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HedgewarsScriptLoad("/Scripts/Locale.lua") HedgewarsScriptLoad("/Scripts/Achievements.lua") local playerTeamName local player = nil local enemy = nil local firedShell = false local turnNumber = 0 local hhs = {} local numhhs = 0 function onGameInit() Seed = 0 TurnTime = 20000 CaseFreq = 0 MinesNum = 0 Exp...
local image = require 'image' local paths = require 'paths' local t = require 'datasets/transforms' local ffi = require 'ffi' local M = {} local LaneDataset = torch.class('resnet.LaneDataset', M) function LaneDataset:__init(imageInfo, opt, split) self.imageInfo = imageInfo[split] self.opt = opt self.split = ...
-- -*- lua -*- help( [[ This module loads the gpaw environment version 0.10.0 Note that this module removes all other modules during load ]]) purgeAndLoad('gcc/4.7.2', 'intelmpi/4.1.0', 'ase/3.9.1', 'openblas/0.2.6', 'python/2.7.3', 'mkl/11.0.2', 'hdf5-par/1.8.10', 'gpaw/0.11.0', 'gpaw-setups/0.9.11271')
-- Beatmap Select Button -- Part of Live Simulator: 2 -- See copyright notice in main.lua local love = require("love") local Luaoop = require("libs.Luaoop") local MainFont = require("main_font") local color = require("color") local ImageButton = require("game.ui.image_button") local beatmapSelButton = Lua...
local Modules = game:GetService("Players").LocalPlayer.PlayerGui.AvatarEditorInGame.Modules local Action = require(Modules.Common.Action) return Action(script.Name, function(left, top, right, bottom) return { left = left, top = top, right = right, bottom = bottom, } end)
return { name = "Česky [Built-in]", description = "Překlad do češtiny.", api_version = 4, -- incomplete skip = true, -- please use ISO 639-1 plus country code if required language_code = "cs" }
--[[ desc: Pathgate, a article of path gate. author: Musoucrow since: 2018-6-5 alter: 2019-5-7 ]]-- local _Point = require("graphics.drawunit.point") ---@class Actor.Component.Article.Pathgate ---@field public lightTweener Util.Gear.Tweener ---@field public doorTweener Util.Gear.Tweener ---@field public isO...
local folderOfThisFile = (...):match("(.-)[^%/%.]+$") local class = require(folderOfThisFile.."/middleclass") local LineSegment = class("LineSegment") function LineSegment:init(p0, p1) -- p0, p1: type(Point) self.p0 = p0 self.p1 = p1 end function LineSegment.compareLengths_MAX(segment0, segment1) -- ...
local webhook = {} function webhook:modify(callback, payload) self.client:modifyWebhook(callback, self.id, payload) end function webhook:modifyWithToken(callback, payload) self.client:modifyWebhookWithToken(callback, self.id, self.token, payload) end function webhook:delete(callback) self.client:deleteWebhook(cal...
-- ShowUserGuide -- created on 2021/9/4 -- author @zoloypzuo function ImGui.ShowUserGuide() -- ImGuiIO& io = ImGui.GetIO(); ImGui.BulletText("Double-click on title bar to collapse window."); ImGui.BulletText("Click and drag on lower corner to resize window\n" .. "(double-click to auto fit window...
Locales['de'] = { -- Cloakroom ['cloakroom'] = 'Umkleide', ['ems_clothes_civil'] = 'Zivil', ['ems_clothes_ems'] = 'Uniform', -- Vehicles ['ambulance'] = 'Rettungsdienst', ['helicopter_prompt'] = 'Drücke ~INPUT_CONTEXT~ um auf das ~y~Helikopter-Menü~s~ zuzugreifen.', ['garage_prompt'] = 'Drücke ~INPUT_CO...
local _, ns = ... local oUF = ns.oUF or oUF assert(oUF, 'oUF not loaded') local Update = function(self, event, ...) local _, instanceType = IsInInstance() if instanceType ~= 'arena' then self.Trinket.Icon:SetTexture("Interface\\Icons\\Ability_pvp_gladiatormedallion") self.Trinket:Hide() return else self.T...
