},{42305010,1,75},{43305010,1,38},{44305010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=940,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_20_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=109901,quantity=99,script="copy_1211",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="card_010_idle",scale2=1,ani3="leg_ui_idle",scale3=0.4,speed_coefficient=1,isCreatDazzle=""}, [1212] = {id=1212,type=2,ectypeid=11,tollgateid=1211,name="关卡212",describe="一批哥布林斗士拦路在前,就算硬闯,也要闯过去!",namepic="font_11.png",subtitle="第212关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=944,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="11_21_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110001,quantity=99,script="copy_1212",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="monster_018_idle",scale2=0.9,ani3="monster_boss_012_idle",scale3=0.6,speed_coefficient=1,isCreatDazzle=""}, [1213] = {id=1213,type=2,ectypeid=11,tollgateid=1212,name="关卡213",describe="那名鬼剑士在被击败后似乎醒悟了什么,她决定带冒险家离开奥尔法山。",namepic="font_11.png",subtitle="第213关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=948,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_1_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110002,quantity=99,script="copy_1213",bossscene="",Concealtollgateid="",ani1="monster_boss_004_idle",scale1=1,ani2="card_010_idle",scale2=1,ani3="card_019_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1214] = {id=1214,type=4,ectypeid=11,tollgateid=1213,name="关卡214",describe="龙骑士!高傲的龙之一族竟然也在山上,小心它们的跳跃攻击!",namepic="font_11.png",subtitle="第214关",physicalNeed=5,itemshow="30000007;74000001;91000002;44103010;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103010,1,165},{42103010,1,75},{43103010,1,38},{44103010,1,10},{41203010,1,165},{42203010,1,75},{43203010,1,38},{44203010,1,10},{41403010,1,165},{42403010,1,75},{43403010,1,38},{44403010,1,10},{41303010,1,165},{42303010,1,75},{43303010,1,38},{44303010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=952,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_2_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110101,quantity=99,script="copy_1214",bossscene="",Concealtollgateid="",ani1="monster_010_idle",scale1=0.9,ani2="monster_boss_012_idle",scale2=0.6,ani3="monster_boss_013_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1215] = {id=1215,type=2,ectypeid=11,tollgateid=1214,name="关卡215",describe="完了,这次要被包围了,冒险之旅就不能有两站平静之地?",namepic="font_11.png",subtitle="第215关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=956,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_3_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110102,quantity=99,script="copy_1215",bossscene="monster_NANJS",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_boss_004_idle",scale2=1,ani3="monster_boss_013_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1216] = {id=1216,type=2,ectypeid=11,tollgateid=1215,name="关卡216",describe="突围成功!马上即将离开奥尔法山,再努力一下吧!",namepic="font_11.png",subtitle="第216关",physicalNeed=5,itemshow="74000001;30000003;86001018;",monster_drop_list={{74000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=960,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_4_huangyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110201,quantity=99,script="copy_1216",bossscene="",Concealtollgateid="",ani1="monster_boss_013_idle",scale1=1,ani2="leg_ui_idle",scale2=0.4,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1217] = {id=1217,type=4,ectypeid=11,tollgateid=1216,name="关卡217",describe="又是一名高傲的龙骑士!不过既然是手下败将,那也没什么好怕的了!",namepic="font_11.png",subtitle="第217关",physicalNeed=5,itemshow="30000007;74000001;91000002;44104010;",monster_drop_list={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104010,1,165},{42104010,1,75},{43104010,1,38},{44104010,1,10},{41204010,1,165},{42204010,1,75},{43204010,1,38},{44204010,1,10},{41404010,1,165},{42404010,1,75},{43404010,1,38},{44404010,1,10},{41304010,1,165},{42304010,1,75},{43304010,1,38},{44304010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=964,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_5_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110301,quantity=99,script="copy_1217",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="leg_ui_idle",scale2=0.4,ani3="monster_boss_013_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1218] = {id=1218,type=2,ectypeid=11,tollgateid=1217,name="关卡218",describe="“前面就是那群尚武的臭牛们的老巢!”那鬼剑士淡淡的说道。",namepic="font_11.png",subtitle="第218关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=968,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_6_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110401,quantity=99,script="copy_1218",bossscene="monster_KLFS",Concealtollgateid="",ani1="card_010_idle",scale1=1,ani2="",scale2="",ani3="monster_boss_004_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1219] = {id=1219,type=2,ectypeid=11,tollgateid=1218,name="关卡219",describe="“哥布林其实与人类相比,学习和适应能力更强!绝不能小看他们啊!”那鬼剑士嘱咐了几句后离去了。",namepic="font_11.png",subtitle="第219关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=972,gold_icon="drop_money.png",gold_number=6,items1={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{71000001,1,500},{71000001,1,500},{71000001,1,500},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{73000001,1,2000},{74000001,1,1000},{74000001,1,1000},{74000001,1,1000},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_7_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110402,quantity=99,script="copy_1219",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1220] = {id=1220,type=4,ectypeid=11,tollgateid=1219,name="关卡220",describe="想不到奥尔法山麓,还是遇到了老对手,不用犹豫,再次打败他吧!",namepic="font_11.png",subtitle="第220关",physicalNeed=5,itemshow="30000007;75000001;91000002;44102010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102010,1,165},{42102010,1,75},{43102010,1,38},{44102010,1,10},{41202010,1,165},{42202010,1,75},{43202010,1,38},{44202010,1,10},{41402010,1,165},{42402010,1,75},{43402010,1,38},{44402010,1,10},{41302010,1,165},{42302010,1,75},{43302010,1,38},{44302010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=976,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_8_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110403,quantity=99,script="copy_1220",bossscene="monster_JLSS",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.6,ani2="leg_ui_idle",scale2=0.4,ani3="card_019_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1221] = {id=1221,type=2,ectypeid=12,tollgateid=1220,name="关卡221",describe="好多黄金哥布林,亮瞎了我的眼,消灭他们!",namepic="font_12.png",subtitle="第221关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=980,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_9_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110501,quantity=99,script="copy_1221",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_001_idle_yellow",scale2=0.9,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1222] = {id=1222,type=2,ectypeid=12,tollgateid=1221,name="关卡222",describe="不亏是远古遗迹,稀有的黄金哥布林这里遍地都是,看来好东西也不少!",namepic="font_12.png",subtitle="第222关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=984,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_10_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110601,quantity=99,script="copy_1222",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1223] = {id=1223,type=4,ectypeid=12,tollgateid=1222,name="关卡223",describe="一些盗贼也想来抢东西,给他们点颜色看看!",namepic="font_12.png",subtitle="第223关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105010,1,165},{42105010,1,75},{43105010,1,38},{44105010,1,10},{41205010,1,165},{42205010,1,75},{43205010,1,38},{44205010,1,10},{41405010,1,165},{42405010,1,75},{43405010,1,38},{44405010,1,10},{41305010,1,165},{42305010,1,75},{43305010,1,38},{44305010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=988,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_11_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110602,quantity=99,script="copy_1223",bossscene="monster_GBL",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_boss_016_idle",scale2=0.6,ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1224] = {id=1224,type=2,ectypeid=12,tollgateid=1223,name="关卡224",describe="越往接近遗迹深处,危险的气息越强烈!",namepic="font_12.png",subtitle="第224关",physicalNeed=5,itemshow="72000001;30000002;86001018;",monster_drop_list={{72000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=992,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_12_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110603,quantity=99,script="copy_1224",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_boss_003_idle",scale2=0.9,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1225] = {id=1225,type=2,ectypeid=12,tollgateid=1224,name="关卡225",describe="宝藏在哪呢?怎么都是些丑陋的怪物啊!!我要宝藏!我要....我要...",namepic="font_12.png",subtitle="第225关",physicalNeed=5,itemshow="72000001;30000003;86001018;",monster_drop_list={{72000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=996,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_13_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110701,quantity=99,script="copy_1225",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="monster_003_idle",scale2=0.9,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1226] = {id=1226,type=2,ectypeid=12,tollgateid=1225,name="关卡226",describe="可恶的盗贼是不是你们把宝藏偷走了...看招........",namepic="font_12.png",subtitle="第226关",physicalNeed=5,itemshow="73000001;30000004;86001018;",monster_drop_list={{73000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1000,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_14_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110801,quantity=99,script="copy_1226",bossscene="monster_XJL",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1227] = {id=1227,type=4,ectypeid=12,tollgateid=1226,name="关卡227",describe="又是这只大脚挡住路!废了那只脚.",namepic="font_12.png",subtitle="第227关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103010,1,165},{42103010,1,75},{43103010,1,38},{44103010,1,10},{41203010,1,165},{42203010,1,75},{43203010,1,38},{44203010,1,10},{41403010,1,165},{42403010,1,75},{43403010,1,38},{44403010,1,10},{41303010,1,165},{42303010,1,75},{43303010,1,38},{44303010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1004,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_15_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110802,quantity=99,script="copy_1227",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1228] = {id=1228,type=2,ectypeid=12,tollgateid=1227,name="关卡228",describe="又是一群黄金哥布林,拔掉他们的铠甲卖钱咯....",namepic="font_12.png",subtitle="第228关",physicalNeed=5,itemshow="74000001;30000005;86001018;",monster_drop_list={{74000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1008,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_16_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110901,quantity=99,script="copy_1228",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_021_idle",scale2=0.9,ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1229] = {id=1229,type=2,ectypeid=12,tollgateid=1228,name="关卡229",describe="要加快速度前进了..玩了宝藏就没有咯..这些小啰啰真烦人",namepic="font_12.png",subtitle="第229关",physicalNeed=5,itemshow="72000001;30000006;86001018;",monster_drop_list={{72000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1012,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_17_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110902,quantity=99,script="copy_1229",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="",scale2="",ani3="monster_002_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1230] = {id=1230,type=4,ectypeid=12,tollgateid=1229,name="关卡230",describe="果然传说是真的,在远古遗迹存在着精灵皇族血统的精灵射手!",namepic="font_12.png",subtitle="第230关",physicalNeed=5,itemshow="30000007;75000001;91000002;44104010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104010,1,165},{42104010,1,75},{43104010,1,38},{44104010,1,10},{41204010,1,165},{42204010,1,75},{43204010,1,38},{44204010,1,10},{41404010,1,165},{42404010,1,75},{43404010,1,38},{44404010,1,10},{41304010,1,165},{42304010,1,75},{43304010,1,38},{44304010,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1016,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_18_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110903,quantity=99,script="copy_1230",bossscene="monster_NVJS",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="monster_boss_011_idle",scale2=0.9,ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1231] = {id=1231,type=2,ectypeid=12,tollgateid=1230,name="关卡231",describe="刚刚那个射手真厉害,差点就留在那里了..我需要要变得更强,先拿这些小喽喽练练手速吧..",namepic="font_12.png",subtitle="第231关",physicalNeed=5,itemshow="72000001;30000001;86001018;",monster_drop_list={{72000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1020,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110904,quantity=99,script="copy_1231",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1232] = {id=1232,type=2,ectypeid=12,tollgateid=1231,name="关卡232",describe="撸蝎子..撸猫咪..撸刀客...撸撸撸..果然手速快了不少....",namepic="font_12.png",subtitle="第232关",physicalNeed=5,itemshow="73000001;30000002;86001018;",monster_drop_list={{73000001,5,1},{30000002,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1024,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_2_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111001,quantity=99,script="copy_1232",bossscene="",Concealtollgateid="",ani1="monster_002_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_012_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1233] = {id=1233,type=4,ectypeid=12,tollgateid=1232,name="关卡233",describe="以前打的落荒而逃角斗士,还敢出现在这里,这次让他知道什么叫痛苦..",namepic="font_12.png",subtitle="第233关",physicalNeed=5,itemshow="30000007;75000001;91000002;44102011;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102011,1,165},{42102011,1,75},{43102011,1,38},{44102011,1,10},{41202011,1,165},{42202011,1,75},{43202011,1,38},{44202011,1,10},{41402011,1,165},{42402011,1,75},{43402011,1,38},{44402011,1,10},{41302011,1,165},{42302011,1,75},{43302011,1,38},{44302011,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1028,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_3_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111101,quantity=99,script="copy_1233",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_boss_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1234] = {id=1234,type=2,ectypeid=12,tollgateid=1233,name="关卡234",describe="啊!啊!啊!遗迹好荒凉啊,走了这么久只有这些怪物,虽然喵星人很性感...但是....只会喵喵喵",namepic="font_12.png",subtitle="第234关",physicalNeed=5,itemshow="74000001;30000003;86001018;",monster_drop_list={{74000001,5,1},{30000003,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1032,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_4_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111102,quantity=99,script="copy_1234",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1235] = {id=1235,type=2,ectypeid=12,tollgateid=1234,name="关卡235",describe="猫窝?我最爱猫了!我要占领个地方,这些喵星人都是我的!",namepic="font_12.png",subtitle="第235关",physicalNeed=5,itemshow="72000001;30000004;86001018;",monster_drop_list={{72000001,5,1},{30000004,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1036,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_5_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111201,quantity=99,script="copy_1235",bossscene="monster_NANJS",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="",scale2="",ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1236] = {id=1236,type=4,ectypeid=12,tollgateid=1235,name="关卡236",describe="这里的流浪剑客给人的气息好危险,小心为好!",namepic="font_12.png",subtitle="第236关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105011;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105011,1,165},{42105011,1,75},{43105011,1,38},{44105011,1,10},{41205011,1,165},{42205011,1,75},{43205011,1,38},{44205011,1,10},{41405011,1,165},{42405011,1,75},{43405011,1,38},{44405011,1,10},{41305011,1,165},{42305011,1,75},{43305011,1,38},{44305011,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1040,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_6_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111301,quantity=99,script="copy_1236",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_boss_013_idle",scale3=1,speed_coefficient=1,isCreatDazzle=""}, [1237] = {id=1237,type=2,ectypeid=12,tollgateid=1236,name="关卡237",describe="打败这些怪物..感觉实力变得更强了!",namepic="font_12.png",subtitle="第237关",physicalNeed=5,itemshow="72000001;30000005;86001018;",monster_drop_list={{72000001,5,1},{30000005,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1044,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111302,quantity=99,script="copy_1237",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_012_idle",scale2=0.9,ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1238] = {id=1238,type=2,ectypeid=12,tollgateid=1237,name="关卡238",describe="不知不觉已经走到了这里....哼..