content stringlengths 5 1.05M |
|---|
RegisterItem({
category = "Cards",
name = "Waifu Booster Pack",
weight = 0.01,
stack = 32,
pack = "booster",
count = 5,
})
RegisterItem({
category = "Cards",
name = "Card: Hanaba Izuri",
weight = 0.00165,
stack = 1,
})
RegisterItem({
category = "Cards",
name = "Card: Miyabata Hirona",
weight = 0.00165,
... |
local t = require( "taptest" )
local addedge = require( "addedge" )
local buildgraph = require( "buildgraph" )
local isolatednodes = require( "isolatednodes" )
local like = require( "like" )
local g = buildgraph( { "a", "b", "c", "x" }, {} )
t( like( isolatednodes( g ), { "a", "b", "c", "x" } ), true )
addedge( g, "a... |
local class = require 'me.strangepan.libs.util.v1.class'
local assert_that = require 'me.strangepan.libs.truth.v1.assert_that'
--[[ A handy way to require a module lazily.
Usage:
local lazy = require 'me.strangepan.libs.util.v1.lazy'
local lazy_my_module = lazy 'my.custom.module'
function do_something()
... |
local TableUtils
local Output
local Mesh = {
ClassName = "Mesh",
Events = {}
}
-- These do not actually count the number of faces, lines, or vertices, they are used internally for Id assignment, use #TableUtils.getKeys() for counting
Mesh.Private = {
-- FacesCount = 0,
LinesCount = 0,
VerticesCoun... |
--[[
MIT License
Copyright (c) 2020 Srijan Paul
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, ... |
function createItem(owner, ownerType, name, type, val1, val2, flag)
local UID = 1
for i, v in ipairs(itemsData) do
UID = i + 1
if not itemsData[i] then
UID = i
break
end
end
itemsData[UID] = {}
itemsData[UID].id = UID
itemsData[UID].ownerType = ownerType
itemsData[UID].ownerID = owner
itemsData[UID]... |
local help_message = [[
This is a module file for the container quay.io/biocontainers/eoulsan:2.0_beta4--1, which exposes the
following programs:
- .java-jdk-post-link.sh
- .java-jdk-pre-unlink.sh
- appletviewer
- eoulsan.sh
- extcheck
- idlj
- jar
- jarsigner
- java-rmi.cgi
- javac
- javadoc
- javah
- ja... |
Script.Load("lua/FadeAcidRocket/AcidRocket.lua")
local kRocketVelocity = 25
local kAttackDuration = Shared.GetAnimationLength("models/alien/fade/fade_view.model", "stab")
local function CreateRocketProjectile( self, player )
if not Predict then
-- little bit of a hack to prevent exploitey ... |
-- ======================================================================
-- Toboggan Trajectory
-- Advent of Code 2020 Day 03 -- Eric Wastl -- https://adventofcode.com
--
-- lua implementation by Dr. Dean Earl Wright III
-- ======================================================================
-- ==================... |
--E・HERO バブルマン
function c799796660.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c799796660.spcon)
c:RegisterEffect(e1)
--draw
local e2=Effect.C... |
data:extend({
{
type = "int-setting",
name = "update-interval",
setting_type = "runtime-global",
default_value = 60,
minimum_value = 1,
maximum_value = 300
},
{
type = "int-setting",
name = "day-length",
setting_type = "runtime-global",
default_value = 25000,
minimum_va... |
Script.Load("lua/Globals.lua")
Script.Load("lua/GUIUtility.lua")
Script.Load("lua/Hud/Alien/GUIAlienHUDStyle.lua")
Script.Load("lua/GUIAnimatedScript.lua")
class 'AlienStatusHUD' (GUIAnimatedScript)
AlienStatusHUD.kXpBarBkgTexture = PrecacheAsset("ui/combatui_alien_xpbar_bkg.dds")
AlienStatusHUD.kXpBarOverlay... |
--------------------------------
-- @module ActionScaleFrame
-- @extend ActionFrame
-- @parent_module ccs
--------------------------------
-- @function [parent=#ActionScaleFrame] setScaleY
-- @param self
-- @param #float float
--------------------------------
-- @function [parent=#ActionScaleFrame] setScale... |
-- local ts_utils = require 'nvim-treesitter.ts_utils'
local util = require("go.util")
local iferr = "iferr"
local run = function(...)