-- config: (lint (only syntax:misplaced-dots)) local function f(..., x) end local function f(x, ...) end -- ok
--====================================================================-- -- dmc_corona/dmc_websockets/frame.lua -- -- Documentation: http://docs.davidmccuskey.com/ --====================================================================-- --[[ The MIT License (MIT) Copyright (C) 2014-2015 David McCuskey. All Rights Re...
#!/usr/bin/env tarantool -- Instance file for one of the 10 swarm nodes. They bootstrap the cluster, each -- bump their vclock component and then do nothing and serve as replication -- masters for the eleventh node. local id = tonumber(arg[1]) assert(id ~= nil, 'Please pass a numeric instance id') assert(id >= 2 and ...
local Game = {} function Game.getDistance(xa, ya, xb, yb) local xDist = xb - xa local yDist = yb - ya return math.sqrt((xDist ^ 2) + (yDist ^ 2)) end function Game.getPokemonNumberWithMove(move, joy) -- optional parameter happiness joy = joy or 0 for i = 1, getTeamSize() do if hasMove(i, ...
MAX_SKILLS = 8 -- Skill type tree SkillTypeSkill = 0 -- Everything is a skill SkillTypeAttack = 1 SkillTypeRangedAttack = SkillTypeAttack | 1 << 16 SkillTypeBowAttack = SkillTypeRangedAttack | 1 << 32 SkillTypeSpearAttack = SkillTypeRangedAttack | 2 << 32 Skill...
local LoveUI=LoveUI LoveUI.require("LoveUIRect.lua") LoveUI.require("LoveUIResponder.lua") LoveUI.View=LoveUI.Responder:new(); function LoveUI.View:init(frame, ...) -- e.g local o=LoveUI.Object:alloc():init(); LoveUI.Responder.init(self, frame, ...); self.frame=frame or LoveUI.Rect:new(-1,-1,-1,-1); self.scissor...
---@class CS.FairyEditor.Framework.Gears.FGearDisplay2 : CS.FairyEditor.Framework.Gears.FGearBase_CS.System.String ---@field public pages String[] ---@type CS.FairyEditor.Framework.Gears.FGearDisplay2 CS.FairyEditor.Framework.Gears.FGearDisplay2 = { } ---@return CS.FairyEditor.Framework.Gears.FGearDisplay2 ---@param o...
object_tangible_item_crusader_armor_dye_kit = object_tangible_item_shared_crusader_armor_dye_kit:new { } ObjectTemplates:addTemplate(object_tangible_item_crusader_armor_dye_kit, "object/tangible/item/crusader_armor_dye_kit.iff")
local ngx_abort = require('acid.ngx_abort') local function callback_func() end function test.basic(t) ngx.ctx.callbacks = nil local cb_1, err, errmsg = ngx_abort.add_callback(callback_func) t:eq(nil, err) t:eq(nil, errmsg) t:eq(cb_1, ngx.ctx.callbacks[1][1]) local cb_2, err, errmsg = ngx_a...
local isInRagdoll = false Citizen.CreateThread(function() while true do Citizen.Wait(10) if isInRagdoll then SetPedToRagdoll(PlayerPedId(), 1000, 1000, 0, 0, 0, 0) end end end) Citizen.CreateThread(function() while true do Citizen.Wait(0) if IsControlJustPressed(2, Config.RagdollKeybi...
return {'ace','acetaat','aceton','acetylcholine','acetyleen','acetyleenbrander','acetyleengas','acetylsalicylzuur','aceh','acetyleenbranders','aces','acetaten'}
local InCombat = { } local OutCombat = { } XB.CR:Add(269, '[XB] Monk - Windwalker', inCombat, outCombat)
if kunkka_tidebringer_ff == nil then kunkka_tidebringer_ff = class({}) end LinkLuaModifier("modifier_tidebringer_ff", "heroes/kunkka/modifier_tidebringer_ff.lua", LUA_MODIFIER_MOTION_NONE) LinkLuaModifier("modifier_tidebringer_ff_weapon_effect", "heroes/kunkka/modifier_tidebringer_ff_weapon_effect.lua", LUA_MODIFIER_...