又是这些烦人的怪物",namepic="font_12.png",subtitle="第238关",physicalNeed=5,itemshow="73000001;30000006;86001018;",monster_drop_list={{73000001,5,1},{30000006,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1048,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111303,quantity=99,script="copy_1238",bossscene="monster_KLFS",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="monster_002_idle",scale2=0.9,ani3="monster_021_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1239] = {id=1239,type=2,ectypeid=12,tollgateid=1238,name="关卡239",describe="危险的气息越来越强烈了,快到遗迹中心了码?",namepic="font_12.png",subtitle="第239关",physicalNeed=5,itemshow="74000001;30000001;86001018;",monster_drop_list={{74000001,5,1},{30000001,10,1},{86001018,1,1}},monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1052,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111401,quantity=99,script="copy_1239",bossscene="",Concealtollgateid="",ani1="monster_021_idle",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1240] = {id=1240,type=4,ectypeid=12,tollgateid=1239,name="关卡240",describe="这就是传说中远古遗迹最强大的存在鸾珞音尘吗?",namepic="font_12.png",subtitle="第240关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103011;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103011,1,165},{42103011,1,75},{43103011,1,38},{44103011,1,10},{41203011,1,165},{42203011,1,75},{43203011,1,38},{44203011,1,10},{41403011,1,165},{42403011,1,75},{43403011,1,38},{44403011,1,10},{41303011,1,165},{42303011,1,75},{43303011,1,38},{44303011,1,10},{86001018,1,800}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1056,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111501,quantity=99,script="copy_1240",bossscene="",Concealtollgateid="",ani1="monster_boss_006_idle",scale1=0.9,ani2="card_009_idle",scale2=1,ani3="monster_boss_007_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1241] = {id=1241,type=2,ectypeid=13,tollgateid=1240,name="关卡241",describe="这就是传说中的悬空之城么?这些怪物看起来很弱啊!",namepic="font_13.png",subtitle="第241关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=980,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_9_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110501,quantity=99,script="copy_1241",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_003_idle",scale2=0.9,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1242] = {id=1242,type=2,ectypeid=13,tollgateid=1241,name="关卡242",describe="这里的怪都好弱啊,传说中的悬空之城就这样?还是自身实力太强?",namepic="font_13.png",subtitle="第242关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=984,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_10_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110601,quantity=99,script="copy_1242",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1243] = {id=1243,type=2,ectypeid=13,tollgateid=1242,name="关卡243",describe="这里有几个实力看起来不错的哥布林,看来还是有厉害的怪物的!",namepic="font_13.png",subtitle="第243关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105010,4,165},{42105010,4,75},{43105010,4,38},{44105010,4,10},{41205010,4,165},{42205010,4,75},{43205010,4,38},{44205010,4,10},{41405010,4,165},{42405010,4,75},{43405010,4,38},{44405010,4,10},{41305010,4,165},{42305010,4,75},{43305010,4,38},{44305010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=988,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_11_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110602,quantity=99,script="copy_1243",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="",scale2="",ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1244] = {id=1244,type=4,ectypeid=13,tollgateid=1243,name="关卡244",describe="这是什么怪物?看我一眼感觉就像进了冰窟,以前从没见过的!",namepic="font_13.png",subtitle="第244关",physicalNeed=5,itemshow="72000001;30000002;",monster_drop_list={{72000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=992,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_12_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110603,quantity=99,script="copy_1244",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1245] = {id=1245,type=2,ectypeid=13,tollgateid=1244,name="关卡245",describe="哥布林这种生物真多啊,到处都有他们!",namepic="font_13.png",subtitle="第245关",physicalNeed=5,itemshow="72000001;30000003;",monster_drop_list={{72000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=996,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_13_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110701,quantity=99,script="copy_1245",bossscene="",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="",scale2="",ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1246] = {id=1246,type=2,ectypeid=13,tollgateid=1245,name="关卡246",describe="哥布林精英、火焰哥布林这些哥布林中的贵族也不少啊!",namepic="font_13.png",subtitle="第246关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103010;",monster_drop_list={{73000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1000,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_14_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110801,quantity=99,script="copy_1246",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1247] = {id=1247,type=2,ectypeid=13,tollgateid=1246,name="关卡247",describe="这些常年在外经商的哥布林,生意都做到这里来了!",namepic="font_13.png",subtitle="第247关",physicalNeed=5,itemshow="73000001;30000004;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103010,4,165},{42103010,4,75},{43103010,4,38},{44103010,4,10},{41203010,4,165},{42203010,4,75},{43203010,4,38},{44203010,4,10},{41403010,4,165},{42403010,4,75},{43403010,4,38},{44403010,4,10},{41303010,4,165},{42303010,4,75},{43303010,4,38},{44303010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1004,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_15_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110802,quantity=99,script="copy_1247",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1248] = {id=1248,type=4,ectypeid=13,tollgateid=1247,name="关卡248",describe="\"这石头怎么还会动,不好被他看见了!\"",namepic="font_13.png",subtitle="第248关",physicalNeed=5,itemshow="74000001;30000005;",monster_drop_list={{74000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1008,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_16_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110901,quantity=99,script="copy_1248",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="leg_ui_idle",scale2=0.4,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1249] = {id=1249,type=2,ectypeid=13,tollgateid=1248,name="关卡249",describe="终于击败那堆石头了,又是这些神秘的哥布林!",namepic="font_13.png",subtitle="第249关",physicalNeed=5,itemshow="72000001;30000006;",monster_drop_list={{72000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1012,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_17_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110902,quantity=99,script="copy_1249",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_001_idle_blue",scale2=0.9,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1250] = {id=1250,type=2,ectypeid=13,tollgateid=1249,name="关卡250",describe="这座城堡难度被哥布林占领了?全是哥布林啊...",namepic="font_13.png",subtitle="第250关",physicalNeed=5,itemshow="30000007;75000001;91000002;44104010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104010,4,165},{42104010,4,75},{43104010,4,38},{44104010,4,10},{41204010,4,165},{42204010,4,75},{43204010,4,38},{44204010,4,10},{41404010,4,165},{42404010,4,75},{43404010,4,38},{44404010,4,10},{41304010,4,165},{42304010,4,75},{43304010,4,38},{44304010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1016,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_18_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110903,quantity=99,script="copy_1250",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_018_idle",scale2=0.9,ani3="monster_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1251] = {id=1251,type=2,ectypeid=13,tollgateid=1250,name="关卡251",describe="这些天杀的哥布林都可以绕荣耀大陆2圈了...",namepic="font_13.png",subtitle="第251关",physicalNeed=5,itemshow="72000001;30000001;",monster_drop_list={{72000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1020,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110904,quantity=99,script="copy_1251",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_yellow",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1252] = {id=1252,type=4,ectypeid=13,tollgateid=1251,name="关卡252",describe="这个强大的剑客实力又增强了不少,他也来到了悬空之城?",namepic="font_13.png",subtitle="第252关",physicalNeed=5,itemshow="73000001;30000002;",monster_drop_list={{73000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1024,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_2_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111001,quantity=99,script="copy_1252",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_001_idle_blue",scale2=0.9,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1253] = {id=1253,type=2,ectypeid=13,tollgateid=1252,name="关卡253",describe="这种神秘的哥布林也越来越多了,再继续前进或许有值得兴奋的事",namepic="font_13.png",subtitle="第253关",physicalNeed=5,itemshow="74000001;30000003;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102011,4,165},{42102011,4,75},{43102011,4,38},{44102011,4,10},{41202011,4,165},{42202011,4,75},{43202011,4,38},{44202011,4,10},{41402011,4,165},{42402011,4,75},{43402011,4,38},{44402011,4,10},{41302011,4,165},{42302011,4,75},{43302011,4,38},{44302011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1028,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_3_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111101,quantity=99,script="copy_1253",bossscene="",Concealtollgateid="",ani1="monster_015_idle",scale1=0.9,ani2="",scale2="",ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1254] = {id=1254,type=2,ectypeid=13,tollgateid=1253,name="关卡254",describe="啪啪啪...哈哈哥布林死一片..",namepic="font_13.png",subtitle="第254关",physicalNeed=5,itemshow="30000007;75000001;91000002;44102011;",monster_drop_list={{74000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1032,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_4_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111102,quantity=99,script="copy_1254",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_001_idle_yellow",scale2=0.9,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1255] = {id=1255,type=4,ectypeid=13,tollgateid=1254,name="关卡255",describe="这个弓箭手有点强啊,我的力量没法击倒他..他手中的弓看起来威力不凡",namepic="font_13.png",subtitle="第255关",physicalNeed=5,itemshow="72000001;30000004;",monster_drop_list={{72000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1036,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_5_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111201,quantity=99,script="copy_1255",bossscene="",Concealtollgateid="",ani1="monster_015_idle",scale1=0.9,ani2="monster_003_idle",scale2=0.9,ani3="monster_boss_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1256] = {id=1256,type=2,ectypeid=13,tollgateid=1255,name="关卡256",describe="这里又有一堆石头啊,这些石头防御力太高了...",namepic="font_13.png",subtitle="第256关",physicalNeed=5,itemshow="72000001;30000005;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105011,4,165},{42105011,4,75},{43105011,4,38},{44105011,4,10},{41205011,4,165},{42205011,4,75},{43205011,4,38},{44205011,4,10},{41405011,4,165},{42405011,4,75},{43405011,4,38},{44405011,4,10},{41305011,4,165},{42305011,4,75},{43305011,4,38},{44305011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1040,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_6_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111301,quantity=99,script="copy_1256",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="leg_ui_idle",scale2=0.4,ani3="monster_018_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1257] = {id=1257,type=2,ectypeid=13,tollgateid=1256,name="关卡257",describe="越来越深入城堡核心了...城堡的主人是谁?",namepic="font_13.png",subtitle="第257关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105011;",monster_drop_list={{72000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1044,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111302,quantity=99,script="copy_1257",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="monster_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1258] = {id=1258,type=4,ectypeid=13,tollgateid=1257,name="关卡258",describe="这个疯子好恐怖啊...小心为妙,看打扮好像是哥布林教教徒",namepic="font_13.png",subtitle="第258关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1048,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111303,quantity=99,script="copy_1258",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="monster_015_idle",scale2=0.9,ani3="monster_boss_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1259] = {id=1259,type=2,ectypeid=13,tollgateid=1258,name="关卡259",describe="这里的哥布林好密集,,难道城堡主人是他们的王?",namepic="font_13.png",subtitle="第259关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1052,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111401,quantity=99,script="copy_1259",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="monster_001_idle_blue",scale2=0.9,ani3="monster_001_idle_red",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1260] = 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[1261] = {id=1261,type=2,ectypeid=14,tollgateid=1260,name="关卡261",describe="这个村子好安静..好破败啊见不到一个活人..",namepic="font_14.png",subtitle="第261关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=980,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_9_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110501,quantity=99,script="copy_1261",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="monster_005_idle",scale2=0.9,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1262] = {id=1262,type=4,ectypeid=14,tollgateid=1261,name="关卡262",describe="这些僵尸都是这村子死去的人吗?",namepic="font_14.png",subtitle="第262关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=984,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_10_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110601,quantity=99,script="copy_1262",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_009_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1263] = {id=1263,type=2,ectypeid=14,tollgateid=1262,name="关卡263",describe="要把这些异类消除干净不然会蔓延到其他地区",namepic="font_14.png",subtitle="第263关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105010,4,165},{42105010,4,75},{43105010,4,38},{44105010,4,10},{41205010,4,165},{42205010,4,75},{43205010,4,38},{44205010,4,10},{41405010,4,165},{42405010,4,75},{43405010,4,38},{44405010,4,10},{41305010,4,165},{42305010,4,75},{43305010,4,38},{44305010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=988,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_11_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110602,quantity=99,script="copy_1263",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="",scale2="",ani3="monster_009_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1264] = {id=1264,type=2,ectypeid=14,tollgateid=1263,name="关卡264",describe="男僵尸、女僵尸哼统统消失吧",namepic="font_14.png",subtitle="第264关",physicalNeed=5,itemshow="72000001;30000002;",monster_drop_list={{72000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=992,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_12_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110603,quantity=99,script="copy_1264",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1265] = {id=1265,type=2,ectypeid=14,tollgateid=1264,name="关卡265",describe="这些僵尸倒地有多少啊?",namepic="font_14.png",subtitle="第265关",physicalNeed=5,itemshow="72000001;30000003;",monster_drop_list={{72000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=996,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_13_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110701,quantity=99,script="copy_1265",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_013_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1266] = {id=1266,type=4,ectypeid=14,tollgateid=1265,name="关卡266",describe="魔化武尊也出现在这里,看来这个村子发生的事不简单!",namepic="font_14.png",subtitle="第266关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103010;",monster_drop_list={{73000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1000,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_14_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110801,quantity=99,script="copy_1266",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1267] = {id=1267,type=2,ectypeid=14,tollgateid=1266,name="关卡267",describe="这些怪物好像被什么控制了...",namepic="font_14.png",subtitle="第267关",physicalNeed=5,itemshow="73000001;30000004;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103010,4,165},{42103010,4,75},{43103010,4,38},{44103010,4,10},{41203010,4,165},{42203010,4,75},{43203010,4,38},{44203010,4,10},{41403010,4,165},{42403010,4,75},{43403010,4,38},{44403010,4,10},{41303010,4,165},{42303010,4,75},{43303010,4,38},{44303010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1004,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_15_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110802,quantity=99,script="copy_1267",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1268] = {id=1268,type=2,ectypeid=14,tollgateid=1267,name="关卡268",describe="幽灵???这种诡异的生物都出现了..",namepic="font_14.png",subtitle="第268关",physicalNeed=5,itemshow="74000001;30000005;",monster_drop_list={{74000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1008,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_16_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110901,quantity=99,script="copy_1268",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_017_idle",scale2=0.9,ani3="monster_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1269] = {id=1269,type=2,ectypeid=14,tollgateid=1268,name="关卡269",describe="这里有的幽灵都变异了..更加凶了",namepic="font_14.png",subtitle="第269关",physicalNeed=5,itemshow="72000001;30000006;",monster_drop_list={{72000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1012,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_17_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110902,quantity=99,script="copy_1269",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1270] = {id=1270,type=4,ectypeid=14,tollgateid=1269,name="关卡270",describe="这些弱鸡的骷髅竟然能进化成骷髅剑士..",namepic="font_14.png",subtitle="第270关",physicalNeed=5,itemshow="30000007;75000001;91000002;44104010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104010,4,165},{42104010,4,75},{43104010,4,38},{44104010,4,10},{41204010,4,165},{42204010,4,75},{43204010,4,38},{44204010,4,10},{41404010,4,165},{42404010,4,75},{43404010,4,38},{44404010,4,10},{41304010,4,165},{42304010,4,75},{43304010,4,38},{44304010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1016,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_18_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110903,quantity=99,script="copy_1270",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="",scale2="",ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1271] = {id=1271,type=2,ectypeid=14,tollgateid=1270,name="关卡271",describe="这些凶灵太难缠了..