require("go.install").install(iferr)
local fname = vim.fn.expand("%:p") -- %:p:h ? %:p
local byte_offset = vim.fn.wordcount().cursor_bytes
local setup = {iferr, "-pos", byte_... |
return{
print(memory.writebyte(0x7ED829, 1))
} |
local M = {}
function M.init()
print('contract demo init')
end
function M.start()
print('contract demo start')
end
return M
|
local Random = {}
function Random.get_random_int()
return math.random(os.time())
end
return Random
|
log(DEBUG, "---- CHARACTER TEST BEGIN ----")
Testing.replaceEnvironment()
assert(getEntityClass("Character") == Character)
assert(getEntitySauerType("Character") == "dynent")
assert(getEntityClass("Player") == Player)
assert(getEntitySauerType("Player") == "dynent")
if Global.SERVER then
local test = Character()
a... |
-- local actions = require('telescope.actions')
-- local utils = require('telescope.utils')
require "telescope"
local finders = require "telescope.finders"
local make_entry = require "telescope.make_entry"
local previewers = require "telescope.previewers"
local pickers = require "telescope.pickers"
local sorters = requ... |
object_tangible_deed_vehicle_deed_twin_pod_cloud_car = object_tangible_deed_vehicle_deed_shared_twin_pod_cloud_car:new {
}
ObjectTemplates:addTemplate(object_tangible_deed_vehicle_deed_twin_pod_cloud_car, "object/tangible/deed/vehicle_deed/twin_pod_cloud_car.iff")
|
local u = require("custom.utils")
local a = vim.api
local f = vim.fn
local M = {}
local function tab_winids()
return a.nvim_tabpage_list_wins(0)
end
local function is_preview(winid)
return a.nvim_win_get_option(winid, "previewwindow")
end
local function is_float(winid)
return a.nvim_win_get_config(winid).rela... |
local skynet = require "skynet"
local socket = require "skynet.socket"
local sharedata = require "skynet.sharedata"
local json = require("cjson")
local GameUser = require("logic/gameUser")
local queue = require "skynet.queue"
local TAG = "GameTable"
local GameTable = require("logic/gameTable")
local tableStatusMap = ... |
function love.conf(t)
t.title = "tileClick demo"
t.author = "nduckwiler"
end
|
asteroid = class:new()
function asteroid:init(x, y, size)
self.x = x or math.random(80)+10
self.y = y or -10
self.r = math.random(math.ceil(math.pi*20))/10
self.size = size or 1
self.rspeed = (math.random()*2-1)*10
self.speedx = math.random(5)+20
self.speedy = math.random(5)+10
self.i = math.random(2)
self.di... |
require("config.lsp.diagnostics").setup()
require("config.lsp.kind").setup()
local function on_attach(client, bufnr)
require("config.lsp.formatting").setup(client, bufnr)
require("config.lsp.keys").setup(client, bufnr)
-- require("config.lsp.completion").setup(client, bufnr)
require("config.lsp.highlighting").... |
local cjson = require "cjson.safe"
local output = ''
function table.pack(...)
return { n = select("#", ...), ... }
end
local function hooked_print(...)
local r = ""
local args = table.pack(...)
for i=1,args.n do
output = output .. tostring(args[i]) .. "\n"
end
end
__api.add_c... |
--[===[DOC
= countiter
[source,lua]
----
local function countiter( ... ) --> countInt
----
Count the number of iteration generated by a iterator. The argument must be the
same varargs a `for in` loop. It will return the number of iteration.
E.g. `countiter(pairs(tab))` will count the number of key in the table `tab... |
---
--- Generated by EmmyLua(https://github.com/EmmyLua)
--- Created by Administrator.