-- 自定义函数指针 local type = type local u_each = require("app.utils.each") local s_cache = require("app.store.cache.base_cache") ----------------------------------------------------------------------------------------------------------------- local _obj = s_cache:extend() ------------------------------------------ 通用配置信...
function getNearbyElementsByType( x, y, z, type, distance ) local elements = { } for _, element in ipairs( getElementsByType( type ) ) do if ( getDistanceBetweenPoints3D( x, y, z, getElementPosition( element ) ) < distance ) then table.insert( elements, element ) end end return elements end
--- -- Placeholder for false --- do local function __eq(a, b) return (lemma.type(a) == lemma.type(b)) and (tostring(a) == tostring(b)) end local function __tostring(e) return 'False' end local t = {} local mt = { class = 'False', implements = nil, __index = t, __tostring = __tostring, __eq = __eq } False = ...
--[[ Day 16: Chronal Classification ]]-- local fname = arg[1] local verbose = (fname == '-v') local printf = function(s,...) return io.write(s:format(...)) end local regs = {[0] = 0, 0, 0, 0} local qregs = 4 local regok = function (n) return n >= 0 and n < qregs end local _I = {} -- instruction table --[[...
local format = { } for _, module in ipairs(script:GetChildren()) do format[module.Name] = require(module) end return format
-- Thu Aug 30 13:59:57 2018 -- (c) Alexander Veledzimovich -- scr SWARM local Tmr = require('lib/tmr') local cls = require('lib/cls') local ctrl = require('lib/lovctrl') local ui = require('lib/lovui') local cmp = require('lib/lovcmp') local b2d = require('lib/lovb2d') local fl = require('lib/lovfl') local obj = req...
#!./hive require("common/log"); require("common/tree"); require("common/alt_getopt"); require("common/signal"); lbus = require("lbus") lredis = require("lredis"); _G.s2s = s2s or {}; if not hive.init_flag then local long_opts = { routers=1, --router addr: 127.0.0.1:6000;127.0.0.1:6001 index=1...
return {'sweater','sweatshirt','sweelinck','sweder','swen','sweep','sweers','sweere','sweet','swertz','swets','sweegers','sweelssen','sweerts','sweens','swenne','swenker','sweaters','sweatshirts','sweders','swens'}
----------------------------------- -- Area: The Celestial Nexus -- Mob: Eald'narche (Phase 2) -- Zilart Mission 16 BCNM Fight ----------------------------------- require("scripts/globals/titles") require("scripts/globals/status") require("scripts/globals/magic") ----------------------------------- function onMobInit...
addEvent ( "doSendDriveBySettings", true ) addEvent ( "deletePedForDrivebyFix", true ) addEvent ( "savePedForDrivebyFix", true ) ---Left/right toggling local bikes = { [581]=true,[509]=true,[481]=true,[462]=true,[521]=true,[463]=true, [510]=true,[522]=true,[461]=true,[448]=true,[468]=true,[586]=true } local driver =...
includeFile("custom_content/intangible/vendor/generic_vendor_control_device.lua")
object_mobile_dressed_corellia_ragtag_anita_bath = object_mobile_shared_dressed_corellia_ragtag_anita_bath:new { } ObjectTemplates:addTemplate(object_mobile_dressed_corellia_ragtag_anita_bath, "object/mobile/dressed_corellia_ragtag_anita_bath.iff")
-- vim.cmd [[packadd nvim-compe]] -- vim.cmd [[packadd vim-vsnip]] -- vim.cmd [[packadd vim-vsnip-integ]] local map = vim.api.nvim_set_keymap local protocol = require "vim.lsp.protocol" -- vim.cmd "au BufEnter *.jsx set filetype=javascript" vim.o.completeopt = "menuone,noselect" require "compe".setup { enabled = tru...
if minetest.get_modpath("basic_materials") == nil then -------------- -- PLASTICS -- -------------- minetest.register_craftitem(":basic_materials:oil_extract", { description = "Oil Extract", inventory_image = "elepower_oil_extract.png", }) minetest.register_craftitem(":basic_materials:paraffin", { ...
--[[ Akilzon- Gauntlet Event This script was written and is protected by the GPL v2. This script was released by Paroxysm of the Blua Scripting Project. Please give proper accredidations when re-releasing or sharing this script with others in the emulation commUnity. ~~End of License Agreement -- Paroxysm, October 23,...
local scope={} ------------------------------------------------------------------------------- scope.address=function(address,next_scope) local block={ block_type = "scope_address", address = address or {}, next_scope = next_scope } return block end scope.index=function(index,next_scope) ...