得想点办法对付他们",namepic="font_14.png",subtitle="第271关",physicalNeed=5,itemshow="72000001;30000001;",monster_drop_list={{72000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1020,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110904,quantity=99,script="copy_1271",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="",scale2="",ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1272] = 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[1273] = 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[1274] = 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[1275] = {id=1275,type=2,ectypeid=14,tollgateid=1274,name="关卡275",describe="这里的幽灵好像更凶猛了一些...",namepic="font_14.png",subtitle="第275关",physicalNeed=5,itemshow="72000001;30000004;",monster_drop_list={{72000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1036,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_5_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111201,quantity=99,script="copy_1275",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="",scale2="",ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1276] = {id=1276,type=2,ectypeid=14,tollgateid=1275,name="关卡276",describe="为了和平,为了正义,为了荣耀..赐予你德玛西亚的力量,清除这些异类",namepic="font_14.png",subtitle="第276关",physicalNeed=5,itemshow="72000001;30000005;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105011,4,165},{42105011,4,75},{43105011,4,38},{44105011,4,10},{41205011,4,165},{42205011,4,75},{43205011,4,38},{44205011,4,10},{41405011,4,165},{42405011,4,75},{43405011,4,38},{44405011,4,10},{41305011,4,165},{42305011,4,75},{43305011,4,38},{44305011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1040,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_6_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111301,quantity=99,script="copy_1276",bossscene="",Concealtollgateid="",ani1="monster_009_idle",scale1=0.9,ani2="",scale2="",ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1277] = {id=1277,type=4,ectypeid=14,tollgateid=1276,name="关卡277",describe="这里还有教徒?貌似变得更强大了..有点危险",namepic="font_14.png",subtitle="第277关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105011;",monster_drop_list={{72000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1044,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111302,quantity=99,script="copy_1277",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_005_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1278] = {id=1278,type=2,ectypeid=14,tollgateid=1277,name="关卡278",describe="清理了这么久了,应该快杀完了吧..",namepic="font_14.png",subtitle="第278关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1048,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111303,quantity=99,script="copy_1278",bossscene="",Concealtollgateid="",ani1="monster_013_idle",scale1=0.9,ani2="monster_boss_003_idle",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1279] = {id=1279,type=2,ectypeid=14,tollgateid=1278,name="关卡279",describe="这里的怪物好疯狂啊,前面似乎有神秘的力量",namepic="font_14.png",subtitle="第279关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1052,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111401,quantity=99,script="copy_1279",bossscene="",Concealtollgateid="",ani1="monster_016_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_003_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1280] = {id=1280,type=4,ectypeid=14,tollgateid=1279,name="关卡280",describe="原来是这个邪恶的骑士在作怪,终结了他,还这个村子一个安静吧",namepic="font_14.png",subtitle="第280关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103011;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103011,4,165},{42103011,4,75},{43103011,4,38},{44103011,4,10},{41203011,4,165},{42203011,4,75},{43203011,4,38},{44203011,4,10},{41403011,4,165},{42403011,4,75},{43403011,4,38},{44403011,4,10},{41303011,4,165},{42303011,4,75},{43303011,4,38},{44303011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1056,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111501,quantity=99,script="copy_1280",bossscene="",Concealtollgateid="",ani1="monster_005_idle",scale1=0.9,ani2="monster_boss_013_idle",scale2=0.9,ani3="monster_017_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1281] = {id=1281,type=2,ectypeid=15,tollgateid=1280,name="关卡281",describe="光之圣域,终于走到了这里..这一切好像是梦...",namepic="font_15.png",subtitle="第281关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=980,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_9_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110501,quantity=99,script="copy_1281",bossscene="",Concealtollgateid="",ani1="monster_018_idle",scale1=0.9,ani2="",scale2="",ani3="card_001_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1282] = {id=1282,type=2,ectypeid=15,tollgateid=1281,name="关卡282",describe="这里貌似有机关..需要小心谨慎..",namepic="font_15.png",subtitle="第282关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=984,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_10_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110601,quantity=99,script="copy_1282",bossscene="",Concealtollgateid="",ani1="monster_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_011_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1283] = {id=1283,type=4,ectypeid=15,tollgateid=1282,name="关卡283",describe="血枪手又是这个难缠的对手,这次我要让他知道什么叫霸王攻..",namepic="font_15.png",subtitle="第283关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105010,4,165},{42105010,4,75},{43105010,4,38},{44105010,4,10},{41205010,4,165},{42205010,4,75},{43205010,4,38},{44205010,4,10},{41405010,4,165},{42405010,4,75},{43405010,4,38},{44405010,4,10},{41305010,4,165},{42305010,4,75},{43305010,4,38},{44305010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=988,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_11_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110602,quantity=99,script="copy_1283",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1284] = {id=1284,type=2,ectypeid=15,tollgateid=1283,name="关卡284",describe="好冷啊这里,看来这次的对手是冰霜那个老巫婆了",namepic="font_15.png",subtitle="第284关",physicalNeed=5,itemshow="72000001;30000002;",monster_drop_list={{72000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=992,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_12_caoyuan",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110603,quantity=99,script="copy_1284",bossscene="",Concealtollgateid="",ani1="monster_001_idle_blue",scale1=0.9,ani2="monster_boss_007_idle",scale2=0.9,ani3="monster_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1285] = {id=1285,type=2,ectypeid=15,tollgateid=1284,name="关卡285",describe="一冷一热的真受不了..这个玩火的女人真的在玩火,惹恼大爷我了",namepic="font_15.png",subtitle="第285关",physicalNeed=5,itemshow="72000001;30000003;",monster_drop_list={{72000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=996,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_13_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110701,quantity=99,script="copy_1285",bossscene="",Concealtollgateid="",ani1="monster_001_idle_red",scale1=0.9,ani2="monster_boss_006_idle",scale2=0.9,ani3="monster_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1286] = {id=1286,type=4,ectypeid=15,tollgateid=1285,name="关卡286",describe="好多老鹰,这些空中怪物太烦人了..还有一个遛鸟的人...",namepic="font_15.png",subtitle="第286关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103010;",monster_drop_list={{73000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1000,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_14_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110801,quantity=99,script="copy_1286",bossscene="",Concealtollgateid="",ani1="monster_boss_014_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1287] = {id=1287,type=2,ectypeid=15,tollgateid=1286,name="关卡287",describe="火龙雕像..这是个玩火的高手需要小心..",namepic="font_15.png",subtitle="第287关",physicalNeed=5,itemshow="73000001;30000004;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103010,4,165},{42103010,4,75},{43103010,4,38},{44103010,4,10},{41203010,4,165},{42203010,4,75},{43203010,4,38},{44203010,4,10},{41403010,4,165},{42403010,4,75},{43403010,4,38},{44403010,4,10},{41303010,4,165},{42303010,4,75},{43303010,4,38},{44303010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1004,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_15_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110802,quantity=99,script="copy_1287",bossscene="",Concealtollgateid="",ani1="trap_fireDragon_idle_ui",scale1=0.8,ani2="",scale2="",ani3="monster_014_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1288] = {id=1288,type=2,ectypeid=15,tollgateid=1287,name="关卡288",describe="这些牛也出现了..不就是皮厚么..",namepic="font_15.png",subtitle="第288关",physicalNeed=5,itemshow="74000001;30000005;",monster_drop_list={{74000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1008,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_16_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110901,quantity=99,script="copy_1288",bossscene="",Concealtollgateid="",ani1="monster_008_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1289] = {id=1289,type=4,ectypeid=15,tollgateid=1288,name="关卡289",describe="角斗士太好战了..还是打游击战比较安全",namepic="font_15.png",subtitle="第289关",physicalNeed=5,itemshow="72000001;30000006;",monster_drop_list={{72000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1012,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_17_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110902,quantity=99,script="copy_1289",bossscene="",Concealtollgateid="",ani1="monster_boss_015_idle",scale1=0.9,ani2="",scale2="",ani3="monster_008_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1290] = {id=1290,type=2,ectypeid=15,tollgateid=1289,name="关卡290",describe="这些蜘蛛卵快孵化了,需要先打破不然就会陷入麻烦..",namepic="font_15.png",subtitle="第290关",physicalNeed=5,itemshow="30000007;75000001;91000002;44104010;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41104010,4,165},{42104010,4,75},{43104010,4,38},{44104010,4,10},{41204010,4,165},{42204010,4,75},{43204010,4,38},{44204010,4,10},{41404010,4,165},{42404010,4,75},{43404010,4,38},{44404010,4,10},{41304010,4,165},{42304010,4,75},{43304010,4,38},{44304010,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1016,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="12_18_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110903,quantity=99,script="copy_1290",bossscene="",Concealtollgateid="",ani1="zhizhuwang_idle",scale1=0.8,ani2="",scale2="",ani3="monster_boss_012_idle",scale3=0.8,speed_coefficient=1,isCreatDazzle=""}, [1291] = {id=1291,type=2,ectypeid=15,tollgateid=1290,name="关卡291",describe="这里的树都成精了,不是建国后不能成精的吗?",namepic="font_15.png",subtitle="第291关",physicalNeed=5,itemshow="72000001;30000001;",monster_drop_list={{72000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1020,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=110904,quantity=99,script="copy_1291",bossscene="",Concealtollgateid="",ani1="monster_011_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_016_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1292] = {id=1292,type=4,ectypeid=15,tollgateid=1291,name="关卡292",describe="好强大的气息,怎么破?怎么破?硬干吗?",namepic="font_15.png",subtitle="第292关",physicalNeed=5,itemshow="73000001;30000002;",monster_drop_list={{73000001,5,1},{30000002,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1024,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_2_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111001,quantity=99,script="copy_1292",bossscene="",Concealtollgateid="",ani1="monster_012_idle",scale1=0.9,ani2="",scale2="",ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1293] = {id=1293,type=2,ectypeid=15,tollgateid=1292,name="关卡293",describe="哥布林王竟然逃到这里来了,这次给他的人生画上一个句号吧!",namepic="font_15.png",subtitle="第293关",physicalNeed=5,itemshow="74000001;30000003;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41102011,4,165},{42102011,4,75},{43102011,4,38},{44102011,4,10},{41202011,4,165},{42202011,4,75},{43202011,4,38},{44202011,4,10},{41402011,4,165},{42402011,4,75},{43402011,4,38},{44402011,4,10},{41302011,4,165},{42302011,4,75},{43302011,4,38},{44302011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1028,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_3_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111101,quantity=99,script="copy_1293",bossscene="",Concealtollgateid="",ani1="monster_001_idle_yellow",scale1=0.9,ani2="monster_018_idle",scale2=0.9,ani3="monster_001_idle_blue",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1294] = {id=1294,type=2,ectypeid=15,tollgateid=1293,name="关卡294",describe="凶灵...看见他就头疼!",namepic="font_15.png",subtitle="第294关",physicalNeed=5,itemshow="30000007;75000001;91000002;44102011;",monster_drop_list={{74000001,5,1},{30000003,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1032,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_4_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111102,quantity=99,script="copy_1294",bossscene="",Concealtollgateid="",ani1="monster_017_idle",scale1=0.9,ani2="",scale2="",ani3="monster_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1295] = {id=1295,type=2,ectypeid=15,tollgateid=1294,name="关卡295",describe="打散你这些破石头.没有谁能阻挡前进的脚步,冲吧少年",namepic="font_15.png",subtitle="第295关",physicalNeed=5,itemshow="72000001;30000004;",monster_drop_list={{72000001,5,1},{30000004,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1036,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_5_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111201,quantity=99,script="copy_1295",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="leg_ui_idle",scale2=0.4,ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [1296] = {id=1296,type=4,ectypeid=15,tollgateid=1295,name="关卡296",describe="光之骑士也堕落了竟然跟暗之骑士联手,也对他们本来就是兄弟..",namepic="font_15.png",subtitle="第296关",physicalNeed=5,itemshow="72000001;30000005;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41105011,4,165},{42105011,4,75},{43105011,4,38},{44105011,4,10},{41205011,4,165},{42205011,4,75},{43205011,4,38},{44205011,4,10},{41405011,4,165},{42405011,4,75},{43405011,4,38},{44405011,4,10},{41305011,4,165},{42305011,4,75},{43305011,4,38},{44305011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1040,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_6_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111301,quantity=99,script="copy_1296",bossscene="",Concealtollgateid="",ani1="monster_boss_003_idle",scale1=0.9,ani2="monster_boss_011_idle",scale2=0.9,ani3="monster_boss_013_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1297] = {id=1297,type=2,ectypeid=15,tollgateid=1296,name="关卡297",describe="这个...怎么会出现这样强大的高手...",namepic="font_15.png",subtitle="第297关",physicalNeed=5,itemshow="30000007;75000001;91000002;44105011;",monster_drop_list={{72000001,5,1},{30000005,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1044,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_7_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111302,quantity=99,script="copy_1297",bossscene="",Concealtollgateid="",ani1="card_001_idle",scale1=0.9,ani2="",scale2="",ani3="card_015_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1298] = {id=1298,type=2,ectypeid=15,tollgateid=1297,name="关卡298",describe="这个高手也在这里?",namepic="font_15.png",subtitle="第298关",physicalNeed=5,itemshow="73000001;30000006;",monster_drop_list={{73000001,5,1},{30000006,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1048,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_8_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111303,quantity=99,script="copy_1298",bossscene="",Concealtollgateid="",ani1="card_002_idle",scale1=0.9,ani2="",scale2="",ani3="card_004_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1299] = {id=1299,type=2,ectypeid=15,tollgateid=1298,name="关卡299",describe="这快到怎么都是大神级的任务..果然是巅峰高手聚集地..",namepic="font_15.png",subtitle="第299关",physicalNeed=5,itemshow="74000001;30000001;",monster_drop_list={{74000001,5,1},{30000001,10,1}},monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1052,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_9_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111401,quantity=99,script="copy_1299",bossscene="",Concealtollgateid="",ani1="card_016_idle",scale1=0.9,ani2="",scale2="",ani3="card_019_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [1300] = {id=1300,type=4,ectypeid=15,tollgateid=1299,name="关卡300",describe="能站在这里,就是巅峰了..