content stringlengths 5 1.05M |
|---|
-----------------------------------------
-- ID: 4755
-- Scroll of Fire IV
-- Teaches the black magic Fire IV
-----------------------------------------
function onItemCheck(target)
return target:canLearnSpell(147)
end
function onItemUse(target)
target:addSpell(147)
end |
-- LÖVE lovecase demo script.
local lovecase = require "lovecase"
function love.load()
local report = lovecase.runAllTestFiles("demo", true)
print(report:printResults())
end |
-- EDU Bot NodeMCU Lua firmware, 2016 sw@kaltpost.de
-- MIT License (MIT)
-- See LICENSE file for details
require("router")
print("Started telnetd")
s=net.createServer(net.TCP, 180)
s:listen(23, function(c)
function s_output(str)
if(c~=nil)
then c:send(str .. "\n")
end
end
c:on("receive... |
local lspconfig = require("lspconfig")
-- local lspinstall = require("polarmutex.lsp.install")
-- require('vim.lsp.log').set_level("trace")
-- require('vim.lsp.log').set_level("debug")
require("polarmutex.lsp.handlers")
-- require("polarmutex.lsp.servers.prosemd").setup()
require("polarmutex.lsp.servers.beancount")... |
--- Animate variables
-- @submodule Actions
local ActionInstance = require("adam.system.action_instance")
local M = {}
-- @treturn ActionInstance
function M.animate_value(source, target, time, delay, finish_event, ease_function)
local action = ActionInstance(function(self)
-- how can i animate table property?
... |
local module = {}
local actions = game:GetService('ContextActionService')
local setCore = require(game:GetService('ReplicatedStorage').Common.SetCore)
local action_name = 'TogglePhotoMode'
local title_format = 'Press %s to %s'
local attribute_name = 'Invisible'
local toggle = false
local hud
local enable = {
[Enu... |
local function isSnowflake(id)
return type(id) == 'string' and #id >= 17 and #id <= 64 and not id:match('%D')
end
env.isSnowflake = isSnowflake
env.tobool = function(v)
v = tostring(v:lower())
return (v == '1' or v == 'on' or v:find('t')) and true or false
end
env.toMember = function(v, g)
if not v or ... |
-- Created by Elfansoer
--[[
Ability checklist (erase if done/checked):
- Scepter Upgrade
- Break behavior
- Linken/Reflect behavior
- Spell Immune/Invulnerable/Invisible behavior
- Illusion behavior
- Stolen behavior
]]
--------------------------------------------------------------------------------
skywrath_mage_myst... |
--[[
Original textures from GeMinecraft
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1440575-1-2-5-generation-minecraft-beta-1-2-farming-and
]]
local S = farming.intllib
-- corn seeds
minetest.register_node("hades_extrafarming:seed_corn", {
description = S("Corn Seeds"),
tiles... |
local MP = minetest.get_modpath(minetest.get_current_modname())
local Channel = dofile(MP .. "/util/channel.lua")
local channel
-- auth request from webmail
local function auth_handler(auth)
local handler = minetest.get_auth_handler()
minetest.log("action", "[webmail] auth: " .. auth.name)
local success = false
l... |
#!/usr/local/bin/lua
local aux = require'ferre.aux'
local lpr = require'ferre.bixolon'
local tkt = require'ferre.ticket'
local ex = require'ferre.extras'
local precio = require'ferre.precio'
local fd = require'carlos.fold'
--[[ NEED TO BE REWRITTEN XXX
local ventas = {VENTA=true, FACTURA=true, CREDITO=true}
local f... |
local util = require("terrautil")
local T = terralib.irtypes
T:Define [[
TerraData = (Type type) unique
]]
function T.TerraData:init()
function self.__tostring()
return ("terradata<%s>"):format(tostring(self.type))
end
end
-- equivalent to ffi.typeof, takes a cdata object and returns associated t... |
local player = ...