--[[ TheNexusAvenger Runs the TODO list plugin. --]] local NexusPluginComponents = require(script:WaitForChild("NexusPluginComponents")) local TodoListWindow = require(script:WaitForChild("TodoListWindow")) --Create the window. local Window = TodoListWindow.new(plugin) --Create the button. local NexusWidgetsToolb...
UnitPopupButtons["GM_MENU"] = { text = "GM Menu", dist = 0, nested = 1 }; UnitPopupMenus["GM_MENU"] = { "GM_PRINT_GUID" } tinsert(UnitPopupMenus["TARGET"], 1, "GM_MENU") tinsert(UnitPopupMenus["PLAYER"], 1, "GM_MENU") tinsert(UnitPopupMenus["RAID_PLAYER"], 1, "GM_MENU") tinsert(UnitPopupMenus["PARTY"], 1, "GM_MENU") U...
AddCSLuaFile( 'cl_init.lua' ) AddCSLuaFile( 'shared.lua' ) include( 'shared.lua' ) timer.Destroy( 'HostnameThink' ) hook.Add( 'PreGamemodeLoaded', 'widgets_disabler_cpu', function() function widgets.PlayerTick() end hook.Remove( 'PlayerTick', 'TickWidgets' ) end )
local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local count = {} local transfer = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end ...
local has_iter, iter = pcall(require, "kk.iter") if not has_iter then print "lua/kesav/tabline.lua: install kesav21/lua-stdlib" return end local function choose(first, second, condition) if condition then return first else return second end end local function is_equal(a) return function(b) return a == b ...
local M = {} local hotfix_helper = require("hotfix_helper") local test = require("test") local function sleep(sec) local end_time = os.time() + sec while os.time() < end_time do end end -- sleep() function M.run() hotfix_helper.init() while true do test.func() sleep(2) hotfix_helper.check() en...
function genMiningDrills(inputs) -- Copy electric furnace local item = table.deepcopy(data.raw.item["electric-mining-drill"]) local recipe = table.deepcopy(data.raw.recipe["electric-mining-drill"]) local entity = table.deepcopy(data.raw["mining-drill"]["electric-mining-drill"]) local tech = table.de...
local HighlighterFactory = require("searcho.lib.highlight").HighlighterFactory local bufferlib = require("searcho.lib.buffer") local M = {} local SearchHighlight = {} SearchHighlight.__index = SearchHighlight M.SearchHighlight = SearchHighlight function SearchHighlight.new(window_id) local bufnr = vim.api.nvim_win...
GUI = {} Menu = {} Menus = {} --==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==--==-- --==============================================================================================-- -- Settings ...
resource_manifest_version '77731fab-63ca-442c-a67b-abc70f28dfa5' client_script 'carhud.lua'
local etcd = require "resty.etcd" local _M = {} local mt = {__index = _M} function _M.new(conf) conf = conf or {} local self = setmetatable({}, mt) local options = { http_host = conf.http_host or "http://127.0.0.1:4001", protocol = conf.protocol or "v2", key_prefix = conf.key_prefix or "", time...
--- Administration functions (topology related). -- -- @module cartridge.lua-api.topology local checks = require('checks') local errors = require('errors') local membership = require('membership') local pool = require('cartridge.pool') local topology = require('cartridge.topology') local confapplier = require('cartri...
local localizer = require("localization/localizer") local gameplay_data = require("resources/gameplay_data") -- class holding persistent information on the fighter, pc or npc local fighter_progression = new_class() --[[ Parameters character_type: character_types is the fighter representing a player or an npc? ...
--[[ MIT License Copyright (c) 2019 Michael Wiesendanger Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, mod...