真是恍若一梦啊..",namepic="font_15.png",subtitle="第300关",physicalNeed=5,itemshow="30000007;75000001;91000002;44103011;",monster_drop_list={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250}},monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{41103011,4,165},{42103011,4,75},{43103011,4,38},{44103011,4,10},{41203011,4,165},{42203011,4,75},{43203011,4,38},{44203011,4,10},{41403011,4,165},{42403011,4,75},{43403011,4,38},{44403011,4,10},{41303011,4,165},{42303011,4,75},{43303011,4,38},{44303011,4,10}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=1056,gold_icon="drop_money.png",gold_number=6,items1={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},items2={{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{72000001,1,500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{73000001,1,1500},{74000001,1,2000},{74000001,1,2000},{74000001,1,2000},{75000001,1,250},{75000001,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{30000001,1,250},{30000002,1,250},{30000003,1,250},{30000004,1,250},{30000005,1,250},{30000006,1,250},{91000001,1,125},{91000001,1,125},{91000002,1,125},{91000002,1,125},{70000005,1,300}},exp=75,sceneRes="13_10_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=4,DropWashMax=4,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111501,quantity=99,script="copy_1300",bossscene="",Concealtollgateid="",ani1="card_008_idle",scale1=0.9,ani2="card_009_idle",scale2=0.9,ani3="card_010_idle",scale3=0.9,speed_coefficient=1,isCreatDazzle=""}, [2001] = {id=2001,type=5,ectypeid=0,tollgateid=10,name="霸图俱乐部",describe="霸图俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2002] = {id=2002,type=5,ectypeid=0,tollgateid=10,name="轮回俱乐部",describe="轮回俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2003] = {id=2003,type=5,ectypeid=0,tollgateid=10,name="微草俱乐部",describe="微草俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2004] = {id=2004,type=5,ectypeid=0,tollgateid=10,name="蓝雨俱乐部",describe="蓝雨俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2005] = {id=2005,type=5,ectypeid=0,tollgateid=10,name="烟雨俱乐部",describe="烟雨俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2006] = {id=2006,type=5,ectypeid=0,tollgateid=10,name="虚空俱乐部",describe="虚空俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2007] = {id=2007,type=5,ectypeid=0,tollgateid=10,name="皇风俱乐部",describe="皇风俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2008] = {id=2008,type=5,ectypeid=0,tollgateid=10,name="雷霆俱乐部",describe="雷霆俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2009] = {id=2009,type=5,ectypeid=0,tollgateid=10,name="呼啸俱乐部",describe="呼啸俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2010] = {id=2010,type=5,ectypeid=0,tollgateid=10,name="义斩俱乐部",describe="义斩俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2011] = {id=2011,type=5,ectypeid=0,tollgateid=10,name="昭华俱乐部",describe="昭华俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2012] = {id=2012,type=5,ectypeid=0,tollgateid=10,name="贺武俱乐部",describe="贺武俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2013] = {id=2013,type=5,ectypeid=0,tollgateid=10,name="明青俱乐部",describe="明青俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2014] = {id=2014,type=5,ectypeid=0,tollgateid=10,name="轻裁俱乐部",describe="轻裁俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2015] = {id=2015,type=5,ectypeid=0,tollgateid=10,name="越云俱乐部",describe="越云俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2016] = {id=2016,type=5,ectypeid=0,tollgateid=10,name="临海俱乐部",describe="临海俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2017] = {id=2017,type=5,ectypeid=0,tollgateid=10,name="神奇俱乐部",describe="神奇俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2018] = {id=2018,type=5,ectypeid=0,tollgateid=10,name="301俱乐部",describe="301俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2019] = {id=2019,type=5,ectypeid=0,tollgateid=10,name="兴欣俱乐部",describe="兴欣俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2020] = {id=2020,type=5,ectypeid=0,tollgateid=10,name="诛仙俱乐部",describe="诛仙俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2021] = {id=2021,type=5,ectypeid=0,tollgateid=10,name="夕火俱乐部",describe="夕火俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2022] = {id=2022,type=5,ectypeid=0,tollgateid=10,name="无极俱乐部",describe="无极俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2023] = {id=2023,type=5,ectypeid=0,tollgateid=10,name="时光俱乐部",describe="时光俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [2024] = {id=2024,type=5,ectypeid=0,tollgateid=10,name="玄奇俱乐部",describe="玄奇俱乐部",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1="",items2="",exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=10,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=1,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_club_1",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [3001] = {id=3001,type=3,ectypeid=0,tollgateid=0,name="天梯赛",describe="天梯赛",namepic="",subtitle="",physicalNeed=0,itemshow="",monster_drop_list="",monster_drop_count="",monster_probability="",boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=0,gold_icon=0,gold_number=0,items1=0,items2=0,exp=0,sceneRes="jingjichang_1",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=0,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=0,cheat=0,quantity="",script="bt_ladder",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [4001] = {id=4001,type=2,ectypeid=1,tollgateid=0,name="关卡1",describe="关卡1",namepic="",subtitle="",physicalNeed=5,itemshow="72000001;70000002;",monster_drop_list="",monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=100,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,100},{71000001,1,100},{71000001,1,100},{71000001,1,100},{71000001,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100}},items2={{71000001,1,100},{71000001,1,100},{71000001,1,100},{71000001,1,100},{71000001,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100},{70000002,1,100}},exp=400,sceneRes="1_1_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=1,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100101,quantity=4,script="copy_1001",bossscene="",Concealtollgateid=1000,ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [6001] = {id=6001,type=6,ectypeid=101,tollgateid=0,name="无尽塔",describe="无尽塔",namepic="ui_res/scenename/font_2.png",subtitle="第24关",physicalNeed=5,itemshow="71000001;41003001;",monster_drop_list="",monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=146,gold_icon="drop_money.png",gold_number=2,items1={{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{70000002,1,80},{70000002,1,80},{70000002,1,80},{70000002,1,80},{70000002,1,80}},items2={{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{71000001,1,60},{72000001,1,20},{70000002,1,80},{70000002,1,80},{70000002,1,80},{70000002,1,80},{70000002,1,80}},exp=225,sceneRes="2_4_mudi",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=17,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=101202,quantity=11,script="copy_EndlessTower",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [7001] = {id=7001,type=7,ectypeid=101,tollgateid=0,name="极速时刻",describe="极速时刻",namepic="",subtitle="",physicalNeed=5,itemshow="72000001;72000002;",monster_drop_list="",monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{41103011,1,5},{42103011,1,27},{43103011,1,15},{44103011,1,3},{45103011,1,1},{41203011,1,5},{42203011,1,27},{43203011,1,15},{44203011,1,3},{45203011,1,1},{41303011,1,5},{42303011,1,27},{43303011,1,15},{44303011,1,3},{45303011,1,1},{41403011,1,5},{42403011,1,27},{43403011,1,15},{44403011,1,3},{45403011,1,1}},boss_drop_count1={{1,2800},{2,2500},{3,1800},{4,1000},{5,700},{6,400},{7,200}},boss_probability1=90,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=580,gold_icon="drop_money.png",gold_number=6,items1={{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40}},items2={{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40}},exp=75,sceneRes="13_11_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=79,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111502,quantity=99,script="copy_ExpTower",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [8001] = {id=8001,type=8,ectypeid=101,tollgateid=0,name="极限挑战",describe="极限挑战",namepic="",subtitle="",physicalNeed=5,itemshow="72000001;72000002;",monster_drop_list="",monster_drop_count={{2,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=582,gold_icon="drop_money.png",gold_number=6,items1={{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40}},items2={{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{73000001,1,30},{74000001,1,40},{75000001,1,10},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40},{70000002,1,40},{71000002,1,40}},exp=75,sceneRes="13_12_zaoze",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=79,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=111601,quantity=99,script="copy_MoneyTower",bossscene="",Concealtollgateid="",ani1="",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [9001] = {id=9001,type=9,ectypeid=201,tollgateid=0,name="木桶阵",describe="夕阳下的米罗古城遗迹闪着但金色的光辉,不知道有什么怪物在等着我们。",namepic="ui_res/scenename/font_6.png",subtitle="木桶阵",physicalNeed=5,itemshow="71000002;72000001;81001001;",monster_drop_list="",monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=500,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=39,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104502,quantity=99,script="copy_9001",bossscene="monster_JLSS",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=1,ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [9002] = {id=9002,type=9,ectypeid=201,tollgateid=0,name="真假哥布林",describe="夕阳下的米罗古城遗迹闪着但金色的光辉,不知道有什么怪物在等着我们。",namepic="ui_res/scenename/font_6.png",subtitle="真假哥布林",physicalNeed=5,itemshow="71000002;72000001;81001001;",monster_drop_list="",monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=500,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=39,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104502,quantity=99,script="copy_9002",bossscene="monster_JLSS",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=1,ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [9003] = {id=9003,type=9,ectypeid=201,tollgateid=0,name="特工队",describe="森林深处的哥布林发生了变异,移动速度更快了!要想一些新的方法对付它们。",namepic="ui_res/scenename/font_1.png",subtitle="特工队",physicalNeed=5,itemshow="70000002;72000001;",monster_drop_list="",monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{70000002,1,5000},{70000002,1,5000},{70000002,1,5000}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=108,gold_icon="drop_money.png",gold_number=2,items1={{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{72000001,1,25},{72000001,1,25},{72000001,1,25},{72000001,1,25},{70000002,1,500},{70000005,1,50}},items2={{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{72000001,1,25},{72000001,1,25},{72000001,1,25},{72000001,1,25},{70000002,1,500},{70000005,1,50}},exp=75,sceneRes="1_3_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=2,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100202,quantity=8,script="copy_9003",bossscene="monster_GBL",Concealtollgateid="",ani1="monster_001_idle_naked",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [9004] = {id=9004,type=10,ectypeid=301,tollgateid=0,name="切磋",describe="来战吧",namepic="ui_res/scenename/font_6.png",subtitle="切磋",physicalNeed=5,itemshow="71000002;72000001;81001001;",monster_drop_list="",monster_drop_count={{3,10000}},monster_probability=100,boss_drop_list1="",boss_drop_count1="",boss_probability1="",boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=500,gold_icon="drop_money.png",gold_number=4,items1={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},items2={{71000001,1,1000},{71000001,1,1000},{71000001,1,1000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{72000001,1,2000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{73000001,1,1000},{70000002,1,3000},{70000002,1,3000},{70000002,1,3000},{83003001,1,667},{83003001,2,667},{83003001,3,667},{91000001,1,250},{91000001,2,250},{70000005,1,300}},exp=75,sceneRes="6_1_hubian",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=39,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=104502,quantity=99,script="bt_friend_pk",bossscene="monster_JLSS",Concealtollgateid="",ani1="monster_001_idle_naked",scale1=1,ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, [9005] = {id=9005,type=11,ectypeid=301,tollgateid=0,name="世界boss",describe="全服都来干我",namepic="ui_res/scenename/font_1.png",subtitle="世界boss",physicalNeed=5,itemshow="70000002;72000001;",monster_drop_list="",monster_drop_count={{1,10000}},monster_probability=20,boss_drop_list1={{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{71000001,1,5000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{72000001,1,1000},{70000002,1,5000},{70000002,1,5000},{70000002,1,5000}},boss_drop_count1={{1,1100},{2,3000},{3,2300},{4,2000},{5,1000},{6,400},{7,200}},boss_probability1=100,boss_drop_list2="",boss_drop_count2="",boss_probability2="",gold_drop=108,gold_icon="drop_money.png",gold_number=2,items1={{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{72000001,1,25},{72000001,1,25},{72000001,1,25},{72000001,1,25},{70000002,1,500},{70000005,1,50}},items2={{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{71000001,2,100},{72000001,1,25},{72000001,1,25},{72000001,1,25},{72000001,1,25},{70000002,1,500},{70000005,1,50}},exp=75,sceneRes="1_3_senlin",iconRes=0,bossIcon=0,reviveType=0,reviveX=240,reviveY=120,reviveDir=0,reviveTime=0,minLevel=2,maxLevel=100,DropGemMax=0,DropWashMax=0,allowTeam=1,commonCopy=0,enterLimit=0,count=0,openTime=0,closeTime=0,music="normal_monster.mp3",view_type=0,leadshadow_type=0,monstershadow_type=0,weather=0,mystery_shop=5,cheat=100202,quantity=8,script="bt_world_boss",bossscene="monster_GBL",Concealtollgateid="",ani1="monster_001_idle_naked",scale1="",ani2="",scale2="",ani3="",scale3="",speed_coefficient=1,isCreatDazzle=""}, } return scene
local gui = require("__flib__.gui") local misc = require("__flib__.misc") local queue = require("lib.queue") local table = require("__flib__.table") local constants = require("constants") local actions = require("actions") local templates = require("templates") local trains_tab = require("trains") local depots_tab = require("depots") local stations_tab = require("stations") local inventory_tab = require("inventory") local history_tab = require("history") local alerts_tab = require("alerts") -- Object methods local Index = {} Index.actions = actions function Index:destroy() self.refs.window.destroy() self.player_table.guis.main = nil self.player.set_shortcut_toggled("ltnm-toggle-gui", false) self.player.set_shortcut_available("ltnm-toggle-gui", false) end function Index:open() self.state.ltn_data = global.data self:update() -- TODO: Do we want to do this every time? self.refs.window.bring_to_front() self.refs.window.visible = true self.state.visible = true if not self.state.pinned then self.player.opened = self.refs.window end self.player.set_shortcut_toggled("ltnm-toggle-gui", true) end function Index:close() if self.state.pinning then return end self.refs.window.visible = false self.state.visible = false if self.player.opened == self.refs.window then self.player.opened = nil end self.player.set_shortcut_toggled("ltnm-toggle-gui", false) end function Index:toggle() if self.state.visible then Index.close(self) else Index.open(self) end end function Index:dispatch(msg, e) -- "Transform" the action based on criteria if msg.transform == "handle_refresh_click" then if e.shift then msg.action = "toggle_auto_refresh" else self.state.ltn_data = global.data self.do_update = true end elseif msg.transform == "handle_titlebar_click" then if e.button == defines.mouse_button_type.middle then msg.action = "recenter" end end -- Dispatch the associated action if msg.action then local func = self.actions[msg.action] if func then func(self, msg, e) else log("Attempted to call action `" .. msg.action .. "` for which there is no handler yet.") end end -- Update if necessary if self.do_update then self:update() self.do_update = false end end function Index:schedule_update() self.do_update = true end function Index:update() local state = self.state local refs = self.refs local ltn_data = self.state.ltn_data -- Dispatcher status refs.titlebar.dispatcher_status_label.visible = not settings.global["ltn-dispatcher-enabled"].value -- Surface dropdown local surface_dropdown = refs.toolbar.surface_dropdown surface_dropdown.items = ltn_data.surfaces.items -- Validate that the selected index still exist local selected_index = table.find(ltn_data.surfaces.selected_to_index, state.surface) -- If the surface was invalidated since last update, reset to all if not selected_index then selected_index = 1 state.surface = -1 end surface_dropdown.selected_index = selected_index refs.trains.tab.badge_text = misc.delineate_number(#ltn_data.sorted_trains.composition) refs.depots.tab.badge_text = misc.delineate_number(#ltn_data.sorted_depots.name) refs.stations.tab.badge_text = misc.delineate_number(#ltn_data.sorted_stations.name) refs.history.tab.badge_text = misc.delineate_number(queue.length(ltn_data.history)) refs.alerts.tab.badge_text = misc.delineate_number(queue.length(ltn_data.alerts)) if state.active_tab == "trains" then trains_tab.update(self) elseif state.active_tab == "depots" then depots_tab.update(self) elseif state.active_tab == "stations" then stations_tab.update(self) elseif state.active_tab == "inventory" then inventory_tab.update(self) elseif state.active_tab == "history" then history_tab.update(self) elseif state.active_tab == "alerts" then alerts_tab.update(self) end end -- Constructor and utilities local index = {} function index.build(player, player_table) local widths = constants.gui[player_table.language] or constants.gui["en"] local refs = gui.build(player.gui.screen, { { type = "frame", direction = "vertical", visible = false, ref = { "window" }, actions = { on_closed = { gui = "main", action = "close" }, }, { type = "flow", style = "flib_titlebar_flow", ref = { "titlebar", "flow" }, actions = { on_click = { gui = "main", transform = "handle_titlebar_click" }, }, { type = "label", style = "frame_title", caption = { "mod-name.LtnManager" }, ignored_by_interaction = true }, { type = "empty-widget", style = "flib_titlebar_drag_handle", ignored_by_interaction = true }, { type = "label", style = "bold_label", style_mods = { font_color = constants.colors.red.tbl, left_margin = -4, top_margin = 1 }, caption = { "gui.ltnm-dispatcher-disabled" }, tooltip = { "gui.ltnm-dispatcher-disabled-description" }, ref = { "titlebar", "dispatcher_status_label" }, visible = false, }, templates.frame_action_button( "ltnm_pin", { "gui.ltnm-keep-open" }, { "titlebar", "pin_button" }, { gui = "main", action = "toggle_pinned" } ), templates.frame_action_button( "ltnm_refresh", { "gui.ltnm-refresh-tooltip" }, { "titlebar", "refresh_button" }, { gui = "main", transform = "handle_refresh_click" } ), templates.frame_action_button( "utility/close", { "gui.close-instruction" }, nil, { gui = "main", action = "close" } ), }, { type = "frame", style = "inside_deep_frame", direction = "vertical", { type = "frame", style = "ltnm_main_toolbar_frame", { type = "label", style = "subheader_caption_label", caption = { "gui.ltnm-search-label" } }, { type = "textfield", clear_and_focus_on_right_click = true, ref = { "toolbar", "text_search_field" }, actions = { on_text_changed = { gui = "main", action = "update_text_search_query" }, }, }, { type = "empty-widget", style = "flib_horizontal_pusher" }, { type = "label", style = "caption_label", caption = { "gui.ltnm-network-id-label" } }, { type = "textfield", style_mods = { width = 120 }, numeric = true, allow_negative = true, clear_and_focus_on_right_click = true, text = "-1", ref = { "toolbar", "network_id_field" }, actions = { on_text_changed = { gui = "main", action = "update_network_id_query" }, }, }, { type = "label", style = "caption_label", caption = { "gui.ltnm-surface-label" } }, { type = "drop-down", ref = { "toolbar", "surface_dropdown" }, actions = { on_selection_state_changed = { gui = "main", action = "change_surface" }, }, }, }, { type = "tabbed-pane", style = "ltnm_tabbed_pane", trains_tab.build(widths), depots_tab.build(widths), stations_tab.build(widths), inventory_tab.build(), history_tab.build(widths), alerts_tab.build(widths), }, }, }, }) refs.titlebar.flow.drag_target = refs.window refs.window.force_auto_center() local Gui = { player = player, player_table = player_table, refs = refs, state = { active_tab = "trains", closing = false, do_update = false, ltn_data = global.data, network_id = -1, sorts = { trains = { _active = "train_id", train_id = false, status = false, composition = false, depot = false, shipment = false, }, depots = { _active = "name", name = false, network_id = false, status = false, trains = false, }, stations = { _active = "name", name = false, status = false, network_id = false, provided_requested = false, shipments = false, control_signals = false, }, history = { _active = "runtime", train_id = false, route = false, depot = false, network_id = false, runtime = false, finished = true, shipment = false, }, alerts = { _active = "time", time = true, train_id = false, route = false, network_id = false, type = false, contents = false, }, }, surface = -1, pinned = false, search_query = "", visible = false, }, widths = widths, } index.load(Gui) player_table.guis.main = Gui player_table.flags.can_open_gui = true player.set_shortcut_available("ltnm-toggle-gui", true) end function index.load(Gui) setmetatable(Gui, { __index = Index }) end function index.get(player_index) local Gui = global.players[player_index].guis.main if Gui and Gui.refs.window.valid then return setmetatable(Gui, { __index = Index }) end end return index
-- See LICENSE for terms -- 46S180W res min -- 0S111W devil/storm max -- 18N35W meteor/cold max local ChoOrig_FillRandomMapProps = FillRandomMapProps function FillRandomMapProps(gen, params, ...) if gen then local rules = g_CurrentMissionParams.idGameRules or empty_table if rules.ChoGGi_LowResources then local params = g_CurrentMapParams params.Concrete = 0 params.Metals = 0 params.Polymers = 0 params.PreciousMetals = 0 params.Water = 0 end if rules.ChoGGi_MaxThreats then local mapdata = ActiveMapData mapdata.MapSettings_ColdWave = "ColdWave_VeryHigh" mapdata.MapSettings_DustStorm = "DustStorm_VeryHigh" mapdata.MapSettings_Meteor = "Meteor_VeryHigh" end end return ChoOrig_FillRandomMapProps(gen, params, ...) end function OnMsg.ClassesPostprocess() if GameRulesMap.ChoGGi_LowResources then return end PlaceObj("GameRules", { description = T{302535920011369, "<str> will always be the lowest level.", str = T(692, "Resources"), }, display_name = T(302535920011370, "Low Resources"), group = "Default", id = "ChoGGi_LowResources", challenge_mod = 50, }) PlaceObj("GameRules", { description = T{302535920011371, "<str> will always be the highest level.", str = T(3983, "Disasters"), }, display_name = T(302535920011372, "Max Threats"), group = "Default", id = "ChoGGi_MaxThreats", challenge_mod = 50, }) end
local packer = require("packer") packer.use({ "norcalli/nvim-colorizer.lua", config = function() require("colorizer").setup() end, }) packer.use({ "arcticicestudio/nord-vim", branch = "master", config = function() vim.cmd("colorscheme nord") end, })
-- helper local cmd, fn = vim.cmd, vim.fn -- Display and highlight ZenkakuSpace function ZenkakuSpace() cmd('highlight ZenkakuSpace cterm=reverse ctermfg=DarkMagenta gui=reverse guifg=DarkMagenta') end if fn.has('syntax') == 1 then cmd('autocmd _vimrc ColorScheme * call ZenkakuSpace()') cmd('autocmd _vimrc VimEnter,WinEnter * match ZenkakuSpace / /') ZenkakuSpace() end -- Yank highlight cmd('au TextYankPost * silent! lua vim.highlight.on_yank()') -- FIXME: -- function MakeSession() -- local sessiondir = os.getenv("XDG_CONFIG_HOME")..'/nvim/sessions/' .. fn.getcwd('%:p') -- if fn.filereadable(sessiondir) == 0 then -- cmd('silent !mkdir -p ' .. sessiondir) -- end -- local sessionfile = sessiondir .. '/session.vim' -- cmd('mksession! ' .. sessionfile) -- end -- function LoadSession() -- local sessiondir = os.getenv("XDG_CONFIG_HOME")..'/nvim/sessions/' .. fn.getcwd('%:p') -- local sessionfile = sessiondir .. '/session.vim' -- if fn.filereadable(sessionfile) == 1 then -- cmd('source ' .. sessionfile) -- else -- print('No session loaded.') -- end -- end -- -- make and load sessionfile -- cmd('augroup vimSessions') -- cmd('autocmd!') -- cmd('au VimEnter * nested :lua LoadSession()') -- cmd('au VimLeave * :lua MakeSession()') -- cmd('augroup END')
-- utf8 包装类, 包装lua的字符串类型 -- 字符串里的字节存储得保证是utf8编码才能使用 ---@param byte number ---@return number local function charSize(byte) return byte < 128 and 1 or (byte < 224 and 2 or (byte < 240 and 3 or 4)) end ---@param s string ---@return any[] local function toLenArray(s) local res = { 0 } local pos = 1 while pos <= #s do local t = charSize(string.byte(s, pos)) table.insert(res, res[#res] + t) pos = pos + t end return res end ---@param obj utf8Wrap ---@param s string local function init(obj, s) obj._str = s obj._data = toLenArray(s) obj.length = #(obj._data) - 1 end ---@class utf8Wrap local utf8Wrap = {} ---@param s string ---@return utf8Wrap function utf8Wrap.new(s) local t = {} init(t, s) setmetatable(t, { __index = utf8Wrap, __concat = utf8Wrap.concat, }) return t end ---@param pos number ---@return string char function utf8Wrap:charAt(pos) if pos == nil or pos < 1 or pos > self.length then return "" end return string.sub(self._str, self._data[pos] + 1, self._data[pos + 1]) end ---@param indexStart number ---@param indexEnd number default(字符串长度) function utf8Wrap:substring(indexStart, indexEnd) indexEnd = indexEnd or self.length return string.sub(self._str, self._data[indexStart] + 1, self._data[indexEnd + 1]) end ---@param searchString string ---@return boolean function utf8Wrap:startsWith(searchString) return string.sub(self._str, 1, #searchString) == searchString end ---@param searchString string ---@return boolean function utf8Wrap:endsWith(searchString) return string.sub(self._str, - #searchString) == searchString end ---@param indexStart number ---@param indexEnd number default(字符串长度) function utf8Wrap:sub(indexStart, indexEnd) return self:substring(indexStart, indexEnd) end ---@param other any ---@return string function utf8Wrap:concat(other) return self._str .. other end function utf8Wrap:len() return self.length end function utf8Wrap:toString() return self._str end function utf8Wrap:toLowerCase() return string.lower(self._str) end function utf8Wrap:toUpperCase() return string.upper(self._str) end -- 调用了改变字符串的函数,需要调用这个函数重新赋值 ---@param s string function utf8Wrap:refresh(s) init(self, s) return s end return utf8Wrap
-- -- @@LIB_NAME@@, Version: @@Version@@ -- -- This file is a part of @@LIB_NAME@@. -- -- Author: -- Xiaofeng Yang 2015 -- Vicent Gong 2012 -- -- --- -- -- @module editTextView2 require("core/object"); require("core/global"); require("ui2/compat/textView2"); EditTextView2 = class(TextView2); EditTextView2.s_defaultHintText = " "; EditTextView2.s_defaultHintTextColorR = 128; EditTextView2.s_defaultHintTextColorG = 128; EditTextView2.s_defaultHintTextColorB = 128; EditTextView2.s_defaultMaxClickOffset = 5; EditTextView2.setDefaultHintText = function(hintText, r, g, b) EditTextView2.s_hintText = hintText or EditTextView2.s_defaultHintText; EditTextView2.s_hintTextColorR = r or EditTextView2.s_defaultHintTextColorR; EditTextView2.s_hintTextColorG = g or EditTextView2.s_defaultHintTextColorG; EditTextView2.s_hintTextColorB = b or EditTextView2.s_defaultHintTextColorB; end EditTextView2.setDefaultMaxClickOffset = function(maxClickOffset) EditTextView2.s_maxClickOffset = maxClickOffset or EditTextView2.s_defaultMaxClickOffset; end EditTextView2.ctor = function(self, str, width, height, align, fontName, fontSize, r, g, b) self.m_textColorR = r or 0; self.m_textColorG = g or 0; self.m_textColorB = b or 0; self.m_hintText = EditTextView2.s_hintText or EditTextView2.s_defaultHintText; self.m_hintTextColorR = EditTextView2.s_hintTextColorR or EditTextView2.s_defaultHintTextColorR; self.m_hintTextColorG = EditTextView2.s_hintTextColorG or EditTextView2.s_defaultHintTextColorG; self.m_hintTextColorB = EditTextView2.s_hintTextColorB or EditTextView2.s_defaultHintTextColorB; self.m_maxClickOffset = EditTextView2.s_maxClickOffset or EditTextView2.s_defaultMaxClickOffset; self.m_drawing:setEventTouch(self,self.onEventTouch); self.m_textChangeCallback = {}; self.m_enable = true; self.m_inputMode = kEditBoxInputModeAny; self.m_inputFlag = kEditBoxInputFlagInitialCapsSentence; end EditTextView2.setInputMode = function(self,mode) self.m_inputMode = mode; end EditTextView2.setInputFlag = function(self,flag) self.m_inputFlag = flag; end EditTextView2.setHintText = function(self, str, r, g, b) str = EditTextView2.convert2SafePlatformString(self,str); self.m_hintText = str or EditTextView2.s_hintText or EditTextView2.s_defaultHintText; self.m_hintTextColorR = r or EditTextView2.s_hintTextColorR or EditTextView2.s_defaultHintTextColorR; self.m_hintTextColorG = g or EditTextView2.s_hintTextColorG or EditTextView2.s_defaultHintTextColorG; self.m_hintTextColorB = b or EditTextView2.s_hintTextColorB or EditTextView2.s_defaultHintTextColorB; local text = EditTextView2.getText(self); if text == " " then EditTextView2.setText(self,str,nil,nil,self.m_hintTextColorR,self.m_hintTextColorG,self.m_hintTextColorB); end end EditTextView2.setText = function(self, str,width, height,r,g,b) self.m_textColorR = r or self.m_textColorR; self.m_textColorG = g or self.m_textColorG; self.m_textColorB = b or self.m_textColorB; if not str or str == self.m_hintText then str = self.m_hintText; r = self.m_hintTextColorR; g = self.m_hintTextColorG; b = self.m_hintTextColorB; else r = self.m_textColorR; g = self.m_textColorG; b = self.m_textColorB; end TextView2.setText(self,str,width,height,r,g,b); end EditTextView2.getText = function(self) local text = TextView2.getText(self); text = (text == self.m_hintText) and "" or text; return text; end EditTextView2.setEnable = function(self, enable) self.m_enable = enable; end EditTextView2.setMaxLength = function(self, maxLength) self.m_maxLength = maxLength; end EditTextView2.setOnTextChange = function(self, obj, func) self.m_textChangeCallback.obj = obj; self.m_textChangeCallback.func = func; end EditTextView2.onTextChange = function(self) if self.m_textChangeCallback.func then self.m_textChangeCallback.func(self.m_textChangeCallback.obj,EditTextView2.getText(self)); end end EditTextView2.dtor = function(self) ime_close_edit(); end ---------------------------------private functions----------------------------------------- EditTextView2.onEventTouch = function(self, finger_action, x, y, drawing_id_first, drawing_id_current, event_time) TextView2.onEventTouch(self,finger_action,x,y,drawing_id_first,drawing_id_current, event_time); if finger_action == kFingerDown then self.m_startX = x; self.m_startY = y; self.m_touching = true; elseif finger_action == kFingerUp then if not self.m_touching then return end; self.m_touching = false; local diffX = math.abs(x - self.m_startX); local diffY = math.abs(y - self.m_startY); if diffX > self.m_maxClickOffset or diffY > self.m_maxClickOffset or (not self.m_enable) or (drawing_id_first ~= drawing_id_current) then return; end EditTextView2Global = self; ime_open_edit(EditTextView2.getText(self), "", self.m_inputMode, self.m_inputFlag, kKeyboardReturnTypeDone, self.m_maxLength or -1,"edit_text_view2"); end end function event_ime_close_edit_text_view2(strNewValue, flag) if flag==1 and EditTextView2Global then EditTextView2Global.setText(EditTextView2Global,strNewValue); if (not strNewValue) or strNewValue == "" or strNewValue == EditTextView2Global.m_hintText then EditTextView2Global.setText(EditTextView2Global,EditTextView2Global.m_hintText,nil,nil,EditTextView2Global.m_hintTextColorR,EditTextView2Global.m_hintTextColorG,EditTextView2Global.m_hintTextColorB); else EditTextView2Global.setText(EditTextView2Global,strNewValue,nil,nil,EditTextView2Global.m_textColorR,EditTextView2Global.m_textColorG,EditTextView2Global.m_textColorB); end EditTextView2Global.onTextChange(EditTextView2Global); end EditTextView2Global = nil; end
--[[ 2020-2021 Xalalau Xubilozo. MIT License https://xalalau.com/ --]] include("bs/init.lua")
return require("transliteration module testcases") { module = "omk-translit", examples = { { "еземъ", "jezem" }, }, sc = "Cyrl", lang = "omk", }
test_game_module = {} register_module(test_game_module,"test_game_module"); local other_module = nil; function test_game_module.reload() --other_module = script_module:find_module("other_module"); end function test_game_module.awake() test_game_module.reload(); end function test_game_module.init() io.write("test_game_module init!----" .. "\n"); script_module:add_class_cb("Player", "test_game_module.class_common_event"); end function test_game_module.after_init() io.write("test_game_module after_init!----\n"); local playerObject = script_module:create_object(NFGUID(), 1, 0, "Player", "", NFDataList()); io.write("create_object " .. playerObject:tostring() .. "\n"); --property callback script_module:add_prop_cb(playerObject, "MAXHP", "test_game_module.max_prop_cb"); script_module:set_prop_int(playerObject,"MAXHP",100); --record callback script_module:add_record_cb(playerObject, "TaskList", "test_game_module.task_list_cb"); local varTask = NFDataList(); varTask:add_string("Task_From_Lua"); varTask:add_int(1); varTask:add_int(1); script_module:add_row(playerObject, "TaskList", varTask); --script_module:set_record_int(playerObject, "TaskList", 0, 1, 3); --script_module:set_record_string(playerObject, "TaskList", 0, 0, "NewStr_Task_From_Lua"); --event callback script_module:add_event_cb(playerObject, 1, "test_game_module.event_cb"); local dataList = NFDataList(); dataList:add_int(21); dataList:add_float(22.5); dataList:add_string("str23"); local ident = NFGUID(); ident.head = 241; ident.data = 242; dataList:add_object(ident); script_module:do_event(playerObject, 1, dataList); --Hearback script_module:add_schedule(playerObject, "add_game_schedule", "test_game_module.schedule", 5, 55555); script_module:add_module_schedule("add_game_module_schedule", "test_game_module.module_schedule", 10, 55555); end function test_game_module.ready_execute() io.write("test_game_module ready_execute!\n"); end function test_game_module.before_shut() io.write("test_game_module before_shut!\n"); end function test_game_module.shut() io.write("test_game_module shut!\n"); end function test_game_module.max_prop_cb(self, propertyName, oldVar, newVar) local oldVar = oldVar:int(); local newVar = newVar:int(); io.write("Hello Lua max_prop_cb oldVar:" .. tostring(oldVar) .. " newVar:" .. tostring(newVar) .. "\n"); end function test_game_module.task_list_cb(self, recordName, nOpType, nRow, nCol, oldVar, newVar) io.write("Hello Lua task_list_cb ") if nOpType == RecordOptype.Add then io.write(" nOpType:".. tostring(nOpType) .. "\n"); end if nOpType == RecordOptype.Update then if nCol == 0 then local nOldVar = oldVar:string(); local nNewVar = newVar:string(); io.write(" nOpType:".. tostring(nOpType).. " oldVar:".. tostring(nOldVar) .." newVar:" .. tostring(nNewVar) .. "\n"); end if nCol == 1 then local nOldVar = oldVar:int(); local nNewVar = newVar:int(); io.write(" nOpType:".. tostring(nOpType).. " oldVar:".. tostring(nOldVar) .." newVar:" .. tostring(nNewVar) .. "\n"); end end end function test_game_module.event_cb(self, nEventID, arg) local nValue = arg:int(0); local fValue = arg:float(1); local strValue = arg:string(2); local ident = arg:object(3); local head = ident.head; local data = ident.data; io.write("Hello Lua EventCallBack nEventID:".. nEventID .. "\n"); io.write("\r\targ:nValue:".. tostring(nValue) .. " fValue:"..tostring(fValue).. " strValue:"..tostring(strValue).." ident:".. ident:tostring() .. "\n"); end function test_game_module.schedule(self, strHeartBeat, fTime, nCount) local obj = NFDataList(); --local s = os.clock() local s = script_module:time(); if oldTime == nil then oldTime = s end io.write("Hello Lua HeartCallBack5555555:".. strHeartBeat .. " Time:" .. (s-oldTime) .. "\n"); oldTime = s; end function test_game_module.module_schedule(strHeartBeat, fTime, nCount) io.write("Hello Lua Module HeartCallBack55555:".. strHeartBeat .. " Time:" .. fTime .. "\n"); end function test_game_module.class_common_event(self, strClassName, eventID, varData) io.write("class_common_event, ClassName: " .. tostring(strClassName) .. " EventID: " .. tostring(eventID) .. "\n"); end