local mods = SL[ToEnumShortString(player)].ActiveModifiers
-- No judgement in DoNotJudgeMe mode.
if mods.DoNotJudgeMe then
return Def.ActorFrame{
Name="Pane1",
InitCommand=cmd(xy, 0, 250),
LoadActor("otter.png")..{ OnCommand=function(self) self:zoomto(210,130) end }
}
end
return Def.ActorFr... |
-----------------------------------------------------
---! @file
---! @brief
------------------------------------------------------
local const = {}
setmetatable(const, {
__index = function (t, k)
return function()
print("unknown field from const: ", k, t)
end
end
})
... |
seCDhelperAnchor = {
bDragable = false,
Anchor = {s = "CENTER", r = "CENTER", x = 0, y = 0},
}
RegisterCustomData("seCDhelperAnchor.Anchor")
RegisterCustomData("seCDhelperAnchor.bDragable")
function seCDhelperAnchor.OnFrameCreate()
this:RegisterEvent("UI_SCALED")
end
function seCDhelperAnchor.OnEvent(event)
if ... |
ENT.Type = "anim"
ENT.Base = "base_gmodentity"
ENT.PrintName = "Wood (Crafting Ingredient)"
ENT.Author = "Lambda Gaming"
ENT.Spawnable = true
ENT.Category = "Crafting Table" |
--TerrainsInit.lua
--Author: Jack Matters
--Date: 23/05/2018
--Brief: Load in all heightmaps data
--Note: Make filePath relative to CarreGameEngine.vcxproj
--Note: Use this file to load all heightmap data
--Note: "player" MUST BE present and MUST BE spelt correctly
--Note: Needs improvements
AllHeightmaps=
{
terrain=
... |
_Parkings = {
--[[{
name = string - REQUIRED,
blipName = string - OPTIONAL,
blipColor = number - OPTIONAL,
zone = PolyZoneObject - REQUIRED,
fee = number - REQUIRED,
entrances = {
vector3(-279.25, -890.39, 30.08)
},
hideEntrance = boolean,
maxcar = number,
... |
include("autolua.lua")
AddLuaCSFolder("cl_various")
AddLuaCSFolder("cl_hud/vgui")
AddLuaCSFolder("cl_hud/menus")
AddLuaCSFolder("cl_hud")
AddLuaSHFolder("sh_various")
AddLuaSHFolder("sh_java")
AddLuaSVFolder("sv_various")
GM.Name = "Gearfox"
GM.Author = "The Maw"
GM.Email = "cjbremer@gmail.com"
GM.Website ... |
--[[
File name : autoaim_fpscamera.lua
PostRequireScripts:
- [lib/units/cameras/fpcameraplayerbase, aim/autoaim_fpscamera.lua]
Current v1.6.1
Change log :
v1.6.1
Fix a bug that it suddenly stop aiming while in steelsight, but it seems to be normal after re-entering steelsight again.
v1.6
Add aim support wh... |
local name, _GatherLite = ...;
local HBD = LibStub("HereBeDragons-2.0");
local Pins = LibStub("HereBeDragons-Pins-2.0");
local AceGUI = LibStub("AceGUI-3.0")
local L = LibStub("AceLocale-3.0"):GetLocale("GatherLite", true)
local Semver = LibStub("Semver");
--options interface
GatherLite.OptionsPanel = AceGUI:Create("F... |
local spell = Spell("instant")
function spell.onCastSpell(creature, variant)
return creature:conjureItem(0, 25760, 1, CONST_ME_MAGIC_BLUE)
end
spell:group("support")
spell:id(92)
spell:name("Conjure Wand of Darkness")
spell:words("exevo gran mort")
spell:cooldown(90 * 1000)
spell:groupCooldown(2 * 1000)
spell:level(... |
local ffi = require 'ffi'
local bit = require 'bit'
local luagit = {}
local function class(gitType)
local Class = {}
Class.__index = function(t, k)
if Class[k] then
return Class[k]
elseif gitType ~= nil then
local hasfn, gitfn = pcall(function()
return luagit.C['git_'..gitType..'_'..k... |
local _, Addon = ...
local DDBL = Addon.DethsDBLib
if DDBL.__loaded then return end
local consts = DDBL.consts
local utils = DDBL.utils
local db_cache = {
-- ["AddonName"] = db table
}
-- Creates and returns a new database table.