--- DateTime: 2021/2/25 11:12
---
require("lib.ksptooi.commons.PlayerLib")
require("lib.ksptooi.commons.PlayerCashLib")
require("lib.ksptooi.teleport.TpRequestStorage")
---发送传送请求
function teleportToPlayer(command)
if(command... |
--[[
-| cckiwi_polling |-
Copyright (c) 2021 KiwifruitDev
https://github.com/TeamPopplio/
https://steamcommunity.com/id/KiwifruitDev/
Licensed under the MIT License.
File description: Client polling loader cl_polling.lua
]]--
print("[cckiwi_polling] Loading autorun/client/cl_polling.lua")
-- convars
local po... |
local Class = require "lib.hump.class"
local InputGenerator = require "engine.controls.input_generator"
local AIList = {}
local RandomInputGenerator = Class {
__includes = InputGenerator,
init = function(self)
InputGenerator.init(self)
end
}
function RandomInputGenerator:getInputSnapshot()
loc... |
--- enemy that explodes when it is killed
My.EventHandler:register("onEnemySpawn", function(_, enemyInfo)
local repairConfig = enemyInfo:getConfig().repair
if repairConfig == nil then return end
local friends = {}
-- the cron to find all friends in range. T
-- this can run less often than the hea... |
local bundle = require('app/bundle')
local tap = require('util/tap')
local assert = require('assert')
local fs = require('fs')
local util = require('util')
local path = require('path')
describe('test bundle - openBundle', function()
local reader, err = bundle.openBundle()
assert(reader == nil)
reader ... |
TOOL.Category = "Render"
TOOL.Name = "#tool.material.name"
TOOL.ClientConVar[ "override" ] = "debug/env_cubemap_model"
--
-- Duplicator function
--
local function SetMaterial( Player, Entity, Data )
if ( SERVER ) then
--
-- Make sure this is in the 'allowed' list in multiplayer - to stop people using exploit... |
local super = Class("FocusEvent", ComponentEvent).getSuperclass()
FocusEvent.FOCUS_FIRST = 1004
FocusEvent.FOCUS_LAST = 1005
FocusEvent.FOCUS_GAINED = FocusEvent.FOCUS_FIRST --Event.GOT_FOCUS
FocusEvent.FOCUS_LOST = 1 + FocusEvent.FOCUS_FIRST --Event.LOST_FOCUS
function FocusEvent:init(source, id, temporary, opposite... |
-------------------------------------------------
-- APT Widget for Awesome Window Manager
-- Lists containers and allows to manage them
-- More details could be found here:
-- https://github.com/streetturtle/awesome-wm-widgets/tree/master/apt-widget
-- @author Pavel Makhov
-- @copyright 2021 Pavel Makhov
------------... |
object_tangible_loot_creature_loot_collections_fish_naboo_gumfish = object_tangible_loot_creature_loot_collections_shared_fish_naboo_gumfish:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_creature_loot_collections_fish_naboo_gumfish, "object/tangible/loot/creature/loot/collections/fish_naboo_gumfish.iff")
|
object_tangible_tcg_series4_shared_consumable_ball_of_peace = SharedTangibleObjectTemplate:new {
clientTemplateFileName = "object/tangible/tcg/series4/shared_consumable_ball_of_peace.iff"
}
ObjectTemplates:addClientTemplate(object_tangible_tcg_series4_shared_consumable_ball_of_peace, "object/tangible/tcg/series4/share... |
test = require 'u-test'
common = require 'common'
function TestXblContextCreate_Handler()
XblAddServiceCallRoutedHandler()
XblRemoveServiceCallRoutedHandler()
XblContextSettingsGetLongHttpTimeout()
XblContextSettingsSetLongHttpTimeout()
XblContextSettingsGetHttpRetryDelay()
XblContextSettingsS... |
-- Useful copy functions
-- Deep Copy
-- This is good for instantiating tables/objects without too much effort :)
function deepcopy(t)
if type(t) ~= 'table' then return t end
local mt = getmetatable(t)
local res = {}
for k,v in pairs(t) do