--- Data Stage Core -- @module Data Core if _G.remote and _G.script then error("Data Modules can only be required in the data stage", 2) end local Core = { _default_options = { ["silent"] = false, ["fail"] = false, ["verbose"] = false } } setmetatable(Core, {__index = require("stdlib/core")}) local function get_options(...) local tuple = {} for _, arg in ipairs({...}) do tuple[#tuple + 1] = Core._default_options[arg] or false end return table.unpack(tuple) end function Core.log(msg) local silent, fail = get_options("silent", "fail") return (fail and error(msg, 2)) or not silent and log(msg) end function Core.map_to_types(type, map) if type then if data.raw[type] then return {[type] = true} else error("Category " .. type .. " does not exist", 2) end else return map end end --- Quickly duplicate an existing prototype into a new one. -- @tparam string data_type The type of the object to duplicate -- @tparam string orig_name The name of the object to duplicate -- @tpara string new_name The new name to use. -- @tparam[opt] string|boolean mining_result If true set mining_result to new_name, if truthy set mining_result to value function Core.duplicate(data_type, orig_name, new_name, mining_result) mining_result = type(mining_result) == "boolean" and new_name or mining_result if data.raw[data_type] and data.raw[data_type][orig_name] then local proto = table.deepcopy(data.raw[data_type][orig_name]) proto.name = new_name if mining_result then if proto.minable and proto.minable.result then proto.minable.result = mining_result end end if proto.place_result then proto.place_result = new_name end if proto.result then proto.result = new_name end return (proto) else error("Unknown Prototype " .. data_type .. "/" .. orig_name) end end --Prettier monolith extracting function Core.extract_monolith(filename, x, y, w, h) return { type = "monolith", top_monolith_border = 0, right_monolith_border = 0, bottom_monolith_border = 0, left_monolith_border = 0, monolith_image = { filename = filename, priority = "extra-high-no-scale", width = w, height = h, x = x, y = y } } end function Core.get_object(object, class) if Core.table(object) then object.update_data = true return object.name and object.type and object elseif type(object) == "string" then return data.raw[class] and data.raw[class][object] end end -- [[PICTURES]] --- Quick to use empty picture. -- @treturn table an empty pictures table function Core.empty_picture() return { filename = "__core__/graphics/empty.png", priority = "extra-high", width = 1, height = 1 } end function Core.empty_sprite() return Core.empty_picture() end --- Quick to use empty pictures. -- @treturn table an empty pictures table function Core.empty_pictures() local empty = Core.empty_picture() return { filename = empty.filename, width = empty.width, height = empty.height, line_length = 1, frame_count = 1, shift = {0, 0}, animation_speed = 1, direction_count = 1 } end function Core.empty_animation() return Core.empty_pictures() end -- [[METHODS]] --- Quick to use empty animation. -- @treturn table an empty animations table function Core.empty_animations() return { Core.empty_pictures() } end --- Quick to use empty connections table. -- @tparam int count how many connection points are needed -- @treturn table an empty pictures table function Core.empty_connection_points(count) local points = {} for i = 1, count or 1, 1 do points[i] = { shadow = { copper = {0, 0}, green = {0, 0}, red = {0, 0} }, wire = { copper = {0, 0}, green = {0, 0}, red = {0, 0} } } end return points end function Core.extend_array(proto_array) if proto_array then data:extend(proto_array and #proto_array > 0 and proto_array or {proto_array}) end end --- Is this a valid object -- @tparam[opt] string class if present is the object a member of the class -- @treturn self function Core:valid(class) if class then return getmetatable(self).type == class and self or nil else return getmetatable(self).type and self or nil end end --- Save options to the metatable -- @tparam table opts function Core:save_options(opts) if getmetatable(self) then getmetatable(self).opts = opts end return self end --- Extend object(s) into the data table -- @tparam[opt] boolean force Extend even if it is already extended -- @treturn self function Core:extend(force) if self and ((self.name and self.type) or self:valid()) then if not self:extended() or force then local t = data.raw[self.type] if t == nil then t = {} data.raw[self.type] = t end t[self.name] = self end else error("Could not extend data", 2) end return self end --- Copies a recipe to a new recipe. -- @tparam string new_name The new name for the recipe. -- @treturn self function Core:copy(new_name, mining_result) self.fail_if_missing(new_name, "New name is required") if self:valid() then mining_result = mining_result or new_name --local from = self.name local copy = table.deepcopy(self) copy.name = new_name -- For Entities if mining_result then if copy.minable and copy.minable.result then copy.minable.result = mining_result end end -- For items if copy.place_result then copy.place_result = new_name end -- For recipes, need also to check results!! if copy.result and self:valid("recipe") then copy.result = new_name --copy:replace_result(from, new_name) end return self(copy):extend() else error("Cannot Copy invalid prototype", 4) end end function Core:execute(func, ...) if self:valid() then func(self, ...) end return self end function Core:add_flag(flag) if self:valid() then self.flags = self.flags or {} for _, existing in pairs(self.flags) do if existing == flag then return self end end self.flags[#self.flags + 1] = flag end return self end function Core:remove_flag(flag) if self:valid() then self.flags = self.flags or {} for i, existing in pairs(self.flags) do if existing == flag then self.flags[i] = nil return self end end end return self end function Core:set_fields(tab) if self:valid() then for k, v in pairs(tab) do rawset(self, k, v) end end end --- Has this object been extended -- @treturn self function Core:extended() return self.name and self.type and data.raw[self.type] and data.raw[self.type][self.name] end --- Get the objects name. -- @treturn string the objects name function Core:tostring() return self.name and self.type and self.name or "" end return Core
-- add target target("lcurses") -- make as a static library set_kind("static") -- add deps add_deps("luajit") if is_plat("windows") then add_deps("pdcurses") end -- set the object files directory set_objectdir("$(buildir)/.objs") -- add includes directory add_includedirs("$(buildir)/luajit") -- add the common source files add_files("lcurses.c") -- add options if is_plat("windows") then add_defines("PDCURSES", "XM_CONFIG_API_HAVE_CURSES") add_includedirs("../pdcurses") else add_options("curses") end
return {'unciaal','uncialen'}
--<< leader_ability local wesnoth = wesnoth local creepwars = creepwars local T = wesnoth.require("lua/helper.lua").set_wml_tag_metatable {} local table = table local function set_leader_ability(unit) local vars = unit.variables local arr = {} if vars.creepwars_health_small > 0 then arr[#arr + 1] = vars.creepwars_health_small .. " mini hp" end if vars.creepwars_health_big > 0 then arr[#arr + 1] = vars.creepwars_health_big .. " HP" end if vars.creepwars_mp > 0 then arr[#arr + 1] = vars.creepwars_mp .. " MP" end if vars.creepwars_melee_damage > 0 then arr[#arr + 1] = vars.creepwars_melee_damage .. " melee dmg" end if vars.creepwars_melee_strikes > 0 then arr[#arr + 1] = vars.creepwars_melee_strikes .. " melee strikes" end if vars.creepwars_ranged_damage > 0 then arr[#arr + 1] = vars.creepwars_ranged_damage .. " range dmg" end if vars.creepwars_ranged_strikes > 0 then arr[#arr + 1] = vars.creepwars_ranged_strikes .. " range strikes" end if vars.creepwars_damage > 0 then arr[#arr + 1] = vars.creepwars_damage .. " combo dmg" end if vars.creepwars_strikes > 0 then arr[#arr + 1] = vars.creepwars_strikes .. " combo strikes" end if vars.creepwars_res_arcane > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_arcane .. "% Arcane vuln" end if vars.creepwars_res_blade > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_blade .. "% Blade vuln" end if vars.creepwars_res_cold > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_cold .. "% Cold vuln" end if vars.creepwars_res_fire > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_fire .. "% Fire vuln" end if vars.creepwars_res_impact > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_impact .. "% Impact vuln" end if vars.creepwars_res_pierce > 0 then arr[#arr + 1] = "-" .. vars.creepwars_respercent_pierce .. "% Pierce vuln" end if unit.level < 1 then arr[#arr + 1] = "ZoC" end local ability = T.name_only { id = "creepwars_leader", cumulative = false, name = "<b>leader</b>", description = "Upgrades: " .. table.concat(arr, ", ") } wesnoth.add_modification(unit, "object", { id = "creepwars_leader_zoc", T.effect { apply_to = "zoc", value = true }, }) wesnoth.add_modification(unit, "object", { T.effect { apply_to = "remove_ability", T.abilities { ability } }, T.effect { apply_to = "new_ability", T.abilities { ability } } }) end creepwars.set_leader_ability = set_leader_ability -->>
cs = Procedural.CircleShape() ms = Procedural.MultiShape() ms:addShape(cs:setRadius(2):realizeShape()) ms:addShape(cs:setRadius(.3):realizeShape():translate(-1,.3):switchSide()) ms:addShape(cs:realizeShape():translate(1,.3):switchSide()) ms:addShape(cs:realizeShape():switchSide()) ms:addShape(cs:realizeShape():scale(2,1):translate(0,-1):switchSide()) Procedural.Triangulator():setMultiShapeToTriangulate(ms):realizeMesh("test") tests:addMesh("test")
local perms = { } function perms:hasPermission(...) --SOON end function perms:getMemberPermissions(member) local permissions = {} for role in member.roles do local permTable = role.permissions:toTable() for i,v in pairs(permTable) do if v then permissions[i] = true end end end return permissions end function perms:splitFromNode(node) local split = framework:split(node,"%.") if split[1] and split[2] then return split[1], split[2] else return node end end return perms
local awful = require("awful") local hotkeys_popup = require("awful.hotkeys_popup") local beautiful = require("beautiful") local config = {} -- * Modkey config.modkey = "Mod4" -- * User programs -- This is used later as the default terminal and editor to run. config.terminal = "alacritty" config.floating_terminal = config.terminal .. " -c fst " config.editor = os.getenv("EDITOR") or "vim" config.editor_cmd = config.terminal .. " -e " .. config.editor config.screen_lock = "i3lock-laptop.sh" config.graphical_emacs = "emacsclient -n -c -a ''" config.launcher = "dmenu_run -h 35" config.info = "htop" config.info_cmd = config.floating_terminal .. " -e " .. config.info config.music_player = "ncmpcpp" config.music_player_cmd = config.floating_terminal .. " -e " .. config.music_player config.browser = "firefox" -- * Menus do -- luacheck: globals awesome config.myawesomemenu = { { "hotkeys", function() hotkeys_popup.show_help(nil, awful.screen.focused()) end }, {"manual", config.terminal .. " -e man awesome"}, {"edit config", config.editor_cmd .. " " .. awesome.conffile}, {"restart", awesome.restart}, { "quit", function() awesome.quit() end } } end config.mymainmenu = awful.menu( { items = { {"awesome", config.myawesomemenu, beautiful.awesome_icon}, {"open terminal", config.terminal}, {"Emacs", config.graphical_emacs} } } ) config.mylauncher = awful.widget.launcher( { image = beautiful.awesome_icon, menu = config.mymainmenu } ) -- * Menubar configuration config.app_folders = {"/usr/share/applications/", "/usr/local/share/applications/", "~/.local/share/applications/"} -- * Widgets -- ** Network widgets config.net_widgets_wireless = {interface = "wlp4s0"} config.net_widgets_wired = {"enp0s31f6"} -- ** Weather widget config.weather_widget_city = "paris,fr" config.weather_widget_units = "metric" return config
local mock = require('luassert.mock') -- convenience function to generate a pile of unique stubs, i.e.: -- a,b,c = genstubs(3) -- a('foo') -- assert.stub(a).was.called_with('foo') -- assert.stub(b).was.not.called() local function genstubs(count) count = not count and 1 or count local tmocks = {} while count > 0 do table.insert(tmocks, function() end) count = count - 1 end return table.unpack(mock(tmocks, true)) end return genstubs
LevelMeter = Core.class(Sprite) function LevelMeter:init() local bars = {} self.bars = bars for x=10,300,10 do local shape = Shape.new() shape:setFillStyle(Shape.SOLID, 0xffffff) shape:beginPath() shape:moveTo(x, 0) shape:lineTo(x + 8, 0) shape:lineTo(x + 8, 50) shape:lineTo(x, 50) shape:closePath() shape:endPath() self:addChild(shape) bars[#bars+1] = shape end self:setLevel(0) end function LevelMeter:setLevel(level) local bars = self.bars for i=1,#bars do local t = i / #bars if t <= level then if t < 0.5 then bars[i]:setColorTransform(0, 1, 0) elseif t < 0.75 then bars[i]:setColorTransform(1, 1, 0) else bars[i]:setColorTransform(1, 0, 0) end else bars[i]:setColorTransform(0.7, 0.7, 0.7) end end end
-------------------------------------------------------------------------- -- Obligation -- -------------------------------------------------------------------------- require("ui/wscreen") require("finance/portfeuille/func/utilite") require("finance/portfeuille/func/portefeuille") -- obligation in fine PortefeuilleEfficientActifX = Tmv(PORTEFEUILLE_EFFICIENT_ID,PORTEFEUILLE_EFFICIENT_HEADER_ID) function PortefeuilleEfficientActifX:widgetsInit() self:add(0,"RX:" ,"RX") self:add(0,c_sigma.."X:" ,c_sigma.."X") self:add(1,"RM:" ,"RM") self:add(1,"rf:" ,"rf") self:add(2,c_sigma.."M:" ,c_sigma.."M") self:add(2,c_beta.."X",c_beta.."X") end function PortefeuilleEfficientActifX:performCalc() local rx = varValue["RX"] local volX = varValue[c_sigma.."X"] local rm = varValue["RM"] local rf = varValue["rf"] if rm ~=nil then rm = string.gsub(rm,"[%[%]]*","") end if rf ~=nil then rf = string.gsub(rf,"[%[%]]*","") end self:appendMathToResult(c_beta.."X=(Rx-rf)/(RM-rf)") self:appendToResult("\n") if rx~=nil and volX~=nil and rm~=nil and rf~=nil then local calcStr = "("..tostring(rx).."-"..tostring(rf)..")/("..tostring(rm).."-"..tostring(rf)..")" self:appendMathToResult(c_beta.."X="..tostring(calcStr)) varValue[c_beta.."X"] = tiNspire.execute(tostring(calcStr)) self:appendToResult("\n") self:appendMathToResult("="..tostring(varValue[c_beta.."X"])) self:appendMathToResult("="..tostring(tiNspire.approx(tostring(varValue[c_beta.."X"])))) end local betaX = varValue[c_beta.."X"] local sigmaM = varValue[c_sigma.."M"] if betaX ~=nil then betaX = string.gsub(betaX,"[%[%]]*","") end if sigmaM ~=nil then sigmaM = string.gsub(sigmaM,"[%[%]]*","") end if betaX~=nil and sigmaM~=nil then self:appendToResult("\nRisque systematique:\n") self:appendMathToResult("="..c_beta.."X^2*"..c_sigma.."M^2") local calcStr = "("..tostring(betaX)..")^2*("..tostring(sigmaM)..")^2" self:appendMathToResult("="..tostring(calcStr)) self:appendToResult("\n") local res = tiNspire.execute(tostring(calcStr)) self:appendMathToResult("="..tostring(res)) self:appendMathToResult("="..tostring(tiNspire.approx(tostring(res)))) self:appendToResult("\nRisque specifique:\n") self:appendMathToResult("="..c_sigma.."X^2-risqSyst") if volX~=nil then calcStr = "("..tostring(volX)..")^2-"..tostring(res) self:appendMathToResult("="..tostring(calcStr)) local res2 = tiNspire.execute(tostring(calcStr)) self:appendMathToResult("="..tostring(res2)) self:appendMathToResult("="..tostring(tiNspire.approx(tostring(res2)))) end end end