-- @param {string} addonName - the name of the addon
-- @param {table} defaults - a t... |
local M = {}
local ccomp = require 'complementree.comparators'
local filter = require 'complementree.filters'
local utils = require 'complementree.utils'
local function complete(col, matches)
if matches and #matches > 0 then
vim.fn.complete(col, matches)
return true
else
return false
end
end
functi... |
Hooks:PostHook(PlayerManager, "check_skills", "Addon_Perks_PlayerManager_check_skills", function(self)
if self:has_category_upgrade("melee", "stacking_hit_damage_multiplier") then -- Fix here to avoid skill being triggered by other perkdecks
local function speed_up_on_melee_kill(weapon_unit, variant)
if variant =... |
--Saber
local plr = game:service'Players'.LocalPlayer
local char = plr.Character
local mouse = plr:GetMouse()
local torso = char:findFirstChild("Torso")
local head = char.Head
local ra = char:findFirstChild("Right Arm")
local la = char:findFirstChild("Left Arm")
local rl = char:findFirstChild("Right Leg")
local ll = ch... |
util.keep_running()
require("natives-1640181023")
-- Yoinked From MoistScript, hope moist won't mind :)
SoundAnnoy = {
{"CHARACTER_SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET"},
{"Air_Defenses_Disabled", "DLC_sum20_Business_Battle_AC_Sounds"},
{"Air_Defences_Activated", "DLC_sum20_Business_Battle_AC_Sou... |
---
-- Sink a signal to a file, serialized in JSON. Samples are serialized
-- individually and newline delimited. This sink accepts any data type that
-- implements `to_json()`.
--
-- @category Sinks
-- @block JSONSink
-- @tparam[opt=io.stdout] string|file|int file Filename, file object, or file descriptor
--
-- @signa... |
return {'cdtje'} |
--==================--
local libUnitMove = {}
--==================--
-- < Modules > --
local math2 = require "math2"
local table2 = require "table2"
--========================================================--
-- class unitMove2D --
-- ... |
return {
no_consumer = true,
fields = {
client_id = { type = "string", required = true },
client_secret = { type = "string", required = true },
discovery = { type = "string", required = true, default = "https://.well-known/openid-configuration" },
introspection_endpoint = { type = "string", required... |
local stringutils = {}
--[[
@param str 待分割字符串
@param delimiter 分割字符
--]]
function stringutils.split(str,delimiter)
if str == nil or str == "" or delimiter == nil then
return nil
end
local result = {}
for match in (str .. delimiter):gmatch("(.-)" .. delimiter) do
table.insert(result,match)
end
retur... |
--######################################################### Camera def
--#{
--/** \brief Creates a basic thirdperson camera.
--
--\param name char Name of the new camera [optional]
--\return chilCameraObject newCamera Returns a camera object
--\ingroup Lua_Camera
-- -- */
--void chilCreateThirdPersonCamera(char name) ... |
return Def.ActorFrame{
InitCommand=function(self) self:Center() end,
LoadActor("usbicon.png")..{
InitCommand=function(self) self:shadowlength(1) end,
OnCommand=function(self) self:zoom(0.6):glow(1,1,1,1):glowshift():diffusealpha(0):sleep(1):decelerate(2):diffusealpha(1):sleep(6):linear(0.75):diffusealpha(0) end,... |
--------------------------------------------------------------------------------
-- Generic relay with configureable parameters
--------------------------------------------------------------------------------
-- Copyright (C) 2013-2018 Metrostroi Team & FoxWorks Aerospace s.r.o.