if type(v) == 'table' then
v = deepcopy(v)
end
res[k]... |
if minetest.get_modpath("default") then
minetest.register_craft({
output = "currency:safe",
recipe = {
{"default:steel_ingot", "default:steel_ingot",
"default:steel_ingot"},
{"default:steel_ingot", "default:mese_crystal",
"default:steel_ingot"},
{"default:steel_ingot", "default:steel_ingot",
"... |
local path = select(1,...):sub(1,-(string.len("container")+1))
local class = require("Libraries.middleclass")
--Container object class
local container = class("DiskOS.GUI.container")
--Default internal values:
container.static.lightcol = 9 --The light color
container.static.darkcol = 4 --The dark color
container.stat... |
local _={}
_.name="Cauldron"
_.new=function(options)
local result=BaseEntity.new(options)
result.x=0
result.y=0
Entity.setSprite(result,"cauldron")
result.isDrawable=true
result.worldId=nil
--result.aiEnabled=true
result.canPickup=true
result.originX=8
result.originY=10
Entity.afterCreated(result,_,opt... |
local FWDist = require 'FWDistribution'
require "socket"
function sleep(sec)
socket.select(nil, nil, sec)
end
print (FWDist.version())
firmwares = FWDist.available()
for key,value in pairs(firmwares)
do
for key,value in pairs(value)
do
print(key,value)
end
end
--FWDist.download{DeviceI... |
function SpawnPoints()
return {
unemployed = {
{ worldX = 29, worldY = 25, posX = 238, posY = 127, posZ = 0 },
{ worldX = 44, worldY = 19, posX = 90, posY = 148, posZ = 0 },
{ worldX = 4, worldY = 0, posX = 184, posY = 216, posZ = 0 },
{ worldX = 6, worldY = 11, posX = 56, posY = 63, posZ = 0 },
{ worl... |
lanes = require "lanes".configure{with_timers=false}
-- make sure we can copy functions with interdependant upvalues
local b
local a = function( n)
print( "a", n)
return n <= 0 and n or b( n-1)
end
local c
b = function( n)
print( "b", n)
return n <= 0 and n or c( n-1)
end
c = function( n)
print( "c", n)
retu... |
function onDrop(abilitynode, x, y, draginfo)
-- Chits
if draginfo.isType("chit") then
if draginfo.getCustomData() == "recharge" then
return addRecharge(abilitynode);
end
end
end
function addRecharge(abilitynode)
if abilitynode.isOwner() then
local socketednode = abilitynode.getChild("socket... |
--[[md:
## aurora.table - utils for handling tables
]]
local M = ondemand('aurora.table')
--[[md:
### table.toSet (list)
* list : a list table
* returns a table indexed with values of list, easily searchable
]]
function M.toSet (list)
local set = {}
for _,v in ipairs(list) do set[v]=true end
return set
end
ret... |
local Object = require "classic"
local Mediator = require "mediator"
local Events = Object:extend()
Events.TYPES = {
CLUSTER_PROPAGATE = "CLUSTER_PROPAGATE",
ENTITY_CREATED = "ENTITY_CREATED",
ENTITY_UPDATED = "ENTITY_UPDATED",
ENTITY_DELETED = "ENTITY_DELETED",
["MEMBER-JOIN"] = "MEMBER-JOIN",
["MEMBER-L... |
local Current = "none"
local ply, wep, vm, Mode, alpha, num, amt, nw_wep, nw_num
local function ReceiveAlpha(um)
wep = um:ReadEntity()
alpha = um:ReadShort()
if IsValid(wep) then
wep.VElements["silencer"].color.a = alpha
if wep.WElements["silencer"] then
wep.WElements["silencer"].color.a = alpha
end... |
RULE = {
mini = {
name = "HOUSE_MINI",
desc = "HOUSE_MINI_DESC",
mission = "UNLOCK_RULE",
img = "161aba690c6.png",
imgDesc = "15c4c117200.png",
conflict = {"maxi"},
public = true,
type = "PASSIVE",
},
maxi = {
name = "HOUSE_MAXI",
desc = "HOUSE_MAXI_DESC",
mission = "UNLOCK_RULE",
img = "161a... |
-- Created By Bapes#1111 --
-- Please do not distrubute without consent --
---@diagnostic disable: undefined-global, lowercase-global
local Tinkr, UI = ...