-- luacheck: std lua53 if _VERSION < 'Lua 5.3' then require ('compat53') end local Bits = require ('map.file.bits') local Flags = require ('map.file.flags') local W3I = {} local map_flags = { [0x00001] = 'hide_minimap_in_preview_screens', [0x00002] = 'modify_ally_priorities', [0x00004] = 'melee_map', [0x00008] ...
local function loadMapData() local map = game.GetMap():lower(); if (map ~= "rp_evocity_v2d") then MsgN("Elevatr doesn't know ", map, "!"); return end return { SearchArea = { Vector(-7000, -9000, 2800), Vector(-7300, -9500, 60) }; Stops = { { Name = "Ground"; Pos = Vector(-7114, -9382, 134.0679)...
object_tangible_food_bar_drink_bar_s05 = object_tangible_food_bar_shared_drink_bar_s05:new { } ObjectTemplates:addTemplate(object_tangible_food_bar_drink_bar_s05, "object/tangible/food/bar/drink_bar_s05.iff")
require("mods") require("modutil") local function modprint(...) --print(type(...) == "table" and unpack(...) or ...) end local mod_config_path = "mod_config_data/" ModIndex = Class(function(self) self.startingup = false self.cached_data = {} self.savedata = { known_mods = { }, known_api_version = 0, } end...
-- ARGV[1] = queue name -- ARGV[2] = batch name -- ARGV[3] = max batch for i=0,ARGV[3] do redis.call("RPOPLPUSH",ARGV[1],ARGV[2]) end local element = redis.call("LRANGE",ARGV[2],0,-1) return element
--[[ LuCI - SGI-Module for WSAPI Description: Server Gateway Interface for WSAPI FileId: $Id: wsapi.lua 2656 2008-07-23 18:52:12Z Cyrus $ License: Copyright 2008 Steven Barth <steven@midlink.org> Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the ...
hatoffsetindex = {} hatoffsetindex["idleanim"] = "idle" hatoffsetindex["run"] = "running" hatoffsetindex["runfast"] = "running" hatoffsetindex["slide"] = "sliding" hatoffsetindex["jump"] = "jumping" hatoffsetindex["fall"] = "falling" hatoffsetindex["climb"] = "climbing" hatoffsetindex["swim"] = "swimming" hatoffsetinde...
return { up = function() local utils = require('migrator.utils') local owners = box.schema.space.create("owners", { if_not_exists = true }) owners:format({ { name = "id", type = "uuid" }, { name = "first_name", type = "string" }, { name = "last_name", typ...
--[[ Test loading the hms (body joints predictor) networks (LSTM + ConvNet3D). ]] require 'torch' require 'paths' require 'string' require 'nn' require 'nngraph' require 'image' require 'cutorch' require 'cunn' require 'cudnn' torch.manualSeed(4) torch.setdefaulttensortype('torch.FloatTensor') paths.dofile('../p...
--!strict local NONE = require(script.Parent.None) return function<T>(schema: T, input: any): T local options = {} for key, value in pairs(schema) do options[key] = if value == NONE then nil else value end if type(input) ~= "table" then return options::any end for key, _ in pairs(schema::any) do...
ESX = nil blip = nil blips = {} RegisterCommand("co", function(source, args, rawcommand) local pos = GetEntityCoords(PlayerPedId()) print(pos.x..", "..pos.y..", "..pos.z) end, false) Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = o...
local cute = require("cute") local shapes = require("src.shapes") notion("Can execute tests in subfolders", function () check("exterminate").is("exterminate") end)
ITEM.name = "Tuborg GREEN, 330ml" ITEM.description = "A bottle of beer" ITEM.longdesc = "The story of Tuborg starts in Hellerup, north of Copenhagen, where the Tuborg Brewery brewed Denmark’s first pilsner-type beer in 1880 and packaged it in bottles with a distinctive green label. It instantly became popular with the ...
target("libco") set_kind("$(kind)") set_basename("co") add_files("**.cc") add_options("with_openssl") add_options("with_libcurl") if has_config("with_libcurl") then add_packages("libcurl") add_packages("openssl") elseif has_config("with_openssl") then ad...
-- I have little to no idea of what the hell I'm even doing to be honest local composer = require( "composer" ) composer.gotoScene( "game" )
----------------------------------------------------------------------------------------------------------------------------------------- -- GETHEALTH ----------------------------------------------------------------------------------------------------------------------------------------- function tvRP.getHealth() retu...
local client_async = require "websocket.client_async" local log = require "nakama.util.log" local b64 = require "nakama.util.b64" local uri = require "nakama.util.uri" local json = require "nakama.util.json" local uuid = require "nakama.util.uuid" local b64_encode = b64.encode local b64_decode = b64.decode local uri_...