-- Contains proprietary code. See licens... |
-- handler.lua
-- https://docs.konghq.com/gateway-oss/2.4.x/plugin-development/custom-logic/
local BasePlugin = require "kong.plugins.base_plugin"
local redis = require "resty.redis"
local kong = kong
local function retrieve_credentials()
-- get val from redis
local red = redis:new()
red:set_timeouts(1000, 1000,... |
require 'laia.ClassWithOptions'
require 'laia.SignalHandler'
require 'warp_ctc'
local xlua = wrequire 'xlua'
local CTCTrainer, Parent = torch.class('laia.CTCTrainer',
'laia.ClassWithOptions')
-- Basic usage example:
-- trainer = CTCTrainer(model, train_batcher, valid_batcher, optim.rmsprop)
-- trainer:star... |
return {
{
name = "2018-1219-151200_init_routebyselector",
up = [[
CREATE TABLE IF NOT EXISTS route_by_selector(
id uuid,
selector_name text UNIQUE,
service_id uuid REFERENCES services(id) ON DELETE CASCADE,
service_name text,
value text,
... |
-- used as a resource manager to load only used images, sounds, fonts
Resource=class:new()
function Resource:init()
self.images={}
self.sounds={}
self.musics={}
self.fonts={}
self.lastPlayedSound=nil
end
function Resource:exists(fileName)
local file=File:new()
if file:exists(fileName)==false then
dbg("File ... |
-----------------------------------
-- Area: Selbina
-- NPC: Lucia
-- !pos 30.552 -2.558 -30.023 248
-----------------------------------
function onTrade(player,npc,trade)
end
function onTrigger(player,npc)
if player:getZPos() > -28.750 then
player:startEvent(221, player:getGil(), 100)
else
p... |
eventMgr.subscribe("on_load_done", function(e)
local v1 = versionNumber.new("1.0.0")
local v2 = versionNumber.new("1.0.1")
local v3 = versionNumber.new("0.1.9")
assert(v1 == v1, "versionNumber eq fail")
assert(v1 < v2, "versionNumber lt fail")
assert(v1 > v3, "versionNumber gt fail")
assert... |
object_tangible_loot_generic_usable_handheld_viewscreen_2_generic = object_tangible_loot_generic_usable_shared_handheld_viewscreen_2_generic:new {
}
ObjectTemplates:addTemplate(object_tangible_loot_generic_usable_handheld_viewscreen_2_generic, "object/tangible/loot/generic/usable/handheld_viewscreen_2_generic.iff")
|
local util = require('vim.lsp.util')
local api = vim.api
local M = {}
--- bufnr → true|nil
--- to throttle refreshes to at most one at a time
local active_refreshes = {}
--- bufnr -> client_id -> lenses
local lens_cache_by_buf = setmetatable({}, {
__index = function(t, b)
local key = b > 0 and b or api.nvim_get... |
object_mobile_npc_dressed_collection_npc_female_human_02 = object_mobile_shared_npc_dressed_collection_npc_female_human_02:new {
}
ObjectTemplates:addTemplate(object_mobile_npc_dressed_collection_npc_female_human_02, "object/mobile/npc_dressed_collection_npc_female_human_02.iff")
|
local filepath = require "util/filepath"
local result = {}
for k, filepath in ipairs( filepath.list_files( "ChallengeFight:fight_data", "*.lua", true )) do
local name = filepath:match( "(.+)[.]lua$" )
if name then
local temp = require(name)
table.insert(result, temp)
end
end
function Ad... |
-------------------------------------------------------------------------------
--- AUTHOR: Nostrademous
-------------------------------------------------------------------------------
local Chat = {}
Chat.Name = "Chat"
Chat.NumArgs = 3
-------------------------------------------------
function Chat:Call( hHero, sM... |
return cubictest.formatter:new {
["Suite Start"] = function(self, run, event)
end,
["Specification Start"] = function(self, run, event)
self:write_ln("#### %s", run.target.description)
end,
["TestCase Start"] = function(self, run, event)
self.step_index = 0
self:write_ln("###### … %s", run.target.descripti... |
--===========================================================================--
-- --
-- System.Serialization --
-- --
... |
-- example
local loader = require "ase-loader"
local sprite = {}
function sprite:load(dir)