local name = "Bapes Bear Rotation"
local version = "v1.0-beta"
local Routine = Tinkr.Routine
local player = "player"
local target = "target"
-- Print name and ver... |
local cfg = {}
-- define static item transformers
-- see https://github.com/ImagicTheCat/vRP to understand the item transformer concept/definition
cfg.item_transformers = {
-- example of harvest item transformer
{
name="Fishing", -- menu name
permissions = {"mission.delivery.fish"}, -- you can add perm... |
class "shCash"
function shCash:__init()
Events:Subscribe( "EntitySpawn", self, self.EntitySpawn )
end
function shCash:EntitySpawn( args )
if args.entity:GetValue( "Cash" ) then
print("spawn")
end
end |
---@type string
local Name = ...
---@type Addon
local Addon = select(2, ...)
---@type L
local L = LibStub("AceLocale-3.0"):GetLocale(Name)
local EPGP = LibStub("AceAddon-3.0"):GetAddon("EPGP", true)
local LGP = LibStub("LibGearPoints-1.2", true)
local GS = LibStub("LibGuildStorage-1.2", true)
local GUI, Options, Roll, ... |
--[[ LICENSE HEADER
The MIT License (MIT)
Copyright © 2017-2021 Jordan Irwin (AntumDeluge)
See: LICENSE.txt
--]]
local modoverrides = {
"walking_light",
}
for _, mo in ipairs(modoverrides) do
if core.get_modpath(mo) then
antum.loadScript("misc/" .. mo)
end
end
|
return {'eiwit','eiwitarm','eiwitgehalte','eiwithormoon','eiwithoudend','eiwitmolecule','eiwitrijk','eiwitstof','eiwitsynthese','eiwitten','eiwitwaarde','eiwitschuim','eiwitbehoefte','eiwitbron','eiwitinname','eiwitmantel','eiwitmolecuul','eiwitopname','eiwitpoeder','eiwitproductie','eiwitverlies','eiwitbinding','eiwit... |
require 'lib.stringaddons'
local emailaddress = {}
function emailaddress:new(addr)
if type(addr) ~= 'string' then
error('Passed in item must be a string')
end
local obj = {
__type = 'emailaddress',
localpart = '',
domain = '',
full = ''
}
if addr:find('RCPT TO:') then
addr = addr:s... |
--
local M = {}
local FU = cc.FileUtils:getInstance()
function M.changeLogPath(path)
local lp = lstg.LogSystem:getInstance():getPath()
if lp ~= path then
if lstg.LogSystem:getInstance():changePath(path) then
os.remove(lp)
SystemLog(('change log path to %q'):format(path))
... |
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg)... |
local lester = require 'tests.lester'
require 'tests.lpegrex-test'
require 'tests.c11-test'
require 'tests.json-test'
lester.report()
|
local PLUGIN = PLUGIN;
local COMMAND = Clockwork.command:New("RespawnStay");
COMMAND.tip = "Respawn a player, but keep them at their current position.";
COMMAND.text = "<string Name>";
COMMAND.access = "a";
COMMAND.arguments = 1;
-- Called when the command has been run.
function COMMAND:OnRun(player, arguments)
loca... |
local dt = require "decisiontree._env"
-- Decision forest that ensembles a bag of decision trees.