--[[============================================================================= # FileName: util.lua # Desc: 工具函数 # Author: hanxi # Email: hanxi.com@gmail.com # HomePage: http://hanxi.cnblogs.com # Version: 0.0.1 # LastChange: 2013-08-22 10:09:03 # History: ===================...
local Alignment = {} local triggers = {} local function setup(args) local tempTriggers = {} tempTriggers.Alignment = tempRegexTrigger("^(?:> )?You (\\w+) believe in (\\w+)\\." ,[[ local conviction = matches[2] local alignment = matches[3] ...
local t = require "tests.luaunit" -- XML module tests local X = require "openLuup.xml" local N = 0 -- total test count local D = [[ <?xml version="1.0"?> <root xmlns="urn:schemas-upnp-org:device-1-0"> <specVersion> <major>1</major> <minor>0</minor> </specVersion> <device> <deviceType>urn:sche...
function init() connect(g_game, {onGameStart = online, onGameEnd = offline}) if g_game.isOnline() then online() end end function terminate() disconnect(g_game, {onGameStart = online, onGameEnd = offline}) offline() end function online() g_keyboard.bindKeyDown('Ctrl+R', toggleMount) end function offli...
--[[ This module defines all AST shapes. It also servers as a documentation for AST nodes schemas. These shapes are used for shape checking in tests and when manually creating AST nodes. ]] local aster = require 'nelua.aster' local shaper = aster.shaper -- Block containing a list of statements. aster.register('Block...
-- We write save data to the general purpose buffer, until a save platform -- is triggered. -- DEBUG_BEGIN g_debug = false -- DEBUG_END g_card_fade = 8 poke(0x5f5c, 15) -- set the initial delay before repeating. poke(0x5f5d, 15) -- set the repeating delay. function _init() music(0, 3000) g_tl = ztable([[ ...
local games = require("Games") local misc = require("Misc") local mafia = {} local jester3, chicagoPD, jungle local known_setups = "Jester3 (!start Mafia Jester3)\nChicago PD (!start Mafia Chicago)\nJungle of Bullshit (!start Mafia Jungle)\nWin Lose Banana (!start Mafia Banana)" --####################################...
--local DEBUG = true local g_DbgPerfData = {} if ( DEBUG ) then function DbgPrint ( fmt, ... ) outputDebugString ( fmt:format ( ... ), 3 ) end function DbgDump ( str, title ) local bytes = { str:byte ( 1, str:len () ) } local buf = ""; for i, byte in ipairs ( bytes ) do buf = buf..( " %02X" ...
class("S1mple_Timer") function S1mple_Timer:__init() self.clocks = {} AddTickCallback(function () self:updateClocks() end) end function S1mple_Timer:updateClocks() for i,v in pairs(self.clocks) do if v and GetGameTimer() > v.t then if v.r > 0 then self.clocks[i].r = v.r-1 v.c() self.clocks[i].t ...
require "android" android.makeToast("Hello, Android!")
local util = require 'util' local lovetoys = require 'lovetoys.lovetoys' local rot = require 'rot' local Component = lovetoys.Component.create('Actor') function Component:initialize(speed) self.speed = speed or 100 self.eventQueue = rot.EventQueue() self.added = false end function Component:getSpeed()...
for i,v in pairs(game.Players:GetPlayers()) do if v.Participating.Value == true then i = Instance.new("IntValue", script.Parent) i.Name = "Punching_" ..v.Name.. "" script.TaskGUI:Clone().Parent = v.PlayerGui scriptclone = script.PressedScript:Clone() scriptclone.Parent = v.PlayerGui cameragiverclone = scri...
-- can be used for both /proc/cmdline, and /proc/[pid]/cmdline local sutil= require("lj2procfs.string-util") local function decoder(path) -- open the file -- return full contents as a string local f = io.open(path) local str = f:read("*a") local tbl = {} -- can possibly be a string of '\0' delimited values for...
local Plugin = script.Parent.Parent.Parent.Parent local Libs = Plugin.Libs local Roact = require(Libs.Roact) local Utility = require(Plugin.Core.Util.Utility) local Constants = require(Plugin.Core.Util.Constants) local ContextGetter = require(Plugin.Core.Util.ContextGetter) local ContextHelper = require(Plugin.Core.U...