local file = loader(dir)
-- size
self.width = file.header.width
self.height = file.header.height
self.frames = {}
self.tags = {}
self.active = "" -- active tag
self.index = 1 -- actual frame
self.time = 0... |
local c = reflection:getClass("net.minecraft.network.packet.c2s.play.ClientCommandC2SPacket")
local mode = c.Mode.START_FALL_FLYING
local p = player:getPlayer()
local rawP = p:getRaw()
p:getAbilities():setFlying(true)
function fuck()
rawP.networkHandler:sendPacket(luajava.new(c, rawP, mode))
end
fuck() |
--- The client implemented by socketchannel of skynet
local base = require 'enip.ab.client.unconnected'
local command = require 'enip.command.base'
local reply_parser = require 'enip.reply.parser'
local socketchannel = require 'socketchannel'
local client = base:subclass('FREEIOE_APP_PLC_ENIP_CIP_CLIENT')
local func... |
--[[
The MIT License (MIT)
Copyright (c) 2016 Subhojit Basu
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merg... |
require "outerInterpreter"
tinyLuaForth=function(inDictFilePath)
print "--- tiny LuaForth 1.2 ---"; dofile(inDictFilePath)
while true do io.write("-> ")
local line=io.read(); if line=="" then print("bye."); break end
local result=outerInterpreter(line)
print(result==nil and " ok." or "unknown word '"..result..... |
---------------------------------------------------------------------------
-- SoarETX widget --
-- --
-- Author: Jesper Frickmann --
-- Date: ... |
-- Access the Lightroom SDK namespaces.
local LrDialogs = import "LrDialogs"
local LrLogger = import "LrLogger"
local LrApplication = import "LrApplication"
local LrTasks = import "LrTasks"
local LrErrors = import "LrErrors"
-- Create the logger and enable the print function.
local myLogger = LrLogger("nosleepLogger"... |
export['cel.sequence'] {
[[Defines the factories for the sequence.x and sequence.y metacels]];
functiondef['cel.sequence.x(t)'] {
[[Creates a new horizontal sequence.]];
[[The sequence is influx until this function returns.]];
code[=[
cel.sequence.x {
gap = number,
}... |
function onCreate()
makeLuaSprite('ready', 'ready', 0, 0)
makeLuaSprite('readyCL', 'readyCL', 0, 0)
scaleObject('ready', 0.6, 0.6)
scaleObject('readyCL', 0.6, 0.6)
screenCenter('ready', 'xy')
screenCenter('readyCL', 'xy')
addLuaSprite('ready', true)
addLuaSprite('readyCL', true)
setObjectCamera('ready... |
_G.__MOCK_GMOD_CONVARS = {}
function _G.__MOCK_GMOD_RESET_CONVAR (id)
_G.__MOCK_GMOD_CONVARS [id] = nil
end
_G.__CONSOLE_PRINTER_NONE = true
return {
CreateConVar = function (id, default)
_G.__MOCK_GMOD_CONVARS [id] = _G.__MOCK_GMOD_CONVARS [id] or default
return {
GetString = function ()
if _G.__CONSOL... |
--------------------------------------------------------------------------------
-- Login Server Settings -------------------------------------------------------
--------------------------------------------------------------------------------
require("ablogin")
log_dir = "c:/Users/Stefan Ascher/Documents/Visual Studio... |
--[[
Copyright 2012 Rackspace
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
dis... |
--------------------------------
-- @module Scale9Sprite
-- @extend Sprite
-- @parent_module ccui
--------------------------------
-- @overload self, cc.Sprite, rect_table, bool, vec2_table, size_table, rect_table
-- @overload self, cc.Sprite, rect_table, bool, rect_table
-- @function [parent=#Scale... |
local util = require("__bzzirconium__.data-util");
local nuclear_plate = mods.bzlead and "lead-plate" or "iron-plate"
util.replace_some_ingredient("stone-furnace", "stone", 1, "zircon", 1)
if not mods["Krastorio2"] then
util.replace_some_ingredient("steel-furnace", "stone-brick", 4, "zircon", 6)
util.replace_som... |
function onCastSpell(creature, variant)
return creature:conjureItem(2389, 7367, 1, CONST_ME_MAGIC_GREEN)
end
|
--[[
sh_chatmessage.lua
MrGrimm
Utility to allow sending/broadcasting messages
with the use of colors, etc.