local DecisionForest = torch.class("dt.DecisionForest", "dt.DecisionTree", dt)
function DecisionForest:__init(trees, weight, bias)
assert(torch.type(trees) == 'table')
self.trees = trees
if #trees == 0 then
... |
local Speed = Component.create("Speed")
function Speed:initialize(speed)
self.speed = speed
end
|
local helpers = require('test.functional.helpers')(after_each)
local clear = helpers.clear
local command = helpers.command
local eval = helpers.eval
describe('autocmds:', function()
before_each(clear)
it(':tabnew triggers events in the correct order', function()
local expected = {
'WinLeave',
'Ta... |
MainMenuBarArtFrame.RightEndCap:Hide()
MainMenuBarArtFrame.LeftEndCap:Hide()
|
--[==[
webb | xapp language/country/currency setting UI
Written by Cosmin Apreutesei. Public Domain.
API
update_S_schema_texts()
ROWSETS
S translation UI: labeled strings from source code
S_schema_attrs translation UI: list translatable field attributes
S_schema_fields translation UI:... |
require 'dp'
require 'nn'
require 'optim'
ds = dp.Mnist()
trainInput = ds:get('train','input','bchw')
trainTarget = ds:get('train', 'target', 'b')
validInput = ds:get('valid','input','bchw')
validTarget = ds:get('valid','target','b')
trainInput = trainInput:type('torch.DoubleTensor')
validInput = validInput:type('to... |
function IsAlpha(c)
return (c >= 'a' and c <= 'z') or (c >= 'A' and c <= 'Z')
end
function IsDigit(c)
return c >= '0' and c <= '9'
end
function IsSpace(c)
return c == ' ' or c == '\t' or c == '\n' or c == '\v' or c == '\f' or c == '\r'
end
function IsAlNum(c)
return IsAlpha(c) or IsDigit(c)
end
func... |
-- WIP flowfield example (use build v304 or later)
b = BinooAPI
b:ClearObjects()
b:DebugMode(true)
b:PhotoSphere_HideSpheres()
id = "flowfield"
-- params: id, arraySize (x*x*x), worldSize (in meters, not used yet)
size = 5
b:CreateFlowField(id,size,0)
targetid = "sphere"
sx = 2.5
sy = 0
sz = 0
b:CreateSphere(targeti... |
local cube = dofile("include/pageCube.lua")
return function (page, offset, screen_width, screen_height)
local percent = math.abs(offset/page.width)
local x, z, angle = cube(page, offset, false)
local threshold = math.abs(math.atan((PERSPECTIVE_DISTANCE - z)/x))
angle = math.abs(angle)
if angle >... |
local oreburgh_0 = DoorSlot("oreburgh","0")
local oreburgh_0_hub = DoorSlotHub("oreburgh","0",oreburgh_0)
oreburgh_0:setHubIcon(oreburgh_0_hub)
local oreburgh_1 = DoorSlot("oreburgh","1")
local oreburgh_1_hub = DoorSlotHub("oreburgh","1",oreburgh_1)
oreburgh_1:setHubIcon(oreburgh_1_hub)
local oreburgh_2 = DoorSlot("ore... |
CameraMode = {}
---@type number
CameraMode.FPSOnly = 1
---@type number
CameraMode.TPSOnly = 2
---@type number
CameraMode.FPSTPS = 0
|
local printit = {}
function printit.setup_scr_printit(ui)
--Write codes printit
ui.printit = lvgl.obj_create(nil, nil);
--Write codes printit_cont0
ui.printit_cont0 = lvgl.cont_create(ui.printit, nil);
--Write style lvgl.CONT_PART_MAIN for printit_cont0
-- local style_printit_cont0_main;
-- lvgl.style_init... |
Ghost = Entity:extend()
local haunting = false
|
local lfs = require './init.lua'
local fs = require 'fs'
require('tap')(function(test)
test('lfs.mkdir should make directory', function()
lfs.mkdir('mkdir_test.d')
local stat = assert(fs.statSync 'mkdir_test.d')
assert(stat.type == 'directory', '`mkdir_test.d` is not a directory... |
#!/usr/bin/lua5.1
-- Copyright (c) 2012,14,17 Breno Ramalho Lemes <breno@br-lemes.net>
-- http://www.br-lemes.net/
-- Verifica o status da conexão de internet, o IP e o tempo conectado do meu
-- roteador wireless Smart Lan APRIO150. Mostra a informação em um ícone na
-- área de notificação.