local jwt = require "resty.jwt" local cjson = require "cjson" local basexx = require "basexx" local logToken = os.getenv("LOG_TOKEN") if logToken == nil then logToken = false else logToken = string.lower(logToken) if logToken == "true" or logToken == "1" then logToken = true else logToken = false end end local secret = os.getenv("JWT_SECRET") local authHeader = os.getenv("AUTHORIZATION_HEADER") if authHeader == "" or authHeader == nil then authHeader = "Authorization" end local authTokenPrefix = os.getenv("AUTHORIZATION_PREFIX") if authTokenPrefix == nil then authTokenPrefix = "Bearer" end assert(secret ~= nil, "Environment variable JWT_SECRET not set") if os.getenv("JWT_SECRET_IS_BASE64_ENCODED") == 'true' then -- convert from URL-safe Base64 to Base64 local r = #secret % 4 if r == 2 then secret = secret .. "==" elseif r == 3 then secret = secret .. "=" end secret = string.gsub(secret, "-", "+") secret = string.gsub(secret, "_", "/") -- convert from Base64 to UTF-8 string secret = basexx.from_base64(secret) end -- Helper Funtions function get_token() -- require Authorization request header local auth_header = ngx.req.get_headers()[authHeader] if auth_header == nil then ngx.log(ngx.WARN, "No Authorization header") ngx.exit(ngx.HTTP_UNAUTHORIZED) end if (logToken ~= false) then ngx.log(ngx.INFO, "Authorization: " .. auth_header) end -- require Bearer token local token; if authTokenPrefix ~= nil and authTokenPrefix ~= "" then local _ _, _, token = string.find(auth_header, authTokenPrefix .. "%s+(.+)") else token = auth_header end if token == nil then ngx.log(ngx.WARN, "Missing token") ngx.exit(ngx.HTTP_UNAUTHORIZED) end if (logToken ~= false) then ngx.log(ngx.INFO, "Token: " .. token) end return token end function validate_jwt(token) -- require valid JWT local jwt_obj = jwt:verify(secret, token, 0) if jwt_obj.verified == false then ngx.log(ngx.WARN, "Invalid token: ".. jwt_obj.reason) ngx.exit(ngx.HTTP_UNAUTHORIZED) end if (logToken ~= false) then ngx.log(ngx.INFO, "JWT: " .. cjson.encode(jwt_obj)) end return jwt_obj end -- Returned Class local M = {} function M.auth(claim_specs, header_specs) local token = get_token() local jwt_obj = validate_jwt(token) -- optionally require specific claims if claim_specs ~= nil then -- make sure they passed a Table if type(claim_specs) ~= 'table' then ngx.log(ngx.STDERR, "Configuration error: claim_specs arg must be a table") ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) end -- process each claim local blocking_claim = "" local spec_actions for claim, spec in pairs(claim_specs) do -- make sure token actually contains the claim local claim_value = jwt_obj.payload[claim] if claim_value == nil then blocking_claim = claim .. " (missing)" break end spec_actions = spec_actions or { -- claim spec is a string (pattern) ["string"] = function (pattern, val) return string.match(val, pattern) ~= nil end, -- claim spec is a predicate function ["function"] = function (func, val) -- convert truthy to true/false if func(val) then return true else return false end end } local spec_action = spec_actions[type(spec)] -- make sure claim spec is a supported type if spec_action == nil then ngx.log(ngx.STDERR, "Configuration error: claim_specs arg claim '" .. claim .. "' must be a string or a function") ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) end -- make sure token claim value satisfies the claim spec if not spec_action(spec, claim_value) then blocking_claim = claim break end end if blocking_claim ~= "" then ngx.log(ngx.WARN, "User did not satisfy claim: ".. blocking_claim) ngx.exit(ngx.HTTP_UNAUTHORIZED) end end -- optionally add specific headers if header_specs ~= nil then -- make sure they passed a Table if type(header_specs) ~= 'table' then ngx.log(ngx.STDERR, "Configuration error: header_specs arg must be a table") ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) end local blocking_claim = "" local spec_actions for claim, spec in pairs(header_specs) do local claim_value = jwt_obj.payload[claim] spec_actions = spec_actions or { -- claim spec is a string ["string"] = function (header, val) return header; end, -- claim spec is a predicate function ["function"] = function (func, val) return func(val) end } local spec_action = spec_actions[type(spec)] -- make sure claim spec is a supported type if spec_action == nil then ngx.log(ngx.STDERR, "Configuration error: header_specs arg claim '" .. claim .. "' must be a string or a function") ngx.exit(ngx.HTTP_INTERNAL_SERVER_ERROR) end -- make sure token claim value satisfies the claim spec local header = spec_action(spec, claim_value) if header ~= nil and string.sub(header, 1, 1) == "~" then -- optional header if empty string, ignore ngx.req.clear_header(string.sub(header, 2)) elseif header == nil or (header ~= nil and claim_value == nil) then blocking_claim = claim .. " (missing)" else ngx.req.set_header(header, claim_value) end end if blocking_claim ~= "" then ngx.log(ngx.WARN, "User did not satisfy claim: ".. blocking_claim) ngx.exit(ngx.HTTP_UNAUTHORIZED) end end end function M.get_payload() local token = get_token() local jwt_obj = validate_jwt(token) return jwt_obj.payload end function M.table_contains(table, item) for _, value in pairs(table) do if value == item then return true end end return false end function M.make_optional_header(header) return function (val) if val ~= nil then return header else return "~" .. header end end end return M
account_id_counter = 0 amount = 100 request = function() path = "/api/add/operation" wrk.method = "POST" wrk.body = string.format( '{"params":[{"account_id": %d, "timestamp": %d, "type": 0, "description": "Payment from WRK!","amount": %d}]}', account_id_counter, require('os').time(), amount) amount = amount + 1000 account_id_counter = account_id_counter + 1 if (account_id_counter > 100) then account_id_counter = 0 end return wrk.format(nil, path) end
----------------------------------------- -- ID: 4971 -- Scroll of Yain: Ichi -- Teaches the ninjutsu Yain: Ichi ----------------------------------------- function onItemCheck(target) return target:canLearnSpell(506) end function onItemUse(target) target:addSpell(506) end
-- map1.lua - first map yay collision = require('collision') -- the goods theloot = { loot.make(1, 120, 126), loot.make(2, 121, 126), loot.make(3, 122, 126) } -- flag itemid is "0" local flag_id = 0 flags = { loot.colorize(loot.make(flag_id, 119, 125), "red"), loot.colorize(loot.make(flag_id, 119, 133), "red"), loot.colorize(loot.make(flag_id, 129, 125), "blue"), loot.colorize(loot.make(flag_id, 129, 133), "blue"), } blocks = { {'block', 122, 130, '¤', 'red', ''}, {'block', 124, 128, '¤', 'red', ''}, {'block', 124, 132, '¤', 'blue', ''}, {'block', 126, 130, '¤', 'blue', ''}, } score = { {'scorepoint', 97, 115, '_', 'white', 'red'}, {'scorepoint', 124, 130, '_', 'white', 'green'}, {'scorepoint', 152, 140, '_', 'white', 'blue'}, } scores = {} collision.fns.scorepoint = function(o1, o2) if o2.GetTag('player') ~= true then return false end gs.LuaLog("%s has stepped on a %s", o2.GetName(), o1.GetName()) subobjs = o2.SubObjects.GetSlice() print(type(subobjs)) slice = subobjs --gs.LuaLog("2 %s %f", type(slice), #slice) --slice = subobjs.GetSlice() print(type(slice), #slice) for k,v in pairs(getmetatable(slice)) do print(k,v) end -- does not work :( --for k,v in ipairs(slice) do -- print(k,v) --end --obj = slice[0] --print(type(obj)) --slice = assert(slice:Slice(0, #slice)) -- XXX why does this work???? -- print('slice has ', #slice) for i=2, #slice do obj = slice[i] -- print(type(obj)) -- if the player has a flag, take it and give them a point -- then spawn another flag if obj.GetName() == 'flag' then gs.LuaLog("%s has flag, removing", o2.GetName()) o2.RemoveSubObject(obj) -- move the flag to random point newx, newy = math.random(119, 129), math.random(125,133) obj.SetPos(newx, newy) obj.SetTag("visible", true) obj.SetTag("gettable", true) -- tell everyone the object changed gs.SendPkStrAll("Raction", obj) -- give player a point pname = o2.GetName() if scores[pname] ~= nil then scores[pname] = scores[pname] + 1 else scores[pname] = 1 end gs.SendPkStrAll("Rchat", string.format("ctf: %s has %d points!", pname, scores[pname])) end end return true end fns = {} fns.load = function() gs.LoadMap('../server/map') items.load(theloot) items.load(flags) items.load(blocks) -- load the score point for _, v in pairs(score) do sp = object.New(v[1]) sp.SetPos(v[2], v[3]) sp.SetTag('visible', true) sp.SetGlyph(util.NewGlyph(v[4], v[5], v[6])) gs.AddObject(sp) end end return fns
ys = ys or {} slot1 = ys.Battle.BattleDataFunction slot2 = class("BattleCommonWarningView") ys.Battle.BattleCommonWarningView = slot2 slot2.__name = "BattleCommonWarningView" slot2.WARNING_TYPE_SUBMARINE = "submarine" slot2.WARNING_TYPE_ARTILLERY = "artillery" slot2.Ctor = function (slot0, slot1) slot0._submarineCount = 0 slot0._go = slot1 slot0._subIcon = slot1.transform:Find("submarineIcon") slot0._tips = slot1.transform:Find("warningTips") slot0._subWarn = slot1.transform:Find("submarineWarningTips") slot0._warningRequestTable = { { flag = false, type = slot0.WARNING_TYPE_ARTILLERY, tf = slot0._tips }, { flag = false, type = slot0.WARNING_TYPE_SUBMARINE, tf = slot0._subWarn } } end slot2.UpdateHostileSubmarineCount = function (slot0, slot1) if slot1 > 0 and slot0._submarineCount <= 0 then slot0:activeSubmarineWarning() elseif slot0._submarineCount > 0 and slot1 <= 0 then slot0:deactiveSubmarineWarning() end slot0._submarineCount = slot1 end slot2.ActiveWarning = function (slot0, slot1) slot2 = false slot3 = #slot0._warningRequestTable for slot7, slot8 in ipairs(slot0._warningRequestTable) do if slot1 == slot8.type then slot8.flag = true if not slot2 then SetActive(slot8.tf, true) slot3 = slot7 else break end else slot2 = slot2 or slot8.flag if slot8.flag and slot3 < slot7 then SetActive(slot8.tf, false) end end end end slot2.DeactiveWarning = function (slot0, slot1) for slot5, slot6 in ipairs(slot0._warningRequestTable) do if slot1 == slot6.type then slot6.flag = false SetActive(slot6.tf, false) elseif slot6.flag then slot0:ActiveWarning(slot6.type) break end end end slot2.activeSubmarineWarning = function (slot0) SetActive(slot0._subIcon, true) slot0:ActiveWarning(slot0.WARNING_TYPE_SUBMARINE) LeanTween.cancel(go(slot0._subIcon)) LeanTween.alpha(rtf(slot0._subIcon), 1, 2):setFrom(0) end slot2.deactiveSubmarineWarning = function (slot0) LeanTween.cancel(go(slot0._subIcon)) LeanTween.alpha(rtf(slot0._subIcon), 0, 1):setFrom(1):setOnComplete(System.Action(function () SetActive(slot0._subIcon, false) SetActive:DeactiveWarning(slot1.WARNING_TYPE_SUBMARINE) end)) end slot2.Dispose = function (slot0) slot0._go = nil slot0._icon = nil slot0._tips = nil end return
object_tangible_quest_restuss_rebel_token = object_tangible_quest_shared_restuss_rebel_token:new { } ObjectTemplates:addTemplate(object_tangible_quest_restuss_rebel_token, "object/tangible/quest/restuss_rebel_token.iff")
Arena = class() function Arena:init(l, b, r, t) self.robots = {} self.timer = 0 self.tourney = false self.gameOver = false self.game = 1 self.pulse = 0 self.pulseDirection = 2 self.skeet = {} self.walls = {} self.tracks = {} self.launchTime = ElapsedTime self:sizeFrames(l, b, r, t) end function Arena:sizeFrames(l, b, r, t) -- define bounds for the arena self.frame = Frame(l, b, r, t) self.panel = Frame(l + 1, t - 90, r - 1, t - 1) self.stop = Frame(r - 70, t - 65, r - 30, t - 25) self.field = Frame(l + 5, b + 20, r - 5, t - 90) self.launch = Frame(self.frame:midX() - 30, self.frame.bottom - 15, self.frame:midX() + 30, self.frame.bottom + 30) for i,r in ipairs(self.robots) do r.limits = self.field end end function Arena:loadRobot(r, x, y) -- copy a robot into the arena, and set up for action -- much of this is only needed because deep copy is losing -- table order. local i, nr -- nr = Robot(math.random(self.field:width() - 90) + 30, -- math.random(self.field:height() - 90) + 30) nr = Robot(x, y) nr.hp = r.hp nr.direction = math.random(4) for i = 1, table.maxn(r.program) do nr.program[i] = r.program[i] end nr.bounds = Frame(nr.x, nr.y, nr.x + 60, nr.y + 60) nr.program = r.program nr.bump = false nr.radar = false nr.heat = 0 nr.step = 1 nr.wins = r.wins nr.losses = r.losses nr.name = r.name nr.repeatCounter = 1 nr.points = 0 nr.treadColor = r.treadColor nr.bodyColor = r.bodyColor nr.headColor = r.headColor nr.dishColor = r.dishColor nr.head = r.head nr.dish = r.dish nr.body = r.body nr.tread = r.tread nr.limits = self.field i = #self.robots + 1 -- design stuff here for now. should probably move. nr.speed = r.tread * 4 - (r.body - 1) nr.turnDelay = r.tread * 15 - 10 nr.shield = (r.head - 1) * 3.5 nr.repairRate = 1 / r.head nr.weaponStrength = nr.dish * 2.5 - 2 self.robots[i] = nr self.robots[i]:createImage() end function Arena:copyRobot(r) -- copy using deepcopy -- seems to have trouble with otder of code local i, nr nr = deepcopy(r) nr.direction = math.random(4) nr.bounds = Frame(nr.x, nr.y, nr.x + 60, nr.y + 60) nr.bump = false nr.radar = false nr.heat = 0 nr.step = 1 nr.points = 0 i = table.maxn(self.robots) + 1 self.robots[i] = nr end function Arena:skeetMatch(r) self.game = 2 self.robots ={} self.tracks = {} self.walls = {} self:loadRobot(r, arena.field:midX(), arena.field:midY()) self.robots[1].bounds = Frame(self.robots[1].x, self.robots[1].y, self.robots[1].x + 60, self.robots[1].y + 60) self.skeet[1] = Skeet(30, 30, self.field) self.skeet[2] = Skeet(30, self.field:height() / 2, self.field) self.skeet[3] = Skeet(30, self.field:height() - 30, self.field) self.skeet[4] = Skeet(self.field:width() / 2, self.field:height() - 30, self.field) self.skeet[5] = Skeet(self.field:width() - 30, self.field:height() - 30, self.field) self.skeet[6] = Skeet(self.field:width() - 30, self.field:height() / 2, self.field) self.skeet[7] = Skeet(self.field:width() - 30, 30, self.field) self.skeet[8] = Skeet(self.field:width() / 2, 30, self.field) self.timer = 300 self.tourney = true end function Arena:mazeRace(r) self.game = 3 self:loadRobot(r, 10, 10) self.robots[1].bounds = Frame(self.robots[1].x, self.robots[1].y, self.robots[1].x + 60, self.robots[1].y + 60) self.robots[1].dir = 3 -- base walls self.walls[1] = Frame(80, 10, 81, self.field:height() - 80) self.walls[2] = Frame(160, 90, 161, self.field:height() + 20) self.walls[3] = Frame(240, 10, 241, self.field:height() - 80) self.walls[4] = Frame(325, 510, 326, self.field:height()) self.walls[5] = Frame(245, 415, 400, 416) self.walls[6] = Frame(325, 505, 480, 506) self.walls[7] = Frame(485, 340, 486, 500) self.walls[8] = Frame(325, 330, 580, 331) self.walls[9] = Frame(325, 90, 326, 330) self.walls[10] = Frame(405, 10, 406, 235) self.walls[11] = Frame(500, 85, 501, 235) self.walls[12] = Frame(580, 85, 581, 330) self.walls[13] = Frame(500, 80, 660, 81) self.walls[14] = Frame(660, 85, 661, 330) self.walls[15] = Frame(575, 410, self.field:width(), 411) self.walls[16] = Frame(570, 415, 571, self.field:height() - 80) self.walls[17] = Frame(405, 585, 565, 586) self.walls[18] = Frame(405, 590, 406, self.field:height() - 80) self.walls[19] = Frame(485, 670, 486, self.field:height() + 20) self.walls[20] = Frame(660, 505, 661, self.field:height() + 20) self.tracks = {} self.tracks[1] = Track(40, 300, 0) self.tracks[2] = Track(40, 600, 0) self.tracks[3] = Track(40, 820, -45) self.tracks[4] = Track(120, 820, 225) self.tracks[5] = Track(120, 500, 180) self.tracks[6] = Track(120, 200, 180) self.tracks[7] = Track(120, 50, 225) self.tracks[8] = Track(200, 50, -45) self.tracks[9] = Track(200, 500, 0) self.tracks[10] = Track(200, 830, -45) self.tracks[11] = Track(280, 830, 225) self.tracks[12] = Track(280, 455, 225) self.tracks[13] = Track(440, 455, 225) self.tracks[14] = Track(440, 375, 225) self.tracks[15] = Track(285, 375, 135) self.tracks[16] = Track(285, 50, 225) self.tracks[17] = Track(365, 50, -45) self.tracks[18] = Track(365, 280, -45) self.tracks[19] = Track(445, 280, 225) self.tracks[20] = Track(450, 50, 225) self.tracks[21] = Track(705, 50, -45) self.tracks[22] = Track(705, 370, 45) self.tracks[23] = Track(525, 370, 45) self.tracks[24] = Track(525, 540, 45) self.tracks[25] = Track(365, 540, 45) self.tracks[26] = Track(365, 830, -45) self.tracks[27] = Track(445, 830, 225) self.tracks[28] = Track(445, 625, 225) self.tracks[29] = Track(525, 625, -45) self.tracks[30] = Track(525, 830, -45) self.tracks[31] = Track(615, 830, 225) self.tracks[32] = Track(615, 625, 180) self.tracks[33] = Track(615, 460, 225) self.tracks[34] = Track(700, 460, -45) self.tracks[35] = Track(700, 830, 0) self.timer = 1000 self.tourney = true end function Arena:clear() -- pop robots from arena sound(SOUND_POWERUP, 2591) self.robots = {} self.skeet = {} self.walls = {} self.tracks = {} self.timer = 0 self.game = 1 self.gameOver = false self.tourney = false end function Arena:testBounds(type, num, bounds) for i, r in ipairs(self.robots) do if type ~= 1 or num ~= i then if r.bounds:overlaps(bounds) and r.hp > 0 then if r.bounds.left < bounds.left then return 1 elseif r.bounds.left > bounds.left then return 2 elseif r.bounds.top < bounds.top then return 3 elseif r.bounds.top > bounds.left then return 4 end end end end for i, s in ipairs(self.skeet) do if (type ~= 2 or num ~= i) and s.active == 1 then if s.bounds:overlaps(bounds) then if s.bounds.left < bounds.left then return 1 elseif s.bounds.left > bounds.left then return 2 elseif s.bounds.top < bounds.top then return 3 elseif s.bounds.top > bounds.left then return 4 end end end end return 0 end function Arena:checkRadar(k, r) local i, robot r.radar = false -- trim against walls for i, wall in ipairs(self.walls) do if r.rf:overlaps(wall) then if r.direction == 1 then r.rf.top = wall.bottom elseif r.direction == 2 then r.rf.right = wall.left elseif r.direction == 3 then r.rf.bottom = wall.top elseif r.direction == 4 then r.rf.left = wall.right end end end for i, robot in ipairs(self.robots) do if i ~= k then if r.rf:overlaps(robot.bounds) and robot.hp > 0 then r.radar = true end end end for i, skeet in ipairs(self.skeet) do if r.rf:overlaps(skeet.bounds) and skeet.active == 1 then r.radar = true end end for i, track in ipairs(self.tracks) do if r.rf:overlaps(track.bounds) and track.active == 1 then r.radar = true end end pushStyle() fill(90, 181, 230, 74) noStroke() r.rf:draw() popStyle() r.fireRadar = false end function Arena:checkLaser(k, r) local i, robot for i, robot in ipairs(self.robots) do if i ~= k then if r.rf:overlaps(robot.bounds) then if robot.hp > 0 then -- distance between --d = robot.bounds. robot.hp = robot.hp - r.weaponStrength r.points = r.points + 1 if robot.heat < 20 then robot.heat = robot.heat + 5 end end end end end for i, s in ipairs(self.skeet) do if r.rf:overlaps(s.bounds) and s.active == 1 then r.points = r.points + 1 s.active = 2 end end r.fireLaser = false end function Arena:checkCollisions(k, r) local i, b -- test outer walls if r.x < 5 then r.x = r.oldX r.bump = true elseif r.x > self.field:width() - 50 then r.x = r.oldX r.bump = true elseif r.y < 5 then r.y = r.oldY r.bump = true elseif r.y > self.field:height() - 30 then r.y = r.oldY r.bump = true end -- test interior walls for w, wall in ipairs(self.walls) do --wall:draw() if r.bounds:overlaps(wall) then r.bump = true r.y = r.oldY r.x = r.oldX --displayMode(STANDARD) --print(w) end end -- test tracks -- track collisions do not activate the bump sensor for i, track in ipairs(self.tracks) do if r.bounds:overlaps(track.bounds) and track.active == 1 then r.points = r.points + 1 track.active = 2 sound(SOUND_POWERUP, 7170) end end -- test other bot collisions b = self:testBounds(1, k, r.bounds) if b == 1 then -- hit from left if r.x < self.field:width() - 60 then r.x = r.x + 5 end elseif b == 2 then -- hit from right if r.x > 30 then r.x = r.x - 5 end elseif b == 1 then -- hit from bottom if r.y < self.field:height() - 30 then r.y = r.y + 5 end elseif b == 1 then -- hit from top if r.y > 30 then r.y = r.y - 5 end end if b > 0 then r.bump = true end end function Arena:checkSkeetCollisions(k, s) local i, b b = self:testBounds(2, k, s.bounds) if b > 0 then s.dx = - s.dx s.dy = - s.dy end end function Arena:setMatch(a, b, c, d) self.robots = {} self:loadRobot(a, 60, 60) self:loadRobot(b, 60, self.field:height() - 60) self:loadRobot(c, self.field:width() - 60, 60) self:loadRobot(d, self.field:width() - 60, self.field:height() - 60) self.timer = 100 end function Arena:drawPen(r) local prevX, prevY, prevStatus, i, p prevStatus = false pushStyle() stroke(111, 333 - self.pulse, 111, 111) for i, p in ipairs(r.pen) do if prevStatus then line(prevX, prevY, p.x, p.y) end prevX = p.x prevY = p.y prevStatus = p.status end popStyle() end function Arena:draw() local k, robot, liveCount, i -- base elements pushStyle() stroke(255, 255, 255, 255) strokeWidth(2) noFill() self.frame:draw() self.panel:inset(10, 10) self.panel:draw() self.panel:inset(-10, -10) line(20, 40, WIDTH - 20, 40) if self.game == 2 then if self.robots[1].points == 8 or self.timer == 0 then self.gameOver = true end end if self.game == 3 then if self.robots[1].points == 30 or self.timer == 0 then self.gameOver = true end end self.stop:draw() for i = 1,3 do y = self.field.bottom + self.field:height() / 4 * i line(self.field.left, y, self.field.left + 10, y) line(self.field.right - 10, y, self.field.right, y) end self.pulse = self.pulse + self.pulseDirection if self.pulse > 255 or self.pulse < 0 then self.pulseDirection = 0 - self.pulseDirection end stroke(255, 55, 55, self.pulse) ellipse(self.stop:midX(), self.stop:midY(), 30) ellipse(self.stop:midX(), self.stop:midY(), 20) fill(255, 255, 255, 255) fontSize(36) text("Battle Chips",self.panel.left + 50, self.panel.top - 60) noFill() stroke(255, 255, 255, 255) pushMatrix() translate(self.panel.left + 32, self.panel.top - 40) for i = 0, 8 do rotate(i * 45) rect(-3,0,3,15) end fill(25, 27, 46, 255) ellipse(0, 0, 25) popMatrix() fill(255, 255, 255, 255) -- translate to field pushMatrix() translate(self.frame.left, self.frame.bottom) if not self.gameOver then -- draw walls stroke(111 + self.pulse, 111 + self.pulse, 255, 111 + self.pulse) for i, w in ipairs(self.walls) do w:draw() end -- draw skeet for i, s in ipairs(self.skeet) do if s.active < 10 then s:draw() self:checkSkeetCollisions(i, s) end end -- draw tracks for t, track in ipairs(self.tracks) do if track.active < 10 then track:draw() end end -- draw robots noSmooth() liveCount = 0 for k, robot in ipairs(self.robots) do self:drawPen(robot) if robot.hp > 0 then liveCount = liveCount + 1 end if robot.fireRadar then self:checkRadar(k, robot) end if robot.fireLaser then self:checkLaser(k, robot) end self:checkCollisions(k, robot) robot:draw(1) if robot.hp > 0 then robot:run() else robot.hp = 0 end end if liveCount < 2 and self.game == 4 then self.timer = self.timer - 1 else self.timer = self.timer - 0.1 end if self.timer < 0 then self.timer = 0 end popMatrix() fontSize(12) textMode(LEFT) for k, robot in ipairs(self.robots) do if self.game < 2 then fill(159, 201, 223, 255) text(robot.name, 30, 900) s = robot.step - 30 * math.floor(robot.step / 30) if robot.program[robot.step] ~= nil and robot.program[robot.step].code ~= nil then --displayMode(STANDARD) s = s.." "..robot.program[robot.step].code.long1 --print(s) else fill(223, 174, 174, 255) s = s.." NIL" end x = math.floor(robot.step / 30) * 250 + 50 y = 850 - robot.step * 15 + math.floor(robot.step / 30) * 450 text(s, x, y) end x = self.frame.right - k * 60 - 100 y = self.panel.bottom + 35 sprite(robot.img, x - 15, y, x + 15, y + 30) fill(26, 26, 26, 255) stroke(130, 154, 221, 255) rect(self.frame.right - k * 60 - 127, self.panel.bottom + 35, self.frame.right - k * 60 - 120, self.panel.bottom + 65) if robot.hp > 7 then fill(72, 255, 0, 255) elseif robot.hp > 4 then fill(244, 255, 0, 255) else fill(255, 0, 13, 255) end noStroke() rect(self.frame.right - k * 60 - 126, self.panel.bottom + 36, self.frame.right - k * 60 - 121, self.panel.bottom + 36 + robot.hp * 3) fill(248, 248, 248, 255) text(robot.points, self.frame.right - k * 60 - 100, self.panel.bottom + 25) end if self.tourney then textMode(CORNER) fontSize(48) fill(218, 214, 214, 81) if self.game == 1 then text("Melee", self.field.left + 15, self.field.top - 60) end if self.game == 2 then text("Skeet", self.field.left + 15, self.field.top - 60) end if self.game == 3 then text("Maze", self.field.left + 15, self.field.top - 60) end text(math.floor(self.timer), self.frame.left + 15, self.field.bottom) else strokeWidth(1) stroke(255, 255, 255, 255) line(self.field:midX() - 5, self.field.bottom , self.field:midX() + 5, self.field.bottom ) line(self.field:midX(), self.field.bottom + 5, self.field:midX(), self.field.bottom - 5) line(self.field:midX() - 5, self.field.bottom + 5, self.field:midX() + 5, self.field.bottom - 5) line(self.field:midX() - 5, self.field.bottom - 5, self.field:midX() + 5, self.field.bottom + 5) end else -- game over if self.game == 2 then self.robots[1].x = 100 self.robots[1].y = 700 self.robots[1]:draw(1) fontSize(32) text("Skeet Results", 100, 800) fontSize(24) text(self.robots[1].name, 200, 700) text("Skeet destroyed", 100, 600) text("Time remaining", 100, 500) text("Total Score", 100, 400) text(self.robots[1].points, 500, 600) text(math.floor(self.timer), 500, 500) score = self.robots[1].points * 10 + math.floor(self.timer) text(score, 500, 400) end if self.game == 3 then self.robots[1].x = 100 self.robots[1].y = 700 self.robots[1]:draw(1) fontSize(32) text("Maze Results", 100, 800) fontSize(24) text(self.robots[1].name, 200, 700) text("Tracks stomped", 100, 600) text("Time remaining", 100, 500) text("Total Score", 100, 400) text(self.robots[1].points, 500, 600) text(math.floor(self.timer), 500, 500) score = self.robots[1].points * 5 + math.floor(self.timer) text(score, 500, 400) end end popStyle() end function Arena:touched(touch) if self.launch:touched(touch) and ElapsedTime > self.launchTime + 1 then sound(SOUND_POWERUP, 26548) self.skeet[#self.skeet + 1] = Skeet(self.field:midX(), 20, self.field) self.launchTime = ElapsedTime end if self.frame:touched(touch) then return true end return false end
-- -- gcc.lua -- Provides GCC-specific configuration strings. -- Copyright (c) 2002-2012 Jason Perkins and the Premake project -- -- -- GCC Compiler toolset -- local atool = premake.abstract.buildtool local gcc_cc = newtool { toolName = 'cc', binaryName = 'gcc', fixedFlags = '-c -x c', language = "C", -- possible inputs in to the compiler extensionsForCompiling = { ".c", }, flagMap = { AddPhonyHeaderDependency = "-MP", -- used by makefiles CreateDependencyFile = "-MMD", CreateDependencyFileIncludeSystem = "-MD", InlineDisabled = "-fno-inline", InlineExplicitOnly = "-inline-level=1", InlineAnything = "-finline-functions", EnableSSE2 = "-msse2", EnableSSE3 = "-msse3", EnableSSE41 = "-msse4.1", EnableSSE42 = "-msse4.2", EnableAVX = "-mavx", ExtraWarnings = "-Wall", FatalWarnings = "-Werror", FloatFast = "-mfast-fp", FloatStrict = "-mfp-exceptions", OptimizeOff = "-O0", Optimize = "-O2", OptimizeSize = "-Os", OptimizeSpeed = "-O3", OptimizeOff = "-O0", Symbols = "-g", }, prefixes = { defines = '-D', includedirs = '-I', output = '-o', depfileOutput = '-MF', }, suffixes = { depfileOutput = '.d', }, -- System specific flags getsysflags = function(self, cfg) local cmdflags = {} if cfg.system ~= premake.WINDOWS and cfg.kind == premake.SHAREDLIB then table.insert(cmdflags, '-fPIC') end if cfg.architecture == 'x32' then table.insert(cmdflags, '-m32') elseif cfg.architecture == 'x64' then table.insert(cmdflags, '-m64') end if cfg.flags.Threading == 'Multi' then if cfg.system == premake.LINUX then table.insert(cmdflags, '-pthread') elseif cfg.system == premake.WINDOWS then table.insert(cmdflags, '-mthreads') elseif cfg.system == premake.SOLARIS then table.insert(cmdflags, '-pthreads') end end return table.concat(cmdflags, ' ') end } local gcc_cxx = newtool { inheritFrom = gcc_cc, toolName = 'cxx', language = "C++", binaryName = 'g++', fixedFlags = '-c -xc++', extensionsForCompiling = { ".cc", ".cpp", ".cxx", ".c" }, flagMap = table.merge(gcc_cc.flagMap, { NoExceptions = "-fno-exceptions", NoRTTI = "-fno-rtti", }) } local gcc_asm = newtool { inheritFrom = gcc_cxx, toolName = 'asm', language = "assembler", fixedFlags = '-c -x assembler-with-cpp', extensionsForCompiling = { '.s' }, -- Bug in icc, only writes Makefile style depfiles. Just disable it. prefixes = table.exceptKeys(gcc_cxx.prefixes, { 'depfileOutput' }), suffixes = table.exceptKeys(gcc_cxx.suffixes, { 'depfileOutput' }), flagMap = table.exceptKeys(gcc_cxx.flagMap, { 'CreateDependencyFile', 'CreateDependencyFileIncludeSystem', }), } local gcc_ar = newtool { toolName = 'ar', binaryName = 'ar', fixedFlags = 'rsc', extensionsForLinking = { '.o', '.a', }, -- possible inputs in to the linker redirectStderr = true, targetNamePrefix = 'lib', flagMap = { WholeArchive = "-Wl,--whole-archive", }, } local gcc_link = newtool { toolName = 'link', binaryName = 'g++', fixedFlags = '-Wl,--start-group', extensionsForLinking = { '.o', '.a', '.so' }, -- possible inputs in to the linker flagMap = { Stdlib = { Shared = '-shared-libgcc', Static = '-static-libgcc -static-libstdc++', -- Might not work, test final binary with ldd. See http://www.trilithium.com/johan/2005/06/static-libstdc/ }, }, prefixes = { libdirs = '-L', output = '-o', rpath = '-Wl,-rpath=', linkoptions = '', }, suffixes = { input = ' -Wl,--end-group', }, decorateFn = { linkAsStatic = function(list) return atool.decorateLibList(list, '-Wl,-Bstatic', '-l'); end, linkAsShared = function(list) return atool.decorateLibList(list, '-Wl,-Bdynamic', '-l'); end, }, endFlags = '-Wl,-Bdynamic', -- always put this at the end getsysflags = function(self, cfg) if cfg == nil then error('Missing cfg') end local cmdflags = {} if cfg.kind == premake.SHAREDLIB then if cfg.system == premake.MACOSX then table.insert(cmdflags, "-dynamiclib -flat_namespace") elseif cfg.system == premake.WINDOWS and not cfg.flags.NoImportLib then table.insert(cmdflags, '-shared -Wl,--out-implib="' .. cfg.linktarget.fullpath .. '"') else table.insert(cmdflags, "-shared") end end if cfg.flags.Threading == 'Multi' then if cfg.system == premake.SOLARIS then table.insert(cmdflags, '-pthread -lrt') elseif cfg.system == 'bsd' then table.insert(cmdflags, '-pthread -lrt') elseif cfg.system ~= premake.WINDOWS then table.insert(cmdflags, '-pthread -lrt') end end return table.concat(cmdflags, ' ') end } newtoolset { toolsetName = 'gcc', tools = { gcc_cc, gcc_cxx, gcc_ar, gcc_link }, }
----------------------------------------------------- ITEM.name = "Quinta Da Carvalheira 1902" ITEM.desc = "Bottle of Quinta Da Carvalheira Red Wine, 1902." ITEM.category = "Alcohols" ITEM.model = "models/foodnhouseholditems/wine_red1.mdl" ITEM.hunger = 10 ITEM.thirst = 30 ITEM.empty = false ITEM.permit = "consumables" ITEM.price = 60 ITEM.uniqueID = "moderate red wine"
---@class AnimationGroup : ParentedObject, ScriptObject local AnimationGroup = {} ---@param scriptType ScriptAnimationGroup ---@param bindingType LE_SCRIPT_BINDING_TYPE ---@return function handler ---[Documentation](https://wowpedia.fandom.com/wiki/API_ScriptObject_GetScript) function AnimationGroup:GetScript(scriptType, bindingType) end ---@param scriptType ScriptAnimationGroup ---@return boolean hasScript ---[Documentation](https://wowpedia.fandom.com/wiki/API_ScriptObject_HasScript) function AnimationGroup:HasScript(scriptType) end ---@param scriptType ScriptAnimationGroup ---@param handler function ---@param bindingType LE_SCRIPT_BINDING_TYPE ---@return boolean success ---[Documentation](https://wowpedia.fandom.com/wiki/API_ScriptObject_HookScript) function AnimationGroup:HookScript(scriptType, handler, bindingType) end ---@param scriptType ScriptAnimationGroup ---@param handler function ---[Documentation](https://wowpedia.fandom.com/wiki/API_ScriptObject_SetScript) function AnimationGroup:SetScript(scriptType, handler) end ---@generic T ---@param animationType `T` | AnimationType ---@param name string ---@param template string ---@return T animation ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_CreateAnimation) ---@overload fun(): Animation function AnimationGroup:CreateAnimation(animationType, name, template) end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_Finish) function AnimationGroup:Finish() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_GetAnimations) function AnimationGroup:GetAnimations() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_GetDuration) function AnimationGroup:GetDuration() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_GetLoopState) function AnimationGroup:GetLoopState() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_GetLooping) function AnimationGroup:GetLooping() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_GetProgress) function AnimationGroup:GetProgress() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_IsDone) function AnimationGroup:IsDone() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_IsPaused) function AnimationGroup:IsPaused() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_IsPendingFinish) function AnimationGroup:IsPendingFinish() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_IsPlaying) function AnimationGroup:IsPlaying() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_IsSetToFinalAlpha) function AnimationGroup:IsSetToFinalAlpha() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_Pause) function AnimationGroup:Pause() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_Play) function AnimationGroup:Play() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_Restart) function AnimationGroup:Restart() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_SetLooping) function AnimationGroup:SetLooping(loopType) end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_SetPlaying) function AnimationGroup:SetPlaying(play) end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_SetToFinalAlpha) function AnimationGroup:SetToFinalAlpha() end ---[Documentation](https://wowpedia.fandom.com/wiki/API_AnimationGroup_Stop) function AnimationGroup:Stop() end
-- dispaly something on the OLED display -- data and clock pins sda, scl = 1, 2 function init_OLED(sda,scl) sla = 0x3C i2c.setup(0, sda, scl, i2c.SLOW) disp = u8g.ssd1306_128x64_i2c(sla) disp:setFont(u8g.font_6x10) disp:setFontRefHeightExtendedText() disp:setDefaultForegroundColor() disp:setFontPosTop() end function print_OLED(message) disp:firstPage() repeat disp:drawFrame(2,2,126,62) disp:drawStr(30, 30, message) disp:drawDisc(15,34, 6, u8g.DRAW_UPPER_LEFT + u8g.DRAW_LOWER_RIGHT) disp:drawDisc(113,34, 6, u8g.DRAW_UPPER_LEFT + u8g.DRAW_LOWER_RIGHT) until disp:nextPage() == false end -- Main Program str1="Hello World!!" init_OLED(sda,scl) print_OLED(str1)
local fs = require 'nelua.utils.fs' local pegger = require 'nelua.utils.pegger' local stringer = require 'nelua.utils.stringer' local tabler = require 'nelua.utils.tabler' local console = require 'nelua.utils.console' local config = require 'nelua.configer'.get() local lua_compiler = {} function lua_compiler.compile_code(luacode, outfile) local luafile = outfile .. '.lua' -- file heading local hash = stringer.hash(luacode) local heading = string.format( [[-- This file was auto generated by Nelua. -- Compile Hash: %s ]], hash) local sourcecode = heading .. luacode -- check if write is actually needed local current_sourcecode = fs.readfile(luafile) if not config.no_cache and current_sourcecode and current_sourcecode == sourcecode then if not config.quiet then console.info("using cached generated " .. luafile) end return luafile end fs.eensurefilepath(luafile) fs.ewritefile(luafile, sourcecode) if not config.quiet then console.info("generated " .. luafile) end return luafile end function lua_compiler.compile_binary(luafile) return luafile, true end function lua_compiler.get_run_command(binaryfile, runargs) -- generate compile command local args = pegger.split_execargs(config.lua_options) table.insert(args, fs.abspath(binaryfile)) tabler.insertvalues(args, runargs) return config.lua, args end return lua_compiler