--]]
if SERVER then
util.AddNetworkString( "ChatMessage" )
local Player = FindMetaTable( "Player" )
--[[------------------------------------------------
Name: Broadcast()
Desc: S... |
-- For a full example, see the original library's readme.
-- https://github.com/Quenty/NevermoreEngine/tree/version2/Modules/Server/DataStore
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ServerStorage = game:GetService("ServerStorage")
local DataStore... |
fx_version "adamant"
games {"rdr3"}
rdr3_warning "I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships."
client_scripts {
"@_core/lib/utils.lua",
"@_core/config/Items.lua",
"client.lua",
"client_drop.lua"
}
server_scripts {
"... |
include("terms")
style =
{["off_color"] = "fff",
["on_color"] = "fff",
["line_color"] = "00f",
["line_width"] = "3"};
inter_style =
{["off_color"] = "fff",
["on_color"] = "f30",
["line_color"] = "000",
["line_width"] = "2"};
out_style =
{["off_color"] = "fff",
... |
local checktype = SF.CheckType
local checkluatype = SF.CheckLuaType
local checkpermission = SF.Permissions.check
-------------------------------------------------------------------------------
-- Vehicle functions.
-------------------------------------------------------------------------------
SF.Vehicles = {}
--- Veh... |
--[[
Module:Rectangle
Author:DylanYang
Time:2021-01-26 19:22:00
]]
local interface = require("patterns.creational.factory.Shape")
local _M = Class("Rectangle", interface)
local public = _M.public
function public:Draw()
print(string.format("Factory Test: I'm a %s%s !", self.__name, "(矩形)"))
end
return ... |
--[[
Multicolor Awesome WM theme 2.0
github.com/lcpz
--]]
local gears = require("gears")
local lain = require("lain")
local awful = require("awful")
local wibox = require("wibox")
local os = os
local my_table = awful.util.table or gears.table -- 4.{0,1} compatibility
local theme ... |
vim.api.nvim_create_autocmd("BufWritePost", {
pattern = "plugins.lua",
command = 'source % | PackerCompile',
})
local execute = vim.api.nvim_command
local fn = vim.fn
local install_path = fn.stdpath('data') .. '/site/pack/packer/start/packer.nvim'
if fn.empty(fn.glob(install_path)) > 0 then
fn.system({ 'g... |
-- This file manages npc reaction levels to emotes and spatial
emoteReactionLevels = {
{ "backhand", 3 },
{ "bang", 3 },
{ "bodyslam", 3 },
{ "halfnelson", 3 },
{ "nelson", 3 },
{ "noogie", 3 },
{ "punch", 3 },
{ "slap", 3 },
{ "spit", 3 },
{ "strangle", 3 },
{ "tackle", 3 },
{ "bonk", 2 },
{ "claw", 2 },... |
loadstring(game:GetObjects('rbxassetid://339069795')[1].Source)() |
local Rectangle = GameObject:extend()
function Rectangle:new(zone, x, y, opts, w, h)
Rectangle.super.new(self, zone, x, y, opts)
self.width = w
self.height = h
end
function Rectangle:update(dt)
Rectangle.super:update(dt)
end
function Rectangle:draw()
love.graphics.rectangle('fill', self.x - self.width/2, s... |
local map = {}
map.width = 100
map.height = 10
map.tilewidth = 256
map.tileheight = 256
map.tilecount = 2
map.tiles = {
{
id = 0,
image = love.graphics.newImage("art/level1-1.png"),
width = 256,
height = 256
},
{
id = 1,
image = love.graphics.newImage("art/level1-3.png"),
width = 256,
height = 256
... |
-- Credits to linerider64 for making this script
ModelName = "Gilgamesh"
attack = false
attacktype = 1
Hitdeb = 0
Hitdeb2 = 0
name = "ace28545"
----------------------------
--Customize mediafire
Rage = 0
Rage = 200