--
-- Histórico:
--
-- 27-0... |
--[[
delay line 1
with dc filter and shitty linear interpolation
TODO bit band
]]
local function blend(a,b,p) return (a*p + b*(1-p)) end
function Line (bufSize)
local n,e = math.frexp(bufSize)
bufSize = 2^e --nextpoweroftwo
local buf = ffi.new("double[?]", bufSize)
local mask = bufSize - 1
local pos = 0 -- to... |
-----------------------------------------------------------------------------------------
--
-- main.lua
--
-----------------------------------------------------------------------------------------
display.setStatusBar( display.HiddenStatusBar )
_mui_debug = true
local composer = require "composer"
composer.gotoSce... |
local policy = require 'apicast.policy'
local _M = require 'apicast.policy_chain'
describe('policy_chain', function()
it('defines a method for each of the nginx phases supported', function()
for _, phase in policy.phases() do
assert.equals('function', type(_M[phase]))
end
end)
it('when calling one... |
---@diagnostic disable: unused-local
local utils = require "nvim-test.utils"
local ts_utils = require "nvim-treesitter.ts_utils"
local ts_parsers = require("nvim-treesitter.parsers")
local ts = vim.treesitter
---@class Runner
local Runner = {
config = {
args = {},
filename_modifier = nil,
working_direct... |
POWER_ON = false
local InteractType = nil
local InteractThing = nil
local RepairBarricadeInterval
local RevivingPlayerData
VZ_EVENT_SUBSCRIBE("Character", "Highlight", function(char, Highlight, ent)
if IsSelfCharacter(char) then
if ent then -- error when highlight ground weapons :thinking:
... |
return {
{
effect_list = {
{
type = "BattleBuffShield",
trigger = {
"onStack",
"onTakeDamage"
},
arg_list = {
casterMaxHPRatio = 150
}
},
{
type = "BattleBuffCastSkill",
trigger = {
"onRemove"
},
arg_list = {
skill_id = 13302,
target = "Targe... |
project "GameFramework"
kind "StaticLib"
language "C++"
targetdir ("%{wks.location}/dist/" .. outputdir .. "/%{prj.name}")
objdir ("%{wks.location}/imt/" .. outputdir .. "/%{prj.name}")
files
{
"src/**.h",
"src/**.hpp",
"src/**.cpp",
"%{wks.location}/depd/stb/stb_image/stb_image.cpp",
"%{wks.locat... |
local RossDoc
do
local _base_0 = {
StyleObject = function(self, romlObject)
local objectName = romlObject:ObjectName()
self:_styleWithTable(romlObject, self._objects[objectName])
local _list_0 = romlObject:GetClasses()
for _index_0 = 1, #_list_0 do
local c = _list_0[_index_0]
... |
local lfs = require 'lfs'
local IndexUtils = require 'dataset.IndexUtils'
local function IndexDirectory(url, partition, partitions, opt)
partition = partition or 1
assert(partition >= 1)
partitions = partitions or 1
assert(partitions >= 1)
assert(partition <= partitions)
opt = opt or { }
local in... |
function power(A,B)
local m=math.max(A:size(1),B:size(1))
local n=math.max(A:size(2),B:size(2))
local C=torch.zeros(m,n)
if (A:size(1)==B:size(1) and A:size(2)==B:size(2)) then
for i=1,m do
for j=1,n do
C[{i,j}]=A[{i,j}]^B[{i,j}]
end
end
elseif... |
local st = {}
function st:update()
gui.group{grow="down", pos = {WIDTH/2-150, HEIGHT/2-60}, size={300,25}, spacing=5, function()
love.graphics.setFont(Font[30])
gui.Label{text = "A game by VRLD", align="center"}
gui.Label{text = "Made in 48-ish Hours", align="center"}
gui.Label{text = "for the 34th Ludum Dare... |
function binary_search(list, item)
first = 1
last = #list