local RunService = game:GetService("RunService") local Selection = game:GetService("Selection") local Modules = script.Parent.Parent.Parent.Parent local Roact = require(Modules.Roact) local StudioComponents = require(Modules.StudioComponents) local ComponentManager = require(script.Parent.Parent.Parent.ComponentManag...
local Analytics = {} local isDevice = (system.getInfo("environment") == "device") local platform = system.getInfo("platform") local platform_list = {"android", "ios"} local firebaseAnalytics = nil local isInit = false local isPlatformAllowed function Analytics.init() if isDevice then if isPlatformAllowed() then...
local host_immunity = GetModConfigData( "host_immunity" ) local afk_time = GetModConfigData( "afk_time" ) local max_afk_time = GetModConfigData( "max_afk_time" ) local max_afk_action = GetModConfigData( "max_afk_action" ) local stop_death = GetModConfigData( "stop_death" ) local stop_hunger = GetModConfigData( "hunger...
local M = {} local Highlighter = {} Highlighter.__index = Highlighter function Highlighter.add(self, hl_group, row, start_col, opts) opts.hl_group = hl_group vim.api.nvim_buf_set_extmark(self._bufnr, self._ns, row, start_col, opts) end function Highlighter.add_virtual(self, chunks, row, start_col, opts) opts.v...
require 'util' local manhattan = curry(function(a,b) return math.abs(a.x - b.x) + math.abs(a.y - b.y) end) local input = '06 - Input.txt' local coords = keyBy(map(lines_from(input), function(v,k,t) local point = { x = tonumber(v:match('(%d+),')), ...
-- my task dofile("sendtemp.lua")
module(..., package.seeall) --====================================================================-- -- Test: Json module --====================================================================-- -- Semantic Versioning Specification: http://semver.org/ local VERSION = "0.1.0" --===================================...
local L = LibStub("AceLocale-3.0"):NewLocale("BuloLayer", "enUS", true, true) L = L or {} L["Layer Hopper"] = true L["BuloLayer"] = true L["optionsDesc"] = [=[Layer Hopper Config (You can type /lh config to open this). Auto inviting will be disabled automatically if inside an instance or battleground and when in a batt...
AddCSLuaFile() CustomizableWeaponry.registeredSoundNames = {} CustomizableWeaponry.reloadSoundVolume = 60 -- default settings CustomizableWeaponry.reloadSoundTable = { channel = CHAN_AUTO, volume = 1, level = CustomizableWeaponry.reloadSoundVolume, pitchstart = 100, pitchend = 100, name = "noName", sound = "...
------------------------------ -- library ------------------------------ require 'torch' require 'xlua' require 'optim' require 'cunn' ------------------------------ -- function ------------------------------ function valid() collectgarbage() print("") -- Load valid images print(" => Load valid images") path....
cmd = torch.CmdLine() cmd:text() cmd:text() cmd:text('Training a simple network') cmd:text() cmd:text('Options') cmd:option('-seed',123,'initial random seed') cmd:option('-booloption',false,'boolean option') cmd:option('-stroption','mystring','string option') cmd:text() -- parse input params params = cmd:parse(arg) p...
vim.g.mapleader = " " -- when in terminal mode(:term), map ESC to exit instead of the default c-\ c-n vim.api.nvim_set_keymap("t", "<Esc>", [[<C-\><C-n>]], {noremap = true, silent = true}) -- create new file vim.api.nvim_set_keymap("n", "<Leader>fn", [[<Cmd> DashboardNewFile<CR>]], {noremap = true, silent = true}) --...
-- English localization file for enUS and enGB. local L = LibStub("AceLocale-3.0"):NewLocale("DrinkIt", "enUS", true) L["Created macro:"] = true L["Can't create new macro:"] = true L["Make enough space in your general macro section."] = true L["mage"] = true L["conjure"] = true L["conjured"] = true L["refreshment"] =...
local mesecons_mod = minetest.get_modpath("mesecons") -- How far lights can be from a plant. 0 = infinite local height_max = 2 local grow_light_rules = { {x = 1, y = 0, z = 0}, {x = -1, y = 0, z = 0}, {x = 0, y = -1, z = 0}, {x = 0, y = 1, z = 0}, {x = 0, y = 0, z = -1}, {x = 0, y = 0, z = 1}, } function hydro...