mindamage = 10
maxdamage = 40
crtmaxdamage = 60
omindamage = mindamage
omaxdamage = maxdamage
ocrtmaxdam... |
modifier_centaur_rage_channeling = class({})
function modifier_centaur_rage_channeling:OnCreated(params)
if IsServer() then
self.caster = self:GetCaster()
self.ability = self:GetAbility()
self.team = self.caster:GetTeamNumber()
self.radius = self.ability:GetSpecialValueFor("radius")... |
-- Copyright (c) 2020 Trevor Redfern
--
-- This software is released under the MIT License.
-- https://opensource.org/licenses/MIT
local types = require "game.rules.character.types"
local createSlice = require "moonpie.redux.create_slice"
local tables = require "moonpie.tables"
return createSlice {
[types... |
Config = {}
Config.Location = vector4(-163.89, 302.22, 99.42, 94.23)
Config.Drink = {
[1] = {
label = "Water",
description = "Water Bottle",
item = "water_bottle", --item that will be given
required = {}, -- required items to make (empty if no items required)
progressbar ... |
local proto = luci.model.network:register_protocol("iwifi")
function proto.get_i18n(_)
return luci.i18n.translate("Hebei Unicom iWiFi Client")
end
function proto.opkg_package(_)
return "iwifi"
end
function proto.is_installed(_)
return nixio.fs.access("/lib/netifd/proto/iwifi.sh")
end
|
ENT.Type = "point"
ENT.Base = "base_point"
function ENT:Initialize()
end
function ENT:KeyValue( key, value )
end
|
-- Copy program
local shell = require("shell")
local filesystem = require("filesystem")
local args, options = shell.parse(...)
if #args < 2 then
print("Usage: copy [-r] [-v] src dest")
print("-v: Verbose")
print("-r: Recursive")
return
end
local function copy(src, dst)
if options.v then
print(src .. " -> " .. ... |
-----------------------------------
-- Area: East Ronfaure
-- NPC: Stone Monument
-- Involved in quest "An Explorer's Footsteps"
-- !pos 77.277 -2.894 -517.376 101
-----------------------------------
local ID = require("scripts/zones/East_Ronfaure/IDs");
-----------------------------------
function onTrigger(player,... |
-- Dependencies
-- global debug flag
require "resources/Debug"
-- Global flags
require "resources/Flags"
-- Data Tables and helper functions
require "resources/DataTables"
-- local debug flag
local thisDebug = false;
local isDebug = Debug.IsDebug() and thisDebug;
-- Instantiate ourself
if EntityHurt == nil then
... |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
-- F I N A L C U T P R O A P I --
-----------------------------------------------------------------------------... |
local tbl =
{
name = "SQL",
description = "Database module for Advisor data persistency.",
loadOrder = {},
server_only = true,
}
return Module(tbl) |
--- LSP Lua Config here ---
--- Go
require("lspconfig").gopls.setup{
on_attach = function()
-- in normal mode, map <keys> to <action> in ONLY this buffer.
vim.keymap.set("n", "K", vim.lsp.buf.hover, { buffer = 0 })
vim.keymap.set("n", "<leader>cd", vim.lsp.buf.definition, { buffer = 0 })
... |
-- Todo: Find a better solution to implement this
local oldOnResearchComplete = RoboticsFactory.OnResearchComplete
function RoboticsFactory:OnResearchComplete(researchId)
oldOnResearchComplete(self, researchId)
if researchId == kTechId.UpgradeRoboticsFactory then
local supplyDiff = LookupTechData(kTec... |
--[[
� 2012 CloudSixteen.com do not share, re-distribute or modify
without permission of its author (kurozael@gmail.com).