found = false
while first <= last and found == false do
middle = math.ceil((first + last) / 2)
if list[middle] == item then
found = true
elseif list[middle] > item then
last = middle - 1
else
first = middle + 1
end... |
local num = io.read("*n")
print("Entered number: " .. num) |
include("/scripts/includes/consts.lua")
include("/scripts/includes/skill_consts.lua")
include("/scripts/includes/damage.lua")
-- https://wiki.guildwars.com/wiki/Spike_Trap
itemIndex = 6000
creatureState = CREATURESTATE_IDLE
effect = SkillEffectDamage
effectTarget = SkillTargetAoe
-- 90 seconds
local lifeTime = 90 * ... |
only_included_scenario_names = {}
local last_display_name
function action_new_file()
last_display_name = nil
end
--- define a node
function label(name, display_name)
if display_name == nil then
if last_display_name == nil then
display_name = name
else
display_name = la... |
local BaseInstance = import("./BaseInstance")
local HttpRbxApiService = BaseInstance:extend("HttpRbxApiService")
return HttpRbxApiService |
local L=(function(n,e)return(n^e);end)local R=(function(e,n)return(e*n);end)local o=(function(e,...)return e(...);end)local e=(function(n,e)return(n<e);end)local w=(function(e,n)return(e-n);end)local e=(function(e,n)return(e/n);end)local Y=(function(n,e)return(n+e);end)local ne=(function(n,e)return(n~=e);end)local S=(f... |
local inputCode = {
3,225,1,225,6,6,1100,1,238,225,104,0,1102,89,49,225,1102,35,88,224,101,-3080,224,224,4,224,102,8,223,223,1001,224,3,224,1,223,224,223,1101,25,33,224,1001,224,-58,224,4,224,102,8,223,223,101,5,224,224,1,223,224,223,1102,78,23,225,1,165,169,224,101,-80,224,224,4,224,102,8,223,223,101,7,224,224,1,224,2... |
--[[
MIT License
Copyright (c) 2019 Mitchell Davis <coding.jackalope@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to us... |
local status, nvim_tree = pcall(require, "nvim-tree")
if not status then
vim.notify("没有找到 nvim-tree")
return
end
-- 列表操作快捷键
local list_keys = require('keybindings').nvimTreeList
nvim_tree.setup({
-- 不显示 git 状态图标
git = {
enable = false,
},
-- project plugin 需要这样设置
update_cwd = true,
... |
local ERROR_CHECKED_SPECIFIC_GAME_WRAPPER = require "error_checked_specific_game_wrapper"
-- NOTE: This is already generic, so we use the same file for different games.
-- If different functionality is necessary, change the following import.
-- TODO_REFACTOR: implement tests here that test all buff functions (s... |
-- D:\projects\amiga-experiments\lua_intro\project
SCR_WIDTH = 400
SCR_HEIGHT = 300
ZOOM_RATIO = SCR_HEIGHT / 1365
gsplus = nil
require 'common'
require 'resolution_selector'
require 'demo_audio'
require 'demo'
require 'common_fx'
require 'timings'
require 'fx_hello_outline'
require 'fx_red_sector_tit... |
object_tangible_collection_reward_lightsaber_hilt_shrine = object_tangible_collection_reward_shared_lightsaber_hilt_shrine:new {
}
ObjectTemplates:addTemplate(object_tangible_collection_reward_lightsaber_hilt_shrine, "object/tangible/collection/reward/lightsaber_hilt_shrine.iff")
|
--[[
##############################################################################
S V U I By: Munglunch
############################################################################## ]]--
--[[ GLOBALS ]]--
local _G = _G;
local unpack = _G.unpack;
local select = _G.select;
local assert = _G.asse... |
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