--]]
ITEM.name = "Notepad";
ITEM.cost = 5;
ITEM.model = "models/props_office/notepad_terranova.mdl";
ITEM.weight = 0.1;
ITEM.flag = "g"
ITEM.category = "Other"
ITEM.description = "A clean notepad... |
local typedefs = require "kong.db.schema.typedefs"
local schema = {
name = "jwt-crafter",
fields = {
{ consumer = typedefs.no_consumer }, -- this plugin cannot be configured on a consumer (typical for auth plugins)
{ protocols = typedefs.protocols_http },
{ config = {
type = "record",
... |
local m = require 'model_helpers'
local error_handler = require 'error_handler'
local Pipeline = require 'models.pipeline'
local Service = require 'models.service'
local statsd = require 'statsd_wrapper'
local get_service_and_user_from_host = function(host)
return string.match(host, "^(... |
function onResourceStart()
if markersTable then
for i=1, #markersTable do
local m1 = createMarker(markersTable[i][1],markersTable[i][2],markersTable[i][3], "arrow",1,255,255,0,0)-- MTA bug : alpha doenst work on Arrow markers (should auto fix when the bug is corrected)
setElementDimension(m1, 95419)
setElem... |
--[[
@Authors: Ben Dol (BeniS)
@Details: Event class for event logic/callback.
]]
Event = {}
Event.__index = Event
Event.__class = "Event"
Event.new = function(id, event, callback, state)
ev = {
id = 0,
event = {},
callback = {},
state = nil
}
if type(id) ~= 'number' then
error('invali... |
local M = {}
function M.get(cp)
return {
DiagnosticError = { fg = cp.catppuccin5 },
DiagnosticWarning = { fg = cp.catppuccin8 },
DiagnosticInformation = { fg = cp.catppuccin9 },
DiagnosticHint = { fg = cp.hint },
LspFloatWinNormal = { bg = cp.catppuccin13 },
LspFloatWinBorder = { fg = cp.catppuccin9 },
... |
nssm:register_mob("nssm:morgut", "Morgut", {
type = "monster",
hp_max = 35,
hp_min = 28,
collisionbox = {-0.3, -0.1, -0.3, 0.3, 1.8, 0.3},
visual = "mesh",
rotate= 270,
mesh = "morgut.x",
textures = {{"morgut.png"}},
visual_size = {x=5, y=5},
makes_footstep_sound = true,
view... |
-- drop every n'th element from a list
-- > dropEvery({'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'k'}, 3)
-- {'a', 'b', 'd', 'e', 'g', 'h', 'k'}
dropEvery = function (t, n)
local res = {}
for i = 1, #t do
if i % n ~= 0 then
table.insert(res, t[i])
end
end
return res
end
... |
local fc = {
_AUTHOR = "Brandon Blanker Lim-it @flamendless",
_DESCRIPTION = "A simple gui window with two options, perfect for yes or no dialogue box",
_VERSION = "0.1",
}
local dpi = love.window.getDPIScale()
if love.system.getOS() == "Android" then
dpi = dpi/1.5
end
local count = 1
local button_count = 1
local ... |
--------------------------------------------------------------------------------
--------------------------------------------------------------------------------
--
-- Copyright (C) 2008.
-- Licensed under the terms of the GNU GPL, v2 or later.
--
----------------------------------------------------------------... |
return {'baxter','bax','baxters'} |
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